[MegaStructures] Produces: Upkeep: [Ships] Produces: Upkeep: Id = 0 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 1 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 10 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1017 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1045 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1086 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 11 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1130 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 12 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 13 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1393 Values = { Upkeep: energy|1 4.80 alloys|1 0.89 Components: Yenergy|1 4.80 alloys|1 0.89! } Id = 14 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1419 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1445 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1456 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 147 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 1472 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1473 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1474 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1475 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1476 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1477 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1478 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1479 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1480 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1481 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1482 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1483 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1484 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1485 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1486 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1487 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1488 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1489 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1490 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1491 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1492 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1493 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1494 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1495 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1496 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1497 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1498 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1499 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 15 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1500 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1501 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1502 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1503 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1504 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1505 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1506 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1507 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1508 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1509 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1510 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1511 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1512 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1513 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1514 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1515 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1516 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1517 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1518 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1519 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1520 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1521 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1522 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1523 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1524 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1525 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1526 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1527 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1528 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1529 Values = { Upkeep: energy|1 0.95 Ships: Yenergy|1 0.95! Base: Yenergy|1 1.00! Empire: energy|1 G-5.00%! } Id = 1530 Values = { Upkeep: energy|1 0.95 Ships: Yenergy|1 0.95! Base: Yenergy|1 1.00! Empire: energy|1 G-5.00%! } Id = 1531 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 1532 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 1533 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 1534 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 1535 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 1536 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 1537 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1538 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 1539 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1540 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1541 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1542 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1543 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1544 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1545 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1546 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1547 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1548 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1549 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1550 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 1553 Values = { Upkeep: energy|1 37.31 alloys|1 7.20 Components: Yenergy|1 37.31 alloys|1 7.20! } Id = 1554 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1555 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1556 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1557 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1558 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1559 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1560 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1561 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1562 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1563 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1564 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1565 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1566 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1567 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1568 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1569 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1570 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1571 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1572 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1573 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1574 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1575 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1576 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1577 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1578 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1579 Values = { Upkeep: energy|1 37.31 alloys|1 7.20 Components: Yenergy|1 37.31 alloys|1 7.20! } Id = 158 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 1580 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1581 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1582 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1583 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1584 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1585 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1586 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1587 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1588 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1589 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1590 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1591 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1592 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1593 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1594 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1595 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1596 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1597 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1598 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1599 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 16 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1600 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1601 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1602 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1603 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1604 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1605 Values = { Upkeep: energy|1 37.31 alloys|1 7.20 Components: Yenergy|1 37.31 alloys|1 7.20! } Id = 1606 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1607 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1608 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1609 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1610 Values = { Upkeep: energy|1 16.35 alloys|1 3.09 Components: Yenergy|1 16.35 alloys|1 3.09! } Id = 1611 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1612 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1613 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1614 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1615 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1616 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1617 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1618 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1619 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1620 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1621 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1622 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1623 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1624 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1625 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1626 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1627 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1628 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1629 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 163 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 1630 Values = { Upkeep: energy|1 5.21 alloys|1 0.93 Components: Yenergy|1 5.21 alloys|1 0.93! } Id = 1631 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1632 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1633 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1634 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1635 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1636 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1637 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1638 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1639 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1640 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1641 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1642 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1643 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1644 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1645 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1646 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1647 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1648 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1649 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1650 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1651 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1652 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1653 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1654 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1655 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1656 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1657 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1658 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1659 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 166 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 1660 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1661 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1662 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1663 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1664 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1665 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1666 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1667 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1668 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1669 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1670 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1671 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1672 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1673 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1674 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1675 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1676 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1677 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1678 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1679 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1680 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1681 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1682 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1683 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1684 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1685 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1686 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1687 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1688 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1689 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 169 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 1690 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1691 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1692 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1693 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1694 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1695 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1696 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1697 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1698 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1699 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 17 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 1700 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1701 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1702 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1703 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1704 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1705 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1706 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1707 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1708 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1709 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1710 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1711 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1712 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1713 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1714 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1715 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1716 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1717 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1718 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1719 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1720 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1721 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1722 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1723 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1724 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1725 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1726 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1727 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1728 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1729 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1730 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1731 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1732 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1733 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1734 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1735 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1736 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1737 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 1738 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 1739 Values = { Upkeep: energy|1 1.00 Research Stations: Yenergy|1 1.00! } Id = 174 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 1740 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1741 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 1742 Values = { Upkeep: energy|1 0.95 Ships: Yenergy|1 0.95! Base: Yenergy|1 1.00! Empire: energy|1 G-5.00%! } Id = 1743 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 179 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 18 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 184 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 19 Values = { Upkeep: energy|1 0.95 Ships: Yenergy|1 0.95! Base: Yenergy|1 1.00! Empire: energy|1 G-5.00%! } Id = 2 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 20 Values = { Upkeep: energy|1 0.95 Ships: Yenergy|1 0.95! Base: Yenergy|1 1.00! Empire: energy|1 G-5.00%! } Id = 21 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 22 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 23 Values = { Upkeep: energy|1 0.85 alloys|1 0.19 Ships: Yenergy|1 0.28 alloys|1 0.09! Base: Yenergy|1 0.30 alloys|1 0.10! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! Components: Yenergy|1 0.57 alloys|1 0.10! Base: Yenergy|1 0.60 alloys|1 0.11! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 24 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 25 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 26 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 27 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 28 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 29 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 290 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 3 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 30 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 301 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 304 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 307 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 31 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 310 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 313 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 316 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 32 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 321 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 326 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 33 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 331 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 34 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 35 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 36 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 37 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 38 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 39 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 4 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 40 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 41 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 411 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 42 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 422 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 427 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 43 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 432 Values = { Upkeep: energy|1 0.50 Starbases: Yenergy|1 0.50! Base: Yenergy|1 1.00! Empire: energy|1 G-50.00%! } Id = 435 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 44 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 440 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 445 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 45 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 450 Values = { Upkeep: energy|1 2.50 Starbases: Yenergy|1 2.50! Base: Yenergy|1 5.00! Empire: energy|1 G-50.00%! } Id = 455 Values = { Upkeep: energy|1 31.81 alloys|1 6.28 Components: Yenergy|1 31.81 alloys|1 6.28! } Id = 456 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 457 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 458 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 459 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 46 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 460 Values = { Upkeep: energy|1 29.21 alloys|1 5.96 Components: Yenergy|1 29.21 alloys|1 5.96! } Id = 461 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 462 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 463 Values = { Upkeep: energy|1 29.21 alloys|1 5.96 Components: Yenergy|1 29.21 alloys|1 5.96! } Id = 464 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 465 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 466 Values = { Upkeep: energy|1 29.21 alloys|1 5.96 Components: Yenergy|1 29.21 alloys|1 5.96! } Id = 467 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 468 Values = { Upkeep: energy|1 29.21 alloys|1 5.96 Components: Yenergy|1 29.21 alloys|1 5.96! } Id = 469 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 47 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 470 Values = { Upkeep: energy|1 10.47 alloys|1 1.93 Components: Yenergy|1 10.47 alloys|1 1.93! } Id = 471 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 472 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 473 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 474 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 475 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 476 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 477 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 478 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 479 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 48 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 480 Values = { Upkeep: energy|1 1.00 Starbases: Yenergy|1 1.00! } Id = 49 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 5 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 50 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 505 Values = { Upkeep: energy|1 11.40 alloys|1 2.28 Components: Yenergy|1 11.40 alloys|1 2.28! } Id = 51 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 52 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 53 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 54 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 55 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 56 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 57 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 58 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 59 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 6 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 60 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 61 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 62 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 63 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 64 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 65 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 66 Values = { Upkeep: energy|1 2.00 Starbases: Yenergy|1 2.00! } Id = 67 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 68 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 69 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 7 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 70 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 71 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 728 Values = { Upkeep: energy|1 28.05 alloys|1 5.77 Components: Yenergy|1 28.05 alloys|1 5.77! } Id = 8 Values = { Upkeep: energy|1 1.00 Ships: Yenergy|1 1.00! } Id = 831 Values = { Upkeep: energy|1 27.14 alloys|1 5.56 Components: Yenergy|1 27.14 alloys|1 5.56! Base: Yenergy|1 28.57 alloys|1 5.86! Empire: energy|1 G-5.00%! alloys|1 G-5.00%! } Id = 833 Values = { Upkeep: energy|1 1.73 alloys|1 0.25 Components: Yenergy|1 1.73 alloys|1 0.25! } Id = 834 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 835 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 836 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 837 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 838 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 839 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 840 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 841 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 842 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 843 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 844 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 845 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 846 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 847 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 848 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 849 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 850 Values = { Upkeep: energy|1 1.73 alloys|1 0.25 Components: Yenergy|1 1.73 alloys|1 0.25! } Id = 851 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 852 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 853 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 854 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 855 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 856 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 857 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 858 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 859 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 860 Values = { Upkeep: energy|1 1.97 alloys|1 0.35 Components: Yenergy|1 1.97 alloys|1 0.35! } Id = 861 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 862 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 863 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 864 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 865 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 866 Values = { Upkeep: energy|1 4.45 alloys|1 0.80 Components: Yenergy|1 4.45 alloys|1 0.80! } Id = 873 Values = { Upkeep: energy|1 30.07 alloys|1 6.26 Components: Yenergy|1 30.07 alloys|1 6.26! } Id = 874 Values = { Upkeep: energy|1 27.69 alloys|1 5.84 Components: Yenergy|1 27.69 alloys|1 5.84! } Id = 875 Values = { Upkeep: energy|1 4.56 alloys|1 0.91 Components: Yenergy|1 4.56 alloys|1 0.91! } Id = 876 Values = { Upkeep: energy|1 30.07 alloys|1 6.26 Components: Yenergy|1 30.07 alloys|1 6.26! } Id = 877 Values = { Upkeep: energy|1 27.69 alloys|1 5.84 Components: Yenergy|1 27.69 alloys|1 5.84! } Id = 878 Values = { Upkeep: energy|1 30.07 alloys|1 6.26 Components: Yenergy|1 30.07 alloys|1 6.26! } Id = 880 Values = { Upkeep: energy|1 28.05 alloys|1 5.77 Components: Yenergy|1 28.05 alloys|1 5.77! } Id = 881 Values = { Upkeep: energy|1 27.69 alloys|1 5.84 Components: Yenergy|1 27.69 alloys|1 5.84! } Id = 882 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } Id = 884 Values = { Upkeep: energy|1 28.05 alloys|1 5.77 Components: Yenergy|1 28.05 alloys|1 5.77! } Id = 9 Values = { Upkeep: energy|1 0.90 alloys|1 0.21 Ships: Yenergy|1 0.30 alloys|1 0.10! Components: Yenergy|1 0.60 alloys|1 0.11! } Id = 941 Values = { Upkeep: energy|1 1.00 Mining Stations: Yenergy|1 1.00! } [Planets] Produces: Id = 0 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 10 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 100 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 104 Values = { Produces: minerals|1 5.50 Mining Deposits: Yminerals|1 5.50! Base: Yminerals|1 5.00! Empress Hask'Birim Mezak: minerals|1 G+10.00%! } Id = 110 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 1174 Values = { Produces: physics_research|1 2.00 Research Deposits: Yphysics_research|1 2.00! } Id = 118 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 121 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 125 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 126 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 133 Values = { Produces: energy|1 5.50 Mining Deposits: Yenergy|1 5.50! Base: Yenergy|1 5.00! Archprophetess Ev-Li: energy|1 G+10.00%! } Id = 136 Values = { Produces: energy|1 5.50 Mining Deposits: Yenergy|1 5.50! Base: Yenergy|1 5.00! Archprophetess Ev-Li: energy|1 G+10.00%! } Id = 14 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 140 Values = { Produces: minerals|1 6.00 Mining Deposits: Yminerals|1 6.00! Base: Yminerals|1 5.00! Archprophetess Ev-Li: minerals|1 G+10.00%! } Id = 146 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 148 Values = { Produces: minerals|1 6.00 Mining Deposits: Yminerals|1 6.00! Base: Yminerals|1 5.00! Archprophetess Ev-Li: minerals|1 G+10.00%! } Id = 149 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 15 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 152 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 153 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! } Id = 157 Values = { Produces: engineering_research|1 2.00 Research Deposits: Yengineering_research|1 2.00! } Id = 159 Values = { Produces: physics_research|1 3.00 Research Deposits: Yphysics_research|1 3.00! } Id = 160 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 162 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! } Id = 165 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 166 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 167 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 169 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 17 Values = { Produces: minerals|1 5.50 Mining Deposits: Yminerals|1 5.50! Base: Yminerals|1 5.00! Archon Vuld Inik: minerals|1 G+10.00%! } Id = 1713 Values = { Produces: minerals|1 4.00 Mining Deposits: Yminerals|1 4.00! } Id = 174 Values = { Produces: society_research|1 3.00 Research Deposits: Ysociety_research|1 3.00! } Id = 175 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 18 Values = { Produces: energy|1 11.00 Mining Deposits: Yenergy|1 11.00! Base: Yenergy|1 10.00! Machine Intelligence: energy|1 G+10.00%! } Id = 2184 Values = { Produces: minerals|1 8.00 Mining Deposits: Yminerals|1 8.00! } Id = 23 Values = { Produces: minerals|1 25.00 Deposits: Yminerals|1 25.00! } Id = 237 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! } Id = 238 Values = { Produces: energy|1 2.00 Mining Deposits: Yenergy|1 2.00! } Id = 261 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 2872 Values = { Produces: minerals|1 4.00 Mining Deposits: Yminerals|1 4.00! } Id = 329 Values = { Produces: energy|1 2.00 Mining Deposits: Yenergy|1 2.00! } Id = 3291 Values = { Produces: minerals|1 4.00 Mining Deposits: Yminerals|1 4.00! } Id = 33 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 334 Values = { Produces: exotic_gases|1 2.00 Mining Deposits: Yexotic_gases|1 2.00! } Id = 34 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! } Id = 36 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 3879 Values = { Produces: minerals|1 8.00 Mining Deposits: Yminerals|1 8.00! } Id = 4 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 41 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 42 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 4224 Values = { Produces: minerals|1 4.00 Mining Deposits: Yminerals|1 4.00! } Id = 4242 Values = { Produces: minerals|1 8.00 Mining Deposits: Yminerals|1 8.00! } Id = 43 Values = { Produces: minerals|1 2.00 Mining Deposits: Yminerals|1 2.00! } Id = 45 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 47 Values = { Produces: engineering_research|1 2.00 Research Deposits: Yengineering_research|1 2.00! } Id = 4782 Values = { Produces: energy|1 3.20 Mining Deposits: Yenergy|1 3.20! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 4890 Values = { Produces: energy|1 4.00 Mining Deposits: Yenergy|1 4.00! } Id = 49 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 5 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 53 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 54 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 551 Values = { Produces: energy|1 4.00 Mining Deposits: Yenergy|1 4.00! } Id = 554 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! } Id = 56 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 563 Values = { Produces: minerals|1 2.00 Mining Deposits: Yminerals|1 2.00! } Id = 573 Values = { Produces: energy|1 3.20 Mining Deposits: Yenergy|1 3.20! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 577 Values = { Produces: energy|1 500.00 minerals|1 100.00 food|1 100.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00 Buildings: Yenergy|1 500.00 minerals|1 100.00 food|1 100.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00! } Id = 579 Values = { Produces: minerals|1 200.00 alloys|1 75.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00 Buildings: Yminerals|1 200.00 alloys|1 75.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00! } Id = 580 Values = { Produces: energy|1 500.00 food|1 200.00 consumer_goods|1 150.00 Buildings: Yenergy|1 500.00 food|1 200.00 consumer_goods|1 150.00! } Id = 581 Values = { Produces: energy|1 4.80 Mining Deposits: Yenergy|1 4.80! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 583 Values = { Produces: minerals|1 3.20 Mining Deposits: Yminerals|1 3.20! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Empress Sisalin: minerals|1 G+10.00%! } Id = 584 Values = { Produces: energy|1 4.80 Mining Deposits: Yenergy|1 4.80! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 5958 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! } Id = 5963 Values = { Produces: sr_zro|1 1.00 Mining Deposits: Ysr_zro|1 1.00! } Id = 597 Values = { Produces: energy|1 4.80 Mining Deposits: Yenergy|1 4.80! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 5984 Values = { Produces: energy|1 4.00 Mining Deposits: Yenergy|1 4.00! } Id = 5995 Values = { Produces: volatile_motes|1 1.00 Mining Deposits: Yvolatile_motes|1 1.00! } Id = 6 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 602 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! Base: Yengineering_research|1 2.00! Zero-G Laboratories: engineering_research|1 G+10.00%! Miniature Containment Fields: engineering_research|1 G+10.00%! Quantum Probes: engineering_research|1 G+10.00%! Autonomous Station Protocols: engineering_research|1 G+10.00%! Multi-Dimensional Analysis: engineering_research|1 G+10.00%! } Id = 608 Values = { Produces: energy|1 4.80 Mining Deposits: Yenergy|1 4.80! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 618 Values = { Produces: energy|1 3.20 Mining Deposits: Yenergy|1 3.20! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 634 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! Base: Yengineering_research|1 2.00! Zero-G Laboratories: engineering_research|1 G+10.00%! Miniature Containment Fields: engineering_research|1 G+10.00%! Quantum Probes: engineering_research|1 G+10.00%! Autonomous Station Protocols: engineering_research|1 G+10.00%! Multi-Dimensional Analysis: engineering_research|1 G+10.00%! } Id = 635 Values = { Produces: physics_research|1 3.00 Research Deposits: Yphysics_research|1 3.00! Base: Yphysics_research|1 2.00! Zero-G Laboratories: physics_research|1 G+10.00%! Miniature Containment Fields: physics_research|1 G+10.00%! Quantum Probes: physics_research|1 G+10.00%! Autonomous Station Protocols: physics_research|1 G+10.00%! Multi-Dimensional Analysis: physics_research|1 G+10.00%! } Id = 639 Values = { Produces: minerals|1 3.20 Mining Deposits: Yminerals|1 3.20! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Empress Sisalin: minerals|1 G+10.00%! } Id = 649 Values = { Produces: energy|1 3.20 Mining Deposits: Yenergy|1 3.20! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 659 Values = { Produces: energy|1 4.80 Mining Deposits: Yenergy|1 4.80! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! Empress Sisalin: energy|1 G+10.00%! } Id = 663 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 667 Values = { Produces: energy|1 500.00 minerals|1 100.00 food|1 200.00 consumer_goods|1 100.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00 Buildings: Yenergy|1 500.00 minerals|1 100.00 food|1 200.00 consumer_goods|1 100.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00! } Id = 668 Values = { Produces: energy|1 500.00 minerals|1 200.00 food|1 200.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00 Buildings: Yenergy|1 500.00 minerals|1 200.00 food|1 200.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00! } Id = 669 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 670 Values = { Produces: minerals|1 6.00 Mining Deposits: Yminerals|1 6.00! Base: Yminerals|1 4.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 672 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 675 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 676 Values = { Produces: exotic_gases|1 1.50 Mining Deposits: Yexotic_gases|1 1.50! Base: Yexotic_gases|1 1.00! Zero-G Refineries: exotic_gases|1 G+10.00%! Long-Range Mineral Scanners: exotic_gases|1 G+10.00%! Mineral Cutting Beams: exotic_gases|1 G+10.00%! Autonomous Mining Drones: exotic_gases|1 G+10.00%! Nanite Mineral Probes: exotic_gases|1 G+10.00%! } Id = 678 Values = { Produces: energy|1 6.00 Mining Deposits: Yenergy|1 6.00! Base: Yenergy|1 4.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 680 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 681 Values = { Produces: minerals|1 4.50 Mining Deposits: Yminerals|1 4.50! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 69 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 695 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 697 Values = { Produces: minerals|1 4.50 Mining Deposits: Yminerals|1 4.50! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 70 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 701 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 706 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 707 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 711 Values = { Produces: minerals|1 4.50 Mining Deposits: Yminerals|1 4.50! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 719 Values = { Produces: energy|1 6.00 Mining Deposits: Yenergy|1 6.00! Base: Yenergy|1 4.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 727 Values = { Produces: physics_research|1 3.00 Research Deposits: Yphysics_research|1 3.00! Base: Yphysics_research|1 2.00! Zero-G Laboratories: physics_research|1 G+10.00%! Miniature Containment Fields: physics_research|1 G+10.00%! Quantum Probes: physics_research|1 G+10.00%! Autonomous Station Protocols: physics_research|1 G+10.00%! Multi-Dimensional Analysis: physics_research|1 G+10.00%! } Id = 73 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 736 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 737 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 739 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 745 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 748 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 752 Values = { Produces: physics_research|1 4.50 Research Deposits: Yphysics_research|1 4.50! Base: Yphysics_research|1 3.00! Zero-G Laboratories: physics_research|1 G+10.00%! Miniature Containment Fields: physics_research|1 G+10.00%! Quantum Probes: physics_research|1 G+10.00%! Autonomous Station Protocols: physics_research|1 G+10.00%! Multi-Dimensional Analysis: physics_research|1 G+10.00%! } Id = 755 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 76 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 766 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 77 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 773 Values = { Produces: minerals|1 7.50 Mining Deposits: Yminerals|1 7.50! Base: Yminerals|1 5.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 775 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 777 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 779 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 785 Values = { Produces: society_research|1 3.00 Research Deposits: Ysociety_research|1 3.00! Base: Ysociety_research|1 2.00! Zero-G Laboratories: society_research|1 G+10.00%! Miniature Containment Fields: society_research|1 G+10.00%! Quantum Probes: society_research|1 G+10.00%! Autonomous Station Protocols: society_research|1 G+10.00%! Multi-Dimensional Analysis: society_research|1 G+10.00%! } Id = 790 Values = { Produces: minerals|1 4.50 Mining Deposits: Yminerals|1 4.50! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! } Id = 796 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 798 Values = { Produces: energy|1 250.00 minerals|1 220.00 food|1 200.00 consumer_goods|1 100.00 alloys|1 50.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00 Buildings: Yenergy|1 250.00 minerals|1 220.00 food|1 200.00 consumer_goods|1 100.00 alloys|1 50.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00! Base: Yenergy|1 250.00 minerals|1 200.00 food|1 200.00 consumer_goods|1 100.00 alloys|1 50.00 volatile_motes|1 4.00 exotic_gases|1 4.00 rare_crystals|1 4.00 sr_living_metal|1 4.00 sr_zro|1 4.00 sr_dark_matter|1 4.00! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 8 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 800 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 804 Values = { Produces: minerals|1 3.20 Mining Deposits: Yminerals|1 3.20! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 805 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 806 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 807 Values = { Produces: energy|1 500.00 minerals|1 110.00 food|1 200.00 physics_research|1 100.00 society_research|1 100.00 engineering_research|1 100.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00 Buildings: Yenergy|1 500.00 minerals|1 110.00 food|1 200.00 physics_research|1 100.00 society_research|1 100.00 engineering_research|1 100.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00! Base: Yenergy|1 500.00 minerals|1 100.00 food|1 200.00 physics_research|1 100.00 society_research|1 100.00 engineering_research|1 100.00 consumer_goods|1 50.00 alloys|1 50.00 volatile_motes|1 2.00 exotic_gases|1 2.00 rare_crystals|1 2.00 sr_living_metal|1 2.00 sr_zro|1 2.00 sr_dark_matter|1 2.00! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 81 Values = { Produces: engineering_research|1 6.00 Research Deposits: Yengineering_research|1 6.00! } Id = 813 Values = { Produces: minerals|1 6.40 Mining Deposits: Yminerals|1 6.40! Base: Yminerals|1 4.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 815 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 819 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 824 Values = { Produces: minerals|1 3.20 Mining Deposits: Yminerals|1 3.20! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 827 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 83 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 835 Values = { Produces: minerals|1 4.80 Mining Deposits: Yminerals|1 4.80! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 845 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! Base: Yenergy|1 2.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 851 Values = { Produces: minerals|1 4.80 Mining Deposits: Yminerals|1 4.80! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 859 Values = { Produces: minerals|1 4.80 Mining Deposits: Yminerals|1 4.80! Base: Yminerals|1 3.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 862 Values = { Produces: physics_research|1 3.00 Research Deposits: Yphysics_research|1 3.00! Base: Yphysics_research|1 2.00! Zero-G Laboratories: physics_research|1 G+10.00%! Miniature Containment Fields: physics_research|1 G+10.00%! Quantum Probes: physics_research|1 G+10.00%! Autonomous Station Protocols: physics_research|1 G+10.00%! Multi-Dimensional Analysis: physics_research|1 G+10.00%! } Id = 869 Values = { Produces: minerals|1 3.20 Mining Deposits: Yminerals|1 3.20! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 872 Values = { Produces: minerals|1 3.20 Mining Deposits: Yminerals|1 3.20! Base: Yminerals|1 2.00! Zero-G Refineries: minerals|1 G+10.00%! Long-Range Mineral Scanners: minerals|1 G+10.00%! Mineral Cutting Beams: minerals|1 G+10.00%! Autonomous Mining Drones: minerals|1 G+10.00%! Nanite Mineral Probes: minerals|1 G+10.00%! Emperor Gorne Nock-Sheen: minerals|1 G+10.00%! } Id = 875 Values = { Produces: engineering_research|1 4.50 Research Deposits: Yengineering_research|1 4.50! Base: Yengineering_research|1 3.00! Zero-G Laboratories: engineering_research|1 G+10.00%! Miniature Containment Fields: engineering_research|1 G+10.00%! Quantum Probes: engineering_research|1 G+10.00%! Autonomous Station Protocols: engineering_research|1 G+10.00%! Multi-Dimensional Analysis: engineering_research|1 G+10.00%! } Id = 879 Values = { Produces: energy|1 4.50 Mining Deposits: Yenergy|1 4.50! Base: Yenergy|1 3.00! Zero-G Refineries: energy|1 G+10.00%! Long-Range Mineral Scanners: energy|1 G+10.00%! Mineral Cutting Beams: energy|1 G+10.00%! Autonomous Mining Drones: energy|1 G+10.00%! Nanite Mineral Probes: energy|1 G+10.00%! } Id = 88 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 89 Values = { Produces: engineering_research|1 3.00 Research Deposits: Yengineering_research|1 3.00! } Id = 90 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 930 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 935 Values = { Produces: engineering_research|1 2.00 Research Deposits: Yengineering_research|1 2.00! } Id = 936 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 937 Values = { Produces: energy|1 2.00 Mining Deposits: Yenergy|1 2.00! } Id = 938 Values = { Produces: energy|1 5.00 Mining Deposits: Yenergy|1 5.00! } Id = 939 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 94 Values = { Produces: minerals|1 5.00 Mining Deposits: Yminerals|1 5.00! } Id = 940 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! } Id = 941 Values = { Produces: physics_research|1 3.00 Research Deposits: Yphysics_research|1 3.00! } Id = 942 Values = { Produces: energy|1 3.00 Mining Deposits: Yenergy|1 3.00! } Id = 947 Values = { Produces: minerals|1 2.00 Mining Deposits: Yminerals|1 2.00! } Id = 948 Values = { Produces: energy|1 2.00 Mining Deposits: Yenergy|1 2.00! } Id = 952 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! } Id = 956 Values = { Produces: energy|1 2.00 Mining Deposits: Yenergy|1 2.00! } Id = 958 Values = { Produces: minerals|1 2.00 Mining Deposits: Yminerals|1 2.00! } Id = 96 Values = { Produces: energy|1 5.50 Mining Deposits: Yenergy|1 5.50! Base: Yenergy|1 5.00! Empress Hask'Birim Mezak: energy|1 G+10.00%! } Id = 964 Values = { Produces: energy|1 2.00 Mining Deposits: Yenergy|1 2.00! } Id = 966 Values = { Produces: minerals|1 3.00 Mining Deposits: Yminerals|1 3.00! } Id = 969 Values = { Produces: society_research|1 4.00 Research Deposits: Ysociety_research|1 4.00! } Id = 97 Values = { Produces: minerals|1 5.50 Mining Deposits: Yminerals|1 5.50! Base: Yminerals|1 5.00! Empress Hask'Birim Mezak: minerals|1 G+10.00%! } Id = 98 Values = { Produces: energy|1 5.50 Mining Deposits: Yenergy|1 5.50! Base: Yenergy|1 5.00! Empress Hask'Birim Mezak: energy|1 G+10.00%! } Upkeep: Id = 103 Values = { Upkeep: energy|1 29.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 8.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 4.00! } Id = 111 Values = { Upkeep: energy|1 24.00 Buildings: Yenergy|1 8.00! Districts: Yenergy|1 8.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 2.00! } Id = 13 Values = { Upkeep: energy|1 27.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 6.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 4.00! } Id = 137 Values = { Upkeep: energy|1 29.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 8.00! City Districts: Yenergy|1 4.00! Industrial Districts: Yenergy|1 6.00! } Id = 150 Values = { Upkeep: energy|1 42.00 Buildings: Yenergy|1 15.00! Districts: Yenergy|1 13.00! City Districts: Yenergy|1 10.00! Industrial Districts: Yenergy|1 4.00! } Id = 170 Values = { Upkeep: energy|1 31.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 8.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 6.00! } Id = 23 Values = { Upkeep: energy|1 22.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 5.00! City Districts: Yenergy|1 4.00! Industrial Districts: Yenergy|1 2.00! } Id = 2541 Values = { Upkeep: energy|1 4.00 Districts: Yenergy|1 4.00! } Id = 2543 Values = { Upkeep: energy|1 4.00 Districts: Yenergy|1 4.00! } Id = 262 Values = { Upkeep: energy|1 10.00 Buildings: Yenergy|1 5.00! Districts: Yenergy|1 3.00! City Districts: Yenergy|1 2.00! } Id = 3 Values = { Upkeep: energy|1 37.00 Buildings: Yenergy|1 21.00! Districts: Yenergy|1 6.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 4.00! } Id = 330 Values = { Upkeep: energy|1 10.00 Buildings: Yenergy|1 5.00! Districts: Yenergy|1 3.00! City Districts: Yenergy|1 2.00! } Id = 40 Values = { Upkeep: energy|1 40.00 Buildings: Yenergy|1 15.00! Districts: Yenergy|1 15.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 4.00! } Id = 577 Values = { Upkeep: energy|1 160.00 minerals|1 125.00 Buildings: Yenergy|1 120.00 minerals|1 125.00! City Districts: Yenergy|1 40.00! } Id = 579 Values = { Upkeep: energy|1 120.00 minerals|1 150.00 Buildings: Yenergy|1 100.00 minerals|1 150.00! City Districts: Yenergy|1 20.00! } Id = 580 Values = { Upkeep: energy|1 134.00 minerals|1 75.00 Buildings: Yenergy|1 110.00 minerals|1 75.00! City Districts: Yenergy|1 24.00! } Id = 582 Values = { Upkeep: energy|1 10.00 Buildings: Yenergy|1 10.00! } Id = 610 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 621 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 636 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 64 Values = { Upkeep: energy|1 24.00 Buildings: Yenergy|1 8.00! Districts: Yenergy|1 8.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 2.00! } Id = 650 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 667 Values = { Upkeep: energy|1 180.00 minerals|1 150.00 Buildings: Yenergy|1 130.00 minerals|1 150.00! City Districts: Yenergy|1 50.00! } Id = 668 Values = { Upkeep: energy|1 164.00 minerals|1 125.00 Buildings: Yenergy|1 140.00 minerals|1 125.00! City Districts: Yenergy|1 24.00! } Id = 742 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 75 Values = { Upkeep: energy|1 27.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 6.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 4.00! } Id = 758 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 767 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 780 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 798 Values = { Upkeep: energy|1 250.00 minerals|1 150.00 Buildings: Yenergy|1 150.00 minerals|1 150.00! Districts: Yenergy|1 100.00! } Id = 807 Values = { Upkeep: energy|1 170.00 minerals|1 125.00 Buildings: Yenergy|1 140.00 minerals|1 125.00! City Districts: Yenergy|1 30.00! } Id = 817 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 832 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 850 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 863 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 87 Values = { Upkeep: energy|1 27.00 Buildings: Yenergy|1 11.00! Districts: Yenergy|1 6.00! City Districts: Yenergy|1 6.00! Industrial Districts: Yenergy|1 4.00! } Id = 880 Values = { Upkeep: energy|1 30.00 Buildings: Yenergy|1 20.00! City Districts: Yenergy|1 10.00! } Id = 933 Values = { Upkeep: energy|1 56.00 Buildings: Yenergy|1 21.00! Districts: Yenergy|1 15.00! City Districts: Yenergy|1 14.00! Industrial Districts: Yenergy|1 6.00! } Id = 950 Values = { Upkeep: energy|1 0.90 Buildings: Yenergy|1 0.90! Base: Yenergy|1 1.00! Urban World: energy|1 G-10.00%! } Id = 959 Values = { Upkeep: energy|1 0.90 Buildings: Yenergy|1 0.90! Base: Yenergy|1 1.00! Urban World: energy|1 G-10.00%! } [Starbases] Produces: Id = 2 Values = { Produces: energy|1 6.00 Starbase Modules: Yenergy|1 6.00! } Id = 4 Values = { Produces: energy|1 6.00 Starbase Modules: Yenergy|1 6.00! } Id = 8 Values = { Produces: energy|1 6.00 Starbase Modules: Yenergy|1 6.00! } Upkeep: Id = 0 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 1 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 10 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 11 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 12 Values = { Upkeep: energy|1 20.00 Starbase Buildings: Yenergy|1 17.00! Base: Yenergy|1 34.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 13 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 16 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 17 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 18 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 19 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 2 Values = { Upkeep: energy|1 2.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 1.00! } Id = 20 Values = { Upkeep: energy|1 20.00 Starbase Buildings: Yenergy|1 17.00! Base: Yenergy|1 34.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 26 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 27 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 28 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 29 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 3 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 30 Values = { Upkeep: energy|1 20.00 Starbase Buildings: Yenergy|1 17.00! Base: Yenergy|1 34.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 31 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 32 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 34 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 35 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 36 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 37 Values = { Upkeep: energy|1 8.00 Starbase Buildings: Yenergy|1 5.00! Base: Yenergy|1 10.00! Base: energy|1 G-50.00%! Starbase Modules: Yenergy|1 3.00! Base: Yenergy|1 6.00! Base: energy|1 G-50.00%! } Id = 38 Values = { Upkeep: energy|1 2.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 1.00! } Id = 4 Values = { Upkeep: energy|1 2.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 1.00! } Id = 5 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 6 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 7 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } Id = 8 Values = { Upkeep: energy|1 2.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 1.00! } Id = 9 Values = { Upkeep: energy|1 3.00 Starbase Buildings: Yenergy|1 1.00! Starbase Modules: Yenergy|1 2.00! } [Armies: Produces: Upkeep: Id = 0 Values = { Upkeep: energy|1 3.00 } Id = 1 Values = { Upkeep: energy|1 3.00 } Id = 10 Values = { Upkeep: energy|1 3.00 } Id = 11 Values = { Upkeep: energy|1 3.00 } Id = 12 Values = { Upkeep: energy|1 3.00 } Id = 13 Values = { Upkeep: energy|1 3.00 } Id = 14 Values = { Upkeep: energy|1 3.00 } Id = 15 Values = { Upkeep: energy|1 3.00 } Id = 16 Values = { Upkeep: energy|1 3.00 } Id = 17 Values = { Upkeep: energy|1 3.00 } Id = 18 Values = { Upkeep: energy|1 3.00 } Id = 19 Values = { Upkeep: energy|1 3.00 } Id = 2 Values = { Upkeep: energy|1 3.00 } Id = 20 Values = { Upkeep: energy|1 2.00 } Id = 21 Values = { Upkeep: energy|1 2.00 } Id = 22 Values = { Upkeep: energy|1 2.00 } Id = 23 Values = { Upkeep: energy|1 2.00 } Id = 24 Values = { Upkeep: energy|1 2.00 } Id = 25 Values = { Upkeep: energy|1 2.00 } Id = 26 Values = { Upkeep: energy|1 2.00 } Id = 27 Values = { Upkeep: energy|1 2.00 } Id = 28 Values = { Upkeep: energy|1 2.00 } Id = 29 Values = { Upkeep: energy|1 2.00 } Id = 3 Values = { Upkeep: energy|1 3.00 } Id = 30 Values = { Upkeep: energy|1 2.00 } Id = 31 Values = { Upkeep: energy|1 2.00 } Id = 32 Values = { Upkeep: energy|1 2.00 } Id = 33 Values = { Upkeep: energy|1 2.00 } Id = 34 Values = { Upkeep: energy|1 2.00 } Id = 35 Values = { Upkeep: energy|1 2.00 } Id = 36 Values = { Upkeep: energy|1 2.00 } Id = 37 Values = { Upkeep: energy|1 2.00 } Id = 38 Values = { Upkeep: energy|1 2.00 } Id = 39 Values = { Upkeep: energy|1 2.00 } Id = 4 Values = { Upkeep: energy|1 3.00 } Id = 40 Values = { Upkeep: energy|1 1.50 } Id = 41 Values = { Upkeep: energy|1 1.50 } Id = 42 Values = { Upkeep: energy|1 1.50 } Id = 43 Values = { Upkeep: energy|1 1.50 } Id = 44 Values = { Upkeep: energy|1 1.50 } Id = 45 Values = { Upkeep: energy|1 1.50 } Id = 46 Values = { Upkeep: energy|1 1.50 } Id = 47 Values = { Upkeep: energy|1 1.50 } Id = 48 Values = { Upkeep: energy|1 1.50 } Id = 49 Values = { Upkeep: energy|1 1.50 } Id = 5 Values = { Upkeep: energy|1 3.00 } Id = 50 Values = { Upkeep: energy|1 1.50 } Id = 51 Values = { Upkeep: energy|1 1.50 } Id = 52 Values = { Upkeep: energy|1 1.50 } Id = 53 Values = { Upkeep: energy|1 1.50 } Id = 54 Values = { Upkeep: energy|1 1.50 } Id = 55 Values = { Upkeep: energy|1 1.50 } Id = 56 Values = { Upkeep: energy|1 1.50 } Id = 57 Values = { Upkeep: energy|1 1.50 } Id = 58 Values = { Upkeep: energy|1 1.50 } Id = 59 Values = { Upkeep: energy|1 1.50 } Id = 6 Values = { Upkeep: energy|1 3.00 } Id = 7 Values = { Upkeep: energy|1 3.00 } Id = 8 Values = { Upkeep: energy|1 3.00 } Id = 9 Values = { Upkeep: energy|1 3.00 } [Pops] Produces: Id = 0 Values = { Produces: unity|1 8.68 Politician Jobs: Yunity|1 8.68! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Arklon: unity|1 G+2.00%! High Stability: unity|1 G+7.80%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+15.00%! } Id = 1 Values = { Produces: unity|1 8.68 Politician Jobs: Yunity|1 8.68! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Arklon: unity|1 G+2.00%! High Stability: unity|1 G+7.80%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+15.00%! } Id = 10 Values = { Produces: food|1 7.18 Farming Jobs: Yfood|1 7.18! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Arklon: food|1 G+2.00%! High Stability: food|1 G+7.80%! } Id = 100 Values = { Produces: physics_research|1 6.44 society_research|1 6.44 engineering_research|1 6.44 Researcher Jobs: Yphysics_research|1 6.44 society_research|1 6.44 engineering_research|1 6.44! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Fronds of Khaki: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+19.20%! society_research|1 G+19.20%! engineering_research|1 G+19.20%! Empire: physics_research|1 G+20.00%! society_research|1 G+20.00%! engineering_research|1 G+20.00%! } Id = 101 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 102 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 103 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 104 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 105 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 106 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 107 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 108 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1082 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1083 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1084 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1085 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1086 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1087 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1088 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1089 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 109 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1090 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 1091 Values = { Produces: physics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34 Jobs: Yphysics_research|1 7.34 society_research|1 7.34 engineering_research|1 7.34! Base: Yphysics_research|1 5.00 society_research|1 5.00 engineering_research|1 5.00! Gaia World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Governor Flent Obduross: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+19.80%! society_research|1 G+19.80%! engineering_research|1 G+19.80%! } Id = 11 Values = { Produces: food|1 7.18 Farming Jobs: Yfood|1 7.18! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Arklon: food|1 G+2.00%! High Stability: food|1 G+7.80%! } Id = 110 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1101 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1102 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1103 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1104 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1105 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1106 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1107 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1108 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1109 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 111 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 1110 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1111 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1112 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1113 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1114 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1115 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 1116 Values = { Produces: unity|1 4.03 Jobs: Yunity|1 4.03! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+19.80%! } Id = 112 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 113 Values = { Produces: consumer_goods|1 8.47 Artisan Jobs: Yconsumer_goods|1 8.47! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Fronds of Khaki: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+19.20%! } Id = 114 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 115 Values = { Produces: society_research|1 2.87 Culture Worker Jobs: Ysociety_research|1 2.87! Base: Ysociety_research|1 2.00! Empire Capital: society_research|1 G+10.00%! Governor Fronds of Khaki: society_research|1 G+2.00%! Prosperous Unification: society_research|1 G+10.00%! High Stability: society_research|1 G+19.20%! Strong: society_research|1 G+2.50%! } Id = 1156 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1157 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1158 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1159 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 116 Values = { Produces: society_research|1 2.87 Culture Worker Jobs: Ysociety_research|1 2.87! Base: Ysociety_research|1 2.00! Empire Capital: society_research|1 G+10.00%! Governor Fronds of Khaki: society_research|1 G+2.00%! Prosperous Unification: society_research|1 G+10.00%! High Stability: society_research|1 G+19.20%! Strong: society_research|1 G+2.50%! } Id = 1172 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1173 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1174 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1175 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 118 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor Veronica Garland: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 1188 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1189 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 119 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor Veronica Garland: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 1190 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1191 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 12 Values = { Produces: food|1 7.18 Farming Jobs: Yfood|1 7.18! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Arklon: food|1 G+2.00%! High Stability: food|1 G+7.80%! } Id = 120 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor Veronica Garland: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 1204 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1205 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1206 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1207 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 121 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor Veronica Garland: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 122 Values = { Produces: physics_research|1 5.67 society_research|1 5.07 engineering_research|1 5.07 Researcher Jobs: Yphysics_research|1 5.67 society_research|1 5.07 engineering_research|1 5.07! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Hive Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Veronica Garland: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+4.80%! society_research|1 G+4.80%! engineering_research|1 G+4.80%! Natural Physicists: physics_research|1 G+15.00%! } Id = 1220 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1221 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1222 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 1223 Values = { Produces: unity|1 3.76 Jobs: Yunity|1 3.76! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+16.20%! } Id = 123 Values = { Produces: physics_research|1 5.67 society_research|1 5.07 engineering_research|1 5.07 Researcher Jobs: Yphysics_research|1 5.67 society_research|1 5.07 engineering_research|1 5.07! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Hive Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Veronica Garland: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+4.80%! society_research|1 G+4.80%! engineering_research|1 G+4.80%! Natural Physicists: physics_research|1 G+15.00%! } Id = 1232 Values = { Produces: unity|1 1.03 Politician Jobs: Yunity|1 1.03! Base: Yunity|1 1.00! High Stability: unity|1 G+3.60%! } Id = 1233 Values = { Produces: unity|1 1.03 Jobs: Yunity|1 1.03! Base: Yunity|1 1.00! High Stability: unity|1 G+3.60%! } Id = 1235 Values = { Produces: physics_research|1 1.18 society_research|1 1.03 engineering_research|1 1.03 Researcher Jobs: Yphysics_research|1 1.18 society_research|1 1.03 engineering_research|1 1.03! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! High Stability: physics_research|1 G+3.60%! society_research|1 G+3.60%! engineering_research|1 G+3.60%! Natural Physicists: physics_research|1 G+15.00%! } Id = 1236 Values = { Produces: food|1 2.12 Farming Jobs: Yfood|1 2.12! Base: Yfood|1 2.00! High Stability: food|1 G+3.60%! Strong: food|1 G+2.50%! } Id = 1237 Values = { Produces: food|1 2.12 Farming Jobs: Yfood|1 2.12! Base: Yfood|1 2.00! High Stability: food|1 G+3.60%! Strong: food|1 G+2.50%! } Id = 1238 Values = { Produces: food|1 2.12 Farming Jobs: Yfood|1 2.12! Base: Yfood|1 2.00! High Stability: food|1 G+3.60%! Strong: food|1 G+2.50%! } Id = 1239 Values = { Produces: food|1 2.12 Farming Jobs: Yfood|1 2.12! Base: Yfood|1 2.00! High Stability: food|1 G+3.60%! Strong: food|1 G+2.50%! } Id = 124 Values = { Produces: unity|1 1.26 Jobs: Yunity|1 1.26! Base: Yunity|1 1.00! Hive Capital: unity|1 G+10.00%! Governor Veronica Garland: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 1240 Values = { Produces: food|1 2.12 Farming Jobs: Yfood|1 2.12! Base: Yfood|1 2.00! High Stability: food|1 G+3.60%! Strong: food|1 G+2.50%! } Id = 1241 Values = { Produces: food|1 2.12 Farming Jobs: Yfood|1 2.12! Base: Yfood|1 2.00! High Stability: food|1 G+3.60%! Strong: food|1 G+2.50%! } Id = 1242 Values = { Produces: unity|1 1.10 Politician Jobs: Yunity|1 1.10! Base: Yunity|1 1.00! Empire: unity|1 G+10.00%! } Id = 1244 Values = { Produces: unity|1 1.10 Jobs: Yunity|1 1.10! Base: Yunity|1 1.00! Empire: unity|1 G+10.00%! } Id = 1245 Values = { Produces: physics_research|1 1.15 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.15 society_research|1 1.00 engineering_research|1 1.00! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Natural Physicists: physics_research|1 G+15.00%! } Id = 1246 Values = { Produces: food|1 2.05 Farming Jobs: Yfood|1 2.05! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! } Id = 1247 Values = { Produces: food|1 2.05 Farming Jobs: Yfood|1 2.05! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! } Id = 1248 Values = { Produces: food|1 2.05 Farming Jobs: Yfood|1 2.05! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! } Id = 1249 Values = { Produces: food|1 2.05 Farming Jobs: Yfood|1 2.05! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! } Id = 125 Values = { Produces: alloys|1 3.80 Metallurgist Jobs: Yalloys|1 3.80! Base: Yalloys|1 3.00! Hive Capital: alloys|1 G+10.00%! Governor Veronica Garland: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+4.80%! } Id = 1250 Values = { Produces: food|1 2.05 Farming Jobs: Yfood|1 2.05! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! } Id = 1251 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1253 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1254 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1255 Values = { Produces: minerals|1 2.50 Farming Jobs: Yminerals|1 2.50! Base: Yminerals|1 2.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1256 Values = { Produces: minerals|1 2.50 Farming Jobs: Yminerals|1 2.50! Base: Yminerals|1 2.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1257 Values = { Produces: minerals|1 2.50 Farming Jobs: Yminerals|1 2.50! Base: Yminerals|1 2.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1258 Values = { Produces: minerals|1 2.50 Farming Jobs: Yminerals|1 2.50! Base: Yminerals|1 2.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1259 Values = { Produces: minerals|1 2.50 Farming Jobs: Yminerals|1 2.50! Base: Yminerals|1 2.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 126 Values = { Produces: alloys|1 3.80 Metallurgist Jobs: Yalloys|1 3.80! Base: Yalloys|1 3.00! Hive Capital: alloys|1 G+10.00%! Governor Veronica Garland: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+4.80%! } Id = 1260 Values = { Produces: unity|1 1.01 Politician Jobs: Yunity|1 1.01! Base: Yunity|1 1.00! High Stability: unity|1 G+1.80%! } Id = 1262 Values = { Produces: unity|1 1.06 Jobs: Yunity|1 1.06! Base: Yunity|1 1.00! High Stability: unity|1 G+1.80%! Empire: unity|1 G+5.00%! } Id = 1263 Values = { Produces: physics_research|1 1.06 society_research|1 1.06 engineering_research|1 1.06 Researcher Jobs: Yphysics_research|1 1.06 society_research|1 1.06 engineering_research|1 1.06! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! High Stability: physics_research|1 G+1.80%! society_research|1 G+1.80%! engineering_research|1 G+1.80%! Empire: physics_research|1 G+5.00%! society_research|1 G+5.00%! engineering_research|1 G+5.00%! } Id = 1264 Values = { Produces: food|1 2.03 Farming Jobs: Yfood|1 2.03! Base: Yfood|1 2.00! High Stability: food|1 G+1.80%! } Id = 1265 Values = { Produces: food|1 2.03 Farming Jobs: Yfood|1 2.03! Base: Yfood|1 2.00! High Stability: food|1 G+1.80%! } Id = 1266 Values = { Produces: food|1 2.03 Farming Jobs: Yfood|1 2.03! Base: Yfood|1 2.00! High Stability: food|1 G+1.80%! } Id = 1267 Values = { Produces: food|1 2.03 Farming Jobs: Yfood|1 2.03! Base: Yfood|1 2.00! High Stability: food|1 G+1.80%! } Id = 1268 Values = { Produces: food|1 2.03 Farming Jobs: Yfood|1 2.03! Base: Yfood|1 2.00! High Stability: food|1 G+1.80%! } Id = 1269 Values = { Produces: food|1 2.03 Farming Jobs: Yfood|1 2.03! Base: Yfood|1 2.00! High Stability: food|1 G+1.80%! } Id = 127 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1270 Values = { Produces: unity|1 7.02 Politician Jobs: Yunity|1 7.02! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Catherine Hodgkinson: unity|1 G+2.00%! Empire: unity|1 G+5.00%! } Id = 1272 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1273 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1274 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1275 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1276 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1277 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 128 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1284 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1285 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1286 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1287 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1288 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1289 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 129 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1290 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1291 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1292 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1293 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1294 Values = { Produces: physics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28 Researcher Jobs: Yphysics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Catherine Hodgkinson: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 1295 Values = { Produces: physics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28 Researcher Jobs: Yphysics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Catherine Hodgkinson: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 1296 Values = { Produces: consumer_goods|1 7.32 Artisan Jobs: Yconsumer_goods|1 7.32! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Catherine Hodgkinson: consumer_goods|1 G+2.00%! Empire: consumer_goods|1 G+10.00%! } Id = 1297 Values = { Produces: consumer_goods|1 7.32 Artisan Jobs: Yconsumer_goods|1 7.32! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Catherine Hodgkinson: consumer_goods|1 G+2.00%! Empire: consumer_goods|1 G+10.00%! } Id = 1298 Values = { Produces: alloys|1 3.66 Metallurgist Jobs: Yalloys|1 3.66! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Catherine Hodgkinson: alloys|1 G+2.00%! Empire: alloys|1 G+10.00%! } Id = 1299 Values = { Produces: alloys|1 3.66 Metallurgist Jobs: Yalloys|1 3.66! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Catherine Hodgkinson: alloys|1 G+2.00%! Empire: alloys|1 G+10.00%! } Id = 13 Values = { Produces: food|1 7.18 Farming Jobs: Yfood|1 7.18! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Arklon: food|1 G+2.00%! High Stability: food|1 G+7.80%! } Id = 130 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1300 Values = { Produces: unity|1 5.08 Administrator Jobs: Yunity|1 5.08! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Catherine Hodgkinson: unity|1 G+2.00%! Empire: unity|1 G+10.00%! } Id = 1301 Values = { Produces: unity|1 5.08 Administrator Jobs: Yunity|1 5.08! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Catherine Hodgkinson: unity|1 G+2.00%! Empire: unity|1 G+10.00%! } Id = 1304 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1305 Values = { Produces: food|1 7.32 Farming Jobs: Yfood|1 7.32! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Catherine Hodgkinson: food|1 G+2.00%! Empire: food|1 G+10.00%! } Id = 1306 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1307 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1308 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1309 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 131 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1310 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1311 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1312 Values = { Produces: physics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28 Researcher Jobs: Yphysics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Catherine Hodgkinson: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 1313 Values = { Produces: physics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28 Researcher Jobs: Yphysics_research|1 5.68 society_research|1 5.68 engineering_research|1 6.28! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Catherine Hodgkinson: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 1314 Values = { Produces: consumer_goods|1 7.32 Artisan Jobs: Yconsumer_goods|1 7.32! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Catherine Hodgkinson: consumer_goods|1 G+2.00%! Empire: consumer_goods|1 G+10.00%! } Id = 1315 Values = { Produces: alloys|1 3.66 Metallurgist Jobs: Yalloys|1 3.66! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Catherine Hodgkinson: alloys|1 G+2.00%! Empire: alloys|1 G+10.00%! } Id = 1316 Values = { Produces: unity|1 1.27 Entertainer Jobs: Yunity|1 1.27! Base: Yunity|1 1.00! Empire Capital: unity|1 G+10.00%! Governor Catherine Hodgkinson: unity|1 G+2.00%! Empire: unity|1 G+10.00%! } Id = 1317 Values = { Produces: unity|1 1.27 Entertainer Jobs: Yunity|1 1.27! Base: Yunity|1 1.00! Empire Capital: unity|1 G+10.00%! Governor Catherine Hodgkinson: unity|1 G+2.00%! Empire: unity|1 G+10.00%! } Id = 132 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1321 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1322 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1323 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1324 Values = { Produces: minerals|1 4.48 Mining Jobs: Yminerals|1 4.48! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Catherine Hodgkinson: minerals|1 G+2.00%! } Id = 1325 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1326 Values = { Produces: energy|1 6.72 Technician Jobs: Yenergy|1 6.72! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Catherine Hodgkinson: energy|1 G+2.00%! } Id = 1329 Values = { Produces: food|1 2.20 Farming Jobs: Yfood|1 2.20! Base: Yfood|1 2.00! Empire: food|1 G+10.00%! } Id = 133 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1330 Values = { Produces: food|1 2.20 Farming Jobs: Yfood|1 2.20! Base: Yfood|1 2.00! Empire: food|1 G+10.00%! } Id = 1331 Values = { Produces: food|1 2.20 Farming Jobs: Yfood|1 2.20! Base: Yfood|1 2.00! Empire: food|1 G+10.00%! } Id = 1333 Values = { Produces: physics_research|1 1.15 society_research|1 1.15 engineering_research|1 1.15 Researcher Jobs: Yphysics_research|1 1.15 society_research|1 1.15 engineering_research|1 1.15! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Empire: physics_research|1 G+5.00%! society_research|1 G+5.00%! engineering_research|1 G+5.00%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 1334 Values = { Produces: unity|1 1.05 Jobs: Yunity|1 1.05! Base: Yunity|1 1.00! Empire: unity|1 G+5.00%! Quarrelsome: unity|1 R-10.00%! } Id = 1335 Values = { Produces: food|1 2.20 Farming Jobs: Yfood|1 2.20! Base: Yfood|1 2.00! Empire: food|1 G+10.00%! } Id = 1336 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! Base: Yunity|1 1.00! Quarrelsome: unity|1 R-10.00%! Empire: unity|1 G+10.00%! } Id = 1337 Values = { Produces: food|1 2.25 Farming Jobs: Yfood|1 2.25! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! Empire: food|1 G+10.00%! } Id = 1338 Values = { Produces: food|1 2.25 Farming Jobs: Yfood|1 2.25! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! Empire: food|1 G+10.00%! } Id = 1339 Values = { Produces: food|1 2.25 Farming Jobs: Yfood|1 2.25! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! Empire: food|1 G+10.00%! } Id = 134 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1340 Values = { Produces: unity|1 0.90 Jobs: Yunity|1 0.90! Base: Yunity|1 1.00! Quarrelsome: unity|1 R-10.00%! } Id = 1342 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1343 Values = { Produces: food|1 2.25 Farming Jobs: Yfood|1 2.25! Base: Yfood|1 2.00! Strong: food|1 G+2.50%! Empire: food|1 G+10.00%! } Id = 1344 Values = { Produces: unity|1 0.90 Politician Jobs: Yunity|1 0.90! Base: Yunity|1 1.00! Quarrelsome: unity|1 R-10.00%! } Id = 1345 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1346 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1347 Values = { Produces: unity|1 1.07 Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1348 Values = { Produces: unity|1 1.07 Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 135 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor Veronica Garland: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 1351 Values = { Produces: physics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97 Researcher Jobs: Yphysics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! } Id = 1352 Values = { Produces: physics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97 Researcher Jobs: Yphysics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! } Id = 1353 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1354 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1355 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1356 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1357 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1358 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1359 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 136 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1360 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1361 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1362 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1363 Values = { Produces: energy|1 1.12 Technician Jobs: Yenergy|1 1.12! Base: Yenergy|1 1.00! Low Stability: energy|1 R-3.00%! Ingenious: energy|1 G+15.00%! } Id = 1364 Values = { Produces: energy|1 1.12 Technician Jobs: Yenergy|1 1.12! Base: Yenergy|1 1.00! Low Stability: energy|1 R-3.00%! Ingenious: energy|1 G+15.00%! } Id = 1365 Values = { Produces: minerals|1 2.91 Mining Jobs: Yminerals|1 2.91! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! } Id = 1366 Values = { Produces: minerals|1 2.91 Mining Jobs: Yminerals|1 2.91! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! } Id = 1367 Values = { Produces: consumer_goods|1 1.94 Artisan Jobs: Yconsumer_goods|1 1.94! Base: Yconsumer_goods|1 2.00! Low Stability: consumer_goods|1 R-3.00%! } Id = 1368 Values = { Produces: consumer_goods|1 1.94 Artisan Jobs: Yconsumer_goods|1 1.94! Base: Yconsumer_goods|1 2.00! Low Stability: consumer_goods|1 R-3.00%! } Id = 137 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1373 Values = { Produces: food|1 1.00 Farming Jobs: Yfood|1 1.00! } Id = 1374 Values = { Produces: food|1 1.00 Farming Jobs: Yfood|1 1.00! } Id = 1375 Values = { Produces: food|1 1.00 Farming Jobs: Yfood|1 1.00! } Id = 1376 Values = { Produces: food|1 1.00 Farming Jobs: Yfood|1 1.00! } Id = 1377 Values = { Produces: unity|1 1.10 Politician Jobs: Yunity|1 1.10! Base: Yunity|1 1.00! Empire: unity|1 G+10.00%! } Id = 1379 Values = { Produces: unity|1 1.10 Jobs: Yunity|1 1.10! Base: Yunity|1 1.00! Empire: unity|1 G+10.00%! } Id = 138 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1380 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1381 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1382 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1383 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1384 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1385 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1386 Values = { Produces: unity|1 1.03 Politician Jobs: Yunity|1 1.03! Base: Yunity|1 1.00! Low Stability: unity|1 R-7.00%! Empire: unity|1 G+10.00%! } Id = 1388 Values = { Produces: physics_research|1 0.93 society_research|1 1.08 engineering_research|1 0.93 Researcher Jobs: Yphysics_research|1 0.93 society_research|1 1.08 engineering_research|1 0.93! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Low Stability: physics_research|1 R-7.00%! society_research|1 R-7.00%! engineering_research|1 R-7.00%! Natural Sociologists: society_research|1 G+15.00%! } Id = 139 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1390 Values = { Produces: food|1 2.06 Farming Jobs: Yfood|1 2.06! Base: Yfood|1 2.00! Low Stability: food|1 R-7.00%! Empire: food|1 G+10.00%! } Id = 1391 Values = { Produces: unity|1 1.03 Jobs: Yunity|1 1.03! Base: Yunity|1 1.00! Low Stability: unity|1 R-7.00%! Empire: unity|1 G+10.00%! } Id = 1392 Values = { Produces: food|1 2.06 Farming Jobs: Yfood|1 2.06! Base: Yfood|1 2.00! Low Stability: food|1 R-7.00%! Empire: food|1 G+10.00%! } Id = 1393 Values = { Produces: food|1 2.06 Farming Jobs: Yfood|1 2.06! Base: Yfood|1 2.00! Low Stability: food|1 R-7.00%! Empire: food|1 G+10.00%! } Id = 1394 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1395 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1398 Values = { Produces: unity|1 1.07 Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1399 Values = { Produces: unity|1 1.07 Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 14 Values = { Produces: minerals|1 4.79 Mining Jobs: Yminerals|1 4.79! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Arklon: minerals|1 G+2.00%! High Stability: minerals|1 G+7.80%! } Id = 140 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1400 Values = { Produces: physics_research|1 1.07 society_research|1 1.07 engineering_research|1 1.07 Researcher Jobs: Yphysics_research|1 1.07 society_research|1 1.07 engineering_research|1 1.07! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Research Station: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! } Id = 1401 Values = { Produces: physics_research|1 1.07 society_research|1 1.07 engineering_research|1 1.07 Researcher Jobs: Yphysics_research|1 1.07 society_research|1 1.07 engineering_research|1 1.07! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Research Station: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! } Id = 1402 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1403 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1404 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1405 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1406 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1407 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1408 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1409 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 141 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1410 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1411 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1412 Values = { Produces: energy|1 0.97 Technician Jobs: Yenergy|1 0.97! Base: Yenergy|1 1.00! Low Stability: energy|1 R-3.00%! } Id = 1413 Values = { Produces: energy|1 0.97 Technician Jobs: Yenergy|1 0.97! Base: Yenergy|1 1.00! Low Stability: energy|1 R-3.00%! } Id = 1414 Values = { Produces: minerals|1 2.91 Mining Jobs: Yminerals|1 2.91! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! } Id = 1415 Values = { Produces: minerals|1 2.91 Mining Jobs: Yminerals|1 2.91! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! } Id = 1416 Values = { Produces: consumer_goods|1 1.94 Artisan Jobs: Yconsumer_goods|1 1.94! Base: Yconsumer_goods|1 2.00! Low Stability: consumer_goods|1 R-3.00%! } Id = 1417 Values = { Produces: consumer_goods|1 1.94 Artisan Jobs: Yconsumer_goods|1 1.94! Base: Yconsumer_goods|1 2.00! Low Stability: consumer_goods|1 R-3.00%! } Id = 142 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1422 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1423 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1426 Values = { Produces: unity|1 1.12 Jobs: Yunity|1 1.12! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+5.00%! } Id = 1427 Values = { Produces: unity|1 1.12 Jobs: Yunity|1 1.12! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+5.00%! } Id = 143 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1430 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1431 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1432 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1433 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1434 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1435 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1436 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1437 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1438 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 1439 Values = { Produces: food|1 2.91 Farming Jobs: Yfood|1 2.91! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! } Id = 144 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor Veronica Garland: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 1440 Values = { Produces: physics_research|1 1.12 society_research|1 1.12 engineering_research|1 1.12 Researcher Jobs: Yphysics_research|1 1.12 society_research|1 1.12 engineering_research|1 1.12! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Research Station: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! Empire: physics_research|1 G+5.00%! society_research|1 G+5.00%! engineering_research|1 G+5.00%! } Id = 1441 Values = { Produces: physics_research|1 1.12 society_research|1 1.12 engineering_research|1 1.12 Researcher Jobs: Yphysics_research|1 1.12 society_research|1 1.12 engineering_research|1 1.12! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Research Station: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! Empire: physics_research|1 G+5.00%! society_research|1 G+5.00%! engineering_research|1 G+5.00%! } Id = 1442 Values = { Produces: minerals|1 3.21 Mining Jobs: Yminerals|1 3.21! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! Empire: minerals|1 G+10.00%! } Id = 1443 Values = { Produces: minerals|1 3.21 Mining Jobs: Yminerals|1 3.21! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! Empire: minerals|1 G+10.00%! } Id = 1444 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1445 Values = { Produces: physics_research|1 1.02 society_research|1 1.02 engineering_research|1 1.17 Researcher Jobs: Yphysics_research|1 1.02 society_research|1 1.02 engineering_research|1 1.17! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! Empire: physics_research|1 G+5.00%! society_research|1 G+5.00%! engineering_research|1 G+5.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 1448 Values = { Produces: food|1 1.94 Farming Jobs: Yfood|1 1.94! Base: Yfood|1 2.00! Low Stability: food|1 R-3.00%! } Id = 1449 Values = { Produces: food|1 1.94 Farming Jobs: Yfood|1 1.94! Base: Yfood|1 2.00! Low Stability: food|1 R-3.00%! } Id = 145 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor Veronica Garland: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 1450 Values = { Produces: food|1 1.94 Farming Jobs: Yfood|1 1.94! Base: Yfood|1 2.00! Low Stability: food|1 R-3.00%! } Id = 1451 Values = { Produces: food|1 1.94 Farming Jobs: Yfood|1 1.94! Base: Yfood|1 2.00! Low Stability: food|1 R-3.00%! } Id = 1452 Values = { Produces: unity|1 1.12 Jobs: Yunity|1 1.12! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+5.00%! } Id = 1453 Values = { Produces: food|1 1.94 Farming Jobs: Yfood|1 1.94! Base: Yfood|1 2.00! Low Stability: food|1 R-3.00%! } Id = 1454 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1456 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1457 Values = { Produces: physics_research|1 1.15 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.15 society_research|1 1.00 engineering_research|1 1.00! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Natural Physicists: physics_research|1 G+15.00%! } Id = 1458 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1459 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 146 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor Veronica Garland: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 1460 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1461 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1462 Values = { Produces: unity|1 1.01 Politician Jobs: Yunity|1 1.01! Base: Yunity|1 1.00! High Stability: unity|1 G+1.20%! } Id = 1463 Values = { Produces: unity|1 1.01 Politician Jobs: Yunity|1 1.01! Base: Yunity|1 1.00! High Stability: unity|1 G+1.20%! } Id = 1466 Values = { Produces: unity|1 1.01 Jobs: Yunity|1 1.01! Base: Yunity|1 1.00! High Stability: unity|1 G+1.20%! } Id = 1467 Values = { Produces: unity|1 1.01 Jobs: Yunity|1 1.01! Base: Yunity|1 1.00! High Stability: unity|1 G+1.20%! } Id = 1468 Values = { Produces: physics_research|1 1.01 society_research|1 1.01 engineering_research|1 1.01 Researcher Jobs: Yphysics_research|1 1.01 society_research|1 1.01 engineering_research|1 1.01! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! High Stability: physics_research|1 G+1.20%! society_research|1 G+1.20%! engineering_research|1 G+1.20%! } Id = 1469 Values = { Produces: physics_research|1 1.01 society_research|1 1.01 engineering_research|1 1.01 Researcher Jobs: Yphysics_research|1 1.01 society_research|1 1.01 engineering_research|1 1.01! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! High Stability: physics_research|1 G+1.20%! society_research|1 G+1.20%! engineering_research|1 G+1.20%! } Id = 147 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor Veronica Garland: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 1470 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1471 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1472 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1473 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1474 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1475 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1476 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1477 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1478 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 1479 Values = { Produces: food|1 3.03 Farming Jobs: Yfood|1 3.03! Base: Yfood|1 3.00! High Stability: food|1 G+1.20%! } Id = 148 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor Veronica Garland: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 1480 Values = { Produces: energy|1 1.01 Technician Jobs: Yenergy|1 1.01! Base: Yenergy|1 1.00! High Stability: energy|1 G+1.20%! } Id = 1481 Values = { Produces: energy|1 1.01 Technician Jobs: Yenergy|1 1.01! Base: Yenergy|1 1.00! High Stability: energy|1 G+1.20%! } Id = 1482 Values = { Produces: minerals|1 3.03 Mining Jobs: Yminerals|1 3.03! Base: Yminerals|1 3.00! High Stability: minerals|1 G+1.20%! } Id = 1483 Values = { Produces: minerals|1 3.03 Mining Jobs: Yminerals|1 3.03! Base: Yminerals|1 3.00! High Stability: minerals|1 G+1.20%! } Id = 1484 Values = { Produces: consumer_goods|1 2.02 Artisan Jobs: Yconsumer_goods|1 2.02! Base: Yconsumer_goods|1 2.00! High Stability: consumer_goods|1 G+1.20%! } Id = 1485 Values = { Produces: consumer_goods|1 2.02 Artisan Jobs: Yconsumer_goods|1 2.02! Base: Yconsumer_goods|1 2.00! High Stability: consumer_goods|1 G+1.20%! } Id = 1488 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 149 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor Veronica Garland: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 1490 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1491 Values = { Produces: physics_research|1 1.00 society_research|1 1.15 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.15 engineering_research|1 1.00! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Natural Sociologists: society_research|1 G+15.00%! } Id = 1492 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1493 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1494 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1495 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1496 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1497 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1498 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 1499 Values = { Produces: food|1 2.10 Farming Jobs: Yfood|1 2.10! Base: Yfood|1 2.00! Empire: food|1 G+5.00%! } Id = 15 Values = { Produces: minerals|1 4.79 Mining Jobs: Yminerals|1 4.79! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Arklon: minerals|1 G+2.00%! High Stability: minerals|1 G+7.80%! } Id = 1500 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1501 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1503 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1504 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1505 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1506 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1507 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1508 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1509 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1510 Values = { Produces: unity|1 1.20 Politician Jobs: Yunity|1 1.20! Base: Yunity|1 1.00! Empire: unity|1 G+20.00%! } Id = 1512 Values = { Produces: unity|1 1.20 Jobs: Yunity|1 1.20! Base: Yunity|1 1.00! Empire: unity|1 G+20.00%! } Id = 1513 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1514 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1515 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1516 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1517 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1518 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1519 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1520 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.15 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.15! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Natural Engineers: engineering_research|1 G+15.00%! } Id = 1521 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1523 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1524 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1525 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1526 Values = { Produces: food|1 2.00 Farming Jobs: Yfood|1 2.00! } Id = 1527 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1529 Values = { Produces: unity|1 1.10 Jobs: Yunity|1 1.10! Base: Yunity|1 1.00! Empire: unity|1 G+10.00%! } Id = 1530 Values = { Produces: physics_research|1 1.10 society_research|1 1.10 engineering_research|1 1.10 Researcher Jobs: Yphysics_research|1 1.10 society_research|1 1.10 engineering_research|1 1.10! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 1531 Values = { Produces: minerals|1 2.00 Farming Jobs: Yminerals|1 2.00! } Id = 1532 Values = { Produces: minerals|1 2.00 Farming Jobs: Yminerals|1 2.00! } Id = 1533 Values = { Produces: minerals|1 2.00 Farming Jobs: Yminerals|1 2.00! } Id = 1534 Values = { Produces: minerals|1 2.00 Farming Jobs: Yminerals|1 2.00! } Id = 1535 Values = { Produces: minerals|1 2.00 Farming Jobs: Yminerals|1 2.00! } Id = 1536 Values = { Produces: unity|1 1.17 Politician Jobs: Yunity|1 1.17! Base: Yunity|1 1.00! High Stability: unity|1 G+7.80%! Empire: unity|1 G+10.00%! } Id = 1537 Values = { Produces: unity|1 1.17 Politician Jobs: Yunity|1 1.17! Base: Yunity|1 1.00! High Stability: unity|1 G+7.80%! Empire: unity|1 G+10.00%! } Id = 154 Values = { Produces: unity|1 7.53 Politician Jobs: Yunity|1 7.53! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Aosh na-Redgan: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! Empire: unity|1 G+10.00%! } Id = 1540 Values = { Produces: unity|1 1.17 Jobs: Yunity|1 1.17! Base: Yunity|1 1.00! High Stability: unity|1 G+7.80%! Empire: unity|1 G+10.00%! } Id = 1541 Values = { Produces: unity|1 1.17 Jobs: Yunity|1 1.17! Base: Yunity|1 1.00! High Stability: unity|1 G+7.80%! Empire: unity|1 G+10.00%! } Id = 1542 Values = { Produces: physics_research|1 1.17 society_research|1 1.17 engineering_research|1 1.17 Researcher Jobs: Yphysics_research|1 1.17 society_research|1 1.17 engineering_research|1 1.17! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! High Stability: physics_research|1 G+7.80%! society_research|1 G+7.80%! engineering_research|1 G+7.80%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 1543 Values = { Produces: physics_research|1 1.17 society_research|1 1.17 engineering_research|1 1.17 Researcher Jobs: Yphysics_research|1 1.17 society_research|1 1.17 engineering_research|1 1.17! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! High Stability: physics_research|1 G+7.80%! society_research|1 G+7.80%! engineering_research|1 G+7.80%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 1544 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1545 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1546 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1547 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1548 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1549 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 155 Values = { Produces: unity|1 7.53 Politician Jobs: Yunity|1 7.53! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Aosh na-Redgan: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! Empire: unity|1 G+10.00%! } Id = 1550 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1551 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1552 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1553 Values = { Produces: food|1 3.23 Farming Jobs: Yfood|1 3.23! Base: Yfood|1 3.00! High Stability: food|1 G+7.80%! } Id = 1554 Values = { Produces: energy|1 1.17 Technician Jobs: Yenergy|1 1.17! Base: Yenergy|1 1.00! High Stability: energy|1 G+7.80%! Empire: energy|1 G+10.00%! } Id = 1555 Values = { Produces: energy|1 1.17 Technician Jobs: Yenergy|1 1.17! Base: Yenergy|1 1.00! High Stability: energy|1 G+7.80%! Empire: energy|1 G+10.00%! } Id = 1556 Values = { Produces: minerals|1 3.23 Mining Jobs: Yminerals|1 3.23! Base: Yminerals|1 3.00! High Stability: minerals|1 G+7.80%! } Id = 1557 Values = { Produces: minerals|1 3.23 Mining Jobs: Yminerals|1 3.23! Base: Yminerals|1 3.00! High Stability: minerals|1 G+7.80%! } Id = 1558 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1559 Values = { Produces: unity|1 1.07 Politician Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 156 Values = { Produces: energy|1 6.93 Technician Jobs: Yenergy|1 6.93! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Aosh na-Redgan: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! } Id = 1560 Values = { Produces: unity|1 1.07 Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1561 Values = { Produces: unity|1 1.07 Jobs: Yunity|1 1.07! Base: Yunity|1 1.00! Low Stability: unity|1 R-3.00%! Empire: unity|1 G+10.00%! } Id = 1564 Values = { Produces: physics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97 Researcher Jobs: Yphysics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! } Id = 1565 Values = { Produces: physics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97 Researcher Jobs: Yphysics_research|1 0.97 society_research|1 0.97 engineering_research|1 0.97! Base: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! Low Stability: physics_research|1 R-3.00%! society_research|1 R-3.00%! engineering_research|1 R-3.00%! } Id = 1566 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1567 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1568 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1569 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 157 Values = { Produces: energy|1 6.93 Technician Jobs: Yenergy|1 6.93! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Aosh na-Redgan: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! } Id = 1570 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1571 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1572 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1573 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1574 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1575 Values = { Produces: food|1 3.21 Farming Jobs: Yfood|1 3.21! Base: Yfood|1 3.00! Low Stability: food|1 R-3.00%! Empire: food|1 G+10.00%! } Id = 1576 Values = { Produces: energy|1 1.07 Technician Jobs: Yenergy|1 1.07! Base: Yenergy|1 1.00! Low Stability: energy|1 R-3.00%! Empire: energy|1 G+10.00%! } Id = 1577 Values = { Produces: energy|1 1.07 Technician Jobs: Yenergy|1 1.07! Base: Yenergy|1 1.00! Low Stability: energy|1 R-3.00%! Empire: energy|1 G+10.00%! } Id = 1578 Values = { Produces: minerals|1 3.81 Mining Jobs: Yminerals|1 3.81! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! Empire: minerals|1 G+10.00%! } Id = 1579 Values = { Produces: minerals|1 3.81 Mining Jobs: Yminerals|1 3.81! Base: Yminerals|1 3.00! Low Stability: minerals|1 R-3.00%! Empire: minerals|1 G+10.00%! } Id = 158 Values = { Produces: energy|1 6.93 Technician Jobs: Yenergy|1 6.93! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Aosh na-Redgan: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! } Id = 1580 Values = { Produces: consumer_goods|1 1.64 Artisan Jobs: Yconsumer_goods|1 1.64! Base: Yconsumer_goods|1 2.00! Low Stability: consumer_goods|1 R-3.00%! Empire: consumer_goods|1 G+10.00%! } Id = 1581 Values = { Produces: consumer_goods|1 1.64 Artisan Jobs: Yconsumer_goods|1 1.64! Base: Yconsumer_goods|1 2.00! Low Stability: consumer_goods|1 R-3.00%! Empire: consumer_goods|1 G+10.00%! } Id = 1586 Values = { Produces: unity|1 1.20 Politician Jobs: Yunity|1 1.20! Base: Yunity|1 1.00! Empire: unity|1 G+20.00%! } Id = 1588 Values = { Produces: unity|1 1.20 Jobs: Yunity|1 1.20! Base: Yunity|1 1.00! Empire: unity|1 G+20.00%! } Id = 1589 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 159 Values = { Produces: energy|1 6.93 Technician Jobs: Yenergy|1 6.93! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Aosh na-Redgan: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! } Id = 1590 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1591 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1592 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1593 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1594 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1595 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1596 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1597 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1598 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 1599 Values = { Produces: minerals|1 3.75 Mining Jobs: Yminerals|1 3.75! Base: Yminerals|1 3.00! Industrious: minerals|1 G+15.00%! Empire: minerals|1 G+10.00%! } Id = 16 Values = { Produces: minerals|1 4.79 Mining Jobs: Yminerals|1 4.79! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Arklon: minerals|1 G+2.00%! High Stability: minerals|1 G+7.80%! } Id = 1600 Values = { Produces: consumer_goods|1 2.00 Artisan Jobs: Yconsumer_goods|1 2.00! } Id = 1601 Values = { Produces: consumer_goods|1 2.00 Artisan Jobs: Yconsumer_goods|1 2.00! } Id = 1607 Values = { Produces: consumer_goods|1 7.32 Artisan Jobs: Yconsumer_goods|1 7.32! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Catherine Hodgkinson: consumer_goods|1 G+2.00%! Empire: consumer_goods|1 G+10.00%! } Id = 1608 Values = { Produces: consumer_goods|1 7.32 Artisan Jobs: Yconsumer_goods|1 7.32! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Catherine Hodgkinson: consumer_goods|1 G+2.00%! Empire: consumer_goods|1 G+10.00%! } Id = 161 Values = { Produces: physics_research|1 6.93 society_research|1 7.83 Researcher Jobs: Yphysics_research|1 6.93 society_research|1 7.83! Base: Yphysics_research|1 6.00 society_research|1 6.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! Governor Aosh na-Redgan: physics_research|1 G+2.00%! society_research|1 G+2.00%! High Stability: physics_research|1 G+3.60%! society_research|1 G+3.60%! Natural Sociologists: society_research|1 G+15.00%! } Id = 162 Values = { Produces: consumer_goods|1 6.93 Artisan Jobs: Yconsumer_goods|1 6.93! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Aosh na-Redgan: consumer_goods|1 G+2.00%! High Stability: consumer_goods|1 G+3.60%! } Id = 1621 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 1622 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 1623 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 1624 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 1625 Values = { Produces: minerals|1 5.36 Mining Jobs: Yminerals|1 5.36! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Titru Kulu: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.00%! } Id = 1626 Values = { Produces: minerals|1 5.36 Mining Jobs: Yminerals|1 5.36! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Titru Kulu: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.00%! } Id = 163 Values = { Produces: consumer_goods|1 6.93 Artisan Jobs: Yconsumer_goods|1 6.93! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Aosh na-Redgan: consumer_goods|1 G+2.00%! High Stability: consumer_goods|1 G+3.60%! } Id = 1639 Values = { Produces: unity|1 6.52 Politician Jobs: Yunity|1 6.52! Base: Yunity|1 6.00! Governor Titru Kulu: unity|1 G+2.00%! High Stability: unity|1 G+1.80%! Planet Habitability: unity|1 R-10.00%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+5.00%! } Id = 164 Values = { Produces: alloys|1 3.46 Metallurgist Jobs: Yalloys|1 3.46! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Aosh na-Redgan: alloys|1 G+2.00%! High Stability: alloys|1 G+3.60%! } Id = 1640 Values = { Produces: unity|1 6.52 Politician Jobs: Yunity|1 6.52! Base: Yunity|1 6.00! Governor Titru Kulu: unity|1 G+2.00%! High Stability: unity|1 G+1.80%! Planet Habitability: unity|1 R-10.00%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+5.00%! } Id = 1641 Values = { Produces: energy|1 6.22 Technician Jobs: Yenergy|1 6.22! Base: Yenergy|1 6.00! Governor Titru Kulu: energy|1 G+2.00%! High Stability: energy|1 G+1.80%! Planet Habitability: energy|1 R-10.00%! Rural World: energy|1 G+10.00%! } Id = 1642 Values = { Produces: energy|1 6.22 Technician Jobs: Yenergy|1 6.22! Base: Yenergy|1 6.00! Governor Titru Kulu: energy|1 G+2.00%! High Stability: energy|1 G+1.80%! Planet Habitability: energy|1 R-10.00%! Rural World: energy|1 G+10.00%! } Id = 1643 Values = { Produces: food|1 6.82 Farming Jobs: Yfood|1 6.82! Base: Yfood|1 6.00! Governor Titru Kulu: food|1 G+2.00%! High Stability: food|1 G+1.80%! Planet Habitability: food|1 R-10.00%! Rural World: food|1 G+10.00%! Empire: food|1 G+10.00%! } Id = 1644 Values = { Produces: food|1 6.82 Farming Jobs: Yfood|1 6.82! Base: Yfood|1 6.00! Governor Titru Kulu: food|1 G+2.00%! High Stability: food|1 G+1.80%! Planet Habitability: food|1 R-10.00%! Rural World: food|1 G+10.00%! Empire: food|1 G+10.00%! } Id = 1645 Values = { Produces: minerals|1 4.15 Mining Jobs: Yminerals|1 4.15! Base: Yminerals|1 4.00! Governor Titru Kulu: minerals|1 G+2.00%! High Stability: minerals|1 G+1.80%! Planet Habitability: minerals|1 R-10.00%! Rural World: minerals|1 G+10.00%! } Id = 1646 Values = { Produces: minerals|1 4.15 Mining Jobs: Yminerals|1 4.15! Base: Yminerals|1 4.00! Governor Titru Kulu: minerals|1 G+2.00%! High Stability: minerals|1 G+1.80%! Planet Habitability: minerals|1 R-10.00%! Rural World: minerals|1 G+10.00%! } Id = 165 Values = { Produces: alloys|1 3.46 Metallurgist Jobs: Yalloys|1 3.46! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Aosh na-Redgan: alloys|1 G+2.00%! High Stability: alloys|1 G+3.60%! } Id = 1650 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 1651 Values = { Produces: consumer_goods|1 8.47 Artisan Jobs: Yconsumer_goods|1 8.47! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Fronds of Khaki: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+19.20%! } Id = 1652 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1653 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1654 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1655 Values = { Produces: food|1 8.62 Farming Jobs: Yfood|1 8.62! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Fronds of Khaki: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+19.20%! Strong: food|1 G+2.50%! } Id = 1656 Values = { Produces: minerals|1 5.74 Mining Jobs: Yminerals|1 5.74! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Fronds of Khaki: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+19.20%! Strong: minerals|1 G+2.50%! } Id = 1657 Values = { Produces: minerals|1 5.74 Mining Jobs: Yminerals|1 5.74! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Fronds of Khaki: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+19.20%! Strong: minerals|1 G+2.50%! } Id = 1658 Values = { Produces: minerals|1 5.74 Mining Jobs: Yminerals|1 5.74! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Fronds of Khaki: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+19.20%! Strong: minerals|1 G+2.50%! } Id = 1659 Values = { Produces: minerals|1 5.74 Mining Jobs: Yminerals|1 5.74! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Fronds of Khaki: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+19.20%! Strong: minerals|1 G+2.50%! } Id = 166 Values = { Produces: unity|1 5.02 Administrator Jobs: Yunity|1 5.02! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Aosh na-Redgan: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! Empire: unity|1 G+10.00%! } Id = 1660 Values = { Produces: minerals|1 5.74 Mining Jobs: Yminerals|1 5.74! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Fronds of Khaki: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+19.20%! Strong: minerals|1 G+2.50%! } Id = 1661 Values = { Produces: minerals|1 5.74 Mining Jobs: Yminerals|1 5.74! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Fronds of Khaki: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+19.20%! Strong: minerals|1 G+2.50%! } Id = 1669 Values = { Produces: unity|1 7.48 Politician Jobs: Yunity|1 7.48! Base: Yunity|1 6.00! Governor Fronds of Khaki: unity|1 G+2.00%! High Stability: unity|1 G+7.80%! Planet Habitability: unity|1 R-10.00%! Empire: unity|1 G+25.00%! } Id = 167 Values = { Produces: unity|1 5.02 Administrator Jobs: Yunity|1 5.02! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Aosh na-Redgan: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! Empire: unity|1 G+10.00%! } Id = 1670 Values = { Produces: unity|1 7.48 Politician Jobs: Yunity|1 7.48! Base: Yunity|1 6.00! Governor Fronds of Khaki: unity|1 G+2.00%! High Stability: unity|1 G+7.80%! Planet Habitability: unity|1 R-10.00%! Empire: unity|1 G+25.00%! } Id = 1671 Values = { Produces: energy|1 6.73 Technician Jobs: Yenergy|1 6.73! Base: Yenergy|1 6.00! Governor Fronds of Khaki: energy|1 G+2.00%! High Stability: energy|1 G+7.80%! Planet Habitability: energy|1 R-10.00%! Rural World: energy|1 G+10.00%! Strong: energy|1 G+2.50%! } Id = 1672 Values = { Produces: energy|1 6.73 Technician Jobs: Yenergy|1 6.73! Base: Yenergy|1 6.00! Governor Fronds of Khaki: energy|1 G+2.00%! High Stability: energy|1 G+7.80%! Planet Habitability: energy|1 R-10.00%! Rural World: energy|1 G+10.00%! Strong: energy|1 G+2.50%! } Id = 1673 Values = { Produces: food|1 6.73 Farming Jobs: Yfood|1 6.73! Base: Yfood|1 6.00! Governor Fronds of Khaki: food|1 G+2.00%! High Stability: food|1 G+7.80%! Planet Habitability: food|1 R-10.00%! Rural World: food|1 G+10.00%! Strong: food|1 G+2.50%! } Id = 1674 Values = { Produces: food|1 6.73 Farming Jobs: Yfood|1 6.73! Base: Yfood|1 6.00! Governor Fronds of Khaki: food|1 G+2.00%! High Stability: food|1 G+7.80%! Planet Habitability: food|1 R-10.00%! Rural World: food|1 G+10.00%! Strong: food|1 G+2.50%! } Id = 1675 Values = { Produces: minerals|1 4.49 Mining Jobs: Yminerals|1 4.49! Base: Yminerals|1 4.00! Governor Fronds of Khaki: minerals|1 G+2.00%! High Stability: minerals|1 G+7.80%! Planet Habitability: minerals|1 R-10.00%! Rural World: minerals|1 G+10.00%! Strong: minerals|1 G+2.50%! } Id = 1676 Values = { Produces: minerals|1 4.49 Mining Jobs: Yminerals|1 4.49! Base: Yminerals|1 4.00! Governor Fronds of Khaki: minerals|1 G+2.00%! High Stability: minerals|1 G+7.80%! Planet Habitability: minerals|1 R-10.00%! Rural World: minerals|1 G+10.00%! Strong: minerals|1 G+2.50%! } Id = 168 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Aosh na-Redgan: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 1680 Values = { Produces: minerals|1 3.00 Mining Jobs: Yminerals|1 3.00! } Id = 1681 Values = { Produces: minerals|1 3.00 Mining Jobs: Yminerals|1 3.00! } Id = 1682 Values = { Produces: consumer_goods|1 2.00 Artisan Jobs: Yconsumer_goods|1 2.00! } Id = 1683 Values = { Produces: consumer_goods|1 2.00 Artisan Jobs: Yconsumer_goods|1 2.00! } Id = 1685 Values = { Produces: energy|1 1.00 Technician Jobs: Yenergy|1 1.00! } Id = 1686 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1687 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1688 Values = { Produces: energy|1 1.00 Technician Jobs: Yenergy|1 1.00! } Id = 1689 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 169 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Aosh na-Redgan: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 1690 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1691 Values = { Produces: unity|1 1.00 Jobs: Yunity|1 1.00! } Id = 1692 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1693 Values = { Produces: unity|1 1.00 Politician Jobs: Yunity|1 1.00! } Id = 1694 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1695 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1696 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1697 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1698 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1699 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 17 Values = { Produces: minerals|1 4.79 Mining Jobs: Yminerals|1 4.79! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Arklon: minerals|1 G+2.00%! High Stability: minerals|1 G+7.80%! } Id = 170 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Aosh na-Redgan: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 1700 Values = { Produces: physics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00 Researcher Jobs: Yphysics_research|1 1.00 society_research|1 1.00 engineering_research|1 1.00! } Id = 1702 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 1703 Values = { Produces: food|1 3.00 Farming Jobs: Yfood|1 3.00! } Id = 171 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Aosh na-Redgan: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 172 Values = { Produces: minerals|1 5.78 Mining Jobs: Yminerals|1 5.78! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire Capital: minerals|1 G+10.00%! Governor Aosh na-Redgan: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! } Id = 173 Values = { Produces: minerals|1 5.78 Mining Jobs: Yminerals|1 5.78! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire Capital: minerals|1 G+10.00%! Governor Aosh na-Redgan: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! } Id = 174 Values = { Produces: minerals|1 5.78 Mining Jobs: Yminerals|1 5.78! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire Capital: minerals|1 G+10.00%! Governor Aosh na-Redgan: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! } Id = 175 Values = { Produces: minerals|1 5.78 Mining Jobs: Yminerals|1 5.78! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire Capital: minerals|1 G+10.00%! Governor Aosh na-Redgan: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! } Id = 179 Values = { Produces: physics_research|1 6.93 society_research|1 7.83 Researcher Jobs: Yphysics_research|1 6.93 society_research|1 7.83! Base: Yphysics_research|1 6.00 society_research|1 6.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! Governor Aosh na-Redgan: physics_research|1 G+2.00%! society_research|1 G+2.00%! High Stability: physics_research|1 G+3.60%! society_research|1 G+3.60%! Natural Sociologists: society_research|1 G+15.00%! } Id = 18 Values = { Produces: energy|1 7.18 Technician Jobs: Yenergy|1 7.18! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Arklon: energy|1 G+2.00%! High Stability: energy|1 G+7.80%! } Id = 182 Values = { Produces: unity|1 8.29 Noble Jobs: Yunity|1 8.29! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Florence Bourke: unity|1 G+2.00%! Colonial Spirit: unity|1 G+15.00%! High Stability: unity|1 G+16.20%! Planet Habitability: unity|1 R-5.00%! } Id = 183 Values = { Produces: unity|1 8.29 Politician Jobs: Yunity|1 8.29! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Florence Bourke: unity|1 G+2.00%! Colonial Spirit: unity|1 G+15.00%! High Stability: unity|1 G+16.20%! Planet Habitability: unity|1 R-5.00%! } Id = 184 Values = { Produces: energy|1 8.59 Technician Jobs: Yenergy|1 8.59! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Florence Bourke: energy|1 G+2.00%! Colonial Spirit: energy|1 G+15.00%! High Stability: energy|1 G+16.20%! Planet Habitability: energy|1 R-5.00%! Empire: energy|1 G+5.00%! } Id = 185 Values = { Produces: energy|1 8.59 Technician Jobs: Yenergy|1 8.59! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Florence Bourke: energy|1 G+2.00%! Colonial Spirit: energy|1 G+15.00%! High Stability: energy|1 G+16.20%! Planet Habitability: energy|1 R-5.00%! Empire: energy|1 G+5.00%! } Id = 186 Values = { Produces: energy|1 8.59 Technician Jobs: Yenergy|1 8.59! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Florence Bourke: energy|1 G+2.00%! Colonial Spirit: energy|1 G+15.00%! High Stability: energy|1 G+16.20%! Planet Habitability: energy|1 R-5.00%! Empire: energy|1 G+5.00%! } Id = 187 Values = { Produces: energy|1 8.59 Technician Jobs: Yenergy|1 8.59! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Florence Bourke: energy|1 G+2.00%! Colonial Spirit: energy|1 G+15.00%! High Stability: energy|1 G+16.20%! Planet Habitability: energy|1 R-5.00%! Empire: energy|1 G+5.00%! } Id = 188 Values = { Produces: consumer_goods|1 6.79 Artisan Jobs: Yconsumer_goods|1 6.79! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Florence Bourke: consumer_goods|1 G+2.00%! Colonial Spirit: consumer_goods|1 G+15.00%! High Stability: consumer_goods|1 G+16.20%! Planet Habitability: consumer_goods|1 R-5.00%! Empire: consumer_goods|1 R-25.00%! } Id = 189 Values = { Produces: consumer_goods|1 6.79 Artisan Jobs: Yconsumer_goods|1 6.79! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Florence Bourke: consumer_goods|1 G+2.00%! Colonial Spirit: consumer_goods|1 G+15.00%! High Stability: consumer_goods|1 G+16.20%! Planet Habitability: consumer_goods|1 R-5.00%! Empire: consumer_goods|1 R-25.00%! } Id = 19 Values = { Produces: energy|1 7.18 Technician Jobs: Yenergy|1 7.18! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Arklon: energy|1 G+2.00%! High Stability: energy|1 G+7.80%! } Id = 190 Values = { Produces: physics_research|1 5.52 society_research|1 5.52 engineering_research|1 6.12 Researcher Jobs: Yphysics_research|1 5.52 society_research|1 5.52 engineering_research|1 6.12! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Florence Bourke: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Colonial Spirit: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! High Stability: physics_research|1 G+16.20%! society_research|1 G+16.20%! engineering_research|1 G+16.20%! Planet Habitability: physics_research|1 R-5.00%! society_research|1 R-5.00%! engineering_research|1 R-5.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 191 Values = { Produces: physics_research|1 5.52 society_research|1 5.52 engineering_research|1 6.12 Researcher Jobs: Yphysics_research|1 5.52 society_research|1 5.52 engineering_research|1 6.12! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Florence Bourke: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Colonial Spirit: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! High Stability: physics_research|1 G+16.20%! society_research|1 G+16.20%! engineering_research|1 G+16.20%! Planet Habitability: physics_research|1 R-5.00%! society_research|1 R-5.00%! engineering_research|1 R-5.00%! Natural Engineers: engineering_research|1 G+15.00%! } Id = 192 Values = { Produces: alloys|1 4.89 Metallurgist Jobs: Yalloys|1 4.89! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Florence Bourke: alloys|1 G+2.00%! Colonial Spirit: alloys|1 G+15.00%! High Stability: alloys|1 G+16.20%! Planet Habitability: alloys|1 R-5.00%! Empire: alloys|1 G+25.00%! } Id = 193 Values = { Produces: alloys|1 4.89 Metallurgist Jobs: Yalloys|1 4.89! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Florence Bourke: alloys|1 G+2.00%! Colonial Spirit: alloys|1 G+15.00%! High Stability: alloys|1 G+16.20%! Planet Habitability: alloys|1 R-5.00%! Empire: alloys|1 G+25.00%! } Id = 194 Values = { Produces: unity|1 5.52 Administrator Jobs: Yunity|1 5.52! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Florence Bourke: unity|1 G+2.00%! Colonial Spirit: unity|1 G+15.00%! High Stability: unity|1 G+16.20%! Planet Habitability: unity|1 R-5.00%! } Id = 196 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 197 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 198 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 199 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 2 Values = { Produces: unity|1 6.19 Administrator Jobs: Yunity|1 6.19! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Arklon: unity|1 G+2.00%! High Stability: unity|1 G+7.80%! Empire: unity|1 G+10.00%! Traditional: unity|1 G+10.00%! } Id = 20 Values = { Produces: energy|1 7.18 Technician Jobs: Yenergy|1 7.18! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Arklon: energy|1 G+2.00%! High Stability: energy|1 G+7.80%! } Id = 200 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 201 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 202 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 203 Values = { Produces: food|1 8.59 Farming Jobs: Yfood|1 8.59! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Florence Bourke: food|1 G+2.00%! Colonial Spirit: food|1 G+15.00%! High Stability: food|1 G+16.20%! Planet Habitability: food|1 R-5.00%! Empire: food|1 G+5.00%! } Id = 207 Values = { Produces: unity|1 5.52 Administrator Jobs: Yunity|1 5.52! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Florence Bourke: unity|1 G+2.00%! Colonial Spirit: unity|1 G+15.00%! High Stability: unity|1 G+16.20%! Planet Habitability: unity|1 R-5.00%! } Id = 21 Values = { Produces: energy|1 7.18 Technician Jobs: Yenergy|1 7.18! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Arklon: energy|1 G+2.00%! High Stability: energy|1 G+7.80%! } Id = 210 Values = { Produces: unity|1 8.74 Politician Jobs: Yunity|1 8.74! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Torba'Daggasch: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+13.80%! Empire: unity|1 G+10.00%! } Id = 211 Values = { Produces: unity|1 8.74 Politician Jobs: Yunity|1 8.74! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Torba'Daggasch: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+13.80%! Empire: unity|1 G+10.00%! } Id = 212 Values = { Produces: energy|1 8.74 Technician Jobs: Yenergy|1 8.74! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Torba'Daggasch: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+13.80%! Empire: energy|1 G+10.00%! } Id = 213 Values = { Produces: energy|1 8.74 Technician Jobs: Yenergy|1 8.74! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Torba'Daggasch: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+13.80%! Empire: energy|1 G+10.00%! } Id = 214 Values = { Produces: energy|1 8.74 Technician Jobs: Yenergy|1 8.74! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Torba'Daggasch: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+13.80%! Empire: energy|1 G+10.00%! } Id = 215 Values = { Produces: energy|1 8.74 Technician Jobs: Yenergy|1 8.74! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Torba'Daggasch: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+13.80%! Empire: energy|1 G+10.00%! } Id = 216 Values = { Produces: energy|1 8.74 Technician Jobs: Yenergy|1 8.74! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Torba'Daggasch: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+13.80%! Empire: energy|1 G+10.00%! } Id = 217 Values = { Produces: energy|1 8.74 Technician Jobs: Yenergy|1 8.74! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Torba'Daggasch: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+13.80%! Empire: energy|1 G+10.00%! } Id = 218 Values = { Produces: consumer_goods|1 6.64 Artisan Jobs: Yconsumer_goods|1 6.64! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Torba'Daggasch: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+13.80%! Empire: consumer_goods|1 R-25.00%! } Id = 219 Values = { Produces: consumer_goods|1 6.64 Artisan Jobs: Yconsumer_goods|1 6.64! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Torba'Daggasch: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+13.80%! Empire: consumer_goods|1 R-25.00%! } Id = 220 Values = { Produces: alloys|1 4.82 Metallurgist Jobs: Yalloys|1 4.82! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Torba'Daggasch: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+13.80%! Empire: alloys|1 G+25.00%! } Id = 221 Values = { Produces: alloys|1 4.82 Metallurgist Jobs: Yalloys|1 4.82! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Torba'Daggasch: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+13.80%! Empire: alloys|1 G+25.00%! } Id = 222 Values = { Produces: unity|1 5.83 Administrator Jobs: Yunity|1 5.83! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Torba'Daggasch: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+13.80%! Empire: unity|1 G+10.00%! } Id = 224 Values = { Produces: physics_research|1 5.83 society_research|1 5.83 engineering_research|1 5.83 Researcher Jobs: Yphysics_research|1 5.83 society_research|1 5.83 engineering_research|1 5.83! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Torba'Daggasch: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+13.80%! society_research|1 G+13.80%! engineering_research|1 G+13.80%! } Id = 225 Values = { Produces: physics_research|1 5.83 society_research|1 5.83 engineering_research|1 5.83 Researcher Jobs: Yphysics_research|1 5.83 society_research|1 5.83 engineering_research|1 5.83! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Torba'Daggasch: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+13.80%! society_research|1 G+13.80%! engineering_research|1 G+13.80%! } Id = 226 Values = { Produces: food|1 8.74 Farming Jobs: Yfood|1 8.74! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Torba'Daggasch: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+13.80%! Empire: food|1 G+10.00%! } Id = 227 Values = { Produces: food|1 8.74 Farming Jobs: Yfood|1 8.74! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Torba'Daggasch: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+13.80%! Empire: food|1 G+10.00%! } Id = 228 Values = { Produces: food|1 8.74 Farming Jobs: Yfood|1 8.74! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Torba'Daggasch: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+13.80%! Empire: food|1 G+10.00%! } Id = 229 Values = { Produces: food|1 8.74 Farming Jobs: Yfood|1 8.74! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Torba'Daggasch: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+13.80%! Empire: food|1 G+10.00%! } Id = 230 Values = { Produces: food|1 8.74 Farming Jobs: Yfood|1 8.74! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Torba'Daggasch: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+13.80%! Empire: food|1 G+10.00%! } Id = 231 Values = { Produces: food|1 8.74 Farming Jobs: Yfood|1 8.74! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Torba'Daggasch: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+13.80%! Empire: food|1 G+10.00%! } Id = 232 Values = { Produces: minerals|1 7.29 Mining Jobs: Yminerals|1 7.29! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire: minerals|1 G+10.00%! Empire Capital: minerals|1 G+10.00%! Governor Torba'Daggasch: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+13.80%! } Id = 233 Values = { Produces: minerals|1 7.29 Mining Jobs: Yminerals|1 7.29! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire: minerals|1 G+10.00%! Empire Capital: minerals|1 G+10.00%! Governor Torba'Daggasch: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+13.80%! } Id = 234 Values = { Produces: minerals|1 7.29 Mining Jobs: Yminerals|1 7.29! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire: minerals|1 G+10.00%! Empire Capital: minerals|1 G+10.00%! Governor Torba'Daggasch: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+13.80%! } Id = 235 Values = { Produces: minerals|1 7.29 Mining Jobs: Yminerals|1 7.29! Base: Yminerals|1 4.00! Empire: minerals|1 G1.00! Empire: minerals|1 G+10.00%! Empire Capital: minerals|1 G+10.00%! Governor Torba'Daggasch: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+13.80%! } Id = 239 Values = { Produces: unity|1 5.83 Administrator Jobs: Yunity|1 5.83! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Torba'Daggasch: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+13.80%! Empire: unity|1 G+10.00%! } Id = 243 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor L'Krami: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 244 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor L'Krami: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 245 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor L'Krami: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 246 Values = { Produces: unity|1 5.07 Administrator Jobs: Yunity|1 5.07! Base: Yunity|1 4.00! Hive Capital: unity|1 G+10.00%! Governor L'Krami: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 247 Values = { Produces: unity|1 1.26 Jobs: Yunity|1 1.26! Base: Yunity|1 1.00! Hive Capital: unity|1 G+10.00%! Governor L'Krami: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+4.80%! } Id = 248 Values = { Produces: alloys|1 3.80 Metallurgist Jobs: Yalloys|1 3.80! Base: Yalloys|1 3.00! Hive Capital: alloys|1 G+10.00%! Governor L'Krami: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+4.80%! } Id = 249 Values = { Produces: alloys|1 3.80 Metallurgist Jobs: Yalloys|1 3.80! Base: Yalloys|1 3.00! Hive Capital: alloys|1 G+10.00%! Governor L'Krami: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+4.80%! } Id = 25 Values = { Produces: unity|1 6.19 Administrator Jobs: Yunity|1 6.19! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Arklon: unity|1 G+2.00%! High Stability: unity|1 G+7.80%! Empire: unity|1 G+10.00%! Traditional: unity|1 G+10.00%! } Id = 250 Values = { Produces: physics_research|1 5.07 society_research|1 5.07 engineering_research|1 5.07 Researcher Jobs: Yphysics_research|1 5.07 society_research|1 5.07 engineering_research|1 5.07! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Hive Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor L'Krami: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+4.80%! society_research|1 G+4.80%! engineering_research|1 G+4.80%! } Id = 251 Values = { Produces: physics_research|1 5.07 society_research|1 5.07 engineering_research|1 5.07 Researcher Jobs: Yphysics_research|1 5.07 society_research|1 5.07 engineering_research|1 5.07! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Hive Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor L'Krami: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+4.80%! society_research|1 G+4.80%! engineering_research|1 G+4.80%! } Id = 252 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 253 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 254 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 255 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 256 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 257 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 258 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 259 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 260 Values = { Produces: energy|1 7.60 Technician Jobs: Yenergy|1 7.60! Base: Yenergy|1 6.00! Hive Capital: energy|1 G+10.00%! Governor L'Krami: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+4.80%! } Id = 261 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 262 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 263 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 264 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 265 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 266 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 267 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 268 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 269 Values = { Produces: food|1 7.60 Farming Jobs: Yfood|1 7.60! Base: Yfood|1 6.00! Hive Capital: food|1 G+10.00%! Governor L'Krami: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+4.80%! } Id = 270 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor L'Krami: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 271 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor L'Krami: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 272 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor L'Krami: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 273 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor L'Krami: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 274 Values = { Produces: minerals|1 5.07 Mining Jobs: Yminerals|1 5.07! Base: Yminerals|1 4.00! Hive Capital: minerals|1 G+10.00%! Governor L'Krami: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+4.80%! } Id = 279 Values = { Produces: unity|1 9.16 Politician Jobs: Yunity|1 9.16! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Uk-Ni: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+10.80%! Empire: unity|1 G+20.00%! } Id = 28 Values = { Produces: unity|1 6.93 Politician Jobs: Yunity|1 6.93! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Kon Tysala: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! } Id = 280 Values = { Produces: unity|1 9.16 Politician Jobs: Yunity|1 9.16! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Uk-Ni: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+10.80%! Empire: unity|1 G+20.00%! } Id = 281 Values = { Produces: energy|1 7.96 Technician Jobs: Yenergy|1 7.96! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Uk-Ni: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+10.80%! } Id = 282 Values = { Produces: energy|1 7.96 Technician Jobs: Yenergy|1 7.96! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Uk-Ni: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+10.80%! } Id = 283 Values = { Produces: energy|1 7.96 Technician Jobs: Yenergy|1 7.96! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Uk-Ni: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+10.80%! } Id = 284 Values = { Produces: energy|1 7.96 Technician Jobs: Yenergy|1 7.96! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Uk-Ni: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+10.80%! } Id = 285 Values = { Produces: energy|1 7.96 Technician Jobs: Yenergy|1 7.96! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Uk-Ni: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+10.80%! } Id = 286 Values = { Produces: energy|1 7.96 Technician Jobs: Yenergy|1 7.96! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Uk-Ni: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+10.80%! } Id = 287 Values = { Produces: physics_research|1 5.71 society_research|1 5.71 engineering_research|1 5.71 Researcher Jobs: Yphysics_research|1 5.71 society_research|1 5.71 engineering_research|1 5.71! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Uk-Ni: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+10.80%! society_research|1 G+10.80%! engineering_research|1 G+10.80%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 288 Values = { Produces: physics_research|1 5.71 society_research|1 5.71 engineering_research|1 5.71 Researcher Jobs: Yphysics_research|1 5.71 society_research|1 5.71 engineering_research|1 5.71! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Uk-Ni: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+10.80%! society_research|1 G+10.80%! engineering_research|1 G+10.80%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 289 Values = { Produces: consumer_goods|1 7.96 Artisan Jobs: Yconsumer_goods|1 7.96! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Uk-Ni: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+10.80%! } Id = 29 Values = { Produces: unity|1 6.93 Politician Jobs: Yunity|1 6.93! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Kon Tysala: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! } Id = 290 Values = { Produces: consumer_goods|1 7.96 Artisan Jobs: Yconsumer_goods|1 7.96! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Uk-Ni: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+10.80%! } Id = 291 Values = { Produces: consumer_goods|1 7.96 Artisan Jobs: Yconsumer_goods|1 7.96! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Uk-Ni: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+10.80%! } Id = 292 Values = { Produces: alloys|1 3.98 Metallurgist Jobs: Yalloys|1 3.98! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Uk-Ni: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+10.80%! } Id = 293 Values = { Produces: alloys|1 3.98 Metallurgist Jobs: Yalloys|1 3.98! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Uk-Ni: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+10.80%! } Id = 294 Values = { Produces: alloys|1 3.98 Metallurgist Jobs: Yalloys|1 3.98! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Uk-Ni: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+10.80%! } Id = 295 Values = { Produces: unity|1 6.11 Priest Jobs: Yunity|1 6.11! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Uk-Ni: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+10.80%! Empire: unity|1 G+20.00%! } Id = 297 Values = { Produces: unity|1 6.11 Priest Jobs: Yunity|1 6.11! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Uk-Ni: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+10.80%! Empire: unity|1 G+20.00%! } Id = 298 Values = { Produces: unity|1 6.11 Priest Jobs: Yunity|1 6.11! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Uk-Ni: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+10.80%! Empire: unity|1 G+20.00%! } Id = 299 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 30 Values = { Produces: consumer_goods|1 6.93 Artisan Jobs: Yconsumer_goods|1 6.93! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Kon Tysala: consumer_goods|1 G+2.00%! High Stability: consumer_goods|1 G+3.60%! } Id = 300 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 301 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 302 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 303 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 304 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 305 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 306 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 307 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 308 Values = { Produces: food|1 8.56 Farming Jobs: Yfood|1 8.56! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Uk-Ni: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+10.80%! } Id = 309 Values = { Produces: unity|1 6.11 Priest Jobs: Yunity|1 6.11! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Uk-Ni: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+10.80%! Empire: unity|1 G+20.00%! } Id = 31 Values = { Produces: consumer_goods|1 6.93 Artisan Jobs: Yconsumer_goods|1 6.93! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Kon Tysala: consumer_goods|1 G+2.00%! High Stability: consumer_goods|1 G+3.60%! } Id = 311 Values = { Produces: unity|1 8.94 Politician Jobs: Yunity|1 8.94! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Titru Kulu: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+12.00%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+5.00%! } Id = 312 Values = { Produces: unity|1 8.94 Politician Jobs: Yunity|1 8.94! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Titru Kulu: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+12.00%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+5.00%! } Id = 313 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 314 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 315 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 316 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 317 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 318 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 319 Values = { Produces: unity|1 5.96 Administrator Jobs: Yunity|1 5.96! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Titru Kulu: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+12.00%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+5.00%! } Id = 32 Values = { Produces: alloys|1 3.46 Metallurgist Jobs: Yalloys|1 3.46! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Kon Tysala: alloys|1 G+2.00%! High Stability: alloys|1 G+3.60%! } Id = 320 Values = { Produces: unity|1 5.96 Administrator Jobs: Yunity|1 5.96! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Titru Kulu: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+12.00%! Traditional: unity|1 G+10.00%! Empire: unity|1 G+5.00%! } Id = 321 Values = { Produces: consumer_goods|1 8.04 Artisan Jobs: Yconsumer_goods|1 8.04! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Titru Kulu: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.00%! } Id = 322 Values = { Produces: consumer_goods|1 8.04 Artisan Jobs: Yconsumer_goods|1 8.04! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Titru Kulu: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.00%! } Id = 323 Values = { Produces: alloys|1 4.02 Metallurgist Jobs: Yalloys|1 4.02! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Titru Kulu: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+12.00%! } Id = 324 Values = { Produces: alloys|1 4.02 Metallurgist Jobs: Yalloys|1 4.02! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Titru Kulu: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+12.00%! } Id = 325 Values = { Produces: physics_research|1 6.16 society_research|1 6.16 engineering_research|1 6.16 Researcher Jobs: Yphysics_research|1 6.16 society_research|1 6.16 engineering_research|1 6.16! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Titru Kulu: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+12.00%! society_research|1 G+12.00%! engineering_research|1 G+12.00%! Empire: physics_research|1 G+20.00%! society_research|1 G+20.00%! engineering_research|1 G+20.00%! } Id = 326 Values = { Produces: physics_research|1 6.16 society_research|1 6.16 engineering_research|1 6.16 Researcher Jobs: Yphysics_research|1 6.16 society_research|1 6.16 engineering_research|1 6.16! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Titru Kulu: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+12.00%! society_research|1 G+12.00%! engineering_research|1 G+12.00%! Empire: physics_research|1 G+20.00%! society_research|1 G+20.00%! engineering_research|1 G+20.00%! } Id = 327 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 328 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 329 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 33 Values = { Produces: alloys|1 3.46 Metallurgist Jobs: Yalloys|1 3.46! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Kon Tysala: alloys|1 G+2.00%! High Stability: alloys|1 G+3.60%! } Id = 330 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 331 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 332 Values = { Produces: food|1 8.64 Farming Jobs: Yfood|1 8.64! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Titru Kulu: food|1 G+2.00%! Prosperous Unification: food|1 G+10.00%! High Stability: food|1 G+12.00%! Empire: food|1 G+10.00%! } Id = 333 Values = { Produces: minerals|1 5.36 Mining Jobs: Yminerals|1 5.36! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Titru Kulu: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.00%! } Id = 334 Values = { Produces: minerals|1 5.36 Mining Jobs: Yminerals|1 5.36! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Titru Kulu: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.00%! } Id = 335 Values = { Produces: minerals|1 5.36 Mining Jobs: Yminerals|1 5.36! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Titru Kulu: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.00%! } Id = 336 Values = { Produces: minerals|1 5.36 Mining Jobs: Yminerals|1 5.36! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Titru Kulu: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.00%! } Id = 337 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 338 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 339 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 34 Values = { Produces: unity|1 4.62 Administrator Jobs: Yunity|1 4.62! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Kon Tysala: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! } Id = 340 Values = { Produces: energy|1 8.04 Technician Jobs: Yenergy|1 8.04! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Titru Kulu: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.00%! } Id = 341 Values = { Produces: consumer_goods|1 8.04 Artisan Jobs: Yconsumer_goods|1 8.04! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Titru Kulu: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.00%! } Id = 342 Values = { Produces: consumer_goods|1 8.04 Artisan Jobs: Yconsumer_goods|1 8.04! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Titru Kulu: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.00%! } Id = 343 Values = { Produces: unity|1 9.87 Politician Jobs: Yunity|1 9.87! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Petrus Nensway: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+12.60%! Empire: unity|1 G+30.00%! } Id = 344 Values = { Produces: unity|1 9.87 Politician Jobs: Yunity|1 9.87! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Petrus Nensway: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+12.60%! Empire: unity|1 G+30.00%! } Id = 345 Values = { Produces: energy|1 8.07 Technician Jobs: Yenergy|1 8.07! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Petrus Nensway: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.60%! } Id = 346 Values = { Produces: energy|1 8.07 Technician Jobs: Yenergy|1 8.07! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Petrus Nensway: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.60%! } Id = 347 Values = { Produces: energy|1 8.07 Technician Jobs: Yenergy|1 8.07! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Petrus Nensway: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.60%! } Id = 348 Values = { Produces: energy|1 8.07 Technician Jobs: Yenergy|1 8.07! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Petrus Nensway: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.60%! } Id = 349 Values = { Produces: energy|1 8.07 Technician Jobs: Yenergy|1 8.07! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Petrus Nensway: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.60%! } Id = 350 Values = { Produces: energy|1 8.07 Technician Jobs: Yenergy|1 8.07! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Petrus Nensway: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+12.60%! } Id = 351 Values = { Produces: society_research|1 1.34 unity|1 3.29 Administrator Jobs: Ysociety_research|1 1.34 unity|1 3.29! Base: Ysociety_research|1 1.00 unity|1 2.00! Empire Capital: society_research|1 G+10.00%! unity|1 G+10.00%! Governor Petrus Nensway: society_research|1 G+2.00%! unity|1 G+2.00%! Prosperous Unification: society_research|1 G+10.00%! unity|1 G+10.00%! High Stability: society_research|1 G+12.60%! unity|1 G+12.60%! Empire: unity|1 G+30.00%! } Id = 352 Values = { Produces: society_research|1 1.34 unity|1 3.29 Administrator Jobs: Ysociety_research|1 1.34 unity|1 3.29! Base: Ysociety_research|1 1.00 unity|1 2.00! Empire Capital: society_research|1 G+10.00%! unity|1 G+10.00%! Governor Petrus Nensway: society_research|1 G+2.00%! unity|1 G+2.00%! Prosperous Unification: society_research|1 G+10.00%! unity|1 G+10.00%! High Stability: society_research|1 G+12.60%! unity|1 G+12.60%! Empire: unity|1 G+30.00%! } Id = 353 Values = { Produces: consumer_goods|1 8.97 Artisan Jobs: Yconsumer_goods|1 8.97! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Petrus Nensway: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.60%! Empire: consumer_goods|1 G+15.00%! } Id = 354 Values = { Produces: consumer_goods|1 8.97 Artisan Jobs: Yconsumer_goods|1 8.97! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Petrus Nensway: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.60%! Empire: consumer_goods|1 G+15.00%! } Id = 355 Values = { Produces: consumer_goods|1 8.97 Artisan Jobs: Yconsumer_goods|1 8.97! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Petrus Nensway: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+12.60%! Empire: consumer_goods|1 G+15.00%! } Id = 356 Values = { Produces: alloys|1 4.48 Metallurgist Jobs: Yalloys|1 4.48! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Petrus Nensway: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+12.60%! Empire: alloys|1 G+15.00%! } Id = 357 Values = { Produces: alloys|1 4.48 Metallurgist Jobs: Yalloys|1 4.48! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Petrus Nensway: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+12.60%! Empire: alloys|1 G+15.00%! } Id = 358 Values = { Produces: alloys|1 4.48 Metallurgist Jobs: Yalloys|1 4.48! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Petrus Nensway: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+12.60%! Empire: alloys|1 G+15.00%! } Id = 359 Values = { Produces: society_research|1 1.49 unity|1 5.38 Priest Jobs: Ysociety_research|1 1.49 unity|1 5.38! Base: Ysociety_research|1 1.00 unity|1 3.00! Empire Capital: society_research|1 G+10.00%! unity|1 G+10.00%! Governor Petrus Nensway: society_research|1 G+2.00%! unity|1 G+2.00%! Prosperous Unification: society_research|1 G+10.00%! unity|1 G+10.00%! High Stability: society_research|1 G+12.60%! unity|1 G+12.60%! Empire: society_research|1 G+15.00%! unity|1 G+15.00%! } Id = 36 Values = { Produces: physics_research|1 4.62 society_research|1 4.62 engineering_research|1 4.62 Researcher Jobs: Yphysics_research|1 4.62 society_research|1 4.62 engineering_research|1 4.62! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Kon Tysala: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+3.60%! society_research|1 G+3.60%! engineering_research|1 G+3.60%! } Id = 360 Values = { Produces: society_research|1 1.49 unity|1 5.38 Priest Jobs: Ysociety_research|1 1.49 unity|1 5.38! Base: Ysociety_research|1 1.00 unity|1 3.00! Empire Capital: society_research|1 G+10.00%! unity|1 G+10.00%! Governor Petrus Nensway: society_research|1 G+2.00%! unity|1 G+2.00%! Prosperous Unification: society_research|1 G+10.00%! unity|1 G+10.00%! High Stability: society_research|1 G+12.60%! unity|1 G+12.60%! Empire: society_research|1 G+15.00%! unity|1 G+15.00%! } Id = 361 Values = { Produces: physics_research|1 5.98 society_research|1 5.98 engineering_research|1 5.98 Researcher Jobs: Yphysics_research|1 5.98 society_research|1 5.98 engineering_research|1 5.98! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Petrus Nensway: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+12.60%! society_research|1 G+12.60%! engineering_research|1 G+12.60%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! } Id = 362 Values = { Produces: physics_research|1 5.98 society_research|1 5.98 engineering_research|1 5.98 Researcher Jobs: Yphysics_research|1 5.98 society_research|1 5.98 engineering_research|1 5.98! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Petrus Nensway: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+12.60%! society_research|1 G+12.60%! engineering_research|1 G+12.60%! Empire: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! } Id = 363 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 364 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 365 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 366 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 367 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 368 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 369 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 37 Values = { Produces: physics_research|1 4.62 society_research|1 4.62 engineering_research|1 4.62 Researcher Jobs: Yphysics_research|1 4.62 society_research|1 4.62 engineering_research|1 4.62! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Kon Tysala: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+3.60%! society_research|1 G+3.60%! engineering_research|1 G+3.60%! } Id = 370 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 371 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 372 Values = { Produces: minerals|1 5.38 Mining Jobs: Yminerals|1 5.38! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Petrus Nensway: minerals|1 G+2.00%! Prosperous Unification: minerals|1 G+10.00%! High Stability: minerals|1 G+12.60%! } Id = 38 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Kon Tysala: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 389 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 39 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Kon Tysala: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 390 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 391 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 392 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 393 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 394 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 395 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 396 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 397 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 398 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 399 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 4 Values = { Produces: physics_research|1 5.99 society_research|1 5.99 engineering_research|1 5.99 Researcher Jobs: Yphysics_research|1 5.99 society_research|1 5.99 engineering_research|1 5.99! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Arklon: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+7.80%! society_research|1 G+7.80%! engineering_research|1 G+7.80%! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Academic Privilege: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 40 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Kon Tysala: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 400 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 401 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 402 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 403 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 404 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 405 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 406 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 407 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 408 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 409 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 41 Values = { Produces: food|1 6.93 Farming Jobs: Yfood|1 6.93! Base: Yfood|1 6.00! Empire Capital: food|1 G+10.00%! Governor Kon Tysala: food|1 G+2.00%! High Stability: food|1 G+3.60%! } Id = 410 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 411 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 412 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 413 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 414 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 415 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 416 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 417 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 418 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 419 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 42 Values = { Produces: minerals|1 5.02 Mining Jobs: Yminerals|1 5.02! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Kon Tysala: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! Empire: minerals|1 G+10.00%! } Id = 420 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 421 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 422 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 423 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 424 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 425 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 426 Values = { Produces: unity|1 4.13 Jobs: Yunity|1 4.13! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+24.60%! } Id = 43 Values = { Produces: minerals|1 5.02 Mining Jobs: Yminerals|1 5.02! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Kon Tysala: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! Empire: minerals|1 G+10.00%! } Id = 44 Values = { Produces: minerals|1 5.02 Mining Jobs: Yminerals|1 5.02! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Kon Tysala: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! Empire: minerals|1 G+10.00%! } Id = 45 Values = { Produces: minerals|1 5.02 Mining Jobs: Yminerals|1 5.02! Base: Yminerals|1 4.00! Empire Capital: minerals|1 G+10.00%! Governor Kon Tysala: minerals|1 G+2.00%! High Stability: minerals|1 G+3.60%! Empire: minerals|1 G+10.00%! } Id = 46 Values = { Produces: energy|1 7.53 Technician Jobs: Yenergy|1 7.53! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Kon Tysala: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! Empire: energy|1 G+10.00%! } Id = 47 Values = { Produces: energy|1 7.53 Technician Jobs: Yenergy|1 7.53! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Kon Tysala: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! Empire: energy|1 G+10.00%! } Id = 48 Values = { Produces: energy|1 7.53 Technician Jobs: Yenergy|1 7.53! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Kon Tysala: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! Empire: energy|1 G+10.00%! } Id = 488 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 489 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 49 Values = { Produces: energy|1 7.53 Technician Jobs: Yenergy|1 7.53! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Kon Tysala: energy|1 G+2.00%! High Stability: energy|1 G+3.60%! Empire: energy|1 G+10.00%! } Id = 490 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 491 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 492 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 493 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 494 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 495 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 496 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 5 Values = { Produces: physics_research|1 5.99 society_research|1 5.99 engineering_research|1 5.99 Researcher Jobs: Yphysics_research|1 5.99 society_research|1 5.99 engineering_research|1 5.99! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Arklon: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+7.80%! society_research|1 G+7.80%! engineering_research|1 G+7.80%! Empire: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Intelligent: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Academic Privilege: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! } Id = 524 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 525 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 526 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 527 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 528 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 529 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 53 Values = { Produces: unity|1 4.62 Administrator Jobs: Yunity|1 4.62! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Kon Tysala: unity|1 G+2.00%! High Stability: unity|1 G+3.60%! } Id = 530 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 531 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 532 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 533 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 534 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 535 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 536 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 537 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 538 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 539 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 540 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 541 Values = { Produces: unity|1 4.07 Jobs: Yunity|1 4.07! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+21.60%! } Id = 571 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 572 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 573 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 574 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 575 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 580 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 581 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 582 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 583 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 59 Values = { Produces: unity|1 5.24 Administrator Jobs: Yunity|1 5.24! Base: Yunity|1 4.00! Machine Capital: unity|1 G+15.00%! Machine World: unity|1 G+10.00%! Governor Helperbot L2: unity|1 G+2.00%! High Stability: unity|1 G+4.20%! } Id = 596 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 597 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 598 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 599 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 6 Values = { Produces: consumer_goods|1 6.28 Artisan Jobs: Yconsumer_goods|1 6.28! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Arklon: consumer_goods|1 G+2.00%! High Stability: consumer_goods|1 G+7.80%! Empire: consumer_goods|1 G+10.00%! } Id = 60 Values = { Produces: unity|1 5.24 Administrator Jobs: Yunity|1 5.24! Base: Yunity|1 4.00! Machine Capital: unity|1 G+15.00%! Machine World: unity|1 G+10.00%! Governor Helperbot L2: unity|1 G+2.00%! High Stability: unity|1 G+4.20%! } Id = 61 Values = { Produces: unity|1 1.31 Jobs: Yunity|1 1.31! Base: Yunity|1 1.00! Machine Capital: unity|1 G+15.00%! Machine World: unity|1 G+10.00%! Governor Helperbot L2: unity|1 G+2.00%! High Stability: unity|1 G+4.20%! } Id = 612 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 613 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 614 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 615 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 62 Values = { Produces: alloys|1 5.24 Metallurgist Jobs: Yalloys|1 5.24! Base: Yalloys|1 4.00! Machine Capital: alloys|1 G+15.00%! Machine World: alloys|1 G+10.00%! Governor Helperbot L2: alloys|1 G+2.00%! High Stability: alloys|1 G+4.20%! } Id = 628 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 629 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 63 Values = { Produces: alloys|1 5.24 Metallurgist Jobs: Yalloys|1 5.24! Base: Yalloys|1 4.00! Machine Capital: alloys|1 G+15.00%! Machine World: alloys|1 G+10.00%! Governor Helperbot L2: alloys|1 G+2.00%! High Stability: alloys|1 G+4.20%! } Id = 630 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 631 Values = { Produces: unity|1 3.80 Jobs: Yunity|1 3.80! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Dussewal: unity|1 G+2.00%! High Stability: unity|1 G+18.00%! } Id = 64 Values = { Produces: physics_research|1 5.64 society_research|1 5.64 engineering_research|1 5.64 Researcher Jobs: Yphysics_research|1 5.64 society_research|1 5.64 engineering_research|1 5.64! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Machine Capital: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Machine World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Helperbot L2: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+4.20%! society_research|1 G+4.20%! engineering_research|1 G+4.20%! } Id = 65 Values = { Produces: physics_research|1 5.64 society_research|1 5.64 engineering_research|1 5.64 Researcher Jobs: Yphysics_research|1 5.64 society_research|1 5.64 engineering_research|1 5.64! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Machine Capital: physics_research|1 G+15.00%! society_research|1 G+15.00%! engineering_research|1 G+15.00%! Machine World: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Helperbot L2: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! High Stability: physics_research|1 G+4.20%! society_research|1 G+4.20%! engineering_research|1 G+4.20%! } Id = 654 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 655 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 656 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 657 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 658 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 659 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 66 Values = { Produces: minerals|1 5.84 Mining Jobs: Yminerals|1 5.84! Base: Yminerals|1 4.00! Machine Capital: minerals|1 G+15.00%! Machine World: minerals|1 G+10.00%! Governor Helperbot L2: minerals|1 G+2.00%! High Stability: minerals|1 G+4.20%! Power Drills: minerals|1 G+15.00%! } Id = 660 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 661 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 662 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 663 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 664 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 665 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 666 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 667 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 668 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 669 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 67 Values = { Produces: minerals|1 5.84 Mining Jobs: Yminerals|1 5.84! Base: Yminerals|1 4.00! Machine Capital: minerals|1 G+15.00%! Machine World: minerals|1 G+10.00%! Governor Helperbot L2: minerals|1 G+2.00%! High Stability: minerals|1 G+4.20%! Power Drills: minerals|1 G+15.00%! } Id = 670 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 671 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 672 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 673 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 674 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 675 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 676 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 677 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 678 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 679 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 68 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 680 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 681 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 682 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 683 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 684 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 685 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 686 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 687 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 688 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 689 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 69 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 690 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 691 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 692 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 693 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 694 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 695 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 696 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 697 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 698 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 699 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 7 Values = { Produces: consumer_goods|1 6.28 Artisan Jobs: Yconsumer_goods|1 6.28! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Arklon: consumer_goods|1 G+2.00%! High Stability: consumer_goods|1 G+7.80%! Empire: consumer_goods|1 G+10.00%! } Id = 70 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 700 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 701 Values = { Produces: unity|1 3.88 Jobs: Yunity|1 3.88! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+2.40%! } Id = 71 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 72 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 73 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 74 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 75 Values = { Produces: energy|1 10.49 Technician Jobs: Yenergy|1 10.49! Base: Yenergy|1 8.00! Machine Capital: energy|1 G+15.00%! Machine World: energy|1 G+10.00%! Governor Helperbot L2: energy|1 G+2.00%! High Stability: energy|1 G+4.20%! } Id = 778 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 779 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 780 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 781 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 782 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 783 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 784 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 785 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 786 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 787 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 788 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 789 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 790 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 791 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 792 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 793 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 794 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 795 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 796 Values = { Produces: unity|1 3.93 Jobs: Yunity|1 3.93! Base: Yunity|1 2.00! Gaia World: unity|1 G+10.00%! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+4.80%! } Id = 8 Values = { Produces: alloys|1 4.64 Metallurgist Jobs: Yalloys|1 4.64! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Arklon: alloys|1 G+2.00%! High Stability: alloys|1 G+7.80%! Empire: alloys|1 G+10.00%! } Id = 834 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 835 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 836 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 837 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 85 Values = { Produces: unity|1 9.97 Politician Jobs: Yunity|1 9.97! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Fronds of Khaki: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+19.20%! Empire: unity|1 G+25.00%! } Id = 850 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 851 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 852 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 853 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 86 Values = { Produces: unity|1 9.97 Politician Jobs: Yunity|1 9.97! Base: Yunity|1 6.00! Empire Capital: unity|1 G+10.00%! Governor Fronds of Khaki: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+19.20%! Empire: unity|1 G+25.00%! } Id = 866 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 867 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 868 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 869 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 87 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 88 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 882 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 883 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 884 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 885 Values = { Produces: unity|1 3.95 Jobs: Yunity|1 3.95! Base: Yunity|1 2.00! Empire: unity|1 G+15.00%! Governor Liqeerudh: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 89 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 9 Values = { Produces: alloys|1 4.64 Metallurgist Jobs: Yalloys|1 4.64! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Arklon: alloys|1 G+2.00%! High Stability: alloys|1 G+7.80%! Empire: alloys|1 G+10.00%! } Id = 90 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 908 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 909 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 91 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 910 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 911 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 912 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 913 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 914 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 915 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 916 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 917 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 918 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 919 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 92 Values = { Produces: energy|1 8.62 Technician Jobs: Yenergy|1 8.62! Base: Yenergy|1 6.00! Empire Capital: energy|1 G+10.00%! Governor Fronds of Khaki: energy|1 G+2.00%! Prosperous Unification: energy|1 G+10.00%! High Stability: energy|1 G+19.20%! Strong: energy|1 G+2.50%! } Id = 920 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 921 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 922 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 923 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 924 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 925 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 926 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 927 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 928 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 929 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 93 Values = { Produces: consumer_goods|1 8.47 Artisan Jobs: Yconsumer_goods|1 8.47! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Fronds of Khaki: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+19.20%! } Id = 930 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 931 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 932 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 933 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 934 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 935 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 936 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 937 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 938 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 939 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 94 Values = { Produces: consumer_goods|1 8.47 Artisan Jobs: Yconsumer_goods|1 8.47! Base: Yconsumer_goods|1 6.00! Empire Capital: consumer_goods|1 G+10.00%! Governor Fronds of Khaki: consumer_goods|1 G+2.00%! Prosperous Unification: consumer_goods|1 G+10.00%! High Stability: consumer_goods|1 G+19.20%! } Id = 940 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 941 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 942 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 943 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 944 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 945 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 946 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 947 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 948 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 949 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 95 Values = { Produces: alloys|1 4.23 Metallurgist Jobs: Yalloys|1 4.23! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Fronds of Khaki: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+19.20%! } Id = 950 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 951 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 952 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 953 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 954 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 955 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 956 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 957 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 958 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 959 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 96 Values = { Produces: alloys|1 4.23 Metallurgist Jobs: Yalloys|1 4.23! Base: Yalloys|1 3.00! Empire Capital: alloys|1 G+10.00%! Governor Fronds of Khaki: alloys|1 G+2.00%! Prosperous Unification: alloys|1 G+10.00%! High Stability: alloys|1 G+19.20%! } Id = 960 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 961 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 962 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 963 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 964 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 965 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 966 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 967 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 968 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 969 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 97 Values = { Produces: unity|1 6.64 Priest Jobs: Yunity|1 6.64! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Fronds of Khaki: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+19.20%! Empire: unity|1 G+25.00%! } Id = 970 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 971 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 972 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 973 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 974 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 975 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 976 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 977 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 978 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 979 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 98 Values = { Produces: unity|1 6.64 Priest Jobs: Yunity|1 6.64! Base: Yunity|1 4.00! Empire Capital: unity|1 G+10.00%! Governor Fronds of Khaki: unity|1 G+2.00%! Prosperous Unification: unity|1 G+10.00%! High Stability: unity|1 G+19.20%! Empire: unity|1 G+25.00%! } Id = 980 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 981 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 982 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 983 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 984 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 985 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 986 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 987 Values = { Produces: unity|1 4.15 Jobs: Yunity|1 4.15! Base: Yunity|1 2.00! Ecumenopolis: unity|1 G+20.00%! Empire: unity|1 G+15.00%! Governor Flent Obduross: unity|1 G+2.00%! High Stability: unity|1 G+15.60%! } Id = 99 Values = { Produces: physics_research|1 6.44 society_research|1 6.44 engineering_research|1 6.44 Researcher Jobs: Yphysics_research|1 6.44 society_research|1 6.44 engineering_research|1 6.44! Base: Yphysics_research|1 4.00 society_research|1 4.00 engineering_research|1 4.00! Empire Capital: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! Governor Fronds of Khaki: physics_research|1 G+2.00%! society_research|1 G+2.00%! engineering_research|1 G+2.00%! Prosperous Unification: physics_research|1 G+10.00%! society_research|1 G+10.00%! engineering_research|1 G+10.00%! High Stability: physics_research|1 G+19.20%! society_research|1 G+19.20%! engineering_research|1 G+19.20%! Empire: physics_research|1 G+20.00%! society_research|1 G+20.00%! engineering_research|1 G+20.00%! } Upkeep: Id = 0 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 1 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 10 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 100 Values = { Upkeep: energy|1 0.50 food|1 0.50 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1000 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1001 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1002 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1003 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1004 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1005 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1006 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1007 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1008 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1009 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 101 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1010 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1011 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1012 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1013 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1014 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1015 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1016 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1017 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1018 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1019 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 102 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1020 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1021 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1022 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1023 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1024 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1025 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1026 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1027 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1028 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1029 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 103 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1030 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1031 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1032 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1033 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1034 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1035 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1036 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1037 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1038 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1039 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 104 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1040 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1041 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1042 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1043 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1044 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1045 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1046 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1047 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1048 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1049 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 105 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1050 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1051 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1052 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1053 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1054 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1055 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1056 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1057 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1058 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1059 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 106 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1060 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1061 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1062 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1063 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1064 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1065 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1066 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1067 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1068 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1069 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 107 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1070 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1071 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1072 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1073 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1074 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1075 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1076 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1077 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1078 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1079 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 108 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1080 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1081 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1082 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1083 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1084 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1085 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1086 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1087 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1088 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1089 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 109 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1090 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1091 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1092 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1093 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1094 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1095 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1096 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1097 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1098 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1099 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 11 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 110 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1100 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1101 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1102 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1103 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1104 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1105 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1106 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1107 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1108 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1109 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 111 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1110 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1111 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1112 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1113 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1114 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1115 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1116 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1117 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1118 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1119 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 112 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1120 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1121 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1122 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1123 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1124 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1125 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1126 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1127 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1128 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1129 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 113 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1130 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1131 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1132 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1133 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1134 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1135 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1136 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1137 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1138 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1139 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 114 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1140 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1141 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1142 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1143 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1144 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1145 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1146 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1147 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1148 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1149 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 115 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1150 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1151 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1152 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1153 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1154 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1155 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1156 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1157 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1158 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1159 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 116 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1160 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1161 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1162 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1163 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1164 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1165 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1166 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1167 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1168 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1169 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 117 Values = { Upkeep: energy|1 0.50 food|1 5.50 Jobs: Yfood|1 5.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1170 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1171 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1172 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1173 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1174 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1175 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1176 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1177 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1178 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1179 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 118 Values = { Upkeep: energy|1 2.50 food|1 2.50 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1180 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1181 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1182 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1183 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1184 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1185 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1186 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1187 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1188 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1189 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 119 Values = { Upkeep: energy|1 2.50 food|1 2.50 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1190 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1191 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1192 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1193 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1194 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1195 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1196 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1197 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1198 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1199 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 12 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 120 Values = { Upkeep: energy|1 2.50 food|1 2.50 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1200 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1201 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1202 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1203 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1204 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1205 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1206 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1207 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1208 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1209 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 121 Values = { Upkeep: energy|1 2.50 food|1 2.50 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1210 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1211 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1212 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1213 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1214 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1215 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1216 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1217 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1218 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1219 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 122 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Researcher Jobs: Yminerals|1 6.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1220 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1221 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1222 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1223 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 1224 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1225 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1226 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1227 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1228 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1229 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 123 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Researcher Jobs: Yminerals|1 6.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1230 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1231 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 1232 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1233 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1234 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1235 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1236 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1237 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1238 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1239 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 124 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1240 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1241 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1242 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1243 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1244 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1245 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1246 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1247 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1248 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1249 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 125 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Metallurgist Jobs: Yminerals|1 6.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1250 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1251 Values = { Upkeep: minerals|1 1.00 Ruler Living Standards: Yminerals|1 1.00! } Id = 1252 Values = { Upkeep: minerals|1 1.00 Specialist Living Standards: Yminerals|1 1.00! } Id = 1253 Values = { Upkeep: minerals|1 1.00 Specialist Living Standards: Yminerals|1 1.00! } Id = 1254 Values = { Upkeep: minerals|1 1.00 Specialist Living Standards: Yminerals|1 1.00! } Id = 1255 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1256 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1257 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1258 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1259 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 126 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Metallurgist Jobs: Yminerals|1 6.00! Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1260 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1261 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1262 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1263 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1264 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1265 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1266 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1267 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1268 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1269 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 127 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1270 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 1271 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Merchant Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 1272 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1273 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1274 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1275 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1276 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1277 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1278 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1279 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 128 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1280 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1281 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1282 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1283 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1284 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1285 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1286 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1287 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1288 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1289 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 129 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1290 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1291 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1292 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1293 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1294 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1295 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1296 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1297 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1298 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1299 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 13 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 130 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1300 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1301 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1302 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1303 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1304 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1305 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1306 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1307 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1308 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1309 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 131 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1310 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1311 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1312 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1313 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1314 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1315 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1316 Values = { Upkeep: food|1 1.00 consumer_goods|1 1.00 Entertainer Jobs: Yconsumer_goods|1 1.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1317 Values = { Upkeep: food|1 1.00 consumer_goods|1 1.00 Entertainer Jobs: Yconsumer_goods|1 1.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1318 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1319 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 132 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1320 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1321 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1322 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1323 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1324 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1325 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1326 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1327 Values = { Upkeep: food|1 1.20 Specialist Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1328 Values = { Upkeep: food|1 1.20 Specialist Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1329 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 133 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1330 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1331 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1332 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1333 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1334 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1335 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1336 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1337 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1338 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1339 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 134 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1340 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1341 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1342 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1343 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1344 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1345 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1346 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1347 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1348 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1349 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 135 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1350 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1351 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1352 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1353 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1354 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1355 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1356 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1357 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1358 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1359 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 136 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1360 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1361 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1362 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1363 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1364 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1365 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1366 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1367 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1368 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1369 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 137 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1370 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1371 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1372 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1373 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1374 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1375 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1376 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1377 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1378 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1379 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 138 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1380 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1381 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1382 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1383 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1384 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1385 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1386 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1387 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1388 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1389 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 139 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1390 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1391 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1392 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1393 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1394 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1395 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1396 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1397 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1398 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1399 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 14 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 140 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1400 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1401 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1402 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1403 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1404 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1405 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1406 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1407 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1408 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1409 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 141 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1410 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1411 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1412 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1413 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1414 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1415 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1416 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1417 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1418 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1419 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 142 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1420 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1421 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1422 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1423 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1424 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1425 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1426 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1427 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1428 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1429 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 143 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1430 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1431 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1432 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1433 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1434 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1435 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1436 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1437 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1438 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1439 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 144 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1440 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1441 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1442 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1443 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1444 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1445 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1446 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1447 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1448 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1449 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 145 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1450 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1451 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1452 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1453 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1454 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1455 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1456 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1457 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1458 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1459 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 146 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1460 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1461 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1462 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1463 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1464 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1465 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1466 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1467 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1468 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1469 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 147 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1470 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1471 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1472 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1473 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1474 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1475 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1476 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1477 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1478 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1479 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 148 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1480 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1481 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1482 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1483 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1484 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1485 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1486 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1487 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1488 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1489 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 149 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1490 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1491 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1492 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1493 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1494 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1495 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1496 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1497 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1498 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1499 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 15 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 150 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1500 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1501 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1502 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1503 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1504 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1505 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1506 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1507 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1508 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1509 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 151 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1510 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1511 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1512 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1513 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1514 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1515 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1516 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1517 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1518 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1519 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 152 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1520 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1521 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1522 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1523 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1524 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1525 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1526 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1527 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Ruler Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1528 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Specialist Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1529 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Specialist Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 153 Values = { Upkeep: energy|1 0.50 food|1 0.50 Drone: Yenergy|1 0.50 food|1 0.50! } Id = 1530 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Specialist Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1531 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Worker Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1532 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Worker Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1533 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Worker Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1534 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Worker Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1535 Values = { Upkeep: energy|1 0.50 minerals|1 0.50 Worker Living Standards: Yenergy|1 0.50 minerals|1 0.50! } Id = 1536 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1537 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1538 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1539 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 154 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 1540 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1541 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1542 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1543 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1544 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1545 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1546 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1547 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1548 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1549 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 155 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 1550 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1551 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1552 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1553 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1554 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1555 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1556 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1557 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1558 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1559 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 156 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1560 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1561 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1562 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1563 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1564 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1565 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1566 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1567 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1568 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1569 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 157 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1570 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1571 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1572 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1573 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1574 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1575 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1576 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1577 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1578 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1579 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 158 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1580 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1581 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1582 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1583 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1584 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1585 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1586 Values = { Upkeep: minerals|1 1.00 Ruler Living Standards: Yminerals|1 1.00! } Id = 1587 Values = { Upkeep: minerals|1 1.00 Specialist Living Standards: Yminerals|1 1.00! } Id = 1588 Values = { Upkeep: minerals|1 1.00 Specialist Living Standards: Yminerals|1 1.00! } Id = 1589 Values = { Upkeep: minerals|1 1.00 Specialist Living Standards: Yminerals|1 1.00! } Id = 159 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1590 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1591 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1592 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1593 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1594 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1595 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1596 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1597 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1598 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 1599 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 16 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 160 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1600 Values = { Upkeep: minerals|1 3.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yminerals|1 1.00! } Id = 1601 Values = { Upkeep: minerals|1 3.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yminerals|1 1.00! } Id = 1602 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1603 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1604 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1605 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1606 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1607 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1608 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1609 Values = { Upkeep: food|1 1.20 Specialist Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 161 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1610 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1611 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1612 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1613 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1614 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1615 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1616 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1617 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1618 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1619 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 162 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1620 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1621 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1622 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1623 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1624 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1625 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1626 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1627 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1628 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1629 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 163 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1630 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1631 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1632 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1633 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1634 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1635 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1636 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1637 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1638 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1639 Values = { Upkeep: food|1 1.20 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 164 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1640 Values = { Upkeep: food|1 1.20 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1641 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1642 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1643 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1644 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1645 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1646 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1647 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1648 Values = { Upkeep: food|1 1.20 Specialist Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 1649 Values = { Upkeep: food|1 1.20 Worker Living Standards: Yfood|1 1.20! Base: Yfood|1 1.00! Planet Habitability: food|1 R+20.00%! } Id = 165 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1650 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1651 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1652 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1653 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1654 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1655 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1656 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1657 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1658 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1659 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 166 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1660 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1661 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1662 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1663 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1664 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1665 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1666 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1667 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1668 Values = { Upkeep: energy|1 0.50 food|1 0.50 Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 1669 Values = { Upkeep: energy|1 0.60 food|1 0.60 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 167 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 1670 Values = { Upkeep: energy|1 0.60 food|1 0.60 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1671 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1672 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1673 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1674 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1675 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1676 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1677 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1678 Values = { Upkeep: energy|1 0.60 food|1 0.60 Specialist Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 1679 Values = { Upkeep: energy|1 0.60 food|1 0.60 Worker Living Standards: Yenergy|1 0.60 food|1 0.60! Base: Yenergy|1 0.50 food|1 0.50! Planet Habitability: energy|1 R+20.00%! food|1 R+20.00%! } Id = 168 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1680 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1681 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1682 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1683 Values = { Upkeep: minerals|1 2.00 food|1 1.00 Artisan Jobs: Yminerals|1 2.00! Worker Living Standards: Yfood|1 1.00! } Id = 1684 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1685 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1686 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1687 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1688 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1689 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 169 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1690 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1691 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1692 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1693 Values = { Upkeep: food|1 1.00 Ruler Living Standards: Yfood|1 1.00! } Id = 1694 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1695 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1696 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1697 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1698 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1699 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 17 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 170 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1700 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1701 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 1702 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 1703 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 171 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 172 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 173 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 174 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 175 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 176 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 177 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 178 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 179 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 18 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 180 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 181 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 182 Values = { Upkeep: food|1 1.10 consumer_goods|1 2.00 Noble Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 183 Values = { Upkeep: food|1 1.10 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 184 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 185 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 186 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 187 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 188 Values = { Upkeep: minerals|1 6.00 food|1 1.10 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 189 Values = { Upkeep: minerals|1 6.00 food|1 1.10 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 19 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 190 Values = { Upkeep: food|1 1.10 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 191 Values = { Upkeep: food|1 1.10 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 192 Values = { Upkeep: food|1 10.10 Metallurgist Jobs: Yfood|1 9.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 193 Values = { Upkeep: food|1 10.10 Metallurgist Jobs: Yfood|1 9.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 194 Values = { Upkeep: food|1 1.10 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 195 Values = { Upkeep: food|1 1.10 Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 196 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 197 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 198 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 199 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 2 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 20 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 200 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 201 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 202 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 203 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 204 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 205 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 206 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 207 Values = { Upkeep: food|1 1.10 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 208 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 209 Values = { Upkeep: food|1 1.10 Worker Living Standards: Yfood|1 1.10! Base: Yfood|1 1.00! Planet Habitability: food|1 R+10.00%! } Id = 21 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 210 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 211 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 212 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 213 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 214 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 215 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 216 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 217 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 218 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 219 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 22 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 220 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 221 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 222 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 223 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 224 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 225 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 226 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 227 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 228 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 229 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 23 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 230 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 231 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 232 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 233 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 234 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 235 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 236 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 237 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 238 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 239 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 24 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 240 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 241 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 242 Values = { Upkeep: food|1 6.00 Jobs: Yfood|1 5.00! Drone: Yfood|1 1.00! } Id = 243 Values = { Upkeep: energy|1 2.00 food|1 3.00 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yfood|1 1.00! } Id = 244 Values = { Upkeep: energy|1 2.00 food|1 3.00 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yfood|1 1.00! } Id = 245 Values = { Upkeep: energy|1 2.00 food|1 3.00 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yfood|1 1.00! } Id = 246 Values = { Upkeep: energy|1 2.00 food|1 3.00 Administrator Jobs: Yenergy|1 2.00 food|1 2.00! Drone: Yfood|1 1.00! } Id = 247 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 248 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Drone: Yfood|1 1.00! } Id = 249 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Drone: Yfood|1 1.00! } Id = 25 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 250 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Researcher Jobs: Yminerals|1 6.00! Drone: Yfood|1 1.00! } Id = 251 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Researcher Jobs: Yminerals|1 6.00! Drone: Yfood|1 1.00! } Id = 252 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 253 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 254 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 255 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 256 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 257 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 258 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 259 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 26 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 260 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 261 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 262 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 263 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 264 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 265 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 266 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 267 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 268 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 269 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 27 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 270 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 271 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 272 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 273 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 274 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 275 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 276 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 277 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 278 Values = { Upkeep: food|1 1.00 Drone: Yfood|1 1.00! } Id = 279 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 28 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 280 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 281 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 282 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 283 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 284 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 285 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 286 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 287 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 288 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 289 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 29 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 290 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 291 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 292 Values = { Upkeep: food|1 10.00 Metallurgist Jobs: Yfood|1 9.00! Specialist Living Standards: Yfood|1 1.00! } Id = 293 Values = { Upkeep: food|1 10.00 Metallurgist Jobs: Yfood|1 9.00! Specialist Living Standards: Yfood|1 1.00! } Id = 294 Values = { Upkeep: food|1 10.00 Metallurgist Jobs: Yfood|1 9.00! Specialist Living Standards: Yfood|1 1.00! } Id = 295 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 296 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 297 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 298 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 299 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 3 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 30 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 300 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 301 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 302 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 303 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 304 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 305 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 306 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 307 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 308 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 309 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 31 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 310 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 311 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 312 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yfood|1 1.00! } Id = 313 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 314 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 315 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 316 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 317 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 318 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 319 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 32 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 320 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 321 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 322 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 323 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 324 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 325 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 326 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 327 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 328 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 329 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 33 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 330 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 331 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 332 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 333 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 334 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 335 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 336 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 337 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 338 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 339 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 34 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 340 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 341 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 342 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 343 Values = { Upkeep: minerals|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yminerals|1 1.00! } Id = 344 Values = { Upkeep: minerals|1 1.00 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yminerals|1 1.00! } Id = 345 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 346 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 347 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 348 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 349 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 35 Values = { Upkeep: food|1 1.00 Specialist Living Standards: Yfood|1 1.00! } Id = 350 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 351 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 352 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 353 Values = { Upkeep: minerals|1 7.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 354 Values = { Upkeep: minerals|1 7.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 355 Values = { Upkeep: minerals|1 7.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 356 Values = { Upkeep: minerals|1 7.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 357 Values = { Upkeep: minerals|1 7.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 358 Values = { Upkeep: minerals|1 7.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 359 Values = { Upkeep: minerals|1 1.00 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 36 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 360 Values = { Upkeep: minerals|1 1.00 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 361 Values = { Upkeep: minerals|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 362 Values = { Upkeep: minerals|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yminerals|1 1.00! } Id = 363 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 364 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 365 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 366 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 367 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 368 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 369 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 37 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 370 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 371 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 372 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 373 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 374 Values = { Upkeep: minerals|1 1.00 Worker Living Standards: Yminerals|1 1.00! } Id = 375 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 376 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 377 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 378 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 379 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 38 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 380 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 381 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 382 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 383 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 384 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 385 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 386 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 387 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 388 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 389 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 39 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 390 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 391 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 392 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 393 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 394 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 395 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 396 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 397 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 398 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 399 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 4 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 40 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 400 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 401 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 402 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 403 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 404 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 405 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 406 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 407 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 408 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 409 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 41 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 410 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 411 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 412 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 413 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 414 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 415 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 416 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 417 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 418 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 419 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 42 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 420 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 421 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 422 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 423 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 424 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 425 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 426 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 427 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 428 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 429 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 43 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 430 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 431 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 432 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 433 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 434 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 435 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 436 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 437 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 438 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 439 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 44 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 440 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 441 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 442 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 443 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 444 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 445 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 446 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 447 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 448 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 449 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 45 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 450 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 451 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 452 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 453 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 454 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 455 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 456 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 457 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 458 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 459 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 46 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 460 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 461 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 462 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 463 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 464 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 465 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 466 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 467 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 468 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 469 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 47 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 470 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 471 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 472 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 473 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 474 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 475 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 476 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 477 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 478 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 479 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 48 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 480 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 481 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 482 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 483 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 484 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 485 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 486 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 487 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 488 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 489 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 49 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 490 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 491 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 492 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 493 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 494 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 495 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 496 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 497 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 498 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 499 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 5 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 50 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 500 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 501 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 502 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 503 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 504 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 505 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 506 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 507 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 508 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 509 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 51 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 510 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 511 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 512 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 513 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 514 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 515 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 516 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 517 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 518 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 519 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 52 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 520 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 521 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 522 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 523 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 524 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 525 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 526 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 527 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 528 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 529 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 53 Values = { Upkeep: food|1 1.00 consumer_goods|1 2.00 Administrator Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yfood|1 1.00! } Id = 530 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 531 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 532 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 533 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 534 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 535 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 536 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 537 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 538 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 539 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 54 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 540 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 541 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 542 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 543 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 544 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 545 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 546 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 547 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 548 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 549 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 55 Values = { Upkeep: food|1 1.00 Worker Living Standards: Yfood|1 1.00! } Id = 550 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 551 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 552 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 553 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 554 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 555 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 556 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 557 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 558 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 559 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 56 Values = { Upkeep: energy|1 0.90 alloys|1 1.20 Pop Assembly: Yalloys|1 1.20! Base: Yalloys|1 1.00! Species: alloys|1 R+20.00%! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 560 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 561 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 562 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 563 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 564 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 565 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 566 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 567 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 568 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 569 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 57 Values = { Upkeep: energy|1 0.90 alloys|1 1.20 Pop Assembly: Yalloys|1 1.20! Base: Yalloys|1 1.00! Species: alloys|1 R+20.00%! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 570 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 571 Values = { Upkeep: food|1 1.00 consumer_goods|1 1.00 Primitive Living Standards: Yfood|1 1.00 consumer_goods|1 1.00! } Id = 572 Values = { Upkeep: food|1 1.00 consumer_goods|1 1.00 Primitive Living Standards: Yfood|1 1.00 consumer_goods|1 1.00! } Id = 573 Values = { Upkeep: food|1 1.00 consumer_goods|1 0.90 Primitive Living Standards: Yfood|1 1.00 consumer_goods|1 0.90! Base: Yfood|1 1.00 consumer_goods|1 1.00! Conservationist: consumer_goods|1 G-10.00%! } Id = 574 Values = { Upkeep: food|1 1.00 consumer_goods|1 0.90 Primitive Living Standards: Yfood|1 1.00 consumer_goods|1 0.90! Base: Yfood|1 1.00 consumer_goods|1 1.00! Conservationist: consumer_goods|1 G-10.00%! } Id = 575 Values = { Upkeep: food|1 1.00 consumer_goods|1 0.90 Primitive Living Standards: Yfood|1 1.00 consumer_goods|1 0.90! Base: Yfood|1 1.00 consumer_goods|1 1.00! Conservationist: consumer_goods|1 G-10.00%! } Id = 576 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 577 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 578 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 579 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 58 Values = { Upkeep: energy|1 0.90 alloys|1 1.20 Pop Assembly: Yalloys|1 1.20! Base: Yalloys|1 1.00! Species: alloys|1 R+20.00%! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 580 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 581 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 582 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 583 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 584 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 585 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 586 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 587 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 588 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 589 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 59 Values = { Upkeep: energy|1 4.90 Administrator Jobs: Yenergy|1 4.00! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 590 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 591 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 592 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 593 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 594 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 595 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 596 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 597 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 598 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 599 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 6 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 60 Values = { Upkeep: energy|1 4.90 Administrator Jobs: Yenergy|1 4.00! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 600 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 601 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 602 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 603 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 604 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 605 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 606 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 607 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 608 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 609 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 61 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 610 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 611 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 612 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 613 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 614 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 615 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 616 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 617 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 618 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 619 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 62 Values = { Upkeep: energy|1 0.90 minerals|1 8.00 Metallurgist Jobs: Yminerals|1 8.00! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 620 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 621 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 622 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 623 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 624 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 625 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 626 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 627 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 628 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 629 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 63 Values = { Upkeep: energy|1 0.90 minerals|1 8.00 Metallurgist Jobs: Yminerals|1 8.00! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 630 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 631 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 632 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 633 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 634 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 635 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 636 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 637 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 638 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 639 Values = { Upkeep: energy|1 1.00 Robotic Servant: Yenergy|1 1.00! } Id = 64 Values = { Upkeep: energy|1 4.90 Researcher Jobs: Yenergy|1 4.00! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 640 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 641 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 642 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 643 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 644 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 645 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 646 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 647 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 648 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 649 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 65 Values = { Upkeep: energy|1 4.90 Researcher Jobs: Yenergy|1 4.00! Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 650 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 651 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 652 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 653 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 654 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 655 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 656 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 657 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 658 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 659 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 66 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 660 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 661 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 662 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 663 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 664 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 665 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 666 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 667 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 668 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 669 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 67 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 670 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 671 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 672 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 673 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 674 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 675 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 676 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 677 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 678 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 679 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 68 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 680 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 681 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 682 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 683 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 684 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 685 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 686 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 687 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 688 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 689 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 69 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 690 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 691 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 692 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 693 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 694 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 695 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 696 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 697 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 698 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 699 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 7 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 70 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 700 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 701 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 702 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 703 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 704 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 705 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 706 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 707 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 708 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 709 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 71 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 710 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 711 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 712 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 713 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 714 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 715 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 716 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 717 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 718 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 719 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 72 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 720 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 721 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 722 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 723 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 724 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 725 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 726 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 727 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 728 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 729 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 73 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 730 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 731 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 732 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 733 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 734 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 735 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 736 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 737 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 738 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 739 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 74 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 740 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 741 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 742 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 743 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 744 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 745 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 746 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 747 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 748 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 749 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 75 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 750 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 751 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 752 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 753 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 754 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 755 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 756 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 757 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 758 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 759 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 76 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 760 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 761 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 762 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 763 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 764 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 765 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 766 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 767 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 768 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 769 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 77 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 770 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 771 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 772 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 773 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 774 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 775 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 776 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 777 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 778 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 779 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 78 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 780 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 781 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 782 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 783 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 784 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 785 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 786 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 787 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 788 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 789 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 79 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 790 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 791 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 792 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 793 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 794 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 795 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 796 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 797 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 798 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 799 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 8 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 80 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 800 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 801 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 802 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 803 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 804 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 805 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 806 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 807 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 808 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 809 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 81 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 810 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 811 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 812 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 813 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 814 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 815 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 816 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 817 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 818 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 819 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 82 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 820 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 821 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 822 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 823 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 824 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 825 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 826 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 827 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 828 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 829 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 83 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 830 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 831 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 832 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 833 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 834 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 835 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 836 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 837 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 838 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 839 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 84 Values = { Upkeep: energy|1 0.90 Drone: Yenergy|1 0.90! Base: Yenergy|1 1.00! Durable: energy|1 G-10.00%! } Id = 840 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 841 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 842 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 843 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 844 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 845 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 846 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 847 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 848 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 849 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 85 Values = { Upkeep: energy|1 0.50 food|1 0.50 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 850 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 851 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 852 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 853 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 854 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 855 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 856 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 857 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 858 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 859 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 86 Values = { Upkeep: energy|1 0.50 food|1 0.50 consumer_goods|1 2.00 Politician Jobs: Yconsumer_goods|1 2.00! Ruler Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 860 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 861 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 862 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 863 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 864 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 865 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 866 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 867 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 868 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 869 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 87 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 870 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 871 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 872 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 873 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 874 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 875 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 876 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 877 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 878 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 879 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 88 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 880 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 881 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 882 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 883 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 884 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 885 Values = { Upkeep: food|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yfood|1 2.00 consumer_goods|1 2.00! } Id = 886 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 887 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 888 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 889 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 89 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 890 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 891 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 892 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 893 Values = { Upkeep: food|1 1.00 Slave Living Standards: Yfood|1 1.00! } Id = 894 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 895 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 896 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 897 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 898 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 899 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 9 Values = { Upkeep: minerals|1 6.00 food|1 1.00 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yfood|1 1.00! } Id = 90 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 900 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 901 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 902 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 903 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 904 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 905 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 906 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 907 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 908 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 909 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 91 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 910 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 911 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 912 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 913 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 914 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 915 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 916 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 917 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 918 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 919 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 92 Values = { Upkeep: energy|1 0.50 food|1 0.50 Worker Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 920 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 921 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 922 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 923 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 924 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 925 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 926 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 927 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 928 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 929 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 93 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 930 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 931 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 932 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 933 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 934 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 935 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 936 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 937 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 938 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 939 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 94 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Artisan Jobs: Yminerals|1 6.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 940 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 941 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 942 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 943 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 944 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 945 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 946 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 947 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 948 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 949 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 95 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 950 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 951 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 952 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 953 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 954 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 955 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 956 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 957 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 958 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 959 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 96 Values = { Upkeep: energy|1 0.50 minerals|1 6.00 food|1 0.50 Metallurgist Jobs: Yminerals|1 6.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 960 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 961 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 962 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 963 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 964 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 965 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 966 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 967 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 968 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 969 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 97 Values = { Upkeep: energy|1 0.50 food|1 0.50 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 970 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 971 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 972 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 973 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 974 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 975 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 976 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 977 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 978 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 979 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 98 Values = { Upkeep: energy|1 0.50 food|1 0.50 consumer_goods|1 2.00 Priest Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 980 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 981 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 982 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 983 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 984 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 985 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 986 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 987 Values = { Upkeep: minerals|1 2.00 consumer_goods|1 2.00 Precursor Living Standards: Yminerals|1 2.00 consumer_goods|1 2.00! } Id = 988 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 989 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 99 Values = { Upkeep: energy|1 0.50 food|1 0.50 consumer_goods|1 2.00 Researcher Jobs: Yconsumer_goods|1 2.00! Specialist Living Standards: Yenergy|1 0.50 food|1 0.50! } Id = 990 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 991 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 992 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 993 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 994 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 995 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 996 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 997 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 998 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } Id = 999 Values = { Upkeep: energy|1 0.80 Robotic Servant: Yenergy|1 0.80! Base: Yenergy|1 1.00! Empire: energy|1 G-20.00%! } [Overlord Producing Pops] Produces: Upkeep: [Leaders] Produces: Upkeep: Id = 1 Values = { Upkeep: unity|1 2.00 } Id = 10 Values = { Upkeep: unity|1 2.00 } Id = 101 Values = { Upkeep: unity|1 2.00 } Id = 103 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 104 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 106 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 107 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 108 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 11 Values = { Upkeep: unity|1 2.00 } Id = 110 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 111 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 118 Values = { Upkeep: unity|1 2.00 } Id = 119 Values = { Upkeep: unity|1 2.00 } Id = 12 Values = { Upkeep: unity|1 2.00 } Id = 120 Values = { Upkeep: unity|1 2.00 } Id = 121 Values = { Upkeep: unity|1 2.00 } Id = 122 Values = { Upkeep: unity|1 1.00 Base: Yunity|1 2.00! Eager: G-50%! } Id = 123 Values = { Upkeep: unity|1 2.00 } Id = 130 Values = { Upkeep: unity|1 2.00 } Id = 133 Values = { Upkeep: unity|1 1.80 Base: Yunity|1 2.00! The Collective Self: G-10%! } Id = 135 Values = { Upkeep: unity|1 2.00 } Id = 137 Values = { Upkeep: unity|1 2.00 } Id = 139 Values = { Upkeep: unity|1 2.00 } Id = 141 Values = { Upkeep: unity|1 2.00 } Id = 143 Values = { Upkeep: unity|1 2.00 } Id = 144 Values = { Upkeep: unity|1 2.00 } Id = 146 Values = { Upkeep: unity|1 2.00 } Id = 148 Values = { Upkeep: unity|1 2.00 } Id = 154 Values = { Upkeep: unity|1 2.00 } Id = 176 Values = { Upkeep: unity|1 2.00 } Id = 177 Values = { Upkeep: unity|1 2.00 } Id = 178 Values = { Upkeep: unity|1 2.00 } Id = 18 Values = { Upkeep: unity|1 2.00 } Id = 2 Values = { Upkeep: unity|1 2.00 } Id = 20 Values = { Upkeep: unity|1 2.00 } Id = 21 Values = { Upkeep: unity|1 2.00 } Id = 22 Values = { Upkeep: unity|1 2.00 } Id = 23 Values = { Upkeep: unity|1 2.00 } Id = 26 Values = { Upkeep: unity|1 2.00 } Id = 28 Values = { Upkeep: unity|1 2.00 } Id = 29 Values = { Upkeep: unity|1 2.00 } Id = 3 Values = { Upkeep: unity|1 2.00 } Id = 30 Values = { Upkeep: unity|1 2.00 } Id = 31 Values = { Upkeep: unity|1 2.00 } Id = 339 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 34 Values = { Upkeep: unity|1 2.00 } Id = 351 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 36 Values = { Upkeep: unity|1 2.00 } Id = 363 Values = { Upkeep: unity|1 1.60 Base: Yunity|1 2.00! The Collective Self: G-10%! Embodied Dynamism: G-10%! } Id = 37 Values = { Upkeep: unity|1 2.00 } Id = 38 Values = { Upkeep: unity|1 2.00 } Id = 39 Values = { Upkeep: unity|1 2.00 } Id = 4 Values = { Upkeep: unity|1 2.00 } Id = 42 Values = { Upkeep: unity|1 2.00 } Id = 44 Values = { Upkeep: unity|1 2.00 } Id = 45 Values = { Upkeep: unity|1 2.00 } Id = 46 Values = { Upkeep: unity|1 2.00 } Id = 47 Values = { Upkeep: unity|1 2.00 } Id = 50 Values = { Upkeep: unity|1 2.00 } Id = 52 Values = { Upkeep: unity|1 2.00 } Id = 53 Values = { Upkeep: unity|1 2.00 } Id = 54 Values = { Upkeep: unity|1 2.00 } Id = 55 Values = { Upkeep: unity|1 2.00 } Id = 58 Values = { Upkeep: unity|1 2.00 } Id = 60 Values = { Upkeep: unity|1 2.00 } Id = 61 Values = { Upkeep: unity|1 2.00 } Id = 62 Values = { Upkeep: unity|1 2.00 } Id = 63 Values = { Upkeep: unity|1 2.00 } Id = 67 Values = { Upkeep: unity|1 2.00 } Id = 69 Values = { Upkeep: unity|1 2.00 } Id = 7 Values = { Upkeep: unity|1 2.00 } Id = 70 Values = { Upkeep: unity|1 2.00 } Id = 71 Values = { Upkeep: unity|1 2.00 } Id = 72 Values = { Upkeep: unity|1 2.00 } Id = 75 Values = { Upkeep: unity|1 2.00 } Id = 77 Values = { Upkeep: unity|1 2.00 } Id = 78 Values = { Upkeep: unity|1 2.00 } Id = 79 Values = { Upkeep: unity|1 2.00 } Id = 80 Values = { Upkeep: unity|1 2.00 } Id = 83 Values = { Upkeep: unity|1 2.00 } Id = 85 Values = { Upkeep: unity|1 2.00 } Id = 86 Values = { Upkeep: unity|1 2.00 } Id = 87 Values = { Upkeep: unity|1 2.00 } Id = 88 Values = { Upkeep: unity|1 2.00 } Id = 9 Values = { Upkeep: unity|1 2.00 } Id = 93 Values = { Upkeep: unity|1 2.00 } Id = 95 Values = { Upkeep: unity|1 2.00 } Id = 96 Values = { Upkeep: unity|1 2.00 } Id = 97 Values = { Upkeep: unity|1 2.00 } Id = 98 Values = { Upkeep: unity|1 2.00 } [Sectors] Produces: Upkeep: [Factions] Produces: Id = 0 Values = { Produces: unity|1 20.59 Base: Yunity|1 0.50! Parliamentary System: G+40%! Fanatic Egalitarian: G+50%! Planetary Unification: G+5%! Multiplied by Y21! due to the HSupport! and HApproval! level of the faction. } Id = 1 Values = { Produces: unity|1 23.31 Base: Yunity|1 0.50! Parliamentary System: G+40%! Fanatic Egalitarian: G+50%! Beacon of Liberty: G+15%! Multiplied by Y22! due to the HSupport! and HApproval! level of the faction. } Id = 2 Values = { Produces: unity|1 5.22 Base: Yunity|1 0.50! Parliamentary System: G+40%! Fanatic Egalitarian: G+50%! Beacon of Liberty: G+15%! Multiplied by Y5! due to the HSupport! and HApproval! level of the faction. } Upkeep: [Situations] Produces: Upkeep: [DiploModules] Produces: Upkeep: [Relations] Produces: Upkeep: [ExtraterritorialBuildings] Produces: Upkeep: [FleetMissions] Produces: Upkeep: [EspionageOperations] Produces: Upkeep: [SpecialistConversions] Produces: Upkeep: [MiscEconomyContainer] Produces: Id = 0 Values = { Produces: influence|1 0.30 Power Projection: Yinfluence|1 0.30! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-85.00%! } Id = 1 Values = { Produces: influence|1 0.25 Power Projection: Yinfluence|1 0.25! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-87.23%! } Id = 10 Values = { Produces: influence|1 0.45 Power Projection: Yinfluence|1 0.45! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-77.27%! } Id = 11 Values = { Produces: influence|1 0.44 Power Projection: Yinfluence|1 0.44! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-88.00%! National Purity: influence|1 G+10.00%! } Id = 12 Values = { Produces: influence|1 4.00 Technologies: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Autonomous Agents: influence|1 G1.00! Power Projection: Yinfluence|1 3.00! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Imperial: influence|1 G1.00! } Id = 13 Values = { Produces: influence|1 4.00 Technologies: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Autonomous Agents: influence|1 G1.00! Power Projection: Yinfluence|1 3.00! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Imperial: influence|1 G1.00! } Id = 14 Values = { Produces: influence|1 4.37 Technologies: Yinfluence|1 1.10! Base: Yinfluence|1 0.00! Autonomous Agents: influence|1 G1.00! National Purity: influence|1 G+10.00%! Power Projection: Yinfluence|1 3.27! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Imperial: influence|1 G1.00! Naval Coverage: influence|1 R-0.99%! National Purity: influence|1 G+10.00%! } Id = 18 Values = { Produces: influence|1 0.20 Power Projection: Yinfluence|1 0.20! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-100.00%! National Purity: influence|1 G+10.00%! } Id = 2 Values = { Produces: influence|1 1.26 Governing Ethic: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Gestalt Consciousness: influence|1 G1.00! Power Projection: Yinfluence|1 0.26! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-86.66%! } Id = 20 Values = { Produces: influence|1 0.19 Power Projection: Yinfluence|1 0.19! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-90.47%! } Id = 3 Values = { Produces: influence|1 0.41 Power Projection: Yinfluence|1 0.41! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-79.31%! } Id = 31 Values = { Produces: influence|1 0.50 Ruler Traits: Yinfluence|1 0.50! Base: Yinfluence|1 0.00! Psychic: influence|1 G0.50! } Id = 4 Values = { Produces: influence|1 1.22 Governing Ethic: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Gestalt Consciousness: influence|1 G1.00! Power Projection: Yinfluence|1 0.22! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-88.88%! } Id = 46 Values = { Produces: influence|1 1.00 Governing Ethic: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Fanatic Authoritarian: influence|1 G1.00! } Id = 5 Values = { Produces: influence|1 0.27 Power Projection: Yinfluence|1 0.27! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-86.36%! } Id = 54 Values = { Produces: influence|1 0.50 Governing Ethic: Yinfluence|1 0.50! Base: Yinfluence|1 0.00! Authoritarian: influence|1 G0.50! } Id = 56 Values = { Produces: influence|1 0.20 Power Projection: Yinfluence|1 0.20! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-100.00%! National Purity: influence|1 G+10.00%! } Id = 6 Values = { Produces: influence|1 0.99 Governing Ethic: Yinfluence|1 0.50! Base: Yinfluence|1 0.00! Authoritarian: influence|1 G0.50! Power Projection: Yinfluence|1 0.49! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Imperial: influence|1 G1.00! Naval Coverage: influence|1 R-83.33%! } Id = 60 Values = { Produces: influence|1 1.00 Governing Ethic: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Fanatic Authoritarian: influence|1 G1.00! } Id = 62 Values = { Produces: influence|1 0.20 Power Projection: Yinfluence|1 0.20! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-100.00%! National Purity: influence|1 G+10.00%! } Id = 7 Values = { Produces: influence|1 1.36 Governing Ethic: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Fanatic Authoritarian: influence|1 G1.00! Power Projection: Yinfluence|1 0.36! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Imperial: influence|1 G1.00! Naval Coverage: influence|1 R-87.75%! } Id = 8 Values = { Produces: influence|1 1.22 Governing Ethic: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Gestalt Consciousness: influence|1 G1.00! Power Projection: Yinfluence|1 0.22! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Naval Coverage: influence|1 R-88.88%! } Id = 9 Values = { Produces: influence|1 0.36 Power Projection: Yinfluence|1 0.36! Base: Yinfluence|1 0.00! Base: influence|1 G2.00! Imperial: influence|1 G1.00! Naval Coverage: influence|1 R-87.75%! } Upkeep: Id = 12 Values = { Upkeep: influence|1 1.00 Civics: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Lethargic Leadership: influence|1 R1.00! } Id = 13 Values = { Upkeep: influence|1 1.00 Civics: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Lethargic Leadership: influence|1 R1.00! } Id = 14 Values = { Upkeep: influence|1 1.00 Civics: Yinfluence|1 1.00! Base: Yinfluence|1 0.00! Lethargic Leadership: influence|1 R1.00! }