[22:57:40][gfx_dx9.cpp:4476]: Loading settings for adapter -1, fullscreen=0, multisample=15 [22:57:41][gfx_dx9.cpp:4517]: Graphic Adapters: [22:57:41][gfx_dx9.cpp:4525]: 0: Radeon RX 580 Series [22:57:41][gfx_dx9.cpp:4525]: 1: Radeon RX 580 Series [22:57:41][gfx_dx9.cpp:4547]: Using Adapter [0] to check for multi-sampling support: [22:57:41][gfx_dx9.cpp:4570]: Using Adapter [0]: [22:57:41][gfx_dx9.cpp:4581]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [22:57:41][gfx_dx9.cpp:4631]: Graphics device: Radeon RX 580 Series [22:57:41][gfx_dx9.cpp:4632]: Graphics driver: aticfx64.dll [22:57:41][gfx_dx9.cpp:4633]: Driver version: 5001 [22:57:41][gfx_dx9.cpp:4648]: Dumping all gfx info: DeviceIdentifier: {D7B71EE2-249F-11CF-5B64-FF2648C2D335} VendorId: 4098 DeviceId: 26591 SubSysId: 873993314 Revision: 231 DriverVersion.HighPart: 1966080 DriverVersion.LowPart: 854004617 [22:57:41][gfx_dx9.cpp:4671]: Instancing supported. [22:57:41][gfx_dx9.cpp:4721]: Video memory amount: 4095MB [22:57:41][gfx_dx9.cpp:4722]: MaxSimultaneousTextures: 8 [22:57:41][gfx_dx9.cpp:4723]: MaxVertexBlendMatrices: 4 [22:57:41][gfx_dx9.cpp:4724]: MaxVertexBlendMatrixIndex: 8 [22:57:41][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [22:57:41][gfx_dx9.cpp:4726]: MaxTextureBlendStages: 8 [22:57:41][gfx_dx9.cpp:4727]: MaxTextureWidth: 16384 [22:57:41][gfx_dx9.cpp:4728]: MaxTextureHeight: 16384 [22:57:41][gfx_dx9.cpp:4731]: Vertex Shader version: 3.0 [22:57:41][gfx_dx9.cpp:4737]: Pixel Shader version: 3.0 [22:57:41][graphicssettings.cpp:168]: 2 samples supported. [22:57:41][graphicssettings.cpp:168]: 4 samples supported. [22:57:41][graphicssettings.cpp:168]: 8 samples supported. [22:57:41][graphicssettings.cpp:204]: Support for Anisotropic filtering found. [22:57:41][graphicssettings.cpp:208]: Max Anisotropic filtering supported: 16 [22:57:41][graphicssettings.cpp:209]: Anisotropic filtering set to: 16 [22:57:43][gfx_dx9.cpp:4476]: Loading settings for adapter -1, fullscreen=0, multisample=15 [22:57:43][gfx_dx9.cpp:4517]: Graphic Adapters: [22:57:43][gfx_dx9.cpp:4525]: 0: Radeon RX 580 Series [22:57:43][gfx_dx9.cpp:4525]: 1: Radeon RX 580 Series [22:57:43][gfx_dx9.cpp:4547]: Using Adapter [0] to check for multi-sampling support: [22:57:43][gfx_dx9.cpp:4570]: Using Adapter [0]: [22:57:43][gfx_dx9.cpp:4581]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [22:57:43][gfx_dx9.cpp:4631]: Graphics device: Radeon RX 580 Series [22:57:43][gfx_dx9.cpp:4632]: Graphics driver: aticfx64.dll [22:57:43][gfx_dx9.cpp:4633]: Driver version: 5001 [22:57:43][gfx_dx9.cpp:4648]: Dumping all gfx info: DeviceIdentifier: {D7B71EE2-249F-11CF-5B64-FF2648C2D335} VendorId: 4098 DeviceId: 26591 SubSysId: 873993314 Revision: 231 DriverVersion.HighPart: 1966080 DriverVersion.LowPart: 854004617 [22:57:43][gfx_dx9.cpp:4671]: Instancing supported. [22:57:43][gfx_dx9.cpp:4721]: Video memory amount: 4095MB [22:57:43][gfx_dx9.cpp:4722]: MaxSimultaneousTextures: 8 [22:57:43][gfx_dx9.cpp:4723]: MaxVertexBlendMatrices: 4 [22:57:43][gfx_dx9.cpp:4724]: MaxVertexBlendMatrixIndex: 8 [22:57:43][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [22:57:43][gfx_dx9.cpp:4726]: MaxTextureBlendStages: 8 [22:57:43][gfx_dx9.cpp:4727]: MaxTextureWidth: 16384 [22:57:43][gfx_dx9.cpp:4728]: MaxTextureHeight: 16384 [22:57:43][gfx_dx9.cpp:4731]: Vertex Shader version: 3.0 [22:57:43][gfx_dx9.cpp:4737]: Pixel Shader version: 3.0 [22:57:43][graphicssettings.cpp:168]: 2 samples supported. [22:57:43][graphicssettings.cpp:168]: 4 samples supported. [22:57:43][graphicssettings.cpp:168]: 8 samples supported. [22:57:43][graphicssettings.cpp:204]: Support for Anisotropic filtering found. [22:57:43][graphicssettings.cpp:208]: Max Anisotropic filtering supported: 16 [22:57:43][graphicssettings.cpp:209]: Anisotropic filtering set to: 16 [22:57:43][pdx_audio_sdl.cpp:109]: [0] Audio device: Speakers (Razer Audio Controller - Game) [22:57:43][pdx_audio_sdl.cpp:109]: [1] Audio device: 4 - SB270 (2- AMD High Definition Audio Device) [22:57:43][pdx_audio_sdl.cpp:109]: [2] Audio device: 3 - XG270HU (2- AMD High Definition Audio Device) [22:57:43][pdx_audio_sdl.cpp:109]: [3] Audio device: Headset Earphone (Razer Audio Controller - Chat) [22:57:43][pdx_audio_sdl.cpp:109]: [4] Audio device: Speakers (Realtek(R) Audio) [22:57:43][pdx_audio_sdl.cpp:109]: [5] Audio device: Speakers (THX Spatial - Synapse) [22:57:43][pdx_audio_sdl.cpp:116]: [0] Audio driver: xaudio2 [22:57:43][pdx_audio_sdl.cpp:116]: [1] Audio driver: directsound [22:57:43][pdx_audio_sdl.cpp:116]: [2] Audio driver: winmm [22:57:43][pdx_audio_sdl.cpp:116]: [3] Audio driver: disk [22:57:43][pdx_audio_sdl.cpp:116]: [4] Audio driver: dummy [22:57:43][pdx_audio_sdl.cpp:141]: Current audio driver: directsound [22:57:43][pdx_audio_sdl.cpp:148]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [22:57:49][graphicssettings.cpp:781]: Using multisampling: 4 [22:57:49][graphics.cpp:815]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [22:57:49][graphicssettings.cpp:748]: Usable res: 640 480 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 640 480 67 [22:57:49][graphicssettings.cpp:748]: Usable res: 640 480 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 400 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 400 70 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 400 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 480 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 480 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 576 50 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 576 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 720 576 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 800 600 56 [22:57:49][graphicssettings.cpp:748]: Usable res: 800 600 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 800 600 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1024 768 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1024 768 70 [22:57:49][graphicssettings.cpp:748]: Usable res: 1024 768 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1152 864 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 1152 864 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 720 50 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 720 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 720 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 800 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 800 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 1024 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1280 1024 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1366 768 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1366 768 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1440 900 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1440 900 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1600 900 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1600 900 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1680 1050 60 [22:57:49][graphicssettings.cpp:748]: Usable res: 1680 1050 75 [22:57:49][graphicssettings.cpp:748]: Usable res: 1920 1080 25 [22:57:49][graphicssettings.cpp:748]: Usable res: 1920 1080 29 [22:57:49][graphicssettings.cpp:748]: Usable res: 1920 1080 50 [22:57:49][graphicssettings.cpp:748]: Usable res: 1920 1080 59 [22:57:49][graphicssettings.cpp:748]: Usable res: 1920 1080 75 [22:57:49][graphics.cpp:851]: Done creating device.