[20:55:38][gfx_dx9.cpp:4479]: Loading settings for adapter -1, fullscreen=0, multisample=15 [20:55:38][gfx_dx9.cpp:4520]: Graphic Adapters: [20:55:38][gfx_dx9.cpp:4528]: 0: Intel(R) Iris(R) Xe Graphics [20:55:38][gfx_dx9.cpp:4550]: Using Adapter [0] to check for multi-sampling support: [20:55:38][gfx_dx9.cpp:4573]: Using Adapter [0]: [20:55:38][gfx_dx9.cpp:4584]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [20:55:38][gfx_dx9.cpp:4634]: Graphics device: Intel(R) Iris(R) Xe Graphics [20:55:38][gfx_dx9.cpp:4635]: Graphics driver: igdumdim64.dll [20:55:38][gfx_dx9.cpp:4636]: Driver version: 9268 [20:55:38][gfx_dx9.cpp:4651]: Dumping all gfx info: DeviceIdentifier: {D7B78E66-D909-11CF-C757-9633BAC2D635} VendorId: 32902 DeviceId: 39497 SubSysId: 334630979 Revision: 1 DriverVersion.HighPart: 1769492 DriverVersion.LowPart: 6562868 [20:55:38][gfx_dx9.cpp:4674]: Instancing supported. [20:55:38][gfx_dx9.cpp:4724]: Video memory amount: 4069MB [20:55:38][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [20:55:38][gfx_dx9.cpp:4726]: MaxVertexBlendMatrices: 4 [20:55:38][gfx_dx9.cpp:4727]: MaxVertexBlendMatrixIndex: 8 [20:55:38][gfx_dx9.cpp:4728]: MaxSimultaneousTextures: 8 [20:55:38][gfx_dx9.cpp:4729]: MaxTextureBlendStages: 8 [20:55:38][gfx_dx9.cpp:4730]: MaxTextureWidth: 8192 [20:55:38][gfx_dx9.cpp:4731]: MaxTextureHeight: 8192 [20:55:38][gfx_dx9.cpp:4734]: Vertex Shader version: 3.0 [20:55:38][gfx_dx9.cpp:4740]: Pixel Shader version: 3.0 [20:55:38][graphicssettings.cpp:165]: 2 samples supported. [20:55:38][graphicssettings.cpp:165]: 4 samples supported. [20:55:38][graphicssettings.cpp:165]: 8 samples supported. [20:55:38][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [20:55:38][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [20:55:38][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [20:55:39][gfx_dx9.cpp:4479]: Loading settings for adapter -1, fullscreen=0, multisample=15 [20:55:39][gfx_dx9.cpp:4520]: Graphic Adapters: [20:55:39][gfx_dx9.cpp:4528]: 0: Intel(R) Iris(R) Xe Graphics [20:55:39][gfx_dx9.cpp:4550]: Using Adapter [0] to check for multi-sampling support: [20:55:39][gfx_dx9.cpp:4573]: Using Adapter [0]: [20:55:39][gfx_dx9.cpp:4584]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [20:55:39][gfx_dx9.cpp:4634]: Graphics device: Intel(R) Iris(R) Xe Graphics [20:55:39][gfx_dx9.cpp:4635]: Graphics driver: igdumdim64.dll [20:55:39][gfx_dx9.cpp:4636]: Driver version: 9268 [20:55:39][gfx_dx9.cpp:4651]: Dumping all gfx info: DeviceIdentifier: {D7B78E66-D909-11CF-C757-9633BAC2D635} VendorId: 32902 DeviceId: 39497 SubSysId: 334630979 Revision: 1 DriverVersion.HighPart: 1769492 DriverVersion.LowPart: 6562868 [20:55:39][gfx_dx9.cpp:4674]: Instancing supported. [20:55:39][gfx_dx9.cpp:4724]: Video memory amount: 4069MB [20:55:39][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [20:55:39][gfx_dx9.cpp:4726]: MaxVertexBlendMatrices: 4 [20:55:39][gfx_dx9.cpp:4727]: MaxVertexBlendMatrixIndex: 8 [20:55:39][gfx_dx9.cpp:4728]: MaxSimultaneousTextures: 8 [20:55:39][gfx_dx9.cpp:4729]: MaxTextureBlendStages: 8 [20:55:39][gfx_dx9.cpp:4730]: MaxTextureWidth: 8192 [20:55:39][gfx_dx9.cpp:4731]: MaxTextureHeight: 8192 [20:55:39][gfx_dx9.cpp:4734]: Vertex Shader version: 3.0 [20:55:39][gfx_dx9.cpp:4740]: Pixel Shader version: 3.0 [20:55:39][graphicssettings.cpp:165]: 2 samples supported. [20:55:39][graphicssettings.cpp:165]: 4 samples supported. [20:55:39][graphicssettings.cpp:165]: 8 samples supported. [20:55:39][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [20:55:39][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [20:55:39][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [20:55:39][pdx_audio_sdl.cpp:111]: [0] Audio device: Speakers (Realtek(R) Audio) [20:55:39][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi [20:55:39][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound [20:55:39][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm [20:55:39][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk [20:55:39][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy [20:55:39][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi [20:55:39][pdx_audio_sdl.cpp:150]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [20:55:40][graphicssettings.cpp:774]: Using multisampling: 4 [20:55:40][graphics.cpp:757]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [20:55:40][graphicssettings.cpp:741]: Usable res: 1920 1080 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 640 480 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 800 600 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1024 768 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1152 864 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1280 600 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1280 720 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1280 768 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1280 800 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1280 960 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1280 1024 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1360 768 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1366 768 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1400 1050 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1440 900 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1600 900 59 [20:55:40][graphicssettings.cpp:741]: Usable res: 1680 1050 59 [20:55:40][graphics.cpp:793]: Done creating device.