trait_monke_primitive = { cost = 2 potential_crossbreeding_chance = 1.0 allowed_archetypes = { BIOLOGICAL } modifier = { army_damage_mult = 1.0 army_morale_damage_mult = 0.3 army_morale = 0.5 planet_jobs_worker_produces_mult = 0.3 planet_jobs_specialist_produces_mult = -0.3 } opposites = { "trait_weak" "trait_intelligent" "trait_natural_physicists" "trait_natural_sociologists" "trait_thrifty" "trait_docile"} slave_cost = { energy = 1000 } }