[pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(GreyedOver) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(GreyedDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(GreyedOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextUp) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextUp) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextDown) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextDisable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextDisable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextOver) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(GreyedUp) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(GreyedDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(GreyedOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(DebugNormal) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(DebugNormal) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(DebugNormalSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(DebugNormalSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshSnow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshSnow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshSnowShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshSnowShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandardShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandardShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColor) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColor) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColorShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColorShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlend) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlend) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTI) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTI) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTIShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTIShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/particle.shader(ParticleAdditive) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/particle.shader(ParticleAdditive) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/particle.shader(ParticleAlphaBlend) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/particle.shader(ParticleAlphaBlend) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAdvanced) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAdvanced) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAdvancedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAdvancedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/arrow.shader(ArrowEffect) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/arrow.shader(ArrowEffect) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//traderoute.shader(TradeRoute) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//traderoute.shader(TradeRoute) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//traderoute.shader(TradeRouteTrade) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//traderoute.shader(TradeRouteTrade) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshSnowSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshSnowSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshSnowSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshSnowSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(underwater) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(underwater) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrainunlit) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrainunlit) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxwater.shader(water) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxwater.shader(water) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxwater.shader(waterunlit) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxwater.shader(waterunlit) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/tree.shader(tree) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/tree.shader(tree) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/tree.shader(treeshadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/tree.shader(treeshadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/tree.shader(treeunlit) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/tree.shader(treeunlit) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/river.shader(river) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/river.shader(river) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/border.shader(border) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/border.shader(border) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/border.shader(WaterFoam) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/border.shader(WaterFoam) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/strait.shader(strait) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/strait.shader(strait) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxwater.shader(PdxLake) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxwater.shader(PdxLake) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/sky.shader(sky) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/sky.shader(sky) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrain) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(underwater) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(underwater) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmap.shader(terrainunlit) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmap.shader(terrainunlit) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxwater.shader(water) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxwater.shader(water) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxwater.shader(waterunlit) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxwater.shader(waterunlit) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/tree.shader(tree) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/tree.shader(tree) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/tree.shader(treeshadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/tree.shader(treeshadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/tree.shader(treeunlit) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/tree.shader(treeunlit) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/river.shader(river) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/river.shader(river) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/river.shader(river) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/river.shader(river) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/border.shader(border) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/border.shader(border) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/border.shader(WaterFoam) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/border.shader(WaterFoam) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/strait.shader(strait) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/strait.shader(strait) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxwater.shader(PdxLake) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxwater.shader(PdxLake) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/sky.shader(sky) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/sky.shader(sky) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/bloom.shader(bloom) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/bloom.shader(bloom) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/downsample.shader(downsample) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/downsample.shader(downsample) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/restorescene.shader(Restore) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/restorescene.shader(Restore) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/restorescene.shader(RestoreBloom) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/restorescene.shader(RestoreBloom) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/mapname.shader(mapname) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/mapname.shader(mapname) [fixedwindow.cpp:2951]: interface/frontend.gui: Missing Button 'homepage_button' in window 'mainmenu_panel_bottom'. [fixedwindow.cpp:2951]: interface/frontend.gui: Missing Button 'forum_button' in window 'mainmenu_panel_bottom'. [fixedwindow.cpp:2951]: interface/frontend.gui: Missing Button 'facebook_button' in window 'mainmenu_panel_bottom'. [fixedwindow.cpp:2951]: interface/frontend.gui: Missing Button 'twitter_button' in window 'mainmenu_panel_bottom'. [fixedwindow.cpp:2951]: interface/frontend.gui: Missing Button 'social_view_button' in window 'mainmenu_panel_bottom'.