[20:09:13][pdx_task.cpp:251]: Spawning 7 worker threads [20:09:13][pdx_localize.cpp:899]: LocalizeInit [20:09:13][systemsettings.cpp:299]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [20:09:13][systemsettings.cpp:299]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [20:09:13][pdx_text_settings.cpp:141]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [20:09:13][systemsettings.cpp:299]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [20:09:13][systemsettings.cpp:299]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [20:09:13][pdx_enum_setting.cpp:84]: Could not find enum 'l_simp_chinese' for 'language', will use default 'l_english' [20:09:13][contextowner.cpp:661]: Universe: steam [20:09:13][gfx_dx11_master_context.cpp:164]: Adapter 0: NVIDIA GeForce GTX 1050 (1976.18 MB) [20:09:13][gfx_dx11_master_context.cpp:164]: Adapter 1: Intel(R) UHD Graphics 630 (128.00 MB) [20:09:13][gfx_dx11_master_context.cpp:164]: Adapter 2: Microsoft Basic Render Driver (0.00 MB) [20:09:14][gfx_dx11_master_context.cpp:164]: Selected adapter: NVIDIA GeForce GTX 1050 (1976.18 MB) [20:09:14][gfx_dx11_master_context.cpp:311]: VendorId: 4318 [20:09:14][gfx_dx11_master_context.cpp:312]: DeviceId: 7309 [20:09:14][gfx_dx11_master_context.cpp:313]: SubSysId: -2072506308 [20:09:14][gfx_dx11_master_context.cpp:314]: Revision: 161 [20:09:16][pdx_matchmaking.cpp:66]: Matchmaking Interface: Nakama [20:09:17][contextowner.cpp:733]: Initializing Gui Editor: 0.004913 [20:09:17][pdx_pops_wrapper.cpp:605]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [20:09:17][pdx_pops_login.cpp:668]: [POPS Login] Waiting for logging in [20:09:18][pdx_pops_wrapper.cpp:928]: [POPS Wrapper] Login result: LoggedIn (message: (null)). Running 3 callbacks [20:09:18][pdx_nakama_wrapper.cpp:467]: [PDX NAKAMA] Obtained the following user id: b3cfbba7-a879-477a-8073-aa88f3f614a8 and session token f215623e-f8e7-4a00-a1d1-e3a2d59c18eb [20:09:18][pdx_pops_wrapper.cpp:1102]: [POPS Wrapper] OnAccountGetDetailsCallback: success [20:09:19][pdx_pops_wrapper.cpp:1064]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [20:09:19][pdx_pops_wrapper.cpp:1075]: [POPS Wrapper] Retrieved profile for b3cfbba7-a879-477a-8073-aa88f3f614a8 (Lagenda_001) [20:09:22][pdx_pops_login.cpp:681]: [POPS Login]: Waited for 5.002254 seconds, result: AwaitingCallback [20:09:22][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][jomini_game_setup.cpp:129]: DLC: The Northern Lords|dlc/dlc003_fp1/dlc003.dlc Garments of the Holy Roman Empire|dlc/dlc001_preorder/dlc001.dlc The Fate of Iberia|dlc/dlc005_fp2/dlc005.dlc The Royal Court|dlc/dlc004_ep1/dlc004.dlc Elegance of the Empire|dlc/dlc008_sp2/dlc008.dlc Fashion of the Abbasid Court|dlc/dlc002_sp_day1/dlc002.dlc Friends and Foes|dlc/dlc006_bp1/dlc006.dlc Mod: Fungaming - Building Decision|mod/ugc_2228917079.mod Inheritable Traits++|mod/ugc_2588849555.mod 变身大明|mod/ugc_2713348525.mod 战神附体|mod/ugc_2711244524.mod Celestial & Illusion Flavor Pack|mod/ugc_2787813663.mod Oriental Empires|mod/ugc_2506311074.mod Character beautification|mod/ugc_2222302033.mod More Hair and Eye Colors for Player Only|mod/ugc_2870069585.mod Celestial & Illusion Emblems Pack|mod/ugc_2794092125.mod Petty Inheritable Traits|mod/ugc_2394747105.mod God's Help +|mod/ugc_2747486471.mod 变身大明:流官扩展|mod/ugc_2793394902.mod More traditions|mod/ugc_2750863071.mod Clone Creation|mod/ugc_2499725394.mod Better Character UI|mod/ugc_2222540784.mod Harem — More Concubines (and spouses)|mod/ugc_2318880283.mod Fullscreen Barbershop|mod/ugc_2220326926.mod Trick or Trait|mod/ugc_2664692789.mod FunGaming Cheat Mod Collection|mod/ugc_2235228410.mod 修道之途|mod/ugc_2909364273.mod Virtually Infinite Domain|mod/ugc_2454142300.mod [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc004_ep1 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc003_fp1 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc005_fp2 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc001_preorder [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc006_bp1 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc002_sp_day1 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/common/Crusader Kings III/game/dlc/dlc008_sp2 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2713348525 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2793394902 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2222302033 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2787813663 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2794092125 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2909364273 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2318880283 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2499725394 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2870069585 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2220326926 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2588849555 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2394747105 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2228917079 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2235228410 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2747486471 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2664692789 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2222540784 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2454142300 [20:09:22][virtualfilesystem_physfs.cpp:801]: Mounted Data: C:/SteamLibrary/steamapps/workshop/content/1158310/2711244524 [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'sound'(.audio2, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'fonts'(.font, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gui'(.gui, , -1) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'sound'(.audio2, , -1) in 0.004 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'fonts'(.font, , -1) in 0.010 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gui'(.gui, , -1) in 0.025 seconds [20:09:22][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:09:22][jomini_game_setup.cpp:152]: Starting checksum calculation [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [20:09:22][jomini_game_setup.cpp:43]: Feeding into checksum: BLOCK_MP_AND_IRONMAN [20:09:22][jomini_game_setup.cpp:51]: Feeding game version into checksum: 1.8.2 [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/genes'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'events'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/characters'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/titles'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/wars'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/script_values'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/governments'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/traits'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.004 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/activities'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/laws'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/bookmarks/bookmarks'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/genes'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/messages'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'tests'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/factions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'history/characters'(.txt, , -1) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'history/wars'(.txt, , -1) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'history/titles'(.txt, , -1) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/struggle/struggles'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/struggle/catalysts'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/character_memory_types'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/bookmarks/groups'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'dlc_metadata'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'music'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'history/cultures'(.txt, , -1) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:335]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/holdings'(.txt, , 0) in 0.001 seconds [20:09:22][pdx_localize.cpp:926]: LocalizeShutdown [20:09:22][pdx_localize.cpp:899]: LocalizeInit [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/governments'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/schemes'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/focuses'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/traits'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/on_action'(.txt, , -1) in 0.011 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/activities'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/buildings'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/laws'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/bookmarks/bookmarks'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/decisions'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/messages'(.txt, , 0) in 0.003 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/court_types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'tests'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/factions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/achievements'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/struggle/struggles'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/struggle/catalysts'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/character_memory_types'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'dlc_metadata'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/bookmarks/groups'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'music'(.txt, , 0) in 0.002 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.001 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.055 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.055 seconds [20:09:22][virtualfilesystem.cpp:310]: Done enumerating 'events'(.txt, , -1) in 0.116 seconds [20:09:23][virtualfilesystem.cpp:310]: Done enumerating 'gfx/models'(.asset, , -1) in 1.213 seconds [20:09:25][pdx_localize.cpp:373]: Key 'chief_eunuch_court_position' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'court_physician_court_position' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'court_physician_tradition_bonus' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'court_physician_court_position_desc' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'court_physician_employer_custom_effect_description' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'hire_physician_decision' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'hire_physician_decision_tooltip' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'hire_physician_decision_desc' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'hire_physician_decision_effect_tooltip' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'hire_physician_decision_confirm' defined in multiple files: 'localization/simp_chinese/court_positions_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_court_position_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.disease.t' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.t' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.fallback_reason.desc' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.decision.desc' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.already_sick.desc' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.a' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.a.tt' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.b' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.c' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.d.two' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.d.more' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.e' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'health.3001.d.tt' defined in multiple files: 'localization/simp_chinese/event_localization/health_events_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_health_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'SUCCESSION_EVENT_WINDOW_DEAD_DESC' defined in multiple files: 'localization/simp_chinese/gui/succession_event_window_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_succession_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'SUCCESSION_EVENT_WINDOW_HEIR_DESC' defined in multiple files: 'localization/simp_chinese/gui/succession_event_window_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_succession_events_l_simp_chinese.yml' [20:09:25][pdx_localize.cpp:373]: Key 'SUCCESSION_EVENT_WINDOW_CLOSE' defined in multiple files: 'localization/simp_chinese/gui/succession_event_window_l_simp_chinese.yml', 'localization/simp_chinese/replace/replace_succession_events_l_simp_chinese.yml' [20:09:25][database_dependencies.cpp:432]: Database Node Init Time: CGameConceptTypeDatabase - 307 ms - 307 ms including dependencies [20:09:25][pdxassetutil.cpp:68]: ThreadedInitTextureLookup: gfx/models [20:09:26][pdxassetutil.cpp:76]: ThreadedInitTextureLookup found 12236 files [20:09:27][pdx_nakama_wrapper.cpp:500]: [PDX NAKAMA] Authenticated successfully. Nakama User ID: 892515e6-8f40-4407-a95b-65a827c31c46. Session: f215623e-f8e7-4a00-a1d1-e3a2d59c18eb, Pops User: b3cfbba7-a879-477a-8073-aa88f3f614a8 [20:09:27][pdx_nakama_wrapper.cpp:505]: [PDX NAKAMA][PDX_NAKAMA_METADATA]user_id,892515e6-8f40-4407-a95b-65a827c31c46 [20:09:27][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Medium.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Bold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Bold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Medium.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Bold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Medium.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Bold.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/W_Sans_SC_Tittle.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/F_Sans_SC_Map.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/HarmonyOS_Sans_SC_Medium.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/F_Sans_SC_Map.ttf [20:09:27][pdx_font.cpp:92]: Loading fonts/W_Sans_SC_Tittle.ttf [20:09:27][jomini_social.cpp:18]: Created Jomini Social [20:09:27][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [20:09:27][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [20:09:27][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [20:09:27][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [20:09:27][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [20:09:27][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [20:09:27][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [20:09:27][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [20:09:27][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [20:09:27][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [20:09:27][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [20:09:27][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [20:09:28][pdx_nakama_wrapper.cpp:1369]: [PDX_NAKAMA]Socket onConnect. [20:09:28][pdx_nakama_wrapper.cpp:1406]: [PDX_NAKAMA] CNakamaClientListener::onConnect: Connection established outside the match and connection status callback is present, calling it. [20:09:28][pdx_nakama_wrapper.cpp:306]: [PDX_NAKAMA] Default ConnectionStatusChangeCallback called with status: Established [20:09:28][pdx_nakama_wrapper.cpp:1657]: [PDX_NAKAMA] Socket onStatusPresence. [20:09:47][interfaceapplication.cpp:579]: Start loading meshes [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/FSB_on_load.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/FSB_on_load.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/GM_color_tier.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/GM_color_tier.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/Illusion_Otsuge_Uranainandesu_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/Illusion_Otsuge_Uranainandesu_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/Illusion_Predestination_hub_button.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/Illusion_Predestination_hub_button.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/Illusion_TianShuiXiang_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/Illusion_TianShuiXiang_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/Illusion_hub_button.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/Illusion_hub_button.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/Illusion_index_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/Illusion_index_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/baochaosi_hub.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/baochaosi_hub.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/baochaosi_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/baochaosi_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/barber_bgs.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/barber_bgs.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/barber_portraits.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/barber_portraits.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/console.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gecp_module_component.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gecp_module_component.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gecp_sexagenary_cycle_time.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gecp_sexagenary_cycle_time.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gongchen_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gongchen_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/guanya_hub.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/guanya_hub.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/guanya_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/guanya_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/guifang_hub.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/guifang_hub.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/guifang_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/guifang_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud.gui" [20:09:47][interfaceapplication.cpp:169]: Waiting for loading meshes [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/illusion_government_hub.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/illusion_government_hub.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/illusion_government_index_windows.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/illusion_government_index_windows.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/illusion_government_modular.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/illusion_government_modular.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [20:09:47][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [20:09:47][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jiaofang_windows.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jiaofang_windows.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jielue_hub.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jielue_hub.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jielue_windows.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jielue_windows.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/ming_neige.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/ming_neige.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/open_barber.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/open_barber.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/profiler.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/types_FB.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/types_FB.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/view_court_position_appoint.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/view_court_position_appoint.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/weight_muscles_types.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/weight_muscles_types.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_details.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_details.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_reforge.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_reforge.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_position_appoint.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_position_appoint.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [20:09:48][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [20:09:48][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dlc_info.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dlc_info.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_event.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_inventory.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_inventory.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete 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"gui/window_military.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete 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"gui/window_title.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_customization.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_customization.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" 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[LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_custom_properties.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_properties.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_properties.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_search.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_search.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tweaker.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tweaker.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/ai_war_coordinator_watch_window.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/ai_war_coordinator_watch_window.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/animation_test_window.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/animation_test_window.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/debug_menus.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/debug_menus.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/debug_tutorial_window.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/debug_tutorial_window.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/test_gui.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/test_gui.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_component_library.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_component_library.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_watch.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_watch.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_watch_ai.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_ai.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_watch_character_pool.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_character_pool.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_necp_nichang_brocade_index_gui.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_necp_nichang_brocade_index_gui.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_oecp_decision_gui.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_oecp_decision_gui.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_player.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_player.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_properties_tab.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_properties_tab.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_event_editor.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_event_editor.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/enter_barber_text.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/enter_barber_text.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_enter_text.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_enter_text.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_name_child.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_name_child.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_scheme.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_scheme.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_stress.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_stress.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_struggle_info.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_struggle_info.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_properties.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_properties.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_timeline.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_timeline.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_curve_editor_dockable.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_curve_editor_dockable.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_editor_dockable.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_editor_dockable.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_editor_properties.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_editor_properties.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_datatypes.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_datatypes.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_outliner.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_outliner.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_properties.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_properties.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_toolbar.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_toolbar.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/basetextformatting.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/core.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/core.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/log_viewer/log_viewer.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/brush_settings_widget.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/brush_settings_widget.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/custom_brushes.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/custom_brushes.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/detail_data_dockable.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/detail_data_dockable.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/dockable_map_mode_selector.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/dockable_map_mode_selector.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/export_tool.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/export_tool.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/eyedropper.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/eyedropper.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_painter.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_painter.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_resolution.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_resolution.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/import_tool.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapcontent_editor.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapeditor.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapeditor.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects_mapcontent.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects_mapcontent.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter_map_content.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [20:09:49][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [20:09:49][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_river_tool.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_river_tool.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/decompose_aggregate_node_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/decompose_aggregate_node_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/group_node_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/group_node_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/GM_lists.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/GM_lists.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/gecp_lists.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/gecp_lists.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/gecp_portraits.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/gecp_portraits.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [20:09:50][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [20:09:50][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [20:10:15][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'LessThan_CFixedPoint(GetPlayer.MakeScope.Var('zoom').GetValue, '(CFixedPoint)2'))': ')' [20:10:27][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [20:10:27][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [20:10:27][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [20:10:27][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [20:10:27][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterHarshModifier.IsPositive ) )': ')' [20:10:27][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterNormalModifier.IsPositive ) )': ')' [20:10:42][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AddTraditionWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [20:10:46][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Replace)': ')' [20:10:46][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Revoke)': ')' [20:10:59][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'ObjectsEqual( GetPlayer.GetCourtLanguage, CulturePillar.Self ))': ')' [20:11:02][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'CourtPositionType.HasLiegeModifiers)': ')' [20:11:12][interfaceapplication.cpp:172]: Loading meshes done [20:11:20][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AppointCourtPositionView.HasSelectedCharacter)': ')' [20:11:23][database_dependencies.cpp:432]: Database Node Init Time: CJominiNotificationTypeDatabase - 13 ms - 13 ms including dependencies [20:11:23][database_dependencies.cpp:432]: Database Node Init Time: CJominiNamedValueDatabase - 231 ms - 231 ms including dependencies [20:11:23][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptArgumentHelper::SDatabaseDependencies - 0 ms - 0 ms including dependencies [20:11:23][database_dependencies.cpp:432]: Database Node Init Time: NDatabase::SDynamicEffectsAndTriggersDependency - 0 ms - 48 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedEffectTemplateDatabase - 618 ms - 978 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedTriggerTemplateDatabase - 360 ms - 360 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedModifierTemplateDatabase - 113 ms - 113 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedListTemplateDatabase - 4 ms - 4 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedGuiDatabase - 48 ms - 48 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptSystem::SScriptDependency - 0 ms - 1095 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedRuleDatabase - 11 ms - 11 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiCustomTextDatabase - 672 ms - 672 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptSystem::SScriptDependencyWithoutDBDependencies - 0 ms - 231 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: NJominiEffectLocalization::CEffectLocalizationDatabase - 80 ms - 80 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: NJominiTriggerLocalization::CTriggerLocalizationDatabase - 145 ms - 145 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAgePresetDatabase - 0 ms - 0 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitDecalDatabase - 0 ms - 0 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitDecalAtlasDatabase - 0 ms - 0 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CGeneDatabase - 207 ms - 207 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CEthnicityDatabase - 119 ms - 326 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CAccessoryVariationDatabase - 3437 ms - 3437 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAccessoryDatabase - 237 ms - 444 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAnimationDatabase - 307 ms - 490 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitModifierDatabase - 181 ms - 388 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: NPortraitAnimationModifierPack::CDatabase - 2 ms - 183 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitEnvironmentDatabase - 659 ms - 659 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CPortraitCameraDatabase - 10 ms - 10 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CGameRuleDatabase - 14 ms - 14 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CGameRuleSettingDatabase - 0 ms - 0 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CEventManager - 2590 ms - 2897 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: COnActionDataBase - 301 ms - 2891 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CNamedColorDatabase - 5 ms - 5 ms including dependencies [20:11:24][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsTemplateListsDatabase - 2758 ms - 2763 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsScriptDatabase - 218 ms - 2981 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CHistoryDatabase - 0 ms - 218 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CProvinceTerrainDatabase - 207 ms - 223 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CTerrainTypeDatabase - 16 ms - 25 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: NModifier::SDynamicModifierDependency - 0 ms - 231 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForReligionsDependency - 0 ms - 136 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CReligionFamilyDatabase - 8 ms - 8 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CReligionTemplateDatabase - 223 ms - 565 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithTemplateDatabase - 0 ms - 0 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForCultureTraitsDependency - 0 ms - 76 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureDatabase - 136 ms - 753 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForTerrainAndGovernmentTypeDependency - 0 ms - 143 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeDatabase - 38 ms - 54 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentTypeDatabase - 22 ms - 57 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CSchemeTypeDatabase - 67 ms - 67 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CHoldingTypeDatabase - 30 ms - 30 ms including dependencies [20:11:25][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleDatabase - 12 ms - 12 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CGeographicalRegionDatabase - 34 ms - 34 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyDatabase - 15 ms - 15 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CScriptedRelationDatabase - 21 ms - 21 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: NCulture::SCultureTechDatabaseDependency - 0 ms - 784 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CBuildingDatabase - 231 ms - 431 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CDecisionTypeDatabase - 372 ms - 372 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliTypeDatabase - 122 ms - 128 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CLawGroupDatabase - 21 ms - 119 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CLawDatabase - 0 ms - 98 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: NCulture::SCultureTraitDatabaseDependency - 0 ms - 138 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CCulturePillarDatabase - 32 ms - 32 ms including dependencies [20:11:26][layered_icon.cpp:89]: tradition_khadga_puja had icon changed due to uniqueness [20:11:26][layered_icon.cpp:89]: tradition_roman_legacy had icon changed due to uniqueness [20:11:26][layered_icon.cpp:89]: tradition_agrarian had icon changed due to uniqueness [20:11:26][layered_icon.cpp:89]: tradition_sacred_mountains had icon changed due to uniqueness [20:11:26][layered_icon.cpp:89]: tradition_sacred_groves had icon changed due to uniqueness [20:11:26][layered_icon.cpp:89]: tradition_merciful_blindings had icon changed due to uniqueness [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CCultureTraditionDatabase - 106 ms - 106 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: NScriptRules::SNamedValuesSetup - 0 ms - 231 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CCultureNameListDatabase - 280 ms - 498 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CVassalContractTypeDatabase - 32 ms - 32 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CStaticModifierDatabase - 274 ms - 288 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CDynastyTemplateDatabase - 30 ms - 39 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseTemplateDatabase - 9 ms - 9 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: CTraitDatabase - 211 ms - 338 ms including dependencies [20:11:26][database_dependencies.cpp:432]: Database Node Init Time: COpinionModifierDatabase - 111 ms - 111 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFocusTypeDatabase - 24 ms - 36 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CLifestylePerkDatabase - 95 ms - 170 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineGroupDatabase - 63 ms - 63 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CLandedTitleTemplateDatabase - 220 ms - 505 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeDatabase - 41 ms - 41 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryDatabase - 1 ms - 1 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionDatabase - 653 ms - 721 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CSecretTypeDatabase - 9 ms - 9 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCombatEffectDatabase - 4 ms - 4 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliGroupDatabase - 6 ms - 6 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CPoolCharacterSelectorDatabase - 22 ms - 31 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CSuccessionElectionTypeDatabase - 76 ms - 76 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkDatabase - 8 ms - 1602 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkPortraitDatabase - 668 ms - 1056 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkGroupDatabase - 4 ms - 4 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCouncilPositionDatabase - 20 ms - 42 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCouncilTaskTypeDatabase - 48 ms - 90 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDynastyPerkDatabase - 22 ms - 286 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CImportantActionTypeDatabase - 54 ms - 54 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineDatabase - 0 ms - 0 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFaithHolySiteDatabase - 53 ms - 273 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraTypeDatabase - 6 ms - 6 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureInnovationTypeDatabase - 29 ms - 69 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CSuggestionTypeDatabase - 14 ms - 14 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CIllustrationTypeDatabase - 18 ms - 18 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CPlayerMessageTypeDatabase - 20 ms - 20 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CInventorySlotTypeDatabase - 3 ms - 3 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CInspirationTypeDatabase - 10 ms - 10 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesSettingDatabase - 0 ms - 0 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtTypeDatabase - 51 ms - 51 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtPositionTypesDatabase - 52 ms - 52 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtPositionCategoryDatabase - 4 ms - 4 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterBackgroundTypeDatabase - 9 ms - 9 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CScriptedCharacterTemplateDatabase - 111 ms - 111 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CScriptedTestDatabase - 47 ms - 47 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTutorialLessonDatabase - 30 ms - 35 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTutorialLessonChainDatabase - 5 ms - 5 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDeathReasonDatabase - 12 ms - 12 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStoryCycleDatabase - 73 ms - 73 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CHookTypeDatabase - 5 ms - 5 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFactionTypeDatabase - 64 ms - 64 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CNicknameDatabase - 25 ms - 25 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFaithFervorModifierDatabase - 3 ms - 3 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CAIWarStanceDatabase - 3 ms - 3 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CLeaseContractTypeDatabase - 4 ms - 56 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CManagedCourtierGuestTypeDatabase - 9 ms - 9 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFlavorizationDatabase - 52 ms - 453 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureNameEquivalencyDatabase - 34 ms - 170 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseMottoFormatDatabase - 4 ms - 22 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseMottoFormatInsertDatabase - 18 ms - 18 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDnaDataDatabase - 63 ms - 270 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTraitPortraitModifierDatabase - 0 ms - 649 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTraitPortraitModifierGroupDatabase - 21 ms - 21 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureAestheticsBundleDatabase - 5 ms - 285 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureCreationNameDatabase - 13 ms - 13 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CScriptedCostDatabase - 3 ms - 234 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CHUDSkinDatabase - 2 ms - 2 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesCategoryDatabase - 13 ms - 13 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CArtifactScriptedTemplateDatabase - 11 ms - 11 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDynamicCoatOfArmsDatabase - 13 ms - 233 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneGroupDatabase - 3 ms - 3 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneRoleDatabase - 26 ms - 29 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CArtifactTypeDatabase - 3 ms - 5 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CArtifactFeatureGroupDatabase - 2 ms - 2 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CArtifactVisualTypeDatabase - 42 ms - 42 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CArtifactFeatureDatabase - 24 ms - 26 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CAchievementsDatabase - 17 ms - 17 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCombatPhaseEventTypeDatabase - 15 ms - 15 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CScriptedAnimationsDatabase - 5 ms - 5 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CArtifactBlueprintDatabase - 10 ms - 21 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CGuestSystemDatabase - 5 ms - 5 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStruggleTypeDatabase - 39 ms - 209 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStrugglePhaseTypeDatabase - 0 ms - 376 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStruggleCatalystTypeDatabase - 4 ms - 4 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterMemoryTypeDatabase - 274 ms - 274 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDlcMetadataDatabase - 2 ms - 2 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CJominiLineDatabase - 501 ms - 501 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: NJominiMap::CMapObjectDatabase - 1136 ms - 1136 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CConsoleGroupDatabase - 3 ms - 3 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CEventBackgroundDatabase - 16 ms - 16 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CEventThemeDatabase - 6 ms - 6 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CMapModeDatabase - 37 ms - 37 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStaticModifierIconDatabase - 1741 ms - 2015 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeIconDatabase - 37 ms - 75 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeHorizontalImageDatabase - 106 ms - 144 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeVerticalImageDatabase - 76 ms - 114 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCombatEffectIconDatabase - 84 ms - 104 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBuildingIconDatabase - 1228 ms - 1459 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CHoldingTypeTabIconDatabase - 29 ms - 59 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCouncilTaskTypeIconDatabase - 34 ms - 82 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeIconDatabase - 19 ms - 60 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeBackgroundDatabase - 47 ms - 88 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CImportantActionTypeIconDatabase - 219 ms - 273 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CSuggestionTypeIconDatabase - 26 ms - 40 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDecisionTypeIconDatabase - 771 ms - 1143 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineIconDatabase - 424 ms - 487 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineGroupIconDatabase - 102 ms - 165 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraIllustrationDatabase - 15 ms - 21 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraFrameDatabase - 17 ms - 23 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CUnitAssetDatabase - 33 ms - 169 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFactionTypeIconDatabase - 23 ms - 87 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTerrainIconDatabase - 29 ms - 45 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTerrainTypeIllustrationDatabase - 69 ms - 85 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CLawIconDatabase - 104 ms - 125 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentTypeIconDatabase - 37 ms - 59 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentRealmShieldMaskDatabase - 43 ms - 65 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentRealmShieldFrameDatabase - 189 ms - 211 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CPlayableDifficultyInfoDatabase - 8 ms - 8 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CPerkIconDatabase - 168 ms - 263 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CFocusIconDatabase - 118 ms - 142 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleIconDatabase - 49 ms - 61 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBigLifestyleIconDatabase - 26 ms - 38 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleBackgroundDatabase - 86 ms - 98 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyIconDatabase - 67 ms - 82 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyTrackIconDatabase - 85 ms - 100 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliTypeIconDatabase - 143 ms - 265 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CTraitIconDatabase - 1279 ms - 1490 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionIconDatabase - 928 ms - 1581 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryIconDatabase - 25 ms - 26 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryBackgroundIconDatabase - 26 ms - 27 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionAlertIconDatabase - 1103 ms - 1756 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkButtonIconDatabase - 32 ms - 40 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkButtonIconBigDatabase - 32 ms - 40 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CSecretTypeIconDatabase - 16 ms - 25 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CPlayerMessageTypeIconDatabase - 359 ms - 379 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCulturePillarIconDatabase - 267 ms - 299 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CInventorySlotTypeIconDatabase - 52 ms - 55 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CInspirationTypeIconDatabase - 40 ms - 50 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CSchemeTypeIconDatabase - 9 ms - 76 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneCultureDatabase - 6 ms - 6 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerPatternDatabase - 10 ms - 10 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsColorPaletteDatabase - 5 ms - 5 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerEmblemLayoutDatabase - 9 ms - 227 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerEmblemTextureDatabase - 634 ms - 634 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesIconDatabase - 94 ms - 107 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStrugglePhaseTypeIconDatabase - 2 ms - 41 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CStruggleTypeIconDatabase - 2 ms - 41 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CMapModeIconDatabase - 115 ms - 152 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDlcIconDatabase - 36 ms - 38 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CDlcPictureDatabase - 57 ms - 59 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkStartButtonIconDatabase - 28 ms - 36 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CJominiMainThemeDatabase - 3 ms - 3 ms including dependencies [20:11:27][database_dependencies.cpp:432]: Database Node Init Time: CJominiInGameMusicDatabase - 10 ms - 10 ms including dependencies [20:11:31][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'DivergenceWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [20:11:31][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetPlayer.HasClaimOnTitle(County.GetTitle))': ')' [20:11:32][history.cpp:1177]: Start loading of history [20:11:33][history.cpp:1216]: End loading of history [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetBase, CourtGrandeurData.GetCurrent ) ), '(float)100', '(int32)1000' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetCurrent, CourtGrandeurData.GetBase ) ), '(float)100', '(int32)1000' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThanOrEqualTo_int32( CourtGrandeurLevel.GetValue, '(int32)5' ) )': ')' [20:11:34][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'OR(Character.GetGovernment.IsType('imperial_government')), OR(Character.GetGovernment.IsType('sansizhi_government')), OR(Character.GetGovernment.IsType('illusion_government'))': ', OR(Character.GetGovernment.IsType('sansizhi_government')), OR(Character.GetGovernment.IsType('illusion_government'))' [20:11:35][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [20:11:35][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [20:11:35][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [20:11:35][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [20:11:36][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(IsDefaultGUIMode, GetPlayer.IsRuler), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD'))))': ')' [20:11:36][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Not( IsPauseMenuShown ), And(And(IsDefaultGUIMode, GetPlayer.IsValid), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD')))))': ')' [20:11:36][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Character.IsAtWar, Not(Character.HasRaisedRegiments)))': ')' [20:11:38][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( ObjectsEqual( GetPlayer.GetFaith.HasParameterByKey( 'lay_clergy' ), FaithCreationWindow.HasParameter( 'lay_clergy' ) ) ) )': ')' [20:11:41][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetDataModelSize(StruggleInvolvementWindow.GetInvolvedFaiths))': ')' [20:11:41][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetDataModelSize(StruggleInvolvementWindow.GetInvolvedCultures))': ')' [20:11:46][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GuiCultureTradition.IsNextAvailable)': ')' [20:11:48][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_int32(Faith.GetNumberOfCountiesOfFaith,'(int32)0'), '(float)1.0','(float)0.5'))': ')' [20:11:48][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreatHolyWar.IsPledgedAttacker( GetPlayer ))': ')' [20:11:51][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_CString( GreaterThan_int32( RulerDesignerWindow.GetAge, '(int32)1' ), '岁', '岁' ) )': ')' [20:11:52][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(NotEqualTo_uint32( Title.GetHolder.GetID, GetPlayer.GetID ), Not(GetPlayer.HasClaimOnTitle(TitleViewWindow.GetTitle ))),Title.CanHaveClaim))': ')' [20:11:53][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize(CharacterWindow.GetRelationsOfType( GetRelation( 'ward' ) )), '(int32)7' ))': ')' [20:11:53][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize(CharacterWindow.GetRelationsOfType( GetRelation( 'lover' ) )), '(int32)7' ))': ')' [20:11:54][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize( CharacterWindow.GetRelationsOfType( GetRelation( 'friend' ) ) ), '(int32)7' ) )': ')' [20:11:54][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize(CharacterWindow.GetRelationsOfType( GetRelation( 'rival' ) )), '(int32)7' ))': ')' [20:11:58][gameapplication.cpp:697]: Setting idler 'Frontend' with NO init options[20:11:58][pdx_online_telemetry.cpp:29]: [telemetry] quality:custom [20:11:58][pdx_online_telemetry.cpp:29]: [telemetry] shadowmap_resolution:2048x2048 [20:11:58][pdx_online_telemetry.cpp:29]: [telemetry] texture_quality:high [20:11:58][pdx_online_telemetry.cpp:47]: [telemetry] bloom_enabled:1 [20:11:58][pdx_online_telemetry.cpp:29]: [telemetry] anti_aliasing:DISABLED [20:11:58][pdx_online_telemetry.cpp:29]: [telemetry] scale:0.5 [20:12:19][main.cpp:572]: Total startup duration: 186.443081 seconds [20:12:19][pdx_pops_wrapper.cpp:521]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn [20:12:19][pdx_pops_login.cpp:690]: [POPS Login] Login Succeeded [20:12:20][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [20:12:20][portraitmanager.cpp:1058]: Initializing portrait color palettes. [20:12:47][gameapplication.cpp:697]: Setting idler 'Boomark' with init options[20:12:47][gamestate.cpp:901]: random seed: 4199049658 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_becomes_rival_with_involved progressing phase struggle_iberia_phase_hostility by 10 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_becomes_rival_with_involved progressing phase struggle_iberia_phase_hostility by 10 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_became_friend_lover_with_character progressing phase struggle_iberia_phase_conciliation by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:55][struggle.cpp:689]: Triggered catalyst catalyst_gain_claim_on_title progressing phase struggle_iberia_phase_hostility by 3 [20:12:57][struggle.cpp:689]: Triggered catalyst catalyst_passing_of_time progressing phase struggle_iberia_phase_hostility by 1 [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Unsynced [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Random [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 20.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section GameSpeed [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 10.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Date [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 27.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Variables [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 79.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section TraitLookup [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 9.988 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Provinces [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.10 [20:12:57][gamestate_persistence.cpp:120]: Written size 846.0 KB (reserved 4.000 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section LandedTitles [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.04 [20:12:57][gamestate_persistence.cpp:120]: Written size 1.946 MB (reserved 8.000 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Dynasties [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.04 [20:12:57][gamestate_persistence.cpp:120]: Written size 1.049 MB (reserved 16.00 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section ScriptedCharacters [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.04 [20:12:57][gamestate_persistence.cpp:120]: Written size 174.5 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section DeletedCharacters [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 2.000 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section LivingCharacters [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.22 [20:12:57][gamestate_persistence.cpp:120]: Written size 7.975 MB (reserved 32.00 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section DeadCharacters [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.03 [20:12:57][gamestate_persistence.cpp:120]: Written size 2.098 KB (reserved 32.00 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section CharacterManager [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.11 [20:12:57][gamestate_persistence.cpp:120]: Written size 1.208 MB (reserved 4.000 MB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Units [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 616.0 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Events [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 15.12 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Players [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Armies [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.05 [20:12:57][gamestate_persistence.cpp:120]: Written size 588.0 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Activities [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Opinions [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 9.879 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Relations [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 78.26 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Schemes [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Stories [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 26.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Combats [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 24.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section PendingCharacterInteractions [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Secrets [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 698.0 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section MercenaryCompanies [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 31.58 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section VassalContracts [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.01 [20:12:57][gamestate_persistence.cpp:120]: Written size 134.3 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Religions [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 131.3 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Wars [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 2.854 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Sieges [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Succession [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Holdings [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 8.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Counties [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.01 [20:12:57][gamestate_persistence.cpp:120]: Written size 218.5 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Fleets [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section CouncilTasks [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.02 [20:12:57][gamestate_persistence.cpp:120]: Written size 390.0 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section ImportantActions [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Factions [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Cultures [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.04 [20:12:57][gamestate_persistence.cpp:120]: Written size 811.4 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section HolyOrders [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 52.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section AI [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.05 [20:12:57][gamestate_persistence.cpp:120]: Written size 636.5 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section GameRules [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 1.097 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Raids [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Ironman [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 45.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section CoatOfArms [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.11 [20:12:57][gamestate_persistence.cpp:120]: Written size 3.742 MB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section RulerDesigner [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section PlayerEvents [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 0.000 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Artifacts [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Inspirations [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section CourtPositions [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 16.00 B (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section Struggles [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.00 [20:12:57][gamestate_persistence.cpp:120]: Written size 1.907 KB (reserved 512.0 KB) [20:12:57][gamestate_persistence.cpp:878]: Wrote save section CharacterMemories [20:12:57][gamestate_persistence.cpp:879]: Write task time: 0.01 [20:12:57][gamestate_persistence.cpp:120]: Written size 63.62 KB (reserved 512.0 KB) [20:12:57][gameapplication.cpp:697]: Setting idler 'Load Save' with init options[20:13:03][gameapplication.cpp:697]: Setting idler 'In Game' with init options[20:13:06][jomini_mapobject_manager.cpp:3070]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:06][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:14][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:15][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:15][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:15][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:13:17][pdx_gui_animation_datatype_valuehelpers.h:131]: Trying to trigger an animation with glow_alpha for a widget which has no glow