DXGI Adapter 0x0000017A3430EBE0 - Description: NVIDIA GeForce GTX 980 - VendorId: 4318 - DeviceId: 5056 - SubSysId: 912856152 - Revision: 161 - DedicatedVideoMemory: 4053.38 MiB - DedicatedSystemMemory: 0.00 MiB - SharedSystemMemory: 8162.82 MiB - AdapterLuid: 0.36771 - GraphicsPreemptionGranularity: DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY - ComputePreemptionGranularity: DXGI_COMPUTE_PREEMPTION_DMA_BUFFER_BOUNDARY D3D12_FEATURE_DATA_D3D12_OPTIONS: - DoublePrecisionFloatShaderOps : TRUE - OutputMergerLogicOp : TRUE - MinPrecisionSupport : NONE - TiledResourcesTier : D3D12_TILED_RESOURCES_TIER_3 - ResourceBindingTier : D3D12_RESOURCE_BINDING_TIER_3 - PSSpecifiedStencilRefSupported : FALSE - TypedUAVLoadAdditionalFormats : TRUE - ROVsSupported : TRUE - ConservativeRasterizationTier : D3D12_CONSERVATIVE_RASTERIZATION_TIER_1 - MaxGPUVirtualAddressBitsPerResource : 40 - StandardSwizzle64KBSupported : FALSE - CrossNodeSharingTier : D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED - CrossAdapterRowMajorTextureSupported : FALSE - VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: TRUE - ResourceHeapTier : D3D12_RESOURCE_HEAP_TIER_1 D3D12_FEATURE_DATA_ARCHITECTURE: - TileBasedRenderer: FALSE - UMA : FALSE - CacheCoherentUMA : FALSE D3D12_FEATURE_DATA_FEATURE_LEVELS: - MaxSupportedFeatureLevel: 12.1 D3D12_FEATURE_DATA_FORMAT_SUPPORT: - DXGI_FORMAT_UNKNOWN : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32B32A32_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32B32A32_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32B32A32_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32B32A32_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32B32_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT - DXGI_FORMAT_R32G32B32_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD - DXGI_FORMAT_R32G32B32_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP - DXGI_FORMAT_R32G32B32_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD - DXGI_FORMAT_R16G16B16A16_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16B16A16_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16B16A16_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16B16A16_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16B16A16_SNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16B16A16_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G32_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32G8X24_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT - DXGI_FORMAT_D32_FLOAT_S8X24_UINT : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET - DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON - DXGI_FORMAT_X32_TYPELESS_G8X24_UINT : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD - DXGI_FORMAT_R10G10B10A2_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R10G10B10A2_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R10G10B10A2_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R11G11B10_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8B8A8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8B8A8_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8B8A8_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8B8A8_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8B8A8_SNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8B8A8_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16_SNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16G16_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_D32_FLOAT : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R32_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_SO_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX | D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R24G8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT - DXGI_FORMAT_D24_UNORM_S8_UINT : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET - DXGI_FORMAT_R24_UNORM_X8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON - DXGI_FORMAT_X24_TYPELESS_G8_UINT : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD - DXGI_FORMAT_R8G8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8_SNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16_FLOAT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_D16_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16_SNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R16_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8_UINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8_SNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8_SINT : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_A8_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R9G9B9E5_SHAREDEXP : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R8G8_B8G8_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_SHADER_GATHER - DXGI_FORMAT_G8R8_G8B8_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_SHADER_GATHER - DXGI_FORMAT_BC1_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC1_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC1_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC2_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC2_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC2_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC3_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC3_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC3_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC4_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC4_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC4_SNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC5_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC5_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC5_SNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B5G6R5_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B5G5R5A1_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B8G8R8A8_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B8G8R8X8_UNORM : D3D12_FORMAT_SUPPORT1_BUFFER | D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER | D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B8G8R8A8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B8G8R8A8_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_DISPLAY | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B8G8R8X8_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_B8G8R8X8_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC6H_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC6H_UF16 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC6H_SF16 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC7_TYPELESS : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC7_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_BC7_UNORM_SRGB : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED - DXGI_FORMAT_AYUV : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_Y410 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_Y416 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_NV12 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_P010 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_BLENDABLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_420_OPAQUE : D3D12_FORMAT_SUPPORT1_TEXTURE2D - DXGI_FORMAT_YUY2 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_Y210 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_Y216 : D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE - DXGI_FORMAT_AI44 : D3D12_FORMAT_SUPPORT1_TEXTURE2D - DXGI_FORMAT_IA44 : D3D12_FORMAT_SUPPORT1_TEXTURE2D - DXGI_FORMAT_P8 : D3D12_FORMAT_SUPPORT1_TEXTURE2D - DXGI_FORMAT_A8P8 : D3D12_FORMAT_SUPPORT1_TEXTURE2D - DXGI_FORMAT_B4G4R4A4_UNORM : D3D12_FORMAT_SUPPORT1_TEXTURE1D | D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_TEXTURE3D | D3D12_FORMAT_SUPPORT1_TEXTURECUBE | D3D12_FORMAT_SUPPORT1_SHADER_LOAD | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | D3D12_FORMAT_SUPPORT1_MIP | D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | D3D12_FORMAT_SUPPORT1_SHADER_GATHER | D3D12_FORMAT_SUPPORT2_TILED D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT: - MaxGPUVirtualAddressBitsPerResource: 40 - MaxGPUVirtualAddressBitsPerProcess : 40 D3D12_FEATURE_DATA_D3D12_OPTIONS1: - WaveOps : TRUE - WaveLaneCountMin : 32 - WaveLaneCountMax : 32 - TotalLaneCount : 2048 - ExpandedComputeResourceStates: TRUE - Int64ShaderOps : TRUE D3D12_FEATURE_DATA_ROOT_SIGNATURE: - HighestVersion: D3D_ROOT_SIGNATURE_VERSION_1_1