Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06) Vendor: NVIDIA VRAM: 8031 MB Driver: 27.21.14.6079 Begin MonoManager ReloadAssembly Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.017 seconds Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: G:\JEUX SSD\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0 Initialized touch support. UnloadTime: 0.714600 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.408100 ms Machine ID: d30fca4bd086004f6fff617d3f1a27260985177e Model: System Product Name (System manufacturer) OS: Windows 10 (10.0.0) 64bit Language: French CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (8 core(s)) System Memory: 16297 Gfx Device: NVIDIA GeForce RTX 2060 SUPER Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 8031 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-win (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ColossalFramework.PlatformServices.PlatformServiceNotRunningException: Platform service is not running. (Steam-Steam) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1865. Total: 0.419000 ms (FindLiveObjects: 0.071800 ms CreateObjectMapping: 0.220600 ms MarkObjects: 0.122200 ms DeleteObjects: 0.003700 ms) Setting up 4 worker threads for Enlighten. Thread -> id: 52d4 -> priority: 1 Thread -> id: 48b4 -> priority: 1 Thread -> id: 4c6c -> priority: 1 Thread -> id: 3cc -> priority: 1