############################################# # # Evil events # # Event ID 68000-68999 is reserved # ############################################# #Written by Johan Andersson #if low demesne efficiency => increase revolt risk in a province. province_event = { id = 68000 desc = "EVTDESC68000" picture = "GFX_evt_bandits" trigger = { OR = { NOT = { owner = { demesne_efficiency = 1.0 } } NOT = { owner = { wealth = 0 } } } NOT = { has_province_modifier = incompetent_rule } } mean_time_to_happen = { months = 240 #lower if really bad demesne efficiency modifier = { factor = 0.9 NOT = { owner = { wealth = -50 } } } modifier = { factor = 0.7 NOT = { owner = { wealth = -100 } } } modifier = { factor = 0.5 NOT = { owner = { wealth = -200 } } } modifier = { factor = 0.3 NOT = { owner = { wealth = -300 } } } modifier = { factor = 0.1 NOT = { owner = { wealth = -500 } } } modifier = { factor = 0.9 NOT = { owner = { demesne_efficiency = 0.9 } } } modifier = { factor = 0.7 NOT = { owner = { demesne_efficiency = 0.7 } } } modifier = { factor = 0.5 NOT = { owner = { demesne_efficiency = 0.5 } } } modifier = { factor = 0.3 NOT = { owner = { demesne_efficiency = 0.3 } } } modifier = { factor = 0.1 NOT = { owner = { demesne_efficiency = 0.1 } } } #traits affect this modifier = { factor = 1.5 owner = { trait = ambitious } } modifier = { factor = 5.0 owner = { trait = just } } modifier = { factor = 0.5 owner = { trait = arbitrary } } modifier = { factor = 0.7 owner = { trait = greedy } } modifier = { factor = 0.7 owner = { trait = cruel } } modifier = { factor = 0.1 owner = { trait = slothful } } modifier = { factor = 0.2 owner = { trait = incapable } } modifier = { factor = 0.1 owner = { trait = infirm } } #modify by stewardship and intrigue modifier = { factor = 0.7 NOT = { owner = { realm_stewardship = 15 } } } modifier = { factor = 0.7 NOT = { owner = { realm_stewardship = 10 } } } modifier = { factor = 0.7 NOT = { owner = { realm_stewardship = 5 } } } modifier = { factor = 2.0 owner = { realm_stewardship = 25 } } modifier = { factor = 1.5 owner = { realm_stewardship = 20 } } modifier = { factor = 2.0 owner = { realm_intrigue = 25 } } modifier = { factor = 1.5 owner = { realm_intrigue = 20 } } } option = { name = "EVTOPTA68000" add_province_modifier = { name = incompetent_rule duration = -1 } } } province_event = { id = 68001 desc = "EVTDESC68001" picture = "GFX_evt_council" trigger = { owner = { demesne_efficiency = 1.0 wealth = 0 prisoner = no is_abroad = no } has_province_modifier = incompetent_rule } mean_time_to_happen = { months = 60 modifier = { factor = 0.5 owner = { realm_stewardship = 20 } } modifier = { factor = 0.75 owner = { realm_intrigue = 20 } } modifier = { factor = 0.75 owner = { trait = just } } } option = { name = "EVTOPTA68001" trigger = { owner = { NOT = { religion_group = muslim } } } remove_province_modifier = incompetent_rule } option = { name = "EVTOPTB68001" trigger = { owner = { religion_group = muslim } } remove_province_modifier = incompetent_rule } } #establishment of thieves_guild in a province, if low stewardship or low demesne efficiency. province_event = { id = 68010 desc = "EVTDESC68010" picture = "GFX_evt_bandits" trigger = { OR = { NOT = { owner = { wealth = 0 } } NOT = { owner = { demesne_efficiency = 1.0 } } } NOT = { has_province_modifier = thieves_guild } } mean_time_to_happen = { months = 240 #lower if really bad demesne efficiency modifier = { factor = 0.9 NOT = { owner = { demesne_efficiency = 0.9 } } } modifier = { factor = 0.7 NOT = { owner = { demesne_efficiency = 0.7 } } } modifier = { factor = 0.5 NOT = { owner = { demesne_efficiency = 0.5 } } } modifier = { factor = 0.3 NOT = { owner = { demesne_efficiency = 0.3 } } } modifier = { factor = 0.1 NOT = { owner = { demesne_efficiency = 0.1 } } } modifier = { factor = 0.9 NOT = { owner = { wealth = -50 } } } modifier = { factor = 0.7 NOT = { owner = { wealth = -100 } } } modifier = { factor = 0.5 NOT = { owner = { wealth = -200 } } } modifier = { factor = 0.3 NOT = { owner = { wealth = -300 } } } modifier = { factor = 0.1 NOT = { owner = { wealth = -500 } } } modifier = { factor = 0.7 NOT = { owner = { realm_stewardship = 15 } } } modifier = { factor = 0.7 NOT = { owner = { realm_stewardship = 10 } } } modifier = { factor = 0.7 NOT = { owner = { realm_stewardship = 5 } } } modifier = { factor = 1.5 owner = { realm_stewardship = 20 } } modifier = { factor = 2.0 owner = { realm_stewardship = 25 } } #traits affect this modifier = { factor = 1.5 owner = { trait = ambitious } } modifier = { factor = 5.0 owner = { trait = just } } modifier = { factor = 0.5 owner = { trait = arbitrary } } modifier = { factor = 0.7 owner = { trait = greedy } } modifier = { factor = 0.7 owner = { trait = cruel } } modifier = { factor = 0.1 owner = { trait = slothful } } modifier = { factor = 0.2 owner = { trait = incapable } } modifier = { factor = 0.1 owner = { trait = infirm } } } option = { name = "EVTOPTA68010" add_province_modifier = { name = thieves_guild duration = -1 } } } #destruction of thieves_guild in a province, if high stewardship AND nice demesne efficiency. province_event = { id = 68011 desc = "EVTDESC68011" picture = "GFX_evt_burning_house" trigger = { owner = { wealth = 0 demesne_efficiency = 1.0 prisoner = no is_abroad = no } has_province_modifier = thieves_guild } mean_time_to_happen = { months = 60 modifier = { factor = 0.5 owner = { realm_stewardship = 20 } } modifier = { factor = 0.75 owner = { realm_intrigue = 20 } } modifier = { factor = 0.75 owner = { trait = just } } } option = { name = "EVTOPTA68011" remove_province_modifier = thieves_guild } } #establishment of smugglers_ring in a province, if low diplomacy or low demesne efficiency. province_event = { id = 68020 desc = "EVTDESC68020" trigger = { OR = { NOT = { owner = { wealth = 0 } } NOT = { owner = { demesne_efficiency = 1.0 } } } NOT = { has_province_modifier = smugglers_ring } } picture = "GFX_evt_bandits" mean_time_to_happen = { months = 240 #lower if really bad demesne efficiency modifier = { factor = 0.9 NOT = { owner = { wealth = -50 } } } modifier = { factor = 0.7 NOT = { owner = { wealth = -100 } } } modifier = { factor = 0.5 NOT = { owner = { wealth = -200 } } } modifier = { factor = 0.3 NOT = { owner = { wealth = -300 } } } modifier = { factor = 0.1 NOT = { owner = { wealth = -500 } } } modifier = { factor = 0.9 NOT = { owner = { demesne_efficiency = 0.9 } } } modifier = { factor = 0.7 NOT = { owner = { demesne_efficiency = 0.7 } } } modifier = { factor = 0.5 NOT = { owner = { demesne_efficiency = 0.5 } } } modifier = { factor = 0.3 NOT = { owner = { demesne_efficiency = 0.3 } } } modifier = { factor = 0.1 NOT = { owner = { demesne_efficiency = 0.1 } } } modifier = { factor = 0.7 NOT = { owner = { realm_diplomacy = 15 } } } modifier = { factor = 0.7 NOT = { owner = { realm_diplomacy = 10 } } } modifier = { factor = 0.7 NOT = { owner = { realm_diplomacy = 5 } } } modifier = { factor = 1.5 owner = { realm_diplomacy = 20 } } modifier = { factor = 2.0 owner = { realm_diplomacy = 25 } } #traits affect this modifier = { factor = 1.5 owner = { trait = ambitious } } modifier = { factor = 5.0 owner = { trait = just } } modifier = { factor = 0.5 owner = { trait = arbitrary } } modifier = { factor = 0.7 owner = { trait = greedy } } modifier = { factor = 0.7 owner = { trait = cruel } } modifier = { factor = 0.1 owner = { trait = slothful } } modifier = { factor = 0.2 owner = { trait = incapable } } modifier = { factor = 0.1 owner = { trait = infirm } } } option = { name = "EVTOPTA68020" add_province_modifier = { name = smugglers_ring duration = -1 } } } #destruction of smugglers_ring in a province, if high diplomacy AND nice demesne efficiency. province_event = { id = 68021 desc = "EVTDESC68021" picture = "GFX_evt_burning_house" trigger = { owner = { wealth = 0 demesne_efficiency = 1.0 prisoner = no is_abroad = no } has_province_modifier = smugglers_ring } mean_time_to_happen = { months = 60 modifier = { factor = 0.5 owner = { realm_diplomacy = 20 } } modifier = { factor = 0.75 owner = { realm_intrigue = 20 } } modifier = { factor = 0.75 owner = { trait = just } } } option = { name = "EVTOPTA68021" remove_province_modifier = smugglers_ring } } #establishment of highway_robber_band in a province, if low martial or low demesne efficiency. province_event = { id = 68030 desc = "EVTDESC68030" picture = "GFX_evt_bandits" trigger = { OR = { NOT = { owner = { wealth = 0 } } NOT = { owner = { demesne_efficiency = 1.0 } } } NOT = { has_province_modifier = highway_robber_band } } mean_time_to_happen = { months = 240 #lower if really bad demesne efficiency modifier = { factor = 0.9 NOT = { owner = { wealth = -50 } } } modifier = { factor = 0.7 NOT = { owner = { wealth = -100 } } } modifier = { factor = 0.5 NOT = { owner = { wealth = -200 } } } modifier = { factor = 0.3 NOT = { owner = { wealth = -300 } } } modifier = { factor = 0.1 NOT = { owner = { wealth = -500 } } } modifier = { factor = 0.9 NOT = { owner = { demesne_efficiency = 0.9 } } } modifier = { factor = 0.7 NOT = { owner = { demesne_efficiency = 0.7 } } } modifier = { factor = 0.5 NOT = { owner = { demesne_efficiency = 0.5 } } } modifier = { factor = 0.3 NOT = { owner = { demesne_efficiency = 0.3 } } } modifier = { factor = 0.1 NOT = { owner = { demesne_efficiency = 0.1 } } } modifier = { factor = 0.7 NOT = { owner = { realm_martial = 15 } } } modifier = { factor = 0.7 NOT = { owner = { realm_martial = 10 } } } modifier = { factor = 0.7 NOT = { owner = { realm_martial = 5 } } } modifier = { factor = 1.5 owner = { realm_martial = 20 } } modifier = { factor = 2.0 owner = { realm_martial = 25 } } #traits affect this modifier = { factor = 1.5 owner = { trait = ambitious } } modifier = { factor = 5.0 owner = { trait = just } } modifier = { factor = 0.5 owner = { trait = arbitrary } } modifier = { factor = 0.7 owner = { trait = greedy } } modifier = { factor = 0.7 owner = { trait = cruel } } modifier = { factor = 0.1 owner = { trait = slothful } } modifier = { factor = 0.2 owner = { trait = incapable } } modifier = { factor = 0.1 owner = { trait = infirm } } } option = { name = "EVTOPTA68030" add_province_modifier = { name = highway_robber_band duration = -1 } } } #destruction of highway_robber_band in a province, if high martial AND nice demesne efficiency. province_event = { id = 68031 desc = "EVTDESC68031" picture = "GFX_evt_burning_house" trigger = { owner = { wealth = 0 demesne_efficiency = 1.0 prisoner = no is_abroad = no } has_province_modifier = highway_robber_band } mean_time_to_happen = { months = 60 modifier = { factor = 0.5 owner = { realm_martial = 20 } } modifier = { factor = 0.75 owner = { realm_intrigue = 20 } } modifier = { factor = 0.75 owner = { trait = just } } } option = { name = "EVTOPTA68031" remove_province_modifier = highway_robber_band } }