Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 with Max-Q Design (ID=0x1f91) Vendor: NVIDIA VRAM: 3964 MB Driver: 26.21.14.3650 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.031 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 3840x2160 59Hz; virtual: 3840x2160 at 0,0 Initialized touch support. UnloadTime: 0.879300 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.288400 ms Machine ID: bfb4cec819a18139b8090341b8e4910bf3c69d15 Model: 81NW (LENOVO) OS: Windows 10 (10.0.0) 64bit Language: English CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 core(s)) System Memory: 16193 Gfx Device: NVIDIA GeForce GTX 1650 with Max-Q Design Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 3964 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-win (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ColossalFramework.PlatformServices.PlatformServiceNotRunningException: Platform service is not running. (Steam-Steam) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1865. Total: 0.259000 ms (FindLiveObjects: 0.065500 ms CreateObjectMapping: 0.058100 ms MarkObjects: 0.128900 ms DeleteObjects: 0.005600 ms) Setting up 6 worker threads for Enlighten. Thread -> id: 6618 -> priority: 1 Thread -> id: 5c78 -> priority: 1 Thread -> id: 7d24 -> priority: 1 Thread -> id: 6e48 -> priority: 1 Thread -> id: 168c -> priority: 1 Thread -> id: 6fcc -> priority: 1