[17:50:54][pdx_localize.cpp:868]: LocalizeInit [17:50:54][systemsettings.cpp:289]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [17:50:54][systemsettings.cpp:289]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [17:50:54][pdx_text_settings.cpp:138]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [17:50:54][systemsettings.cpp:289]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [17:50:54][systemsettings.cpp:289]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [17:50:54][contextowner.cpp:677]: Universe: steam [17:50:54][gfx_dx11_master_context.cpp:155]: Adapter 0: AMD Radeon (TM) R9 390 Series (8166.48 MB) [17:50:54][gfx_dx11_master_context.cpp:155]: Adapter 1: Microsoft Basic Render Driver (0.00 MB) [17:50:54][gfx_dx11_master_context.cpp:155]: Selected adapter: AMD Radeon (TM) R9 390 Series (8166.48 MB) [17:50:54][gfx_dx11_master_context.cpp:296]: VendorId: 4098 [17:50:54][gfx_dx11_master_context.cpp:297]: DeviceId: 26545 [17:50:54][gfx_dx11_master_context.cpp:298]: SubSysId: -484174005 [17:50:54][gfx_dx11_master_context.cpp:299]: Revision: 128 [17:50:54][pdx_matchmaking.cpp:63]: Matchmaking Interface: Nakama [17:50:54][contextowner.cpp:759]: Initializing Gui Editor: 0.000884 [17:50:54][pdx_pops_wrapper.cpp:608]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [17:50:54][pdx_pops_login.cpp:659]: [POPS Login] Waiting for logging in [17:50:55][pdx_pops_wrapper.cpp:927]: [POPS Wrapper] Login result: LoggedIn (message: (null)). Running 3 callbacks [17:50:55][pdx_nakama_wrapper.cpp:425]: [PDX NAKAMA] Obtained the following user id: 40d4a3a4-4d74-416f-b5bd-26286dd15a29 and session token ccd31f5b-9e79-438a-b33b-cfdc31d9dd14 [17:50:56][pdx_pops_wrapper.cpp:1097]: [POPS Wrapper] OnAccountGetDetailsCallback: success [17:50:56][pdx_pops_wrapper.cpp:1061]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [17:50:56][pdx_pops_wrapper.cpp:1072]: [POPS Wrapper] Retrieved profile for 40d4a3a4-4d74-416f-b5bd-26286dd15a29 (Poketoa) [17:50:59][pdx_pops_login.cpp:672]: [POPS Login]: Waited for 5.005788 seconds, result: AwaitingCallback [17:50:59][jomini_game_setup.cpp:132]: DLC: * The Northern Lords|dlc/dlc003_fp1/dlc003.dlc Mod: Daddy Pika's Cheat Menu|mod/ugc_2216746850.mod Tales of Ireland|mod/ugc_2453915294.mod [17:50:59][virtualfilesystem_physfs.cpp:772]: Mounted Data: F:\SteamLibrary\steamapps\common\Crusader Kings III\game\dlc\dlc003_fp1 [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'sound'(.audio2, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'fonts'(.font, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gui'(.gui, , -1) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'sound'(.audio2, , -1) in 0.001 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'fonts'(.font, , -1) in 0.002 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gui'(.gui, , -1) in 0.003 seconds [17:50:59][jomini_game_setup.cpp:155]: Starting checksum calculation [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/genes'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'events'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/genes'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'history/characters'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/script_values'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'history/titles'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'history/wars'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/governments'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/traits'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'history/characters'(.txt, , -1) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/activities'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'history/titles'(.txt, , -1) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'history/wars'(.txt, , -1) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/laws'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'history/cultures'(.txt, , -1) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/holdings'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/governments'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/schemes'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/on_action'(.txt, , -1) in 0.001 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/messages'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/traits'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/focuses'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/activities'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/buildings'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'tests'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/laws'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/trigger_localization'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/factions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/decisions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/messages'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/court_types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'tests'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'music'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/trigger_localization'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:320]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/factions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.000 seconds [17:50:59][pdx_localize.cpp:891]: LocalizeShutdown [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.000 seconds [17:50:59][pdx_localize.cpp:868]: LocalizeInit [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'music'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.000 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'events'(.txt, , -1) in 0.006 seconds [17:50:59][virtualfilesystem.cpp:297]: Done enumerating 'gfx/models'(.asset, , -1) in 0.123 seconds [17:51:00][database_dependencies.cpp:418]: Database Node Init Time: CGameConceptTypeDatabase - 32 ms - 32 ms including dependencies [17:51:00][pdxassetutil.cpp:67]: ThreadedInitTextureLookup: gfx/models [17:51:00][pdxassetutil.cpp:75]: ThreadedInitTextureLookup found 8746 files [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans_Condensed/OpenSansCondensed-Bold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Gitan/GitanLatin-Regular.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Gitan/GitanLatin-Bold.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Gitan/GitanLatin-Italic.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Light.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Gitan/GitanLatin-Bold-Italic.otf [17:51:00][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [17:51:00][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [17:51:01][pdx_font.cpp:89]: Loading fonts/Korean_fontset/IBMPlexSansKR-SemiBold.otf [17:51:01][pdx_font.cpp:89]: Loading fonts/Fondamento/Fondamento-Regular.ttf [17:51:01][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [17:51:01][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [17:51:01][pdx_font.cpp:89]: Loading fonts/Korean_fontset/ON_YeossiB.ttf [17:51:01][pdx_font.cpp:89]: Loading fonts/mapfont/Paradox_King_Script.otf [17:51:01][pdx_font.cpp:89]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [17:51:01][pdx_font.cpp:89]: Loading fonts/MonomakhUnicode/MonomakhUnicode.otf [17:51:01][pdx_font.cpp:89]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [17:51:01][pdx_font.cpp:89]: Loading fonts/Korean_fontset/GunglipbakmulgwanClassicB.ttf [17:51:01][jomini_social.cpp:18]: Created Jomini Social [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [17:51:01][interfaceapplication.cpp:570]: Start loading meshes [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/artifact_details_view.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/artifact_details_view.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/console.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/hud.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/inventory_view.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/inventory_view.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/profiler.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/reforge_artifact_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/reforge_artifact_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/texticons.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/title_customization_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/title_customization_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/view_court_position_appoint.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/view_court_position_appoint.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_army.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_character.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_council.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_event.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_lineage.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_lineage.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_menatarms.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_menatarms.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_menatarms_type_view.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_menatarms_type_view.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_military.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_military.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_save_game.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_save_game.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_siege.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_siege.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_succession_change_law.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_succession_change_law.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_succession_designate_heir.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_succession_designate_heir.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_succession_event.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_succession_event.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_title.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/screenshot.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/screenshot.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_viewer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_viewer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/thread_analyze.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/thread_analyze.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_custom_properties.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_properties.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_properties.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_search.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_search.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/applicationutils/tweaker.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/applicationutils/tweaker.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/ai_war_coordinator_watch_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/ai_war_coordinator_watch_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/animation_test_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/animation_test_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/debug_menus.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/debug_menus.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/debug_tutorial_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/debug_tutorial_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/test_gui.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/test_gui.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/window_component_library.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/window_component_library.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/window_watch.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/window_watch.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/window_watch_ai.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_ai.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/debug/window_watch_character_pool.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_character_pool.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_player.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_player.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_properties_tab.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_properties_tab.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_event_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_event_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_enter_text.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_enter_text.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_name_child.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_name_child.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_scheme.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_scheme.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_stress.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_stress.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_properties.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_properties.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_timeline.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_timeline.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_datatypes.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_datatypes.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_outliner.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_outliner.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_properties.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_properties.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_settings.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_settings.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_toolbar.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_toolbar.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/jomini/basetextformatting.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/jomini/core.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/jomini/core.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/log_viewer/log_viewer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/brush_settings_widget.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/brush_settings_widget.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/detail_data_dockable.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/detail_data_dockable.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/dockable_map_mode_selector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/dockable_map_mode_selector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/export_tool.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/export_tool.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/eyedropper.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/eyedropper.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_painter.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_painter.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_resolution.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_resolution.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/image_import.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/image_import.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/import_tool.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/mapcontent_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/mapeditor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/mapeditor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects_mapcontent.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects_mapcontent.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter_map_content.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/node_editor/mesh_node_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/node_editor/mesh_node_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [17:51:01][pdx_gui_assetfactory.cpp:728]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [17:51:01][pdx_gui_assetfactory.cpp:737]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [17:51:03][interfaceapplication.cpp:173]: Waiting for loading meshes [17:51:03][pdx_nakama_wrapper.cpp:454]: [PDX NAKAMA] Authenticated successfully. Nakama User ID: be2ffc2b-ca97-4b42-b00d-57f7857a1bcd. Session: ccd31f5b-9e79-438a-b33b-cfdc31d9dd14, Pops User: 40d4a3a4-4d74-416f-b5bd-26286dd15a29 [17:51:04][pdx_nakama_wrapper.cpp:1171]: [PDX NAKAMA] Socket onConnect. [17:51:04][pdx_nakama_wrapper.cpp:1200]: [PDX_NAKAMA] CNakamaClientListener::onConnect: Connection established outside the match and connection status callback is present, calling it. [17:51:04][pdx_nakama_wrapper.cpp:278]: [PDX_NAKAMA] Default ConnectionStatusChangeCallback called with status: Established [17:51:04][pdx_nakama_wrapper.cpp:1414]: [PDX NAKAMA] Socket onStatusPresence. [17:51:17][interfaceapplication.cpp:173]: Loading meshes done [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiNotificationTypeDatabase - 63 ms - 63 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiNamedValueDatabase - 24 ms - 24 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: NJominiScriptArgumentHelper::SDatabaseDependencies - 0 ms - 0 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: NDatabase::SDynamicEffectsAndTriggersDependency - 0 ms - 1 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiScriptedEffectTemplateDatabase - 57 ms - 73 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiScriptedTriggerTemplateDatabase - 16 ms - 16 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiScriptedModifierTemplateDatabase - 7 ms - 7 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiScriptedListTemplateDatabase - 0 ms - 0 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiScriptedGuiDatabase - 1 ms - 1 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: NJominiScriptSystem::SScriptDependency - 0 ms - 80 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiScriptedRuleDatabase - 1 ms - 1 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CJominiCustomTextDatabase - 114 ms - 114 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: NJominiScriptSystem::SScriptDependencyWithoutDBDependencies - 0 ms - 24 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: NJominiEffectLocalization::CEffectLocalizationDatabase - 6 ms - 6 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitAgePresetDatabase - 0 ms - 0 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitDecalDatabase - 0 ms - 0 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitDecalAtlasDatabase - 0 ms - 0 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CGeneDatabase - 20 ms - 20 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CEthnicityDatabase - 14 ms - 34 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CAccessoryVariationDatabase - 12496 ms - 12496 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitAccessoryDatabase - 631 ms - 651 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitAnimationDatabase - 57 ms - 1440 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitModifierDatabase - 1383 ms - 1403 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitEnvironmentDatabase - 4094 ms - 4094 ms including dependencies [17:51:38][database_dependencies.cpp:418]: Database Node Init Time: CPortraitCameraDatabase - 33 ms - 33 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CGameRuleDatabase - 1 ms - 1 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CGameRuleSettingDatabase - 0 ms - 0 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CEventManager - 705 ms - 762 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: COnActionDataBase - 30 ms - 735 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CNamedColorDatabase - 0 ms - 0 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CCoatOfArmsTemplateListsDatabase - 182 ms - 182 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CCoatOfArmsScriptDatabase - 56 ms - 238 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CHistoryDatabase - 0 ms - 56 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CProvinceTerrainDatabase - 42 ms - 46 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CTerrainTypeDatabase - 4 ms - 4 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: NModifier::SDynamicModifierDependency - 0 ms - 12 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: SDynamicModifiersForCultureTraitsDependency - 0 ms - 10 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CCultureDatabase - 12 ms - 120 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: SDynamicModifiersForTerrainAndGovernmentTypeDependency - 0 ms - 23 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CMenAtArmsTypeDatabase - 5 ms - 9 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CGovernmentTypeDatabase - 1 ms - 2 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CSchemeTypeDatabase - 18 ms - 18 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CHoldingTypeDatabase - 1 ms - 1 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CLifestyleDatabase - 0 ms - 0 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CGeographicalRegionDatabase - 4 ms - 4 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CDynastyLegacyDatabase - 0 ms - 0 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CScriptedRelationDatabase - 1 ms - 1 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: NCulture::SCultureTechDatabaseDependency - 0 ms - 81 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CBuildingDatabase - 37 ms - 54 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CDecisionTypeDatabase - 19 ms - 19 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CCasusBelliTypeDatabase - 18 ms - 18 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CLawGroupDatabase - 2 ms - 29 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CLawDatabase - 0 ms - 27 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: NCulture::SCultureTraitDatabaseDependency - 0 ms - 18 ms including dependencies [17:51:39][database_dependencies.cpp:418]: Database Node Init Time: CCulturePillarDatabase - 2 ms - 2 ms including dependencies [17:51:41][layered_icon.cpp:89]: tradition_khadga_puja had icon changed due to uniqueness [17:51:42][layered_icon.cpp:89]: tradition_roman_legacy had icon changed due to uniqueness [17:51:42][layered_icon.cpp:89]: tradition_agrarian had icon changed due to uniqueness [17:51:42][layered_icon.cpp:89]: tradition_sacred_mountains had icon changed due to uniqueness [17:51:42][layered_icon.cpp:89]: tradition_sacred_groves had icon changed due to uniqueness [17:51:42][layered_icon.cpp:89]: tradition_merciful_blindings had icon changed due to uniqueness [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: CCultureTraditionDatabase - 16 ms - 16 ms including dependencies [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: NScriptRules::SNamedValuesSetup - 0 ms - 24 ms including dependencies [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: CCultureNameListDatabase - 38 ms - 94 ms including dependencies [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: CVassalContractTypeDatabase - 1 ms - 1 ms including dependencies [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: CStaticModifierDatabase - 14 ms - 15 ms including dependencies [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: CDynastyTemplateDatabase - 13 ms - 14 ms including dependencies [17:51:42][database_dependencies.cpp:418]: Database Node Init Time: CDynastyHouseTemplateDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTraitDatabase - 8 ms - 18 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: COpinionModifierDatabase - 6 ms - 6 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFocusTypeDatabase - 2 ms - 2 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CLifestylePerkDatabase - 4 ms - 11 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithDoctrineGroupDatabase - 7 ms - 15 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CLandedTitleTemplateDatabase - 76 ms - 114 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CActivityTypeDatabase - 5 ms - 5 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterInteractionCategoryDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterInteractionDatabase - 81 ms - 99 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CSecretTypeDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCombatEffectDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCasusBelliGroupDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CPoolCharacterSelectorDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CSuccessionElectionTypeDatabase - 27 ms - 27 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CBookmarkDatabase - 1 ms - 217 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CBookmarkPortraitDatabase - 37 ms - 1440 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCouncilPositionDatabase - 3 ms - 3 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCouncilTaskTypeDatabase - 7 ms - 11 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDynastyPerkDatabase - 1 ms - 14 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CImportantActionTypeDatabase - 4 ms - 4 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CReligionFamilyDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithDoctrineDatabase - 0 ms - 14 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithHolySiteDatabase - 5 ms - 81 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureEraTypeDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureInnovationTypeDatabase - 2 ms - 6 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CSuggestionTypeDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CIllustrationTypeDatabase - 140 ms - 140 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CPlayerMessageTypeDatabase - 2 ms - 2 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CInventorySlotTypeDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CInspirationTypeDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtAmenitiesSettingDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtTypeDatabase - 483 ms - 483 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtPositionTypesDatabase - 3 ms - 3 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtPositionCategoryDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterBackgroundTypeDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CScriptedCharacterTemplateDatabase - 7 ms - 7 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CScriptedTestDatabase - 1095 ms - 1095 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTutorialLessonDatabase - 5 ms - 5 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTutorialLessonChainDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDeathReasonDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTriggerLocalizationDatabase - 6 ms - 6 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CStoryCycleDatabase - 4 ms - 4 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CHookTypeDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFactionTypeDatabase - 11 ms - 11 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CNicknameDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithTemplateDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CReligionTemplateDatabase - 28 ms - 110 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithFervorModifierDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CAIWarStanceDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CLeaseContractTypeDatabase - 0 ms - 2 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CManagedCourtierGuestTypeDatabase - 2 ms - 2 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFlavorizationDatabase - 8 ms - 52 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureNameEquivalencyDatabase - 2 ms - 14 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDynastyHouseMottoFormatDatabase - 0 ms - 5 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDynastyHouseMottoFormatInsertDatabase - 5 ms - 5 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDnaDataDatabase - 16 ms - 36 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTraitPortraitModifierDatabase - 0 ms - 52 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTraitPortraitModifierGroupDatabase - 32 ms - 32 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureAestheticsBundleDatabase - 0 ms - 38 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureCreationNameDatabase - 6 ms - 6 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CScriptedCostDatabase - 0 ms - 24 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CHUDSkinDatabase - 5 ms - 5 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtAmenitiesCategoryDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CArtifactScriptedTemplateDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDynamicCoatOfArmsDatabase - 1 ms - 77 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtSceneGroupDatabase - 8 ms - 8 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtSceneRoleDatabase - 59 ms - 67 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CArtifactTypeDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CArtifactFeatureGroupDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CArtifactVisualTypeDatabase - 5 ms - 5 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CArtifactFeatureDatabase - 6 ms - 6 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CAchievementsDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCombatPhaseEventTypeDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CScriptedAnimationsDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CArtifactBlueprintDatabase - 1 ms - 2 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CGuestSystemDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CJominiLineDatabase - 448 ms - 448 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: NJominiMap::CMapObjectDatabase - 2071 ms - 2071 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CConsoleGroupDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CEventBackgroundDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CEventThemeDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CMapModeDatabase - 21 ms - 21 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CStaticModifierIconDatabase - 2545 ms - 2559 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CMenAtArmsTypeIconDatabase - 11 ms - 16 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CMenAtArmsTypeHorizontalImageDatabase - 857 ms - 862 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CMenAtArmsTypeVerticalImageDatabase - 867 ms - 872 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCombatEffectIconDatabase - 1129 ms - 1133 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CBuildingIconDatabase - 87 ms - 124 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CHoldingTypeTabIconDatabase - 206 ms - 207 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCouncilTaskTypeIconDatabase - 269 ms - 276 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CActivityTypeIconDatabase - 173 ms - 178 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CActivityTypeBackgroundDatabase - 587 ms - 592 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CImportantActionTypeIconDatabase - 1427 ms - 1431 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CSuggestionTypeIconDatabase - 58 ms - 59 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDecisionTypeIconDatabase - 31 ms - 50 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithDoctrineIconDatabase - 1473 ms - 1480 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFaithDoctrineGroupIconDatabase - 615 ms - 622 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureEraIllustrationDatabase - 182 ms - 182 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCultureEraFrameDatabase - 229 ms - 229 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CUnitAssetDatabase - 145 ms - 157 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFactionTypeIconDatabase - 295 ms - 306 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTerrainIconDatabase - 456 ms - 460 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTerrainTypeIllustrationDatabase - 1194 ms - 1198 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CLawIconDatabase - 512 ms - 514 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CGovernmentTypeIconDatabase - 8 ms - 9 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CGovernmentRealmShieldMaskDatabase - 106 ms - 107 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CGovernmentRealmShieldFrameDatabase - 1177 ms - 1178 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CPlayableDifficultyInfoDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CPerkIconDatabase - 805 ms - 809 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CFocusIconDatabase - 777 ms - 779 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CLifestyleIconDatabase - 99 ms - 99 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CBigLifestyleIconDatabase - 79 ms - 79 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CLifestyleBackgroundDatabase - 397 ms - 397 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDynastyLegacyIconDatabase - 823 ms - 823 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CDynastyLegacyTrackIconDatabase - 900 ms - 900 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCasusBelliTypeIconDatabase - 585 ms - 603 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CTraitIconDatabase - 4634 ms - 4642 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterInteractionIconDatabase - 1804 ms - 1885 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterInteractionCategoryIconDatabase - 0 ms - 0 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterInteractionCategoryBackgroundIconDatabase - 1 ms - 1 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCharacterInteractionAlertIconDatabase - 174 ms - 255 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CBookmarkButtonIconDatabase - 168 ms - 169 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CBookmarkButtonIconBigDatabase - 361 ms - 362 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CSecretTypeIconDatabase - 249 ms - 250 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CPlayerMessageTypeIconDatabase - 862 ms - 864 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCulturePillarIconDatabase - 282 ms - 284 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CInventorySlotTypeIconDatabase - 258 ms - 258 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CInspirationTypeIconDatabase - 416 ms - 417 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CSchemeTypeIconDatabase - 22 ms - 40 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtPositionTypeBackgroundDatabase - 39 ms - 42 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtSceneCultureDatabase - 36 ms - 36 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCoatOfArmsDesignerPatternDatabase - 87 ms - 87 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCoatOfArmsColorPaletteDatabase - 4 ms - 4 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCoatOfArmsDesignerEmblemLayoutDatabase - 658 ms - 714 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCoatOfArmsDesignerEmblemTextureDatabase - 30 ms - 30 ms including dependencies [17:51:43][database_dependencies.cpp:418]: Database Node Init Time: CCourtAmenitiesIconDatabase - 950 ms - 951 ms including dependencies [17:51:45][database_dependencies.cpp:418]: Database Node Init Time: CJominiMainThemeDatabase - 4 ms - 4 ms including dependencies [17:51:45][database_dependencies.cpp:418]: Database Node Init Time: CJominiInGameMusicDatabase - 66 ms - 66 ms including dependencies [17:51:48][history.cpp:1155]: Start loading of history [17:51:48][history.cpp:1194]: End loading of history [17:51:53][gameapplication.cpp:588]: Setting idler 'Frontend' with NO init options[17:51:54][pdx_online_telemetry.cpp:29]: [telemetry] quality:custom [17:51:54][pdx_online_telemetry.cpp:29]: [telemetry] shadowmap_resolution:2048x2048 [17:51:54][pdx_online_telemetry.cpp:29]: [telemetry] texture_quality:high [17:51:54][pdx_online_telemetry.cpp:47]: [telemetry] bloom_enabled:1 [17:51:54][pdx_online_telemetry.cpp:29]: [telemetry] anti_aliasing:DISABLED [17:51:54][pdx_online_telemetry.cpp:29]: [telemetry] scale:1 [17:51:57][main.cpp:507]: Total startup duration: 62.580819 seconds [17:51:57][pdx_pops_wrapper.cpp:524]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn [17:51:57][pdx_pops_login.cpp:681]: [POPS Login] Login Succeeded [17:51:57][player.cpp:143]: CJominiPlayers:::DeleteAllPlayers - #0 players [17:51:59][portraitmanager.cpp:852]: Initializing portrait color palettes. [17:53:35][gameapplication.cpp:588]: Setting idler 'Load Save' with init options