[22:26:02][pdx_task.cpp:244]: Spawning 15 worker threads [22:26:02][pdx_localize.cpp:899]: LocalizeInit [22:26:02][systemsettings.cpp:299]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [22:26:02][systemsettings.cpp:299]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [22:26:02][pdx_text_settings.cpp:141]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [22:26:02][systemsettings.cpp:299]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [22:26:02][systemsettings.cpp:299]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [22:26:02][pdx_enum_setting.cpp:84]: Could not find enum 'l_spanish' for 'language', will use default 'l_english' [22:26:02][contextowner.cpp:650]: Universe: steam [22:26:02][gfx_dx11_master_context.cpp:164]: Adapter 0: NVIDIA GeForce RTX 3070 (8031.00 MB) [22:26:02][gfx_dx11_master_context.cpp:164]: Adapter 1: Microsoft Basic Render Driver (0.00 MB) [22:26:03][gfx_dx11_master_context.cpp:164]: Selected adapter: NVIDIA GeForce RTX 3070 (8031.00 MB) [22:26:03][gfx_dx11_master_context.cpp:311]: VendorId: 4318 [22:26:03][gfx_dx11_master_context.cpp:312]: DeviceId: 9348 [22:26:03][gfx_dx11_master_context.cpp:313]: SubSysId: 1078858840 [22:26:03][gfx_dx11_master_context.cpp:314]: Revision: 161 [22:26:03][pdx_matchmaking.cpp:66]: Matchmaking Interface: Nakama [22:26:03][contextowner.cpp:722]: Initializing Gui Editor: 0.001442 [22:26:03][pdx_pops_wrapper.cpp:605]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [22:26:03][pdx_pops_login.cpp:665]: [POPS Login] Waiting for logging in [22:26:04][pdx_pops_wrapper.cpp:928]: [POPS Wrapper] Login result: LoggedIn (message: (null)). Running 3 callbacks [22:26:04][pdx_nakama_wrapper.cpp:465]: [PDX NAKAMA] Obtained the following user id: 56acbd26-b0d2-40e8-a85a-d97ab7af1d8a and session token 87213d9b-50c8-4313-9b6a-f4ab67f530ab [22:26:05][pdx_pops_wrapper.cpp:1102]: [POPS Wrapper] OnAccountGetDetailsCallback: success [22:26:05][pdx_pops_wrapper.cpp:1064]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [22:26:05][pdx_pops_wrapper.cpp:1075]: [POPS Wrapper] Retrieved profile for 56acbd26-b0d2-40e8-a85a-d97ab7af1d8a (destructorfc) [22:26:08][pdx_pops_login.cpp:678]: [POPS Login]: Waited for 5.000488 seconds, result: AwaitingCallback [22:26:08][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][jomini_game_setup.cpp:129]: DLC: Fashion of the Abbasid Court|dlc/dlc002_sp_day1/dlc002.dlc The Northern Lords|dlc/dlc003_fp1/dlc003.dlc Friends and Foes|dlc/dlc006_bp1/dlc006.dlc Garments of the Holy Roman Empire|dlc/dlc001_preorder/dlc001.dlc The Fate of Iberia|dlc/dlc005_fp2/dlc005.dlc The Royal Court|dlc/dlc004_ep1/dlc004.dlc Mod: [22:26:08][virtualfilesystem_physfs.cpp:807]: Mounted Data: E:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc004_ep1 [22:26:08][virtualfilesystem_physfs.cpp:807]: Mounted Data: E:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc003_fp1 [22:26:08][virtualfilesystem_physfs.cpp:807]: Mounted Data: E:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc005_fp2 [22:26:08][virtualfilesystem_physfs.cpp:807]: Mounted Data: E:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc001_preorder [22:26:08][virtualfilesystem_physfs.cpp:807]: Mounted Data: E:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc006_bp1 [22:26:08][virtualfilesystem_physfs.cpp:807]: Mounted Data: E:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc002_sp_day1 [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'sound'(.audio2, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'fonts'(.font, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gui'(.gui, , -1) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'sound'(.audio2, , -1) in 0.002 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'fonts'(.font, , -1) in 0.003 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gui'(.gui, , -1) in 0.007 seconds [22:26:08][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [22:26:08][jomini_game_setup.cpp:152]: Starting checksum calculation [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/genes'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'events'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/characters'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/titles'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/wars'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/governments'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/script_values'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/traits'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/genes'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/activities'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'history/characters'(.txt, , -1) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'history/wars'(.txt, , -1) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'history/titles'(.txt, , -1) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/holdings'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'history/cultures'(.txt, , -1) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/laws'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/governments'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/schemes'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/traits'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/focuses'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/activities'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/buildings'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/laws'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/decisions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/messages'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'tests'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/messages'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/court_types'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/on_action'(.txt, , -1) in 0.003 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/factions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'tests'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/factions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/struggle/struggles'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/struggle/catalysts'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_memory_types'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'music'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/struggle/struggles'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/struggle/catalysts'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/character_memory_types'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.000 seconds [22:26:08][pdx_localize.cpp:926]: LocalizeShutdown [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [22:26:08][pdx_localize.cpp:899]: LocalizeInit [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.000 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'music'(.txt, , 0) in 0.001 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'events'(.txt, , -1) in 0.017 seconds [22:26:08][virtualfilesystem.cpp:306]: Done enumerating 'gfx/models'(.asset, , -1) in 0.250 seconds [22:26:09][database_dependencies.cpp:432]: Database Node Init Time: CGameConceptTypeDatabase - 116 ms - 116 ms including dependencies [22:26:09][pdxassetutil.cpp:68]: ThreadedInitTextureLookup: gfx/models [22:26:09][pdxassetutil.cpp:76]: ThreadedInitTextureLookup found 10239 files [22:26:10][pdx_nakama_wrapper.cpp:498]: [PDX NAKAMA] Authenticated successfully. Nakama User ID: ca4546b4-ec6d-442a-bc43-9d8183ccefd5. Session: 87213d9b-50c8-4313-9b6a-f4ab67f530ab, Pops User: 56acbd26-b0d2-40e8-a85a-d97ab7af1d8a [22:26:10][pdx_nakama_wrapper.cpp:503]: [PDX NAKAMA][PDX_NAKAMA_METADATA]user_id,ca4546b4-ec6d-442a-bc43-9d8183ccefd5 [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans_Condensed/OpenSansCondensed-Bold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Regular.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Italic.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Light.otf [22:26:10][pdx_nakama_wrapper.cpp:1655]: [PDX_NAKAMA] Socket onStatusPresence. [22:26:10][pdx_nakama_wrapper.cpp:1367]: [PDX_NAKAMA]Socket onConnect. [22:26:10][pdx_nakama_wrapper.cpp:1404]: [PDX_NAKAMA] CNakamaClientListener::onConnect: Connection established outside the match and connection status callback is present, calling it. [22:26:10][pdx_nakama_wrapper.cpp:304]: [PDX_NAKAMA] Default ConnectionStatusChangeCallback called with status: Established [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Bold-Italic.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-SemiBold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Fondamento/Fondamento-Regular.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/ON_YeossiB.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/mapfont/Paradox_King_Script.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [22:26:10][pdx_font.cpp:92]: Loading fonts/MonomakhUnicode/MonomakhUnicode.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [22:26:10][pdx_font.cpp:92]: Loading fonts/Korean_fontset/GunglipbakmulgwanClassicB.ttf [22:26:10][jomini_social.cpp:18]: Created Jomini Social [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [22:26:10][interfaceapplication.cpp:574]: Start loading meshes [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/artifact_details_view.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/artifact_details_view.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/console.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/inventory_view.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/inventory_view.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/profiler.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/reforge_artifact_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/reforge_artifact_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/textformatting.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/textformatting.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/title_customization_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/title_customization_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/view_court_position_appoint.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/view_court_position_appoint.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_event.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lineage.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lineage.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_memories.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_memories.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_menatarms.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_menatarms.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_menatarms_type_view.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_menatarms_type_view.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_military.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_military.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_save_game.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_save_game.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_siege.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_siege.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_struggle.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_struggle.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_struggle_involvement.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_struggle_involvement.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_change_law.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_change_law.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_designate_heir.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_designate_heir.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_event.gui" [22:26:10][interfaceapplication.cpp:168]: Waiting for loading meshes [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_event.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/screenshot.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/screenshot.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_viewer.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_viewer.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/thread_analyze.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/thread_analyze.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_bundle_properties.gui" [22:26:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_bundle_properties.gui" is complete [22:26:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" 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[22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/basetextformatting.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/core.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/core.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/log_viewer/log_viewer.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/brush_settings_widget.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/brush_settings_widget.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/custom_brushes.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/custom_brushes.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/detail_data_dockable.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/detail_data_dockable.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/dockable_map_mode_selector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of 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Loading "gui/map_editor/import_tool.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of 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"gui/map_editor/mask_painter_map_content.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_river_tool.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_river_tool.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/decompose_aggregate_node_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/decompose_aggregate_node_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/group_node_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/group_node_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/defaults.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/defaults.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/fonts.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/fonts.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/labels.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/labels.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [22:26:11][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [22:26:11][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterHarshModifier.IsPositive ) )': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterNormalModifier.IsPositive ) )': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AddTraditionWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Replace)': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Revoke)': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'ObjectsEqual( GetPlayer.GetCourtLanguage, CulturePillar.Self ))': ')' [22:26:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'CourtPositionType.HasLiegeModifiers)': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AppointCourtPositionView.HasSelectedCharacter)': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'DivergenceWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetPlayer.HasClaimOnTitle(County.GetTitle))': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetBase, CourtGrandeurData.GetCurrent ) ), '(float)100', '(int32)1000' ) )': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetCurrent, CourtGrandeurData.GetBase ) ), '(float)100', '(int32)1000' ) )': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [22:26:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThanOrEqualTo_int32( CourtGrandeurLevel.GetValue, '(int32)5' ) )': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(IsDefaultGUIMode, GetPlayer.IsRuler), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD'))))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Not( IsPauseMenuShown ), And(And(IsDefaultGUIMode, GetPlayer.IsValid), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD')))))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Character.IsAtWar, Not(Character.HasRaisedRegiments)))': ')' [22:26:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( ObjectsEqual( GetPlayer.GetFaith.HasParameterByKey( 'lay_clergy' ), FaithCreationWindow.HasParameter( 'lay_clergy' ) ) ) )': ')'