Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 960 (ID=0x1401) Vendor: NVIDIA VRAM: 4053 MB Driver: 26.21.14.3200 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.047 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3360x1080 at 0,0 Initialized touch support. UnloadTime: 1.555200 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.385400 ms >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Initializing FPS Booster <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ***************************************************************************************** Removed logging stacktrace bloat ***************************************************************************************** BehaviourUpdater instantiated BehaviourUiUpdater instantiated CustomUIFontManager instantiated Machine ID: a83eee3bc7658b28161f67e6d475c8b9ac65e2b8 Model: GA-880GMA-UD2H (Gigabyte Technology Co., Ltd.) OS: Windows 10 (10.0.0) 64bit Language: Czech CPU: AMD Phenom(tm) II X6 1100T Processor (6 core(s)) System Memory: 16380 Gfx Device: NVIDIA GeForce GTX 960 Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 4053 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-win Setting breakpad minidump AppID = 255710 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198038296068 [API loaded no] API: Steam Type: Steam Setting initial resolution to 1920 1080 True [Core] Setting vsync to 1 [Core] Raw Command Line: Cities.exe --pdx-launcher-session-token fa20f3af-5859-490e-923a-80083b2ec8c4 --paradox-account-userid a2a72574-f4ae-4d44-8817-c01397a33aaf Arguments: Cities.exe, --pdx-launcher-session-token, fa20f3af-5859-490e-923a-80083b2ec8c4, --paradox-account-userid, a2a72574-f4ae-4d44-8817-c01397a33aaf [CommandLine - Internal] Platform assembly: C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless) Adding package 'CL Marin Bay' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Marin Bay.crp] [Packer - Internal] Adding package 'CL Murky Coast' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Murky Coast.crp] [Packer - Internal] Adding package 'CL Northwood Hills' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Northwood Hills.crp] [Packer - Internal] Adding package 'CL Roslyn Peninsula' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Roslyn Peninsula.crp] [Packer - Internal] Adding package 'CL Wolf Creek' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Wolf Creek.crp] [Packer - Internal] Adding package 'Cliffside Bay' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Cliffside Bay.crp] [Packer - Internal] Adding package 'System' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\CO.crp] [Packer - Internal] Adding package 'DN Azure Gulf' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Azure Gulf.crp] [Packer - Internal] Adding package 'DN Crater Falls' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Crater Falls.crp] [Packer - Internal] Adding package 'DN Desert Oasis' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Desert Oasis.crp] [Packer - Internal] Adding package 'DN Fisher Enclave' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Fisher Enclave.crp] [Packer - Internal] Adding package 'DN Swamplands' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Swamplands.crp] [Packer - Internal] Adding package 'Eden Valley2' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Eden Valley2.crp] [Packer - Internal] Adding package 'Foggy Hills' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Foggy Hills.crp] [Packer - Internal] Adding package 'Garden Rivers2' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Garden Rivers2.crp] [Packer - Internal] Adding package 'Grand River' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Grand River.crp] [Packer - Internal] Adding package 'IN Green Peaks' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Green Peaks.crp] [Packer - Internal] Adding package 'IN Marble Canyon' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Marble Canyon.crp] [Packer - Internal] Adding package 'IN Pearl Bay' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Pearl Bay.crp] [Packer - Internal] Adding package 'IN Twin Fjords' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Twin Fjords.crp] [Packer - Internal] Adding package 'IN Woodgarden' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Woodgarden.crp] [Packer - Internal] Adding package 'Lavender Lake2' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Lavender Lake2.crp] [Packer - Internal] Adding package 'MT Ferry Empire' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Ferry Empire.crp] [Packer - Internal] Adding package 'MT Fix The Traffic' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Fix The Traffic.crp] [Packer - Internal] Adding package 'MT Trains' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Trains.crp] [Packer - Internal] Adding package 'ND Alpine Villages' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Alpine Villages.crp] [Packer - Internal] Adding package 'ND By The Dam' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND By The Dam.crp] [Packer - Internal] Adding package 'ND Floodland' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Floodland.crp] [Packer - Internal] Adding package 'ND Island Hopping' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Island Hopping.crp] [Packer - Internal] Adding package 'ND Tornado Country' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Tornado Country.crp] [Packer - Internal] Adding package 'NorthEurope1FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal] Adding package 'NorthEurope2FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal] Adding package 'NorthEurope3FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal] Adding package 'PL Cavern Coast' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Cavern Coast.crp] [Packer - Internal] Adding package 'PL Honu Island' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Honu Island.crp] [Packer - Internal] Adding package 'PL Mountain Meadows' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Mountain Meadows.crp] [Packer - Internal] Adding package 'PL Pine Rivers' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Pine Rivers.crp] [Packer - Internal] Adding package 'PL Windfield' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Windfield.crp] [Packer - Internal] Adding package 'SouthEurope1FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal] Adding package 'SouthEurope2FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal] Adding package 'SouthEurope3FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal] Adding package 'Tropical1FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal] Adding package 'Tropical2FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal] Adding package 'Tropical3FINAL' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal] Adding package 'Winter1Final' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter1Final.crp] [Packer - Internal] Adding package 'Winter2Final' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter2Final.crp] [Packer - Internal] Adding package 'Winter3Final' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter3Final.crp] [Packer - Internal] Adding package 'Winter4Final' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter4Final.crp] [Packer - Internal] Adding package 'Winter5Final' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter5Final.crp] [Packer - Internal] Adding package 'Alpine Villages' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Alpine Villages.crp] [Packer - Internal] Adding package 'By The Dam' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\By The Dam.crp] [Packer - Internal] Adding package 'City of Gardens' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\City of Gardens.crp] [Packer - Internal] Adding package 'Clean Up Crew' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Clean Up Crew.crp] [Packer - Internal] Adding package 'Ferry Empire' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Ferry Empire.crp] [Packer - Internal] Adding package 'Fix the Traffic' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Fix the Traffic.crp] [Packer - Internal] Adding package 'Floodland' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Floodland.crp] [Packer - Internal] Adding package 'Green Power' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Green Power.crp] [Packer - Internal] Adding package 'Island Hopping' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Island Hopping.crp] [Packer - Internal] Adding package 'Tornado Country' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Tornado Country.crp] [Packer - Internal] Adding package 'Trains' [C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Trains.crp] [Packer - Internal] Adding package '812125426' [C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\BridgePillar.CableStay32m.crp] [Packer - Internal] Adding package '812125426' [C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\RetractBollard.crp] [Packer - Internal] Adding package '812125426' [C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\RoadPlanter1.crp] [Packer - Internal] Adding package '812125426' [C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\StoneBollard.crp] [Packer - Internal] Adding package '812125426' [C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Wood8mEPillar.crp] [Packer - Internal] Adding package '812125426' [C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\WoodBollard.crp] [Packer - Internal] Adding package '2275915322' [C:\Program Files\Steam\steamapps\workshop\content\255710\2275915322\The Arcology Project Site 23.crp] [Packer - Internal] Adding package '2276136722' [C:\Program Files\Steam\steamapps\workshop\content\255710\2276136722\Liebherr 420 EC-H16 25%002F50%002F100.crp] [Packer - Internal] Adding package '2276136722' [C:\Program Files\Steam\steamapps\workshop\content\255710\2276136722\Liebherr 420 EC-H16 25%002F50%002F63.crp] [Packer - Internal] Adding package '2276136722' [C:\Program Files\Steam\steamapps\workshop\content\255710\2276136722\Liebherr 420 EC-H16 25%002F50%002Ff.crp] [Packer - Internal] Adding package '474947816' [C:\Program Files\Steam\steamapps\workshop\content\255710\474947816\Keesoe´s 4x1 parking park.crp] [Packer - Internal] Adding package '1124654691' [C:\Program Files\Steam\steamapps\workshop\content\255710\1124654691\Parking lot .crp] [Packer - Internal] Adding package '1544968930' [C:\Program Files\Steam\steamapps\workshop\content\255710\1544968930\Parkingplot with park.crp] [Packer - Internal] Adding package '1301184187' [C:\Program Files\Steam\steamapps\workshop\content\255710\1301184187\FallTree2 .crp] [Packer - Internal] Adding package '1301184187' [C:\Program Files\Steam\steamapps\workshop\content\255710\1301184187\FallTree3 .crp] [Packer - Internal] Adding package '663045463' [C:\Program Files\Steam\steamapps\workshop\content\255710\663045463\Poplar.crp] [Packer - Internal] Adding package '1501682221' [C:\Program Files\Steam\steamapps\workshop\content\255710\1501682221\Linden Tree Young.crp] [Packer - Internal] Adding package '1501682221' [C:\Program Files\Steam\steamapps\workshop\content\255710\1501682221\Linden Tree.crp] [Packer - Internal] Adding package '2278667930' [C:\Program Files\Steam\steamapps\workshop\content\255710\2278667930\Hazel Bush Small.crp] [Packer - Internal] Adding package '2278667930' [C:\Program Files\Steam\steamapps\workshop\content\255710\2278667930\Hazel Large Bush.crp] [Packer - Internal] Adding package '2278667930' [C:\Program Files\Steam\steamapps\workshop\content\255710\2278667930\Hazel Large Tree.crp] [Packer - Internal] Adding package '2278667930' [C:\Program Files\Steam\steamapps\workshop\content\255710\2278667930\Hazel sapling .crp] [Packer - Internal] Adding package '2278667930' [C:\Program Files\Steam\steamapps\workshop\content\255710\2278667930\Hazel Tree Street.crp] [Packer - Internal] Adding package '2278667930' [C:\Program Files\Steam\steamapps\workshop\content\255710\2278667930\Hazel Tree Young .crp] [Packer - Internal] Adding package '2275009748' [C:\Program Files\Steam\steamapps\workshop\content\255710\2275009748\Norway Maple.crp] [Packer - Internal] Adding package '1275146699' [C:\Program Files\Steam\steamapps\workshop\content\255710\1275146699\MiniMini Park .crp] [Packer - Internal] Adding package '1547946974' [C:\Program Files\Steam\steamapps\workshop\content\255710\1547946974\Mini Park.crp] [Packer - Internal] Adding package '2032777851' [C:\Program Files\Steam\steamapps\workshop\content\255710\2032777851\PathWithStairs2.crp] [Packer - Internal] Adding package '1676948877' [C:\Program Files\Steam\steamapps\workshop\content\255710\1676948877\Concrete bench A 01.crp] [Packer - Internal] Adding package '1676948877' [C:\Program Files\Steam\steamapps\workshop\content\255710\1676948877\Concrete bench B 01.crp] [Packer - Internal] Adding package '1676948877' [C:\Program Files\Steam\steamapps\workshop\content\255710\1676948877\Concrete bench C 01.crp] [Packer - Internal] Adding package '1582846685' [C:\Program Files\Steam\steamapps\workshop\content\255710\1582846685\Chair and parasol for park area.crp] [Packer - Internal] Adding package '2279073431' [C:\Program Files\Steam\steamapps\workshop\content\255710\2279073431\Kleiner Steinkreis.crp] [Packer - Internal] Adding package '2066309759' [C:\Program Files\Steam\steamapps\workshop\content\255710\2066309759\Ruined Tower park.crp] [Packer - Internal] Adding package '2264252899' [C:\Program Files\Steam\steamapps\workshop\content\255710\2264252899\ZPP Western Mausoleum.crp] [Packer - Internal] Adding package '973813220' [C:\Program Files\Steam\steamapps\workshop\content\255710\973813220\6×8Lighthouse ruins.crp] [Packer - Internal] Adding package '504193884' [C:\Program Files\Steam\steamapps\workshop\content\255710\504193884\Medium Parking Garage.crp] [Packer - Internal] Adding package '485015540' [C:\Program Files\Steam\steamapps\workshop\content\255710\485015540\Parking Garage.crp] [Packer - Internal] Adding package '422359099' [C:\Program Files\Steam\steamapps\workshop\content\255710\422359099\Garage_64.crp] [Packer - Internal] Adding package '452692789' [C:\Program Files\Steam\steamapps\workshop\content\255710\452692789\large tennis club grass v5_2.crp] [Packer - Internal] Adding package '507530168' [C:\Program Files\Steam\steamapps\workshop\content\255710\507530168\Spaßbad.crp] [Packer - Internal] Adding package '424615048' [C:\Program Files\Steam\steamapps\workshop\content\255710\424615048\Neo-Romanesque Chuch New.crp] [Packer - Internal] Adding package '498075059' [C:\Program Files\Steam\steamapps\workshop\content\255710\498075059\mini soccer field v5.crp] [Packer - Internal] Adding package '723621546' [C:\Program Files\Steam\steamapps\workshop\content\255710\723621546\Public soccer field.crp] [Packer - Internal] Adding package '417107136' [C:\Program Files\Steam\steamapps\workshop\content\255710\417107136\LargeCinema.crp] [Packer - Internal] Adding package '545786338' [C:\Program Files\Steam\steamapps\workshop\content\255710\545786338\City Fountain.crp] [Packer - Internal] Adding package '416079186' [C:\Program Files\Steam\steamapps\workshop\content\255710\416079186\FWPark.crp] [Packer - Internal] Adding package '431122850' [C:\Program Files\Steam\steamapps\workshop\content\255710\431122850\bridgeonlywater5.crp] [Packer - Internal] Adding package '433196586' [C:\Program Files\Steam\steamapps\workshop\content\255710\433196586\Cynth_M_RoterSand_AD_080516.crp] [Packer - Internal] Adding package '464831293' [C:\Program Files\Steam\steamapps\workshop\content\255710\464831293\Quad's Crystal Pillars.crp] [Packer - Internal] Adding package '670972826' [C:\Program Files\Steam\steamapps\workshop\content\255710\670972826\Quad's Floating Plaza 1F.crp] [Packer - Internal] Adding package '670972826' [C:\Program Files\Steam\steamapps\workshop\content\255710\670972826\Quad's Floating Plaza 2F.crp] [Packer - Internal] Adding package '670972826' [C:\Program Files\Steam\steamapps\workshop\content\255710\670972826\Quad's Floating Plaza 3F.crp] [Packer - Internal] Adding package '896971168' [C:\Program Files\Steam\steamapps\workshop\content\255710\896971168\FontaineDuPalmier.crp] [Packer - Internal] Adding package '723310003' [C:\Program Files\Steam\steamapps\workshop\content\255710\723310003\Medium oil tank - Fixed roof.crp] [Packer - Internal] Adding package '438661915' [C:\Program Files\Steam\steamapps\workshop\content\255710\438661915\Beach v3 6x8.crp] [Packer - Internal] Adding package '420122192' [C:\Program Files\Steam\steamapps\workshop\content\255710\420122192\Rollercoaster.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_1.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_2.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_3.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_4.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_5.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_6.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_7.crp] [Packer - Internal] Adding package '569284086' [C:\Program Files\Steam\steamapps\workshop\content\255710\569284086\stadium_part_main.crp] [Packer - Internal] Adding package '1372268729' [C:\Program Files\Steam\steamapps\workshop\content\255710\1372268729\Zeche1.crp] [Packer - Internal] Adding package '413946066' [C:\Program 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[C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ParkingLot_3x2_Parking.crp] [Packer - Internal] Adding package '1285201733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ParkingLot_40M.crp] [Packer - Internal] Adding package '1285201733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ParkingLot_4x1_Parking.crp] [Packer - Internal] Adding package '1285201733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ParkingLot_4x2_Parking.crp] [Packer - Internal] Adding package '1285201733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ParkingLot_58M.crp] [Packer - Internal] Adding package '1285201733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ParkingLot_8x2_Parking.crp] [Packer - Internal] Adding package '1285201733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285201733\ServiceRoad_16M.crp] [Packer - Internal] Adding package '427173779' [C:\Program Files\Steam\steamapps\workshop\content\255710\427173779\Soldyne's Chain Link Fence x8.crp] [Packer - Internal] Adding package '439080919' [C:\Program Files\Steam\steamapps\workshop\content\255710\439080919\Shady Tree Left.crp] [Packer - Internal] Adding package '441351335' [C:\Program Files\Steam\steamapps\workshop\content\255710\441351335\Blue Agave Plant.crp] [Packer - Internal] Adding package '442638784' [C:\Program Files\Steam\steamapps\workshop\content\255710\442638784\Flower-White (by Breeze).crp] [Packer - Internal] Adding package '443401358' [C:\Program Files\Steam\steamapps\workshop\content\255710\443401358\Soldyne's Iron Fence x8.crp] [Packer - Internal] Adding package '448094826' [C:\Program Files\Steam\steamapps\workshop\content\255710\448094826\Rose-Red (by Breeze).crp] [Packer - Internal] Adding package '461179128' [C:\Program Files\Steam\steamapps\workshop\content\255710\461179128\Flower-Orange (by Breeze).crp] [Packer - Internal] Adding package '491135465' [C:\Program Files\Steam\steamapps\workshop\content\255710\491135465\Gula_Prop_Grassland_Tall_01.crp] [Packer - Internal] Adding package '518181072' [C:\Program Files\Steam\steamapps\workshop\content\255710\518181072\Small Palm - TPB Nature Series.crp] [Packer - Internal] Adding package '655500969' [C:\Program Files\Steam\steamapps\workshop\content\255710\655500969\Banana Tree.crp] [Packer - Internal] Adding package '664488801' [C:\Program Files\Steam\steamapps\workshop\content\255710\664488801\London Planetree.crp] [Packer - Internal] Adding package '704607028' [C:\Program Files\Steam\steamapps\workshop\content\255710\704607028\Live Oak Tree.crp] [Packer - Internal] Adding package '743935845' [C:\Program Files\Steam\steamapps\workshop\content\255710\743935845\CoralReef.crp] [Packer - Internal] Adding package '749853704' [C:\Program Files\Steam\steamapps\workshop\content\255710\749853704\Canary Island Date Palm Tall.crp] [Packer - Internal] Adding package '749853704' [C:\Program 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1.crp] [Packer - Internal] Adding package '798638211' [C:\Program Files\Steam\steamapps\workshop\content\255710\798638211\SRB 2.crp] [Packer - Internal] Adding package '798638211' [C:\Program Files\Steam\steamapps\workshop\content\255710\798638211\SRB 3.crp] [Packer - Internal] Adding package '874037042' [C:\Program Files\Steam\steamapps\workshop\content\255710\874037042\Coconut Tree Bent.crp] [Packer - Internal] Adding package '874037042' [C:\Program Files\Steam\steamapps\workshop\content\255710\874037042\Coconut Tree Small.crp] [Packer - Internal] Adding package '874037042' [C:\Program Files\Steam\steamapps\workshop\content\255710\874037042\Coconut Tree Tall.crp] [Packer - Internal] Adding package '874037042' [C:\Program Files\Steam\steamapps\workshop\content\255710\874037042\Coconut Tree.crp] [Packer - Internal] Adding package '883313481' [C:\Program Files\Steam\steamapps\workshop\content\255710\883313481\Detail Reeds 2%002E0 cluster.crp] [Packer - Internal] Adding package 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Files\Steam\steamapps\workshop\content\255710\434601985\Mini Water Intake.crp] [Packer - Internal] Adding package '1797500574' [C:\Program Files\Steam\steamapps\workshop\content\255710\1797500574\pure water .crp] [Packer - Internal] Adding package '565322183' [C:\Program Files\Steam\steamapps\workshop\content\255710\565322183\Clarifier.crp] [Packer - Internal] Adding package '547840664' [C:\Program Files\Steam\steamapps\workshop\content\255710\547840664\Quad's Water Purifer.crp] [Packer - Internal] Adding package '430074924' [C:\Program Files\Steam\steamapps\workshop\content\255710\430074924\ST_welp_v1_7.crp] [Packer - Internal] Adding package '438575535' [C:\Program Files\Steam\steamapps\workshop\content\255710\438575535\Umbrella Corporation Hydro Plant.crp] [Packer - Internal] Adding package '433783045' [C:\Program Files\Steam\steamapps\workshop\content\255710\433783045\High-Tech Water Treatment Plant.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Fence#01.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Fence#01_half.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Fence#02.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Fence#02_half.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Grass#01.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Narrow#01.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Plain.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Soundwall#01.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Soundwall#01_half.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Wall#01.crp] [Packer - Internal] Adding package '2254730225' [C:\Program Files\Steam\steamapps\workshop\content\255710\2254730225\Clus_RWall_Wall#01_half.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 01 2m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 02 5m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 03 8m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 04 11m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 05 14m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 06 17m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 07 18m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 08 21m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 09 24m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder 10 26m.crp] [Packer - Internal] Adding package '2242682818' [C:\Program Files\Steam\steamapps\workshop\content\255710\2242682818\Alder Stump.crp] [Packer - Internal] Adding package '424737469' [C:\Program Files\Steam\steamapps\workshop\content\255710\424737469\Future Shop.crp] [Packer - Internal] Adding package '966061618' [C:\Program Files\Steam\steamapps\workshop\content\255710\966061618\gencom002.crp] [Packer - Internal] Adding package '966061618' [C:\Program Files\Steam\steamapps\workshop\content\255710\966061618\kl-starbuckscoffee.crp] [Packer - Internal] Adding package '880806975' [C:\Program Files\Steam\steamapps\workshop\content\255710\880806975\City Fuel Supply.crp] [Packer - Internal] Adding package '880806975' [C:\Program Files\Steam\steamapps\workshop\content\255710\880806975\seenu-cf-planter.crp] [Packer - Internal] Adding package '1313002241' [C:\Program Files\Steam\steamapps\workshop\content\255710\1313002241\Parisshop.crp] [Packer - Internal] Adding package '574023193' [C:\Program Files\Steam\steamapps\workshop\content\255710\574023193\RedRocketGS.crp] [Packer - Internal] Adding package '735981184' [C:\Program Files\Steam\steamapps\workshop\content\255710\735981184\kl-oldnavy.crp] [Packer - Internal] Adding package '735224876' [C:\Program Files\Steam\steamapps\workshop\content\255710\735224876\kl-panerabread.crp] [Packer - Internal] Adding package '687962346' [C:\Program Files\Steam\steamapps\workshop\content\255710\687962346\kl-autozone.crp] [Packer - Internal] Adding package '419822464' [C:\Program Files\Steam\steamapps\workshop\content\255710\419822464\Shimamura.crp] [Packer - Internal] Adding package '740521643' [C:\Program Files\Steam\steamapps\workshop\content\255710\740521643\kl-walgreenspharmacy.crp] [Packer - Internal] Adding package '743645286' [C:\Program Files\Steam\steamapps\workshop\content\255710\743645286\kl-subwayv2.crp] [Packer - Internal] Adding package '527593146' [C:\Program Files\Steam\steamapps\workshop\content\255710\527593146\Gula_RCI_Greenwalls.crp] [Packer - Internal] Adding package '897061220' [C:\Program Files\Steam\steamapps\workshop\content\255710\897061220\maccosmetics.crp] [Packer - Internal] Adding package '491198502' [C:\Program Files\Steam\steamapps\workshop\content\255710\491198502\Gula_RCI_A1A_CarWash.crp] [Packer - Internal] Adding package '413745161' [C:\Program Files\Steam\steamapps\workshop\content\255710\413745161\Seven-Eleven.crp] [Packer - Internal] Adding package '451408304' [C:\Program Files\Steam\steamapps\workshop\content\255710\451408304\Burger King (Growable, 4x4).crp] [Packer - Internal] Adding package '406737989' [C:\Program Files\Steam\steamapps\workshop\content\255710\406737989\McDonalds.crp] [Packer - Internal] Adding package '427972845' [C:\Program Files\Steam\steamapps\workshop\content\255710\427972845\GasStation_ADUpdate.crp] [Packer - Internal] Adding package '528504993' [C:\Program Files\Steam\steamapps\workshop\content\255710\528504993\SHELL gas station.crp] [Packer - Internal] Adding package '412540256' [C:\Program Files\Steam\steamapps\workshop\content\255710\412540256\Gula_RCI_CoffeeShop_01.crp] [Packer - Internal] Adding package '425295798' [C:\Program Files\Steam\steamapps\workshop\content\255710\425295798\Pizza Hut.crp] [Packer - Internal] Adding package '542245275' [C:\Program Files\Steam\steamapps\workshop\content\255710\542245275\Gula_RCI_Crosswinds.crp] [Packer - Internal] Adding package '525107072' [C:\Program Files\Steam\steamapps\workshop\content\255710\525107072\Hotel Ultima.crp] [Packer - Internal] Adding package '576800435' [C:\Program Files\Steam\steamapps\workshop\content\255710\576800435\RTGbuilding5 L3 4x4.crp] [Packer - Internal] Adding package '520845438' [C:\Program Files\Steam\steamapps\workshop\content\255710\520845438\Puck entrance.crp] [Packer - Internal] Adding package '758274191' [C:\Program Files\Steam\steamapps\workshop\content\255710\758274191\22 battery street.crp] [Packer - Internal] Adding package '434772642' [C:\Program Files\Steam\steamapps\workshop\content\255710\434772642\McRonald's (Growable Shop H1).crp] [Packer - Internal] Adding package '775772471' [C:\Program Files\Steam\steamapps\workshop\content\255710\775772471\Quad's Lost Sky.crp] [Packer - Internal] Adding package '705242954' [C:\Program Files\Steam\steamapps\workshop\content\255710\705242954\Com High Lvl3 Apple.crp] [Packer - Internal] Adding package '524833746' [C:\Program Files\Steam\steamapps\workshop\content\255710\524833746\New Era building.crp] [Packer - Internal] Adding package '605931183' [C:\Program Files\Steam\steamapps\workshop\content\255710\605931183\Quad's Spire.crp] [Packer - Internal] Adding package '732415014' [C:\Program Files\Steam\steamapps\workshop\content\255710\732415014\Quad's Diamondback.crp] [Packer - Internal] Adding package '662469776' [C:\Program Files\Steam\steamapps\workshop\content\255710\662469776\Kliekie - Parking Garage.crp] [Packer - Internal] Adding package '665041318' [C:\Program Files\Steam\steamapps\workshop\content\255710\665041318\Quad's Vexation.crp] [Packer - Internal] Adding package '416853946' [C:\Program Files\Steam\steamapps\workshop\content\255710\416853946\Apple Store.crp] [Packer - Internal] Adding package '455514789' [C:\Program Files\Steam\steamapps\workshop\content\255710\455514789\Quad's Conundrum.crp] [Packer - Internal] Adding package '545387530' [C:\Program Files\Steam\steamapps\workshop\content\255710\545387530\Torres_El_Faro_offv3_100M.crp] [Packer - Internal] Adding package '499647578' [C:\Program Files\Steam\steamapps\workshop\content\255710\499647578\Quad's Vigor.crp] [Packer - Internal] Adding package '452701528' [C:\Program Files\Steam\steamapps\workshop\content\255710\452701528\Cynth_C_OMV_HQ_04.crp] [Packer - Internal] Adding package '478706910' [C:\Program Files\Steam\steamapps\workshop\content\255710\478706910\Quad's Zircon.crp] [Packer - Internal] Adding package '438287326' [C:\Program Files\Steam\steamapps\workshop\content\255710\438287326\Kentucky Fried Chicken Growable.crp] [Packer - Internal] Adding package '459167144' [C:\Program Files\Steam\steamapps\workshop\content\255710\459167144\Quad's Aegis.crp] [Packer - Internal] Adding package '431058050' [C:\Program Files\Steam\steamapps\workshop\content\255710\431058050\Quad's Sapphire.crp] [Packer - Internal] Adding package '511526503' [C:\Program Files\Steam\steamapps\workshop\content\255710\511526503\Quad's Explicit.crp] [Packer - Internal] Adding package '539537929' [C:\Program Files\Steam\steamapps\workshop\content\255710\539537929\Gula_RCI_Slothingham_Place.crp] [Packer - Internal] Adding package '412666952' [C:\Program Files\Steam\steamapps\workshop\content\255710\412666952\Quad's Complex.crp] [Packer - Internal] Adding package '454899002' [C:\Program Files\Steam\steamapps\workshop\content\255710\454899002\Quad's Arcade.crp] [Packer - Internal] Adding package '424233313' [C:\Program Files\Steam\steamapps\workshop\content\255710\424233313\Quad's Citrine.crp] [Packer - Internal] Adding package '536187502' [C:\Program Files\Steam\steamapps\workshop\content\255710\536187502\Candler building.crp] [Packer - Internal] Adding package '465609293' [C:\Program Files\Steam\steamapps\workshop\content\255710\465609293\ZED68-PRINCETOWER-4x4HCL3.crp] [Packer - Internal] Adding package '951765594' [C:\Program Files\Steam\steamapps\workshop\content\255710\951765594\BP_Colossal_Park_Precinct.crp] [Packer - Internal] Adding package '957657304' [C:\Program Files\Steam\steamapps\workshop\content\255710\957657304\Fire Station 17.crp] [Packer - Internal] Adding package '1194796034' [C:\Program Files\Steam\steamapps\workshop\content\255710\1194796034\Bank Of Skylines.crp] [Packer - Internal] Adding package '522406139' [C:\Program Files\Steam\steamapps\workshop\content\255710\522406139\Industrial Elevated Station.crp] [Packer - Internal] Adding package '539019779' [C:\Program Files\Steam\steamapps\workshop\content\255710\539019779\Elementary School.crp] [Packer - Internal] Adding package '572711114' [C:\Program Files\Steam\steamapps\workshop\content\255710\572711114\Metropolitan University Wing A.crp] [Packer - Internal] Adding package '572711114' [C:\Program Files\Steam\steamapps\workshop\content\255710\572711114\Underground Integrated Metro 5x5.crp] [Packer - Internal] Adding package '927239477' [C:\Program Files\Steam\steamapps\workshop\content\255710\927239477\Overroad Station.crp] [Packer - Internal] Adding package '922683980' [C:\Program Files\Steam\steamapps\workshop\content\255710\922683980\Bus Station.crp] [Packer - Internal] Adding package '868718614' [C:\Program Files\Steam\steamapps\workshop\content\255710\868718614\Nonstop Bus Terminal.crp] [Packer - Internal] Adding package '1351675306' [C:\Program Files\Steam\steamapps\workshop\content\255710\1351675306\Public Library.crp] [Packer - Internal] Adding package '572724230' [C:\Program Files\Steam\steamapps\workshop\content\255710\572724230\Metropolitan University Wing B.crp] [Packer - Internal] Adding package '693210859' [C:\Program Files\Steam\steamapps\workshop\content\255710\693210859\joaks_airport_main.crp] [Packer - Internal] Adding package '879083217' [C:\Program Files\Steam\steamapps\workshop\content\255710\879083217\Fire Department 17.crp] [Packer - Internal] Adding package '839022950' [C:\Program Files\Steam\steamapps\workshop\content\255710\839022950\Police Headquarters.crp] [Packer - Internal] Adding package '858102805' [C:\Program Files\Steam\steamapps\workshop\content\255710\858102805\University Hospital.crp] [Packer - Internal] Adding package '2106217832' [C:\Program Files\Steam\steamapps\workshop\content\255710\2106217832\Höegh Trotter (Warehouse).crp] [Packer - Internal] Adding package '2100366012' [C:\Program Files\Steam\steamapps\workshop\content\255710\2100366012\Sven Mills.crp] [Packer - Internal] Adding package '1563523816' [C:\Program Files\Steam\steamapps\workshop\content\255710\1563523816\Corn Vanilla Large.crp] [Packer - Internal] Adding package '1563523816' [C:\Program Files\Steam\steamapps\workshop\content\255710\1563523816\Cotton Vanilla Large.crp] [Packer - Internal] Adding package '1563523816' [C:\Program Files\Steam\steamapps\workshop\content\255710\1563523816\Potato Vanilla Large.crp] [Packer - Internal] Adding package '1563523816' [C:\Program Files\Steam\steamapps\workshop\content\255710\1563523816\Wheat Vanilla Large.crp] [Packer - Internal] Adding package '759759219' [C:\Program Files\Steam\steamapps\workshop\content\255710\759759219\Tamani_Marina_growable_offv2_146.crp] [Packer - Internal] Adding package '434140795' [C:\Program Files\Steam\steamapps\workshop\content\255710\434140795\[AD] Twisted office from scratch.crp] [Packer - Internal] Adding package '484931718' [C:\Program Files\Steam\steamapps\workshop\content\255710\484931718\TOKYO MODE COCOON Tower.crp] [Packer - Internal] Adding package '499354939' [C:\Program Files\Steam\steamapps\workshop\content\255710\499354939\R Tower.crp] [Packer - Internal] Adding package '558310820' [C:\Program Files\Steam\steamapps\workshop\content\255710\558310820\Ozo_HighOffice_04_L3.crp] [Packer - Internal] Adding package '537647808' [C:\Program Files\Steam\steamapps\workshop\content\255710\537647808\First_Canadian_Place_offv2_143M.crp] [Packer - Internal] Adding package '622221778' [C:\Program Files\Steam\steamapps\workshop\content\255710\622221778\Quad's Stalwart.crp] [Packer - Internal] Adding package '521807041' [C:\Program Files\Steam\steamapps\workshop\content\255710\521807041\Art Deco Office Tower.crp] [Packer - Internal] Adding package '410333865' [C:\Program Files\Steam\steamapps\workshop\content\255710\410333865\building office level3.crp] [Packer - Internal] Adding package '539839281' [C:\Program Files\Steam\steamapps\workshop\content\255710\539839281\One_Chase_Manhattan_offv1_160M.crp] [Packer - Internal] Adding package '537648840' [C:\Program Files\Steam\steamapps\workshop\content\255710\537648840\First_Canadian_Place_offv3_106M.crp] [Packer - Internal] Adding package '660864619' [C:\Program Files\Steam\steamapps\workshop\content\255710\660864619\Quad's Policy.crp] [Packer - Internal] Adding package '568336474' [C:\Program Files\Steam\steamapps\workshop\content\255710\568336474\Quad's Javelin.crp] [Packer - Internal] Adding package '544154788' [C:\Program Files\Steam\steamapps\workshop\content\255710\544154788\Torres_El_Faro_offv1_168M.crp] [Packer - Internal] Adding package '507302735' [C:\Program Files\Steam\steamapps\workshop\content\255710\507302735\Quad's Banbury.crp] [Packer - Internal] Adding package '452545639' [C:\Program Files\Steam\steamapps\workshop\content\255710\452545639\Quad's Thinker.crp] [Packer - Internal] Adding package '487330771' [C:\Program Files\Steam\steamapps\workshop\content\255710\487330771\Quad's Corinthian.crp] [Packer - Internal] Adding package '550256012' [C:\Program Files\Steam\steamapps\workshop\content\255710\550256012\ZED68-BBCHASE-2x2OFL3.crp] [Packer - Internal] Adding package '537981848' [C:\Program Files\Steam\steamapps\workshop\content\255710\537981848\Kilbourn Tower_offv1_106M.crp] [Packer - Internal] Adding package '509112645' [C:\Program Files\Steam\steamapps\workshop\content\255710\509112645\Quad's Crystallization.crp] [Packer - Internal] Adding package '600155422' [C:\Program Files\Steam\steamapps\workshop\content\255710\600155422\KDIC.crp] [Packer - Internal] Adding package '474027369' [C:\Program Files\Steam\steamapps\workshop\content\255710\474027369\ZED68-OMGOFFICE-4x3OFL2.crp] [Packer - Internal] Adding package '417669987' [C:\Program Files\Steam\steamapps\workshop\content\255710\417669987\SOMPO JAPAN Building.crp] [Packer - Internal] Adding package '537634058' [C:\Program Files\Steam\steamapps\workshop\content\255710\537634058\First_Canadian_Place_offv1_182M.crp] [Packer - Internal] Adding package '640512380' [C:\Program Files\Steam\steamapps\workshop\content\255710\640512380\ZED68-KBT Building.crp] [Packer - Internal] Adding package '409789795' [C:\Program Files\Steam\steamapps\workshop\content\255710\409789795\Quad's Lance.crp] [Packer - Internal] Adding package '545626811' [C:\Program Files\Steam\steamapps\workshop\content\255710\545626811\ZED68-ARROWPLAZA-4x3OFL3.crp] [Packer - Internal] Adding package '474713552' [C:\Program Files\Steam\steamapps\workshop\content\255710\474713552\ZED68-JENTOWER-4x4OFL3.crp] [Packer - Internal] Adding package '422472215' [C:\Program Files\Steam\steamapps\workshop\content\255710\422472215\RyanJames_LeverTower.crp] [Packer - Internal] Adding package '652765729' [C:\Program Files\Steam\steamapps\workshop\content\255710\652765729\Zed68-Mint 3x4L3Off.crp] [Packer - Internal] Adding package '409776410' [C:\Program Files\Steam\steamapps\workshop\content\255710\409776410\Office Tower.crp] [Packer - Internal] Adding package '410257557' [C:\Program Files\Steam\steamapps\workshop\content\255710\410257557\Quad's Trance.crp] [Packer - Internal] Adding package '548854239' [C:\Program Files\Steam\steamapps\workshop\content\255710\548854239\ZED68-HALFCHASE-4x4OFL3.crp] [Packer - Internal] Adding package '538237152' [C:\Program Files\Steam\steamapps\workshop\content\255710\538237152\ZED68-REFLECTBUILDING-4X4OFL3.crp] [Packer - Internal] Adding package '422677656' [C:\Program Files\Steam\steamapps\workshop\content\255710\422677656\Ozo_HighOffice_02_L3.crp] [Packer - Internal] Adding package '410142828' [C:\Program Files\Steam\steamapps\workshop\content\255710\410142828\Gula_RCI_Office_StarTrust.crp] [Packer - Internal] Adding package '440095415' [C:\Program Files\Steam\steamapps\workshop\content\255710\440095415\Alexandria Tower (L5 R Growable).crp] [Packer - Internal] Adding package '461963833' [C:\Program Files\Steam\steamapps\workshop\content\255710\461963833\[AD] Hk apts from scratch.crp] [Packer - Internal] Adding package '508631201' [C:\Program Files\Steam\steamapps\workshop\content\255710\508631201\[AD] lvl4 2x2 apt by droso.crp] [Packer - Internal] Adding package '413655136' [C:\Program Files\Steam\steamapps\workshop\content\255710\413655136\L4 Apartment tower KOPE80.crp] [Packer - Internal] Adding package '408288017' [C:\Program Files\Steam\steamapps\workshop\content\255710\408288017\Quad's Jade.crp] [Packer - Internal] Adding package '740578815' [C:\Program Files\Steam\steamapps\workshop\content\255710\740578815\joaks_apartments_4.crp] [Packer - Internal] Adding package '2284631153' [C:\Program Files\Steam\steamapps\workshop\content\255710\2284631153\th-pruksa-ville-tl-thp-pk-3u-g.crp] [Packer - Internal] Adding package '2284631153' [C:\Program Files\Steam\steamapps\workshop\content\255710\2284631153\th-pruksa-ville-tl-thp-pk-7u-g.crp] [Packer - Internal] Adding package '790423541' [C:\Program Files\Steam\steamapps\workshop\content\255710\790423541\Village church.crp] [Packer - Internal] Adding package '693899739' [C:\Program Files\Steam\steamapps\workshop\content\255710\693899739\CornellVillage.crp] [Packer - Internal] Adding package '1712305108' [C:\Program Files\Steam\steamapps\workshop\content\255710\1712305108\UK Village - Village Hall #1.crp] [Packer - Internal] Adding package '2280725409' [C:\Program Files\Steam\steamapps\workshop\content\255710\2280725409\WolfgangResidence.crp] [Packer - Internal] Adding package '2280837426' [C:\Program Files\Steam\steamapps\workshop\content\255710\2280837426\palm_beach_house_001.crp] [Packer - Internal] Adding package '2284476288' [C:\Program Files\Steam\steamapps\workshop\content\255710\2284476288\lpn-ville-p-phongphet-2a-no-th.crp] [Packer - Internal] Adding package '2284476288' [C:\Program Files\Steam\steamapps\workshop\content\255710\2284476288\lpn-ville-p-phongphet-2a-th.crp] [Packer - Internal] Adding package '2284476288' [C:\Program Files\Steam\steamapps\workshop\content\255710\2284476288\th-lpn-sign1.crp] [Packer - Internal] Adding package '2284476288' [C:\Program Files\Steam\steamapps\workshop\content\255710\2284476288\th-lpn-sign2.crp] [Packer - Internal] Adding package '2283964274' [C:\Program Files\Steam\steamapps\workshop\content\255710\2283964274\BA_Kanavagh_Building.crp] [Packer - Internal] Adding package '817331338' [C:\Program Files\Steam\steamapps\workshop\content\255710\817331338\Dumpster Area 01.crp] [Packer - Internal] Adding package '432840529' [C:\Program Files\Steam\steamapps\workshop\content\255710\432840529\LargeRecyclingCenter.crp] [Packer - Internal] Adding package '415274778' [C:\Program Files\Steam\steamapps\workshop\content\255710\415274778\RecyclingCenter.crp] [Packer - Internal] Adding package '1949567909' [C:\Program Files\Steam\steamapps\workshop\content\255710\1949567909\2018 CIMTrans Intl Garbage Truck.crp] [Packer - Internal] Adding package 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Files\Steam\steamapps\workshop\content\255710\892494281\Bush Shrubs.crp] [Packer - Internal] Adding package '1096626403' [C:\Program Files\Steam\steamapps\workshop\content\255710\1096626403\St%002E Pierre De Rennes Cathedral.crp] [Packer - Internal] Adding package '2048797419' [C:\Program Files\Steam\steamapps\workshop\content\255710\2048797419\Spruce pd.crp] [Packer - Internal] Adding package '1929264512' [C:\Program Files\Steam\steamapps\workshop\content\255710\1929264512\Douglas fir 1.crp] [Packer - Internal] Adding package '1929264512' [C:\Program Files\Steam\steamapps\workshop\content\255710\1929264512\Douglas fir 2.crp] [Packer - Internal] Adding package '1929264512' [C:\Program Files\Steam\steamapps\workshop\content\255710\1929264512\Douglas fir 3.crp] [Packer - Internal] Adding package '1929264512' [C:\Program Files\Steam\steamapps\workshop\content\255710\1929264512\douglas fir 4.crp] [Packer - Internal] Adding package '1515191700' [C:\Program Files\Steam\steamapps\workshop\content\255710\1515191700\Norway Spruce 2.crp] [Packer - Internal] Adding package '1515191700' [C:\Program Files\Steam\steamapps\workshop\content\255710\1515191700\Norway Spruce Tall.crp] [Packer - Internal] Adding package '1094075220' [C:\Program Files\Steam\steamapps\workshop\content\255710\1094075220\Norway Spruce.crp] [Packer - Internal] Adding package '1136869423' [C:\Program Files\Steam\steamapps\workshop\content\255710\1136869423\Residential Pillar.crp] [Packer - Internal] Adding package '792727102' [C:\Program Files\Steam\steamapps\workshop\content\255710\792727102\Quad's Quadrillion.crp] [Packer - Internal] Adding package '796870246' [C:\Program Files\Steam\steamapps\workshop\content\255710\796870246\Quad's Ivory Dream.crp] [Packer - Internal] Adding package '610904987' [C:\Program Files\Steam\steamapps\workshop\content\255710\610904987\Quad's Sanctuary Canal 4x4.crp] [Packer - Internal] Adding package '611807846' [C:\Program Files\Steam\steamapps\workshop\content\255710\611807846\Quad's Sanctuary Canal 12x12.crp] [Packer - Internal] Adding package '621431766' [C:\Program Files\Steam\steamapps\workshop\content\255710\621431766\Quad's Glory.crp] [Packer - Internal] Adding package '783726058' [C:\Program Files\Steam\steamapps\workshop\content\255710\783726058\ZED68-MOOSERESIDENCE-2x2RHL5.crp] [Packer - Internal] Adding package '616445747' [C:\Program Files\Steam\steamapps\workshop\content\255710\616445747\Quad's Sanctuary.crp] [Packer - Internal] Adding package '965225299' [C:\Program Files\Steam\steamapps\workshop\content\255710\965225299\Futuristic Town Museum CC.crp] [Packer - Internal] Adding package '578880823' [C:\Program Files\Steam\steamapps\workshop\content\255710\578880823\Telescope Dish.crp] [Packer - Internal] Adding package '433435357' [C:\Program Files\Steam\steamapps\workshop\content\255710\433435357\modern train station after dark.crp] [Packer - Internal] Adding package '495225348' [C:\Program Files\Steam\steamapps\workshop\content\255710\495225348\Train station one.crp] [Packer - Internal] Adding package '586136587' [C:\Program Files\Steam\steamapps\workshop\content\255710\586136587\Guggenheim Museum New York.crp] [Packer - Internal] Adding package '408982464' [C:\Program Files\Steam\steamapps\workshop\content\255710\408982464\Quad's Midnight Gallery.crp] [Packer - Internal] Adding package '430151916' [C:\Program Files\Steam\steamapps\workshop\content\255710\430151916\Cynth_SubwayStation_1%002E2.crp] [Packer - Internal] Adding package '442443530' [C:\Program Files\Steam\steamapps\workshop\content\255710\442443530\V- Crematorium -V.crp] [Packer - Internal] Adding package '442475059' [C:\Program Files\Steam\steamapps\workshop\content\255710\442475059\V- Cemetery -V.crp] [Packer - Internal] Adding package '503517624' [C:\Program Files\Steam\steamapps\workshop\content\255710\503517624\Lifecenter Hospital.crp] [Packer - Internal] Adding package '486760843' [C:\Program Files\Steam\steamapps\workshop\content\255710\486760843\Xi_V2.crp] [Packer - Internal] Adding package '534340299' [C:\Program Files\Steam\steamapps\workshop\content\255710\534340299\Laurel Hills Tower.crp] [Packer - Internal] Adding package '666347361' [C:\Program Files\Steam\steamapps\workshop\content\255710\666347361\Quad's Nurture.crp] [Packer - Internal] Adding package '781656165' [C:\Program Files\Steam\steamapps\workshop\content\255710\781656165\ZED68-NONNY-2x2HR4.crp] [Packer - Internal] Adding package '572483919' [C:\Program Files\Steam\steamapps\workshop\content\255710\572483919\Quad's Phitsanulok.crp] [Packer - Internal] Adding package '505937746' [C:\Program Files\Steam\steamapps\workshop\content\255710\505937746\ZED68-VEINTOWER-3x3HRL5.crp] [Packer - Internal] Adding package '445031892' [C:\Program Files\Steam\steamapps\workshop\content\255710\445031892\[AD] Drosovilas Corss appartemen.crp] [Packer - Internal] Adding package '520204159' [C:\Program Files\Steam\steamapps\workshop\content\255710\520204159\Quad's Panorama Redux.crp] [Packer - Internal] Adding package '624554873' [C:\Program Files\Steam\steamapps\workshop\content\255710\624554873\Hampshirehouse.crp] [Packer - Internal] Adding package '453820359' [C:\Program Files\Steam\steamapps\workshop\content\255710\453820359\Quad's Sprawl.crp] [Packer - Internal] Adding package '643034042' [C:\Program Files\Steam\steamapps\workshop\content\255710\643034042\ZED68-OzOne Building.crp] [Packer - Internal] Adding package '460321524' [C:\Program Files\Steam\steamapps\workshop\content\255710\460321524\Quad's Truancy.crp] [Packer - Internal] Adding package '456181190' [C:\Program Files\Steam\steamapps\workshop\content\255710\456181190\Quad's Guardian.crp] [Packer - Internal] Adding package '486666516' [C:\Program Files\Steam\steamapps\workshop\content\255710\486666516\ZED68-FLOYDRESIDENCE-4x3HRL4.crp] [Packer - Internal] Adding package '413694648' [C:\Program Files\Steam\steamapps\workshop\content\255710\413694648\Quad's Turquoise.crp] [Packer - Internal] Adding package '425922383' [C:\Program Files\Steam\steamapps\workshop\content\255710\425922383\Cynth_R_PearlTower_1-4AD.crp] [Packer - Internal] Adding package '411159395' [C:\Program Files\Steam\steamapps\workshop\content\255710\411159395\Quad's Panorama.crp] [Packer - Internal] Adding package '529720148' [C:\Program Files\Steam\steamapps\workshop\content\255710\529720148\Kauker manor v1%002E5.crp] [Packer - Internal] Adding package '421547247' [C:\Program Files\Steam\steamapps\workshop\content\255710\421547247\Gula_RCI_Adam_Highrise.crp] [Packer - Internal] Adding package '417805731' [C:\Program Files\Steam\steamapps\workshop\content\255710\417805731\ZED68-RIVERRESIDENCE-4x4HRL4.crp] [Packer - Internal] Adding package '424057240' [C:\Program Files\Steam\steamapps\workshop\content\255710\424057240\Aqualina Tower.crp] [Packer - Internal] Adding package '501398369' [C:\Program Files\Steam\steamapps\workshop\content\255710\501398369\ZED68-HOPPERTOWER-4x4HRL5.crp] [Packer - Internal] Adding package '417797417' [C:\Program Files\Steam\steamapps\workshop\content\255710\417797417\ZED68-PHOENIXTOWER-4x4HRL5.crp] [Packer - Internal] Adding package '472267886' [C:\Program Files\Steam\steamapps\workshop\content\255710\472267886\ZED68-PACHATOWER-4x4HRL5.crp] [Packer - Internal] Adding package '2283407197' [C:\Program Files\Steam\steamapps\workshop\content\255710\2283407197\BluesPointTower.crp] [Packer - Internal] Adding package '2283407197' [C:\Program Files\Steam\steamapps\workshop\content\255710\2283407197\BPTmast.crp] [Packer - Internal] Adding package '1147631074' [C:\Program Files\Steam\steamapps\workshop\content\255710\1147631074\Pechokas House New.crp] [Packer - Internal] Adding package '1149280918' [C:\Program Files\Steam\steamapps\workshop\content\255710\1149280918\opera house.crp] [Packer - Internal] Adding package '1149280918' [C:\Program Files\Steam\steamapps\workshop\content\255710\1149280918\opera planter.crp] [Packer - Internal] Adding package '959045400' [C:\Program Files\Steam\steamapps\workshop\content\255710\959045400\Regular Street Tree .crp] [Packer - Internal] Adding package '1147627494' [C:\Program Files\Steam\steamapps\workshop\content\255710\1147627494\Pechokas House.crp] [Packer - Internal] Adding package '634222512' [C:\Program Files\Steam\steamapps\workshop\content\255710\634222512\camin2_150cm.crp] [Packer - Internal] Adding package '634182937' [C:\Program Files\Steam\steamapps\workshop\content\255710\634182937\camin1_250cm.crp] [Packer - Internal] Adding package '634183211' [C:\Program Files\Steam\steamapps\workshop\content\255710\634183211\camin1_100cm.crp] [Packer - Internal] Adding package '1860893302' [C:\Program Files\Steam\steamapps\workshop\content\255710\1860893302\thehill.crp] [Packer - Internal] Adding package '1121254228' [C:\Program Files\Steam\steamapps\workshop\content\255710\1121254228\house-he.crp] [Packer - Internal] Adding package '1216173346' [C:\Program Files\Steam\steamapps\workshop\content\255710\1216173346\osahra house 1 corner.crp] [Packer - Internal] Adding package '1216173346' [C:\Program Files\Steam\steamapps\workshop\content\255710\1216173346\osahra house 2.crp] [Packer - Internal] Adding package '1216173346' [C:\Program Files\Steam\steamapps\workshop\content\255710\1216173346\osahra house 3 corner.crp] [Packer - Internal] Adding package '1216173346' [C:\Program Files\Steam\steamapps\workshop\content\255710\1216173346\osahra house 4.crp] [Packer - Internal] Adding package '1216173346' [C:\Program Files\Steam\steamapps\workshop\content\255710\1216173346\osahra house 5.crp] [Packer - Internal] Adding package '431596743' [C:\Program Files\Steam\steamapps\workshop\content\255710\431596743\1x1 Park.crp] [Packer - Internal] Adding package '2101466914' [C:\Program 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[C:\Program Files\Steam\steamapps\workshop\content\255710\915861654\Fish carp ss05 rotate.crp] [Packer - Internal] Adding package '915861654' [C:\Program Files\Steam\steamapps\workshop\content\255710\915861654\Fish carp ss05 tree.crp] [Packer - Internal] Adding package '915861654' [C:\Program Files\Steam\steamapps\workshop\content\255710\915861654\Fish carp ss05L tree.crp] [Packer - Internal] Adding package '915861654' [C:\Program Files\Steam\steamapps\workshop\content\255710\915861654\Fish carp ss05s rotate.crp] [Packer - Internal] Adding package '915944860' [C:\Program Files\Steam\steamapps\workshop\content\255710\915944860\Animated Fountain ss01 Glass.crp] [Packer - Internal] Adding package '442342210' [C:\Program Files\Steam\steamapps\workshop\content\255710\442342210\Soldyne's Chain Link 1x1 (plop).crp] [Packer - Internal] Adding package '573302401' [C:\Program Files\Steam\steamapps\workshop\content\255710\573302401\Opera.crp] [Packer - Internal] Adding package '426140797' [C:\Program Files\Steam\steamapps\workshop\content\255710\426140797\walkway2,58.crp] [Packer - Internal] Adding package '547345271' [C:\Program Files\Steam\steamapps\workshop\content\255710\547345271\Track and field 200m.crp] [Packer - Internal] Adding package '409662252' [C:\Program Files\Steam\steamapps\workshop\content\255710\409662252\Erano Compact crossing .crp] [Packer - Internal] Adding package '1882355423' [C:\Program Files\Steam\steamapps\workshop\content\255710\1882355423\Highway Crossing.crp] [Packer - Internal] Adding package '1406406996' [C:\Program Files\Steam\steamapps\workshop\content\255710\1406406996\Cross %002F Kreuz.crp] [Packer - Internal] Adding package '1173340004' [C:\Program Files\Steam\steamapps\workshop\content\255710\1173340004\p%002Ea%002Et%002Ea%002Er%002Et%002Ea%002Eg%002Equad%002Ecross.crp] [Packer - Internal] Adding package '530662846' [C:\Program Files\Steam\steamapps\workshop\content\255710\530662846\Flos Park.crp] [Packer - Internal] Adding package 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Files\Steam\steamapps\workshop\content\255710\1838151154\Cruisey Park.crp] [Packer - Internal] Adding package '2383671476' [C:\Program Files\Steam\steamapps\workshop\content\255710\2383671476\blueroofgazebo.crp] [Packer - Internal] Adding package '2377371829' [C:\Program Files\Steam\steamapps\workshop\content\255710\2377371829\13x12 Parkw%002Fparking.crp] [Packer - Internal] Adding package '2381316229' [C:\Program Files\Steam\steamapps\workshop\content\255710\2381316229\Small Park #2.crp] [Packer - Internal] Adding package '2384108969' [C:\Program Files\Steam\steamapps\workshop\content\255710\2384108969\NewAsset.crp] [Packer - Internal] Adding package '2382827524' [C:\Program Files\Steam\steamapps\workshop\content\255710\2382827524\growableskatepark.crp] [Packer - Internal] Adding package '2381162080' [C:\Program Files\Steam\steamapps\workshop\content\255710\2381162080\Spot Yankee V2.crp] [Packer - Internal] Adding package '2381162080' [C:\Program Files\Steam\steamapps\workshop\content\255710\2381162080\Yankee Stadium.crp] [Packer - Internal] Adding package '2388367425' [C:\Program Files\Steam\steamapps\workshop\content\255710\2388367425\UK Services - Public Toilets #2.crp] [Packer - Internal] Adding package '2383689989' [C:\Program Files\Steam\steamapps\workshop\content\255710\2383689989\McCaig's Tower.crp] [Packer - Internal] Adding package '438269101' [C:\Program Files\Steam\steamapps\workshop\content\255710\438269101\3 towers Unique Version.crp] [Packer - Internal] Adding package '715367646' [C:\Program Files\Steam\steamapps\workshop\content\255710\715367646\kl-curb-c.crp] [Packer - Internal] Adding package '715367646' [C:\Program Files\Steam\steamapps\workshop\content\255710\715367646\kl-curbcorner.crp] [Packer - Internal] Adding package '715367646' [C:\Program Files\Steam\steamapps\workshop\content\255710\715367646\kl-curbsquare.crp] [Packer - Internal] Adding package '715367646' [C:\Program Files\Steam\steamapps\workshop\content\255710\715367646\kl-curbtriangle.crp] [Packer - Internal] Adding package '715367646' [C:\Program Files\Steam\steamapps\workshop\content\255710\715367646\kl-curbx1.crp] [Packer - Internal] Adding package '715367646' [C:\Program Files\Steam\steamapps\workshop\content\255710\715367646\kl-curbx2.crp] [Packer - Internal] Adding package '476342901' [C:\Program Files\Steam\steamapps\workshop\content\255710\476342901\Mercedes-Benz G63 AMG.crp] [Packer - Internal] Adding package '1390028455' [C:\Program Files\Steam\steamapps\workshop\content\255710\1390028455\2017 BMW i3.crp] [Packer - Internal] Adding package '940869305' [C:\Program Files\Steam\steamapps\workshop\content\255710\940869305\2017 Honda Civic.crp] [Packer - Internal] Adding package '456120777' [C:\Program Files\Steam\steamapps\workshop\content\255710\456120777\Volkswagen Golf GTI 2010.crp] [Packer - Internal] Adding package '460353331' [C:\Program Files\Steam\steamapps\workshop\content\255710\460353331\Scania R Streamline, ore.crp] [Packer - Internal] Adding package '470607508' [C:\Program Files\Steam\steamapps\workshop\content\255710\470607508\Range Rover Evoque.crp] [Packer - Internal] Adding package '473363212' [C:\Program Files\Steam\steamapps\workshop\content\255710\473363212\BMW 325i (2002).crp] [Packer - Internal] Adding package '454476656' [C:\Program Files\Steam\steamapps\workshop\content\255710\454476656\D3S MB Sprinter HRV (W906) '06.crp] [Packer - Internal] Adding package '808924850' [C:\Program Files\Steam\steamapps\workshop\content\255710\808924850\NewScenario1.crp] [Packer - Internal] Adding package '1179870226' [C:\Program Files\Steam\steamapps\workshop\content\255710\1179870226\Garden Path.crp] [Packer - Internal] Adding package '1437770919' [C:\Program Files\Steam\steamapps\workshop\content\255710\1437770919\Stone wall 01.crp] [Packer - Internal] Adding package '1180519684' [C:\Program Files\Steam\steamapps\workshop\content\255710\1180519684\Country Road 1.crp] [Packer - Internal] Adding package '1180519684' [C:\Program Files\Steam\steamapps\workshop\content\255710\1180519684\Country Road 2.crp] [Packer - Internal] Adding package '2006250265' [C:\Program Files\Steam\steamapps\workshop\content\255710\2006250265\r0roadway-2x2-p-suebia-ab.crp] [Packer - Internal] Adding package '2006250265' [C:\Program Files\Steam\steamapps\workshop\content\255710\2006250265\r0roadway-2x2-suebia-ab.crp] [Packer - Internal] Adding package '1204591123' [C:\Program Files\Steam\steamapps\workshop\content\255710\1204591123\U Cobblestone Str Sml Rd Alt.crp] [Packer - Internal] Adding package '1559767829' [C:\Program Files\Steam\steamapps\workshop\content\255710\1559767829\Small 4 Lane Industrial Road.crp] [Packer - Internal] Adding package '1391209732' [C:\Program Files\Steam\steamapps\workshop\content\255710\1391209732\U Contemporary Shared St P Both.crp] [Packer - Internal] Adding package '1179876942' [C:\Program Files\Steam\steamapps\workshop\content\255710\1179876942\pedestrian-bike-path.crp] [Packer - Internal] Adding package '1394735871' [C:\Program Files\Steam\steamapps\workshop\content\255710\1394735871\PrivacyFence.crp] [Packer - Internal] Adding package '1357762231' [C:\Program Files\Steam\steamapps\workshop\content\255710\1357762231\lg_net_stone_wall_1.crp] [Packer - Internal] Adding package '1302462750' [C:\Program Files\Steam\steamapps\workshop\content\255710\1302462750\Seenu - Dirt Road.crp] [Packer - Internal] Adding package '1309847529' [C:\Program Files\Steam\steamapps\workshop\content\255710\1309847529\U Brick Suburban St.crp] [Packer - Internal] Adding package '1201704458' [C:\Program Files\Steam\steamapps\workshop\content\255710\1201704458\U Cobblestone Straight Sml Rd.crp] [Packer - Internal] Adding package '1426090117' [C:\Program Files\Steam\steamapps\workshop\content\255710\1426090117\U 60-90 Parking Road 2L Suburban.crp] [Packer - Internal] Adding package '1436510029' [C:\Program Files\Steam\steamapps\workshop\content\255710\1436510029\Concrete barrier 01.crp] [Packer - Internal] Adding package '1436510029' [C:\Program Files\Steam\steamapps\workshop\content\255710\1436510029\Concrete barrier E 01.crp] [Packer - Internal] Adding package '1418364828' [C:\Program Files\Steam\steamapps\workshop\content\255710\1418364828\NFence_ChainlinkSecurity.crp] [Packer - Internal] Adding package '1418364828' [C:\Program Files\Steam\steamapps\workshop\content\255710\1418364828\NFence_ChainlinkStandard.crp] [Packer - Internal] Adding package '1418364828' [C:\Program Files\Steam\steamapps\workshop\content\255710\1418364828\NFence_IndustrialTallChainlink.crp] [Packer - Internal] Adding package '1418364828' [C:\Program Files\Steam\steamapps\workshop\content\255710\1418364828\NFence_RotIron.crp] [Packer - Internal] Adding package '1418364828' [C:\Program Files\Steam\steamapps\workshop\content\255710\1418364828\NFence_RotIronSecurity.crp] [Packer - Internal] Adding package '1418364828' [C:\Program Files\Steam\steamapps\workshop\content\255710\1418364828\NFence_WoodenBarricade.crp] [Packer - Internal] Adding package '1285230481' [C:\Program Files\Steam\steamapps\workshop\content\255710\1285230481\ParkingLot_16M.crp] [Packer - Internal] Adding package '1423812793' [C:\Program Files\Steam\steamapps\workshop\content\255710\1423812793\U 60-90 Parking Road 2L Urban.crp] [Packer - Internal] Adding package '955760059' [C:\Program Files\Steam\steamapps\workshop\content\255710\955760059\Jubilee Hall.crp] [Packer - Internal] Adding package '615138293' [C:\Program Files\Steam\steamapps\workshop\content\255710\615138293\Grundschule_reihe.crp] [Packer - Internal] Adding package '622917890' [C:\Program Files\Steam\steamapps\workshop\content\255710\622917890\Kenbishi.crp] [Packer - Internal] Adding package '707107565' [C:\Program Files\Steam\steamapps\workshop\content\255710\707107565\StateLibraryBT.crp] [Packer - Internal] Adding package '617613959' [C:\Program Files\Steam\steamapps\workshop\content\255710\617613959\University Main Campus.crp] [Packer - Internal] Adding package '1252177379' [C:\Program Files\Steam\steamapps\workshop\content\255710\1252177379\Telecomm Tower.crp] [Packer - Internal] Adding package '596652423' [C:\Program Files\Steam\steamapps\workshop\content\255710\596652423\Offshore Substation.crp] [Packer - Internal] Adding package '426054573' [C:\Program Files\Steam\steamapps\workshop\content\255710\426054573\4x4 Solar Parking.crp] [Packer - Internal] Adding package '794984474' [C:\Program Files\Steam\steamapps\workshop\content\255710\794984474\r69-kachidoki-bridge.crp] [Packer - Internal] Adding package '971787459' [C:\Program Files\Steam\steamapps\workshop\content\255710\971787459\Solar panel.crp] [Packer - Internal] Adding package '410354407' [C:\Program Files\Steam\steamapps\workshop\content\255710\410354407\Photovoltaic solar energy park r.crp] [Packer - Internal] Adding package '1241372591' [C:\Program Files\Steam\steamapps\workshop\content\255710\1241372591\RuralElectricWires.crp] [Packer - Internal] Adding package '1395165665' [C:\Program Files\Steam\steamapps\workshop\content\255710\1395165665\BP Suburban Powerline.crp] [Packer - Internal] Adding package '528170653' [C:\Program Files\Steam\steamapps\workshop\content\255710\528170653\Cobblestone Plaza.crp] [Packer - Internal] Adding package '527263008' [C:\Program Files\Steam\steamapps\workshop\content\255710\527263008\Path Block 1x4A.crp] [Packer - Internal] Adding package '1139997021' [C:\Program Files\Steam\steamapps\workshop\content\255710\1139997021\3-Way Directional.crp] [Packer - Internal] Adding package '459578807' [C:\Program Files\Steam\steamapps\workshop\content\255710\459578807\Small and Proper DCMI 2.crp] [Packer - Internal] Adding package '781653332' [C:\Program Files\Steam\steamapps\workshop\content\255710\781653332\Yellowhead Hwy 16%002F216.crp] [Packer - Internal] Adding package '785555140' [C:\Program Files\Steam\steamapps\workshop\content\255710\785555140\Carolina Bays Pkwy 31%002F501.crp] [Packer - Internal] Adding package '411371344' [C:\Program Files\Steam\steamapps\workshop\content\255710\411371344\stackinterchange forunevenground.crp] [Packer - Internal] Adding package '822181559' [C:\Program Files\Steam\steamapps\workshop\content\255710\822181559\The Switch A10%002F100.crp] [Packer - Internal] Adding package '686449179' [C:\Program Files\Steam\steamapps\workshop\content\255710\686449179\Road Underpass.crp] [Packer - Internal] Adding package '408953343' [C:\Program Files\Steam\steamapps\workshop\content\255710\408953343\Timboh's U-Pentagon Interchange.crp] [Packer - Internal] Adding package '414384168' [C:\Program Files\Steam\steamapps\workshop\content\255710\414384168\Timboh's T-Bone Interchange.crp] [Packer - Internal] Adding package '406269372' [C:\Program Files\Steam\steamapps\workshop\content\255710\406269372\Timboh's Turbine Interchange.crp] [Packer - Internal] Adding package '412785623' [C:\Program Files\Steam\steamapps\workshop\content\255710\412785623\Timboh's Y-Stack Interchange.crp] [Packer - Internal] Adding package '1535371700' [C:\Program Files\Steam\steamapps\workshop\content\255710\1535371700\U-City Law School Wing A.crp] [Packer - Internal] Adding package '1535371700' [C:\Program Files\Steam\steamapps\workshop\content\255710\1535371700\U-City Law School Wing B.crp] [Packer - Internal] Adding package '1535371700' [C:\Program Files\Steam\steamapps\workshop\content\255710\1535371700\U-City Law School.crp] [Packer - Internal] Adding package '635382288' [C:\Program Files\Steam\steamapps\workshop\content\255710\635382288\Geisel Library.crp] [Packer - Internal] Adding package '727793961' [C:\Program Files\Steam\steamapps\workshop\content\255710\727793961\Brooks building.crp] [Packer - Internal] Adding package '668794933' [C:\Program Files\Steam\steamapps\workshop\content\255710\668794933\kl-ikea.crp] [Packer - Internal] Adding package '511604483' [C:\Program Files\Steam\steamapps\workshop\content\255710\511604483\Small Parking Garage.crp] [Packer - Internal] Adding package '853655964' [C:\Program Files\Steam\steamapps\workshop\content\255710\853655964\StandardParkingGarage.crp] [Packer - Internal] Adding package '1806836905' [C:\Program Files\Steam\steamapps\workshop\content\255710\1806836905\shellgaspumps.crp] [Packer - Internal] Adding package '1806836905' [C:\Program Files\Steam\steamapps\workshop\content\255710\1806836905\shellsign.crp] [Packer - Internal] Adding package '1806836905' [C:\Program Files\Steam\steamapps\workshop\content\255710\1806836905\shellsigntall.crp] [Packer - Internal] Adding package '1806836905' [C:\Program Files\Steam\steamapps\workshop\content\255710\1806836905\shellstore.crp] [Packer - Internal] Adding package '531136707' [C:\Program Files\Steam\steamapps\workshop\content\255710\531136707\ESSO gas station unique.crp] [Packer - Internal] Adding package '682184849' [C:\Program Files\Steam\steamapps\workshop\content\255710\682184849\Texaco gas station.crp] [Packer - Internal] Adding package '418594668' [C:\Program Files\Steam\steamapps\workshop\content\255710\418594668\BurjDubaiv10.crp] [Packer - Internal] Adding package '412315697' [C:\Program Files\Steam\steamapps\workshop\content\255710\412315697\Pearl_Roundabout.crp] [Packer - Internal] Adding package '434429367' [C:\Program Files\Steam\steamapps\workshop\content\255710\434429367\McRonald's.crp] [Packer - Internal] Adding package '442001155' [C:\Program Files\Steam\steamapps\workshop\content\255710\442001155\[AD] Arena Basketballovice .crp] [Packer - Internal] Adding package '528836109' [C:\Program Files\Steam\steamapps\workshop\content\255710\528836109\SHELL gas station unique .crp] [Packer - Internal] Adding package '818407172' [C:\Program Files\Steam\steamapps\workshop\content\255710\818407172\Community Center.crp] [Packer - Internal] Adding package '411793493' [C:\Program Files\Steam\steamapps\workshop\content\255710\411793493\Space Needle.crp] [Packer - Internal] Adding package '413200316' [C:\Program Files\Steam\steamapps\workshop\content\255710\413200316\Bus transfer.crp] [Packer - Internal] Adding package '1505669672' [C:\Program Files\Steam\steamapps\workshop\content\255710\1505669672\r69-hedge-1-x-6-net.crp] [Packer - Internal] Adding package '1505669672' [C:\Program Files\Steam\steamapps\workshop\content\255710\1505669672\r69-hedge-1-x-6.crp] [Packer - Internal] Adding package '1505669672' [C:\Program Files\Steam\steamapps\workshop\content\255710\1505669672\r69-hedge-15-x-38-net.crp] [Packer - Internal] Adding package '1505669672' [C:\Program Files\Steam\steamapps\workshop\content\255710\1505669672\r69-hedge-15-x-38.crp] [Packer - Internal] Adding package '1505669672' [C:\Program Files\Steam\steamapps\workshop\content\255710\1505669672\r69-hedge-vanilla-16.crp] [Packer - Internal] Adding package '1505669672' [C:\Program Files\Steam\steamapps\workshop\content\255710\1505669672\r69-hedge-vanilla-8.crp] [Packer - Internal] Adding package '945224748' [C:\Program Files\Steam\steamapps\workshop\content\255710\945224748\r69-pool-1.crp] [Packer - Internal] Adding package '945224748' [C:\Program Files\Steam\steamapps\workshop\content\255710\945224748\r69-pool-2.crp] [Packer - Internal] Adding package '945224748' [C:\Program Files\Steam\steamapps\workshop\content\255710\945224748\r69-pool-3.crp] [Packer - Internal] Adding package '945224748' [C:\Program Files\Steam\steamapps\workshop\content\255710\945224748\r69-pool-water.crp] [Packer - Internal] Adding package '427963018' [C:\Program Files\Steam\steamapps\workshop\content\255710\427963018\Pool w.crp] [Packer - Internal] Adding package '1277615423' [C:\Program Files\Steam\steamapps\workshop\content\255710\1277615423\klwtr3.crp] [Packer - Internal] Adding package '1277615423' [C:\Program Files\Steam\steamapps\workshop\content\255710\1277615423\The Venetian Pool.crp] [Packer - Internal] Adding package '511573750' [C:\Program Files\Steam\steamapps\workshop\content\255710\511573750\Pool.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-angled30.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-angled45.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-circle16.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-circle8.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-square16.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-square32.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-square4.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-square8.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-ssquare16.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-ssquare32.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-ssquare4.crp] [Packer - Internal] Adding package '1258124059' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258124059\r69-ploppable-pavement-ssquare8.crp] [Packer - Internal] Adding package '881291183' [C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\r69-ploppableasphalt-1.crp] [Packer - Internal] Adding package '881291183' [C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\r69-ploppableasphalt-2.crp] [Packer - Internal] Adding package '881291183' [C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\r69-ploppableasphalt-3.crp] [Packer - Internal] Adding package '881291183' [C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\r69-ploppableasphalt-4.crp] [Packer - Internal] Adding package '881291183' [C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\r69-ploppableasphalt-decal-1.crp] [Packer - Internal] Adding package '881291183' [C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\r69-ploppableasphalt-decal-2.crp] [Packer - Internal] Adding package '2045577501' [C:\Program Files\Steam\steamapps\workshop\content\255710\2045577501\Vanilla Passenger Heli Prop.crp] [Packer - Internal] Adding package '1565780676' [C:\Program Files\Steam\steamapps\workshop\content\255710\1565780676\Roof Heliport 01.crp] [Packer - Internal] Adding package '1565780676' [C:\Program Files\Steam\steamapps\workshop\content\255710\1565780676\Roof Heliport 02.crp] [Packer - Internal] Adding package '1565780676' [C:\Program Files\Steam\steamapps\workshop\content\255710\1565780676\Roof Heliport 03.crp] [Packer - Internal] Adding package '1565780676' [C:\Program Files\Steam\steamapps\workshop\content\255710\1565780676\Roof Heliport 04.crp] [Packer - Internal] Adding package '1565780676' [C:\Program Files\Steam\steamapps\workshop\content\255710\1565780676\Roof Heliport 05.crp] [Packer - Internal] Adding package '1565780676' [C:\Program Files\Steam\steamapps\workshop\content\255710\1565780676\Roof Heliport 06.crp] [Packer - Internal] Adding package '957344076' [C:\Program Files\Steam\steamapps\workshop\content\255710\957344076\prop it up tree 2.crp] [Packer - Internal] Adding package '957344076' [C:\Program Files\Steam\steamapps\workshop\content\255710\957344076\prop it up tree 3.crp] [Packer - Internal] Adding package '957344076' [C:\Program Files\Steam\steamapps\workshop\content\255710\957344076\prop it up tree 4.crp] [Packer - Internal] Adding package '957344076' [C:\Program Files\Steam\steamapps\workshop\content\255710\957344076\prop it up tree 5.crp] [Packer - Internal] Adding package '957344076' [C:\Program Files\Steam\steamapps\workshop\content\255710\957344076\prop it up tree.crp] [Packer - Internal] Adding package '414049213' [C:\Program Files\Steam\steamapps\workshop\content\255710\414049213\Tank.crp] [Packer - Internal] Adding package '565796409' [C:\Program Files\Steam\steamapps\workshop\content\255710\565796409\Ambulance prop.crp] [Packer - Internal] Adding package '1405028838' [C:\Program Files\Steam\steamapps\workshop\content\255710\1405028838\curb network large.crp] [Packer - Internal] Adding package '1405028838' [C:\Program Files\Steam\steamapps\workshop\content\255710\1405028838\curb network medium.crp] [Packer - Internal] Adding package '918299028' [C:\Program Files\Steam\steamapps\workshop\content\255710\918299028\prop it up prop.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\Asbestos Warehouse1.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\Asbestos Warehouse2.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\Asbestos Warehouse3.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\green house w shading full.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\green house w shading half.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\green house.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\green house2 w shading full.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\green house2 w shading half.crp] [Packer - Internal] Adding package '2198223810' [C:\Program Files\Steam\steamapps\workshop\content\255710\2198223810\green house2.crp] [Packer - Internal] Adding package '1883245841' [C:\Program Files\Steam\steamapps\workshop\content\255710\1883245841\Clus_LightPlaceholder.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_hghwyLightblue.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_hghwyLightyellow.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_HighwayLightCEL#03.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_HighwayLightCEL#04.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn1LHghwy.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn2LHghwy.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn2LNR.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn3LHghwy.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn4LHghwy.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn4LNR.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn5LHghwy.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn6LNR.crp] [Packer - Internal] Adding package '2245756796' [C:\Program Files\Steam\steamapps\workshop\content\255710\2245756796\Clus_TnnDarkn8LNR.crp] [Packer - Internal] Adding package '1939295347' [C:\Program Files\Steam\steamapps\workshop\content\255710\1939295347\BIOFUEL Bus Prop.crp] [Packer - Internal] Adding package '565797451' [C:\Program Files\Steam\steamapps\workshop\content\255710\565797451\Bus prop.crp] [Packer - Internal] Adding package '1199687800' [C:\Program Files\Steam\steamapps\workshop\content\255710\1199687800\Pickup Truck (Prop).crp] [Packer - Internal] Adding package '1835414260' [C:\Program Files\Steam\steamapps\workshop\content\255710\1835414260\Vacuum Truck Prop.crp] [Packer - Internal] Adding package '1552863560' [C:\Program Files\Steam\steamapps\workshop\content\255710\1552863560\Post Truck IDLC.crp] [Packer - Internal] Adding package '1552855009' [C:\Program Files\Steam\steamapps\workshop\content\255710\1552855009\Farm truck IDLC.crp] [Packer - Internal] Adding package '487141618' [C:\Program Files\Steam\steamapps\workshop\content\255710\487141618\Mine Truck (Prop).crp] [Packer - Internal] Adding package '1081608183' [C:\Program Files\Steam\steamapps\workshop\content\255710\1081608183\Truck - Amazon prop.crp] [Packer - Internal] Adding package '605644805' [C:\Program Files\Steam\steamapps\workshop\content\255710\605644805\Forestry truck prop.crp] [Packer - Internal] Adding package '605645609' [C:\Program Files\Steam\steamapps\workshop\content\255710\605645609\Ore truck prop.crp] [Packer - Internal] Adding package '565797744' [C:\Program Files\Steam\steamapps\workshop\content\255710\565797744\Fire truck prop.crp] [Packer - Internal] Adding package '553888978' [C:\Program Files\Steam\steamapps\workshop\content\255710\553888978\Oil truck prop.crp] [Packer - Internal] Adding package '876651241' [C:\Program Files\Steam\steamapps\workshop\content\255710\876651241\Miyagi truck prop.crp] [Packer - Internal] Adding package '541938576' [C:\Program Files\Steam\steamapps\workshop\content\255710\541938576\Dump truck update1.crp] [Packer - Internal] Adding package '565798597' [C:\Program Files\Steam\steamapps\workshop\content\255710\565798597\Police car prop.crp] [Packer - Internal] Adding package '1128927119' [C:\Program Files\Steam\steamapps\workshop\content\255710\1128927119\HL2Gaz53woodPROP.crp] [Packer - Internal] Adding package '637576531' [C:\Program Files\Steam\steamapps\workshop\content\255710\637576531\suv prop vanilla version.crp] [Packer - Internal] Adding package '637576135' [C:\Program Files\Steam\steamapps\workshop\content\255710\637576135\station-wagon prop vanilla .crp] [Packer - Internal] Adding package '637575675' [C:\Program Files\Steam\steamapps\workshop\content\255710\637575675\sportscar prop vanilla version.crp] [Packer - Internal] Adding package '637575199' [C:\Program Files\Steam\steamapps\workshop\content\255710\637575199\sedan prop vanilla version.crp] [Packer - Internal] Adding package '637573977' [C:\Program Files\Steam\steamapps\workshop\content\255710\637573977\hatchback prop vanilla version.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\MS hatchback prop vanilla.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\ms invisa prop.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\MS sedan prop vanilla.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\MS sportscar prop vanilla.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\MS suv prop vanilla.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\ms variable vanilla car props.crp] [Packer - Internal] Adding package '2166015137' [C:\Program Files\Steam\steamapps\workshop\content\255710\2166015137\MS wagon prop vanilla .crp] [Packer - Internal] Adding package '903090799' [C:\Program Files\Steam\steamapps\workshop\content\255710\903090799\Bus STOP roof glass .crp] [Packer - Internal] Adding package '1366192966' [C:\Program Files\Steam\steamapps\workshop\content\255710\1366192966\Garden Grass 16x16.crp] [Packer - Internal] Adding package '1366192966' [C:\Program Files\Steam\steamapps\workshop\content\255710\1366192966\Garden Grass.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-angled30.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-angled45.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-circle16.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-circle8.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-square16.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-square4.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-square8.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-ssquare16.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-ssquare4.crp] [Packer - Internal] Adding package '1258125733' [C:\Program Files\Steam\steamapps\workshop\content\255710\1258125733\r69-ploppable-grass-ssquare8.crp] [Packer - Internal] Adding package '442637851' [C:\Program Files\Steam\steamapps\workshop\content\255710\442637851\Flower-Red (by Breeze).crp] [Packer - Internal] Adding package '408016664' [C:\Program Files\Steam\steamapps\workshop\content\255710\408016664\Talos.crp] [Packer - Internal] Adding package '2304291477' [C:\Program Files\Steam\steamapps\workshop\content\255710\2304291477\Statue of Aphrodite.crp] [Packer - Internal] Adding package '1090103730' [C:\Program Files\Steam\steamapps\workshop\content\255710\1090103730\Doctor's Office.crp] [Packer - Internal] Adding package '615146173' [C:\Program Files\Steam\steamapps\workshop\content\255710\615146173\Krankenhaus_wedding.crp] [Packer - Internal] Adding package '1657929478' [C:\Program Files\Steam\steamapps\workshop\content\255710\1657929478\Rampart_end_prop.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-base-stairs.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-bench-3er-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-bench-3er.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-bench-4er-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-bench-4er.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-bench-6er-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-bench-6er.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-flag-base-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-flag-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-main-gate-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-marker.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-1-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-2-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-3-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-4-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-5-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-6-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-7-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sarc-8-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-side-gate-pl.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sign-1er.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-sign-3er.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-soldier-patinated.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-soldier.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-tomb-PL-EL.crp] [Packer - Internal] Adding package '2469336918' [C:\Program Files\Steam\steamapps\workshop\content\255710\2469336918\treptow-tomb-PL-GND.crp] [Packer - Internal] Adding package 'Archivement city' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Archivement city.crp] [Packer - Internal] Adding package 'AutoSave' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\AutoSave.crp] [Packer - Internal] Adding package 'Eden' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Eden.crp] [Packer - Internal] Adding package 'Eden23š' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Eden23š.crp] [Packer - Internal] Adding package 'Elysium23' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Elysium23.crp] [Packer - Internal] Adding package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] Adding package 'hraju, nasrat' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat.crp] [Packer - Internal] Adding package 'jdu stahnout traffic' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\jdu stahnout traffic.crp] [Packer - Internal] Adding package 'jdu stahnout traffic2' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\jdu stahnout traffic2.crp] [Packer - Internal] Adding package 'NovéUložení' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\NovéUložení.crp] [Packer - Internal] Adding package 'NovéUložení2' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\NovéUložení2.crp] [Packer - Internal] Adding package 'NovéUložení3' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\NovéUložení3.crp] [Packer - Internal] Adding package 'ReallCity' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\ReallCity.crp] [Packer - Internal] Adding package 'ReallCity2' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\ReallCity2.crp] [Packer - Internal] Adding package 'Velké Pohodovice' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Velké Pohodovice.crp] [Packer - Internal] Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] No source files found: ModsList [Mods - Internal] Non platform assembly: data-000000001E055020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E055020.dll Non platform assembly: data-000000001D9D0030 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001D9D0030.dll Non platform assembly: data-000000001E2BB010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E2BB010.dll Non platform assembly: data-000000001E3BF010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E3BF010.dll Non platform assembly: data-000000001E36D0A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E36D0A0.dll Non platform assembly: data-000000001E45C020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E45C020.dll Non platform assembly: data-000000001E464450 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E464450.dll Non platform assembly: data-000000001AAE8040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001AAE8040.dll Non platform assembly: data-000000001E476670 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E476670.dll Non platform assembly: data-000000001E417010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E417010.dll Non platform assembly: data-0000000007F75050 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000007F75050.dll Non platform assembly: data-000000001DB6C8F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DB6C8F0.dll Non platform assembly: data-000000001DB6DB00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DB6DB00.dll Non platform assembly: data-000000001DB6ED10 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DB6ED10.dll Non platform assembly: data-000000001DB6FF20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DB6FF20.dll Non platform assembly: data-000000001DB71130 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DB71130.dll Non platform assembly: data-000000001E488680 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E488680.dll Non platform assembly: data-000000001DC1D4C0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DC1D4C0.dll Non platform assembly: data-000000001E4958B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E4958B0.dll Non platform assembly: data-000000001E49AAD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E49AAD0.dll Non platform assembly: data-000000001E4A3AE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E4A3AE0.dll Non platform assembly: data-000000001E4B5AF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E4B5AF0.dll Non platform assembly: data-000000001E379100 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E379100.dll Non platform assembly: data-000000001E4C9B10 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E4C9B10.dll Non platform assembly: data-000000001E4D0120 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E4D0120.dll Non platform assembly: data-000000001E521940 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E521940.dll Non platform assembly: data-000000001E523B50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E523B50.dll Non platform assembly: data-000000001E538960 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E538960.dll Non platform assembly: data-000000001E53A770 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E53A770.dll Non platform assembly: data-000000001E53F180 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E53F180.dll Non platform assembly: data-000000001E5435A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E5435A0.dll Non platform assembly: data-000000001E5675B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E5675B0.dll Non platform assembly: data-000000001E582FC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E582FC0.dll Non platform assembly: data-000000001E584BD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E584BD0.dll Non platform assembly: data-000000001E587BE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E587BE0.dll Non platform assembly: data-000000001E5963F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E5963F0.dll Non platform assembly: data-000000001E3C3900 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E3C3900.dll Non platform assembly: data-000000001AC10040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001AC10040.dll Non platform assembly: data-000000001E599E00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E599E00.dll Non platform assembly: data-000000001E5B8810 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E5B8810.dll Non platform assembly: data-000000001E5CA820 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E5CA820.dll Non platform assembly: data-000000001E5DC830 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E5DC830.dll Non platform assembly: data-000000001E624840 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E624840.dll Non platform assembly: data-000000001E626C50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E626C50.dll Non platform assembly: data-000000001E628E60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E628E60.dll Non platform assembly: data-000000001E62AC70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E62AC70.dll Non platform assembly: data-000000001E62C880 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E62C880.dll Non platform assembly: data-000000001E634090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E634090.dll Non platform assembly: data-000000001E6388A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6388A0.dll Non platform assembly: data-000000001E63B4B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E63B4B0.dll Non platform assembly: data-000000001E6544D0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6544D0.dll Non platform assembly: data-000000001E65D4E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E65D4E0.dll Non platform assembly: data-000000001E6664F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6664F0.dll Non platform assembly: data-000000001B52B040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001B52B040.dll Non platform assembly: data-000000001E66AD00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E66AD00.dll Non platform assembly: data-000000001E66E310 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E66E310.dll Non platform assembly: data-000000001E687980 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E687980.dll Non platform assembly: data-000000001E699990 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E699990.dll Non platform assembly: data-000000001E6A29A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6A29A0.dll Non platform assembly: data-000000001E6C69B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6C69B0.dll Non platform assembly: data-000000001E6C99C0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6C99C0.dll Non platform assembly: data-000000001E6E75D0 (this message is harmless) Non platform assembly: data-000000001E6F25F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E6F25F0.dll Non platform assembly: data-000000001E708610 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E708610.dll Non platform assembly: data-000000001E70CC20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E70CC20.dll Non platform assembly: data-000000001E710A30 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E710A30.dll Non platform assembly: data-000000001E7A0A40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7A0A40.dll Non platform assembly: data-000000001E7A2450 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7A2450.dll Non platform assembly: data-000000001E7A8460 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7A8460.dll Non platform assembly: data-000000001E7AE470 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7AE470.dll Non platform assembly: data-000000001E7B4480 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7B4480.dll Non platform assembly: data-000000001E7B8090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7B8090.dll Non platform assembly: data-000000001E7BBAA0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7BBAA0.dll Non platform assembly: data-000000001E7C1AB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7C1AB0.dll Non platform assembly: data-000000001E7C7AC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7C7AC0.dll Non platform assembly: data-000000001E7CEAD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7CEAD0.dll Non platform assembly: data-000000001E7D6AE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7D6AE0.dll Non platform assembly: data-000000001E7D9EF0 (this message is harmless) Non platform assembly: data-000000001E7D9EF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7D9EF0.dll Non platform assembly: data-000000001E7E2F00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7E2F00.dll Non platform assembly: data-000000001E7E7710 (this message is harmless) Non platform assembly: data-000000001E7E7710 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E7E7710.dll Non platform assembly: data-000000001E80B720 (this message is harmless) Non platform assembly: data-000000001E80B720 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E80B720.dll Non platform assembly: data-000000001E81CB30 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E81CB30.dll Non platform assembly: data-000000001E821340 (this message is harmless) Non platform assembly: data-000000001E83ED60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E83ED60.dll Non platform assembly: data-000000001E821340 (this message is harmless) Non platform assembly: data-000000001E841970 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E841970.dll Non platform assembly: data-000000001E846180 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E846180.dll Non platform assembly: data-0000000025240080 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025240080.dll Non platform assembly: data-00000000252FA090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000252FA090.dll Non platform assembly: data-00000000253B40A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000253B40A0.dll Non platform assembly: data-000000001E829350 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E829350.dll Non platform assembly: data-00000000254700C0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000254700C0.dll Non platform assembly: data-000000001E82D760 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E82D760.dll Non platform assembly: data-000000001E831F70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E831F70.dll Non platform assembly: data-000000001E84AB90 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E84AB90.dll Non platform assembly: data-000000001E85CBA0 (this message is harmless) Non platform assembly: data-000000001E863BC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E863BC0.dll Non platform assembly: data-000000002552C0E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002552C0E0.dll Non platform assembly: data-000000001E85CBA0 (this message is harmless) Non platform assembly: data-000000001E8ABBD0 (this message is harmless) Non platform assembly: data-00000000255740F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000255740F0.dll Non platform assembly: data-0000000025604100 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025604100.dll Non platform assembly: data-000000001E8ABBD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E8ABBD0.dll Non platform assembly: data-000000001E8AF9E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E8AF9E0.dll Non platform assembly: data-000000001E8BA9F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E8BA9F0.dll Non platform assembly: data-000000002562F910 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002562F910.dll Non platform assembly: data-0000000025640B20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025640B20.dll Non platform assembly: data-0000000025648730 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025648730.dll Non platform assembly: data-0000000025665D50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025665D50.dll Non platform assembly: data-000000001E83AF80 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E83AF80.dll Non platform assembly: data-00000000256B8B60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000256B8B60.dll Non platform assembly: data-000000001E8C9410 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E8C9410.dll Non platform assembly: data-00000000256D1010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000256D1010.dll Non platform assembly: data-0000000025761020 (this message is harmless) Non platform assembly: data-000000001E462440 (this message is harmless) Non platform assembly: data-0000000025761020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025761020.dll Non platform assembly: data-0000000025783030 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025783030.dll Non platform assembly: data-0000000025786A40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025786A40.dll Non platform assembly: data-000000002578A450 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002578A450.dll Non platform assembly: data-000000002578DE60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002578DE60.dll Non platform assembly: data-0000000025791870 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025791870.dll Non platform assembly: data-0000000025795280 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025795280.dll Non platform assembly: data-0000000025798E90 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025798E90.dll Non platform assembly: data-000000002579C8A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002579C8A0.dll Non platform assembly: data-00000000257A02B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000257A02B0.dll Non platform assembly: data-00000000257A7CD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000257A7CD0.dll Non platform assembly: data-00000000257AECE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000257AECE0.dll Non platform assembly: data-00000000257B4CF0 (this message is harmless) Non platform assembly: data-00000000257B4CF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000257B4CF0.dll Non platform assembly: data-00000000257FCD00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000257FCD00.dll Non platform assembly: data-0000000025802F20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025802F20.dll Non platform assembly: data-000000002580A140 (this message is harmless) Non platform assembly: data-000000002580A140 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002580A140.dll Non platform assembly: data-0000000025813150 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025813150.dll Non platform assembly: data-0000000025818160 (this message is harmless) Non platform assembly: data-0000000025818160 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025818160.dll Non platform assembly: data-000000002582A170 (this message is harmless) Non platform assembly: data-000000002582A170 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002582A170.dll Non platform assembly: data-000000002582E980 (this message is harmless) Non platform assembly: data-000000002582E980 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002582E980.dll Non platform assembly: data-0000000025876990 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025876990.dll Non platform assembly: data-000000002589A9A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002589A9A0.dll Non platform assembly: data-00000000258ABDB0 (this message is harmless) Non platform assembly: data-00000000258ABDB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000258ABDB0.dll Non platform assembly: data-00000000258AFDC0 (this message is harmless) Non platform assembly: data-00000000258AFDC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000258AFDC0.dll Non platform assembly: data-00000000258F7DD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000258F7DD0.dll Non platform assembly: data-000000002591BDE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002591BDE0.dll Non platform assembly: data-000000002592DDF0 (this message is harmless) Non platform assembly: data-0000000008AE8080 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000008AE8080.dll Non platform assembly: data-000000002592DDF0 (this message is harmless) Non platform assembly: data-000000001B656040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001B656040.dll Non platform assembly: data-000000002592DDF0 (this message is harmless) Non platform assembly: data-000000002592DDF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002592DDF0.dll Non platform assembly: data-000000002593AE00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002593AE00.dll Non platform assembly: data-0000000025949E10 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025949E10.dll Non platform assembly: data-000000002594CA20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002594CA20.dll Non platform assembly: data-0000000025959A30 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025959A30.dll Non platform assembly: data-0000000025966A40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025966A40.dll Non platform assembly: data-0000000025974A50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025974A50.dll Non platform assembly: data-0000000025982A60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025982A60.dll Non platform assembly: data-0000000025990A70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025990A70.dll Non platform assembly: data-000000002599DA80 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002599DA80.dll Non platform assembly: data-00000000259ABA90 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000259ABA90.dll Non platform assembly: data-00000000259C9AB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000259C9AB0.dll Non platform assembly: data-00000000259DDAC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000259DDAC0.dll Non platform assembly: data-00000000259EAAD0 (this message is harmless) Non platform assembly: data-00000000259EAAD0 (this message is harmless) Non platform assembly: data-0000000026216040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026216040.dll Non platform assembly: data-00000000259EAAD0 (this message is harmless) Non platform assembly: data-0000000025A0EAF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A0EAF0.dll Non platform assembly: data-00000000259EAAD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000259EAAD0.dll Non platform assembly: data-00000000259F0AE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000259F0AE0.dll Non platform assembly: data-0000000025A04B20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A04B20.dll Non platform assembly: data-0000000025A12500 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A12500.dll Non platform assembly: data-0000000025A18510 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A18510.dll Non platform assembly: data-0000000025A1C120 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A1C120.dll Non platform assembly: data-0000000025A22130 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A22130.dll Non platform assembly: data-0000000025A28140 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A28140.dll Non platform assembly: data-0000000025A30160 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A30160.dll Non platform assembly: data-0000000025A37170 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A37170.dll Non platform assembly: data-0000000025A3A780 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A3A780.dll Non platform assembly: data-0000000025A3DD90 (this message is harmless) Non platform assembly: data-0000000025A3DD90 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A3DD90.dll Non platform assembly: data-0000000025A61DA0 (this message is harmless) Non platform assembly: data-0000000025A61DA0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A61DA0.dll Non platform assembly: data-0000000025AF1DB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025AF1DB0.dll Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Mods\HardMode\HardMode.dll [Mods - Internal] Non platform assembly: data-0000000025AF53D0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025AF53D0.dll Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll [Mods - Internal] Non platform assembly: data-0000000025A0BB40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025A0BB40.dll Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedOilAndOre\UnlimitedOilAndOre.dll [Mods - Internal] Non platform assembly: data-0000000025AF6BE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025AF6BE0.dll Assembly UnlimitedOilAndOre, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedSoil\UnlimitedSoil.dll [Mods - Internal] Non platform assembly: data-0000000025AF7DF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025AF7DF0.dll Assembly UnlimitedSoil, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods - Internal] Non platform assembly: data-000000001E36B090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E36B090.dll Assembly UnlockAll0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\791221322\PropPrecision.dll [Mods - Internal] Non platform assembly: data-0000000025AF9000 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025AF9000.dll Assembly PropPrecision, Version=1.0.6149.17591, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\787611845\PropSnapping.dll [Mods - Internal] Non platform assembly: data-0000000025B15430 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B15430.dll Assembly PropSnapping, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2105755179\Patches\BehaviourUpdater.dll [Mods - Internal] Non platform assembly: data-0000000025B1F640 (this message is harmless) Assembly BehaviourUpdater, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1844440354\FineRoadAnarchy.dll [Mods - Internal] Non platform assembly: data-000000002634A040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002634A040.dll Assembly FineRoadAnarchy, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\Picker.dll [Mods - Internal] Non platform assembly: data-0000000025B2DA30 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B2DA30.dll Assembly Picker, Version=1.6.0.29642, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\de\Picker.resources.dll [Mods - Internal] Non platform assembly: data-0000000025B47A50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B47A50.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\es\Picker.resources.dll [Mods - Internal] Non platform assembly: data-0000000025B50C70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B50C70.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\fr\Picker.resources.dll [Mods - Internal] Non platform assembly: data-0000000025B1F640 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B1F640.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\ja\Picker.resources.dll [Mods - Internal] Non platform assembly: data-0000000025B20850 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B20850.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\ko\Picker.resources.dll [Mods - Internal] Non platform assembly: data-000000001DE41490 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DE41490.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=ko, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\pl\Picker.resources.dll [Mods - Internal] Non platform assembly: data-000000001DE438B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DE438B0.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\pt\Picker.resources.dll [Mods - Internal] Non platform assembly: data-000000001DE46EE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DE46EE0.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\ru\Picker.resources.dll [Mods - Internal] Non platform assembly: data-000000001DE426A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DE426A0.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\th\Picker.resources.dll [Mods - Internal] Non platform assembly: data-000000001DC15C60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DC15C60.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=th, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2172488844\zh-cn\Picker.resources.dll [Mods - Internal] Non platform assembly: data-000000001DE44AC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001DE44AC0.dll Assembly Picker.resources, Version=1.6.0.29642, Culture=zh-cn, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\814498849\ImprovedContentManager.dll [Mods - Internal] Non platform assembly: data-0000000025B59E90 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B59E90.dll Assembly ImprovedContentManager, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\0Harmony.dll [Mods - Internal] Non platform assembly: data-0000000025B64EB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B64EB0.dll Assembly 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\ImprovedPublicTransport2.dll [Mods - Internal] Non platform assembly: data-0000000025B808C0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025B808C0.dll Assembly ImprovedPublicTransport2, Version=1.0.6177.17409, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\650805785\FPSCamera.dll [Mods - Internal] Non platform assembly: data-0000000025BCA8E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025BCA8E0.dll Assembly FPSCamera, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\593588108\PropAnarchy.dll [Mods - Internal] Non platform assembly: data-0000000025BEC900 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025BEC900.dll Assembly PropAnarchy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\ObjUnity3D.dll [Mods - Internal] Non platform assembly: data-0000000025BFE910 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025BFE910.dll Assembly ObjUnity3D, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.dll [Mods - Internal] Non platform assembly: data-0000000025C04F20 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025C04F20.dll Assembly Transit.Framework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\NetworkExtensions2.dll [Mods - Internal] Non platform assembly: data-000000001E426920 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E426920.dll Assembly NetworkExtensions2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.ExtensionPoints.dll [Mods - Internal] Non platform assembly: data-0000000025C3DD60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025C3DD60.dll Assembly Transit.Framework.ExtensionPoints, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Transit.Addon.RoadExtensions.dll [Mods - Internal] Non platform assembly: data-0000000025C3FB70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025C3FB70.dll Assembly Transit.Addon.RoadExtensions, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Transit.Addon.Tools.dll [Mods - Internal] Non platform assembly: data-0000000025C8F380 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025C8F380.dll Assembly Transit.Addon.Tools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.Redirection.dll [Mods - Internal] Non platform assembly: data-0000000025C925A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025C925A0.dll Assembly Transit.Framework.Redirection, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.Hooks.dll [Mods - Internal] Non platform assembly: data-0000000025C959B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025C959B0.dll Assembly Transit.Framework.Hooks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1625704117\RoundaboutBuilder.dll [Mods - Internal] Non platform assembly: data-0000000025CAA3D0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025CAA3D0.dll Assembly RoundaboutBuilder, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1806963141\CSUtil.CameraControl.dll [Mods - Internal] Non platform assembly: data-0000000025CCE3E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025CCE3E0.dll Assembly CSUtil.CameraControl, Version=1.0.7430.12758, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1806963141\CSUtil.Commons.dll [Mods - Internal] Non platform assembly: data-0000000025CCFFF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025CCFFF0.dll Assembly CSUtil.Commons, Version=1.0.7430.12758, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1806963141\TMPE.GenericGameBridge.dll [Mods - Internal] Non platform assembly: data-000000001E3C6110 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001E3C6110.dll Assembly TMPE.GenericGameBridge, Version=11.5.0.31574, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1806963141\TMPE.API.dll [Mods - Internal] Non platform assembly: data-0000000025CD3000 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025CD3000.dll Assembly TMPE.API, Version=11.5.0.31575, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1806963141\TMPE.CitiesGameBridge.dll [Mods - Internal] Non platform assembly: data-0000000025CF3010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025CF3010.dll Assembly TMPE.CitiesGameBridge, Version=11.5.0.31574, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1806963141\TrafficManager.dll [Mods - Internal] Non platform assembly: data-0000000026473040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026473040.dll Assembly TrafficManager, Version=11.5.0.31575, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\455403039\TreeUnlimiter.dll [Mods - Internal] Non platform assembly: data-0000000025DC5020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025DC5020.dll Assembly TreeUnlimiter, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2083188521\PrecisionEngineering.dll [Mods - Internal] Non platform assembly: data-0000000025DE5A40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025DE5A40.dll Assembly PrecisionEngineering, Version=1.0.7428.33444, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\530871278\DaylightClassic.dll [Mods - Internal] Non platform assembly: data-0000000025DF7A50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025DF7A50.dll Assembly DaylightClassic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\502750307\NaturalResourcesBrush.dll [Mods - Internal] Non platform assembly: data-0000000025E09A60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E09A60.dll Assembly NaturalResourcesBrush, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1614062928\UnlockLandScaping.dll [Mods - Internal] Non platform assembly: data-0000000025E51A70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E51A70.dll Assembly UnlockLandScaping, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1349895184\TreeLodFix.dll [Mods - Internal] Non platform assembly: data-0000000025E5BE90 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E5BE90.dll Assembly TreeLodFix, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2126881996\ShadowDistancePatch.dll [Mods - Internal] Non platform assembly: data-0000000025E5E0A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E5E0A0.dll Assembly ShadowDistancePatch, Version=1.0.7559.29345, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\616078328\AllTileStart.dll [Mods - Internal] Non platform assembly: data-0000000025E5FEB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E5FEB0.dll Assembly AllTileStart, Version=1.0.5886.36844, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\922939393\LodFixer.dll [Mods - Internal] Non platform assembly: data-0000000025E61AC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E61AC0.dll Assembly LodFixer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\689937287\SurfacePainter.dll [Mods - Internal] Non platform assembly: data-0000000025E692D0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E692D0.dll Assembly SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\427258853\CitiesHarmony.API.dll [Mods - Internal] Non platform assembly: data-0000000025E6DAE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E6DAE0.dll Assembly CitiesHarmony.API, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2040656402\0Harmony-2.0.1.0_impostor.dll [Mods - Internal] Non platform assembly: data-0000000025E7C710 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025E7C710.dll Assembly 0Harmony, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\427258853\Crossings.dll [Mods - Internal] Non platform assembly: data-0000000025FDF010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025FDF010.dll Assembly Crossings, Version=0.6.7519.27614, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\666425898\NoOrangeTrees.dll [Mods - Internal] Non platform assembly: data-0000000025FE8020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025FE8020.dll Assembly NoOrangeTrees, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\505480567\MoreBeautification.dll [Mods - Internal] Non platform assembly: data-0000000025FF1030 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025FF1030.dll Assembly MoreBeautification, Version=1.0.6440.41783, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\650436109\QuayAnarchy.dll [Mods - Internal] Non platform assembly: data-0000000025FFA040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000025FFA040.dll Assembly QuayAnarchy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\694512541\PropLineTool_v1.dll [Mods - Internal] Non platform assembly: data-0000000026D8A040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026D8A040.dll Assembly PropLineTool_v1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\639833119\ShipLineTool.dll [Mods - Internal] Non platform assembly: data-000000002600E860 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002600E860.dll Assembly ShipLineTool, Version=1.1.0.31710, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\639864236\AirplaneLineTool.dll [Mods - Internal] Non platform assembly: data-0000000026011E70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026011E70.dll Assembly AirplaneLineTool, Version=1.2.0.33946, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1844442251\FineRoadTool.dll [Mods - Internal] Non platform assembly: data-00000000260214A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000260214A0.dll Assembly FineRoadTool, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\639486063\AutomaticBulldozeV2.dll [Mods - Internal] Non platform assembly: data-00000000260334B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000260334B0.dll Assembly AutomaticBulldozeV2, Version=2.1.7.3, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2030755273\PedestrianBridge.dll [Mods - Internal] Non platform assembly: data-000000002603C4C0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002603C4C0.dll Assembly PedestrianBridge, Version=2.0.0.32226, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2133885971\CitiesHarmony.API.dll [Mods - Internal] Non platform assembly: data-00000000260644F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000260644F0.dll Assembly CitiesHarmony.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2040656402\CitiesHarmony.Harmony.dll [Mods - Internal] Non platform assembly: data-0000000026067500 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026067500.dll Assembly CitiesHarmony.Harmony, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1934023593\HideCrosswalks.dll [Mods - Internal] Non platform assembly: data-000000002617A020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002617A020.dll Assembly HideCrosswalks, Version=3.0.3.37975, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1680840913\MoreEffectiveTransfer.dll [Mods - Internal] Non platform assembly: data-00000000261A7C40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261A7C40.dll Assembly MoreEffectiveTransfer, Version=3.1.2.16, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1929091696\PoliceCam.dll [Mods - Internal] Non platform assembly: data-00000000261C9C60 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261C9C60.dll Assembly PoliceCam, Version=1.0.7422.35857, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1929314941\TrainCam.dll [Mods - Internal] Non platform assembly: data-00000000261CE270 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261CE270.dll Assembly TrainCam13, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\MoveItIntegration.dll [Mods - Internal] Non platform assembly: data-00000000261D2080 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261D2080.dll Assembly MoveItIntegration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\MoveIt.dll [Mods - Internal] Non platform assembly: data-0000000026EB0080 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026EB0080.dll Assembly MoveIt, Version=2.9.2.32648, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\de\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-00000000261E3AA0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261E3AA0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\es\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-00000000261E9AB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261E9AB0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\fr\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-00000000261EFAC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261EFAC0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\ja\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-00000000261F5AD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261F5AD0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\ko\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-00000000261F96E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261F96E0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=ko, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\pl\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-00000000261FD0F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000261FD0F0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\pt\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-0000000026203100 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026203100.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\ru\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-0000000026F40090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026F40090.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\th\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-0000000026F570B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026F570B0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=th, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1619685021\zh-cn\MoveIt.resources.dll [Mods - Internal] Non platform assembly: data-0000000026F5F0C0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026F5F0C0.dll Assembly MoveIt.resources, Version=2.9.2.32648, Culture=zh-cn, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1764637396\ToggleIt.dll [Mods - Internal] Non platform assembly: data-0000000026F6A4E0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026F6A4E0.dll Assembly ToggleIt, Version=1.6.7118.2469, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\406354745\SpeedSlider.dll [Mods - Internal] Non platform assembly: data-0000000026209110 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026209110.dll Assembly SpeedSlider, Version=1.0.6468.37348, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\466158459\BuildingThemes.dll [Mods - Internal] Non platform assembly: data-0000000026F734F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026F734F0.dll Assembly BuildingThemes, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1890830956\UndoMod.dll [Mods - Internal] Non platform assembly: data-0000000026F9B520 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026F9B520.dll Assembly UndoMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\465318661\ToggleableWhiteness.dll [Mods - Internal] Non platform assembly: data-0000000026FB2950 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026FB2950.dll Assembly ToggleableWhiteness, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2037888659\InstantReturnToDesktop.dll [Mods - Internal] Non platform assembly: data-0000000026FB7160 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026FB7160.dll Assembly InstantReturnToDesktop, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1567569285\AchieveIt.dll [Mods - Internal] Non platform assembly: data-0000000026FB9D70 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026FB9D70.dll Assembly AchieveIt, Version=1.5.7391.42178, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1661072176\EmptyIt.dll [Mods - Internal] Non platform assembly: data-0000000026FBE580 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026FBE580.dll Assembly EmptyIt, Version=1.1.7018.32042, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.8_impostor.dll [Mods - Internal] Non platform assembly: data-0000000026FCCFB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000026FCCFB0.dll Assembly 0Harmony, Version=2.0.0.8, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.9_impostor.dll [Mods - Internal] Non platform assembly: data-00000000270D3550 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000270D3550.dll Assembly 0Harmony, Version=2.0.0.9, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2040656402\CitiesHarmony.dll [Mods - Internal] Non platform assembly: data-0000000027204550 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027204550.dll Assembly CitiesHarmony, Version=1.0.7795.18609, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1756089251\ZoomIt.dll [Mods - Internal] Non platform assembly: data-000000002720C970 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002720C970.dll Assembly ZoomIt, Version=1.2.7123.19492, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\410151616\CityVitalsWatch.dll [Mods - Internal] Non platform assembly: data-0000000027211180 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027211180.dll Assembly CityVitalsWatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\592076973\ZoningToggles.dll [Mods - Internal] Non platform assembly: data-000000002721A190 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002721A190.dll Assembly ZoningToggles, Version=1.0.7604.34129, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2016920607\ploppablerico.dll [Mods - Internal] Non platform assembly: data-000000002722C1A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002722C1A0.dll Assembly ploppablerico, Version=2.4.5.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2197863850\BOB.dll [Mods - Internal] Non platform assembly: data-00000000272741B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000272741B0.dll Assembly BOB, Version=0.6.2.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1393797695\TouchThisTool.dll [Mods - Internal] Non platform assembly: data-00000000272CE010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000272CE010.dll Assembly TouchThisTool, Version=4.0.0.6, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\667342976\LoadingScreenMod.dll [Mods - Internal] Non platform assembly: data-00000000273C3560 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000273C3560.dll Assembly LoadingScreenMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\881291183\PloppableAsphalt.dll [Mods - Internal] Non platform assembly: data-0000000027403560 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027403560.dll Assembly PloppableAsphalt, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\408760323\AutoLineColor.dll [Mods - Internal] Non platform assembly: data-0000000027417380 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027417380.dll Assembly AutoLineColor, Version=1.0.5745.30049, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Mono.Cecil.dll [Mods - Internal] Non platform assembly: data-0000000027422390 (this message is harmless) Assembly Mono.Cecil, Version=0.10.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2105755179\Patches\AutoPatcher.dll [Mods - Internal] Non platform assembly: data-0000000027422390 (this message is harmless) Assembly AutoPatcher, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2105755179\FPS_Booster.dll [Mods - Internal] Non platform assembly: data-0000000027422390 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027422390.dll Assembly FPS_Booster, Version=0.6.2.41143, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Utils.dll [Mods - Internal] Non platform assembly: data-000000002742EDA0 (this message is harmless) Assembly Utils, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2041457644\PatchLoaderMod.dll [Mods - Internal] Non platform assembly: data-000000002742EDA0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002742EDA0.dll Assembly PatchLoaderMod, Version=2.0.0.39569, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Patch.API.dll [Mods - Internal] Non platform assembly: data-000000002744A3B0 (this message is harmless) Assembly Patch.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\PatchLoader.dll [Mods - Internal] Non platform assembly: data-000000002746B9D0 (this message is harmless) Assembly PatchLoader, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\System.Xml.Linq.dll [Mods - Internal] Non platform assembly: data-000000002746B9D0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002746B9D0.dll Assembly System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\BuildingSpawnPoints.dll [Mods - Internal] Non platform assembly: data-000000002749FA00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002749FA00.dll Assembly BuildingSpawnPoints, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\de\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-00000000275DC830 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000275DC830.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\es\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-00000000275E0240 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000275E0240.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\fi\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-00000000275E3C50 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000275E3C50.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=fi, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\fr\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-00000000275E7660 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000275E7660.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\it\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-00000000275F9F00 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000275F9F00.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\ja\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-000000002760F090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002760F090.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\nl\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-00000000275F2AE0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000275F2AE0.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=nl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\pl\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-0000000027604D30 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027604D30.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\pt\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-0000000027601320 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027601320.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\ru\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-0000000027612CA0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027612CA0.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2511258910\zh-CN\BuildingSpawnPoints.resources.dll [Mods - Internal] Non platform assembly: data-0000000027619CB0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027619CB0.dll Assembly BuildingSpawnPoints.resources, Version=1.1.0.0, Culture=zh-CN, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1658679290\ForestBrush.dll [Mods - Internal] Non platform assembly: data-000000002761FCC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002761FCC0.dll Assembly ForestBrush, Version=1.0.7243.12913, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\523824395\FogOptions.dll [Mods - Internal] Non platform assembly: data-0000000027667CD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027667CD0.dll Assembly FogOptions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\793176674\SharpTextures.dll [Mods - Internal] Non platform assembly: data-000000002766FEF0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002766FEF0.dll Assembly SharpTextures, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\1886877404\CustomEffectLoader.dll [Mods - Internal] Non platform assembly: data-0000000027677110 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027677110.dll Assembly CustomEffectLoader, Version=1.0.7224.12619, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2502526929\BetterRoadToolbar.dll [Mods - Internal] Non platform assembly: data-0000000027680120 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027680120.dll Assembly BetterRoadToolbar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\898480258\CameraPositions.dll [Mods - Internal] Non platform assembly: data-0000000027685130 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027685130.dll Assembly CameraPositions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2475986859\CSLShowCommuterDestination.dll [Mods - Internal] Non platform assembly: data-000000002769B150 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002769B150.dll Assembly CSLShowCommuterDestination, Version=1.0.7806.36272, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\672248733\UltimateEyecandy.dll [Mods - Internal] Non platform assembly: data-000000002769F960 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002769F960.dll Assembly UltimateEyecandy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\932192868\RoadColorChanger.dll [Mods - Internal] Non platform assembly: data-0000000027715010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027715010.dll Assembly RoadColorChanger, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\634913093\ElevatedStopsEnabler.dll [Mods - Internal] Non platform assembly: data-0000000027726420 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027726420.dll Assembly ElevatedStopsEnabler, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2243670411\RealPopRevisited.dll [Mods - Internal] Non platform assembly: data-000000002772A430 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002772A430.dll Assembly RealPopRevisited, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2255219025\UnifiedUILib.dll [Mods - Internal] Non platform assembly: data-0000000027772440 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027772440.dll Assembly UnifiedUILib, Version=1.0.2.42396, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2255219025\UnifiedUIMod.dll [Mods - Internal] Non platform assembly: data-000000002779E460 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002779E460.dll Assembly UnifiedUIMod, Version=1.0.1.42397, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\ModsBridge.dll [Mods - Internal] Non platform assembly: data-0000000008AE9090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000008AE9090.dll Assembly ModsBridge, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\NodeMarkup.dll [Mods - Internal] Non platform assembly: data-0000000027E8D040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027E8D040.dll Assembly NodeMarkup, Version=1.7.3.3, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\cs\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-00000000279D8010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000279D8010.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=cs, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\de\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-00000000279E5020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000279E5020.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\en-GB\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-00000000279F4030 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000279F4030.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=en-GB, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\es\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-00000000279F6C40 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000279F6C40.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\fi\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A15010 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A15010.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=fi, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\fr\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A22020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A22020.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\it\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A30030 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A30030.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\ja\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A3E040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A3E040.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\nl\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A4C050 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A4C050.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=nl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\pl\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A59060 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A59060.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\pt\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A67070 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A67070.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\ru\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A75080 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A75080.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2140418403\zh-CN\NodeMarkup.resources.dll [Mods - Internal] Non platform assembly: data-0000000027A89090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027A89090.dll Assembly NodeMarkup.resources, Version=1.7.3.3, Culture=zh-CN, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\NodeController.dll [Mods - Internal] Non platform assembly: data-00000000280D2040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000280D2040.dll Assembly NodeController, Version=3.0.5.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\de\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027608740 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027608740.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\es\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B67020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B67020.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\fi\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B6D030 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B6D030.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=fi, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\fr\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B73040 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B73040.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\it\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B79050 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B79050.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\ja\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B2C020 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B2C020.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\nl\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B7F060 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B7F060.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=nl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\pl\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B85070 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B85070.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\pt\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B8B080 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B8B080.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\ru\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B91090 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B91090.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\zh-CN\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B980A0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B980A0.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=zh-CN, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2472062376\zh-TW\NodeController.resources.dll [Mods - Internal] Non platform assembly: data-0000000027B9B6B0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B9B6B0.dll Assembly NodeController.resources, Version=3.0.5.0, Culture=zh-TW, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2027161563\LifecycleRebalanceRevisited.dll [Mods - Internal] Non platform assembly: data-0000000027B9ECC0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B9ECC0.dll Assembly LifecycleRebalanceRevisited, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\2133885971\FindIt.dll [Mods - Internal] Non platform assembly: data-0000000027BC2CD0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027BC2CD0.dll Assembly FindIt, Version=2.5.1.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Program Files\Steam\steamapps\workshop\content\255710\767233815\DecalFix.dll [Mods - Internal] Non platform assembly: data-0000000027B2FC30 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000027B2FC30.dll Assembly DecalFix, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\FineRoadAnarchy.cgs [Settings - Internal] GameSettings: 'Picker' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Picker.cgs [Settings - Internal] AAAAAAAAAAAAAA1 TFW: Redirecting from GeneratedGroupPanel.SpawnButtonEntry to Transit.Framework.Hooks.UI.TAMGeneratedGroupPanel.SpawnButtonEntry TFW: Redirecting from RoadsGroupPanel.GetCategoryOrder to Transit.Framework.Hooks.UI.TAMRoadsGroupPanel.GetCategoryOrder TFW: Redirecting from RoadAI.CreateZoneBlocks to Transit.Framework.Hooks.AI.TAMRoadAI.CreateZoneBlocks TFW: Redirecting from NetAI.GetLengthSnap to Transit.Framework.Hooks.AI.TAMRoadAI.GetLengthSnap TFW: Redirecting from NetAI.CheckBuildPosition to Transit.Framework.Hooks.AI.TAMNetAI.CheckBuildPosition TFW: Redirecting from Transit.Framework.Hooks.AI.TAMNetAI.ForceValidDirection to NetAI.ForceValidDirection TFW: Redirecting from Transit.Framework.Hooks.AI.TAMNetAI.ForceValidDirection to NetAI.ForceValidDirection GameSettings: 'RoundaboutBuilder' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\RoundaboutBuilder.cgs [Settings - Internal] [TreeUnlimiter] v1.0.8.0-f3 build_01 Mod has been loaded. [TreeUnlimiter:Mod.OnEnabled] v1.0.8.0-f3 build_01 Mod has been enabled. 6/26/2021 3:29:03 PM Installing Harmony 2.0.4.0! [CitiesHarmony] InstallHarmonyResolver() called ... [CitiesHarmony] InstallHarmonyResolver() successfull! Transferring Harmony 1.2.0.1 state (0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) 0 patched methods found. Reverting patches... Patching Harmony 1.2.0.1 assembly (0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) Non platform assembly: data-0000000028ADF9F0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000028ADF9F0.dll Non platform assembly: data-000000002838E1D0 (this message is harmless) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002838E1D0.dll Installed Harmony 2.0.4.0 successfully! Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\PropLineTool.cgs [Settings - Internal] GameSettings: 'FineRoadTool' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\FineRoadTool.cgs [Settings - Internal] Simulation started [Core] HideCrosswalks | [Info] 2ms | Log file at C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data\Logs\HideCrosswalks.log HideCrosswalks | [Info] 5ms | HideCrosswalks v3.0.3.37975 GameSettings: 'MoveItTool' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\MoveItTool.cgs [Settings - Internal] [SS] Enabled! GameSettings: 'UndoMod' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RICO Revisited: deploying Harmony patches. BOB - the tree and prop replacer: deploying Harmony patches. TTTv4 Patching all: com.klyte.redirectors.TTT (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) FPS_Booster v.0.6.2 Enabled PatchLoader enabled [BuildingSpawnPoints] Create mod instance Version 1.1.0.0 GameSettings: 'BuildingSpawnPointsSettingsFile' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\BuildingSpawnPointsSettingsFile.cgs [Settings - Internal] [BuildingSpawnPoints] Current cultute - cs [BuildingSpawnPoints] Enabled Redirecting TreeInstance#get_Position Redirecting TreeInstance#set_Position GameSettings: 'Forest Brush' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CSL Commuter Destination enabled jameskmonger.CSLShowCommuterDestination Patching Realistic Population 2: deploying Harmony patches. Realistic Population 2: patching CalculateWorkplaceCount. Realistic Population 2: patching CalculateWorkplaceCount. Realistic Population 2: transpiling CommonBuildingAI.HandleCrime. Realistic Population 2: inserting custom method call after ldarg.3, brfalse. Realistic Population 2: transpiler adding MaxGoodsDemand check after Int32 Max(Int32, Int32). Realistic Population 2: transpiler adding call to BufferOverflowCheck in amountDelta = Mathf.Clamp(amountDelta, 0, num3 - customBuffer2). Realistic Population 2: legacy configuration file not found. UnifiedUIMod | [Info] 2ms | Log file at C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data\Logs\UnifiedUIMod.log UnifiedUIMod | [Info] 3ms | UnifiedUIMod Version:1.0.1.42397 Commit:37e5d2a CommitDate:2021-06-13T23:32:37+03:00 [NodeMarkup] Create mod instance Version 1.7.3.3 GameSettings: 'NodeMarkupSettingsFile' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\NodeMarkupSettingsFile.cgs [Settings - Internal] [NodeMarkup] Current cultute - cs [NodeMarkup] Enabled [NodeController] Create mod instance Version 3.0.5.0 GameSettings: 'NodeControllerSettingsFile' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\NodeControllerSettingsFile.cgs [Settings - Internal] [NodeController] Current cultute - cs [NodeController] Enabled Lifecycle Rebalance Revisited: deploying Harmony patches. Lifecycle Rebalance Revisited: starting StartConnectionTransferImpl transpiler. Lifecycle Rebalance Revisited: StartConnectionTransferImpl transpiler completed. Lifecycle Rebalance Revisited: ResidentAI.Die transpiler removing CIL (offset2) from 615 (call SimulationManager get_instance() to ldc.i4.2). Loading locale: cs [BuildingSpawnPoints] Current cultute - cs [NodeMarkup] Current cultute - cs [NodeController] Current cultute - cs PopsApi: Initializing file IO PopsApi: Init complete PopsApi: Pushing task: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2971. Total: 23.122200 ms (FindLiveObjects: 0.242400 ms CreateObjectMapping: 0.089400 ms MarkObjects: 22.774300 ms DeleteObjects: 0.015000 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) Unsupported enum type 'Notification.Problem' used for field 'm_Notification' in class 'DestinationDisplayManager' (Filename: Line: 104) UnloadTime: 2.015200 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3006. Total: 24.869701 ms (FindLiveObjects: 0.295500 ms CreateObjectMapping: 0.116000 ms MarkObjects: 24.427000 ms DeleteObjects: 0.029900 ms) PopsApi: Popping task: 1 PopsApi: Pushing task: 2 PopsApi: Pushing task: 3 PopsApi: Popping task: 3 Title: Terms-of-use-2019-04-05 PopsApi: Popping task: 2 Title: privacy-policy-2018-11-02 Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Picker Locale changed ->cs GameSettings: 'TMPE_Keybinds' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\TMPE_Keybinds.cgs [Settings - Internal] GameSettings: 'PedestrianBridge' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\PedestrianBridge.cgs [Settings - Internal] MoveIt | [Info] 0.0009378 | MoveIt v2.9.2.32648 MoveIt | [Debug] 0.0021911 | Move It Locale changed ->cs GameSettings: 'SpeedSlider' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with K45_TEST_UP:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with K45_MOD_CONTROLLING_LOCALE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [BuildingSpawnPoints] Current cultute - cs [NodeMarkup] Current cultute - cs [NodeController] Current cultute - cs BOB - the tree and prop replacer: setting language to system. Realistic Population 2: setting language to system. PopsApi: Pushing task: 4 Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Picker Locale changed cs->cs Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with KEYMAPPING[]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MoveIt | [Debug] 0.4407153 | Move It Locale changed cs->cs PopsApi: Popping task: 4 FPS_Booster OnSettingsUI call [BuildingSpawnPoints] Load SettingsUI libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\de.txt. Detected locale name: de ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\en.txt. Detected locale name: en ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\es.txt. Detected locale name: es ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\fr.txt. Detected locale name: fr ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\it.txt. Detected locale name: it ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\ko.txt. Detected locale name: ko ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\kr.txt. Detected locale name: kr ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\pl.txt. Detected locale name: pl ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\pt.txt. Detected locale name: pt ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\ru.txt. Detected locale name: ru ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\zh-cn.txt. Detected locale name: zh-cn ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\zh-tw.txt. Detected locale name: zh-tw ImprovedPublicTransport: Loading localization file: C:\Program Files\Steam\steamapps\workshop\content\255710\928128676\Locale\zh.txt. Detected locale name: zh GameSettings: 'UnifiedUI' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\UnifiedUI.cgs [Settings - Internal] UnifiedUIMod | [Debug] 12,147ms | at System.Environment.get_StackTrace() at UnifiedUI.LifeCycle.UUISettings.OnSettingsUI(.UIHelper helper) at UnifiedUI.LifeCycle.LifeCycle.OnSettingsUI(.UIHelper helper) at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef ) at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters) at OptionsMainPanel.AddUserMods() at OptionsMainPanel.CreateCategories() at OptionsMainPanel.Awake() at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at ColossalFramework.UI.UIDynamicPanels.ColossalFramework.UI.UIDynamicPanels.Init_Patch1(ColossalFramework.UI.UIDynamicPanels , ColossalFramework.UI.UIView ) at ColossalFramework.UI.UIView.Awake() [NodeMarkup] Load SettingsUI libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited [NodeController] Load SettingsUI libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited ************************************ UPDATE LOOP ENABLED ************************************ PopsApi: Pushing task: 5 Scene [MainMenu] loaded TTTv4 Starting panel at version 20200426 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CDiskstorage] Error: Root path is empty PopsApi: [CDiskstorage] Error reading failed achievement calls cache, file IO or root path not set PopsApi: Popping task: 5 Lifecycle Rebalance Revisited: setting language to system. Error with DLC_NAME[RadioStation10]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_DESCRIPTION[RadioStation10]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_NAME[RadioStation11]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_DESCRIPTION[RadioStation11]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_NAME[ModderPack7]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_DESCRIPTION[ModderPack7]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_NAME[ModderPack8]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with DLC_DESCRIPTION[ModderPack8]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PatchLoaderMod is available and enabled: [True] and [True] [BuildingSpawnPoints] Dependencies watcher enabled [BuildingSpawnPoints] Patch [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.ToolControllerAwakeTranspiler] to [ToolController.Awake] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.GameKeyShortcutsEscapeTranspiler] to [GameKeyShortcuts.Escape] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [POSTFIX] [BuildingSpawnPoints.Patcher.BuildingWorldInfoPanelStartPostfix] to [BuildingWorldInfoPanel.Start] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.BuildingAI_CalculateSpawnPosition_Prefix] to [BuildingAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.BuildingAI_CalculateUnpawnPosition_Prefix] to [BuildingAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [DepotAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [DepotAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [CargoStationAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [CargoStationAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [FishingHarborAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [FishingHarborAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [PostOfficeAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [PostOfficeAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [TaxiStandAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [TaxiStandAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [MaintenanceDepotAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [MaintenanceDepotAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateSpawnPosition_Prefix] to [ShelterAI.CalculateSpawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [ShelterAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CalculateUnspawnPosition_Prefix] to [TourBuildingAI.CalculateUnspawnPosition] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Service_StartPathFind_Transpiler] to [PoliceCarAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Service_StartPathFind_Transpiler] to [FireTruckAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Service_StartPathFind_Transpiler] to [DisasterResponseVehicleAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Service_StartPathFind_Transpiler] to [ParkMaintenanceVehicleAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Bus_StartPathFind_Transpiler] to [BusAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Train_StartPathFind_Transpiler] to [PassengerTrainAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Plane_StartPathFind_Transpiler] to [PassengerPlaneAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Blimp_StartPathFind_Transpiler] to [PassengerBlimpAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.Copter_StartPathFind_Transpiler] to [PassengerHelicopterAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.CargoPlaneAI_FixRandomizer_Transpiler] to [CargoPlaneAI.StartPathFind] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.FireTruckAI_SetSource_Prefix] to [FireTruckAI.SetSource] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.DisasterResponseAI_SetSource_Prefix] to [DisasterResponseVehicleAI.SetSource] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [PREFIX] [BuildingSpawnPoints.Patcher.CargoTrainAI_SetSource_Prefix] to [CargoTrainAI.SetSource] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.CargoPlaneAI_FixRandomizer_Transpiler] to [CargoPlaneAI.UpdateBuildingTargetPositions] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.METMTargetMethodTranspiler] to [MoreEffectiveTransfer.Patch.WarehouseAICalculateSpawnPositionPatch.TargetMethod] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.METMTargetMethodTranspiler] to [MoreEffectiveTransfer.Patch.WarehouseAICalculateUnspawnPositionPatch.TargetMethod] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.METMPostfixTranspiler] to [MoreEffectiveTransfer.Patch.WarehouseAICalculateSpawnPositionPatch.Postfix] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Start add [TRANSPILER] [BuildingSpawnPoints.Patcher.METMPostfixTranspiler] to [MoreEffectiveTransfer.Patch.WarehouseAICalculateUnspawnPositionPatch.Postfix] [BuildingSpawnPoints] Success patched! [BuildingSpawnPoints] Patch Success [NodeMarkup] Dependencies watcher enabled [NodeMarkup] Patch [NodeMarkup] Start add [TRANSPILER] [NodeMarkup.Patcher.ToolControllerAwakeTranspiler] to [ToolController.Awake] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Patcher.GeneratedScrollPanelCreateOptionPanelPostfix] to [GeneratedScrollPanel.CreateOptionPanel] [NodeMarkup] Success patched! [NodeMarkup] Start add [TRANSPILER] [NodeMarkup.Patcher.GameKeyShortcutsEscapeTranspiler] to [GameKeyShortcuts.Escape] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Patcher.LoadAssetPanelOnLoadPostfix] to [LoadAssetPanel.OnLoad] [NodeMarkup] Success patched! [NodeMarkup] Start add [TRANSPILER] [NodeMarkup.Patcher.BuildingDecorationLoadPathsTranspiler] to [BuildingDecoration.LoadPaths] [NodeMarkup] Success patched! [NodeMarkup] Start add [PREFIX] [NodeMarkup.Manager.MarkupManager.NetManagerReleaseNodeImplementationPrefix] to [NetManager.ReleaseNodeImplementation] [NodeMarkup] Success patched! [NodeMarkup] Start add [PREFIX] [NodeMarkup.Manager.MarkupManager.NetManagerReleaseSegmentImplementationPrefix] to [NetManager.ReleaseSegmentImplementation] [NodeMarkup] Success patched! [NodeMarkup] Start add [PREFIX] [NodeMarkup.Manager.MarkupManager.GetToUpdate] to [NetManager.SimulationStepImpl] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Manager.MarkupManager.Update] to [NetManager.SimulationStepImpl] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Manager.MarkupManager.NetNodeRenderInstancePostfix] to [NetNode.RenderInstance] [NodeMarkup] Success patched! [NodeMarkup] Start add [TRANSPILER] [NodeMarkup.Mod.NetNode_CheckHeightOffset_Transpiler] to [NetNode.CheckHeightOffset] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Manager.MarkupManager.NetSegmentRenderInstancePostfix] to [NetSegment.RenderInstance] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Manager.MarkupManager.NetInfoInitNodeInfoPostfix] to [NetInfo.InitNodeInfo] [NodeMarkup] Success patched! [NodeMarkup] Start add [POSTFIX] [NodeMarkup.Manager.MarkupManager.NetInfoInitSegmentInfoPostfix] to [NetInfo.InitSegmentInfo] [NodeMarkup] Success patched! [NodeMarkup] Start add [TRANSPILER] [NodeMarkup.Mod.LoadingManagerLoadCustomContentTranspiler] to [LoadingManager+c__Iterator5.MoveNext] [NodeMarkup] Success patched! [NodeMarkup] Start add [TRANSPILER] [NodeMarkup.Mod.LoadingScreenModLoadImplTranspiler] to [LoadingScreenMod.AssetLoader.LoadImpl] [NodeMarkup] Success patched! [NodeMarkup] Patch Success [NodeController] Dependencies watcher enabled [NodeController] Patch [NodeController] Start add [TRANSPILER] [NodeController.Patcher.ToolControllerAwakeTranspiler] to [ToolController.Awake] [NodeController] Success patched! [NodeController] Start add [POSTFIX] [NodeController.Patcher.GeneratedScrollPanelCreateOptionPanelPostfix] to [GeneratedScrollPanel.CreateOptionPanel] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patcher.GameKeyShortcutsEscapeTranspiler] to [GameKeyShortcuts.Escape] [NodeController] Success patched! [NodeController] Start add [POSTFIX] [NodeController.Patcher.LoadAssetPanelOnLoadPostfix] to [LoadAssetPanel.OnLoad] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patcher.BuildingDecorationLoadPathsTranspiler] to [BuildingDecoration.LoadPaths] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Manager.ReleaseNodeImplementationPrefix] to [NetManager.ReleaseNodeImplementation] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetManagerPatches.SimulationStepImplTranspiler] to [NetManager.SimulationStepImpl] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetManagerPatches.UpdateSegmentTranspiler] to [NetManager.UpdateSegment] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.ReplaceNodePositionTranspiler] to [NetNode.RefreshBendData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.ReplaceNodePositionTranspiler] to [NetNode.RefreshEndData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.ReplaceNodePositionTranspiler] to [NetNode.RefreshJunctionData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.ReplaceNodePositionTranspiler] to [NetNode.RefreshJunctionData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.ReplaceNodePositionTranspiler] to [NetNode.RefreshJunctionData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.ReplaceNodePositionTranspiler] to [NetNode.TerrainUpdated] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.NetNodePatches.RefreshJunctionDataPrefix] to [NetNode.RefreshJunctionData] [NodeController] Success patched! [NodeController] Start add [POSTFIX] [NodeController.Patches.NetNodePatches.RefreshJunctionDataPostfix] to [NetNode.RefreshJunctionData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetNodePatches.RenderInstanceTranspiler] to [NetNode.RenderInstance] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.NetSegmentPatches.CalculateCornerPrefix] to [NetSegment.CalculateCorner] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetSegmentPatches.FindDirectionTranspiler] to [NetSegment.FindDirection] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetLanePatches.NetLanePopulateGroupDataTranspiler] to [NetLane.PopulateGroupData] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetLanePatches.NetLaneRefreshInstanceTranspiler] to [NetLane.RefreshInstance] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetLanePatches.NetLaneRenderDestroyedInstanceTranspiler] to [NetLane.RenderDestroyedInstance] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.NetLanePatches.NetLaneRenderInstanceTranspiler] to [NetLane.RenderInstance] [NodeController] Success patched! [NodeController] Start add [POSTFIX] [NodeController.Patches.RoadBaseAIPatches.UpdateLanesPostfix] to [RoadBaseAI.UpdateLanes] [NodeController] Success patched! [NodeController] Start add [POSTFIX] [NodeController.Patches.RoadBaseAIPatches.UpdateNodeFlagsPostfix] to [RoadBaseAI.UpdateNodeFlags] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.SimulationStepPatches.SimulationStepTranspiler] to [CarAI.SimulationStep] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.SimulationStepPatches.SimulationStepTrailerTranspiler] to [CarTrailerAI.SimulationStep] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.SimulationStepPatches.SimulationStepTranspiler] to [TrainAI.SimulationStep] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.SimulationStepPatches.SimulationStepTranspiler] to [TramBaseAI.SimulationStep] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.CanToggleTrafficLightPrefix] to [TrafficManager.Manager.Impl.TrafficLightManager.CanToggleTrafficLight] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.GetDefaultEnteringBlockedJunctionAllowedPrefix] to [TrafficManager.Manager.Impl.JunctionRestrictionsManager.GetDefaultEnteringBlockedJunctionAllowed] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.GetDefaultPedestrianCrossingAllowedPrefix] to [TrafficManager.Manager.Impl.JunctionRestrictionsManager.GetDefaultPedestrianCrossingAllowed] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.GetDefaultUturnAllowedPrefix] to [TrafficManager.Manager.Impl.JunctionRestrictionsManager.GetDefaultUturnAllowed] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.IsEnteringBlockedJunctionAllowedConfigurablePrefix] to [TrafficManager.Manager.Impl.JunctionRestrictionsManager.IsEnteringBlockedJunctionAllowedConfigurable] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.IsPedestrianCrossingAllowedConfigurablePrefix] to [TrafficManager.Manager.Impl.JunctionRestrictionsManager.IsPedestrianCrossingAllowedConfigurable] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.IsUturnAllowedConfigurablePrefix] to [TrafficManager.Manager.Impl.JunctionRestrictionsManager.IsUturnAllowedConfigurable] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.SimulationStepPatches.SimulationStepTranspiler] to [TrafficManager.Custom.AI.CustomTrainAI.CustomSimulationStep] [NodeController] Success patched! [NodeController] Start add [TRANSPILER] [NodeController.Patches.SimulationStepPatches.SimulationStepTranspiler] to [TrafficManager.Custom.AI.CustomTramBaseAI.CustomSimulationStep] [NodeController] Success patched! [NodeController] Start add [PREFIX] [NodeController.Patches.ExternalModPatches.ShouldHideCrossingPrefix] to [HideCrosswalks.Patches.CalculateMaterialCommons.ShouldHideCrossing] [NodeController] Success patched! [NodeController] Patch Success GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited PopsApi: Pushing task: 6 PopsApi: Pushing task: 7 PopsApi: Pushing task: 8 Error downloading image: 404 Not Found Error downloading image: 404 Not Found Error downloading image: 404 Not Found Error downloading image: 404 Not Found PopsApi: Popping task: 8 PopsApi: Pushing task: 9 m_SteamUGCRequestMap error: 15 [PlatformService, Native - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Popping task: 7 Title: Terms-of-use-2019-04-05 PopsApi: Popping task: 6 Title: privacy-policy-2018-11-02 PopsApi: Popping task: 9 Paradox Account successfully authenticated! [HTTP] Saving C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\gameSettings.cgs [Settings - Internal] The following mods were used when this asset was created: UnlimitedOilAndOre 791221322 787611845 1844440354 2172488844 814498849 650805785 593588108 812125426 1625704117 1806963141 455403039 2083188521 502750307 1614062928 1349895184 2126881996 922939393 689937287 427258853 666425898 505480567 650436109 694512541 639833119 639864236 1844442251 639486063 2030755273 1934023593 1680840913 1619685021 1764637396 406354745 466158459 1890830956 465318661 2037888659 1567569285 1661072176 2040656402 1756089251 410151616 592076973 2016920607 2197863850 1393797695 667342976 881291183 408760323 2105755179 2041457644 2511258910 1658679290 523824395 793176674 2502526929 898480258 2475986859 928128676 672248733 932192868 634913093 2243670411 2255219025 2140418403 2472062376 2027161563 2133885971 767233815 [Modding] [LSM] Options: 2205 True True True True True True True False False False True [BuildingSpawnPoints] Start load level [BuildingSpawnPoints] Dependencies watcher disabled [NodeMarkup] Start load level [NodeMarkup] Dependencies watcher disabled [NodeController] Start load level [NodeController] Dependencies watcher disabled Loading simulation data from: hraju, nasrat_Data [Serialization] Unloading 7 Unused Serialized files (Serialized files now loaded: 0) [TreeUnlimiter:CustomSerializer.Deserialize] No extra data saved or found with this savegame or map. [TreeUnlimiter:CustomSerializer.DeseralizeSaveDataContainer] We could not find our named byte array. No extra burningtree data to process [TreeUnlimiter:Data.Deserialize] CO replaced deseralizer completely finished. (loading complete) *********************************** UPDATE LOOP DISABLED *********************************** Scene [MainMenu] unloaded Scene [MainMenu] unloaded UnloadTime: 3893.158691 ms [NodeController] Create tool [NodeMarkup] Create tool [BuildingSpawnPoints] Create tool [PropPrecision 1.0.1] Redirecting PropInstance#get_Position [PropPrecision 1.0.1] Redirecting PropInstance#set_Position Non platform assembly: data-00000000BF8D11E0 (this message is harmless) Redirecting CargoHarborAI#CheckBuildPosition... Redirecting FloodWallAI#CheckBuildPosition... Redirecting FloodWallAI#GetInfo... Redirecting HarborAI#CheckBuildPosition... Redirecting QuayAI#CheckBuildPosition... Redirecting QuayAI#GetInfo... HideCrosswalks | [Info] 34,235ms | harmony(CS.Kian.HideCrosswalks) patched: LoadingWrapper::OnLevelLoaded HideCrosswalks | [Info] 34,246ms | harmony(CS.Kian.HideCrosswalks) patched: NetNode::RenderInstance Redirecting BuildingManager#GetRandomBuildingInfo... Redirecting DistrictManager#ReleaseDistrictImplementation... Redirecting ZoneBlock#SimulationStep... Redirecting reverse ZoneBlock#CheckBlock... Redirecting reverse ZoneBlock#IsGoodPlace... Redirecting DistrictWorldInfoPanel#OnPoliciesClick... [ZoningToggles] Could not find MainToolstrip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RICO Revisited: v 2.4.5 loading. RICO Revisited: Attempting to find Advanced Building Level Control. RICO Revisited: Advanced Building Level Control not found. BOB - the tree and prop replacer: version 0.6.2 loading. Realistic Population 2: version v2.0 BETA 19 loading. Realistic Population 2: Found Ploppable RICO Revisited. Realistic Population 2: found IsRICOPopManaged. Realistic Population 2: found RICO ClearWorkplaceCache. Realistic Population 2: found RICO ClearAllWorkplaceCache. Realistic Population 2: AdvancedBuildingLevelControl CustomBuildingUpgraded not found. Lifecycle Rebalance Revisited: loading. [FPS_Booster LifecycleManager] OnCreated Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 14201. Total: 134.562500 ms (FindLiveObjects: 1.426100 ms CreateObjectMapping: 1.499900 ms MarkObjects: 131.187714 ms DeleteObjects: 0.447300 ms) Tyre array is null or zero size: ChirpX Crawler [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Rocket [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 No props placed: Oneway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Medium 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create 2D texture id=40640 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40640 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40642 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40642 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40644 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40644 [D3D error was 80070057] (Filename: Line: 523) Diffuse is DXT5: BusLaneText [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Basketball Court Decal [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Botanical garden flowers [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Botanical garden fountain [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: dog-park-water-station [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Paddle Car 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ferry Sign [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ferry Info Sign [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Tiles 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Tiles 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Ground Tiles 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Well 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Outhouse 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Folding Chair 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Folding Chair 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Bench 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Sign 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Tableset 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Bench 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Fence Queue [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Fence Small 16m [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Sign 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Sign 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Tableset 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Firewood Rack 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Balloon Cart 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Cotton Candy Cart 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Coin Game 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Coin Game 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Kayak 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Childrens Ride 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Childrens Ride 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Public Binoculars 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Bench 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Streetlight 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Post Container 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Pallet 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Pallet 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tank 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tank 04 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Barrel 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Barrel Pallet 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Field Pot 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bamboo Fence Gate [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Temple lantern 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bonsai Pot 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bonsai Pot 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Asian Garden Decoration 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bamboo Pot 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1081608183.Heavy Truck Amazon Prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1199687800.Pickup Truck_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 511573750.Pool_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1552855009.Farm Truck_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1552863560.Post Truck_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1835414260.Vacuum Truck Prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.hatchback prop vanilla version_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.sedan prop vanilla version_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.sportscar prop vanilla version_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.suv prop vanilla version_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.ms invisa prop [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.station-wag prop vanilla version_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.MS wagon prop vanilla_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.MS sportscar prop vanilla_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.MS sedan prop vanilla_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2198223810.green house2 w shading net full_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 553888978.Oil truck prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 565797451.Bus prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 565797744.Fire truck prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 565798597.Police car prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 605645609.Ore truck prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1366192966.Garden Grass_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 876651241.Miyagi truck prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2166015137.MS suv prop vanilla_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1505669672.hedge2a [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2198223810.Asbestos Warehouse1_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2198223810.Asbestos Warehouse2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 541938576.Dump truck_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 605644805.Forestry truck prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2198223810.Asbestos Warehouse3_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2198223810.green house_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2198223810.green house2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 565796409.Ambulance prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1505669672.hedge1d [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1505669672.R69 Hedge Vanilla 16_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 487141618.Mine Truck (Prop)_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2377615130.No parking area_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1565780676.Roof Heliport 06_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1657929478.Rampart_end_prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 637575675.sportscar prop vanilla version_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 715367646.Curb Square_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 715367646.Curb x1_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2045577501.Passenger Helicopter Prop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 414049213.T-72 Inspiration_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 881291183.R69 Ploppable Asphalt Decal 1_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 881291183.R69 Ploppable Asphalt Square_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create 2D texture id=40646 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40646 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40648 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40648 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40656 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40656 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40658 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40658 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40666 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40666 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40668 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40668 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40692 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40692 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40694 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40694 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40702 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40702 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40704 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40704 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40728 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40728 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40730 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40730 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40738 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40738 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40740 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40740 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40748 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40748 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40750 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40750 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40774 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40774 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40776 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40776 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40806 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40806 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40820 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40820 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40844 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40844 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40846 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40846 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40914 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40914 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40916 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40916 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40924 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40924 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40944 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40944 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40946 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40946 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40954 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40954 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40962 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40962 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40964 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40964 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=40990 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=40990 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41020 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41020 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41022 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41022 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41030 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41030 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41032 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41032 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41040 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41040 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41042 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41042 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41066 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41066 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41068 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41068 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41076 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41076 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41078 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41078 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41086 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41086 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41106 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41106 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41108 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41108 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41116 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41116 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41124 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41124 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41150 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41150 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41180 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41180 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41182 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41182 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41202 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41202 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41204 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41204 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41212 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41212 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41214 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41214 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41222 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41222 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41224 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41224 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41244 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41244 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41246 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41246 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41254 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41254 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41256 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41256 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41264 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41264 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41272 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41272 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41298 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41298 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41346 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41346 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41348 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41348 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41482 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41482 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41562 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41562 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41564 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41564 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41572 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41572 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41574 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41574 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41582 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41582 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41602 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41602 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41604 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41604 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41612 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41612 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41620 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41620 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41646 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41646 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41676 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41676 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41678 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41678 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41704 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41704 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41706 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41706 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41714 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41714 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41734 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41734 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41736 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41736 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41750 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41750 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41764 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41764 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41790 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41790 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41820 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41820 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41822 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41822 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41848 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41848 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41850 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41850 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41858 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41858 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41860 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41860 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41868 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41868 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41870 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41870 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41896 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41896 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41898 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41898 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41900 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41900 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41902 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41902 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41904 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41904 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41906 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41906 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41914 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41914 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41938 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41938 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41940 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41940 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41966 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41966 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41968 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41968 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41988 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41988 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41990 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41990 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41992 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41992 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41994 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41994 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41996 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41996 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41998 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41998 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42018 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42018 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42020 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42020 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42038 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42038 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42040 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42040 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42060 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42060 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42062 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42062 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42070 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42070 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42072 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42072 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42080 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42080 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42082 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42082 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42102 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42102 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42104 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42104 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42112 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42112 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42114 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42114 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42122 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42122 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42130 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42130 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42156 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42156 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42186 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42186 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42188 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42188 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42196 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42196 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42198 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42198 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42206 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42206 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42226 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42226 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42228 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42228 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42236 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42236 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42244 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42244 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42270 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42270 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42300 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42300 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42302 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42302 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42310 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42310 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42312 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42312 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42326 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42326 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42328 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42328 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42336 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42336 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42344 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42344 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42346 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42346 [D3D error was 80070057] (Filename: Line: 523) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 d3d11: failed to create 2D texture id=42376 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42376 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42378 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42378 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42386 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42386 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42388 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42388 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42402 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42402 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42404 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42404 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42412 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42412 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42420 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42420 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42422 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42422 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42452 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42452 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42454 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42454 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42462 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42462 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42464 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42464 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42472 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42472 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42474 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42474 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42482 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42482 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42484 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42484 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42498 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42498 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42500 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42500 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create staging 2D texture w=514 h=512 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=257 h=256 d3dfmt=77 [80070057] d3d11: failed to create 2D texture id=42502 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42502 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42516 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42516 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42518 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42518 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42526 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42526 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42534 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42534 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42536 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42536 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42544 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42544 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42592 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42592 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42594 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42594 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42602 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42602 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42604 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42604 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42612 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42612 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42614 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42614 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42622 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42622 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42624 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42624 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42638 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42638 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42640 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42640 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create staging 2D texture w=514 h=512 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=257 h=256 d3dfmt=77 [80070057] d3d11: failed to create 2D texture id=42642 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42642 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42656 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42656 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42658 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42658 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42666 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42666 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42674 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42674 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42728 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42728 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42730 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42730 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42738 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42738 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42770 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42770 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42772 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42772 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42780 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42780 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42788 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42788 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42790 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42790 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42820 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42820 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42822 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42822 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42830 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42830 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42832 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42832 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42840 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42840 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42848 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42848 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42868 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42868 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42870 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42870 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42878 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42878 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42886 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42886 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42888 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42888 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42896 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42896 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42920 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42920 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43982 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43982 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43990 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43990 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43992 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43992 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44000 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44000 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44002 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44002 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44010 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44010 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44012 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44012 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44032 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44032 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44034 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44034 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44042 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44042 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44050 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44050 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44052 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44052 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44060 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44060 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44084 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44084 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44086 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44086 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44094 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44094 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44096 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44096 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44104 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44104 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44106 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44106 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44114 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44114 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44116 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44116 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44136 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44136 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44138 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44138 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44146 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44146 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44154 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44154 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44156 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44156 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44164 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44164 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44188 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44188 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44190 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44190 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44198 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44198 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44200 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44200 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44208 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44208 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44210 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44210 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44218 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44218 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44220 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44220 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44240 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44240 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44242 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44242 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44250 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44250 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44258 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44258 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44266 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44266 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44290 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44290 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44292 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44292 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44300 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44300 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44302 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44302 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44310 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44310 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44312 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44312 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44320 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44320 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44322 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44322 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44342 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44342 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44344 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44344 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44346 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44346 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44348 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44348 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44350 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44350 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44358 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44358 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44360 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44360 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44384 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44384 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44386 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44386 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44394 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44394 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44402 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44402 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44404 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44404 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44412 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44412 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44414 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44414 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44434 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44434 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44436 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44436 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44450 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44450 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44452 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44452 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44482 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44482 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44484 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44484 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44504 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44504 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44506 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44506 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44520 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44520 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44522 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44522 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44536 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44536 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44538 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44538 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44546 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44546 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44554 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44554 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44628 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44628 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44648 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44648 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44662 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44662 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44676 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44676 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44762 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44762 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44764 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44764 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44784 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44784 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44786 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44786 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44806 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44806 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44808 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44808 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44822 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44822 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44824 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44824 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44832 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44832 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44834 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44834 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44842 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44842 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44844 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44844 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44930 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44930 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44932 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44932 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44934 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44934 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44942 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44942 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44944 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44944 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44946 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44946 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44960 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44960 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44962 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44962 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44998 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44998 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45000 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45000 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45130 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45130 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45132 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45132 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45134 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45134 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45142 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45142 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45150 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45150 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45152 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45152 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45228 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45228 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45230 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45230 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45232 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45232 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45240 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45240 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45242 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45242 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45256 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45256 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45258 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45258 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45266 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45266 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=45274 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=45274 [D3D error was 80070057] (Filename: Line: 523) Segment diffuse is DXT5: Two-Lane Alley [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Two-Lane Alley [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Two-Lane Alley [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: One-Lane Oneway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: One-Lane Oneway With Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Tiny Cul-De-Sac [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Tiny Cul-De-Sac [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Tiny Cul-De-Sac [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: One-Lane Oneway With Two Bicycle Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Two Bicycle Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Two Bicycle Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue TL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue TL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Elevated With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Bridge With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Bridge With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Slope With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Grass With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Grass With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Grass With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Trees With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Trees With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Trees With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Pavement Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Pavement Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Pavement [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Stone Tiny Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Two Lane Highway Twoway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ferry Line [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ferry Path [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ferry Dock [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Asymmetrical Three Lane Road [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ferry Dockway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Path 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Path 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Path 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Path 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Path 01 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Path 01 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Fence [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Path 01 Propless [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Path 01 Propless [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Path 01 Propless [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Path 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Path 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Farm Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forestry Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oil Industry Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ore Industry Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Industry Road Small 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Industry Road Small 01 Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Industry Road Small 01 Oneway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Industry Road Small 01 Oneway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Intercity Bus Line [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1285201733.58m Parking Lot_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1285201733.40m Parking Lot_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1285201733.22m Parking Lot_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1285201733.16m Parking Lot Service Road_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1285230481.16m Parking Lot_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1394735871.Privacy Fence_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1418364828.Chainlink Security Fence_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1418364828.Chainlink Standard Fence_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1418364828.Rot Iron Security Fence_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1418364828.Rot Iron Fence_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1204591123.Cobblestone Straight Alternate_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1405028838.Curb Network Medium_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1405028838.Curb Network Large_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1505669672.R69 Hedge 1.5 x 3.8 Net_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2032777851.Pedestrian Elevated0 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2254730225.Retaining Wall - Fence#02 (half)_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2254730225.Retaining Wall - Fence#01 (half)_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at PrefabCollection`1[PropInfo].InitializePrefabs (System.String collection, .PropInfo[] prefabs, System.String[] replaces) [0x00000] in :0 at PropCollection+c__Iterator0.MoveNext () [0x00000] in :0 at LoadingManager.FpsBoosterUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PrefabCollection`1[NetInfo].InitializePrefabs (System.String collection, .NetInfo[] prefabs, System.String[] replaces) [0x00000] in :0 at NetCollection+c__Iterator0.MoveNext () [0x00000] in :0 at LoadingManager.FpsBoosterUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:Update() (Filename: Line: -1) No base generated: Castle Of Lord Chirpwick Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 04 Gate [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Ore Mine 03 Sub 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 04 Gate 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Dry Dock 01 Sub 01 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Slaughter House 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Slaughter House Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Beech 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Alder 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Plantation Conifer 03 Sub 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Car Factory 01 Sub 10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Sapling Field 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Sapling Field 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Tree Sapling Field 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Apple 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Apple 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Apple 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Orange 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Orange 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Orange 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Pear 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Pear 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Fruit Field Pear 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Fish Farm 02 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Fish Farm 03 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Fish Farm 02 Sub Algae [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] IAssetDataExtensions: 2 [LSM] Mem 70976 6498 10465 0 0 0 0 [LSM] LoadQueue 224 71155 [LSM] Mem 0: 71156 6498 10465 0 0 0 0 [LSM] Mem 64: 71502 6754 10709 224 388 0 27 d3d11: failed to create staging 2D texture w=8 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=4 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=4 h=3 d3dfmt=71 [80070057] LOD missing: 414049213.T-72 Inspiration_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Mem 128: 71963 6850 10826 157 314 0 10 LOD shader mismatch: 918299028.prop it up prop_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 1405028838.Curb Network Medium_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 1418364828.Rot Iron Security Fence_Data (lane 0): Speed limit is zero! [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: 1090103730.Doctor's Office Glass_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.8x2 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.4x2 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.1x1 Electric Vehicle Parking_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.3x2 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.4x1 Parking Row_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.1x1 Accessible Parking_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.1x1 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 1285201733.1x1 Single Space Parking_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=6 h=4 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=3 h=2 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=6 h=4 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=3 h=2 d3dfmt=71 [80070057] No base generated: 2469336918.Treptow Flag Base PL_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: 2469336918.Treptow Side Gate PL_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Mem 192: 72772 7492 11468 106 605 11 14 No props placed: 410354407.Photovoltaic solar energy park_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 903090799.bus stop glas_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: 903090799.bus stop glas_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: 903090799.Bus STOP roof glass_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] 225 custom assets loaded in 2146 [LSM] Mem 73302 7616 11597 43 0 11 0 [LSM] Saving assets report to C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Report\LoadingScreenMod\hraju, nasrat - Assets Report-2021-06-26_15-30-46.htm [LSM] Saving assets browser to C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Report\LoadingScreenMod\hraju, nasrat - Assets Browser-2021-06-26_15-30-46.htm [LSM] Reports created in 37 [LSM] Textures / Materials / Meshes shared: 264 / 74 / 103 pre-loaded: 1059 / 432 / 397 loaded: 6 / 3 / 2 [LSM] Max cache 278 Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeController] Create manager Realistic Population 2: caching households for L1 2x3 Detached09. Realistic Population 2: caching households for L2 4x3 Detached11. Realistic Population 2: caching households for eco_residential_low01_3x4level2. Realistic Population 2: caching households for L2 1x1 detached01. Realistic Population 2: caching households for L1 3x3 Detached 1a. Realistic Population 2: caching workplaces for H1 1x1 Facility02, level 1. Realistic Population 2: caching households for L1 3x3 Detached14. Realistic Population 2: caching households for eco_residential_high01_1x1level1. Realistic Population 2: caching households for L2 3x2 Detached01. Realistic Population 2: caching households for L1 3x3 Detached02. Realistic Population 2: caching households for L1 4x3 Detached05. Realistic Population 2: caching households for L1 2x2 Detached10. Realistic Population 2: caching households for L2 3x4 Semi-detachedhouse02a. Realistic Population 2: caching workplaces for H1 4x4 Office05a, level 2. Realistic Population 2: caching households for H1_3x3_Blockhouse. Realistic Population 2: caching households for H1_3x2_Blockhouse01. Realistic Population 2: caching households for eco_residential_low01_3x4level4. Realistic Population 2: caching households for L2 3x3 Detached10. Realistic Population 2: caching households for H1_4x3_Blockhouse. Realistic Population 2: caching households for L2 2x2 Detached01. Realistic Population 2: caching households for H2 4x3 Tenement06. Realistic Population 2: caching households for L1 3x2 Detached04. Realistic Population 2: caching households for L3 2x2 Detached05. Realistic Population 2: caching households for L2 4x4 Detached08. Realistic Population 2: caching households for L2 3x3 Detached02. Realistic Population 2: caching workplaces for L1 4x3 Shop13, level 3. Realistic Population 2: caching households for L2 3x4 Detached02. Realistic Population 2: caching households for L1 4x3 detached04. Realistic Population 2: caching households for eco_residential_high01_2x2level1. Realistic Population 2: caching workplaces for H1 1x1 Facility01, level 1. Realistic Population 2: caching households for H1 4x3 Tenement05. Realistic Population 2: caching households for L2 3x4 Detached06. Realistic Population 2: caching households for L1 1x1 Detached. Realistic Population 2: caching households for L3 3x3 Semi-detachedhouse02. Realistic Population 2: caching households for L2 2x2 Detached05. Realistic Population 2: caching households for L1_1x1_detached_13. Realistic Population 2: caching households for L2 4x3 Detached02a. Realistic Population 2: caching households for H1 3x2 Tenement01. Realistic Population 2: caching households for L2 2x3 Detached03. Realistic Population 2: caching households for L3 1x1 Detached14. Realistic Population 2: caching workplaces for L2 4x3 Shop06, level 3. Realistic Population 2: caching workplaces for L2 2x2 Shop2, level 3. Realistic Population 2: caching households for eco_residential_high01_1x2level4. Realistic Population 2: caching households for eco_residential_high02_3x4level1. Realistic Population 2: caching households for H1_2x3_Blockhouse. Realistic Population 2: caching households for L3 3x4 detached01. Realistic Population 2: caching households for L1 2x2 Detached04. Realistic Population 2: caching households for L1 3x4 Detached07a. Realistic Population 2: caching workplaces for L2 2x3 Shop15, level 3. Realistic Population 2: caching households for L1 4x3 Detached12. Realistic Population 2: caching households for H2_2x3_Blockhouse. Realistic Population 2: caching workplaces for Forestry 3x3 Processing 2, level 1. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching workplaces for H1 4x4 Office06, level 1. Realistic Population 2: caching households for L1 2x3 Detached03. Realistic Population 2: caching households for L1 4x4 Detached06a. Realistic Population 2: caching households for H1_2x2_Blockhouse. Realistic Population 2: caching workplaces for H3_2x2_Officeblock, level 3. Realistic Population 2: caching households for L1 2x2 Detached06. Realistic Population 2: caching households for H2_2x2_Blockhouse. Realistic Population 2: caching households for eco_residential_high01_1x1level2. Realistic Population 2: caching households for H4_2x2_Blockhouse_Corner. Realistic Population 2: caching households for L1 3x4 Detached08. Realistic Population 2: caching households for L2_2x2_Detached_09. Realistic Population 2: caching households for L1 3x4 detached04. Realistic Population 2: caching households for L2 4x4 Detached04. Realistic Population 2: caching workplaces for L1_3x2_Shop_10, level 1. Realistic Population 2: caching households for L2 3x4 Detached04a. Realistic Population 2: caching households for H2_3x2_Blockhouse_Corner. Realistic Population 2: caching households for L1 4x4 Detached02. Realistic Population 2: caching workplaces for L2 1x2 Shop07, level 3. Realistic Population 2: caching households for H1_1x1_Blockhouse. Realistic Population 2: caching households for H1_3x2_Blockhouse. Realistic Population 2: caching households for H2_4x3_Blockhouse. Realistic Population 2: caching workplaces for L1 3x2 Shop05, level 3. Realistic Population 2: caching households for L2 4x3 Detached02. Realistic Population 2: caching households for L2 4x3 Detached07. Realistic Population 2: caching households for H2_1x1_Blockhouse. Realistic Population 2: caching workplaces for L1 2x2 Shop03, level 3. Realistic Population 2: caching households for L2 2x3 Detached01. Realistic Population 2: caching households for H1 2x2 Tenement05. Realistic Population 2: caching workplaces for L1 2x2 Shop04, level 1. Realistic Population 2: caching households for eco_residential_high02_2x2level2. Realistic Population 2: caching households for eco_residential_low02_4x4level4. Realistic Population 2: caching households for eco_residential_low01_4x4level2. Realistic Population 2: caching households for L2 2x3 Semi-detachedhouse01. Realistic Population 2: caching workplaces for Forestry 3x3 Extractor, level 1. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching workplaces for H1 2x2 Office03, level 2. Realistic Population 2: caching households for H2 2x2 tenement06. Realistic Population 2: caching workplaces for H1_3x2_CommercialBlockhouse, level 3. Realistic Population 2: caching households for H2 1x1 Tenement01. Realistic Population 2: caching households for eco_residential_high01_1x2level5. Realistic Population 2: caching households for H1 4x4 Tenement03. Realistic Population 2: caching households for L1 4x4 Detached11. Realistic Population 2: caching households for H1 2x3 Tenement02. Realistic Population 2: caching workplaces for H2 3x4 Shop04a, level 3. Realistic Population 2: caching households for L3 1x1 Detached. Realistic Population 2: caching households for H1 3x4 Tenement07. Realistic Population 2: caching workplaces for L2 3x3 Shop03, level 3. Realistic Population 2: caching households for L1 2x2 Detached01. Realistic Population 2: caching households for H1_2x4_Blockhouse. Realistic Population 2: caching households for H1_2x3_Blockhouse_Corner. Realistic Population 2: caching workplaces for Eco Commercial 2x2 02, level 1. Realistic Population 2: caching households for H1 1x1 Tenement. Realistic Population 2: caching workplaces for H1_2x3_CommercialBlockhouse, level 3. Realistic Population 2: caching workplaces for H2 1x1 Facility03, level 2. Realistic Population 2: caching workplaces for Eco Commercial 2x4 01, level 1. Realistic Population 2: caching households for L2 3x4 Detached02a. Realistic Population 2: caching households for eco_residential_low02_3x4level4. Realistic Population 2: caching households for eco_residential_low02_4x4level1. Realistic Population 2: caching households for H1 3x3 Tenement08. Realistic Population 2: caching workplaces for L1 3x2 Shop01, level 3. Realistic Population 2: caching workplaces for L2 4x3 Shop 11, level 3. Realistic Population 2: caching households for H1 3x4 Tenement03a. Realistic Population 2: caching households for H2_3x2_Blockhouse01. Realistic Population 2: caching workplaces for H1 2x2 Office05, level 2. Realistic Population 2: caching households for H1_2x2_Blockhouse_Corner. Realistic Population 2: caching households for L1 3x4 Detached04a. Realistic Population 2: caching workplaces for H1 4x3 BigFactory06, level 3. Realistic Population 2: caching households for eco_residential_low01_4x4level1. Realistic Population 2: caching households for H1_4x4_Blockhouse. Realistic Population 2: caching households for L4 1x1 Villa04. Realistic Population 2: caching households for H2_2x2_Blockhouse_Corner. Realistic Population 2: caching households for L4 4x4 Villa12. Realistic Population 2: caching workplaces for L2 3x2 Shop09, level 3. Realistic Population 2: caching workplaces for L1 4x4 Shop08a, level 3. Realistic Population 2: caching households for L3 3x2 Detached03. Realistic Population 2: caching households for eco_residential_high02_2x2level1. Realistic Population 2: caching households for L1 2x2 Detached03. Realistic Population 2: caching households for H2 3x2 Tenement05. Realistic Population 2: caching households for L2 1x2 Detached12. Realistic Population 2: caching households for L4 2x2 Villa07. Realistic Population 2: caching workplaces for L1 3x3 Shop15, level 2. Realistic Population 2: caching workplaces for Eco Commercial 1x4 01, level 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: caching households for H1_3x4_Blockhouse. Realistic Population 2: caching households for H2 2x3 Tenement01 . Realistic Population 2: caching workplaces for 662469776.Kliekie - Parking Garage_Data, level 3. Realistic Population 2: caching households for L3 2x2 Detached12. Realistic Population 2: caching households for L3 3x2 Detached06. Realistic Population 2: caching workplaces for L2 3x3 Shop16, level 3. Realistic Population 2: caching workplaces for L2 4x3 Shop12, level 3. Realistic Population 2: caching households for H4_3x2_Blockhouse_Corner. Realistic Population 2: caching workplaces for H1 3x3 Sweatshop04, level 3. Realistic Population 2: caching households for eco_residential_high01_2x2level2. Realistic Population 2: caching workplaces for 4x4_Factory_EU02, level 1. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching workplaces for H1 4x4 Mediumfactory02, level 2. Realistic Population 2: caching households for L3 4x3 Detached01. Realistic Population 2: caching workplaces for L1_4x2_Shop_09, level 3. Realistic Population 2: caching workplaces for L2 3x4 Shop04, level 3. Realistic Population 2: caching households for eco_residential_high01_4x4level1. Realistic Population 2: caching households for H1 3x2 Tenement04. Realistic Population 2: caching households for L1 2x3 Detached05. Realistic Population 2: caching households for eco_residential_high01_3x4level1. Realistic Population 2: caching households for L4 3x2 Villa02b. Realistic Population 2: caching workplaces for H2_2x4_CommercialBlockhouse, level 3. Realistic Population 2: caching households for L3 2x2 Detached04. Realistic Population 2: caching workplaces for L1 1x2 Shop04, level 3. Realistic Population 2: caching households for H2 3x3 Tenement06. Realistic Population 2: caching workplaces for H2_3x3_CommercialBlockhouse, level 3. Realistic Population 2: caching workplaces for Forestry 3x3 Processing, level 1. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching households for H1 3x3 Tenement03. Realistic Population 2: caching workplaces for L1 4x2 Shop12, level 1. Realistic Population 2: caching workplaces for H1 3x4 Office06, level 2. Realistic Population 2: caching households for eco_residential_low01_3x4level1. Realistic Population 2: caching workplaces for Eco Commercial 4x3 02, level 1. Realistic Population 2: caching households for H2 4x4 Tenement02a. Realistic Population 2: caching workplaces for L1 4x3 Shop02a, level 2. Realistic Population 2: caching workplaces for L1 3x2 Shop03b, level 3. Realistic Population 2: caching workplaces for H2 2x2 Shop01, level 3. Realistic Population 2: caching households for eco_residential_low02_3x4level1. Realistic Population 2: caching households for H1 4x3 Tenement02. Realistic Population 2: caching workplaces for 3x3_Factory_EU09, level 3. Realistic Population 2: caching households for H1 4x3 Tenement07. Realistic Population 2: caching households for H1 4x4 Tenement04a. Realistic Population 2: caching workplaces for L1 4x3 Shop06, level 3. Realistic Population 2: caching workplaces for Forestry 2x2, level 1. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching households for L4 3x3 Villa05. Realistic Population 2: caching workplaces for Eco Commercial 2x2 01, level 1. Realistic Population 2: caching households for H2 3x4 Tenement06. Realistic Population 2: caching households for H2_3x4_Blockhouse. Realistic Population 2: caching workplaces for Eco Commercial 4x1 01, level 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: caching workplaces for Forestry2x2 forest, level 2. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching households for H2 4x4 Tenement07a. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: caching workplaces for L1 1x1 Shop, level 3. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: caching households for H1_3x2_Blockhouse_Corner. Realistic Population 2: caching households for L4 3x2 Villa04. Realistic Population 2: caching households for L4 3x2 Villa02. Realistic Population 2: caching households for eco_residential_high01_3x2level1. Realistic Population 2: caching households for H2 4x3 Tenement08. Realistic Population 2: caching workplaces for H1 4x4 Office10_c, level 2. Realistic Population 2: caching workplaces for H1 4x3 Shop04a, level 3. Realistic Population 2: caching workplaces for L1 2x2 Shop02, level 3. Realistic Population 2: caching workplaces for H1 3x2 Office06, level 2. Realistic Population 2: caching households for eco_residential_low01_4x4level3. Realistic Population 2: caching workplaces for H1 2x2 Sweatshop03, level 3. Realistic Population 2: caching workplaces for L2 4x3 Shop05, level 3. Realistic Population 2: caching households for H2 3x3 Tenement01. Realistic Population 2: caching workplaces for H1 3x2 Office15, level 2. Realistic Population 2: caching households for H4_1x1_Blockhouse. Realistic Population 2: caching households for eco_residential_high02_4x4level1. Realistic Population 2: caching workplaces for L3 1x1 Shop, level 2. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: caching workplaces for L1 3x4 Shop05, level 3. Realistic Population 2: caching workplaces for Forestry 3x3 Forest, level 2. Realistic Population 2: ERROR: invalid building level Level3 for workplace with maximum level Level2. Realistic Population 2: caching households for L3 2x3 Detached11. Realistic Population 2: caching households for L3 4x4 Semi-detachedhouse03a. Realistic Population 2: caching workplaces for L2 3x4 Shop14, level 3. Realistic Population 2: caching households for eco_residential_high01_2x3level1. Realistic Population 2: caching households for L3 2x3 Semi-detachedhouse02. Realistic Population 2: caching workplaces for H2_3x2_CommercialBlockhouse01, level 3. Realistic Population 2: caching households for L3 3x3 Detached13. Realistic Population 2: caching workplaces for L1 3x3 Shop16, level 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: caching workplaces for L1 4x3 Shop06a, level 3. Realistic Population 2: caching households for eco_residential_high01_1x2level1. Realistic Population 2: caching households for L3 4x4 Detached08. Realistic Population 2: caching workplaces for H1 3x4 Office02a, level 2. Realistic Population 2: caching households for H2_3x3_Blockhouse. Realistic Population 2: caching workplaces for L1 2x3 Shop11, level 3. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: caching households for eco_residential_high01_1x1level3. Realistic Population 2: caching workplaces for H2_2x3_CommercialBlockhouse, level 3. Realistic Population 2: caching households for H2 3x4 Tenement01 1a. Realistic Population 2: caching households for H3_3x2_Blockhouse_Corner. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: caching households for eco_residential_low02_4x4level2. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: caching households for L3 3x4 Detached03. Realistic Population 2: caching households for H3_1x1_Blockhouse. Realistic Population 2: caching households for L3 4x4 Detached07. Realistic Population 2: caching households for eco_residential_low01_4x4level4. Realistic Population 2: caching workplaces for 1x1_Factory_EU01, level 1. Realistic Population 2: caching workplaces for department_store, level 3. Realistic Population 2: caching workplaces for H2 1x1 Facility04, level 2. Realistic Population 2: caching households for eco_residential_high02_2x3level1. Realistic Population 2: caching households for H2_2x4_Blockhouse. Realistic Population 2: caching workplaces for H1_4x4_CommercialBlockhouse, level 3. Realistic Population 2: caching households for L3 2x3 Detached02. Realistic Population 2: caching workplaces for 406737989.McDonalds_Data, level 1. Realistic Population 2: caching workplaces for L1 3x3 Shop07, level 1. Realistic Population 2: caching workplaces for H1_2x4_Officeblock, level 2. Realistic Population 2: caching households for eco_residential_low01_4x3level4. Realistic Population 2: caching workplaces for H1 3x4 Office01, level 2. Realistic Population 2: caching households for L4 4x4 Villa06a. Realistic Population 2: caching households for 434429367.McRonald's_Data. Realistic Population 2: caching households for H2 4x4 Tenement09. Realistic Population 2: caching households for H3_2x2_Blockhouse_Corner. Realistic Population 2: caching households for H2 4x4 Tenement05b. Realistic Population 2: caching workplaces for H1 2x2 Sweatshop05, level 3. Realistic Population 2: caching households for L3 4x3 Detached04a. Realistic Population 2: caching households for L4 4x4 Villa08a. Realistic Population 2: caching households for eco_residential_high01_1x2level2. Realistic Population 2: caching workplaces for H1 2x2 Shop01, level 3. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Loaded simulation data from: hraju, nasrat_Data [Serialization] LOD has no base: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Central Park [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Central Park 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Castle Of Lord Chirpwick Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Warehouse Content Crop 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Warehouse Content Crop 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Ore Mine 03 Sub 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Sand Storage Content 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Sand Storage Content 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Beech 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Alder 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Plantation Conifer 03 Sub 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Dry Dock 01 Content 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Sapling Field 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Sapling Field 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Tree Sapling Field 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Apple 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Orange 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Pear 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Pear 02 Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Fruit Field Pear 02 Sub 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.8x2 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.4x2 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.1x1 Electric Vehicle Parking_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.3x2 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.4x1 Parking Row_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.1x1 Accessible Parking_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.1x1 Parking Lot_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 1285201733.1x1 Single Space Parking_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 2304291477.Statue of Aphrodite_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: treptow-flag-base-sub(Clone)(Clone) [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 426054573.4x4 Solar Powered Covered Parkin_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 504193884.Medium Parking Garage_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 511604483.Small Parking Garage_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 528836109.SHELL gas station unique_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 903090799.bus stop glas_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tsunami [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Earthquake [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Sinkhole [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Meteor Strike [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Thunderstorm [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forest Fire [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tornado [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot set relative position without a parent Transform. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Picker Locale changed cs->cs MoveIt | [Debug] 98.0264967 | Move It Locale changed cs->cs FPS_Booster OnSettingsUI call [BuildingSpawnPoints] Load SettingsUI UnifiedUIMod | [Debug] 109,644ms | at System.Environment.get_StackTrace() at UnifiedUI.LifeCycle.UUISettings.OnSettingsUI(.UIHelper helper) at UnifiedUI.LifeCycle.LifeCycle.OnSettingsUI(.UIHelper helper) at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef ) at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters) at OptionsMainPanel.AddUserMods() at OptionsMainPanel.CreateCategories() at OptionsMainPanel.Awake() at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at ColossalFramework.UI.UIDynamicPanels.ColossalFramework.UI.UIDynamicPanels.Init_Patch1(ColossalFramework.UI.UIDynamicPanels , ColossalFramework.UI.UIView ) at ColossalFramework.UI.UIView.Awake() UnifiedUIMod | [Debug] 109,649ms | at System.Environment.get_StackTrace() at UnifiedUI.LifeCycle.UUISettings.Collisions(.UIHelper helper) at UnifiedUI.LifeCycle.UUISettings.OnSettingsUI(.UIHelper helper) at UnifiedUI.LifeCycle.LifeCycle.OnSettingsUI(.UIHelper helper) at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef ) at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters) at OptionsMainPanel.AddUserMods() at OptionsMainPanel.CreateCategories() at OptionsMainPanel.Awake() at UnityEngine.Object.Internal_CloneSingle(UnityEngine.Object ) at UnityEngine.Object.Instantiate(UnityEngine.GameObject original) at ColossalFramework.UI.UIDynamicPanels.ColossalFramework.UI.UIDynamicPanels.Init_Patch1(ColossalFramework.UI.UIDynamicPanels , ColossalFramework.UI.UIView ) at ColossalFramework.UI.UIView.Awake() [NodeMarkup] Load SettingsUI [NodeController] Load SettingsUI ************************************ UPDATE LOOP ENABLED ************************************ UnifiedUILib | [Info] 1ms | Log file at C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data\Logs\UnifiedUILib.log UnifiedUILib | [Info] 2ms | UnifiedUILib Version:1.0.2.42396 Commit:37e5d2a CommitDate:2021-06-13T23:32:37+03:00 *********************************** UPDATE LOOP DISABLED *********************************** ************************************ UPDATE LOOP ENABLED ************************************ Scene [Ingame] loaded TTTv4 Starting panel at version 20200426 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnifiedUILib | [Debug] 1,368ms | MainPanel started libpng warning: iCCP: Not recognizing known sRGB profile that has been edited Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/1]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/2]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/3]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/5]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/6]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/8]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/9]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/10]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/11]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/13]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/14]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: reading data from save file. BOB - the tree and prop replacer: read data version 2. BOB - the tree and prop replacer: read trees length 0. BOB - the tree and prop replacer: read props length 2. BOB - the tree and prop replacer: read current configuration name null. BOB - the tree and prop replacer: read 165. Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [BuildingSpawnPoints] Start load map data Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [BuildingSpawnPoints] Create manager [BuildingSpawnPoints] Map data was loaded in 45ms; Size = 232 bytes Realistic Population 2: reading data from save file. Realistic Population 2: deserializing data from save file. Realistic Population 2: read data version 5. [NodeMarkup] Start load map data Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeMarkup] Create node markup manager Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeMarkup] Create segment markup manager Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeMarkup] Map data was loaded in 1721ms; Size = 19338 bytes [NodeController] Start load map data Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeController] Map data was loaded in 181ms; Size = 19359 bytes [LSM] Mem 94373 9552 13518 ************************************ UPDATE LOOP ENABLED ************************************ Error with MAIN_CATEGORY[WQ.BRT/1]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/2]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/3]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/5]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/6]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/8]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/9]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/10]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/11]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/13]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/14]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ploppable RICO found FPSCamera: initializing in: LoadGame FPSCamera: IPT2 is loaded. Unknown prefab: 812125426.CableStay32m_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.CableStay32m_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.WoodBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.WoodBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.Wood8mEPillar_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.WoodBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.WoodBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.Wood8mEPillar_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.WoodBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.WoodBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.Wood8mEPillar_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.RetractBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.RetractBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.RetractBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.RetractBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.StoneBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.StoneBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 812125426.StoneBollard_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PrecisionEngineering] OnLevelLoaded [PrecisionEngineering] Registering Manager [PrecisionEngineering] Manager Load [PrecisionEngineering] Detouring Input Methods Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PropLineTool, hereafter PLT]: start PropLineToolMod.OnLevelLoaded [PLT]: Build Version: 190809 [PLT]: PropLineToolMod.OnLevelLoaded(): This is the 1st time this method has been called, and the LoadMode is LoadGame. [PLT]: PropLineToolMod.OnLevelLoaded(): ItemClass.Availabilty of TMC tool controller is Game. [PLT]: ToolMan.Initialize(): Attempting to create a list of tools to append... [PLT]: Begin PropLineTool.Awake() [PLT]: End PropLineTool.Awake() [PLT]: ToolMan.SetupPropLineTool(): Added PropLineTool to toolController. Returning true... [PLT]: ToolMan.SetupExtraTools(): Returning true... [PLT]: ToolMan.Initialize(): Attempting to add extra tools from list to controller... [PLT]: Begin ToolMan.AddExtraToolsToController(). [PLT]: ToolMan.AddExtraToolsToController(): Progress: 0/4 [ ] [PLT]: ToolMan.AddExtraToolsToController(): Progress: 1/4 [= ] [PLT]: ToolMan.AddExtraToolsToController(): Progress: 2/4 [== ] [PLT]: ToolMan.AddExtraToolsToController(): Progress: 3/4 [=== ] [PLT]: ToolMan.AddExtraToolsToController(): Progress: 4/4 [====] [PLT]: ToolMan.AddExtraToolsToController(): Success in appending PropLineTool to tool controllers! [PLT]: ToolMan.Initialize(): ...Reached line immediately after ToolMan.AddExtraToolsToController(). [PLT]: PropLineToolMod.OnLevelLoaded(): ToolMan.Initialize() returned true. [PLT]: PropLineToolMod.OnLevelLoaded(): Adding/Initializing UI components... [PLT] begin UIOptionPanel.Awake() [PLT] end UIOptionPanel.Awake() [PLT]: Begin UIBasicControlPanel.Awake() [PLT]: End UIBasicControlPanel.Awake() [PLT]: PropLineToolMod.OnLevelLoaded(): UI components addition/initialization finished. [PLT]: end PropLineToolMod.OnLevelLoaded SLTv1.1 Updating Localization. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SLTv1.1 Localization successfully updated. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SLTv1.1 Ship line button successfully created. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ALTv1.2 Updating Localization. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ALTv1.2 Unexpected ArgumentException updating localization: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[ColossalFramework.Globalization.Locale+Key,System.String].Add (Key key, System.String value) [0x00000] in :0 at ColossalFramework.Globalization.Locale.AddLocalizedString (Key k, System.String v) [0x00000] in :0 at Klyte.AirplaneLineTool.AirplaneLineToolMod.InstallLocalization () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with TRANSPORT_TITLE[Airplane]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with TRANSPORT_DESC[Airplane]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ALTv1.2 Airplane line button successfully created. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PedestrianBridge : PedestrianBridge v2.0.0.32226 GetPanel returns PathsOptionPanel (ColossalFramework.UI.UIPanel) PedBridgeTool.OnEnable [SS] OnLevelLoaded [SS] Loaded speed: 0.65 [SS] Loaded speed: 0.65 Enabled Plugins: # Unlimited Oil And Ore # Prop Precision 1.0.1 # Prop Snapping # Klyte's Fine Road Anarchy 2.0.2 # Picker 1.6.0 # Improved Content Manager # First Person Camera # Prop & Tree Anarchy # Network Extensions 2 # Roundabout Builder # TM:PE 11.5.0 LABS # Unlimited Trees Mod # Precision Engineering 2.0 # Extra Landscaping Tools # UnlockLandScaping # Tree LOD Fix # Shadow Distance Fix # Transparency LOD Fix + Cloud Assets Enabler # Surface Painter # Pedestrian Crossings # No Radioactive Desert And More! # More Beautification # Quay Anarchy # Prop Line Tool # Ship Line Tool 1.1.0 # Airplane Line Tool 1.2.0 # Klyte's Fine Road Tool 2.0.4 # Automatic Bulldoze v2 # Automatic Pedestrian Bridge2.0 # RM Crossings 3.0 # More Effective Transfer Manager # Move It 2.9.2 # Toggle It! # Speed Slider # Building Themes # Undo It! # ToggleableWhiteness # Instant Return To Desktop # Achieve It! # Empty It! # Harmony 2.0.4-4 # Zoom It! # City Vitals Watch # Zoning toolset (toggle + upgrade tool) # RICO Revisited 2.4.5 # BOB - the tree and prop replacer 0.6.2 # Touch This! Tool 4 # Loading Screen Mod # Ploppable Asphalt # Auto Line Color # FPS Booster 0.6.2 # Patch Loader Mod v2.0 # Building Spawn Points 1.1 # Forest Brush # Clouds & Fog Toggler # Sharp Textures # Better Road Toolbar # Camera Positions Utility # CSL Commuter Destination # Improved Public Transport 2 [r5.0.3] # Ultimate Eyecandy 1.5.2 # Road Colors Changer ++ # Elevated Stops Enabler # Realistic Population 2 2.0 BETA 19 # Unified UI 1.0 # Intersection Marking Tool 1.7.3.3 # Node Controller Renewal 3.0.5 # Lifecycle Rebalance Revisited 1.5.4 BETA 3 # Find It! 2.5.1 # Decal Prop Fix Loaded Themes: # International # European # High desinty vysoké # Paneláky # Mrakodrapy BOB - the tree and prop replacer: commencing loading checks. BOB - the tree and prop replacer: loading checks passed. BOB - the tree and prop replacer: building prop list with 865 loaded prefabs. BOB - the tree and prop replacer: building tree list with 39 loaded prefabs. BOB - the tree and prop replacer: list build completed. BOB - the tree and prop replacer: list ordering complete. Unknown prefab: 2071057587.AU Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071057587.AU Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071057587.AU Arrow Straight_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071057587.AU Arrow Straight Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071057587.AU Arrow Straight Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2228643473.BIG Urban Roads Decal Arrow R_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2228643473.BIG Urban Roads Decal Arrow L_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2228643473.BIG Urban Roads Decal Arrow F_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2228643473.BIG Urban Roads Decal Arrow FL_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2228643473.BIG Urban Roads Decal Arrow FR_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2128887855.Arrow Right 2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2128887855.Arrow Left 2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2128887855.Arrow Forward 2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2128887855.Arrow Forward - Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2128887855.Arrow Forward - Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2128887855.Arrow - Right - Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071058348.DK Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071058348.DK Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071058348.DK Arrow Straight_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071058348.DK Arrow Straight Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2071058348.DK Arrow Straight Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1083162158.FR arrow right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1083162158.FR arrow left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1083162158.FR arrow straight_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1083162158.FR arrow straight left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1083162158.FR arrow straight right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1866391549.DE Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1866391549.DE Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1866391549.DE Arrow Straight_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1866391549.DE Arrow Straight Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1866391549.DE Arrow Straight Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1787627069.tdb Right Arrow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1787627069.tdb Left Arrow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1787627069.tdb Straight Arrow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1787627069.tdb Left Straight Arrow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1787627069.tdb Right Straight Arrow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1568009578.JP Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1568009578.JP Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1568009578.JP Arrow Forward_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1568009578.JP Arrow Forward Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1568009578.JP Arrow Forward Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1568009578.JP Arrow Left Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013521990.MY Arrow Right 2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013521990.MY Arrow Left 2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013521990.MY Arrow Straight_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013521990.MY Arrow Straight Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013521990.MY Arrow Straight Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Forward_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Forward Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Forward Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Left Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2008960441.Spanish Arrow Forward Left Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Spanish Road Arrows has no valid replacements; removing from list. Unknown prefab: 2412512876.Swedish Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2412512876.Swedish Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2412512876.Swedish Arrow Forward_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2412512876.Swedish Arrow Forward Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2412512876.Swedish Arrow Forward Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2412512876.Swedish Arrow Left Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2412512876.Swedish Arrow Forward Left Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Swedish Road Arrows has no valid replacements; removing from list. Unknown prefab: 2088550283.USRP Arrow Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2088550283.USRP Arrow Left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2088550283.USRP Arrow Forward_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2088550283.USRP Arrow Left-Forward_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2088550283.USRP Arrow Forward-Right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R1-1 Stop Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R-3A No Parking Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R3-1 No Right Turn Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R3-2 No Left Turn Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack US DOT regulatory signs by Spence! has no valid replacements; removing from list. Unknown prefab: 1406118102.UKR-S GW_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-S NR_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-S NL_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1611965517.UKR-S No Stopping_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-MWS MW Start_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack UK Road Project: Essential Prop Pack by Macwelshman has no valid replacements; removing from list. Unknown prefab: 1774368440.ZDS RD StopA_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1774368440.ZDS RD NR_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1774368440.ZDS RD NL_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Latinoamerican Road Signs by zeldslayer [Pare] has no valid replacements; removing from list. Unknown prefab: 1774368440.ZDS RD StopB_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1774368440.ZDS RD NR_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1774368440.ZDS RD NL_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Latinoamerican Road Signs by zeldslayer [Alto] has no valid replacements; removing from list. Unknown prefab: 1293188397.UK Give Way Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK No Parking Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK No Right Turn Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK No Left Turn Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack UK Road Sign & Street Furniture Pack by Sparky66 has no valid replacements; removing from list. Unknown prefab: 1263918586.AUS Speed Limit 30 km/h small_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1263918586.AUS Speed Limit 40 km/h small_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1263918586.AUS Speed Limit 50 km/h small_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1263918586.AUS Speed Limit 60 km/h small_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1263918586.AUS Speed Limit 100 km/h small_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Australian speed signs by Feare has no valid replacements; removing from list. Unknown prefab: 1779508928.R2 R2-1 Spd. Limit 15 Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R2-1 Spd. Limit 25 Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R2-1 Spd. Limit 30 Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R2-1 Speed Limit 35 Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1779508928.R2 R2-1 Spd. Limit 65 Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack US DOT regulatory signs by Spence! has no valid replacements; removing from list. Unknown prefab: 1799160248.SG Speed Limit 30_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1799160248.SG Speed Limit 40_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1799160248.SG Speed Limit 50_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1799160248.SG Speed Limit 60_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1799160248.SG Speed Limit 90_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Singapore Road Sign Pack V1: Speed Limit by [MY] H4F1Z has no valid replacements; removing from list. Unknown prefab: 1406118102.UKR-S 30_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-S 40_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-S 50_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-S 60_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1406118102.UKR-S NatS_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack UK Road Project: Essential Prop Pack by Macwelshman has no valid replacements; removing from list. Unknown prefab: 1293188397.UK 20MPH Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK 20MPH Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK 30MPH Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK 40MPH Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1293188397.UK National Speed Limit Sign_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack UK Road Sign & Street Furniture Pack by Sparky66 has no valid replacements; removing from list. Unknown prefab: 1685731764.ITA Max speed 30_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Max speed 50_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Max speed 50_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Max speed 60_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Max speed 80_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Stop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA No parking_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Fast-traffic highway_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Drive straight or left_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1685731764.ITA Drive straight or right_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Italy road signs - PACK by Arnold J. Rimmer, Bsc. Ssc. has no valid replacements; removing from list. Unknown prefab: 1178771213.30km/h Höchstgeschwindigkeit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.50km/h Höchstgeschwindigkeit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.50km/h Höchstgeschwindigkeit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.60km/h Höchstgeschwindigkeit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.120km/h Höchstgeschwindigkeit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.Halt! Vorfahrt gewähren!_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.Vorgeschriebene Fahrtrichtung GL_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.Vorgeschriebene Fahrtrichtung GR_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1178771213.AUTOBAHN 3Sp-2G,1R KP_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack German sign pack for Highway/National Road/Road-work-sites and other random signs by UFF has no valid replacements; removing from list. Unknown prefab: 1073554884.French Road Sign - B14.30_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B14.50_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B14.50_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B14.70_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B14.110_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1003078914.French Road Sign - AB4_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B6b_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B2b_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1073554884.French Road Sign - B2a_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 1074496614.French Road Sign - C207_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack French road signs by Raymond Pelletier has no valid replacements; removing from list. Unknown prefab: 2013164837.30km/h Speed Limit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.40km/h Speed Limit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.50km/h Speed Limit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.60km/h Speed Limit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.100km/h Speed Limit_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.Stop_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.No Parking_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.No Right Turn_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.No Left Turn_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2013164837.Motorway Road_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Traffic Signs (Custom) by Ellysmere Haven has no valid replacements; removing from list. Unknown prefab: 2258591646.swedish road sign C31-3_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2258591646.swedish road sign C31-4_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2258591646.swedish road sign C31-5_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2258591646.swedish road sign C31-6_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2258591646.swedish road sign C31-10_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2260057509.swedish road sign B2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2260057509.swedish road sign C39_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2258591646.swedish road sign C25-2_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2258591646.swedish road sign C25-1_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Swedish road signs pack by SvenBerlin has no valid replacements; removing from list. Unknown prefab: 2287634130.30 KM/HR MAX SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.40 KM/HR MAX SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.50 KM/HR MAX SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.60 KM/HR MAX SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.100 KM/HR MAX SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.STOP SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.NO PARKING SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.NO RIGHT TURN SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.NO LEFT TURN SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2287634130.HIGHWAY ROUTE SIGN_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Canadian (Ontario) Road Signs Pack by Nochin98 has no valid replacements; removing from list. Unknown prefab: 2322292112.3L US CA I Highway Gantry Medium_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2322292540.US CA I Highway Sign Entrance_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack US CA Freeway Props by GhostRaiderMX has no valid replacements; removing from list. Unknown prefab: 2278667930.Hazel Tree Street_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BOB - the tree and prop replacer: replacement pack Tree replacement test has no valid replacements; removing from list. BOB - the tree and prop replacer: applying all-building replacement Alder01 to Bush01. BOB - the tree and prop replacer: applying all-building replacement Tree2 to Bush01. BOB - the tree and prop replacer: applying all-building replacement Tree2variant to Bush01. BOB - the tree and prop replacer: applying all-building replacement Tree3variant to Bush01. BOB - the tree and prop replacer: applying all-building replacement Beech01low to Tree Sapling 01. BOB - the tree and prop replacer: applying all-building replacement hedge to 2245756796.Highway Tunnel Light #03 [CEL]_Data. BOB - the tree and prop replacer: applying all-building replacement hedge2 to 2245756796.Highway Tunnel Light #03 [CEL]_Data. BOB - the tree and prop replacer: applying building replacement hedge to 2245756796.Highway Tunnel Light #03 [CEL]_Data in L1 4x4 Detached02. BOB - the tree and prop replacer: applying building replacement Parking Spaces 01 to 918299028.prop it up prop_Data in Theater of Wonders. BOB - the tree and prop replacer: applying building replacement Parking Spaces 02 to 918299028.prop it up prop_Data in Theater of Wonders. BOB - the tree and prop replacer: applying building replacement Tree2 to 957344076.prop it up tree_Data in Theater of Wonders. BOB - the tree and prop replacer: applying building replacement Tree3variant to 957344076.prop it up tree_Data in H1 4x4 Office05a. BOB - the tree and prop replacer: applying building replacement Bush01 to 957344076.prop it up tree_Data in H1 4x4 Office05a. BOB - the tree and prop replacer: applying building replacement Tree2variant to 957344076.prop it up tree_Data in L3 3x3 Semi-detachedhouse02. BOB - the tree and prop replacer: applying building replacement Bush01 to 957344076.prop it up tree_Data in L3 3x3 Semi-detachedhouse02. BOB - the tree and prop replacer: applying building replacement Plant Pot 06 to 918299028.prop it up prop_Data in Eco Commercial 2x4 01. BOB - the tree and prop replacer: applying building replacement Parking Spaces 01 to 918299028.prop it up prop_Data in Eco Commercial 4x3 02. PedBridgeTool.OnDisable BOB - the tree and prop replacer: looking for Network Skins. BOB - the tree and prop replacer: Network Skins 2 not found. BOB - the tree and prop replacer: updating dirty prefabs. BOB - the tree and prop replacer: loading complete. [BuildingSpawnPoints] On level loaded [BuildingSpawnPoints] Init tool [BuildingSpawnPoints] Create panel [BuildingSpawnPoints] Panel created [BuildingSpawnPoints] Tool inited Generated thumbnails for: CherryTree01 ImprovedPublicTransport: IPT2: Begin init version: 5.0.3 ImprovedPublicTransport: Find and clear unused citizen units. ImprovedPublicTransport: Cleared 61 unused citizen units. ImprovedPublicTransport: Try to load net node data. ImprovedPublicTransport: Found net node data version: v003 IPT2: More Vehicles is not enabled ImprovedPublicTransport: Try to load vehicle data. ImprovedPublicTransport: Found vehicle data version: v003 IPT 2: Patching method BusAI.LoadPassengers IPT 2: Patching method TrolleybusAI.LoadPassengers IPT 2: Patching method TramAI.LoadPassengers IPT 2: Patching method PassengerTrainAI.LoadPassengers IPT 2: Patching method PassengerPlaneAI.LoadPassengers IPT 2: Patching method PassengerHelicopterAI.LoadPassengers IPT 2: Patching method PassengerBlimpAI.LoadPassengers IPT 2: Patching method PassengerFerryAI.LoadPassengers IPT 2: Patching method PassengerShipAI.LoadPassengers IPT 2: Patching method BusAI.UnloadPassengers IPT 2: Patching method TrolleybusAI.UnloadPassengers IPT 2: Patching method TramAI.UnloadPassengers IPT 2: Patching method PassengerTrainAI.UnloadPassengers IPT 2: Patching method PassengerPlaneAI.UnloadPassengers IPT 2: Patching method PassengerHelicopterAI.UnloadPassengers IPT 2: Patching method PassengerBlimpAI.UnloadPassengers IPT 2: Patching method PassengerFerryAI.UnloadPassengers IPT 2: Patching method PassengerShipAI.UnloadPassengers IPT 2: Patching method DepotAI.StartTransfer IPT 2: Patching method NetManager.ReleaseNode IPT 2: Patching method VehicleManager.ReleaseWaterSource ImprovedPublicTransport: Try to load transport line data. ImprovedPublicTransport: Found transport line data version: v004 ImprovedPublicTransport: Creating PrefabData for Bus ImprovedPublicTransport: Found stored data for Bus ImprovedPublicTransport: Creating PrefabData for Train Engine ImprovedPublicTransport: No stored data found for Train Engine ImprovedPublicTransport: Creating PrefabData for Metro ImprovedPublicTransport: Found stored data for Metro ImprovedPublicTransport: Creating PrefabData for Aircraft Passenger ImprovedPublicTransport: No stored data found for Aircraft Passenger ImprovedPublicTransport: Creating PrefabData for Ship Passenger ImprovedPublicTransport: No stored data found for Ship Passenger ImprovedPublicTransport: Creating PrefabData for School Bus 01 ImprovedPublicTransport: No stored data found for School Bus 01 ImprovedPublicTransport: Creating PrefabData for Ferry ImprovedPublicTransport: No stored data found for Ferry ImprovedPublicTransport: Creating PrefabData for Blimp ImprovedPublicTransport: No stored data found for Blimp ImprovedPublicTransport: Creating PrefabData for Cable Car ImprovedPublicTransport: No stored data found for Cable Car ImprovedPublicTransport: Creating PrefabData for Monorail Front ImprovedPublicTransport: No stored data found for Monorail Front ImprovedPublicTransport: Creating PrefabData for Biofuel Bus 01 ImprovedPublicTransport: No stored data found for Biofuel Bus 01 ImprovedPublicTransport: Creating PrefabData for Sightseeing Bus 01 ImprovedPublicTransport: No stored data found for Sightseeing Bus 01 ImprovedPublicTransport: Creating PrefabData for Passenger Helicopter ImprovedPublicTransport: No stored data found for Passenger Helicopter ImprovedPublicTransport: Creating PrefabData for Trolleybus 01 ImprovedPublicTransport: No stored data found for Trolleybus 01 ImprovedPublicTransport: Loading done! [Ultimate Eyecandy 1.5.2] Currently used config File: CSL_UltimateEyecandy.xml. [Ultimate Eyecandy 1.5.2] MainButton created. [Ultimate Eyecandy 1.5.2] MainPanel created. d3d11: failed to create 2D texture id=59687 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59687 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59689 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59689 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59691 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59691 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59693 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59693 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59695 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59695 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59697 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59697 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59699 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59699 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59701 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59701 [D3D error was 80070057] (Filename: Line: 523) Automatic Bulldoze V2: Translated file lang_cs.xml not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create 2D texture id=59703 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59703 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59705 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59705 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59707 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59707 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59709 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59709 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59711 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59711 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59713 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59713 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59715 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59715 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59717 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59717 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59719 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59719 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59721 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59721 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59723 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59723 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59725 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59725 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59727 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59727 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59729 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59729 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59731 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59731 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59733 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59733 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59735 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59735 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59737 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59737 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59739 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59739 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59741 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59741 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59743 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59743 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59745 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59745 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59747 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59747 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59749 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59749 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59751 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59751 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59753 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59753 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59755 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59755 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59757 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59757 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59759 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59759 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59761 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59761 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59763 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59763 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59765 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59765 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59767 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59767 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59769 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59769 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59771 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59771 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59773 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59773 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59775 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59775 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59777 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59777 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59779 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59779 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59781 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59781 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59783 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59783 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59785 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59785 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59787 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59787 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59789 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59789 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59791 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59791 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59793 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59793 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59795 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59795 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59797 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59797 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59799 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59799 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59801 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59801 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59803 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59803 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59805 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59805 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59807 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59807 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59809 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59809 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59811 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59811 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59813 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59813 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59815 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59815 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59817 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59817 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59819 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59819 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59821 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59821 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59823 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59823 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59825 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59825 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59827 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59827 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59829 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59829 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59831 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59831 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59833 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59833 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59835 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59835 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59837 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59837 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59839 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59839 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59841 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59841 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59843 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59843 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59845 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59845 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59847 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59847 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59849 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59849 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59851 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59851 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59853 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59853 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59855 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59855 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59857 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59857 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59859 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59859 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59861 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59861 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59863 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59863 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59865 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59865 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59867 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59867 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59869 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59869 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59871 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59871 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59873 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59873 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59875 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59875 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59877 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59877 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59879 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59879 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59881 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59881 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59883 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59883 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59885 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59885 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59887 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59887 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59889 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59889 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59891 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59891 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59893 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59893 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59895 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59895 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59897 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59897 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59899 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59899 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59901 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59901 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59903 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59903 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59905 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59905 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59907 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59907 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59909 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59909 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59911 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59911 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59913 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59913 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59915 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59915 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59917 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59917 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59919 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59919 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59921 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59921 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59923 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59923 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59925 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59925 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59927 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59927 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59929 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59929 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59931 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59931 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59933 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59933 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59935 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59935 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59937 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59937 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59939 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59939 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59941 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59941 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59943 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59943 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59945 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59945 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59947 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59947 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59949 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59949 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59951 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59951 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59953 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59953 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59955 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59955 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59957 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59957 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59959 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59959 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59961 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59961 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59963 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59963 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59965 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59965 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59967 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59967 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59969 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59969 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59971 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59971 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59973 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59973 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59975 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59975 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59977 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59977 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59979 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59979 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59981 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59981 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59983 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59983 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59985 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59985 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59987 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59987 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59989 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59989 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59991 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59991 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59993 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59993 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59995 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59995 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59997 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59997 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=59999 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=59999 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60001 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60001 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60003 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60003 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60005 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60005 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60007 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60007 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60009 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60009 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60011 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60011 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60013 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60013 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60015 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60015 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60017 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60017 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60019 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60019 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60021 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60021 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60023 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60023 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60025 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60025 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60027 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60027 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60029 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60029 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60031 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60031 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60033 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60033 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60035 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60035 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60037 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60037 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60039 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60039 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60041 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60041 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60043 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60043 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60045 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60045 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60047 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60047 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60049 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60049 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60051 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60051 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60053 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60053 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60055 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60055 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60057 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60057 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60059 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60059 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60061 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60061 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60063 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60063 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60065 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60065 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60067 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60067 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60069 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60069 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60071 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60071 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60073 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60073 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60075 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60075 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60077 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60077 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60079 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60079 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60081 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60081 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60083 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60083 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60085 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60085 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60087 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60087 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60089 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60089 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60091 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60091 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60093 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60093 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60095 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60095 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60097 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60097 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60099 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60099 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60101 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60101 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60103 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60103 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60105 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60105 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60107 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60107 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60109 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60109 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60111 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60111 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60113 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60113 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60115 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60115 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60117 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60117 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60119 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60119 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60121 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60121 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60123 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60123 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60125 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60125 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60127 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60127 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60129 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60129 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60131 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60131 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60133 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60133 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60135 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60135 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60137 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60137 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60139 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60139 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60141 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60141 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60143 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60143 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60145 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60145 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60147 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60147 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60149 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60149 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60151 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60151 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60153 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60153 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60155 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60155 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60157 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60157 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60159 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60159 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60161 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60161 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60163 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60163 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60165 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60165 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60167 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60167 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60169 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60169 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60171 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60171 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60173 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60173 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60175 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60175 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60177 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60177 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60179 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60179 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60181 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60181 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60183 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60183 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60185 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60185 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60187 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60187 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60189 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60189 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60191 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60191 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60193 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60193 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60195 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60195 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60197 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60197 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60199 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60199 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60201 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60201 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60203 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60203 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60205 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60205 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60207 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60207 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60209 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60209 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60211 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60211 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60213 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60213 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60215 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60215 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60217 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60217 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60219 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60219 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60221 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60221 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60223 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60223 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60225 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60225 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60227 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60227 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60229 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60229 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60231 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60231 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60233 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60233 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60235 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60235 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60237 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60237 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60239 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60239 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60241 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60241 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60243 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60243 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60245 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60245 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60247 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60247 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60249 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60249 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60251 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60251 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60253 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60253 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60255 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60255 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60257 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60257 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60259 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60259 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60261 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60261 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60263 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60263 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60265 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60265 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60267 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60267 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60269 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60269 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60271 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60271 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60273 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60273 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60275 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60275 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60277 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60277 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60279 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60279 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60281 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60281 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60283 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60283 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60285 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60285 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60287 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60287 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60289 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60289 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60291 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60291 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60293 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60293 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60295 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60295 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60297 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60297 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60299 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60299 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60301 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60301 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60303 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60303 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60305 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60305 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60307 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60307 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60309 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60309 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60311 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60311 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60313 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60313 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60315 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60315 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60317 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60317 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60319 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60319 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60321 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60321 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60323 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60323 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60325 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60325 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60327 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60327 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60329 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60329 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60331 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60331 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60333 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60333 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60335 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60335 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60337 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60337 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60339 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60339 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60341 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60341 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60343 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60343 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60345 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60345 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60347 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60347 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60349 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60349 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60351 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60351 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60353 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60353 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60355 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60355 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60357 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60357 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60359 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60359 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60361 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60361 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60363 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60363 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60365 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60365 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60367 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60367 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60369 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60369 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60371 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60371 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60373 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60373 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60375 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60375 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60377 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60377 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60379 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60379 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60381 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60381 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60383 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60383 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60385 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60385 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60387 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60387 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60389 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60389 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60391 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60391 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60393 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60393 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60395 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60395 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60397 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60397 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60399 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60399 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60401 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60401 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60403 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60403 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60405 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60405 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60407 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60407 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60409 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60409 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60411 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60411 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60413 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60413 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60415 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60415 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60417 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60417 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60419 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60419 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60421 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60421 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60423 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60423 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60425 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60425 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60427 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60427 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60429 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60429 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60431 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60431 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60433 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60433 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60435 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60435 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60437 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60437 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60439 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60439 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60441 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60441 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60443 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60443 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60445 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60445 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=60447 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=60447 [D3D error was 80070057] (Filename: Line: 523) Elevated Stops Enabler: Patching method NetSegment.GetClosestLanePosition Elevated Stops Enabler: Patching method TransportLineAI.AddLaneConnection Elevated Stops Enabler: Patching method TransportLineAI.RemoveLaneConnection Patches deployed Realistic Population 2: loading complete. Realistic Population 2: citizen unit count is currently 24598. [NodeMarkup] On level loaded [NodeMarkup] TemplateManager Reload [NodeMarkup] StyleTemplate was loaded: 0 items [NodeMarkup] Could not load screenshot f8d2b10e-a235-49cf-8498-9552230bed4e Could not find file "C:\Program Files\Steam\steamapps\common\Cities_Skylines\IntersectionMarkingTool\TemplateScreenshots\f8d2b10e-a235-49cf-8498-9552230bed4e.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at NodeMarkup.Loader.LoadScreenshot (Guid id, ColossalFramework.Importers.Image& image) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeMarkup] IntersectionTemplate was loaded: 6 items [NodeMarkup] Init tool libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited [NodeMarkup] Create panel [NodeMarkup] Panel created [NodeMarkup] Tool inited [NodeController] On level loaded [NodeController] Init tool [NodeController] Create panel libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited [NodeController] Panel created [NodeController] Tool inited Lifecycle Rebalance Revisited: waiting for Harmony. Lifecycle Rebalance Revisited: Harmony ready, proceeding. Lifecycle Rebalance Revisited: retirement age set to 180. Lifecycle Rebalance Revisited: survival probability table using factor of 0.0285714285714286: 0: 0.99514 = 13 1: 0.99823 = 5 2: 0.99582 = 11 3: 0.99326 = 19 4: 0.98694 = 37 5: 0.97076 = 84 6: 0.93192 = 201 7: 0.82096 = 562 8: 0.50858 = 1913 9: 0.11799 = 5923 10: 0.01764 = 10895 . Lifecycle Rebalance Revisited: patching GetCarProbability. Lifecycle Rebalance Revisited: patching GetBikeProbability. Lifecycle Rebalance Revisited: patching GetTaxiProbability. Lifecycle Rebalance Revisited: sickness probability table using factor of 0.0285714285714286: 0: 0.0125 : 35 : 50 1: 0.0075 : 21 : 29 2: 0.01 : 28 : 40 3: 0.01 : 28 : 40 4: 0.015 : 42 : 59 5: 0.02 : 57 : 80 6: 0.03 : 85 : 119 7: 0.04 : 114 : 160 8: 0.05 : 142 : 200 9: 0.075 : 214 : 300 10: 0.25 : 714 : 1000 . Lifecycle Rebalance Revisited: death logging disabled, immigration logging disabled, transportation logging disabled. Lifecycle Rebalance Revisited: successfully loaded. Lifecycle Rebalance Revisited: checking for update notifications. [FPS_Booster LifecycleManager] Level loaded RICO Revisited: checking for update notifications. RICO Revisited: loading complete. Assembly resolution failure. No assembly named 'NetworkSkins, Version=1.0.7319.2601, Culture=neutral, PublicKeyToken=null' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/libc Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\libc Fallback handler could not load library C:/Program Files/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Look rotation viewing vector is zero Assembly resolution failure. No assembly named 'NetworkSkins, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Assembly resolution failure. No assembly named 'NetworkSkins, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Fine Road Tool 2.0.4] Warning: Upgrade button template not found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ControlPanel started OnPositionChanged called absolutePosition: (219.0, 173.0, 0.0) GetPanel returns PathsOptionPanel (ColossalFramework.UI.UIPanel) UnifiedUIMod | [Debug] 209,840ms | GenericModButton.Start() is called for IntersectionMarkingButton UnifiedUIMod | [Debug] 209,905ms | IntersectionMarkingButton.GetHotkey() called for IntersectionMarkingButton UnifiedUIMod | [Debug] 210,176ms | GenericModButton.Start() is called for RoundaboutBuilderButton UnifiedUIMod | [Debug] 210,260ms | GenericModButton.Start() is called for PedestrianBridgeButton UnifiedUIMod | [Debug] 210,347ms | GenericModButton.Start() is called for NodeControllerButton libpng warning: iCCP: Not recognizing known sRGB profile that has been edited parent:UIAutoSizePanel (KianCommons.UI.UIAutoSizePanel) parent:UIAutoSizePanel (KianCommons.UI.UIAutoSizePanel) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 UnifiedUIMod | [Debug] 215,193ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [LSM] Mem 187092 12455 16719 [LSM] Saving stats to C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Report\LoadingScreenMod\hraju, nasrat - Assets Report-2021-06-26_15-30-46.htm [LSM] All completed at 187095 [PrecisionEngineering] Loading NetTool [PrecisionEngineering] Looking for NetTool of type `NetTool` [PrecisionEngineering] Found Tools (1): Tool Controller (43076) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7Hubs]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7MetroStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[CCP7TrainStations]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [PrecisionEngineering] [PrecisionUI] Load GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 UnifiedUIMod | [Debug] 229,913ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero [NodeMarkup] Create button [NodeMarkup] Button created [NodeController] Create button [NodeController] Button created UnifiedUIMod | [Debug] 347,371ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Prefix release node 17203 Postfix 17203: [WNODE created:False, id:0, pos:(-456.7, 64.7, -2286.1), info:Two-Lane Alley (NetInfo)] UnifiedUIMod | [Debug] 373,022ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt GfxDevice: creating device client; threaded=1 UnifiedUIMod | [Debug] 442,299ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Prefix release node 16407 Postfix 16407: Prefix release node 23117 Postfix 23117: Prefix release node 1091 Postfix 1091: Prefix release node 16407 Postfix 16407: [WNODE created:False, id:0, pos:(65.9, 61.8, -1335.9), info:Two-Lane Alley (NetInfo)] Prefix release node 21450 Postfix 21450: Prefix release node 12089 Postfix 12089: Prefix release node 25384 Postfix 25384: Prefix release node 21450 Postfix 21450: Prefix release node 1091 Postfix 1091: [WNODE created:False, id:0, pos:(79.3, 61.5, -1351.7), info:Two-Lane Alley (NetInfo)] Prefix release node 21450 Postfix 21450: [WNODE created:False, id:0, pos:(64.3, 62.1, -1365.2), info:Two-Lane Alley (NetInfo)] Prefix release node 12089 Postfix 12089: [WNODE created:False, id:0, pos:(49.2, 62.3, -1345.8), info:Two-Lane Alley (NetInfo)] Prefix release node 7784 Postfix 7784: Prefix release node 21513 Postfix 21513: Prefix release node 21448 Postfix 21448: Prefix release node 7784 Postfix 7784: [WNODE created:False, id:0, pos:(35.5, 62.5, -1333.0), info:Two-Lane Alley (NetInfo)] Prefix release node 21513 Postfix 21513: [WNODE created:False, id:0, pos:(25.4, 62.7, -1335.1), info:Two-Lane Alley (NetInfo)] Prefix release node 21731 Postfix 21731: Prefix release node 24782 Postfix 24782: Prefix release node 23650 Postfix 23650: Prefix release node 21731 Postfix 21731: Prefix release node 21731 Postfix 21731: [WNODE created:False, id:0, pos:(1.5, 63.2, -1306.0), info:Two-Lane Alley (NetInfo)] Prefix release node 14536 Postfix 14536: Prefix release node 17138 Postfix 17138: [WNODE created:False, id:0, pos:(19.9, 62.9, -1321.8), info:Pedestrian Pavement (NetInfo)] Prefix release node 8560 Postfix 8560: [WNODE created:False, id:0, pos:(26.0, 62.8, -1328.4), info:Pedestrian Pavement (NetInfo)] Prefix release node 14536 Postfix 14536: Prefix release node 1050 Postfix 1050: Prefix release node 24782 Postfix 24782: [WNODE created:False, id:0, pos:(14.8, 62.9, -1321.7), info:Two-Lane Alley (NetInfo)] Prefix release node 3177 Postfix 3177: [WNODE created:False, id:0, pos:(20.1, 62.6, -1313.6), info:Two-Lane Alley (NetInfo)] Prefix release node 30248 Postfix 30248: Prefix release node 32497 Postfix 32497: [WNODE created:False, id:0, pos:(-58.8, 64.7, -1315.9), info:Two-Lane Alley (NetInfo)] Prefix release node 4905 Postfix 4905: Prefix release node 23650 Postfix 23650: [WNODE created:False, id:0, pos:(-19.9, 63.7, -1328.1), info:Two-Lane Alley (NetInfo)] Prefix release node 21448 Postfix 21448: [WNODE created:False, id:0, pos:(14.0, 63.1, -1346.5), info:Two-Lane Alley (NetInfo)] Prefix release node 9465 Postfix 9465: Prefix release node 26231 Postfix 26231: Prefix release node 9465 Postfix 9465: Prefix release node 26430 Postfix 26430: Prefix release node 25384 Postfix 25384: Prefix release node 9465 Postfix 9465: [WNODE created:False, id:0, pos:(-3.6, 63.6, -1362.7), info:Two-Lane Alley (NetInfo)] Prefix release node 26430 Postfix 26430: [WNODE created:False, id:0, pos:(6.4, 63.4, -1373.0), info:Two-Lane Alley (NetInfo)] Prefix release node 332 Postfix 332: Prefix release node 403 Postfix 403: Prefix release node 14536 Postfix 14536: [WNODE created:False, id:0, pos:(-14.1, 63.5, -1291.4), info:Two-Lane Alley (NetInfo)] Prefix release node 332 Postfix 332: [WNODE created:False, id:0, pos:(-22.9, 63.7, -1307.2), info:Two-Lane Alley (NetInfo)] Prefix release node 1050 Postfix 1050: [WNODE created:False, id:0, pos:(-3.2, 63.2, -1277.8), info:Two-Lane Alley (NetInfo)] Prefix release node 23117 Postfix 23117: Prefix release node 403 Postfix 403: [WNODE created:False, id:0, pos:(-39.8, 64.2, -1322.0), info:Two-Lane Alley (NetInfo)] Prefix release node 30248 Postfix 30248: Prefix release node 30248 Postfix 30248: [WNODE created:False, id:0, pos:(-47.0, 64.4, -1322.9), info:Two-Lane Alley (NetInfo)] Prefix release node 31765 Postfix 31765: UnifiedUIMod | [Debug] 470,543ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Prefix release node 26231 Postfix 26231: [WNODE created:False, id:0, pos:(-10.5, 63.8, -1370.0), info:Two-Lane Alley (NetInfo)] Prefix release node 31765 Postfix 31765: [WNODE created:False, id:0, pos:(-46.7, 64.4, -1333.7), info:Two-Lane Alley (NetInfo)] Prefix release node 4905 Postfix 4905: [WNODE created:False, id:0, pos:(-38.7, 64.2, -1342.1), info:Two-Lane Alley (NetInfo)] [NodeMarkup] Create button [NodeMarkup] Button created [NodeController] Create button [NodeController] Button created UnifiedUIMod | [Debug] 488,947ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 498,651ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 13638 (H1_2x2_Blockhouse) upgraded to level 2; calculated homecount is 9. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 596,309ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 606,531ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 15964 (H1 4x3 Tenement07) upgraded to level 3; calculated homecount is 20. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 678,379ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 680,500ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 737,473ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Prefix release node 30601 Postfix 30601: Prefix release node 19204 Postfix 19204: [WNODE created:False, id:0, pos:(-147.6, 66.6, -1357.4), info:Pedestrian Pavement (NetInfo)] Prefix release node 22988 Postfix 22988: Prefix release node 20384 Postfix 20384: [WNODE created:False, id:0, pos:(-151.7, 66.7, -1362.3), info:Pedestrian Pavement (NetInfo)] Prefix release node 31380 Postfix 31380: Prefix release node 1387 Postfix 1387: [WNODE created:False, id:0, pos:(-158.3, 66.9, -1366.9), info:Pedestrian Pavement (NetInfo)] Prefix release node 14599 Postfix 14599: [WNODE created:False, id:0, pos:(-32.7, 65.3, -1465.3), info:Pedestrian Pavement (NetInfo)] Prefix release node 30601 Postfix 30601: [WNODE created:False, id:0, pos:(-91.0, 64.8, -1410.6), info:Pedestrian Pavement (NetInfo)] Prefix release node 8612 Postfix 8612: [WNODE created:False, id:0, pos:(-37.4, 65.6, -1470.5), info:Pedestrian Pavement (NetInfo)] Prefix release node 22988 Postfix 22988: [WNODE created:False, id:0, pos:(-95.5, 64.9, -1415.5), info:Pedestrian Pavement (NetInfo)] Prefix release node 7607 Postfix 7607: [WNODE created:False, id:0, pos:(-42.5, 65.8, -1476.2), info:Pedestrian Pavement (NetInfo)] Prefix release node 31380 Postfix 31380: [WNODE created:False, id:0, pos:(-100.6, 65.8, -1421.3), info:Pedestrian Pavement (NetInfo)] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 762,371ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 763,888ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 783,228ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 849,900ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 1,017,592ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,025,705ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 45499 (H1_2x2_Blockhouse_Corner) upgraded to level 2; calculated homecount is 6. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,088,933ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,127,501ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,132,305ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: caching workplaces for H1 3x3 Sweatshop07, level 1. UnifiedUIMod | [Debug] 1,162,084ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,165,483ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: caching workplaces for 4x3_Factory_EU08, level 1. UnifiedUIMod | [Debug] 1,170,368ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,179,370ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Action [Action (Assembly-CSharp), count: 1, cost: 0] UnifiedUIMod | [Debug] 1,183,505ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,193,439ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = ForestBrush UnifiedUIMod | [Debug] 1,193,544ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB BOB - the tree and prop replacer: base panel setup time 75. BOB - the tree and prop replacer: commencing InfoPanel setup. BOB - the tree and prop replacer: Creating offset panel. BOB - the tree and prop replacer: InfoPanel setup completed. BOB - the tree and prop replacer: base setup time 676. BOB - the tree and prop replacer: basic target list setup time 3. BOB - the tree and prop replacer: target list sort time 58. BOB - the tree and prop replacer: building setup time 741. BOB - the tree and prop replacer: deploying building overlay Harmony patches. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightTree call after RenderInstance. BOB - the tree and prop replacer: Harmony patching time 761. UnifiedUIMod | [Debug] 1,195,255ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB - the tree and prop replacer: replacement list setup time 66. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: target changed: getting building replacement for 4x3_Factory_EU08 with original prefab industrial_fence. BOB - the tree and prop replacer: reverting building overlay Harmony patches. UnifiedUIMod | [Debug] 1,214,823ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 1,337,976ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = ForestBrush UnifiedUIMod | [Debug] 1,338,073ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB BOB - the tree and prop replacer: base panel setup time 37. BOB - the tree and prop replacer: commencing InfoPanel setup. BOB - the tree and prop replacer: Creating offset panel. BOB - the tree and prop replacer: InfoPanel setup completed. BOB - the tree and prop replacer: base setup time 742. BOB - the tree and prop replacer: basic target list setup time 6. BOB - the tree and prop replacer: target list sort time 84. BOB - the tree and prop replacer: building setup time 837. BOB - the tree and prop replacer: deploying building overlay Harmony patches. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightTree call after RenderInstance. BOB - the tree and prop replacer: Harmony patching time 847. UnifiedUIMod | [Debug] 1,339,992ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB - the tree and prop replacer: replacement list setup time 93. BOB - the tree and prop replacer: basic target list setup time 6. BOB - the tree and prop replacer: target list sort time 19. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: target changed: individual replacement for Food Factory 01 at index 14. BOB - the tree and prop replacer: target changed: individual replacement for Food Factory 01 at index 25. BOB - the tree and prop replacer: target changed: individual replacement for Food Factory 01 at index 32. BOB - the tree and prop replacer: reverting building overlay Harmony patches. UnifiedUIMod | [Debug] 1,392,374ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = ForestBrush UnifiedUIMod | [Debug] 1,392,462ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB BOB - the tree and prop replacer: base panel setup time 35. BOB - the tree and prop replacer: commencing InfoPanel setup. BOB - the tree and prop replacer: Creating offset panel. BOB - the tree and prop replacer: InfoPanel setup completed. BOB - the tree and prop replacer: base setup time 778. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 93. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 1. BOB - the tree and prop replacer: building setup time 877. BOB - the tree and prop replacer: deploying building overlay Harmony patches. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightTree call after RenderInstance. BOB - the tree and prop replacer: Harmony patching time 886. UnifiedUIMod | [Debug] 1,394,899ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB - the tree and prop replacer: replacement list setup time 91. BOB - the tree and prop replacer: replacement list setup time 4. BOB - the tree and prop replacer: replacement list setup time 2. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: target changed: individual replacement for 4x3_Factory_EU08 at index 17. BOB - the tree and prop replacer: reverting building overlay Harmony patches. UnifiedUIMod | [Debug] 1,440,319ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = ForestBrush UnifiedUIMod | [Debug] 1,440,414ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB BOB - the tree and prop replacer: base panel setup time 36. BOB - the tree and prop replacer: commencing InfoPanel setup. BOB - the tree and prop replacer: Creating offset panel. BOB - the tree and prop replacer: InfoPanel setup completed. BOB - the tree and prop replacer: base setup time 769. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 67. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 1. BOB - the tree and prop replacer: building setup time 841. BOB - the tree and prop replacer: deploying building overlay Harmony patches. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightTree call after RenderInstance. BOB - the tree and prop replacer: Harmony patching time 851. UnifiedUIMod | [Debug] 1,442,832ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB - the tree and prop replacer: replacement list setup time 91. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: target changed: individual replacement for 4x3_Factory_EU08 at index 12. BOB - the tree and prop replacer: reverting building overlay Harmony patches. UnifiedUIMod | [Debug] 1,454,900ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,457,867ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,463,123ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,500,167ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,511,829ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 1,527,461ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [TreeUnlimiter:CustomSerializer.Serialize] No extra tree data to save. [TreeUnlimiter:CustomSerializer.SerializeExtraBurningTrees] No extra burning data 0 burning trees to save. BOB - the tree and prop replacer: writing data to save file. BOB - the tree and prop replacer: wrote trees length 0. BOB - the tree and prop replacer: wrote props length 2. BOB - the tree and prop replacer: wrote current configuration name null. BOB - the tree and prop replacer: wrote 165. [BuildingSpawnPoints] Start save map data [BuildingSpawnPoints] Map data saved in 11ms; Size = 232 bytes Realistic Population 2: writing data to save file. Realistic Population 2: wrote 116. [NodeMarkup] Start save map data [NodeMarkup] Map data saved in 38ms; Size = 19338 bytes [NodeController] Start save map data [NodeController] Map data saved in 27ms; Size = 19391 bytes [TreeUnlimiter:Data.Serialize] calling packer 06/26/2021 03:55:06.553 PM [TreeUnlimiter:Data.Serialize] CO TreeManager.Data replaced seralizer totally completed. (saving completed) Saved simulation data to: C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\72aebc15-d189-4534-87a4-ae6d8dc6d800.ccs [Serialization] Adding package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Saving package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] 'hraju, nasrat bez vezi' failed to load. System.NullReferenceException: Object reference not set to an instance of an object at LoadPanel.Refresh () [0x00000] in :0 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Refreshing package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 33773 (H1 2x2 Tenement05) upgraded to level 3; calculated homecount is 6. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 1,610,122ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,620,776ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: residential building 18402 (H1_3x2_Blockhouse_Corner) upgraded to level 2; calculated homecount is 10. Realistic Population 2: residential building 20898 (eco_residential_high02_2x2level1) upgraded to level 3; calculated homecount is 22. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnifiedUIMod | [Debug] 1,635,821ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,650,125ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,654,607ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 1,762,792ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = ForestBrush UnifiedUIMod | [Debug] 1,762,889ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB BOB - the tree and prop replacer: base panel setup time 36. BOB - the tree and prop replacer: commencing InfoPanel setup. BOB - the tree and prop replacer: Creating offset panel. BOB - the tree and prop replacer: InfoPanel setup completed. BOB - the tree and prop replacer: base setup time 741. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 87. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 1. BOB - the tree and prop replacer: building setup time 835. BOB - the tree and prop replacer: deploying building overlay Harmony patches. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightTree call after RenderInstance. BOB - the tree and prop replacer: Harmony patching time 844. UnifiedUIMod | [Debug] 1,770,660ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB - the tree and prop replacer: replacement list setup time 92. BOB - the tree and prop replacer: target changed: getting building replacement for 4x3_Factory_EU08 with original prefab industrial_fence. BOB - the tree and prop replacer: target changed: getting building replacement for 4x3_Factory_EU08 with original prefab industrial_fence. BOB - the tree and prop replacer: reverting building overlay Harmony patches. UnifiedUIMod | [Debug] 1,800,741ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 1,821,056ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 1,821,147ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB BOB - the tree and prop replacer: base panel setup time 37. BOB - the tree and prop replacer: commencing InfoPanel setup. BOB - the tree and prop replacer: Creating offset panel. BOB - the tree and prop replacer: InfoPanel setup completed. BOB - the tree and prop replacer: base setup time 647. BOB - the tree and prop replacer: basic target list setup time 1. BOB - the tree and prop replacer: target list sort time 88. BOB - the tree and prop replacer: basic target list setup time 2. BOB - the tree and prop replacer: target list sort time 2. BOB - the tree and prop replacer: building setup time 741. BOB - the tree and prop replacer: deploying building overlay Harmony patches. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightBuildingProp call after stloc.s 17. BOB - the tree and prop replacer: adding building HighlightTree call after RenderInstance. BOB - the tree and prop replacer: Harmony patching time 751. UnifiedUIMod | [Debug] 1,822,453ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = BOB - the tree and prop replacer: replacement list setup time 91. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: replacement list setup time 3. BOB - the tree and prop replacer: replacement list setup time 1. BOB - the tree and prop replacer: target changed: individual replacement for Fire House at index 13. BOB - the tree and prop replacer: reverting building overlay Harmony patches. UnifiedUIMod | [Debug] 1,834,958ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,869,681ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 1,874,179ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,884,368ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,899,862ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,917,905ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,925,066ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 1,975,419ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,140,289ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,153,223ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 2,163,615ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Action [Action Remove building(Vanilla), count: 1, cost: 0] Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,172,256ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,181,004ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,186,415ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 2,203,570ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,212,983ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,303,348ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnifiedUIMod | [Debug] 2,329,840ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,343,095ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,346,023ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,383,745ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,390,343ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,394,058ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 2,433,821ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] Disable tool UnifiedUIMod | [Debug] 2,435,676ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Action [Action Remove building(Vanilla), count: 1, cost: 0] Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] Enable tool UnifiedUIMod | [Debug] 2,473,372ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] Disable tool UnifiedUIMod | [Debug] 2,496,259ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Picker UnifiedUIMod | [Debug] 2,499,630ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,504,991ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Action [Action Remove building(Vanilla), count: 1, cost: -10125000] UnifiedUIMod | [Debug] 2,521,519ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,522,356ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 16198 (L2 2x3 Detached03) upgraded to level 2; calculated homecount is 3. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,541,243ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,548,687ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,552,341ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,560,727ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,563,736ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,567,085ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,570,516ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,675,766ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,706,985ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,715,420ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Action [Action Remove building(Vanilla), count: 1, cost: -750] UnifiedUIMod | [Debug] 2,727,775ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,729,400ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,748,843ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 2,751,474ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Action [Action Remove building(Vanilla), count: 1, cost: -750] UnifiedUIMod | [Debug] 2,759,008ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,768,454ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 2,799,377ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 2,801,353ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,817,791ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: residential building 20898 (eco_residential_high02_2x2level1) upgraded to level 4; calculated homecount is 22. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,824,400ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,829,663ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Prefix release node 12202 Postfix 12202: [WNODE created:False, id:0, pos:(207.5, 58.7, -1188.8), info:Pedestrian Elevated (NetInfo)] Prefix release node 3342 Postfix 3342: [WNODE created:False, id:0, pos:(228.7, 59.0, -1179.0), info:Pedestrian Elevated (NetInfo)] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,832,101ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 2,862,356ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 15964 (H1 4x3 Tenement07) upgraded to level 4; calculated homecount is 20. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,967,654ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 2,972,763ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,012,004ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 3,016,227ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,019,355ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,083,953ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,092,882ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,123,574ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 3,124,215ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 3,179,272ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,201,378ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 3,210,386ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: residential building 24366 (L3 4x4 Semi-detachedhouse03a) upgraded to level 4; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 42974 (L3 2x3 Detached11) upgraded to level 5; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,383,055ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 3,414,106ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 3,433,467ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: residential building 21081 (L2 3x4 Detached02) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,455,871ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,458,957ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = TrafficManager.UI Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,477,466ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,521,251ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Lifecycle Rebalance Revisited: found citizen 613550 in unit 474778 of building 3034 with invalid flags 147456. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,535,414ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 3,586,596ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 3,609,882ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 3,678,609ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 3,713,160ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 46607 (H1_2x2_Blockhouse) upgraded to level 5; calculated homecount is 9. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 10128 (H1_2x2_Blockhouse) upgraded to level 5; calculated homecount is 9. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Lifecycle Rebalance Revisited: found citizen 476304 in unit 270523 of building 31676 with invalid flags 147456. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,219,016ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,254,106ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: caching households for eco_residential_high01_3x2level2. Realistic Population 2: residential building 21248 (eco_residential_high01_3x2level2) upgraded to level 2; calculated homecount is 17. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,430,143ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 4,432,869ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 4,510,688ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = TrafficManager.UI UnifiedUIMod | [Debug] 4,511,241ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Prefix release node 23117 Postfix 23117: [WNODE created:False, id:0, pos:(37.7, 63.1, -1257.0), info:HighwayRamp (NetInfo)] UnifiedUIMod | [Debug] 4,527,247ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 4,543,719ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [NodeMarkup] Create button [NodeMarkup] Button created [NodeController] Create button [NodeController] Button created [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 4,577,816ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] Set default panel position [NodeController] On press shortcut [NodeController] Disable tool UnifiedUIMod | [Debug] 4,579,830ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 4,597,303ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = TrafficManager.UI Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,615,395ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 4,619,375ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,652,175ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 4,661,529ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,727,807ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 4,887,598ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,912,061ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,915,797ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 4,941,716ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeMarkup] Create button [NodeMarkup] Button created [NodeController] Create button [NodeController] Button created UnifiedUIMod | [Debug] 4,952,555ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 4,993,179ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 9438 (H1_3x2_Blockhouse) upgraded to level 3; calculated homecount is 20. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 5,092,068ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. MoveIt | [Error] 5,119.9054275 | Failed to update bounds Center: (-1951.8, 140.1, -714.6), Extents: (2856.7, 144.9, 1671.1) at MoveIt.Log.LogImpl(System.String message, LogLevel level, Boolean copyToGameLog) at MoveIt.Log.Error(System.String message, Boolean copyToGameLog) at MoveIt.MoveItTool.UpdateAreas() at MoveIt.MoveItTool.OnDisable() at UnityEngine.Behaviour.set_enabled(Boolean ) at ToolController.ToolController.SetTool_Patch1(.ToolController , .ToolBase ) at ToolController.set_CurrentTool(.ToolBase value) at ToolsModifierControl.SetTool() at MoveIt.MoveItTool.OnToolUpdate() at ToolBase.FpsBoosterUpdate() at BehaviourUpdater.Updater.Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnifiedUIMod | [Debug] 5,130,823ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 5,155,962ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 5,159,147ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Action [Action Build roads(Vanilla), count: 6, cost: 6000] Prefix release node 23619 Postfix 23619: [WNODE created:False, id:0, pos:(27.9, 62.7, -1338.1), info:1505669672.R69 Hedge 1.5 x 3.8 Net_Data (NetInfo)] Prefix release node 26989 Postfix 26989: [WNODE created:False, id:0, pos:(44.5, 61.7, -1352.6), info:1505669672.R69 Hedge 1.5 x 3.8 Net_Data (NetInfo)] UnifiedUIMod | [Debug] 5,179,738ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Look rotation viewing vector is zero UnifiedUIMod | [Debug] 5,237,217ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 5,240,029ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Look rotation viewing vector is zero MoveIt | [Error] 5,339.0095041 | Failed to update bounds Center: (-1951.8, 140.9, -714.6), Extents: (2856.7, 144.2, 1671.1) at MoveIt.Log.LogImpl(System.String message, LogLevel level, Boolean copyToGameLog) at MoveIt.Log.Error(System.String message, Boolean copyToGameLog) at MoveIt.MoveItTool.UpdateAreas() at MoveIt.MoveItTool.OnDisable() at UnityEngine.Behaviour.set_enabled(Boolean ) at ToolController.ToolController.SetTool_Patch1(.ToolController , .ToolBase ) at ToolController.set_CurrentTool(.ToolBase value) at ToolsModifierControl.SetTool() at MoveIt.MoveItTool.OnToolUpdate() at ToolBase.FpsBoosterUpdate() at BehaviourUpdater.Updater.Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnifiedUIMod | [Debug] 5,349,968ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 5,389,537ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 5,406,443ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,426,433ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,494,859ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,571,935ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 5,587,386ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,674,277ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,696,764ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 5,697,865ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,892,839ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,895,705ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 5,910,523ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 5,990,256ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] On press shortcut [NodeController] Disable tool UnifiedUIMod | [Debug] 5,990,478ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,033,829ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 6,034,055ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,049,446ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 6,049,632ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 9438 (H1_3x2_Blockhouse) upgraded to level 4; calculated homecount is 20. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,177,263ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 6,177,493ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Error with MAIN_CATEGORY[WQ.BRT/1]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/2]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/3]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/5]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/6]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/8]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/9]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/10]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/11]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/13]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with MAIN_CATEGORY[WQ.BRT/14]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with TREE_TITLE[CherryTree01]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with TREE_DESC[CherryTree01]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnifiedUIMod | [Debug] 6,191,929ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,208,790ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 6,212,978ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 6,217,565ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,347,463ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [TreeUnlimiter:CustomSerializer.Serialize] No extra tree data to save. [TreeUnlimiter:CustomSerializer.SerializeExtraBurningTrees] No extra burning data 0 burning trees to save. BOB - the tree and prop replacer: writing data to save file. BOB - the tree and prop replacer: wrote trees length 0. BOB - the tree and prop replacer: wrote props length 2. BOB - the tree and prop replacer: wrote current configuration name null. BOB - the tree and prop replacer: wrote 165. [BuildingSpawnPoints] Start save map data [BuildingSpawnPoints] Map data saved in 0ms; Size = 232 bytes Realistic Population 2: writing data to save file. Realistic Population 2: wrote 116. [NodeMarkup] Start save map data [NodeMarkup] Map data saved in 23ms; Size = 19338 bytes [NodeController] Start save map data [NodeController] Map data saved in 26ms; Size = 19517 bytes [TreeUnlimiter:Data.Serialize] calling packer 06/26/2021 05:14:57.869 PM [TreeUnlimiter:Data.Serialize] CO TreeManager.Data replaced seralizer totally completed. (saving completed) Saved simulation data to: C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\b3cfd8eb-935c-496e-b34b-0ae002edab69.ccs [Serialization] Adding package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Saving package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] 'hraju, nasrat bez vezi' failed to load. System.IO.EndOfStreamException: Failed to read past end of stream. at System.IO.BinaryReader.ReadByte () [0x00000] in :0 at System.IO.BinaryReader.ReadBoolean () [0x00000] in :0 at ColossalFramework.Packaging.AssetSerializer.DeserializeHeader (System.Type& type, ColossalFramework.Packaging.PackageReader reader) [0x00000] in :0 at ColossalFramework.Packaging.PackageDeserializer.Deserialize (ColossalFramework.Packaging.Package package, ColossalFramework.Packaging.PackageReader reader) [0x00000] in :0 at ColossalFramework.Packaging.Package.DeserializeAsset (System.IO.Stream stream) [0x00000] in :0 at ColossalFramework.Packaging.Package.Instantiate (ColossalFramework.Packaging.Asset info) [0x00000] in :0 at ColossalFramework.Packaging.Package+Asset.Instantiate () [0x00000] in :0 at ColossalFramework.Packaging.Package+Asset.Instantiate[SaveGameMetaData] () [0x00000] in :0 at LoadPanel.Refresh () [0x00000] in :0 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Refreshing package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,377,605ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,379,735ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,440,797ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,473,577ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,520,378ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,561,435ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour UnifiedUIMod | [Debug] 6,562,714ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,637,080ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,638,258ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ReleaseVehicle(UInt16 vehicleID, Vehicle ByRef data) at VehicleManager.ReleaseVehicleImplementation(UInt16 vehicle, Vehicle ByRef data) at VehicleManager.VehicleManager.ReleaseVehicle_Patch1(.VehicleManager , UInt16 ) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,752,214ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,817,302ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,822,404ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,829,513ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 5147 (H1 4x3 Tenement05) upgraded to level 4; calculated homecount is 20. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,930,586ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 6,943,438ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 6,947,261ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,021,286ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 32477 (L2 2x3 Detached03) upgraded to level 2; calculated homecount is 3. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 43543 (L3 3x2 Detached03) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 7,292,417ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,294,624ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 7,294,744ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,295,814ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 7,295,934ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,336,899ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 7,337,016ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool UnifiedUIMod | [Debug] 7,338,264ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour CreateTree detour Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,367,239ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,419,438ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 7,419,560ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour UnifiedUIMod | [Debug] 7,422,241ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 7,534,976ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,561,741ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,563,489ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 18079 (L2 1x1 detached01) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 7,797,555ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 7,847,820ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,850,747ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,864,821ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,870,165ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,894,848ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 7,902,431ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 7,936,860ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 7,940,277ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 5708 (L2 1x1 detached01) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,246,524ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 8,251,705ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,269,105ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,269,947ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) UnifiedUIMod | [Debug] 8,295,836ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,299,522ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,310,380ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.UI.UITextureAtlas+SpriteInfo.get_pixelSize () [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.GetForegroundRenderSize (ColossalFramework.UI.SpriteInfo spriteInfo) [0x00000] in :0 at ColossalFramework.UI.UIInteractiveComponent.RenderForeground () [0x00000] in :0 at ColossalFramework.UI.UIButton.OnRebuildRenderData () [0x00000] in :0 at ColossalFramework.UI.UIComponent.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.RenderComponent (ColossalFramework.UI.UIRenderData& buffer, ColossalFramework.UI.UIComponent component, UInt32 checksum, Single opacity) [0x00000] in :0 at ColossalFramework.UI.UIView.Render () [0x00000] in :0 at ColossalFramework.UI.UIView.FpsBoosterLateUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:LateUpdate() (Filename: Line: -1) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 8,321,379ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,334,105ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,350,586ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Unlocking new area [Core] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 8,356,066ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,383,587ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,386,342ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. NullReferenceException: Object reference not set to an instance of an object at PrecisionEngineering.Manager.HandleMeasurement (RenderManager/CameraInfo,PrecisionEngineering.Data.Measurement) <0x0001d> at PrecisionEngineering.Manager.EndOverlayImpl (RenderManager/CameraInfo) <0x000d9> at (wrapper dynamic-method) SimulationManagerBase`2.SimulationManagerBase`2[[BuildingManager, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[BuildingProperties, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].EndOverlay_Patch0 (SimulationManagerBase`2,RenderManager/CameraInfo) <0x00026> at PrecisionEngineering.Manager.IRenderableManager.EndOverlay (RenderManager/CameraInfo) <0x00024> at RenderManager.Managers_RenderOverlay (RenderManager/CameraInfo) <0x000e0> at OverlayEffect.OnPostRender () <0x002ae> (Filename: Line: -1) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,570,660ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 1049 (L3 1x1 Detached14) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: residential building 19802 (eco_residential_high01_1x1level2) upgraded to level 2; calculated homecount is 1. Look rotation viewing vector is zero Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with ZONEDBUILDING_TITLE:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [TreeUnlimiter:CustomSerializer.Serialize] No extra tree data to save. [TreeUnlimiter:CustomSerializer.SerializeExtraBurningTrees] No extra burning data 0 burning trees to save. BOB - the tree and prop replacer: writing data to save file. BOB - the tree and prop replacer: wrote trees length 0. BOB - the tree and prop replacer: wrote props length 2. BOB - the tree and prop replacer: wrote current configuration name null. BOB - the tree and prop replacer: wrote 165. [BuildingSpawnPoints] Start save map data [BuildingSpawnPoints] Map data saved in 0ms; Size = 232 bytes Realistic Population 2: writing data to save file. Realistic Population 2: wrote 116. [NodeMarkup] Start save map data [NodeMarkup] Map data saved in 25ms; Size = 19338 bytes [NodeController] Start save map data [NodeController] Map data saved in 22ms; Size = 19517 bytes [TreeUnlimiter:Data.Serialize] calling packer 06/26/2021 05:56:32.783 PM [TreeUnlimiter:Data.Serialize] CO TreeManager.Data replaced seralizer totally completed. (saving completed) Saved simulation data to: C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\a9d8848f-4a1c-4bfc-a208-f638161f5b01.ccs [Serialization] Adding package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Saving package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] 'hraju, nasrat bez vezi' failed to load. System.NullReferenceException: Object reference not set to an instance of an object at LoadPanel.Refresh () [0x00000] in :0 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Refreshing package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 8,867,768ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 8,993,358ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 8,994,039ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,004,634ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,246,714ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 9,264,362ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,294,351ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,303,344ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: residential building 22273 (L3 1x1 Detached14) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 9,376,585ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] Disable tool UnifiedUIMod | [Debug] 9,421,584ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,427,967ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = TrafficManager.UI Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,445,924ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [TreeUnlimiter:CustomSerializer.Serialize] No extra tree data to save. [TreeUnlimiter:CustomSerializer.SerializeExtraBurningTrees] No extra burning data 0 burning trees to save. BOB - the tree and prop replacer: writing data to save file. BOB - the tree and prop replacer: wrote trees length 0. BOB - the tree and prop replacer: wrote props length 2. BOB - the tree and prop replacer: wrote current configuration name null. BOB - the tree and prop replacer: wrote 165. [BuildingSpawnPoints] Start save map data [BuildingSpawnPoints] Map data saved in 0ms; Size = 232 bytes Realistic Population 2: writing data to save file. Realistic Population 2: wrote 116. [NodeMarkup] Start save map data [NodeMarkup] Map data saved in 24ms; Size = 19338 bytes [NodeController] Start save map data [NodeController] Map data saved in 23ms; Size = 19668 bytes [TreeUnlimiter:Data.Serialize] calling packer 06/26/2021 06:06:34.707 PM [TreeUnlimiter:Data.Serialize] CO TreeManager.Data replaced seralizer totally completed. (saving completed) Saved simulation data to: C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\6b96d19e-4a04-417e-a3c7-ec13a02eaa03.ccs [Serialization] Adding package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Saving package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] 'hraju, nasrat bez vezi' failed to load. System.IO.EndOfStreamException: Failed to read past end of stream. at System.IO.BinaryReader.ReadByte () [0x00000] in :0 at System.IO.BinaryReader.ReadBoolean () [0x00000] in :0 at ColossalFramework.Packaging.AssetSerializer.DeserializeHeader (System.Type& type, ColossalFramework.Packaging.PackageReader reader) [0x00000] in :0 at ColossalFramework.Packaging.PackageDeserializer.Deserialize (ColossalFramework.Packaging.Package package, ColossalFramework.Packaging.PackageReader reader) [0x00000] in :0 at ColossalFramework.Packaging.Package.DeserializeAsset (System.IO.Stream stream) [0x00000] in :0 at ColossalFramework.Packaging.Package.Instantiate (ColossalFramework.Packaging.Asset info) [0x00000] in :0 at ColossalFramework.Packaging.Package+Asset.Instantiate () [0x00000] in :0 at ColossalFramework.Packaging.Package+Asset.Instantiate[SaveGameMetaData] () [0x00000] in :0 at LoadPanel.Refresh () [0x00000] in :0 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Refreshing package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 9,464,326ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] Disable tool UnifiedUIMod | [Debug] 9,465,947ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 9,509,069ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 9,514,940ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] Disable tool UnifiedUIMod | [Debug] 9,530,062ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 9,537,275ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] Disable tool UnifiedUIMod | [Debug] 9,553,721ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: residential building 24573 (L1 4x4 Detached06a) upgraded to level 4; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 9,663,414ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,705,576ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,731,640ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 9,737,789ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,944,826ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Picker UnifiedUIMod | [Debug] 9,946,243ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Action [Action Build roads(Vanilla), count: 1, cost: 14000] Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,965,670ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 9,973,758ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,082,448ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,092,275ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 10,093,155ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,143,893ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 10,203,036ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,203,789ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 10,218,238ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,240,648ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,243,166ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,281,110ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter UnifiedUIMod | [Debug] 10,313,760ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,315,709ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,409,475ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,439,862ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Picker UnifiedUIMod | [Debug] 10,441,434ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Prefix release node 1419 Postfix 1419: [WNODE created:False, id:0, pos:(169.8, 59.0, -1248.6), info:Zoo Path 01 (NetInfo)] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 10,461,927ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,476,448ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,476,563ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 10,477,908ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 10,487,315ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 10,676,439ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,692,215ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,715,755ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Picker UnifiedUIMod | [Debug] 10,716,704ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,716,823ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,719,367ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,719,492ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,732,441ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,803,052ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 10,805,304ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,844,132ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,855,911ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,860,866ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,906,370ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = TrafficManager.UI Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,915,710ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 10,928,788ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,994,411ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 10,994,529ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour UnifiedUIMod | [Debug] 10,996,667ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 36282 (L1 2x2 Detached01) upgraded to level 3; calculated homecount is 2. CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,027,788ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,049,370ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 11,085,940ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,088,448ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,098,911ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 11,123,416ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. [NodeController] On press shortcut [NodeController] Disable tool UnifiedUIMod | [Debug] 11,124,500ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter UnifiedUIMod | [Debug] 11,124,969ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,131,808ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 36282 (L1 2x2 Detached01) upgraded to level 4; calculated homecount is 2. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 11,173,638ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,290,806ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 41332 (L2 2x2 Detached01) upgraded to level 4; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,410,612ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,433,997ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 11,435,606ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 11,457,572ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 11,460,496ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 11,510,878ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,559,087ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,581,034ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 11,617,463ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,629,688ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 11,642,019ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,807,786ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 11,915,805ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 41389 (L1 3x3 Detached14) upgraded to level 4; calculated homecount is 3. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,278,547ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [TreeUnlimiter:CustomSerializer.Serialize] No extra tree data to save. [TreeUnlimiter:CustomSerializer.SerializeExtraBurningTrees] No extra burning data 0 burning trees to save. BOB - the tree and prop replacer: writing data to save file. BOB - the tree and prop replacer: wrote trees length 0. BOB - the tree and prop replacer: wrote props length 2. BOB - the tree and prop replacer: wrote current configuration name null. BOB - the tree and prop replacer: wrote 165. [BuildingSpawnPoints] Start save map data [BuildingSpawnPoints] Map data saved in 0ms; Size = 232 bytes Realistic Population 2: writing data to save file. Realistic Population 2: wrote 116. [NodeMarkup] Start save map data [NodeMarkup] Map data saved in 26ms; Size = 19338 bytes [NodeController] Start save map data [NodeController] Map data saved in 23ms; Size = 19658 bytes [TreeUnlimiter:Data.Serialize] calling packer 06/26/2021 06:53:52.030 PM [TreeUnlimiter:Data.Serialize] CO TreeManager.Data replaced seralizer totally completed. (saving completed) Saved simulation data to: C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\08c2b95e-247c-4db4-8f5e-79fee3de6449.ccs [Serialization] Adding package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Saving package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Refreshing package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,328,290ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Picker Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Button not found, falling back to FindIt/All Object Tree Sapling 01 not found [P02] UnifiedUIMod | [Debug] 12,329,586ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,334,019ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 12,336,272ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,346,498ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,411,807ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,415,365ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 12,415,474ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = PropLineTool Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,417,187ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,434,621ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,441,706ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,445,931ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,573,591ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,597,381ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 12,617,428ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController [NodeController] Disable tool UnifiedUIMod | [Debug] 12,617,985ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 12,660,513ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,692,903ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour UnifiedUIMod | [Debug] 12,733,417ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,742,290ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour UnifiedUIMod | [Debug] 12,919,303ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 12,923,717ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,926,067ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,929,996ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,933,384ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,935,750ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 12,987,981ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 33518 (eco_residential_high02_2x2level1) upgraded to level 2; calculated homecount is 22. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 13,080,901ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: residential building 21552 (L2 3x4 Detached02) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 13,124,163ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 13,139,521ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 13,357,614ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 13,397,296ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 13,399,072ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. UnifiedUIMod | [Debug] 13,427,608ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 13,444,112ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = SurfacePainter Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 45259 (L2 4x3 Detached02a) upgraded to level 2; calculated homecount is 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 13,652,875ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: residential building 33609 (eco_residential_high01_1x2level5) upgraded to level 2; calculated homecount is 4. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 14,867,713ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 14,869,804ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 14,921,474ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 14,927,115ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 14,942,296ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. CreateTree detour Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. UnifiedUIMod | [Debug] 15,078,482ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Vehicle not found! at System.Environment.get_StackTrace() at Building.RemoveOwnVehicle(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.RemoveSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtSource(UInt16 vehicleID, Vehicle ByRef data) at FireTruckAI.ArriveAtDestination(UInt16 vehicleID, Vehicle ByRef vehicleData) at CarAI.CarAI.SimulationStep_Patch0(.CarAI , UInt16 , Vehicle ByRef , Frame ByRef , UInt16 , Vehicle ByRef , Int32 ) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, Frame ByRef frameData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at VehicleAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef vehicleData, UInt16 leaderID, Vehicle ByRef leaderData, Int32 lodPhysics) at TrafficManager.Custom.AI.CustomCarAI.CustomSimulationStep(UInt16 vehicleId, Vehicle ByRef vehicleData, Vector3 physicsLodRefPos) at FireTruckAI.SimulationStep(UInt16 vehicleID, Vehicle ByRef data, Vector3 physicsLodRefPos) at VehicleManager.SimulationStepImpl(Int32 subStep) at SimulationManagerBase`2.SimulationStep(Int32 subStep) at VehicleManager.ISimulationManager.SimulationStep(Int32 subStep) at SimulationManager.SimulationStep() at SimulationManager.SimulationThread() [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Lifecycle Rebalance Revisited: found citizen 1037329 in unit 294178 of building 7628 with invalid flags NeedGoods. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 15,129,259ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 15,141,117ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [TreeUnlimiter:CustomSerializer.Serialize] No extra tree data to save. [TreeUnlimiter:CustomSerializer.SerializeExtraBurningTrees] No extra burning data 0 burning trees to save. BOB - the tree and prop replacer: writing data to save file. BOB - the tree and prop replacer: wrote trees length 0. BOB - the tree and prop replacer: wrote props length 2. BOB - the tree and prop replacer: wrote current configuration name null. BOB - the tree and prop replacer: wrote 165. [BuildingSpawnPoints] Start save map data [BuildingSpawnPoints] Map data saved in 0ms; Size = 232 bytes Realistic Population 2: writing data to save file. Realistic Population 2: wrote 116. [NodeMarkup] Start save map data [NodeMarkup] Map data saved in 25ms; Size = 19338 bytes [NodeController] Start save map data [NodeController] Map data saved in 23ms; Size = 19658 bytes [TreeUnlimiter:Data.Serialize] calling packer 06/26/2021 07:42:41.667 PM [TreeUnlimiter:Data.Serialize] CO TreeManager.Data replaced seralizer totally completed. (saving completed) Saved simulation data to: C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\Temp\ae3b0c6c-1a38-439f-99db-b21f89a86643.ccs [Serialization] Adding package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] Saving package 'hraju, nasrat bez vezi' [Transient] [Packer - Internal] 'hraju, nasrat bez vezi' failed to load. System.IO.EndOfStreamException: Failed to read past end of stream. at System.IO.BinaryReader.ReadByte () [0x00000] in :0 at System.IO.BinaryReader.ReadBoolean () [0x00000] in :0 at ColossalFramework.Packaging.AssetSerializer.DeserializeHeader (System.Type& type, ColossalFramework.Packaging.PackageReader reader) [0x00000] in :0 at ColossalFramework.Packaging.PackageDeserializer.Deserialize (ColossalFramework.Packaging.Package package, ColossalFramework.Packaging.PackageReader reader) [0x00000] in :0 at ColossalFramework.Packaging.Package.DeserializeAsset (System.IO.Stream stream) [0x00000] in :0 at ColossalFramework.Packaging.Package.Instantiate (ColossalFramework.Packaging.Asset info) [0x00000] in :0 at ColossalFramework.Packaging.Package+Asset.Instantiate () [0x00000] in :0 at ColossalFramework.Packaging.Package+Asset.Instantiate[SaveGameMetaData] () [0x00000] in :0 at LoadPanel.Refresh () [0x00000] in :0 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Refreshing package 'hraju, nasrat bez vezi' [C:\Users\KoXz\AppData\Local\Colossal Order\Cities_Skylines\Saves\hraju, nasrat bez vezi.crp] [Packer - Internal] UnifiedUIMod | [Debug] 19,114,035ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,118,004ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,157,636ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,207,475ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,214,449ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,349,578ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,352,791ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Picker UnifiedUIMod | [Debug] 19,353,459ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Prefix release node 2700 Postfix 2700: [WNODE created:False, id:0, pos:(1.2, 54.8, -1807.5), info:Basic Road (NetInfo)] UnifiedUIMod | [Debug] 19,360,321ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,362,743ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 19,401,068ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,414,590ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt UnifiedUIMod | [Debug] 19,429,910ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,444,582ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,446,796ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = CreateTree detour UnifiedUIMod | [Debug] 19,447,882ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = UnifiedUIMod | [Debug] 19,481,146ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. [NodeController] On press shortcut [NodeController] Enable tool UnifiedUIMod | [Debug] 19,513,952ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = NodeController Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. [NodeController] Disable tool UnifiedUIMod | [Debug] 19,518,812ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. UnifiedUIMod | [Debug] 19,522,934ms | RoundaboutBuilderButton.OnToolChanged(): newTool.namespace = MoveIt Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L1 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 4x1 01; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for L3 1x1 Shop; setting to 1. Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files\Steam\steamapps\common\Cities_Skylines;C:\Program Files\Steam\steamapps\common\Cities_Skylines;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'KoXz' OS-Version: 10.0.19041 () 0x100-0x1 C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities.exe:Cities.exe (00007FF7718A0000), size: 23814144 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities.exe', fileVersion: 5.6.7.3267 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFE9A830000), size: 2048000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFE99F50000), size: 774144 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFE980D0000), size: 2912256 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFE993D0000), size: 1703936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFE987E0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFE98890000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFE968B0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFE986D0000), size: 1089536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFE99020000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.19041.1 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFE98630000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFE98400000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFE99BA0000), size: 1224704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFE98980000), size: 1191936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFE92280000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFE99570000), size: 3489792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFE99D40000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFE988D0000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFE9A750000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFE9A010000), size: 7540736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFE99CD0000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFE992F0000), size: 872448 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.19041.1 Realistic Population 2: ERROR: invalid visitcount result 0 for Eco Commercial 1x4 01; setting to 1. C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFE8F260000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFE98B60000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFE6B250000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFE973D0000), size: 827392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFE97390000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.19041.1 C:\Program Files\Steam\steamapps\common\Cities_Skylines\WINHTTP.dll:WINHTTP.dll (00007FFE95810000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\WINHTTP.dll', fileVersion: 3.0.2.2 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFE88490000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFE988C0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\system32\WINHTTP.dll:WINHTTP.dll (00007FFE924C0000), size: 1056768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WINHTTP.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFE98AB0000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.19041.1 C:\Program Files\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFE70870000), size: 1945600 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\gameoverlayrenderer64.dll', fileVersion: 6.58.86.56 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFE991F0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFE95F20000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFE98810000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\system32\wbload.dll:wbload.dll (00007FFE80730000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbload.dll', fileVersion: 10.7.2.0 C:\WINDOWS\system32\UxTheme.dll:UxTheme.dll (00007FFE95A60000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\UxTheme.dll', fileVersion: 10.0.19041.1 C:\Program Files\WindowBlinds\WBLIND64.dll:WBLIND64.dll (000007FF66000000), size: 1433600 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\WindowBlinds\WBLIND64.dll', fileVersion: 10.8.4.0 C:\Program Files\WindowBlinds\wbhelp64.dll:wbhelp64.dll (0000000066600000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\WindowBlinds\wbhelp64.dll', fileVersion: 4.0.0.1 C:\Program Files\WinSplit Revolution\WinSplitHook64.DLL:WinSplitHook64.DLL (0000000070FC0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\WinSplit Revolution\WinSplitHook64.DLL', fileVersion: 11.0.4.0 C:\Program Files\ObjectDockPlus2\Dock64.dll:Dock64.dll (0000000180000000), size: 806912 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\ObjectDockPlus2\Dock64.dll' C:\Program Files\Dexpot\hooxpot64.dll:hooxpot64.dll (00007FFE82BE0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Dexpot\hooxpot64.dll', fileVersion: 1.6.11.0 C:\Program Files\Start10\Start10_64.dll:Start10_64.dll (00007FFE8AC60000), size: 2887680 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Start10\Start10_64.dll', fileVersion: 1.7.0.0 C:\WINDOWS\SYSTEM32\Dwmapi.dll:Dwmapi.dll (00007FFE95C30000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Dwmapi.dll', fileVersion: 10.0.19041.1 C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Mono\mono.dll:mono.dll (00007FFE69D00000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFE976A0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFE96120000), size: 7905280 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\windows.storage.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\Wldp.dll:Wldp.dll (00007FFE97920000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Wldp.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFE97EB0000), size: 126976 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00000000118A0000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFE94320000), size: 2502656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFE968F0000), size: 995328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_90685a092bcf58c7\nvldumdx.dll:nvldumdx.dll (00007FFE8B810000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_90685a092bcf58c7\nvldumdx.dll', fileVersion: 26.21.14.3200 C:\WINDOWS\System32\crypt32.dll:crypt32.dll (00000000124D0000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\crypt32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\WINTRUST.DLL:WINTRUST.DLL (00007FFE983A0000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.DLL', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\MSASN1.dll:MSASN1.dll (00007FFE97AA0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSASN1.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFE99000000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFE97880000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFE97030000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFE98500000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcrypt.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFE97870000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_90685a092bcf58c7\nvwgf2umx.dll:nvwgf2umx.dll (00007FFE52EF0000), size: 39546880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_90685a092bcf58c7\nvwgf2umx.dll', fileVersion: 26.21.14.3200 C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFE8B7D0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxcore.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFE985E0000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFE99140000), size: 688128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFE872E0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFE87740000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFE86E10000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFE86AD0000), size: 1093632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FFE849F0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\amsi.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFE97E70000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.19041.1 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2105.5-0\MpOav.dll:MpOav.dll (00007FFE84920000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2105.5-0\MpOav.dll', fileVersion: 4.18.2105.5 C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FFE90B50000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll:ColorAdapterClient.dll (00007FFE90B30000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FFE807E0000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFE91610000), size: 544768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFE97C60000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\winmmbase.dll:winmmbase.dll (00007FFE782C0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\winmmbase.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFE72260000), size: 286720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFE91110000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFE76A10000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFE7E0A0000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FFE97DE0000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\powrprof.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFE97DC0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\UMPDC.dll' C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFE83040000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFE83020000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFE83010000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (000000001D190000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (000000001F980000), size: 4616192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FFE8FB20000), size: 1032192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\textinputframework.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FFE95350000), size: 3514368 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFE956B0000), size: 991232 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreMessaging.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFE96CE0000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFE951C0000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.19041.1 C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Plugins\ColossalNative.dll:ColossalNative.dll (00007FFE609D0000), size: 14389248 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Plugins\ColossalNative.dll' C:\Program Files\Steam\steamapps\common\Cities_Skylines\steam_api64.dll:steam_api64.dll (00000000561A0000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\steam_api64.dll', fileVersion: 3.27.76.74 C:\Program Files\Steam\steamclient64.dll:steamclient64.dll (00007FFE61790000), size: 21344256 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamclient64.dll', fileVersion: 6.58.86.56 C:\Program Files\Steam\tier0_s64.dll:tier0_s64.dll (00007FFE6B3B0000), size: 1540096 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\tier0_s64.dll', fileVersion: 6.58.86.56 C:\Program Files\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00007FFE7D100000), size: 532480 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\vstdlib_s64.dll', fileVersion: 6.58.86.56 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFE831F0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFE97E30000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.19041.1 C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Plugins\pops_api.dll:pops_api.dll (00007FFE634A0000), size: 4972544 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Plugins\pops_api.dll' C:\WINDOWS\System32\Normaliz.dll:Normaliz.dll (00007FFE999F0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\Normaliz.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFE915F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFE905C0000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFE8FC20000), size: 1359872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.UI.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\WindowManagementAPI.dll:WindowManagementAPI.dll (00007FFE8F1A0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WindowManagementAPI.dll' C:\Windows\System32\InputHost.dll:InputHost.dll (00007FFE8F7F0000), size: 1380352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\InputHost.dll', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\twinapi.appcore.dll:twinapi.appcore.dll (00007FFE8F5E0000), size: 2105344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\twinapi.appcore.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (00007FFE93C30000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.19041.1 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFE925D0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.19041.1 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFE923A0000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.19041.1 C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Mono\MonoPosixHelper.dll:MonoPosixHelper.dll (00007FFE904F0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities_Skylines\Cities_Data\Mono\MonoPosixHelper.dll' C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFE84730000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.19041.1 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771B6298A) 0x00007FF771B6298A (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771CC2DA0) 0x00007FF771CC2DA0 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771CA76C0) 0x00007FF771CA76C0 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771CA7756) 0x00007FF771CA7756 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771C23C80) 0x00007FF771C23C80 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771ABDEB3) 0x00007FF771ABDEB3 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771AD2A3C) 0x00007FF771AD2A3C (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771AD32F7) 0x00007FF771AD32F7 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771ADA60E) 0x00007FF771ADA60E (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771A54A15) 0x00007FF771A54A15 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771A6E503) 0x00007FF771A6E503 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771A75EB8) 0x00007FF771A75EB8 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771A76402) 0x00007FF771A76402 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771A764F1) 0x00007FF771A764F1 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771A952E1) 0x00007FF771A952E1 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771AA5D15) 0x00007FF771AA5D15 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF7720CB882) 0x00007FF7720CB882 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF7720CB93D) 0x00007FF7720CB93D (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF771D67263) 0x00007FF771D67263 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF7718FB56B) 0x00007FF7718FB56B (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF7718FB75A) 0x00007FF7718FB75A (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF77190F58D) 0x00007FF77190F58D (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Pokus o přístup k nepřípustné adrese.' (Address: 00007FF7722B6A0C) 0x00007FF7722B6A0C (Cities) 0x00007FFE99F66FD4 (KERNEL32) BaseThreadInitThunk 0x00007FFE9A87CF31 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****