[21:52:38][pdx_localize.cpp:899]: LocalizeInit [21:52:38][systemsettings.cpp:299]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [21:52:38][systemsettings.cpp:299]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [21:52:38][pdx_text_settings.cpp:141]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [21:52:38][systemsettings.cpp:299]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [21:52:38][systemsettings.cpp:299]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [21:52:39][contextowner.cpp:695]: Universe: steam [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_TEXTURE_SIZE: 16384 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_3D_TEXTURE_SIZE: 2048 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_SAMPLES: 4 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_DEPTH_TEXTURE_SAMPLES: 4 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_COLOR_TEXTURE_SAMPLES: 4 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_DRAW_BUFFERS: 8 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_SAMPLE_MASK_WORDS: 1 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_VIEWPORTS: 16 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_VERTEX_ATTRIBS: 16 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_PATCH_VERTICES: 32 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_ELEMENTS_VERTICES: 1048575 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_ELEMENTS_INDICES: 150000 [21:52:39][gfx_gl4_caps.cpp:27]: GL_MAX_VIEWPORT_DIMS: 16384.000, 16384.000 [21:52:39][gfx_gl4_caps.cpp:27]: GL_VIEWPORT_BOUNDS_RANGE: -32768.000, 32767.000 [21:52:39][gfx_gl4_caps.cpp:15]: GL_VIEWPORT_SUBPIXEL_BITS: 0 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_VERTEX_UNIFORM_VECTORS: 1024 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 266240 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_VERTEX_UNIFORM_BLOCKS: 16 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4096 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 1024 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 266240 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 16 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_UNIFORM_BLOCK_SIZE: 65536 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_COMBINED_UNIFORM_BLOCKS: 80 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_UNIFORM_BUFFER_BINDINGS: 80 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80 [21:52:39][gfx_gl4_caps.cpp:15]: GL_MAX_COLOR_ATTACHMENTS: 8 [21:52:39][gfx_gl4_caps.cpp:21]: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16.000 [21:52:39][gfx_gl4_master_context.cpp:59]: Unknown vendor detected: Apple [21:52:40][pdx_matchmaking.cpp:67]: Matchmaking Interface: Nakama [21:52:40][contextowner.cpp:777]: Initializing Gui Editor: 0.003392 [21:52:40][pdx_pops_wrapper.cpp:605]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [21:52:40][pdx_pops_login.cpp:665]: [POPS Login] Waiting for logging in [21:52:41][pdx_pops_wrapper.cpp:928]: [POPS Wrapper] Login result: LoggedIn (message: (null)). Running 3 callbacks [21:52:41][pdx_nakama_wrapper.cpp:450]: [PDX NAKAMA] Obtained the following user id: 2967815f-0edc-4706-bf3f-ba3c92d12a82 and session token 72c1ab9d-876d-41a8-8a6e-e2ce96a26e2f [21:52:41][pdx_pops_wrapper.cpp:1102]: [POPS Wrapper] OnAccountGetDetailsCallback: success [21:52:41][pdx_pops_wrapper.cpp:1064]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [21:52:41][pdx_pops_wrapper.cpp:1075]: [POPS Wrapper] Retrieved profile for 2967815f-0edc-4706-bf3f-ba3c92d12a82 (ughlixia) [21:52:45][pdx_pops_login.cpp:678]: [POPS Login]: Waited for 5.005481 seconds, result: AwaitingCallback [21:52:45][defines.cpp:169]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][jomini_game_setup.cpp:134]: DLC: * Garments of the Holy Roman Empire|dlc/dlc001_preorder/dlc001.dlc Mod: [21:52:45][virtualfilesystem_physfs.cpp:796]: Mounted Data: /Users/alixiagoodin/Library/Application Support/Steam/steamapps/common/Crusader Kings III/game/dlc/dlc001_preorder [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'sound'(.audio2, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'fonts'(.font, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gui'(.gui, , -1) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'sound'(.audio2, , -1) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'fonts'(.font, , -1) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gui'(.gui, , -1) in 0.004 seconds [21:52:45][defines.cpp:169]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][defines.cpp:169]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [21:52:45][jomini_game_setup.cpp:157]: Starting checksum calculation [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/genes'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/script_values'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'events'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/characters'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/titles'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/wars'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/genes'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/governments'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/traits'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/activities'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/laws'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/messages'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'history/characters'(.txt, , -1) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'history/wars'(.txt, , -1) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'tests'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'history/titles'(.txt, , -1) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'history/cultures'(.txt, , -1) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/factions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/holdings'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/governments'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/traits'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/schemes'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/focuses'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/struggle/struggles'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/activities'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/struggle/catalysts'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'music'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.000 seconds [21:52:45][pdx_localize.cpp:926]: LocalizeShutdown [21:52:45][pdx_localize.cpp:899]: LocalizeInit [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/on_action'(.txt, , -1) in 0.004 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/buildings'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/laws'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/decisions'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/messages'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/court_types'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'tests'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/factions'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/struggle/struggles'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/struggle/catalysts'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'music'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.000 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.001 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'events'(.txt, , -1) in 0.016 seconds [21:52:45][virtualfilesystem.cpp:303]: Done enumerating 'gfx/models'(.asset, , -1) in 0.230 seconds [21:52:46][database_dependencies.cpp:427]: Database Node Init Time: CGameConceptTypeDatabase - 181 ms - 181 ms including dependencies [21:52:46][pdxassetutil.cpp:64]: ThreadedInitTextureLookup: gfx/models [21:52:46][pdxassetutil.cpp:72]: ThreadedInitTextureLookup found 9761 files [21:52:46][pdx_nakama_wrapper.cpp:479]: [PDX NAKAMA] Authenticated successfully. Nakama User ID: 7dd6a963-b83a-484a-9ef8-babf55e4a266. Session: 72c1ab9d-876d-41a8-8a6e-e2ce96a26e2f, Pops User: 2967815f-0edc-4706-bf3f-ba3c92d12a82 [21:52:46][pdx_nakama_wrapper.cpp:480]: [PDX NAKAMA][PDX_NAKAMA_METADATA]user_id,7dd6a963-b83a-484a-9ef8-babf55e4a266 [21:52:46][pdx_nakama_wrapper.cpp:1252]: [PDX NAKAMA] Socket onConnect. [21:52:46][pdx_nakama_wrapper.cpp:1281]: [PDX_NAKAMA] CNakamaClientListener::onConnect: Connection established outside the match and connection status callback is present, calling it. [21:52:46][pdx_nakama_wrapper.cpp:299]: [PDX_NAKAMA] Default ConnectionStatusChangeCallback called with status: Established [21:52:46][pdx_nakama_wrapper.cpp:1503]: [PDX NAKAMA] Socket onStatusPresence. [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans_Condensed/OpenSansCondensed-Bold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Regular.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Italic.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Light.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Bold-Italic.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IBMPlexSansKR-SemiBold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Fondamento/Fondamento-Regular.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/ON_YeossiB.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/mapfont/Paradox_King_Script.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [21:52:47][pdx_font.cpp:91]: Loading fonts/MonomakhUnicode/MonomakhUnicode.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [21:52:47][pdx_font.cpp:91]: Loading fonts/Korean_fontset/GunglipbakmulgwanClassicB.ttf [21:52:47][jomini_social.cpp:18]: Created Jomini Social [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [21:52:47][interfaceapplication.cpp:570]: Start loading meshes [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/artifact_details_view.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/artifact_details_view.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/console.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [21:52:47][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [21:52:47][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/inventory_view.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/inventory_view.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [21:52:48][interfaceapplication.cpp:166]: Waiting for loading meshes [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/profiler.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/reforge_artifact_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/reforge_artifact_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/texticons.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/title_customization_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/title_customization_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/view_court_position_appoint.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/view_court_position_appoint.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_army.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_council.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_event.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_lineage.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_lineage.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_menatarms.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_menatarms.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_menatarms_type_view.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_menatarms_type_view.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_military.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_military.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_save_game.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_save_game.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_siege.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_siege.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_struggle.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_struggle.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_struggle_involvement.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_struggle_involvement.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_succession_change_law.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_succession_change_law.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_succession_designate_heir.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_succession_designate_heir.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_succession_event.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_succession_event.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/screenshot.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/screenshot.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_viewer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_viewer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/thread_analyze.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/thread_analyze.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_bundle_properties.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_bundle_properties.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_custom_properties.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_properties.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_properties.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_search.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_search.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/tweaker.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/tweaker.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/ai_war_coordinator_watch_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/ai_war_coordinator_watch_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/animation_test_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/animation_test_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/debug_menus.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/debug_menus.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/debug_tutorial_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/debug_tutorial_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/test_gui.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/test_gui.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/window_component_library.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/window_component_library.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/window_watch.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/window_watch.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/window_watch_ai.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_ai.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/debug/window_watch_character_pool.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_character_pool.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_player.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_player.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_properties_tab.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_properties_tab.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_event_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_event_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_enter_text.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_enter_text.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_name_child.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_name_child.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_scheme.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_scheme.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_stress.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_stress.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_struggle_info.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_struggle_info.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_properties.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_properties.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_timeline.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_timeline.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_datatypes.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_datatypes.gui" is 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"gui/jomini/basetextformatting.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/jomini/core.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/jomini/core.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of 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[21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mapcontent_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mapeditor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mapeditor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects_mapcontent.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects_mapcontent.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter_map_content.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of 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[21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/group_node_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/group_node_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of 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[LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [21:52:48][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [21:52:48][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [21:53:13][interfaceapplication.cpp:169]: Loading meshes done [21:53:15][database_dependencies.cpp:427]: Database Node Init Time: CJominiNotificationTypeDatabase - 6 ms - 6 ms including dependencies [21:53:15][database_dependencies.cpp:427]: Database Node Init Time: CJominiNamedValueDatabase - 90 ms - 90 ms including dependencies [21:53:15][database_dependencies.cpp:427]: Database Node Init Time: NJominiScriptArgumentHelper::SDatabaseDependencies - 0 ms - 0 ms including dependencies [21:53:15][database_dependencies.cpp:427]: Database Node Init Time: NDatabase::SDynamicEffectsAndTriggersDependency - 0 ms - 48 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedEffectTemplateDatabase - 152 ms - 208 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedTriggerTemplateDatabase - 56 ms - 56 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedModifierTemplateDatabase - 29 ms - 29 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedListTemplateDatabase - 3 ms - 3 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedGuiDatabase - 12 ms - 12 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NJominiScriptSystem::SScriptDependency - 0 ms - 240 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedRuleDatabase - 15 ms - 15 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiCustomTextDatabase - 181 ms - 181 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NJominiScriptSystem::SScriptDependencyWithoutDBDependencies - 0 ms - 90 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NJominiEffectLocalization::CEffectLocalizationDatabase - 21 ms - 21 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NJominiTriggerLocalization::CTriggerLocalizationDatabase - 26 ms - 26 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitAgePresetDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitDecalDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitDecalAtlasDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGeneDatabase - 36 ms - 36 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CEthnicityDatabase - 38 ms - 74 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CAccessoryVariationDatabase - 738 ms - 738 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitAccessoryDatabase - 17 ms - 53 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitAnimationDatabase - 30 ms - 81 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitModifierDatabase - 51 ms - 87 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitEnvironmentDatabase - 384 ms - 384 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPortraitCameraDatabase - 5 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGameRuleDatabase - 2 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGameRuleSettingDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CEventManager - 555 ms - 585 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: COnActionDataBase - 27 ms - 582 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CNamedColorDatabase - 6 ms - 6 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsTemplateListsDatabase - 185 ms - 191 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsScriptDatabase - 57 ms - 248 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CHistoryDatabase - 0 ms - 57 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CProvinceTerrainDatabase - 40 ms - 52 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTerrainTypeDatabase - 12 ms - 19 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NModifier::SDynamicModifierDependency - 0 ms - 47 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: SDynamicModifiersForReligionsDependency - 0 ms - 35 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CReligionFamilyDatabase - 6 ms - 6 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CReligionTemplateDatabase - 41 ms - 133 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithTemplateDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: SDynamicModifiersForCultureTraitsDependency - 0 ms - 29 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureDatabase - 35 ms - 203 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: SDynamicModifiersForTerrainAndGovernmentTypeDependency - 0 ms - 58 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeDatabase - 11 ms - 23 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentTypeDatabase - 6 ms - 18 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSchemeTypeDatabase - 38 ms - 38 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CHoldingTypeDatabase - 6 ms - 6 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLifestyleDatabase - 6 ms - 6 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGeographicalRegionDatabase - 8 ms - 8 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyLegacyDatabase - 30 ms - 30 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CScriptedRelationDatabase - 12 ms - 12 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NCulture::SCultureTechDatabaseDependency - 0 ms - 153 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBuildingDatabase - 31 ms - 80 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDecisionTypeDatabase - 61 ms - 61 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCasusBelliTypeDatabase - 44 ms - 48 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLawGroupDatabase - 6 ms - 47 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLawDatabase - 0 ms - 41 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NCulture::SCultureTraitDatabaseDependency - 0 ms - 42 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCulturePillarDatabase - 8 ms - 8 ms including dependencies [21:53:16][layered_icon.cpp:89]: tradition_khadga_puja had icon changed due to uniqueness [21:53:16][layered_icon.cpp:89]: tradition_roman_legacy had icon changed due to uniqueness [21:53:16][layered_icon.cpp:89]: tradition_agrarian had icon changed due to uniqueness [21:53:16][layered_icon.cpp:89]: tradition_sacred_mountains had icon changed due to uniqueness [21:53:16][layered_icon.cpp:89]: tradition_sacred_groves had icon changed due to uniqueness [21:53:16][layered_icon.cpp:89]: tradition_merciful_blindings had icon changed due to uniqueness [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureTraditionDatabase - 34 ms - 34 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NScriptRules::SNamedValuesSetup - 0 ms - 90 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureNameListDatabase - 73 ms - 130 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CVassalContractTypeDatabase - 5 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStaticModifierDatabase - 43 ms - 45 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyTemplateDatabase - 15 ms - 21 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyHouseTemplateDatabase - 6 ms - 6 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTraitDatabase - 11 ms - 54 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: COpinionModifierDatabase - 31 ms - 31 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFocusTypeDatabase - 3 ms - 9 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLifestylePerkDatabase - 12 ms - 43 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineGroupDatabase - 25 ms - 25 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLandedTitleTemplateDatabase - 88 ms - 167 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CActivityTypeDatabase - 26 ms - 26 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionCategoryDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionDatabase - 155 ms - 194 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSecretTypeDatabase - 3 ms - 3 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCombatEffectDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCasusBelliGroupDatabase - 4 ms - 4 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPoolCharacterSelectorDatabase - 3 ms - 6 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSuccessionElectionTypeDatabase - 38 ms - 38 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkDatabase - 3 ms - 346 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkPortraitDatabase - 133 ms - 220 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCouncilPositionDatabase - 6 ms - 9 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCouncilTaskTypeDatabase - 28 ms - 37 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyPerkDatabase - 3 ms - 55 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CImportantActionTypeDatabase - 24 ms - 24 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithHolySiteDatabase - 4 ms - 92 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureEraTypeDatabase - 2 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureInnovationTypeDatabase - 11 ms - 21 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSuggestionTypeDatabase - 4 ms - 4 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CIllustrationTypeDatabase - 5 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPlayerMessageTypeDatabase - 7 ms - 7 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CInventorySlotTypeDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CInspirationTypeDatabase - 2 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtAmenitiesSettingDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtTypeDatabase - 23 ms - 23 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtPositionTypesDatabase - 7 ms - 7 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtPositionCategoryDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterBackgroundTypeDatabase - 3 ms - 3 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CScriptedCharacterTemplateDatabase - 30 ms - 30 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CScriptedTestDatabase - 18 ms - 18 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTutorialLessonDatabase - 7 ms - 8 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTutorialLessonChainDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDeathReasonDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStoryCycleDatabase - 19 ms - 19 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CHookTypeDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFactionTypeDatabase - 19 ms - 19 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CNicknameDatabase - 2 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithFervorModifierDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CAIWarStanceDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLeaseContractTypeDatabase - 1 ms - 13 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CManagedCourtierGuestTypeDatabase - 4 ms - 4 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFlavorizationDatabase - 9 ms - 97 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureNameEquivalencyDatabase - 10 ms - 45 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyHouseMottoFormatDatabase - 1 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyHouseMottoFormatInsertDatabase - 4 ms - 4 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDnaDataDatabase - 51 ms - 87 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTraitPortraitModifierDatabase - 0 ms - 137 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTraitPortraitModifierGroupDatabase - 3 ms - 3 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureAestheticsBundleDatabase - 1 ms - 74 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureCreationNameDatabase - 5 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CScriptedCostDatabase - 1 ms - 91 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CHUDSkinDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtAmenitiesCategoryDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CArtifactScriptedTemplateDatabase - 2 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynamicCoatOfArmsDatabase - 1 ms - 89 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtSceneGroupDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtSceneRoleDatabase - 3 ms - 4 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CArtifactTypeDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CArtifactFeatureGroupDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CArtifactVisualTypeDatabase - 10 ms - 10 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CArtifactFeatureDatabase - 16 ms - 16 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CAchievementsDatabase - 7 ms - 7 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCombatPhaseEventTypeDatabase - 5 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CScriptedAnimationsDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CArtifactBlueprintDatabase - 1 ms - 3 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGuestSystemDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStruggleTypeDatabase - 17 ms - 60 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStrugglePhaseTypeDatabase - 0 ms - 62 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStruggleCatalystTypeDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiLineDatabase - 252 ms - 252 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: NJominiMap::CMapObjectDatabase - 284 ms - 284 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CConsoleGroupDatabase - 9 ms - 9 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CEventBackgroundDatabase - 2 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CEventThemeDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CMapModeDatabase - 10 ms - 10 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStaticModifierIconDatabase - 247 ms - 290 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeIconDatabase - 1 ms - 12 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeHorizontalImageDatabase - 24 ms - 35 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeVerticalImageDatabase - 18 ms - 29 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCombatEffectIconDatabase - 25 ms - 38 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBuildingIconDatabase - 94 ms - 125 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CHoldingTypeTabIconDatabase - 8 ms - 14 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCouncilTaskTypeIconDatabase - 16 ms - 44 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CActivityTypeIconDatabase - 4 ms - 30 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CActivityTypeBackgroundDatabase - 9 ms - 35 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CImportantActionTypeIconDatabase - 67 ms - 91 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSuggestionTypeIconDatabase - 8 ms - 12 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDecisionTypeIconDatabase - 42 ms - 103 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineIconDatabase - 51 ms - 76 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineGroupIconDatabase - 18 ms - 43 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureEraIllustrationDatabase - 7 ms - 9 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCultureEraFrameDatabase - 9 ms - 11 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CUnitAssetDatabase - 1 ms - 36 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFactionTypeIconDatabase - 7 ms - 26 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTerrainIconDatabase - 8 ms - 20 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTerrainTypeIllustrationDatabase - 17 ms - 29 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLawIconDatabase - 17 ms - 23 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentTypeIconDatabase - 4 ms - 10 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentRealmShieldMaskDatabase - 8 ms - 14 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentRealmShieldFrameDatabase - 22 ms - 28 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPlayableDifficultyInfoDatabase - 4 ms - 4 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPerkIconDatabase - 43 ms - 55 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CFocusIconDatabase - 18 ms - 21 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLifestyleIconDatabase - 7 ms - 13 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBigLifestyleIconDatabase - 37 ms - 43 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CLifestyleBackgroundDatabase - 123 ms - 129 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyLegacyIconDatabase - 171 ms - 201 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CDynastyLegacyTrackIconDatabase - 175 ms - 205 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCasusBelliTypeIconDatabase - 29 ms - 73 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CTraitIconDatabase - 290 ms - 301 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionIconDatabase - 101 ms - 256 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionCategoryIconDatabase - 1 ms - 2 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionCategoryBackgroundIconDatabase - 4 ms - 5 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionAlertIconDatabase - 44 ms - 199 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkButtonIconDatabase - 4 ms - 7 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkButtonIconBigDatabase - 7 ms - 10 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSecretTypeIconDatabase - 8 ms - 11 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CPlayerMessageTypeIconDatabase - 294 ms - 301 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCulturePillarIconDatabase - 56 ms - 64 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CInventorySlotTypeIconDatabase - 12 ms - 13 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CInspirationTypeIconDatabase - 16 ms - 18 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CSchemeTypeIconDatabase - 1 ms - 39 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtPositionTypeBackgroundDatabase - 6 ms - 13 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtSceneCultureDatabase - 3 ms - 3 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsDesignerPatternDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsColorPaletteDatabase - 0 ms - 0 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsDesignerEmblemLayoutDatabase - 4 ms - 61 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsDesignerEmblemTextureDatabase - 30 ms - 30 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CCourtAmenitiesIconDatabase - 21 ms - 22 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStrugglePhaseTypeIconDatabase - 3 ms - 20 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CStruggleTypeIconDatabase - 4 ms - 21 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CMapModeIconDatabase - 17 ms - 27 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiMainThemeDatabase - 1 ms - 1 ms including dependencies [21:53:16][database_dependencies.cpp:427]: Database Node Init Time: CJominiInGameMusicDatabase - 2 ms - 2 ms including dependencies [21:53:17][history.cpp:1155]: Start loading of history [21:53:18][history.cpp:1194]: End loading of history [21:53:21][gameapplication.cpp:693]: Setting idler 'Frontend' with NO init options[21:53:21][pdx_online_telemetry.cpp:29]: [telemetry] quality:custom [21:53:21][pdx_online_telemetry.cpp:29]: [telemetry] shadowmap_resolution:2048x2048 [21:53:21][pdx_online_telemetry.cpp:29]: [telemetry] texture_quality:high [21:53:21][pdx_online_telemetry.cpp:47]: [telemetry] bloom_enabled:1 [21:53:21][pdx_online_telemetry.cpp:29]: [telemetry] anti_aliasing:DISABLED [21:53:21][pdx_online_telemetry.cpp:29]: [telemetry] scale:0.7 [21:53:22][main.cpp:552]: Total startup duration: 43.769903 seconds [21:53:22][pdx_pops_wrapper.cpp:521]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn [21:53:22][pdx_pops_login.cpp:687]: [POPS Login] Login Succeeded [21:53:22][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [21:53:22][portraitmanager.cpp:910]: Initializing portrait color palettes. [21:53:35][gameapplication.cpp:693]: Setting idler 'Load Save' with init options[21:53:37][gameapplication.cpp:693]: Setting idler 'In Game' with init options[21:53:39][jomini_mapobject_manager.cpp:2947]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [21:53:39][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [21:53:49][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [21:53:49][jomini_trigger_impl.cpp:1746]: [21:53:51][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: false [21:53:51][jomini_trigger_impl.cpp:1746]: indent_newline:0 !indent_newline:6 • Currently, V; 1! fulfill this requirement! [21:54:10][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [21:54:10][effectimpl.cpp:914]: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Root: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Saved event targets: actor: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] secondary_actor: Character null [4294967295] secondary_recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_initiator: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_attacker: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_defender: Character Thibault Lowborn of (Internal ID 32472) [32472] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] my_foe: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_defender_last_move: Flag surprise_attack [5439] sc_attacker_last_move: Flag pocket_silver [5453] [21:54:10][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [21:54:10][effectimpl.cpp:914]: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Root: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Saved event targets: actor: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] secondary_actor: Character null [4294967295] secondary_recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_initiator: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_attacker: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_defender: Character Thibault Lowborn of (Internal ID 32472) [32472] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] my_foe: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_defender_last_move: Flag special_fallback [5467] sc_attacker_last_move: Flag wait_and_hope [5430] [21:54:10][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [21:54:10][effectimpl.cpp:914]: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Root: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Saved event targets: actor: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] secondary_actor: Character null [4294967295] secondary_recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_initiator: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_attacker: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_defender: Character Thibault Lowborn of (Internal ID 32472) [32472] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] my_foe: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_defender_last_move: Flag wait_and_hope [5430] sc_attacker_last_move: Flag mocking_boast [5455] [21:54:10][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7890: single combat variable error-check: round_injury_bonus_lower [21:54:10][effectimpl.cpp:914]: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Root: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Saved event targets: actor: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] secondary_actor: Character null [4294967295] secondary_recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_initiator: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_attacker: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_defender: Character Thibault Lowborn of (Internal ID 32472) [32472] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] my_foe: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_defender_last_move: Flag wait_and_hope [5430] sc_attacker_last_move: Flag mocking_boast [5455] [21:54:10][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7921: single combat variable error-check: round_success_threshold_lower [21:54:10][effectimpl.cpp:914]: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Root: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] Saved event targets: actor: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] secondary_actor: Character null [4294967295] secondary_recipient: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_initiator: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_attacker: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] sc_defender: Character Thibault Lowborn of (Internal ID 32472) [32472] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Raoul Déols of c_berry (Internal ID: 17415 - Historical ID 303429) [17415] my_foe: Character Thibault Lowborn of (Internal ID 32472) [32472] sc_defender_last_move: Flag wait_and_hope [5430] sc_attacker_last_move: Flag mocking_boast [5455] [21:54:11][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: false [21:54:11][jomini_trigger_impl.cpp:1746]: indent_newline:0 !indent_newline:6 • Currently, V; 1! fulfill this requirement! [21:54:14][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [21:54:14][jomini_trigger_impl.cpp:1746]: [21:54:16][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [21:54:16][jomini_trigger_impl.cpp:1746]: [21:54:34][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [21:54:34][jomini_trigger_impl.cpp:1746]: [21:54:35][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [21:54:35][jomini_trigger_impl.cpp:1746]: [21:54:36][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [21:54:36][effectimpl.cpp:914]: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Root: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Saved event targets: actor: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] secondary_actor: Character null [4294967295] secondary_recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_initiator: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_attacker: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_defender: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] my_foe: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_defender_last_move: Flag martial_voice [5454] sc_attacker_last_move: Flag lightning_assault [5446] [21:54:36][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [21:54:36][effectimpl.cpp:914]: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Root: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Saved event targets: actor: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] secondary_actor: Character null [4294967295] secondary_recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_initiator: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_attacker: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_defender: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] my_foe: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_defender_last_move: Flag onslaught [5438] sc_attacker_last_move: Flag mocking_boast [5455] [21:54:36][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [21:54:36][effectimpl.cpp:914]: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Root: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Saved event targets: actor: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] secondary_actor: Character null [4294967295] secondary_recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_initiator: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_attacker: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_defender: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] my_foe: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_defender_last_move: Flag martial_voice [5454] sc_attacker_last_move: Flag surprise_attack [5439] [21:54:36][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7890: single combat variable error-check: round_injury_bonus_lower [21:54:36][effectimpl.cpp:914]: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Root: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Saved event targets: actor: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] secondary_actor: Character null [4294967295] secondary_recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_initiator: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_attacker: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_defender: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] my_foe: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_defender_last_move: Flag martial_voice [5454] sc_attacker_last_move: Flag surprise_attack [5439] [21:54:36][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7921: single combat variable error-check: round_success_threshold_lower [21:54:36][effectimpl.cpp:914]: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Root: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] Saved event targets: actor: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] secondary_actor: Character null [4294967295] secondary_recipient: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_initiator: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_attacker: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] sc_defender: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] fatality: Flag no [5950] fixed: Flag no [5950] locale: Flag army_camp [5155] follow_up_event: Flag culture_tradition_events.0001 [13757] invalidation_event: Flag perk_interaction.0102 [13756] myself: Character Hugues de Sémur of c_chalon (Internal ID: 15733 - Historical ID 40364) [15733] my_foe: Character Humbert de Sablé of b_autun (Internal ID 28421) [28421] sc_defender_last_move: Flag martial_voice [5454] sc_attacker_last_move: Flag surprise_attack [5439] [21:54:42][jomini_effect_impl.cpp:436]: file: common/secret_types/00_secret_types.txt line: 417: NAMELESS KILLER [21:54:42][effectimpl.cpp:914]: Secret TOOLTIP:SECRET,16779329 L; TOOLTIP:SECRET_TYPE,secret_murder L; Murder!!!! [16779329] Root: Secret TOOLTIP:SECRET,16779329 L; TOOLTIP:SECRET_TYPE,secret_murder L; Murder!!!! [16779329] Saved event targets: secret_owner: Character Konan de Penthièvre of (Internal ID: 17986 - Historical ID 91269) [17986] secret_target: Character Leonore Lowborn of (Internal ID 46119) [46119] secret_exposer: Character Nodguoret Lowborn of (Internal ID 34288) [34288] secret: Secret TOOLTIP:SECRET,16779329 L; TOOLTIP:SECRET_TYPE,secret_murder L; Murder!!!! [16779329] victim: Character Leonore Lowborn of (Internal ID 46119) [46119] murderer: Character Konan de Penthièvre of (Internal ID: 17986 - Historical ID 91269) [17986]