Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Boolean HIDBuildMultiDeviceList(const UInt32 *, const UInt32 *, int): Couldn’t open IOHIDManager.2021-06-20 16:37:32.073 Cities[1296:25374] Metal devices available: 1 2021-06-20 16:37:32.073 Cities[1296:25374] 0: Apple M1 (high power) Initializing Metal device caps: Apple M1 Could not retrieve amount of GPU RAM, using 1024MB. Current renderer "Apple M1", found IOKit renderer "Unknown Unknown" (Filename: Line: 873) Begin MonoManager ReloadAssembly Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ColossalManaged.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ColossalManaged.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICities.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICities.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/PopsApiWrapper.dll (this message is harmless) Loading /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/PopsApiWrapper.dll into Unity Child Domain Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless) - Completed reload, in 0.067 seconds Platform assembly: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. UnloadTime: 1.462209 ms Game mode (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.374375 ms Machine ID: 556532B8-75BD-5FA8-93D8-E6F706CBAE45 Model: MacBookPro17,1 OS: Mac OS X 10.16.0 Language: Chinese CPU: Apple M1 (8 core(s)) System Memory: 8192 Gfx Device: Apple M1 Gfx Version: Metal Gfx Memory: 1024 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-osx (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ColossalFramework.PlatformServices.PlatformServiceNotRunningException: Platform service is not running. (Steam-Steam) (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1867. Total: 0.530208 ms (FindLiveObjects: 0.048209 ms CreateObjectMapping: 0.033167 ms MarkObjects: 0.435250 ms DeleteObjects: 0.010750 ms) Setting up 4 worker threads for Enlighten. Thread -> id: 307fb1000 -> priority: 1 Thread -> id: 3080b7000 -> priority: 1 Thread -> id: 308034000 -> priority: 1 Thread -> id: 30813a000 -> priority: 1 Loading Mono Mono location: /Users/apple/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Frameworks/MonoEmbedRuntime/osx Steamworks_RegisterMonoInterface() Successfully Hooked RenderAPI_Metal [Message] Loading Steamworks Unloading Steamworks