Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 560 Series (ID=0x67ff) Vendor: ATI VRAM: 2027 MB Driver: 27.20.1034.6 Begin MonoManager ReloadAssembly Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.037 seconds Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.201000 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.323700 ms Loading Mono Steamworks_RegisterMonoInterface() Successfully Hooked RenderAPI_D3D11 [Message] Machine ID: f88b7215aa960c105e23df4b1d7a3a91ba10ba54 Model: MS-7A39 (MSI) OS: Windows 10 (10.0.0) 64bit Language: English CPU: AMD Ryzen 3 1200 Quad-Core Processor (4 core(s)) System Memory: 8144 Gfx Device: Radeon RX 560 Series Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 2027 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-win (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading Steamworks Setting breakpad minidump AppID = 255710 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198307098464 [API loaded no] DLC status: 44 dlc 'Cities: Skylines - Preorder Pack' id: '340160' available: 'false' dlc 'Cities: Skylines - Deluxe Edition Upgrade Pack' id: '346791' available: 'false' dlc 'Cities: Skylines - Soundtrack' id: '352510' available: 'false' dlc 'Cities: Skylines - The Architecture Artbook' id: '352511' available: 'false' dlc 'Cities: Skylines - The Monuments Booklet' id: '352512' available: 'false' dlc 'Cities: Skylines - Post Cards' id: '355600' available: 'false' dlc 'Cities: Skylines - Korean language' id: '365040' available: 'false' dlc 'Cities: Skylines - After Dark' id: '369150' available: 'true' dlc 'Cities: Skylines - Snowfall' id: '420610' available: 'true' dlc 'Cities: Skylines - Match Day' id: '456200' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Art Deco' id: '515190' available: 'true' dlc 'Cities: Skylines - Natural Disasters' id: '515191' available: 'true' dlc 'Cities: Skylines - Juventus F.C Club Pack' id: '525940' available: 'false' dlc 'Cities: Skylines - Chelsea F.C Club Pack' id: '526610' available: 'false' dlc 'Cities: Skylines - FC Barcelona Club Pack' id: '526611' available: 'false' dlc 'Cities: Skylines - Paris Saint-Germain F.C.' id: '526612' available: 'false' dlc 'Cities: Skylines - Stadiums: European Club Pack' id: '536610' available: 'false' dlc 'Cities: Skylines - Content Creator Pack: High-Tech Buildings' id: '547500' available: 'true' dlc 'Cities: Skylines - Relaxation Station' id: '547501' available: 'true' dlc 'Cities: Skylines - Mass Transit' id: '547502' available: 'true' dlc 'Cities: Skylines - Pearls From the East' id: '563850' available: 'true' dlc 'Cities: Skylines - Green Cities' id: '614580' available: 'true' dlc 'Cities: Skylines - Concerts' id: '614581' available: 'true' dlc 'Cities: Skylines - Rock City Radio' id: '614582' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: European Suburbia' id: '715190' available: 'true' dlc 'Cities: Skylines - Parklife' id: '715191' available: 'true' dlc 'Cities: Skylines - Carols, Candles and Candy' id: '715192' available: 'true' dlc 'Cities: Skylines - All That Jazz' id: '715193' available: 'true' dlc 'Cities: Skylines - Industries' id: '715194' available: 'true' dlc 'Cities: Skylines - Country Road Radio' id: '815380' available: 'true' dlc 'Cities: Skylines - Synthetic Dawn Radio' id: '944070' available: 'true' dlc 'Cities: Skylines - Campus' id: '944071' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: University City' id: '1059820' available: 'true' dlc 'Cities: Skylines - Deep Focus Radio' id: '1065490' available: 'true' dlc 'Cities: Skylines - Campus Radio' id: '1065491' available: 'true' dlc 'Cities: Skylines - Sunset Harbor' id: '1146930' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Modern City Center' id: '1148020' available: 'true' dlc 'Cities: Skylines - Downtown Radio' id: '1148021' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Modern Japan' id: '1148022' available: 'true' dlc 'Cities: Skylines - Coast to Coast Radio' id: '1196100' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Train Stations' id: '1531470' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Bridges & Piers' id: '1531471' available: 'true' dlc 'Cities: Skylines - Rail Hawk Radio' id: '1531472' available: 'true' dlc 'Cities: Skylines - Sunny Breeze Radio' id: '1531473' available: 'true' Steam ID: 255710 [Message] API: Steam Type: Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting initial resolution to 1024 768 True [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting vsync to 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Raw Command Line: Cities.exe --pdxlSessionId bc4cac1d-8118-4cf9-aacd-08d4923f5689 Arguments: Cities.exe, --pdxlSessionId, bc4cac1d-8118-4cf9-aacd-08d4923f5689 [CommandLine - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless) Adding package 'CL Marin Bay' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\CL Marin Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Murky Coast' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\CL Murky Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Northwood Hills' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\CL Northwood Hills.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Roslyn Peninsula' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\CL Roslyn Peninsula.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Wolf Creek' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\CL Wolf Creek.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Cliffside Bay' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Cliffside Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'System' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\CO.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Azure Gulf' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\DN Azure Gulf.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Crater Falls' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\DN Crater Falls.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Desert Oasis' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\DN Desert Oasis.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Fisher Enclave' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\DN Fisher Enclave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Swamplands' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\DN Swamplands.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Eden Valley2' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Eden Valley2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Foggy Hills' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Foggy Hills.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Garden Rivers2' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Garden Rivers2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Grand River' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Grand River.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Green Peaks' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\IN Green Peaks.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Marble Canyon' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\IN Marble Canyon.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Pearl Bay' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\IN Pearl Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Twin Fjords' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\IN Twin Fjords.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Woodgarden' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\IN Woodgarden.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Lavender Lake2' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Lavender Lake2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Ferry Empire' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\MT Ferry Empire.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Fix The Traffic' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\MT Fix The Traffic.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Trains' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\MT Trains.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Alpine Villages' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\ND Alpine Villages.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND By The Dam' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\ND By The Dam.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Floodland' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\ND Floodland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Island Hopping' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\ND Island Hopping.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Tornado Country' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\ND Tornado Country.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope1FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope2FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope3FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Cavern Coast' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\PL Cavern Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Honu Island' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\PL Honu Island.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Mountain Meadows' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\PL Mountain Meadows.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Pine Rivers' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\PL Pine Rivers.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Windfield' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\PL Windfield.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope1FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope2FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope3FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical1FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical2FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical3FINAL' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter1Final' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Winter1Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter2Final' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Winter2Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter3Final' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Winter3Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter4Final' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Winter4Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter5Final' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Maps\Winter5Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Alpine Villages' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Alpine Villages.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'By The Dam' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\By The Dam.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'City of Gardens' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\City of Gardens.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Clean Up Crew' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Clean Up Crew.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Ferry Empire' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Ferry Empire.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Fix the Traffic' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Fix the Traffic.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Floodland' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Floodland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Green Power' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Green Power.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Island Hopping' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Island Hopping.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tornado Country' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Tornado Country.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Trains' [A:\STEAM\steamapps\common\Cities_Skylines\Files\Scenarios\Trains.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '557629102' [A:\STEAM\steamapps\workshop\content\255710\557629102\ZED68-PoliceCarMD01.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '557629102' [A:\STEAM\steamapps\workshop\content\255710\557629102\ZED68-PoliceCarMD02.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '557629102' [A:\STEAM\steamapps\workshop\content\255710\557629102\ZED68-PoliceCarMD03.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '557629102' [A:\STEAM\steamapps\workshop\content\255710\557629102\ZED68-PoliceCarMD04.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '557629102' [A:\STEAM\steamapps\workshop\content\255710\557629102\ZED68-PoliceCarMD05.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '557629102' [A:\STEAM\steamapps\workshop\content\255710\557629102\ZED68-PoliceHelicopter.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1418364828' [A:\STEAM\steamapps\workshop\content\255710\1418364828\NFence_ChainlinkSecurity.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1418364828' [A:\STEAM\steamapps\workshop\content\255710\1418364828\NFence_ChainlinkStandard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1418364828' [A:\STEAM\steamapps\workshop\content\255710\1418364828\NFence_IndustrialTallChainlink.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1418364828' [A:\STEAM\steamapps\workshop\content\255710\1418364828\NFence_RotIron.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1418364828' [A:\STEAM\steamapps\workshop\content\255710\1418364828\NFence_RotIronSecurity.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1418364828' [A:\STEAM\steamapps\workshop\content\255710\1418364828\NFence_WoodenBarricade.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_1x1_EVParking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_1x1_HandiParking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_1x1_Parking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_1x1_Single.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_22M.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_3x2_Parking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_40M.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_4x1_Parking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_4x2_Parking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_58M.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ParkingLot_8x2_Parking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1285201733' [A:\STEAM\steamapps\workshop\content\255710\1285201733\ServiceRoad_16M.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '422359099' [A:\STEAM\steamapps\workshop\content\255710\422359099\Garage_64.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '880759018' [A:\STEAM\steamapps\workshop\content\255710\880759018\MotorwayEntranceSign.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '881030680' [A:\STEAM\steamapps\workshop\content\255710\881030680\MotorwayExitRightSign2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '881030217' [A:\STEAM\steamapps\workshop\content\255710\881030217\MotorwayExitRightSign1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrier16x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrier1x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrier2x16x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrier4x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrierplastic16x2m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrierplastic2x2m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrierrw16x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrierrw1x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '873681008' [A:\STEAM\steamapps\workshop\content\255710\873681008\roadbarrierrw4x3m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\Guardrail.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailCurvedEnd.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailCurvedStart.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailCutEnd.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailCutStart.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailDouble.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailDoubleBentEnd.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailDoubleBentStart.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailDoubleCurvedEnd.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailDoubleCurvedStart.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailDoubleLong.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '826688086' [A:\STEAM\steamapps\workshop\content\255710\826688086\GuardrailLong.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '463483387' [A:\STEAM\steamapps\workshop\content\255710\463483387\Central Reservation 1x2 Altn.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '900657634' [A:\STEAM\steamapps\workshop\content\255710\900657634\testsign1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [A:\STEAM\steamapps\workshop\content\255710\812125426\BridgePillar.CableStay32m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [A:\STEAM\steamapps\workshop\content\255710\812125426\RetractBollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [A:\STEAM\steamapps\workshop\content\255710\812125426\RoadPlanter1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [A:\STEAM\steamapps\workshop\content\255710\812125426\StoneBollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [A:\STEAM\steamapps\workshop\content\255710\812125426\Wood8mEPillar.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [A:\STEAM\steamapps\workshop\content\255710\812125426\WoodBollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1455753757' [A:\STEAM\steamapps\workshop\content\255710\1455753757\DR 219 DB Intercity (7).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1444429023' [A:\STEAM\steamapps\workshop\content\255710\1444429023\NTE - Titan - Wind-Geothermal-v3.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\speed limit 15.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\speed limit 25.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\speed limit 30.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\speed limit 45.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\speed limit 65.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\us interstate sign.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\us no left turn.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\us no parking.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '690066392' [A:\STEAM\steamapps\workshop\content\255710\690066392\us no right turn.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '408338500' [A:\STEAM\steamapps\workshop\content\255710\408338500\Timboh's Pentagon Interchange.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1417412158' [A:\STEAM\steamapps\workshop\content\255710\1417412158\Dynamic Message Sign Angled.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1417412158' [A:\STEAM\steamapps\workshop\content\255710\1417412158\Dynamic Message Sign Square.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1417412158' [A:\STEAM\steamapps\workshop\content\255710\1417412158\Dynamic Message Sign.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1459002263' [A:\STEAM\steamapps\workshop\content\255710\1459002263\Shinkansen N700 CA (16).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1460951077' [A:\STEAM\steamapps\workshop\content\255710\1460951077\Florence ATAF Citaro Bus Ad1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1460951077' [A:\STEAM\steamapps\workshop\content\255710\1460951077\Florence ATAF Citaro Bus Ad1Prop.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1460951077' [A:\STEAM\steamapps\workshop\content\255710\1460951077\Florence ATAF Citaro Bus Ad2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1460951077' [A:\STEAM\steamapps\workshop\content\255710\1460951077\Florence ATAF Citaro Bus Ad2Prop.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1460951077' [A:\STEAM\steamapps\workshop\content\255710\1460951077\Florence ATAF Citaro Bus Prop.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1460951077' [A:\STEAM\steamapps\workshop\content\255710\1460951077\Florence ATAF Citaro Bus.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '708669447' [A:\STEAM\steamapps\workshop\content\255710\708669447\D3S MB Citaro CapaCity L '14.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '448150925' [A:\STEAM\steamapps\workshop\content\255710\448150925\D3S MB Citaro C (O530) '11.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Bollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Curved Avenue Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Curved Street Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Ground Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Light Column.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\LPS Avenue Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\LPS Street Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Park Light Yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Park Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Reflective Light Double.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Reflective Light Single.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Retro Avenue Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Retro Street Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Spiral Lamp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Spot Light Yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Spot Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Stainless Avenue Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Stainless Street Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Suspended Avenue Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Suspended Street Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Swan Light L.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Swan Light S.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Thylia Avenue Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Thylia Promenade Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Thylia Street Light.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Triple Lamp Post.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '609644643' [A:\STEAM\steamapps\workshop\content\255710\609644643\Utility Pole.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1626079258' [A:\STEAM\steamapps\workshop\content\255710\1626079258\XU-highway-002.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '732187756' [A:\STEAM\steamapps\workshop\content\255710\732187756\kl-walmart.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '816078116' [A:\STEAM\steamapps\workshop\content\255710\816078116\slm-extensionangle.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '816078116' [A:\STEAM\steamapps\workshop\content\255710\816078116\slm-extensionsquare.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '816078116' [A:\STEAM\steamapps\workshop\content\255710\816078116\slm-mainentrance.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '816078116' [A:\STEAM\steamapps\workshop\content\255710\816078116\slm-rearentrance.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '816078116' [A:\STEAM\steamapps\workshop\content\255710\816078116\slm-wingentrance.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '409615847' [A:\STEAM\steamapps\workshop\content\255710\409615847\shopping center v2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '485015540' [A:\STEAM\steamapps\workshop\content\255710\485015540\Parking Garage.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy1-1_On-Off-Connection.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy1-1_On-Off-Connection_reverse.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy1-2-1-1_Off-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy1-2-1-1_On-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy1-2_Close.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy1-2_Open.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy2-1-1_Off-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy2-1-1_On-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy2-3-1-2_Off-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy2-3-1-2_On-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy2-3_Close.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy2-3_Open.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-1-2_Off-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-1-2_On-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-4-1-3_Off-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-4-1-3_On-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-4-2-2_Off-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-4-2-2_On-Ramp.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-4_Close.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy3-4_Open.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy4-1-3_Off-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy4-1-3_On-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy4-2-2_Off-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1908620939' [A:\STEAM\steamapps\workshop\content\255710\1908620939\Hwy4-2-2_On-Ramp_split.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1105354430' [A:\STEAM\steamapps\workshop\content\255710\1105354430\2016 NewFlyer XD60.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1105354255' [A:\STEAM\steamapps\workshop\content\255710\1105354255\2016 NewFlyer XD40.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2176244021' [A:\STEAM\steamapps\workshop\content\255710\2176244021\Catseye.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2176244021' [A:\STEAM\steamapps\workshop\content\255710\2176244021\Parking Barrier LHS.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2176244021' [A:\STEAM\steamapps\workshop\content\255710\2176244021\Parking Barrier RHS.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2176244021' [A:\STEAM\steamapps\workshop\content\255710\2176244021\Parking Bump.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2176244021' [A:\STEAM\steamapps\workshop\content\255710\2176244021\Parking Pay Station.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2176244021' [A:\STEAM\steamapps\workshop\content\255710\2176244021\Parking Slab Concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG Conc Road TT 1W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG Conc Road TT 2W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG Gen Road 1W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG Gen Road 2W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG 2way.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG dummy TT.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG Road TT 1W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG Road TT 2W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG TT1W EN.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2178469555' [A:\STEAM\steamapps\workshop\content\255710\2178469555\FPG TT1W EX.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '809309592' [A:\STEAM\steamapps\workshop\content\255710\809309592\PNW inspired.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '407463445' [A:\STEAM\steamapps\workshop\content\255710\407463445\portland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '937779946' [A:\STEAM\steamapps\workshop\content\255710\937779946\Portland Oregon 11x11.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1899713668' [A:\STEAM\steamapps\workshop\content\255710\1899713668\NewSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2441830849' [A:\STEAM\steamapps\workshop\content\255710\2441830849\Diverging Windmill Interchange.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2465537788' [A:\STEAM\steamapps\workshop\content\255710\2465537788\CSUR双向8车道高架立交4层.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2469780554' [A:\STEAM\steamapps\workshop\content\255710\2469780554\knp_Ridderkerk_North_rv_1b.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1322161388' [A:\STEAM\steamapps\workshop\content\255710\1322161388\Beta.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NewSave' [cloud:NewSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'sea' [cloud:sea.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'AutoSave' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\AutoSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Los Angleles' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\Los Angleles.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NewSave' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\NewSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'portland' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\portland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'QuickSave20180519142443804' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\QuickSave20180519142443804.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'QuickSave20180520161035288' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\QuickSave20180520161035288.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SEATTLE' [C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\Saves\SEATTLE.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000014D5A080 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D5A080.dll Non platform assembly: data-00000000107EB020 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000107EB020.dll Non platform assembly: data-0000000014D5B890 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D5B890.dll Non platform assembly: data-0000000014D5CAA0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D5CAA0.dll Non platform assembly: data-0000000014D16130 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D16130.dll Non platform assembly: data-0000000010932020 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010932020.dll Non platform assembly: data-0000000014D080C0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D080C0.dll Non platform assembly: data-000000001093FE40 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001093FE40.dll Non platform assembly: data-0000000014D77020 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D77020.dll Non platform assembly: data-000000001094F470 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001094F470.dll Non platform assembly: data-0000000014DC6830 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014DC6830.dll Non platform assembly: data-0000000014D3E020 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D3E020.dll Non platform assembly: data-0000000014DDB640 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014DDB640.dll Non platform assembly: data-0000000014DE0050 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014DE0050.dll Non platform assembly: data-0000000014DE3460 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014DE3460.dll Non platform assembly: data-0000000014DF6070 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014DF6070.dll Non platform assembly: data-0000000014E00290 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E00290.dll Non platform assembly: data-0000000014E036A0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E036A0.dll Non platform assembly: data-0000000014E076B0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E076B0.dll Non platform assembly: data-0000000014E0DAC0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E0DAC0.dll Non platform assembly: data-0000000014E134E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E134E0.dll Non platform assembly: data-0000000014E1F0F0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E1F0F0.dll Non platform assembly: data-0000000014E3EB10 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E3EB10.dll Non platform assembly: data-0000000014E40320 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014E40320.dll Non platform assembly: data-000000001094E460 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001094E460.dll Non platform assembly: data-0000000014F09B30 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F09B30.dll Non platform assembly: data-0000000014F10740 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F10740.dll Non platform assembly: data-0000000014F2E760 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F2E760.dll Non platform assembly: data-0000000014F40980 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F40980.dll Non platform assembly: data-0000000014F4A990 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F4A990.dll Non platform assembly: data-0000000014F4F1A0 (this message is harmless) Non platform assembly: data-0000000014F4F1A0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F4F1A0.dll Non platform assembly: data-0000000014F80DB0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F80DB0.dll Non platform assembly: data-0000000014F85BC0 (this message is harmless) Non platform assembly: data-0000000014F8E1E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F8E1E0.dll Non platform assembly: data-0000000015047FF0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015047FF0.dll Non platform assembly: data-0000000015061A00 (this message is harmless) Non platform assembly: data-0000000015061A00 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015061A00.dll Non platform assembly: data-000000001508DE10 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001508DE10.dll Non platform assembly: data-0000000014F85BC0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014F85BC0.dll Non platform assembly: data-0000000014D420B0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D420B0.dll Non platform assembly: data-0000000015099E30 (this message is harmless) Non platform assembly: data-0000000015099E30 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015099E30.dll Non platform assembly: data-000000001509D840 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001509D840.dll Non platform assembly: data-00000000150AF050 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000150AF050.dll Non platform assembly: data-00000000150AFE60 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000150AFE60.dll Non platform assembly: data-00000000150B3880 (this message is harmless) Non platform assembly: data-00000000150B3880 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000150B3880.dll Non platform assembly: data-00000000150BB690 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000150BB690.dll Non platform assembly: data-00000000150D02A0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000150D02A0.dll Non platform assembly: data-00000000151340C0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000151340C0.dll Non platform assembly: data-000000001515F8D0 (this message is harmless) Non platform assembly: data-000000001515F8D0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001515F8D0.dll Non platform assembly: data-0000000015189CE0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015189CE0.dll Non platform assembly: data-0000000015243CF0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015243CF0.dll Non platform assembly: data-00000000152FDD00 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000152FDD00.dll Non platform assembly: data-00000000150C7ED0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000150C7ED0.dll Non platform assembly: data-00000000153B7D10 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000153B7D10.dll Non platform assembly: data-0000000015478D50 (this message is harmless) Non platform assembly: data-0000000015478D50 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015478D50.dll Non platform assembly: data-000000001547E370 (this message is harmless) Non platform assembly: data-000000001547E370 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001547E370.dll Non platform assembly: data-0000000015486180 (this message is harmless) Non platform assembly: data-0000000015486180 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015486180.dll Non platform assembly: data-0000000015487D90 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015487D90.dll Non platform assembly: data-000000001548ADA0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001548ADA0.dll Non platform assembly: data-00000000154995B0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000154995B0.dll Non platform assembly: data-0000000010A350C0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010A350C0.dll Non platform assembly: data-0000000015FE4040 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015FE4040.dll Non platform assembly: data-000000001549F7E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001549F7E0.dll Non platform assembly: data-00000000154A47F0 (this message is harmless) Non platform assembly: data-00000000154A47F0 (this message is harmless) Non platform assembly: data-00000000154A47F0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000154A47F0.dll Non platform assembly: data-0000000015516E00 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015516E00.dll Non platform assembly: data-0000000015568210 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015568210.dll Non platform assembly: data-000000001556AC30 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001556AC30.dll Non platform assembly: data-000000001556F650 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001556F650.dll Non platform assembly: data-0000000015572E60 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015572E60.dll Non platform assembly: data-0000000015576870 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015576870.dll Non platform assembly: data-000000001557A280 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001557A280.dll Non platform assembly: data-00000000155800A0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155800A0.dll Non platform assembly: data-0000000015583AB0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015583AB0.dll Non platform assembly: data-00000000155894D0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155894D0.dll Non platform assembly: data-0000000015594EF0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015594EF0.dll Non platform assembly: data-0000000015599300 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015599300.dll Non platform assembly: data-000000001559E510 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001559E510.dll Loading A:\STEAM\steamapps\common\Cities_Skylines\Files\Mods\HardMode\HardMode.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000155EABE0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155EABE0.dll Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000155A7B60 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155A7B60.dll Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedOilAndOre\UnlimitedOilAndOre.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000010AC25E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010AC25E0.dll Assembly UnlimitedOilAndOre, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedSoil\UnlimitedSoil.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000010AC8810 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010AC8810.dll Assembly UnlimitedSoil, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\common\Cities_Skylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000010B24A10 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010B24A10.dll Assembly UnlockAll0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\505480567\MoreBeautification.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000010ACBA30 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010ACBA30.dll Assembly MoreBeautification, Version=1.0.6440.41783, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\515489008\ObjUnity3D.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000155F3EF0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155F3EF0.dll Assembly ObjUnity3D, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\Transit.Framework.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000155FC540 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155FC540.dll Assembly Transit.Framework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\NetworkExtensions2.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000155D0C50 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000155D0C50.dll Assembly NetworkExtensions2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\Transit.Framework.ExtensionPoints.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001561C3C0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001561C3C0.dll Assembly Transit.Framework.ExtensionPoints, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\Transit.Addon.RoadExtensions.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001562A1F0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001562A1F0.dll Assembly Transit.Addon.RoadExtensions, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\Transit.Addon.Tools.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015688100 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015688100.dll Assembly Transit.Addon.Tools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\Transit.Framework.Redirection.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001568B320 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001568B320.dll Assembly Transit.Framework.Redirection, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\812125426\Transit.Framework.Hooks.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001568E730 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001568E730.dll Assembly Transit.Framework.Hooks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\690066392\American RoadSigns.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001569AB80 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001569AB80.dll Assembly American RoadSigns, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\406255342\FPSCamera.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000156AEE60 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000156AEE60.dll Assembly FPSCamera, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\498386331\BuildAnywhere.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015693140 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015693140.dll Assembly BuildAnywhere, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\707497031\TramStationTracks.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000156D0090 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000156D0090.dll Assembly TramStationTracks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\537973489\MoreTrainTracks.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000156DC0B0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000156DC0B0.dll Assembly MoreTrainTracks2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1394468624\ImprovedStopSelection.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000156EA4D0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000156EA4D0.dll Assembly ImprovedStopSelection, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\0TMPE.Harmony.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000156F0EF0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000156F0EF0.dll Assembly 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\530771650\PrefabHook.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001570D910 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001570D910.dll Assembly PrefabHook, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\795514116\VehicleConverter.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015715330 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015715330.dll Assembly VehicleConverter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\552309905\NoAbandonment.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015720F40 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015720F40.dll Assembly NoAbandonment, Version=1.0.7085.40614, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\694512541\PropLineTool_v1.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015724760 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015724760.dll Assembly PropLineTool_v1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\406102887\SuperDemand.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015820FB0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015820FB0.dll Assembly SuperDemand11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1385468094\System.Xml.Linq.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015821DC0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015821DC0.dll Assembly System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1385468094\PollutionRemoverMod.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015841DF0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015841DF0.dll Assembly PollutionRemoverMod, Version=1.0.6118.20428, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\787611845\PropSnapping.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001585CA20 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001585CA20.dll Assembly PropSnapping, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\593588108\PropAnarchy.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015869040 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015869040.dll Assembly PropAnarchy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\650436109\QuayAnarchy.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000015873050 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000015873050.dll Assembly QuayAnarchy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\928128676\ImprovedPublicTransport2.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001587B870 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001587B870.dll Assembly ImprovedPublicTransport2, Version=1.0.6177.17409, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\515489008\ElevatedTrainStationTrack.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000158C4020 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000158C4020.dll Assembly ElevatedTrainStationTrack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1844440354\FineRoadAnarchy.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018D20080 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018D20080.dll Assembly FineRoadAnarchy, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1625704117\RoundaboutBuilder.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000158C8E30 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000158C8E30.dll Assembly RoundaboutBuilder, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1420955187\SkyTools.Common.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000158E6850 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000158E6850.dll Assembly SkyTools.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1420955187\SkyTools.Patching.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000158F9880 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000158F9880.dll Assembly SkyTools.Patching, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1420955187\RealTime.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018E1A2B0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018E1A2B0.dll Assembly RealTime, Version=1.20.3.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1270675750\BigCity.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000014D48110 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000014D48110.dll Assembly BigCity0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\512314255\MoreNetworkStuff.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018E566E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018E566E0.dll Assembly MoreNetworkStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\407162294\StartUnlock.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000158FDE90 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000158FDE90.dll Assembly StartUnlock0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1620588636\Safenets.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018E73F30 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018E73F30.dll Assembly Safenets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2055465280\HealkitMod.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018E76940 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018E76940.dll Assembly HealkitMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2133885971\CitiesHarmony.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018E7E750 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018E7E750.dll Assembly CitiesHarmony.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2040656402\CitiesHarmony.Harmony.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018E81760 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018E81760.dll Assembly CitiesHarmony.Harmony, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1758376843\NetworkSkins.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000018F8CF60 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018F8CF60.dll Assembly NetworkSkins, Version=1.0.7796.30750, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\667342976\LoadingScreenMod.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000190205A0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000190205A0.dll Assembly LoadingScreenMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\576327847\EightyOne.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019056B00 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019056B00.dll Assembly EightyOne, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2040656402\0Harmony-2.0.1.0_impostor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019080F10 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019080F10.dll Assembly 0Harmony, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.8_impostor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000191A9050 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000191A9050.dll Assembly 0Harmony, Version=2.0.0.8, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.9_impostor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019296BD0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019296BD0.dll Assembly 0Harmony, Version=2.0.0.9, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2040656402\CitiesHarmony.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000193A40F0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000193A40F0.dll Assembly CitiesHarmony, Version=1.0.7795.18609, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1664509314\CustomAnimationLoader.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000193C6010 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000193C6010.dll Assembly CustomAnimationLoader, Version=1.0.7771.21883, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2496034669\MovableBridge.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000193CA620 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000193CA620.dll Assembly MovableBridge, Version=1.0.7814.26635, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\CSUtil.CameraControl.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000158C2010 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000158C2010.dll Assembly CSUtil.CameraControl, Version=1.0.7817.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\CSUtil.Commons.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000193D6440 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000193D6440.dll Assembly CSUtil.Commons, Version=1.0.7817.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\TMPE.GenericGameBridge.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000010A300A0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000010A300A0.dll Assembly TMPE.GenericGameBridge, Version=11.5.2.29112, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\TMPE.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000193E9460 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000193E9460.dll Assembly TMPE.API, Version=11.5.2.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\TMPE.CitiesGameBridge.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019439010 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019439010.dll Assembly TMPE.CitiesGameBridge, Version=11.5.2.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1637663252\TrafficManager.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019CFC040 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019CFC040.dll Assembly TrafficManager, Version=11.5.2.29114, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2502526929\BetterRoadToolbar.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000194B99E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000194B99E0.dll Assembly BetterRoadToolbar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\2133885971\FindIt.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000194BE9F0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000194BE9F0.dll Assembly FindIt, Version=2.6.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\MoveItIntegration.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019531000 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019531000.dll Assembly MoveItIntegration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\MoveIt.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019532A10 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019532A10.dll Assembly MoveIt, Version=2.9.2.42170, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\de\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019596010 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019596010.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\es\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019599A20 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019599A20.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\fr\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195A1240 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195A1240.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\it\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195A4C50 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195A4C50.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\ja\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195AC670 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195AC670.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\ko\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195B0480 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195B0480.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=ko, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\pl\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195B3E90 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195B3E90.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\pt\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195BB8C0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195BB8C0.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\ru\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195BF2D0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195BF2D0.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\th\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195C36E0 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195C36E0.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=th, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading A:\STEAM\steamapps\workshop\content\255710\1619685021\zh-cn\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000195D0900 (this message is harmless) Fallback handler could not load library A:/STEAM/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000195D0900.dll Assembly MoveIt.resources, Version=2.9.2.42170, Culture=zh-cn, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading locale: en (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation started [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Initializing file IO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Init complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2924. Total: 8.023999 ms (FindLiveObjects: 0.213800 ms CreateObjectMapping: 0.091500 ms MarkObjects: 7.708100 ms DeleteObjects: 0.008800 ms) OnUserStatsReceived() Received stats and achievements OnUserStatsStored() Stored successfully GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.360400 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2965. Total: 7.987700 ms (FindLiveObjects: 0.163800 ms CreateObjectMapping: 0.081000 ms MarkObjects: 7.719700 ms DeleteObjects: 0.022400 ms) PopsApi: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Title: Terms-of-use-2019-04-05 PopsApi: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Title: privacy-policy-2018-11-02 PNG GameSettings: 'TMPE_Keybinds' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG QueryUGCContent RequestItemDetails PNG PNG PNG PNG PNG PNG RequestItemDetails PNG PNG PNG PNG PNG PNG RequestItemDetails PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\de.txt. Detected locale name: de (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\en.txt. Detected locale name: en (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\es.txt. Detected locale name: es (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\fr.txt. Detected locale name: fr (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\it.txt. Detected locale name: it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\ko.txt. Detected locale name: ko (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\kr.txt. Detected locale name: kr (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\pl.txt. Detected locale name: pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\pt.txt. Detected locale name: pt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\ru.txt. Detected locale name: ru (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\zh-cn.txt. Detected locale name: zh-cn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\zh-tw.txt. Detected locale name: zh-tw (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: A:\STEAM\steamapps\workshop\content\255710\928128676\Locale\zh.txt. Detected locale name: zh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\FineRoadAnarchy.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings: 'RoundaboutBuilder' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\RoundaboutBuilder.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings: 'HealkitMod' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\HealkitMod.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings: 'MoveItTool' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\MoveItTool.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestItemDetails RequestItemDetails OnSteamUGCQueryCompleted GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 PopsApi: Pushing task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Error downloading image: 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error downloading image: 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error downloading image: 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestItemDetails RequestItemDetails RequestItemDetails Error downloading image: 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails m_SteamUGCRequestMap error: 15 [PlatformService, Native - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) m_SteamUGCRequestMap error: 15 [Warning] RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2560782729.png' for 2560782729 PNG libpng warning: iCCP: Not recognizing known sRGB profile that has been edited RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2563163238.png' for 2563163238 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2563159435.png' for 2563159435 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails m_SteamUGCRequestMap error: 15 [PlatformService, Native - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) m_SteamUGCRequestMap error: 15 [Warning] m_SteamUGCRequestMap error: 15 [PlatformService, Native - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) m_SteamUGCRequestMap error: 15 [Warning] m_SteamUGCRequestMap error: 15 [PlatformService, Native - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) m_SteamUGCRequestMap error: 15 [Warning] RequestItemDetails Loading 'previewfile_2563164438.png' for 2563164438 PNG Loading 'previewfile_2563165457.png' for 2563165457 PNG RequestItemDetails Loading 'previewfile_2563161339.png' for 2563161339 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2562867749.png' for 2562867749 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2560806088.png' for 2560806088 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2565828824.png' for 2565828824 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails PopsApi: [CurlCallManager::update] FAIL '00000000320A8D40' http status was none of 100, 200, 304: 401 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CAccountLogInSteamTicket] Received errorCode:'Failure' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CAccountLogInSteamTicket] Server returned success code but JSON reply says failure. This might indicate subtle failure modes. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CAccountLogInSteamTicket] Received errorMessage:'Not authorized' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Popping task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Paradox Account not linked to current Steam user account. [HTTP] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestItemDetails Loading 'previewfile_2563147173.jpg' for 2563147173 JPG Loading 'previewfile_2566350479.png' for 2566350479 PNG libpng warning: iCCP: Not recognizing known sRGB profile that has been edited RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2562115768.png' for 2562115768 PNG libpng warning: iCCP: Not recognizing known sRGB profile that has been edited Loading 'previewfile_2565009655.png' for 2565009655 PNG RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2563145646.jpg' for 2563145646 JPG Loading 'previewfile_2564671014.png' for 2564671014 PNG RequestItemDetails RequestItemDetails RequestItemDetails Loading 'previewfile_2561676278.png' for 2561676278 PNG Loading 'previewfile_2561924395.png' for 2561924395 PNG Loading 'previewfile_2565923745.png' for 2565923745 PNG Loading 'previewfile_2565346216.png' for 2565346216 PNG Loading 'previewfile_2563976004.png' for 2563976004 PNG Loading 'previewfile_2565721283.png' for 2565721283 PNG Loading 'previewfile_2563141332.jpg' for 2563141332 JPG Loading 'previewfile_2561820978.png' for 2561820978 PNG Loading 'previewfile_2565679075.png' for 2565679075 PNG Loading 'previewfile_2563977326.png' for 2563977326 PNG Loading 'previewfile_2563495234.png' for 2563495234 PNG Loading 'previewfile_2562968402.png' for 2562968402 PNG Loading 'previewfile_2563949325.png' for 2563949325 PNG Loading 'previewfile_2560804649.png' for 2560804649 PNG Loading 'previewfile_2563939892.png' for 2563939892 PNG Loading 'previewfile_2561305538.png' for 2561305538 PNG libpng warning: iCCP: Not recognizing known sRGB profile that has been edited Loading 'previewfile_2563148737.jpg' for 2563148737 JPG Loading 'previewfile_2562113564.jpg' for 2562113564 JPG Loading 'previewfile_2564424318.jpg' for 2564424318 JPG Loading 'previewfile_2560901634.png' for 2560901634 PNG Loading 'previewfile_2564062988.png' for 2564062988 PNG libpng warning: iCCP: Not recognizing known sRGB profile that has been edited Loading 'previewfile_2562387085.png' for 2562387085 PNG libpng warning: iCCP: Not recognizing known sRGB profile that has been edited Loading 'previewfile_2564344893.png' for 2564344893 PNG Loading 'previewfile_2560869305.png' for 2560869305 PNG Loading 'previewfile_2562486430.jpg' for 2562486430 JPG Loading 'previewfile_2563837589.png' for 2563837589 PNG Loading 'previewfile_2563082948.jpg' for 2563082948 JPG Loading 'previewfile_2566641631.png' for 2566641631 PNG Loading 'previewfile_2565605145.png' for 2565605145 PNG Loading 'previewfile_2561099940.png' for 2561099940 PNG Loading 'previewfile_2565794995.png' for 2565794995 PNG Loading 'previewfile_2566506068.png' for 2566506068 PNG Loading 'previewfile_2563753047.png' for 2563753047 PNG Loading 'previewfile_2564225408.png' for 2564225408 PNG Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG RequestItemDetails PNG PNG PNG PNG PNG PNG RequestItemDetails PNG PNG PNG PNG PNG PNG RequestItemDetails PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG The following mods were used when this asset was created: UnlimitedMoney UnlimitedOilAndOre UnlimitedSoil UnlockAll 812125426 552309905 406102887 1385468094 650436109 928128676 1844440354 1625704117 667342976 576327847 2133885971 1637663252 [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Options: 2205 True True True True True True False False False False True Loading simulation data from: NewSave_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1843.560547 ms 81 Tiles: Patching method CargoTruckAI.StartPathFind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: CargoTruckAI.Boolean StartPathFind(UInt16, Vehicle ByRef, Vector3, Vector3, Boolean, Boolean, Boolean) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method PostVanAI.StartPathFind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: PostVanAI.Boolean StartPathFind(UInt16, Vehicle ByRef, Vector3, Vector3, Boolean, Boolean, Boolean) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method BusAI.ArriveAtDestination (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: BusAI.Boolean ArriveAtDestination(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method BusAI.ArriveAtTarget (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: BusAI.Boolean ArriveAtTarget(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method CinematicCameraController.IsInsideGameAreaLimits (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: CinematicCameraController.Boolean IsInsideGameAreaLimits(Vector3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method EarthquakeAI.IsStillClearing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: EarthquakeAI.Boolean IsStillClearing(UInt16, DisasterData ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method MeteorStrikeAI.IsStillClearing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: MeteorStrikeAI.Boolean IsStillClearing(UInt16, DisasterData ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method PassengerPlaneAI.ArriveAtTarget (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: PassengerPlaneAI.Boolean ArriveAtTarget(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method PassengerShipAI.ArriveAtTarget (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: PassengerShipAI.Boolean ArriveAtTarget(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method PassengerTrainAI.ArriveAtTarget (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: PassengerTrainAI.Boolean ArriveAtTarget(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method TramAI.ArriveAtTarget (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: TramAI.Boolean ArriveAtTarget(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method TrolleybusAI.ArriveAtTarget (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: TrolleybusAI.Boolean ArriveAtTarget(UInt16, Vehicle ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method TsunamiAI.IsStillActive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: TsunamiAI.Boolean IsStillActive(UInt16, DisasterData ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method TsunamiAI.IsStillClearing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: TsunamiAI.Boolean IsStillClearing(UInt16, DisasterData ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: Patching method TsunamiAI.IsStillEmerging (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Transpiling method: TsunamiAI.Boolean IsStillEmerging(UInt16, DisasterData ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81 Tiles: MaxDistanceTranspiler - Replaced distance with 8540 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 13980. Total: 44.464901 ms (FindLiveObjects: 1.031400 ms CreateObjectMapping: 0.930900 ms MarkObjects: 42.141697 ms DeleteObjects: 0.359300 ms) Saving C:\Users\Armaan\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Oneway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Medium 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Crawler [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Rocket [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 No base generated: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 04 Gate [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Ore Mine 03 Sub 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 04 Gate 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 01 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Slaughter House 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Slaughter House Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Car Factory 01 Sub 10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Trade School Bookstore 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: American Football Stadium 01 Green [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Mem 50794 5090 6999 0 0 0 0 [LSM] LoadQueue 14 51064 [LSM] Mem 0: 51065 5090 6999 0 0 0 0 DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS No base generated: 1444429023.NTE - Mock_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: 1444429023.NTE - Mock_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS [LSM] 14 custom assets loaded in 316 [LSM] Mem 51382 5069 7124 22 0 0 0 [LSM] Textures / Materials / Meshes shared: 18 / 5 / 9 pre-loaded: 66 / 45 / 19 loaded: 0 / 0 / 0 [LSM] Max cache 52 Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Two-Lane Alley [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: One-Lane Oneway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: One-Lane Oneway With Parking [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: PlainStreet2L [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: BasicRoadTL [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: BasicRoadTL Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: BasicRoadTL Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: BasicRoadTL Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: BasicRoadTL Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R2 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R2 Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R2 Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R2 Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oneway3L [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oneway3L Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oneway3L Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Avenue [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Avenue Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Avenue Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Avenue Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Avenue Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R4 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R4 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R4 Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R4 Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R4 Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R3 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R3 Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R3 Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymAvenueL2R3 Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R3 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymRoadL1R3 Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oneway4L [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oneway4L Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Avenue [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Avenue TL [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Avenue TL Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Avenue TL Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Avenue TL Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Avenue TL Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Six-Lane Avenue Median [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Six-Lane Avenue Median Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Six-Lane Avenue Median Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Eight-Lane Avenue [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Eight-Lane Avenue Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Eight-Lane Avenue Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Rural Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Rural Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Small Rural Highway Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Rural Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Rural Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Rural Highway Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Rural Highway Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Rural Highway Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymHighwayL1R2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymHighwayL1R2 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: AsymHighwayL1R2 Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Four-Lane Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Four-Lane Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Four-Lane Highway Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Four-Lane Highway Tunnel [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Four-Lane Highway Slope [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Five-Lane Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Five-Lane Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Five-Lane Highway Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Large Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Large Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Large Highway Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded simulation data from: NewSave_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Resizing terrain detail buffers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Warehouse Content Crop 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Warehouse Content Crop 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Ore Mine 03 Sub 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Sand Storage Content 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Sand Storage Content 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at RoadBaseAI.UpdateLanes (UInt16 segmentID, .NetSegment& data, Boolean loading) [0x00000] in :0 at NetSegment.UpdateLanes (UInt16 segmentID, Boolean loading) [0x00000] in :0 at NetNode.CheckHeightOffset (UInt16 nodeID) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.UpdateArea (Int32 minX, Int32 minZ, Int32 maxX, Int32 maxZ, Boolean heights, Boolean surface, Boolean zones) [0x00000] in :0 at TerrainManager.UpdateData (UpdateMode mode) [0x00000] in :0 at SimulationManager.Managers_UpdateData (UpdateMode mode, Single minProgress, Single maxProgress) [0x00000] in :0 at LoadingManager+c__IteratorB.MoveNext () [0x00000] in :0 at AsyncTask.Execute () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at RoadBaseAI.UpdateLanes (UInt16 segmentID, .NetSegment& data, Boolean loading) [0x00000] in :0 at NetSegment.UpdateLanes (UInt16 segmentID, Boolean loading) [0x00000] in :0 at NetNode.CheckHeightOffset (UInt16 nodeID) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1444429023.NTE - Mock_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) There is no building that would upgrade to: H3 3x3 Shop17 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tsunami [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Earthquake [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Sinkhole [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Meteor Strike [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Thunderstorm [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forest Fire [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tornado [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Achievement image idx 170 Pioneer now loading Achievement image idx 171 Decorator now loading Achievement image idx 172 Terraformer now loading Achievement image idx 173 WellInformed now loading Achievement image idx 174 CityPlanner now loading Achievement image idx 175 Lawmaker now loading Achievement image idx 23 PowerAtYourFingertips now loading Achievement image idx 176 HeavenlyCity now loading Achievement image idx 177 Medic now loading Achievement image idx 178 AHugeHadron now loading Achievement image idx 179 BeamMeUp now loading Achievement image idx 180 NewEden now loading Achievement image idx 181 ShortFuse now loading Achievement image idx 182 IWantItAll now loading Achievement image idx 183 Metropolis now loading Achievement image idx 184 Distroy now loading Achievement image idx 185 CityInMotion now loading Achievement image idx 186 CityInMotion2 now loading Achievement image idx 187 ClimbingTheSocialLadder now loading Achievement image idx 188 UnpopularMayor now loading Achievement image idx 189 RollingInDough now loading Achievement image idx 190 FreneticPlayer now loading Achievement image idx 191 HappyTown now loading Achievement image idx 192 ToughCity now loading Achievement image idx 193 FireWatch now loading Achievement image idx 194 TheSafestTown now loading Achievement image idx 195 ProfessionalDumper now loading Achievement image idx 196 EarthlovingCity now loading Achievement image idx 197 HigherEducation now loading Achievement image idx 198 SIMulatedCity now loading Achievement image idx 199 SafeCity now loading Achievement image idx 200 PowerToThePeople now loading Achievement image idx 201 MakeThemPay now loading Achievement image idx 202 LeisureSuites now loading Achievement image idx 203 PlayingWithTheBoys now loading Achievement image idx 204 PrisonBreak now loading Achievement image idx 205 1001Nights now loading Achievement image idx 206 DoesMyBumLookBigInThis now loading Achievement image idx 207 SingingInThe now loading Achievement image idx 208 FoggyWeather now loading Achievement image idx 209 Brrr now loading Achievement image idx 210 GetYourSnowshoesReady now loading Achievement image idx 211 HeresATram now loading Achievement image idx 212 ILoveTrams now loading Achievement image idx 213 AreTheyNakedInThere now loading Achievement image idx 22 ItsWintertime now loading Achievement image idx 214 Speedup now loading Achievement image idx 215 ThePlowmaster now loading Achievement image idx 216 QuayKing now loading Achievement image idx 217 WithCanalsYouCan now loading Achievement image idx 218 WeNeedSnorkels now loading Achievement image idx 219 ShakeItUp now loading Achievement image idx 220 ItsHeadingRightForUs now loading Achievement image idx 221 DropTheBase now loading Achievement image idx 222 RunBambi now loading Achievement image idx 223 ThunderAndLightning now loading Achievement image idx 224 TwistAndShout now loading Achievement image idx 225 WhatThe now loading Achievement image idx 226 EternalCity now loading Achievement image idx 227 Creator now loading Achievement image idx 228 WeHaveAWinner now loading Achievement image idx 229 TheUnderdog now loading Achievement image idx 230 RejoiceAndBeFerry now loading Achievement image idx 231 FerryFaerie now loading Achievement image idx 232 Triorail now loading Achievement image idx 233 NotSoMono now loading Achievement image idx 234 ClarkCable now loading Achievement image idx 235 CablesGalore now loading Achievement image idx 236 BlimpBlimp now loading Achievement image idx 237 PutSomeBlimpInYourBlimp now loading Achievement image idx 238 ComboBreaker now loading Achievement image idx 239 NomenEstOmen now loading Achievement image idx 240 Centurion now loading Achievement image idx 241 ItsCalledSteve now loading Achievement image idx 242 TotallyInMotion now loading Achievement image idx 243 Reporting now loading Achievement image idx 244 SuperSelfSufficient now loading Achievement image idx 245 IToTheT now loading Achievement image idx 246 Organistic now loading Achievement image idx 247 GreenEnergy now loading Achievement image idx 248 FriendlyTeaching now loading Achievement image idx 249 GreenestCity now loading Achievement image idx 250 TheParkToRuleAllParks now loading Achievement image idx 251 ParkingNotForbidden now loading Achievement image idx 252 Z00 now loading Achievement image idx 253 Ambulare now loading Achievement image idx 254 MaintainThatPark now loading Achievement image idx 255 CoasterTycoon now loading Achievement image idx 256 Naturally now loading Achievement image idx 257 SightsToBeSeen now loading Achievement image idx 258 FullCapacity now loading Achievement image idx 259 SerialInvestor now loading Achievement image idx 260 OffshoreAssets now loading Achievement image idx 261 IndustryTycoon now loading Achievement image idx 262 Postman now loading Achievement image idx 263 JustTolling now loading Achievement image idx 264 ScalingUp now loading Achievement image idx 265 StudentHousingProject now loading Achievement image idx 266 GraduationNation now loading Achievement image idx 267 DistinguishedAcademics now loading Achievement image idx 268 VarsitySportsPatron now loading Achievement image idx 269 HigherLearning now loading Achievement image idx 270 AcademicScholar now loading Achievement image idx 271 ForForProfitEducation now loading Achievement image idx 272 Aquaculture now loading Achievement image idx 273 FisherKing now loading Achievement image idx 274 MultidisciplinaryTransportTycoon now loading Achievement image idx 275 Trolleyface now loading Achievement image idx 276 WorldOfRotorcraft now loading Achievement image idx 277 ComeFlyWithMe now loading Achievement image idx 278 TheWatersOfOurLives now loading Achievement DoesMyBumLookBigInThis skipped - Already registered Achievement ItsWintertime skipped - Already registered [LSM] Mem 64062 1648 8427 Simulation error: Object reference not set to an instance of an object at PedestrianPathAI.UpdateLanes (UInt16 segmentID, .NetSegment& data, Boolean loading) [0x00000] in :0 at NetSegment.UpdateLanes (UInt16 segmentID, Boolean loading) [0x00000] in :0 at NetManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at NetManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PedestrianPathAI.UpdateLanes (UInt16 segmentID, .NetSegment& data, Boolean loading) [0x00000] in :0 at NetSegment.UpdateLanes (UInt16 segmentID, Boolean loading) [0x00000] in :0 at NetManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at NetManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PedestrianPathAI.UpdateLanes (UInt16 segmentID, .NetSegment& data, Boolean loading) [0x00000] in :0 at NetSegment.UpdateLanes (UInt16 segmentID, Boolean loading) [0x00000] in :0 at NetManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at NetManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 558340. Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at PlayerBuildingAI.FindRoadAccess (UInt16 buildingID, .Building& data, Vector3 position) [0x00000] in :0 at PlayerBuildingAI.CheckRoadAccess (UInt16 buildingID, .Building& data) [0x00000] in :0 at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 561148. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 685744. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 685744. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 685744. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1142896. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 1142896. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 1142896. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 1142896. DynamicHeapAllocator out of memory - Could not get memory for large allocation 1142896! Crash!!! SymInit: Symbol-SearchPath: '.;A:\STEAM\steamapps\common\Cities_Skylines;A:\STEAM\steamapps\common\Cities_Skylines;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Armaan' OS-Version: 10.0.19042 () 0x300-0x1 A:\STEAM\steamapps\common\Cities_Skylines\Cities.exe:Cities.exe (00007FF76D8F0000), size: 23814144 (result: 0), SymType: '-exported-', PDB: 'A:\STEAM\steamapps\common\Cities_Skylines\Cities.exe', fileVersion: 5.6.7.3267 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF88FB90000), size: 2052096 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.19041.1110 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF88E5E0000), size: 774144 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.19041.1023 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF88D700000), size: 2920448 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.19041.1110 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF88E950000), size: 1703936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.19041.906 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF88D380000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.19041.1110 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FF88BBC0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF88E450000), size: 172032 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.19041.746 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF88E6A0000), size: 647168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.19041.546 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF88D460000), size: 1093632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.19041.1110 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FF88DB30000), size: 643072 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.19041.789 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FF88D600000), size: 1048576 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.19041.789 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FF88DC00000), size: 1220608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.19041.746 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FF88E740000), size: 1220608 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FF887220000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\combase.dll:combase.dll (00007FF88F3C0000), size: 3493888 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FF88F360000), size: 348160 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.19041.1023 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FF88E1A0000), size: 704512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.19041.1052 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FF88FAB0000), size: 634880 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.19041.906 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FF88EC10000), size: 7598080 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.19041.1023 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FF88EBA0000), size: 438272 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FF88E500000), size: 839680 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.19041.985 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FF885AF0000), size: 159744 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FF88E250000), size: 196608 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FF8520C0000), size: 1200128 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FF88C740000), size: 241664 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FF88C790000), size: 835584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.19041.1023 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FF87F400000), size: 1089536 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.19041.1110 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FF84E8A0000), size: 180224 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FF88E5D0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.19041.610 A:\STEAM\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FF8732A0000), size: 1949696 (result: 0), SymType: '-exported-', PDB: 'A:\STEAM\gameoverlayrenderer64.dll', fileVersion: 6.67.96.95 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FF88E280000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FF88B140000), size: 73728 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (0000000003ED0000), size: 536576 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.19041.1023 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FF88AD60000), size: 647168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.19041.1081 A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Mono\mono.dll:mono.dll (00007FF829C70000), size: 2998272 (result: 0), SymType: '-nosymbols-', PDB: 'A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FF88CAA0000), size: 434176 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FF88E340000), size: 712704 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.19041.1023 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FF88F780000), size: 1134592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FF889090000), size: 2506752 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.746 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FF88BC00000), size: 999424 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.964 C:\WINDOWS\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\aticfx64.dll:aticfx64.dll (00007FF885B20000), size: 1945600 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 27.20.1034.6 C:\WINDOWS\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\atiuxp64.dll:atiuxp64.dll (00007FF885AB0000), size: 229376 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 27.20.1034.6 C:\WINDOWS\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\atidxx64.dll:atidxx64.dll (00007FF8841B0000), size: 26214400 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 27.20.1034.6 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF88DD30000), size: 4624384 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.19041.844 C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF88D3B0000), size: 319488 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FF88DBD0000), size: 159744 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1023 C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FF88AC60000), size: 589824 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.928 C:\WINDOWS\SYSTEM32\amdihk64.dll:amdihk64.dll (00007FF884180000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\amdihk64.dll', fileVersion: 2.0.0.1788 C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FF885D00000), size: 241664 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dxcore.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (000000000BF10000), size: 7933952 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\windows.storage.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\Wldp.dll:Wldp.dll (00007FF88CD40000), size: 180224 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\Wldp.dll', fileVersion: 10.0.19041.662 C:\WINDOWS\SYSTEM32\D3DSCache.dll:D3DSCache.dll (00007FF884070000), size: 176128 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\D3DSCache.dll', fileVersion: 10.0.19041.746 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FF88D190000), size: 188416 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.19041.572 C:\WINDOWS\SYSTEM32\twinapi.appcore.dll:twinapi.appcore.dll (00007FF887550000), size: 2101248 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\twinapi.appcore.dll', fileVersion: 10.0.19041.964 C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FF88EAF0000), size: 692224 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FF869180000), size: 69632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FF8796A0000), size: 598016 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FF8690E0000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.19041.1081 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FF864BA0000), size: 1093632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FF8690C0000), size: 102400 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\amsi.dll', fileVersion: 10.0.19041.746 C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FF88D210000), size: 126976 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 10.0.19041.844 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll:MpOav.dll (00007FF864AB0000), size: 495616 (result: 0), SymType: '-nosymbols-', PDB: 'C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll', fileVersion: 4.18.2107.4 C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FF886D70000), size: 712704 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.19041.746 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll:ColorAdapterClient.dll (00007FF887250000), size: 69632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FF880590000), size: 274432 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FF887810000), size: 544768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1023 C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FF88D080000), size: 180224 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\winmmbase.dll:winmmbase.dll (00007FF862480000), size: 155648 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\winmmbase.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FF871F40000), size: 286720 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FF86F6F0000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FF887F40000), size: 40960 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FF8878A0000), size: 1576960 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1023 C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FF88C8B0000), size: 307200 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FF88C720000), size: 73728 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\UMPDC.dll' C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FF879FB0000), size: 53248 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.19041.488 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FF879F60000), size: 122880 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FF879FA0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.19041.488 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FF88AE20000), size: 81920 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 9.18.944.0 C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FF8839B0000), size: 1019904 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FF88A900000), size: 991232 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.746 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FF88A5A0000), size: 3530752 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FF88C000000), size: 208896 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FF889E90000), size: 1392640 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1081 A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Plugins\ColossalNative.dll:ColossalNative.dll (00007FF8197E0000), size: 14389248 (result: 8), SymType: '-unknown-', PDB: '' C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FF88CC80000), size: 98304 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FF88C3D0000), size: 212992 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1052 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FF88CCA0000), size: 49152 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 A:\STEAM\steamapps\common\Cities_Skylines\steam_api64.dll:steam_api64.dll (000000005F340000), size: 258048 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 3.27.76.74 A:\STEAM\steamclient64.dll:steamclient64.dll (00007FF81A5A0000), size: 21565440 (result: 0), SymType: '-nosymbols-', PDB: 'A:\STEAM\steamclient64.dll', fileVersion: 6.67.96.95 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FF88D9D0000), size: 1437696 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.19041.844 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FF88E290000), size: 118784 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.19041.546 A:\STEAM\tier0_s64.dll:tier0_s64.dll (00007FF86C9D0000), size: 1527808 (result: 0), SymType: '-nosymbols-', PDB: 'A:\STEAM\tier0_s64.dll', fileVersion: 6.67.96.95 A:\STEAM\vstdlib_s64.dll:vstdlib_s64.dll (00007FF871540000), size: 528384 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.67.96.95 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FF8773A0000), size: 49152 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FF88D1C0000), size: 200704 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.906 A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Plugins\pops_api.dll:pops_api.dll (00007FF81E200000), size: 4972544 (result: 0), SymType: '-nosymbols-', PDB: 'A:\STEAM\steamapps\common\Cities_Skylines\Cities_Data\Plugins\pops_api.dll' C:\WINDOWS\System32\Normaliz.dll:Normaliz.dll (00007FF88F350000), size: 32768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FF87B5F0000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FF883AB0000), size: 1314816 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.746 C:\Windows\System32\InputHost.dll:InputHost.dll (00007FF883850000), size: 1384448 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.906 C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (00007FF888EF0000), size: 1007616 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 7.0.19041.1023 C:\Windows\System32\WindowManagementAPI.dll:WindowManagementAPI.dll (00007FF887760000), size: 659456 (result: 8), SymType: '-unknown-', PDB: '' C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FF88B110000), size: 192512 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.746 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FF87B6C0000), size: 520192 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.1081 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FF887BB0000), size: 94208 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FF887BF0000), size: 118784 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF880A70000), size: 1982464 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.19041.867 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E309722) 0x00007FF76E309722 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E306D29) 0x00007FF76E306D29 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E306D75) 0x00007FF76E306D75 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E12032B) 0x00007FF76E12032B (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E10E2EE) 0x00007FF76E10E2EE (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E10E53D) 0x00007FF76E10E53D (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E10E0E0) 0x00007FF76E10E0E0 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DD27E70) 0x00007FF76DD27E70 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DCF7DC1) 0x00007FF76DCF7DC1 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DD03C8D) 0x00007FF76DD03C8D (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DC91D05) 0x00007FF76DC91D05 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E0E3E2C) 0x00007FF76E0E3E2C (Cities) 0x00000000068479C1 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Mesh:SetArrayForChannelImpl (UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,int,System.Array,int) 0x00000000068477DA (Mono JIT Code) UnityEngine.Mesh:SetSizedArrayForChannel (UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,int,System.Array,int) 0x0000000032AF1DEC (Mono JIT Code) UnityEngine.Mesh:SetArrayForChannel (UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Vector4[]) 0x0000000032AF1D4A (Mono JIT Code) UnityEngine.Mesh:set_tangents (UnityEngine.Vector4[]) 0x0000000147BC930A (Mono JIT Code) BuildingPropertiesWinter/c__AnonStorey3:<>m__3 () 0x000000013117D439 (Mono JIT Code) ColossalFramework.Threading.Dispatcher/<>c__DisplayClass4:b__3 () 0x000000013117D2D4 (Mono JIT Code) ColossalFramework.Threading.Task`1/<>c__DisplayClassa:<.ctor>b__8 (ColossalFramework.Threading.Task) 0x000000013117D36F (Mono JIT Code) (wrapper delegate-invoke) System.Func`2:invoke_Task/VoidTask__this___Task (ColossalFramework.Threading.Task) 0x000000013117D04F (Mono JIT Code) ColossalFramework.Threading.Task`1:Execute () 0x000000013117CEDD (Mono JIT Code) ColossalFramework.Threading.Task:InternalExecute () 0x000000013117CE12 (Mono JIT Code) ColossalFramework.Threading.Dispatcher:RunTask (ColossalFramework.Threading.Task) 0x000000013117CD11 (Mono JIT Code) ColossalFramework.Threading.Dispatcher:ProcessSingleTask (ColossalFramework.Threading.Task) 0x000000013117CBDC (Mono JIT Code) ColossalFramework.Threading.Dispatcher:InternalProcessTasks () 0x000000000687F4C1 (Mono JIT Code) ColossalFramework.Threading.Dispatcher:ProcessTasks () 0x000000000687F2E3 (Mono JIT Code) ColossalFramework.Threading.ThreadHelper:Update () 0x000000000679050B (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF829D95CDF) 0x00007FF829D95CDF (mono) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF829CE8499) 0x00007FF829CE8499 (mono) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DF24954) 0x00007FF76DF24954 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DF1FC2A) 0x00007FF76DF1FC2A (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E1284C7) 0x00007FF76E1284C7 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E12B3D5) 0x00007FF76E12B3D5 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DB98A0F) 0x00007FF76DB98A0F (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76DDB706B) 0x00007FF76DDB706B (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76D94B56B) 0x00007FF76D94B56B (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76D94B75A) 0x00007FF76D94B75A (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76D95F58D) 0x00007FF76D95F58D (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF76E306A0C) 0x00007FF76E306A0C (Cities) 0x00007FF88E5F7034 (KERNEL32) BaseThreadInitThunk 0x00007FF88FBE2651 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****