[23:22:10][pdx_task.cpp:251]: Spawning 7 worker threads [23:22:11][pdx_localize.cpp:899]: LocalizeInit [23:22:11][systemsettings.cpp:299]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [23:22:11][systemsettings.cpp:299]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [23:22:11][pdx_text_settings.cpp:141]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [23:22:11][systemsettings.cpp:299]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [23:22:11][systemsettings.cpp:299]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [23:22:11][pdx_enum_setting.cpp:84]: Could not find enum 'l_russian' for 'language', will use default 'l_english' [23:22:11][contextowner.cpp:661]: Universe: steam [23:22:11][gfx_dx11_master_context.cpp:164]: Adapter 0: NVIDIA GeForce RTX 3060 Laptop GPU (6023.00 MB) [23:22:11][gfx_dx11_master_context.cpp:164]: Adapter 1: Intel(R) UHD Graphics (128.00 MB) [23:22:11][gfx_dx11_master_context.cpp:164]: Adapter 2: Microsoft Basic Render Driver (0.00 MB) [23:22:12][gfx_dx11_master_context.cpp:164]: Selected adapter: NVIDIA GeForce RTX 3060 Laptop GPU (6023.00 MB) [23:22:12][gfx_dx11_master_context.cpp:311]: VendorId: 4318 [23:22:12][gfx_dx11_master_context.cpp:312]: DeviceId: 9504 [23:22:12][gfx_dx11_master_context.cpp:313]: SubSysId: 339611685 [23:22:12][gfx_dx11_master_context.cpp:314]: Revision: 161 [23:22:14][pdx_matchmaking.cpp:66]: Matchmaking Interface: Nakama [23:22:14][contextowner.cpp:733]: Initializing Gui Editor: 0.019411 [23:22:14][pdx_pops_wrapper.cpp:605]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [23:22:14][pdx_pops_login.cpp:668]: [POPS Login] Waiting for logging in [23:22:15][pdx_pops_wrapper.cpp:928]: [POPS Wrapper] Login result: LoggedIn (message: (null)). Running 3 callbacks [23:22:15][pdx_nakama_wrapper.cpp:467]: [PDX NAKAMA] Obtained the following user id: a8345537-977b-4c56-99dc-d647271ca11b and session token 710fbf48-b351-4d8e-9373-f636a71fd328 [23:22:15][pdx_pops_wrapper.cpp:1102]: [POPS Wrapper] OnAccountGetDetailsCallback: success [23:22:16][pdx_pops_wrapper.cpp:1064]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [23:22:16][pdx_pops_wrapper.cpp:1075]: [POPS Wrapper] Retrieved profile for a8345537-977b-4c56-99dc-d647271ca11b (Klenor) [23:22:19][pdx_pops_login.cpp:681]: [POPS Login]: Waited for 5.000847 seconds, result: AwaitingCallback [23:22:19][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][jomini_game_setup.cpp:129]: DLC: Fashion of the Abbasid Court|dlc/dlc002_sp_day1/dlc002.dlc The Northern Lords|dlc/dlc003_fp1/dlc003.dlc Garments of the Holy Roman Empire|dlc/dlc001_preorder/dlc001.dlc The Fate of Iberia|dlc/dlc005_fp2/dlc005.dlc The Royal Court|dlc/dlc004_ep1/dlc004.dlc Mod: [23:22:19][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Crusader Kings III/game/dlc/dlc004_ep1 [23:22:19][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Crusader Kings III/game/dlc/dlc003_fp1 [23:22:19][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Crusader Kings III/game/dlc/dlc005_fp2 [23:22:19][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Crusader Kings III/game/dlc/dlc001_preorder [23:22:19][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Crusader Kings III/game/dlc/dlc002_sp_day1 [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'sound'(.audio2, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'fonts'(.font, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gui'(.gui, , -1) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'sound'(.audio2, , -1) in 0.002 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'fonts'(.font, , -1) in 0.004 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gui'(.gui, , -1) in 0.010 seconds [23:22:19][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [23:22:19][jomini_game_setup.cpp:152]: Starting checksum calculation [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/genes'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'events'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/characters'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/titles'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/wars'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/script_values'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/governments'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/traits'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/activities'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/laws'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/bookmarks/bookmarks'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/genes'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.002 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/messages'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'tests'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/factions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.002 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'history/characters'(.txt, , -1) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/struggle/struggles'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/struggle/catalysts'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_memory_types'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/bookmarks/groups'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'dlc_metadata'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'music'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'history/wars'(.txt, , -1) in 0.000 seconds [23:22:19][pdx_localize.cpp:926]: LocalizeShutdown [23:22:19][pdx_localize.cpp:899]: LocalizeInit [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'history/cultures'(.txt, , -1) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/holdings'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'history/titles'(.txt, , -1) in 0.002 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/governments'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/schemes'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/traits'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/focuses'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/on_action'(.txt, , -1) in 0.004 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/activities'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/buildings'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/laws'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/bookmarks/bookmarks'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/decisions'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/messages'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/court_types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'tests'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/factions'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/struggle/struggles'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/struggle/catalysts'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/character_memory_types'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/bookmarks/groups'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'dlc_metadata'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'music'(.txt, , 0) in 0.001 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.000 seconds [23:22:19][virtualfilesystem.cpp:310]: Done enumerating 'events'(.txt, , -1) in 0.025 seconds [23:22:20][virtualfilesystem.cpp:310]: Done enumerating 'gfx/models'(.asset, , -1) in 0.439 seconds [23:22:37][pdx_nakama_wrapper.cpp:500]: [PDX NAKAMA] Authenticated successfully. Nakama User ID: 9b503f35-d7e5-4860-9d9f-00e220300ffe. Session: 710fbf48-b351-4d8e-9373-f636a71fd328, Pops User: a8345537-977b-4c56-99dc-d647271ca11b [23:22:37][pdx_nakama_wrapper.cpp:505]: [PDX NAKAMA][PDX_NAKAMA_METADATA]user_id,9b503f35-d7e5-4860-9d9f-00e220300ffe [23:22:38][pdx_nakama_wrapper.cpp:1657]: [PDX_NAKAMA] Socket onStatusPresence. [23:22:38][pdx_nakama_wrapper.cpp:1369]: [PDX_NAKAMA]Socket onConnect. [23:22:38][pdx_nakama_wrapper.cpp:1406]: [PDX_NAKAMA] CNakamaClientListener::onConnect: Connection established outside the match and connection status callback is present, calling it. [23:22:38][pdx_nakama_wrapper.cpp:306]: [PDX_NAKAMA] Default ConnectionStatusChangeCallback called with status: Established [23:22:39][database_dependencies.cpp:432]: Database Node Init Time: CGameConceptTypeDatabase - 2937 ms - 2937 ms including dependencies [23:22:39][pdxassetutil.cpp:68]: ThreadedInitTextureLookup: gfx/models [23:22:39][pdxassetutil.cpp:76]: ThreadedInitTextureLookup found 10155 files [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [23:22:40][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans_Condensed/OpenSansCondensed-Bold.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Light.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-SemiBold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/ON_YeossiB.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/MonomakhUnicode/MonomakhUnicode.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/mapfont/Paradox_King_Script.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [23:22:41][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [23:22:41][pdx_font.cpp:92]: Loading fonts/Korean_fontset/GunglipbakmulgwanClassicB.ttf [23:22:41][jomini_social.cpp:18]: Created Jomini Social [23:22:41][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [23:22:41][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [23:22:41][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [23:22:41][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [23:22:41][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [23:22:41][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [23:22:41][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [23:22:41][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [23:22:41][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [23:22:41][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [23:22:41][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [23:22:41][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [23:23:05][interfaceapplication.cpp:579]: Start loading meshes [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/console.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/profiler.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [23:23:05][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [23:23:05][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons.gui" [23:23:06][interfaceapplication.cpp:169]: Waiting for loading meshes [23:23:06][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [23:23:06][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_details.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_details.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_reforge.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_reforge.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_position_appoint.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_position_appoint.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dlc_info.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dlc_info.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_event.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_inventory.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_inventory.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lineage.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lineage.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_memories.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_memories.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_menatarms.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_menatarms.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_menatarms_type_view.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_menatarms_type_view.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_military.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_military.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ruler_designer_load.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer_load.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ruler_designer_save.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer_save.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_save_game.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_save_game.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_siege.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_siege.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_struggle.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_struggle.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_struggle_involvement.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_struggle_involvement.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_change_law.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_change_law.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_designate_heir.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_designate_heir.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_event.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_event.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_customization.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_customization.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/screenshot.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/screenshot.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete 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[LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/group_node_window.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/group_node_window.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [23:23:07][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [23:23:07][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [23:23:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [23:23:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [23:23:45][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [23:23:45][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [23:23:45][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [23:23:45][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [23:23:45][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterHarshModifier.IsPositive ) )': ')' [23:23:45][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterNormalModifier.IsPositive ) )': ')' [23:23:58][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AddTraditionWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [23:23:58][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Replace)': ')' [23:23:58][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Revoke)': ')' [23:24:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'ObjectsEqual( GetPlayer.GetCourtLanguage, CulturePillar.Self ))': ')' [23:24:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'CourtPositionType.HasLiegeModifiers)': ')' [23:24:33][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AppointCourtPositionView.HasSelectedCharacter)': ')' [23:24:36][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'DivergenceWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [23:24:37][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetPlayer.HasClaimOnTitle(County.GetTitle))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetBase, CourtGrandeurData.GetCurrent ) ), '(float)100', '(int32)1000' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetCurrent, CourtGrandeurData.GetBase ) ), '(float)100', '(int32)1000' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThanOrEqualTo_int32( CourtGrandeurLevel.GetValue, '(int32)5' ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(IsDefaultGUIMode, GetPlayer.IsRuler), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD'))))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Not( IsPauseMenuShown ), And(And(IsDefaultGUIMode, GetPlayer.IsValid), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD')))))': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( ObjectsEqual( GetPlayer.GetFaith.HasParameterByKey( 'lay_clergy' ), FaithCreationWindow.HasParameter( 'lay_clergy' ) ) ) )': ')' [23:24:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Character.IsAtWar, Not(Character.HasRaisedRegiments)))': ')' [23:24:39][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetDataModelSize(StruggleInvolvementWindow.GetInvolvedFaiths))': ')' [23:24:39][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetDataModelSize(StruggleInvolvementWindow.GetInvolvedCultures))': ')' [23:24:39][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize( CharacterWindow.GetRelationsOfType( GetRelation( 'lover' ) ) ), '(int32)5' ) )': ')' [23:24:39][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize( CharacterWindow.GetRelationsOfType( GetRelation( 'friend' ) ) ), '(int32)7' ) )': ')' [23:24:39][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize(CharacterWindow.GetRelationsOfType( GetRelation( 'rival' ) )), '(int32)7' ))': ')' [23:24:39][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GuiCultureTradition.IsNextAvailable)': ')' [23:24:40][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_int32(Faith.GetNumberOfCountiesOfFaith,'(int32)0'), '(float)1.0','(float)0.5'))': ')' [23:24:40][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreatHolyWar.IsPledgedAttacker( GetPlayer ))': ')' [23:24:40][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(NotEqualTo_uint32( Title.GetHolder.GetID, GetPlayer.GetID ), Not(GetPlayer.HasClaimOnTitle(TitleViewWindow.GetTitle ))),Title.CanHaveClaim))': ')' [23:24:45][interfaceapplication.cpp:172]: Loading meshes done [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiNotificationTypeDatabase - 62 ms - 62 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiNamedValueDatabase - 115 ms - 115 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptArgumentHelper::SDatabaseDependencies - 0 ms - 0 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NDatabase::SDynamicEffectsAndTriggersDependency - 0 ms - 38 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedEffectTemplateDatabase - 414 ms - 552 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedTriggerTemplateDatabase - 138 ms - 138 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedModifierTemplateDatabase - 54 ms - 54 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedListTemplateDatabase - 1 ms - 1 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedGuiDatabase - 10 ms - 10 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptSystem::SScriptDependency - 0 ms - 607 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedRuleDatabase - 11 ms - 11 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CJominiCustomTextDatabase - 289 ms - 289 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptSystem::SScriptDependencyWithoutDBDependencies - 0 ms - 115 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NJominiEffectLocalization::CEffectLocalizationDatabase - 30 ms - 30 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NJominiTriggerLocalization::CTriggerLocalizationDatabase - 57 ms - 57 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAgePresetDatabase - 0 ms - 0 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitDecalDatabase - 0 ms - 0 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitDecalAtlasDatabase - 1 ms - 1 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CGeneDatabase - 55 ms - 56 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CEthnicityDatabase - 39 ms - 94 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CAccessoryVariationDatabase - 8360 ms - 8360 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAccessoryDatabase - 214 ms - 269 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAnimationDatabase - 71 ms - 697 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitModifierDatabase - 626 ms - 681 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NPortraitAnimationModifierPack::CDatabase - 0 ms - 626 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitEnvironmentDatabase - 1423 ms - 1423 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CPortraitCameraDatabase - 20 ms - 20 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CGameRuleDatabase - 7 ms - 9 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CGameRuleSettingDatabase - 2 ms - 2 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CEventManager - 1864 ms - 1935 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: COnActionDataBase - 98 ms - 1962 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CNamedColorDatabase - 4 ms - 4 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsTemplateListsDatabase - 582 ms - 586 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsScriptDatabase - 107 ms - 693 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CHistoryDatabase - 0 ms - 107 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CProvinceTerrainDatabase - 62 ms - 72 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CTerrainTypeDatabase - 10 ms - 15 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NModifier::SDynamicModifierDependency - 0 ms - 102 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForReligionsDependency - 0 ms - 57 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CReligionFamilyDatabase - 10 ms - 10 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CReligionTemplateDatabase - 92 ms - 251 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CFaithTemplateDatabase - 0 ms - 0 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForCultureTraitsDependency - 0 ms - 27 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CCultureDatabase - 57 ms - 304 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForTerrainAndGovernmentTypeDependency - 0 ms - 75 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeDatabase - 13 ms - 23 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentTypeDatabase - 4 ms - 17 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CSchemeTypeDatabase - 46 ms - 46 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CHoldingTypeDatabase - 9 ms - 9 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleDatabase - 7 ms - 7 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CGeographicalRegionDatabase - 13 ms - 13 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyDatabase - 24 ms - 24 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CScriptedRelationDatabase - 7 ms - 7 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NCulture::SCultureTechDatabaseDependency - 0 ms - 260 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CBuildingDatabase - 76 ms - 155 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CDecisionTypeDatabase - 94 ms - 94 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliTypeDatabase - 70 ms - 71 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CLawGroupDatabase - 7 ms - 58 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CLawDatabase - 0 ms - 51 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: NCulture::SCultureTraitDatabaseDependency - 0 ms - 67 ms including dependencies [23:24:59][database_dependencies.cpp:432]: Database Node Init Time: CCulturePillarDatabase - 10 ms - 10 ms including dependencies [23:25:00][layered_icon.cpp:89]: tradition_khadga_puja had icon changed due to uniqueness [23:25:00][layered_icon.cpp:89]: tradition_roman_legacy had icon changed due to uniqueness [23:25:00][layered_icon.cpp:89]: tradition_agrarian had icon changed due to uniqueness [23:25:00][layered_icon.cpp:89]: tradition_sacred_mountains had icon changed due to uniqueness [23:25:00][layered_icon.cpp:89]: tradition_sacred_groves had icon changed due to uniqueness [23:25:00][layered_icon.cpp:89]: tradition_merciful_blindings had icon changed due to uniqueness [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureTraditionDatabase - 57 ms - 57 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: NScriptRules::SNamedValuesSetup - 0 ms - 115 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureNameListDatabase - 101 ms - 208 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CVassalContractTypeDatabase - 8 ms - 8 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStaticModifierDatabase - 100 ms - 107 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyTemplateDatabase - 25 ms - 33 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseTemplateDatabase - 8 ms - 8 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTraitDatabase - 25 ms - 77 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: COpinionModifierDatabase - 42 ms - 42 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFocusTypeDatabase - 5 ms - 12 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CLifestylePerkDatabase - 21 ms - 57 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineGroupDatabase - 29 ms - 29 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CLandedTitleTemplateDatabase - 138 ms - 243 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeDatabase - 25 ms - 25 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionDatabase - 218 ms - 265 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CSecretTypeDatabase - 5 ms - 5 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCombatEffectDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliGroupDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CPoolCharacterSelectorDatabase - 6 ms - 7 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CSuccessionElectionTypeDatabase - 45 ms - 45 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkDatabase - 5 ms - 603 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkPortraitDatabase - 247 ms - 928 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkGroupDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCouncilPositionDatabase - 8 ms - 14 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCouncilTaskTypeDatabase - 20 ms - 34 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyPerkDatabase - 6 ms - 68 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CImportantActionTypeDatabase - 27 ms - 27 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineDatabase - 0 ms - 0 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFaithHolySiteDatabase - 13 ms - 151 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraTypeDatabase - 2 ms - 2 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureInnovationTypeDatabase - 11 ms - 26 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CSuggestionTypeDatabase - 6 ms - 6 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CIllustrationTypeDatabase - 70 ms - 70 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CPlayerMessageTypeDatabase - 8 ms - 8 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CInventorySlotTypeDatabase - 2 ms - 2 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CInspirationTypeDatabase - 5 ms - 5 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesSettingDatabase - 0 ms - 0 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtTypeDatabase - 4 ms - 4 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtPositionTypesDatabase - 12 ms - 12 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtPositionCategoryDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterBackgroundTypeDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CScriptedCharacterTemplateDatabase - 45 ms - 45 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CScriptedTestDatabase - 314 ms - 314 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTutorialLessonDatabase - 12 ms - 13 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTutorialLessonChainDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDeathReasonDatabase - 2 ms - 2 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStoryCycleDatabase - 30 ms - 30 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CHookTypeDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFactionTypeDatabase - 28 ms - 28 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CNicknameDatabase - 4 ms - 4 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFaithFervorModifierDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CAIWarStanceDatabase - 7 ms - 7 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CLeaseContractTypeDatabase - 1 ms - 14 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CManagedCourtierGuestTypeDatabase - 5 ms - 5 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFlavorizationDatabase - 17 ms - 178 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureNameEquivalencyDatabase - 9 ms - 66 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseMottoFormatDatabase - 2 ms - 11 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseMottoFormatInsertDatabase - 9 ms - 9 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDnaDataDatabase - 74 ms - 129 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTraitPortraitModifierDatabase - 0 ms - 195 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTraitPortraitModifierGroupDatabase - 23 ms - 23 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureAestheticsBundleDatabase - 1 ms - 102 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureCreationNameDatabase - 8 ms - 8 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CScriptedCostDatabase - 2 ms - 117 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CHUDSkinDatabase - 21 ms - 21 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesCategoryDatabase - 4 ms - 4 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CArtifactScriptedTemplateDatabase - 5 ms - 5 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynamicCoatOfArmsDatabase - 5 ms - 143 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneGroupDatabase - 20 ms - 20 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneRoleDatabase - 57 ms - 77 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CArtifactTypeDatabase - 1 ms - 3 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CArtifactFeatureGroupDatabase - 2 ms - 2 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CArtifactVisualTypeDatabase - 20 ms - 20 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CArtifactFeatureDatabase - 22 ms - 24 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CAchievementsDatabase - 7 ms - 7 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCombatPhaseEventTypeDatabase - 6 ms - 6 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CScriptedAnimationsDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CArtifactBlueprintDatabase - 3 ms - 8 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CGuestSystemDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStruggleTypeDatabase - 72 ms - 142 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStrugglePhaseTypeDatabase - 0 ms - 95 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStruggleCatalystTypeDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterMemoryTypeDatabase - 339 ms - 339 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDlcMetadataDatabase - 18 ms - 18 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CJominiLineDatabase - 504 ms - 504 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: NJominiMap::CMapObjectDatabase - 1195 ms - 1195 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CConsoleGroupDatabase - 1 ms - 1 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CEventBackgroundDatabase - 5 ms - 5 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CEventThemeDatabase - 3 ms - 3 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CMapModeDatabase - 30 ms - 30 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStaticModifierIconDatabase - 1423 ms - 1523 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeIconDatabase - 16 ms - 29 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeHorizontalImageDatabase - 274 ms - 287 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeVerticalImageDatabase - 319 ms - 332 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCombatEffectIconDatabase - 244 ms - 255 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBuildingIconDatabase - 224 ms - 300 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CHoldingTypeTabIconDatabase - 94 ms - 103 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCouncilTaskTypeIconDatabase - 115 ms - 135 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeIconDatabase - 55 ms - 80 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeBackgroundDatabase - 86 ms - 111 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CImportantActionTypeIconDatabase - 412 ms - 439 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CSuggestionTypeIconDatabase - 20 ms - 26 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDecisionTypeIconDatabase - 126 ms - 220 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineIconDatabase - 1071 ms - 1100 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineGroupIconDatabase - 244 ms - 273 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraIllustrationDatabase - 65 ms - 67 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraFrameDatabase - 63 ms - 65 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CUnitAssetDatabase - 56 ms - 113 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFactionTypeIconDatabase - 96 ms - 124 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTerrainIconDatabase - 137 ms - 147 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTerrainTypeIllustrationDatabase - 239 ms - 249 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CLawIconDatabase - 159 ms - 166 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentTypeIconDatabase - 16 ms - 20 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentRealmShieldMaskDatabase - 51 ms - 55 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentRealmShieldFrameDatabase - 300 ms - 304 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CPlayableDifficultyInfoDatabase - 4 ms - 4 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CPerkIconDatabase - 268 ms - 289 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CFocusIconDatabase - 305 ms - 310 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleIconDatabase - 39 ms - 46 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBigLifestyleIconDatabase - 32 ms - 39 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleBackgroundDatabase - 122 ms - 129 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyIconDatabase - 216 ms - 240 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyTrackIconDatabase - 239 ms - 263 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliTypeIconDatabase - 204 ms - 274 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CTraitIconDatabase - 2498 ms - 2523 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionIconDatabase - 692 ms - 910 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryIconDatabase - 3 ms - 4 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryBackgroundIconDatabase - 7 ms - 8 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionAlertIconDatabase - 151 ms - 369 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkButtonIconDatabase - 108 ms - 113 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkButtonIconBigDatabase - 85 ms - 90 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CSecretTypeIconDatabase - 111 ms - 116 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CPlayerMessageTypeIconDatabase - 385 ms - 393 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCulturePillarIconDatabase - 248 ms - 258 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CInventorySlotTypeIconDatabase - 81 ms - 83 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CInspirationTypeIconDatabase - 116 ms - 121 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CSchemeTypeIconDatabase - 16 ms - 62 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneCultureDatabase - 18 ms - 18 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerPatternDatabase - 23 ms - 23 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsColorPaletteDatabase - 19 ms - 19 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerEmblemLayoutDatabase - 28 ms - 135 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerEmblemTextureDatabase - 164 ms - 164 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesIconDatabase - 351 ms - 355 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStrugglePhaseTypeIconDatabase - 1 ms - 73 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CStruggleTypeIconDatabase - 14 ms - 86 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CMapModeIconDatabase - 141 ms - 171 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDlcIconDatabase - 112 ms - 130 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CDlcPictureDatabase - 114 ms - 132 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkStartButtonIconDatabase - 128 ms - 133 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CJominiMainThemeDatabase - 17 ms - 17 ms including dependencies [23:25:01][database_dependencies.cpp:432]: Database Node Init Time: CJominiInGameMusicDatabase - 70 ms - 70 ms including dependencies [23:25:06][history.cpp:1177]: Start loading of history [23:25:07][history.cpp:1216]: End loading of history [23:25:08][gameapplication.cpp:697]: Setting idler 'Frontend' with NO init options[23:25:08][pdx_online_telemetry.cpp:29]: [telemetry] quality:custom [23:25:08][pdx_online_telemetry.cpp:29]: [telemetry] shadowmap_resolution:2048x2048 [23:25:08][pdx_online_telemetry.cpp:29]: [telemetry] texture_quality:high [23:25:08][pdx_online_telemetry.cpp:47]: [telemetry] bloom_enabled:1 [23:25:08][pdx_online_telemetry.cpp:29]: [telemetry] anti_aliasing:DISABLED [23:25:08][pdx_online_telemetry.cpp:29]: [telemetry] scale:0.5 [23:25:31][main.cpp:572]: Total startup duration: 200.798143 seconds [23:25:31][pdx_pops_wrapper.cpp:521]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn [23:25:31][pdx_pops_login.cpp:690]: [POPS Login] Login Succeeded [23:25:31][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [23:25:31][portraitmanager.cpp:1058]: Initializing portrait color palettes. [23:25:54][gameapplication.cpp:697]: Setting idler 'Boomark' with init options[23:25:54][gamestate.cpp:901]: random seed: 133252010 [23:26:01][jomini_effect_impl.cpp:438]: file: common/council_positions/00_council_positions.txt line: 2365: Set new Spouse council position [23:26:01][effectimpl.cpp:917]: Персонаж Bertha де Савойя of (Internal ID: 20085 - Historical ID 1183) [20085] Root: Персонаж Bertha де Савойя of (Internal ID: 20085 - Historical ID 1183) [20085] Saved event targets: [23:26:04][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:26:04][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:26:05][struggle.cpp:689]: Triggered catalyst catalyst_passing_of_time progressing phase struggle_iberia_phase_hostility by 1 [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Unsynced [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Random [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 20.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section GameSpeed [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Date [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 27.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Variables [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 530.0 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section TraitLookup [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 4.014 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Provinces [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.14 [23:26:06][gamestate_persistence.cpp:120]: Written size 993.0 KB (reserved 4.000 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section LandedTitles [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.07 [23:26:06][gamestate_persistence.cpp:120]: Written size 2.306 MB (reserved 8.000 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Dynasties [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.06 [23:26:06][gamestate_persistence.cpp:120]: Written size 1.294 MB (reserved 16.00 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section ScriptedCharacters [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:26:06][gamestate_persistence.cpp:120]: Written size 403.2 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section DeletedCharacters [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.07 [23:26:06][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 2.000 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section LivingCharacters [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.39 [23:26:06][gamestate_persistence.cpp:120]: Written size 9.422 MB (reserved 32.00 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section DeadCharacters [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 9.301 KB (reserved 32.00 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section CharacterManager [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.30 [23:26:06][gamestate_persistence.cpp:120]: Written size 3.213 MB (reserved 4.000 MB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Units [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.06 [23:26:06][gamestate_persistence.cpp:120]: Written size 1.640 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Events [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 22.06 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Players [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Armies [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.07 [23:26:06][gamestate_persistence.cpp:120]: Written size 675.0 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Activities [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Opinions [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 9.774 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Relations [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:26:06][gamestate_persistence.cpp:120]: Written size 123.1 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Schemes [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Stories [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 26.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Combats [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 24.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section PendingCharacterInteractions [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Secrets [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 5.185 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section MercenaryCompanies [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 32.50 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section VassalContracts [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.03 [23:26:06][gamestate_persistence.cpp:120]: Written size 213.6 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Religions [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:26:06][gamestate_persistence.cpp:120]: Written size 123.1 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Wars [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 1.373 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Sieges [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 322.0 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Succession [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Holdings [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Counties [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:26:06][gamestate_persistence.cpp:120]: Written size 218.5 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Fleets [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section CouncilTasks [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.04 [23:26:06][gamestate_persistence.cpp:120]: Written size 437.3 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section ImportantActions [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Factions [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Cultures [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.05 [23:26:06][gamestate_persistence.cpp:120]: Written size 828.3 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section HolyOrders [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 52.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section AI [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.07 [23:26:06][gamestate_persistence.cpp:120]: Written size 708.1 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section GameRules [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 975.0 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Raids [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Ironman [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 45.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section CoatOfArms [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.16 [23:26:06][gamestate_persistence.cpp:120]: Written size 3.994 MB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section RulerDesigner [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section PlayerEvents [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Artifacts [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 7.430 KB (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Inspirations [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 686.0 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section CourtPositions [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section Struggles [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:26:06][gamestate_persistence.cpp:120]: Written size 726.0 B (reserved 512.0 KB) [23:26:06][gamestate_persistence.cpp:878]: Wrote save section CharacterMemories [23:26:06][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:26:06][gamestate_persistence.cpp:120]: Written size 63.14 KB (reserved 512.0 KB) [23:26:06][gameapplication.cpp:697]: Setting idler 'Load Save' with init options[23:26:09][gameapplication.cpp:697]: Setting idler 'In Game' with init options[23:26:13][jomini_mapobject_manager.cpp:3070]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [23:26:13][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:17][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:26:17][effectimpl.cpp:917]: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] Root: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] Saved event targets: sc_initiator: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] sc_attacker: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] sc_defender: Персонаж Charna Фростуиспер of (Internal ID: 19991 - Historical ID easteregg_charna_frostwhisper) [19991] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Краков [527] follow_up_event: Флаг: easteregg_event.0002 [14996] invalidation_event: Флаг: single_combat.1006 [14997] myself: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] my_foe: Персонаж Charna Фростуиспер of (Internal ID: 19991 - Historical ID easteregg_charna_frostwhisper) [19991] sc_defender_last_move: Флаг: wait_and_hope [5978] sc_attacker_last_move: Флаг: pocket_sand [5982] [23:26:17][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:26:17][effectimpl.cpp:917]: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] Root: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] Saved event targets: sc_initiator: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] sc_attacker: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] sc_defender: Персонаж Charna Фростуиспер of (Internal ID: 19991 - Historical ID easteregg_charna_frostwhisper) [19991] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Краков [527] follow_up_event: Флаг: easteregg_event.0002 [14996] invalidation_event: Флаг: single_combat.1006 [14997] myself: Персонаж Jakub Потапчик of (Internal ID: 19241 - Historical ID easteregg_jakub_potapczyk) [19241] my_foe: Персонаж Charna Фростуиспер of (Internal ID: 19991 - Historical ID easteregg_charna_frostwhisper) [19991] sc_defender_last_move: Флаг: like_a_viper [5998] sc_attacker_last_move: Флаг: wait_and_hope [5978] [23:26:32][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:26:32][effectimpl.cpp:917]: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] Root: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] Saved event targets: knight_1: Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549] knight_2: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] sc_initiator: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] sc_attacker: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] sc_defender: Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549] fatality: Флаг: yes [10838] fixed: Флаг: no [6155] locale: Флаг: throne_room [5291] follow_up_event: Флаг: court.8161 [15010] invalidation_event: Флаг: fp1_tbc.0102 [14827] myself: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] my_foe: Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549] sc_defender_last_move: Флаг: onslaught [5986] sc_attacker_last_move: Флаг: taunt [5988] Saved list targets: knight_list: Персонаж Orti де Ярнос of (Internal ID: 18912 - Historical ID 71552) [18912]Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549]Персонаж GarcI_a де Аса of (Internal ID: 19823 - Historical ID 106050) [19823]Персонаж Antso Наварра of (Internal ID: 18259 - Historical ID 106018) [18259]Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350]Персонаж Antso Масератис of (Internal ID: 17321 - Historical ID basque0096) [17321] [23:26:32][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:26:32][effectimpl.cpp:917]: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] Root: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] Saved event targets: knight_1: Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549] knight_2: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] sc_initiator: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] sc_attacker: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] sc_defender: Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549] fatality: Флаг: yes [10838] fixed: Флаг: no [6155] locale: Флаг: throne_room [5291] follow_up_event: Флаг: court.8161 [15010] invalidation_event: Флаг: fp1_tbc.0102 [14827] myself: Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350] my_foe: Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549] sc_defender_last_move: Флаг: expert_onslaught [5992] sc_attacker_last_move: Флаг: tire_opponent [5995] Saved list targets: knight_list: Персонаж Orti де Ярнос of (Internal ID: 18912 - Historical ID 71552) [18912]Персонаж Rodrigo де Леон of (Internal ID: 19549 - Historical ID 106065) [19549]Персонаж GarcI_a де Аса of (Internal ID: 19823 - Historical ID 106050) [19823]Персонаж Antso Наварра of (Internal ID: 18259 - Historical ID 106018) [18259]Персонаж Ramiro Химена of (Internal ID: 19350 - Historical ID 106011) [19350]Персонаж Antso Масератис of (Internal ID: 17321 - Historical ID basque0096) [17321] [23:26:36][struggle.cpp:689]: Triggered catalyst catalyst_formed_interreligious_alliance_with_important_character progressing phase struggle_iberia_phase_conciliation by 3 [23:26:41][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:26:41][effectimpl.cpp:917]: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] Root: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] Saved event targets: actor: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] recipient: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] sc_initiator: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] sc_attacker: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] sc_defender: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] my_foe: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] sc_defender_last_move: Флаг: wait_and_hope [5978] sc_attacker_last_move: Флаг: pocket_sand [5982] [23:26:41][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:26:41][effectimpl.cpp:917]: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] Root: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] Saved event targets: actor: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] recipient: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] sc_initiator: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] sc_attacker: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] sc_defender: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Thibault де Блуа of d_champagne (Internal ID: 16359 - Historical ID 394) [16359] my_foe: Персонаж Loup Худородность of b_romorantin (Internal ID 30232) [30232] sc_defender_last_move: Флаг: unsure_attack [5979] sc_attacker_last_move: Флаг: confident_attack [5991] [23:26:44][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:44][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:44][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:44][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:45][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:45][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:45][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:49][jomini_effect_impl.cpp:438]: file: common/character_interactions/03_fp2_interactions.txt line: 995: chess_game_invite_sent [23:26:49][effectimpl.cpp:917]: empty Root: empty Saved event targets: actor: Персонаж GarcI_a Химена of k_spanish_galicia (Internal ID: 19370 - Historical ID 109500) [19370] recipient: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] chess_friendly: yes chess_prestige: no chess_gold: no chess_land: no [23:26:54][struggle.cpp:689]: Triggered catalyst catalyst_formed_interreligious_alliance_with_important_character progressing phase struggle_iberia_phase_conciliation by 3 [23:26:54][struggle.cpp:689]: Triggered catalyst catalyst_formed_interreligious_alliance_with_important_character progressing phase struggle_iberia_phase_conciliation by 3 [23:26:58][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:26:58][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Unsynced [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Random [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 20.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section GameSpeed [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Date [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 27.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Variables [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 2.039 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section TraitLookup [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 4.014 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Provinces [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.20 [23:27:01][gamestate_persistence.cpp:120]: Written size 1.188 MB (reserved 4.000 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section LandedTitles [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.10 [23:27:01][gamestate_persistence.cpp:120]: Written size 2.314 MB (reserved 8.000 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Dynasties [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.10 [23:27:01][gamestate_persistence.cpp:120]: Written size 1.499 MB (reserved 16.00 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section ScriptedCharacters [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.04 [23:27:01][gamestate_persistence.cpp:120]: Written size 403.2 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section DeletedCharacters [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 416.0 B (reserved 2.000 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section LivingCharacters [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.34 [23:27:01][gamestate_persistence.cpp:120]: Written size 11.13 MB (reserved 32.00 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section DeadCharacters [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.33 [23:27:01][gamestate_persistence.cpp:120]: Written size 3.051 MB (reserved 32.00 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section CharacterManager [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:27:01][gamestate_persistence.cpp:120]: Written size 160.3 KB (reserved 4.000 MB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Units [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 10.29 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Events [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:27:01][gamestate_persistence.cpp:120]: Written size 143.8 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Players [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 170.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Armies [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.10 [23:27:01][gamestate_persistence.cpp:120]: Written size 816.1 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Activities [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 843.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Opinions [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:27:01][gamestate_persistence.cpp:120]: Written size 165.9 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Relations [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.03 [23:27:01][gamestate_persistence.cpp:120]: Written size 156.4 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Schemes [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:27:01][gamestate_persistence.cpp:120]: Written size 51.94 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Stories [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 26.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Combats [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 15.26 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section PendingCharacterInteractions [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 5.532 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Secrets [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 9.978 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section MercenaryCompanies [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 32.56 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section VassalContracts [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:27:01][gamestate_persistence.cpp:120]: Written size 219.3 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Religions [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:27:01][gamestate_persistence.cpp:120]: Written size 123.5 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Wars [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 2.935 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Sieges [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 880.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Succession [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Holdings [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 70.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Counties [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:27:01][gamestate_persistence.cpp:120]: Written size 227.0 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Fleets [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 140.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section CouncilTasks [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.06 [23:27:01][gamestate_persistence.cpp:120]: Written size 509.8 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section ImportantActions [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 2.102 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Factions [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 5.382 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Cultures [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.05 [23:27:01][gamestate_persistence.cpp:120]: Written size 839.0 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section HolyOrders [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 52.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section AI [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.11 [23:27:01][gamestate_persistence.cpp:120]: Written size 732.7 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section GameRules [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 975.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Raids [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 690.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Ironman [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 45.00 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section CoatOfArms [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.28 [23:27:01][gamestate_persistence.cpp:120]: Written size 4.165 MB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section RulerDesigner [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section PlayerEvents [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Artifacts [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:27:01][gamestate_persistence.cpp:120]: Written size 156.1 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Inspirations [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 768.0 B (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section CourtPositions [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 43.70 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section Struggles [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:27:01][gamestate_persistence.cpp:120]: Written size 1.142 KB (reserved 512.0 KB) [23:27:01][gamestate_persistence.cpp:878]: Wrote save section CharacterMemories [23:27:01][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:27:01][gamestate_persistence.cpp:120]: Written size 241.8 KB (reserved 512.0 KB) [23:27:47][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:27:52][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:52][effectimpl.cpp:917]: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Root: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Saved event targets: actor: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_initiator: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_attacker: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_defender: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] my_foe: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_defender_last_move: Флаг: wait_and_hope [5978] sc_attacker_last_move: Флаг: enthusiastic_onslaught [5980] [23:27:52][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:52][effectimpl.cpp:917]: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Root: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Saved event targets: actor: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_initiator: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_attacker: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_defender: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] my_foe: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_defender_last_move: Флаг: unsure_attack [5979] sc_attacker_last_move: Флаг: something_to_hide [6012] [23:27:52][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:52][effectimpl.cpp:917]: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Root: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Saved event targets: actor: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_initiator: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_attacker: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_defender: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] my_foe: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_defender_last_move: Флаг: pocket_sand [5982] sc_attacker_last_move: Флаг: wait_and_hope [5978] [23:27:52][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7898: single combat variable error-check: round_injury_bonus_lower [23:27:52][effectimpl.cpp:917]: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Root: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Saved event targets: actor: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_initiator: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_attacker: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_defender: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] my_foe: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_defender_last_move: Флаг: pocket_sand [5982] sc_attacker_last_move: Флаг: wait_and_hope [5978] [23:27:52][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7929: single combat variable error-check: round_success_threshold_lower [23:27:52][effectimpl.cpp:917]: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Root: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] Saved event targets: actor: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_initiator: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_attacker: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] sc_defender: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Husayn Маданид of d_makran (Internal ID: 15932 - Historical ID 188546) [15932] my_foe: Персонаж Feraz Маданид of (Internal ID: 18174 - Historical ID 188547) [18174] sc_defender_last_move: Флаг: pocket_sand [5982] sc_attacker_last_move: Флаг: wait_and_hope [5978] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:53][effectimpl.cpp:917]: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] Root: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] Saved event targets: actor: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] recipient: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] sc_initiator: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] sc_attacker: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] sc_defender: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] my_foe: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: nut_em [5983] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:53][effectimpl.cpp:917]: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] Root: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] Saved event targets: actor: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] recipient: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] sc_initiator: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] sc_attacker: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] sc_defender: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Nesr_EbU_lqasim_NI_zamedI_n Марванид of d_edessa (Internal ID: 19291 - Historical ID 20738) [19291] my_foe: Персонаж Yusuf Худородность of (Internal ID 27042) [27042] sc_defender_last_move: Флаг: unsure_attack [5979] sc_attacker_last_move: Флаг: nut_em [5983] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:53][effectimpl.cpp:917]: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Root: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Saved event targets: actor: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_initiator: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_attacker: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_defender: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] my_foe: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: probing_attack [5985] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:53][effectimpl.cpp:917]: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Root: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Saved event targets: actor: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_initiator: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_attacker: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_defender: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] my_foe: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_defender_last_move: Флаг: wait_and_hope [5978] sc_attacker_last_move: Флаг: martial_voice [6000] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:27:53][effectimpl.cpp:917]: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Root: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Saved event targets: actor: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_initiator: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_attacker: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_defender: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] my_foe: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_defender_last_move: Флаг: hail_mary [5981] sc_attacker_last_move: Флаг: taunt [5988] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7898: single combat variable error-check: round_injury_bonus_lower [23:27:53][effectimpl.cpp:917]: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Root: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Saved event targets: actor: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_initiator: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_attacker: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_defender: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] my_foe: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_defender_last_move: Флаг: hail_mary [5981] sc_attacker_last_move: Флаг: taunt [5988] [23:27:53][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7929: single combat variable error-check: round_success_threshold_lower [23:27:53][effectimpl.cpp:917]: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Root: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] Saved event targets: actor: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_initiator: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_attacker: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] sc_defender: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond де Тулуза of c_rouergue (Internal ID: 20131 - Historical ID 338) [20131] my_foe: Персонаж Amalric де Рошшуар of (Internal ID: 16957 - Historical ID 40312) [16957] sc_defender_last_move: Флаг: hail_mary [5981] sc_attacker_last_move: Флаг: taunt [5988] [23:28:01][struggle.cpp:689]: Triggered catalyst catalyst_using_a_hook_on_very_important_character progressing phase struggle_iberia_phase_hostility by 5 [23:28:02][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: wait_and_hope [5978] sc_attacker_last_move: Флаг: expert_onslaught [5992] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: hail_mary [5981] sc_attacker_last_move: Флаг: guard [5984] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: enthusiastic_onslaught [5980] sc_attacker_last_move: Флаг: expert_onslaught [5992] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7898: single combat variable error-check: round_injury_bonus_lower [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: enthusiastic_onslaught [5980] sc_attacker_last_move: Флаг: expert_onslaught [5992] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7929: single combat variable error-check: round_success_threshold_lower [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: enthusiastic_onslaught [5980] sc_attacker_last_move: Флаг: expert_onslaught [5992] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: nut_em [5983] sc_attacker_last_move: Флаг: martial_voice [6000] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7913: single combat variable error-check: round_injury_bonus_lowest [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: nut_em [5983] sc_attacker_last_move: Флаг: martial_voice [6000] [23:28:05][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7940: single combat variable error-check: round_success_threshold_lowest [23:28:05][effectimpl.cpp:917]: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Root: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] Saved event targets: actor: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_initiator: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_attacker: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] sc_defender: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: terrain_scope [5275] background_terrain_scope: Провинция Зоммерфельд [3143] follow_up_event: Флаг: perk_interaction.0101 [15073] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Otger Ренарт of c_spreewald (Internal ID: 19230 - Historical ID fox_1) [19230] my_foe: Персонаж Jakob фон Баренбург of c_naumberg (Internal ID: 17204 - Historical ID bear_1) [17204] sc_defender_last_move: Флаг: nut_em [5983] sc_attacker_last_move: Флаг: martial_voice [6000] [23:28:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:06][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:28:07][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:07][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:09][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:10][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:28:13][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:13][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:13][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:16][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:16][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:16][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:16][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:19][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:19][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:19][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:19][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:20][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [23:28:20][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 85: Attempting to set life threat hook [23:28:20][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 114: Setting life_threat_hook against non-ruler [23:28:24][struggle.cpp:689]: Triggered catalyst catalyst_passing_of_time progressing phase struggle_iberia_phase_hostility by 1 [23:28:50][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:28:50][struggle.cpp:689]: Triggered catalyst catalyst_using_a_hook_on_very_important_character progressing phase struggle_iberia_phase_hostility by 5 [23:28:53][jomini_effect_impl.cpp:438]: file: events/trait_specific_events/trait_specific_events.txt line: 407: Epilepsy gained [23:28:55][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:28:58][jomini_effect_impl.cpp:438]: file: common/character_interactions/03_fp2_interactions.txt line: 995: chess_game_invite_sent [23:28:58][effectimpl.cpp:917]: empty Root: empty Saved event targets: actor: Персонаж Bhuvanapala Раштракута of d_vodamayutja (Internal ID: 16922 - Historical ID 191046) [16922] recipient: Персонаж Vyasa Калачури of d_saryupara (Internal ID: 14810 - Historical ID 191038) [14810] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Vyasa Калачури of d_saryupara (Internal ID: 14810 - Historical ID 191038) [14810] chess_friendly: yes chess_prestige: no chess_gold: no chess_land: no [23:29:04][jomini_trigger_impl.cpp:1736]: Trigger, checking_participants: true [23:29:04][jomini_trigger_impl.cpp:1742]: [23:29:05][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:29:09][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:29:10][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:11][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Unsynced [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Random [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 20.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section GameSpeed [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Date [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 27.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Variables [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 2.039 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section TraitLookup [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 4.014 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Provinces [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.20 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.203 MB (reserved 4.000 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section LandedTitles [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.12 [23:29:14][gamestate_persistence.cpp:120]: Written size 2.342 MB (reserved 8.000 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Dynasties [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.12 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.521 MB (reserved 16.00 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section ScriptedCharacters [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:29:14][gamestate_persistence.cpp:120]: Written size 403.2 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section DeletedCharacters [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 2.000 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section LivingCharacters [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.48 [23:29:14][gamestate_persistence.cpp:120]: Written size 11.67 MB (reserved 32.00 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section DeadCharacters [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.39 [23:29:14][gamestate_persistence.cpp:120]: Written size 3.143 MB (reserved 32.00 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section CharacterManager [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.12 [23:29:14][gamestate_persistence.cpp:120]: Written size 490.0 KB (reserved 4.000 MB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Units [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 15.72 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Events [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.05 [23:29:14][gamestate_persistence.cpp:120]: Written size 341.7 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Players [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 170.0 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Armies [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.17 [23:29:14][gamestate_persistence.cpp:120]: Written size 909.0 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Activities [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 2.422 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Opinions [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.10 [23:29:14][gamestate_persistence.cpp:120]: Written size 571.3 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Relations [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:29:14][gamestate_persistence.cpp:120]: Written size 191.8 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Schemes [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:29:14][gamestate_persistence.cpp:120]: Written size 178.0 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Stories [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.222 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Combats [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 50.22 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section PendingCharacterInteractions [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.708 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Secrets [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 36.78 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section MercenaryCompanies [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 32.70 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section VassalContracts [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.03 [23:29:14][gamestate_persistence.cpp:120]: Written size 214.2 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Religions [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:29:14][gamestate_persistence.cpp:120]: Written size 125.9 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Wars [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 7.239 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Sieges [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.552 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Succession [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Holdings [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 610.0 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Counties [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:29:14][gamestate_persistence.cpp:120]: Written size 252.2 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Fleets [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 76.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section CouncilTasks [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.04 [23:29:14][gamestate_persistence.cpp:120]: Written size 558.7 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section ImportantActions [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.925 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Factions [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 11.48 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Cultures [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.08 [23:29:14][gamestate_persistence.cpp:120]: Written size 851.5 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section HolyOrders [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 52.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section AI [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.07 [23:29:14][gamestate_persistence.cpp:120]: Written size 799.7 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section GameRules [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 975.0 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Raids [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.437 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Ironman [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 45.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section CoatOfArms [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.19 [23:29:14][gamestate_persistence.cpp:120]: Written size 4.183 MB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section RulerDesigner [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section PlayerEvents [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Artifacts [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:29:14][gamestate_persistence.cpp:120]: Written size 163.5 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Inspirations [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.311 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section CourtPositions [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:29:14][gamestate_persistence.cpp:120]: Written size 144.5 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section Struggles [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:29:14][gamestate_persistence.cpp:120]: Written size 1.623 KB (reserved 512.0 KB) [23:29:14][gamestate_persistence.cpp:878]: Wrote save section CharacterMemories [23:29:14][gamestate_persistence.cpp:879]: Write task time: 0.09 [23:29:14][gamestate_persistence.cpp:120]: Written size 413.1 KB (reserved 512.0 KB) [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:18][jomini_effect_impl.cpp:438]: file: events/trait_specific_events/trait_specific_events.txt line: 407: Epilepsy gained [23:29:18][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:19][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:20][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:20][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:21][struggle.cpp:689]: Triggered catalyst catalyst_new_building_in_castle progressing phase struggle_iberia_phase_hostility by 3 [23:29:26][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [23:29:26][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 85: Attempting to set life threat hook [23:29:26][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 114: Setting life_threat_hook against non-ruler [23:29:28][jomini_trigger_impl.cpp:1736]: Trigger, checking_participants: true [23:29:28][jomini_trigger_impl.cpp:1742]: [23:29:28][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:29:28][effectimpl.cpp:917]: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] Root: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] Saved event targets: actor: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] recipient: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] sc_initiator: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] sc_attacker: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] sc_defender: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] my_foe: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: wait_and_hope [5978] [23:29:28][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:29:28][effectimpl.cpp:917]: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] Root: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] Saved event targets: actor: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] recipient: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] sc_initiator: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] sc_attacker: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] sc_defender: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Raimond-Rogier де Комменж of c_carcassonne (Internal ID: 20363 - Historical ID 138284) [20363] my_foe: Персонаж Beneset Худородность of b_narbonne (Internal ID 30285) [30285] sc_defender_last_move: Флаг: unsure_attack [5979] sc_attacker_last_move: Флаг: enthusiastic_onslaught [5980] [23:29:30][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [23:29:36][struggle.cpp:689]: Triggered catalyst catalyst_using_a_hook_on_very_important_character progressing phase struggle_iberia_phase_hostility by 5 [23:29:37][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:37][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:37][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:37][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:38][struggle.cpp:689]: Triggered catalyst catalyst_release_important progressing phase struggle_iberia_phase_conciliation by 25 [23:29:38][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:38][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:38][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:39][jomini_effect_impl.cpp:438]: file: events/trait_specific_events/trait_specific_events.txt line: 407: Epilepsy gained [23:29:45][struggle.cpp:689]: Triggered catalyst catalyst_sign_truce_outside_war progressing phase struggle_iberia_phase_conciliation by 3 [23:29:55][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:56][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:29:57][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:30:00][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:30:00][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:30:01][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:30:01][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [23:30:02][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [23:30:03][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:03][effectimpl.cpp:917]: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] Root: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] Saved event targets: actor: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] recipient: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] sc_initiator: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] sc_attacker: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] sc_defender: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] my_foe: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] sc_defender_last_move: Флаг: martial_voice [6000] sc_attacker_last_move: Флаг: expert_onslaught [5992] [23:30:03][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:03][effectimpl.cpp:917]: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] Root: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] Saved event targets: actor: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] recipient: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] sc_initiator: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] sc_attacker: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] sc_defender: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] my_foe: Персонаж Rodrigo де Вивар of (Internal ID: 20012 - Historical ID 107590) [20012] sc_defender_last_move: Флаг: confident_attack [5991] sc_attacker_last_move: Флаг: expert_onslaught [5992] [23:30:03][jomini_effect_impl.cpp:438]: file: common/character_interactions/03_fp2_interactions.txt line: 995: chess_game_invite_sent [23:30:03][effectimpl.cpp:917]: empty Root: empty Saved event targets: actor: Персонаж Sancho Химена of k_castille (Internal ID: 18681 - Historical ID 107500) [18681] recipient: Персонаж Alfonso Химена of k_leon (Internal ID: 18987 - Historical ID 108500) [18987] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Alfonso Химена of k_leon (Internal ID: 18987 - Historical ID 108500) [18987] chess_friendly: yes chess_prestige: no chess_gold: no chess_land: no [23:30:06][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [23:30:08][jomini_effect_impl.cpp:438]: file: events/trait_specific_events/trait_specific_events.txt line: 407: Epilepsy gained [23:30:09][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:30:10][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:10][effectimpl.cpp:917]: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Root: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Saved event targets: actor: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_initiator: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_attacker: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_defender: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] my_foe: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: wrath_of_highgod [6009] [23:30:10][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:10][effectimpl.cpp:917]: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Root: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Saved event targets: actor: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_initiator: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_attacker: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_defender: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] my_foe: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: nut_em [5983] [23:30:10][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:10][effectimpl.cpp:917]: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Root: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Saved event targets: actor: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_initiator: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_attacker: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_defender: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] my_foe: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_defender_last_move: Флаг: pocket_sand [5982] sc_attacker_last_move: Флаг: enthusiastic_onslaught [5980] [23:30:10][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7898: single combat variable error-check: round_injury_bonus_lower [23:30:10][effectimpl.cpp:917]: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Root: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Saved event targets: actor: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_initiator: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_attacker: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_defender: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] my_foe: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_defender_last_move: Флаг: pocket_sand [5982] sc_attacker_last_move: Флаг: enthusiastic_onslaught [5980] [23:30:10][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7929: single combat variable error-check: round_success_threshold_lower [23:30:10][effectimpl.cpp:917]: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Root: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] Saved event targets: actor: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_initiator: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_attacker: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] sc_defender: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Mamlan Раввадид of d_azerbaijan (Internal ID: 18740 - Historical ID 20722) [18740] my_foe: Персонаж Kamran Унерид of b_unar (Internal ID 30064) [30064] sc_defender_last_move: Флаг: pocket_sand [5982] sc_attacker_last_move: Флаг: enthusiastic_onslaught [5980] [23:30:11][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [23:30:14][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:14][effectimpl.cpp:917]: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] Root: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] Saved event targets: actor: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] recipient: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] sc_initiator: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] sc_attacker: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] sc_defender: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] my_foe: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] sc_defender_last_move: Флаг: confident_attack [5991] sc_attacker_last_move: Флаг: hurt_me_better [6010] [23:30:14][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:14][effectimpl.cpp:917]: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] Root: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] Saved event targets: actor: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] recipient: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] secondary_actor: Персонаж null [4294967295] secondary_recipient: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] sc_initiator: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] sc_attacker: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] sc_defender: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: culture_tradition_events.0001 [15077] invalidation_event: Флаг: perk_interaction.0102 [15074] myself: Персонаж Foulques Тайефер of c_angouleme (Internal ID: 17359 - Historical ID 40106) [17359] my_foe: Персонаж Geoffroy Тайефер of (Internal ID: 17765 - Historical ID 40098) [17765] sc_defender_last_move: Флаг: wait_and_hope [5978] sc_attacker_last_move: Флаг: enthusiastic_onslaught [5980] [23:30:19][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [23:30:21][jomini_effect_impl.cpp:438]: file: events/relations_events/adultery_events.txt line: 1658: adultery.1002 firing adultery.1004 [23:30:24][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:24][effectimpl.cpp:917]: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] Root: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] Saved event targets: quarter: 1.00 fp2_2023_foreign_king: Персонаж Philippe Капет of k_france (Internal ID: 20526 - Historical ID 214) [20526] fp2_2023_enemy_knight: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] fp2_2023_root_in_duel: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] sc_initiator: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] sc_attacker: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] sc_defender: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] my_foe: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] sc_defender_last_move: Флаг: unsure_attack [5979] sc_attacker_last_move: Флаг: special_fallback [6011] [23:30:24][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:24][effectimpl.cpp:917]: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] Root: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] Saved event targets: quarter: 1.00 fp2_2023_foreign_king: Персонаж Philippe Капет of k_france (Internal ID: 20526 - Historical ID 214) [20526] fp2_2023_enemy_knight: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] fp2_2023_root_in_duel: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] sc_initiator: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] sc_attacker: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] sc_defender: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Raoul Худородность of (Internal ID: 20266 - Historical ID 91176) [20266] my_foe: Персонаж Albert де Намюр of c_namur (Internal ID: 18469 - Historical ID 90119) [18469] sc_defender_last_move: Флаг: nut_em [5983] sc_attacker_last_move: Флаг: confident_attack [5991] [23:30:27][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:30:28][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [23:30:29][jomini_effect_impl.cpp:438]: file: events/trait_specific_events/trait_specific_events.txt line: 407: Epilepsy gained [23:30:30][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:30][effectimpl.cpp:917]: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Root: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Saved event targets: quarter: 2.00 fp2_2023_foreign_king: Персонаж Murchad уа Хейнншелаг of c_dublin (Internal ID: 17441 - Historical ID 924) [17441] fp2_2023_enemy_knight: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] fp2_2023_root_in_duel: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_initiator: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_attacker: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] sc_defender: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] my_foe: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_defender_last_move: Флаг: put_the_boot_in [5989] sc_attacker_last_move: Флаг: special_fallback [6011] [23:30:30][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:30][effectimpl.cpp:917]: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Root: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Saved event targets: quarter: 2.00 fp2_2023_foreign_king: Персонаж Murchad уа Хейнншелаг of c_dublin (Internal ID: 17441 - Historical ID 924) [17441] fp2_2023_enemy_knight: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] fp2_2023_root_in_duel: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_initiator: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_attacker: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] sc_defender: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] my_foe: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_defender_last_move: Флаг: unsure_attack [5979] sc_attacker_last_move: Флаг: wait_and_hope [5978] [23:30:30][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [23:30:30][effectimpl.cpp:917]: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Root: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Saved event targets: quarter: 2.00 fp2_2023_foreign_king: Персонаж Murchad уа Хейнншелаг of c_dublin (Internal ID: 17441 - Historical ID 924) [17441] fp2_2023_enemy_knight: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] fp2_2023_root_in_duel: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_initiator: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_attacker: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] sc_defender: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] my_foe: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: special_fallback [6011] [23:30:30][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7898: single combat variable error-check: round_injury_bonus_lower [23:30:30][effectimpl.cpp:917]: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Root: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Saved event targets: quarter: 2.00 fp2_2023_foreign_king: Персонаж Murchad уа Хейнншелаг of c_dublin (Internal ID: 17441 - Historical ID 924) [17441] fp2_2023_enemy_knight: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] fp2_2023_root_in_duel: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_initiator: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_attacker: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] sc_defender: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] my_foe: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: special_fallback [6011] [23:30:30][jomini_effect_impl.cpp:438]: file: events/single_combat_events.txt line: 7929: single combat variable error-check: round_success_threshold_lower [23:30:30][effectimpl.cpp:917]: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Root: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] Saved event targets: quarter: 2.00 fp2_2023_foreign_king: Персонаж Murchad уа Хейнншелаг of c_dublin (Internal ID: 17441 - Historical ID 924) [17441] fp2_2023_enemy_knight: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] fp2_2023_root_in_duel: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_initiator: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_attacker: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] sc_defender: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] fatality: Флаг: no [6155] fixed: Флаг: no [6155] locale: Флаг: army_camp [5292] follow_up_event: Флаг: martial_chivalry.4001 [15043] invalidation_event: Флаг: martial_chivalry.4001 [15043] myself: Персонаж Domnall уа Хейнншелаг of (Internal ID: 19930 - Historical ID 83190) [19930] my_foe: Персонаж Domnall Гилла-Потрак of c_ossory (Internal ID: 17806 - Historical ID 1020) [17806] sc_defender_last_move: Флаг: special_fallback [6011] sc_attacker_last_move: Флаг: special_fallback [6011] [23:30:31][jomini_effect_impl.cpp:438]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [23:30:32][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:30:33][jomini_trigger_impl.cpp:1736]: Trigger, checking_participants: true [23:30:33][jomini_trigger_impl.cpp:1742]: [23:30:34][struggle.cpp:689]: Triggered catalyst catalyst_passing_of_time progressing phase struggle_iberia_phase_hostility by 1 [23:30:35][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:30:35][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:30:46][jomini_effect_impl.cpp:438]: file: events/global_culture_events.txt line: 1088: Converted a province to Sicilian from global_culture.3011 [23:30:46][jomini_effect_impl.cpp:438]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [23:31:02][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Unsynced [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Random [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 42.00 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section GameSpeed [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Date [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 55.00 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Variables [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 2.770 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section TraitLookup [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 3.253 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Provinces [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.58 [23:31:32][gamestate_persistence.cpp:120]: Written size 2.119 MB (reserved 4.000 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section LandedTitles [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.25 [23:31:32][gamestate_persistence.cpp:120]: Written size 3.174 MB (reserved 8.000 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Dynasties [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.19 [23:31:32][gamestate_persistence.cpp:120]: Written size 2.092 MB (reserved 16.00 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section ScriptedCharacters [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.04 [23:31:32][gamestate_persistence.cpp:120]: Written size 306.4 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section DeletedCharacters [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 24.00 B (reserved 2.000 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section LivingCharacters [23:31:32][gamestate_persistence.cpp:879]: Write task time: 1.01 [23:31:32][gamestate_persistence.cpp:120]: Written size 15.72 MB (reserved 32.00 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section DeadCharacters [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.91 [23:31:32][gamestate_persistence.cpp:120]: Written size 3.702 MB (reserved 32.00 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section CharacterManager [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.21 [23:31:32][gamestate_persistence.cpp:120]: Written size 813.2 KB (reserved 4.000 MB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Units [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 22.24 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Events [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.08 [23:31:32][gamestate_persistence.cpp:120]: Written size 565.5 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Players [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 298.0 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Armies [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.24 [23:31:32][gamestate_persistence.cpp:120]: Written size 1.257 MB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Activities [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 1.133 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Opinions [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.25 [23:31:32][gamestate_persistence.cpp:120]: Written size 1.677 MB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Relations [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.05 [23:31:32][gamestate_persistence.cpp:120]: Written size 384.0 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Schemes [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.03 [23:31:32][gamestate_persistence.cpp:120]: Written size 283.3 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Stories [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 7.589 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Combats [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:31:32][gamestate_persistence.cpp:120]: Written size 66.62 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section PendingCharacterInteractions [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 2.308 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Secrets [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:32][gamestate_persistence.cpp:120]: Written size 98.06 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section MercenaryCompanies [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:31:32][gamestate_persistence.cpp:120]: Written size 43.41 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section VassalContracts [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.04 [23:31:32][gamestate_persistence.cpp:120]: Written size 275.0 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Religions [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:31:32][gamestate_persistence.cpp:120]: Written size 160.2 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Wars [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 20.24 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Sieges [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 4.124 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Succession [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 15.00 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Holdings [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 1017.000 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Counties [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.05 [23:31:32][gamestate_persistence.cpp:120]: Written size 383.6 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Fleets [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 350.0 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section CouncilTasks [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.14 [23:31:32][gamestate_persistence.cpp:120]: Written size 915.2 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section ImportantActions [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 3.392 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Factions [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 29.51 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Cultures [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.13 [23:31:32][gamestate_persistence.cpp:120]: Written size 1.045 MB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section HolyOrders [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 92.00 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section AI [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.20 [23:31:32][gamestate_persistence.cpp:120]: Written size 1.288 MB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section GameRules [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 894.0 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Raids [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 1023.000 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Ironman [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 105.0 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section CoatOfArms [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.40 [23:31:32][gamestate_persistence.cpp:120]: Written size 5.801 MB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section RulerDesigner [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section PlayerEvents [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 23.00 B (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Artifacts [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:32][gamestate_persistence.cpp:120]: Written size 235.9 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Inspirations [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 1.985 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section CourtPositions [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.04 [23:31:32][gamestate_persistence.cpp:120]: Written size 267.7 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section Struggles [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:32][gamestate_persistence.cpp:120]: Written size 4.606 KB (reserved 512.0 KB) [23:31:32][gamestate_persistence.cpp:878]: Wrote save section CharacterMemories [23:31:32][gamestate_persistence.cpp:879]: Write task time: 0.13 [23:31:32][gamestate_persistence.cpp:120]: Written size 933.2 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Unsynced [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Random [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 20.00 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section GameSpeed [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Date [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 27.00 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Variables [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 2.039 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section TraitLookup [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 4.014 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Provinces [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.16 [23:31:35][gamestate_persistence.cpp:120]: Written size 1.242 MB (reserved 4.000 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section LandedTitles [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.12 [23:31:35][gamestate_persistence.cpp:120]: Written size 2.373 MB (reserved 8.000 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Dynasties [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.17 [23:31:35][gamestate_persistence.cpp:120]: Written size 1.546 MB (reserved 16.00 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section ScriptedCharacters [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.03 [23:31:35][gamestate_persistence.cpp:120]: Written size 403.2 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section DeletedCharacters [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 2.000 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section LivingCharacters [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.48 [23:31:35][gamestate_persistence.cpp:120]: Written size 11.71 MB (reserved 32.00 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section DeadCharacters [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.29 [23:31:35][gamestate_persistence.cpp:120]: Written size 3.242 MB (reserved 32.00 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section CharacterManager [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.08 [23:31:35][gamestate_persistence.cpp:120]: Written size 769.1 KB (reserved 4.000 MB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Units [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 13.45 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Events [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.06 [23:31:35][gamestate_persistence.cpp:120]: Written size 377.0 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Players [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 170.0 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Armies [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.11 [23:31:35][gamestate_persistence.cpp:120]: Written size 877.2 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Activities [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 656.0 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Opinions [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.15 [23:31:35][gamestate_persistence.cpp:120]: Written size 963.2 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Relations [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.03 [23:31:35][gamestate_persistence.cpp:120]: Written size 217.2 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Schemes [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:35][gamestate_persistence.cpp:120]: Written size 168.3 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Stories [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 4.455 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Combats [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 36.30 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section PendingCharacterInteractions [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 1.270 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Secrets [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:31:35][gamestate_persistence.cpp:120]: Written size 65.00 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section MercenaryCompanies [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 32.70 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section VassalContracts [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:35][gamestate_persistence.cpp:120]: Written size 210.8 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Religions [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.01 [23:31:35][gamestate_persistence.cpp:120]: Written size 126.6 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Wars [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 13.34 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Sieges [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 2.048 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Succession [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Holdings [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 1.210 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Counties [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:35][gamestate_persistence.cpp:120]: Written size 270.5 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Fleets [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 172.0 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section CouncilTasks [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.06 [23:31:35][gamestate_persistence.cpp:120]: Written size 571.4 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section ImportantActions [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 2.024 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Factions [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 18.50 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Cultures [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.08 [23:31:35][gamestate_persistence.cpp:120]: Written size 854.4 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section HolyOrders [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 52.00 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section AI [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.08 [23:31:35][gamestate_persistence.cpp:120]: Written size 810.7 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section GameRules [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 975.0 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Raids [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 644.0 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Ironman [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 45.00 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section CoatOfArms [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.26 [23:31:35][gamestate_persistence.cpp:120]: Written size 4.204 MB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section RulerDesigner [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section PlayerEvents [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Artifacts [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:35][gamestate_persistence.cpp:120]: Written size 170.7 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Inspirations [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 1.529 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section CourtPositions [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.02 [23:31:35][gamestate_persistence.cpp:120]: Written size 172.7 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section Struggles [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.00 [23:31:35][gamestate_persistence.cpp:120]: Written size 3.121 KB (reserved 512.0 KB) [23:31:35][gamestate_persistence.cpp:878]: Wrote save section CharacterMemories [23:31:35][gamestate_persistence.cpp:879]: Write task time: 0.08 [23:31:35][gamestate_persistence.cpp:120]: Written size 573.0 KB (reserved 512.0 KB) [23:31:35][application.cpp:1176]: Quit: Quit from inside game [23:31:35][pdx_net_nakama.cpp:293]: [PDX_NAKAMA] Shutdown [23:31:35][pdx_net_nakama.cpp:483]: [PDX_NAKAMA] Full Disconnect [23:31:35][pdx_net_nakama.cpp:787]: [PDX_NAKAMA] CNakamaNetContext::FinishDisconnect() [23:31:36][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #1 players