Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204) Vendor: NVIDIA VRAM: 24348 MB Driver: 30.0.14.7212 Begin MonoManager ReloadAssembly Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.022 seconds Initializing input. Input initialized. desktop: 2560x1440 120Hz; virtual: 4480x1440 at 0,0 Initialized touch support. UnloadTime: 0.735400 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.249400 ms >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Initializing FPS Booster <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ***************************************************************************************** Removed logging stacktrace bloat ***************************************************************************************** BehaviourUpdater instantiated BehaviourUiUpdater instantiated CustomUIFontManager instantiated Machine ID: 9d19cea82d20e701f2d416b4b2d07a216b12ebe9 Model: ONE GAMING PC High End Elite A (ECT) OS: Windows 10 (10.0.0) 64bit Language: German CPU: AMD Ryzen 9 3900X 12-Core Processor (24 core(s)) System Memory: 130993 Gfx Device: NVIDIA GeForce RTX 3090 Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 24348 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-win Setting breakpad minidump AppID = 255710 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197982425961 [API loaded no] API: Steam Type: Steam Setting initial resolution to 2560 1440 True [Core] Setting vsync to 0 [Core] Raw Command Line: Cities.exe --pdx-launcher-session-token 539a8a6c-ddab-4bc2-b01d-0aec5cda3a7e --paradox-account-userid b8a95716-3fdd-4e75-a3d0-9407391a1e2a -noWorkshop -disableMods Arguments: Cities.exe, --pdx-launcher-session-token, 539a8a6c-ddab-4bc2-b01d-0aec5cda3a7e, --paradox-account-userid, b8a95716-3fdd-4e75-a3d0-9407391a1e2a, -noWorkshop, -disableMods [CommandLine - Internal] Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless) Adding package 'CL Marin Bay' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Marin Bay.crp] [Packer - Internal] Adding package 'CL Murky Coast' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Murky Coast.crp] [Packer - Internal] Adding package 'CL Northwood Hills' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Northwood Hills.crp] [Packer - Internal] Adding package 'CL Roslyn Peninsula' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Roslyn Peninsula.crp] [Packer - Internal] Adding package 'CL Wolf Creek' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Wolf Creek.crp] [Packer - Internal] Adding package 'Cliffside Bay' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Cliffside Bay.crp] [Packer - Internal] Adding package 'System' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CO.crp] [Packer - Internal] Adding package 'DN Azure Gulf' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Azure Gulf.crp] [Packer - Internal] Adding package 'DN Crater Falls' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Crater Falls.crp] [Packer - Internal] Adding package 'DN Desert Oasis' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Desert Oasis.crp] [Packer - Internal] Adding package 'DN Fisher Enclave' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Fisher Enclave.crp] [Packer - Internal] Adding package 'DN Swamplands' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Swamplands.crp] [Packer - Internal] Adding package 'Eden Valley2' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Eden Valley2.crp] [Packer - Internal] Adding package 'Foggy Hills' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Foggy Hills.crp] [Packer - Internal] Adding package 'Garden Rivers2' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Garden Rivers2.crp] [Packer - Internal] Adding package 'Grand River' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Grand River.crp] [Packer - Internal] Adding package 'IN Green Peaks' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Green Peaks.crp] [Packer - Internal] Adding package 'IN Marble Canyon' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Marble Canyon.crp] [Packer - Internal] Adding package 'IN Pearl Bay' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Pearl Bay.crp] [Packer - Internal] Adding package 'IN Twin Fjords' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Twin Fjords.crp] [Packer - Internal] Adding package 'IN Woodgarden' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Woodgarden.crp] [Packer - Internal] Adding package 'Lavender Lake2' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Lavender Lake2.crp] [Packer - Internal] Adding package 'MT Ferry Empire' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Ferry Empire.crp] [Packer - Internal] Adding package 'MT Fix The Traffic' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Fix The Traffic.crp] [Packer - Internal] Adding package 'MT Trains' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Trains.crp] [Packer - Internal] Adding package 'ND Alpine Villages' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Alpine Villages.crp] [Packer - Internal] Adding package 'ND By The Dam' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND By The Dam.crp] [Packer - Internal] Adding package 'ND Floodland' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Floodland.crp] [Packer - Internal] Adding package 'ND Island Hopping' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Island Hopping.crp] [Packer - Internal] Adding package 'ND Tornado Country' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Tornado Country.crp] [Packer - Internal] Adding package 'NorthEurope1FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal] Adding package 'NorthEurope2FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal] Adding package 'NorthEurope3FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal] Adding package 'PL Cavern Coast' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Cavern Coast.crp] [Packer - Internal] Adding package 'PL Honu Island' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Honu Island.crp] [Packer - Internal] Adding package 'PL Mountain Meadows' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Mountain Meadows.crp] [Packer - Internal] Adding package 'PL Pine Rivers' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Pine Rivers.crp] [Packer - Internal] Adding package 'PL Windfield' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Windfield.crp] [Packer - Internal] Adding package 'SouthEurope1FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal] Adding package 'SouthEurope2FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal] Adding package 'SouthEurope3FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal] Adding package 'Tropical1FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal] Adding package 'Tropical2FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal] Adding package 'Tropical3FINAL' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal] Adding package 'Winter1Final' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter1Final.crp] [Packer - Internal] Adding package 'Winter2Final' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter2Final.crp] [Packer - Internal] Adding package 'Winter3Final' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter3Final.crp] [Packer - Internal] Adding package 'Winter4Final' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter4Final.crp] [Packer - Internal] Adding package 'Winter5Final' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter5Final.crp] [Packer - Internal] Adding package 'Alpine Villages' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Alpine Villages.crp] [Packer - Internal] Adding package 'By The Dam' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\By The Dam.crp] [Packer - Internal] Adding package 'City of Gardens' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\City of Gardens.crp] [Packer - Internal] Adding package 'Clean Up Crew' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Clean Up Crew.crp] [Packer - Internal] Adding package 'Ferry Empire' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Ferry Empire.crp] [Packer - Internal] Adding package 'Fix the Traffic' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Fix the Traffic.crp] [Packer - Internal] Adding package 'Floodland' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Floodland.crp] [Packer - Internal] Adding package 'Green Power' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Green Power.crp] [Packer - Internal] Adding package 'Island Hopping' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Island Hopping.crp] [Packer - Internal] Adding package 'Tornado Country' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Tornado Country.crp] [Packer - Internal] Adding package 'Trains' [E:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Trains.crp] [Packer - Internal] Adding package 'SilentHill_Save' [cloud:SilentHill_Save.crp] [Packer - Internal] Loading C:\Users\Robert\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] Loading locale: de Simulation started [Core] PopsApi: Initializing file IO PopsApi: Init complete PopsApi: Pushing task: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2940. Total: 5.290100 ms (FindLiveObjects: 0.158000 ms CreateObjectMapping: 0.057800 ms MarkObjects: 5.064200 ms DeleteObjects: 0.009000 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.481000 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2981. Total: 5.327500 ms (FindLiveObjects: 0.047600 ms CreateObjectMapping: 0.051600 ms MarkObjects: 5.212000 ms DeleteObjects: 0.015600 ms) PopsApi: Popping task: 1 PopsApi: Pushing task: 2 PopsApi: Pushing task: 3 PopsApi: Popping task: 3 Title: Terms-of-use-2019-04-05 PopsApi: Popping task: 2 Title: privacy-policy-2018-11-02 ************************************ UPDATE LOOP ENABLED ************************************ PopsApi: Pushing task: 4 Scene [MainMenu] loaded PopsApi: [CDiskstorage] Error: Root path is empty PopsApi: [CDiskstorage] Error reading failed achievement calls cache, file IO or root path not set PopsApi: Popping task: 4 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 PopsApi: Pushing task: 5 Error downloading image: 404 Not Found Error downloading image: 404 Not Found Error downloading image: 404 Not Found Error downloading image: 404 Not Found PopsApi: Popping task: 5 PopsApi: Pushing task: 6 PopsApi: Popping task: 6 Paradox Account successfully authenticated! [HTTP] System.UnauthorizedAccessException Access to the path "C:\Users\Robert\AppData\Local\Colossal Order\Cities_Skylines\gameSettings.cgs.bck" is denied. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading simulation data from: Crater Falls_Data [Serialization] Unloading 7 Unused Serialized files (Serialized files now loaded: 0) *********************************** UPDATE LOOP DISABLED *********************************** Scene [MainMenu] unloaded UnloadTime: 1119.852173 ms [FPS_Booster LifecycleManager] OnCreated Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 13908. Total: 25.495401 ms (FindLiveObjects: 0.700000 ms CreateObjectMapping: 0.286900 ms MarkObjects: 24.330000 ms DeleteObjects: 0.177800 ms) No props placed: Oneway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Medium 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Crawler [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Rocket [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 No base generated: Castle Of Lord Chirpwick Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 04 Gate [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Ore Mine 03 Sub 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 04 Gate 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 01 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Slaughter House 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Slaughter House Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Car Factory 01 Sub 10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Sapling Field 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Sapling Field 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Sapling Field 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Apple 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Apple 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Apple 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Orange 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Orange 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Orange 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Pear 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Pear 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Pear 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Trade School Bookstore 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: American Football Stadium 01 Green [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Fish Farm 02 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Fish Farm 03 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Fish Farm 02 Sub Algae [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-prop3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-08A-COR-L1-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-08B-L1-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-08C-COR-L1-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-09-L2-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-10-L2-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: MCW2W-11B-L2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-11B-L2-Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: MCW2W-11B-L3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-14A-COR-L3-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-14B-L3-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-14C-COR-L3-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-14D-COR-L3-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-14E-L3-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: MCW2W-14F-COR-L3-Glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: PDX17_Five Story Pagora [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh11 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh12 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh13 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub01 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub01 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub01 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub01 submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: H_Hub03 sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: H_Hub03 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: H_Hub03 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub03 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub03 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub03 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub04 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub04 sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub04 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub04 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub04 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub04 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub04 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: H_Hub04 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: H_Hub04 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: M_Elevated Metro Station Bypass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Bypass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: M_Elevated Metro Station Bypass sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: M_Elevated Metro Station Bypass sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass submesh11 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Bypass sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Bypass sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Bypass sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Bypass sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Dual Island submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Dual Island submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Dual Island submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Dual Island [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Dual Island sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Dual Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Dual Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Island submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Island submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Island [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Island submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Island sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Elevated Metro Station Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Elevated Metro Station Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Bypass Station sub1 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Dual Island Station sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: M_Metro Dual Island Station sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Island Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Island Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Island Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Island Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: M_Metro Island Station [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: M_Metro Island Station sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Bypass Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Bypass Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Dual Island Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: T_Elevated Dual Island Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Dual Island Train Station Sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Island Train Station [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Island Platform Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Island Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Island Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Elevated Island Train Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: T_Elevated Island Platform Sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Bypass Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Bypass Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Bypass Train Station Sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Dual Island Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Dual Island Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Dual Island Train Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Dual Island Train Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Island Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Island Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: T_Ground Island Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ccp8-pier-seine [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ccp8-pier-rhine [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded simulation data from: Crater Falls_Data [Serialization] There is no building that would upgrade to: H3 3x3 Shop17 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Central Park [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Central Park 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Castle Of Lord Chirpwick Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Warehouse Content Crop 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Warehouse Content Crop 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Ore Mine 03 Sub 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Sand Storage Content 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Sand Storage Content 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Sapling Field 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Sapling Field 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Sapling Field 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Apple 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Orange 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Pear 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Pear 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Pear 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: MCW2W-11B-L2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: MCW2W-11B-L3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (3065 > 2080): H_Hub01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: T_Ground Dual Island Train Station sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ************************************ UPDATE LOOP ENABLED ************************************ *********************************** UPDATE LOOP DISABLED *********************************** ************************************ UPDATE LOOP ENABLED ************************************ Scene [Ingame] loaded ************************************ UPDATE LOOP ENABLED ************************************ [FPS_Booster LifecycleManager] Level loaded GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Saved simulation data to: C:\Users\Robert\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\9ce2f1c3-982d-465c-8448-d53d5155627b.ccs [Serialization] UnauthorizedAccessException: Access to the path "C:\Users\Robert\AppData\Local\Colossal Order\Cities_Skylines\continue_game.json" is denied. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in :0 at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool,System.Text.Encoding) at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00000] in :0 at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00000] in :0 at SavePanel+c__Iterator1.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) Saved simulation data to: C:\Users\Robert\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\fd7dab34-1c32-4377-807c-b35cc8c9c488.ccs [Serialization] UnauthorizedAccessException: Access to the path "C:\Users\Robert\AppData\Local\Colossal Order\Cities_Skylines\continue_game.json" is denied. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in :0 at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool,System.Text.Encoding) at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00000] in :0 at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00000] in :0 at SavePanel+c__Iterator1.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) [FPS_Booster LifecycleManager] OnLevelUnloading Waiting for simulation to quit... [Core] PopsApi: Shutdown complete Setting up 12 worker threads for Enlighten. Thread -> id: 2d3c -> priority: 1 Thread -> id: 4f2c -> priority: 1 Thread -> id: 3d44 -> priority: 1 Thread -> id: 2fbc -> priority: 1 Thread -> id: 5a2c -> priority: 1 Thread -> id: 59e4 -> priority: 1 Thread -> id: 2f88 -> priority: 1 Thread -> id: 11e4 -> priority: 1 Thread -> id: 4120 -> priority: 1 Thread -> id: 2ca4 -> priority: 1 Thread -> id: f40 -> priority: 1 Thread -> id: 5750 -> priority: 1 *********************************** UPDATE LOOP DISABLED *********************************** *********************************** UPDATE LOOP DISABLED *********************************** GameSettings terminated [Settings - Internal] Simulation terminated [Core] [FPS_Booster LifecycleManager] OnReleased