[22:47:37][gfx_dx9.cpp:4467]: Loading settings for adapter 0, fullscreen=0, multisample=15 [22:47:37][gfx_dx9.cpp:4508]: Graphic Adapters: [22:47:37][gfx_dx9.cpp:4516]: 0: NVIDIA GeForce GTX 1070 [22:47:37][gfx_dx9.cpp:4516]: 1: NVIDIA GeForce GTX 1070 [22:47:37][gfx_dx9.cpp:4538]: Using Adapter [0] to check for multi-sampling support: [22:47:37][gfx_dx9.cpp:4561]: Using Adapter [0]: [22:47:37][gfx_dx9.cpp:4572]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [22:47:37][gfx_dx9.cpp:4622]: Graphics device: NVIDIA GeForce GTX 1070 [22:47:37][gfx_dx9.cpp:4623]: Graphics driver: nvldumdx.dll [22:47:37][gfx_dx9.cpp:4624]: Driver version: 5763 [22:47:37][gfx_dx9.cpp:4639]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-58A1-11CF-0F65-51A21BC2D635} VendorId: 4318 DeviceId: 7137 SubSysId: -2107699140 Revision: 161 DriverVersion.HighPart: 1769493 DriverVersion.LowPart: 923267 [22:47:37][gfx_dx9.cpp:4662]: Instancing supported. [22:47:37][gfx_dx9.cpp:4712]: Video memory amount: 4095MB [22:47:37][gfx_dx9.cpp:4713]: MaxSimultaneousTextures: 8 [22:47:37][gfx_dx9.cpp:4714]: MaxVertexBlendMatrices: 4 [22:47:37][gfx_dx9.cpp:4715]: MaxVertexBlendMatrixIndex: 8 [22:47:37][gfx_dx9.cpp:4716]: MaxSimultaneousTextures: 8 [22:47:37][gfx_dx9.cpp:4717]: MaxTextureBlendStages: 8 [22:47:37][gfx_dx9.cpp:4718]: MaxTextureWidth: 16384 [22:47:37][gfx_dx9.cpp:4719]: MaxTextureHeight: 16384 [22:47:37][gfx_dx9.cpp:4722]: Vertex Shader version: 3.0 [22:47:37][gfx_dx9.cpp:4728]: Pixel Shader version: 3.0 [22:47:37][graphicssettings.cpp:168]: 2 samples supported. [22:47:37][graphicssettings.cpp:168]: 4 samples supported. [22:47:37][graphicssettings.cpp:168]: 8 samples supported. [22:47:37][graphicssettings.cpp:204]: Support for Anisotropic filtering found. [22:47:37][graphicssettings.cpp:208]: Max Anisotropic filtering supported: 16 [22:47:37][graphicssettings.cpp:209]: Anisotropic filtering set to: 16 [22:47:39][gfx_dx9.cpp:4467]: Loading settings for adapter 0, fullscreen=0, multisample=15 [22:47:39][gfx_dx9.cpp:4508]: Graphic Adapters: [22:47:39][gfx_dx9.cpp:4516]: 0: NVIDIA GeForce GTX 1070 [22:47:39][gfx_dx9.cpp:4516]: 1: NVIDIA GeForce GTX 1070 [22:47:39][gfx_dx9.cpp:4538]: Using Adapter [0] to check for multi-sampling support: [22:47:39][gfx_dx9.cpp:4561]: Using Adapter [0]: [22:47:39][gfx_dx9.cpp:4572]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [22:47:39][gfx_dx9.cpp:4622]: Graphics device: NVIDIA GeForce GTX 1070 [22:47:39][gfx_dx9.cpp:4623]: Graphics driver: nvldumdx.dll [22:47:39][gfx_dx9.cpp:4624]: Driver version: 5763 [22:47:39][gfx_dx9.cpp:4639]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-58A1-11CF-0F65-51A21BC2D635} VendorId: 4318 DeviceId: 7137 SubSysId: -2107699140 Revision: 161 DriverVersion.HighPart: 1769493 DriverVersion.LowPart: 923267 [22:47:39][gfx_dx9.cpp:4662]: Instancing supported. [22:47:39][gfx_dx9.cpp:4712]: Video memory amount: 4095MB [22:47:39][gfx_dx9.cpp:4713]: MaxSimultaneousTextures: 8 [22:47:39][gfx_dx9.cpp:4714]: MaxVertexBlendMatrices: 4 [22:47:39][gfx_dx9.cpp:4715]: MaxVertexBlendMatrixIndex: 8 [22:47:39][gfx_dx9.cpp:4716]: MaxSimultaneousTextures: 8 [22:47:39][gfx_dx9.cpp:4717]: MaxTextureBlendStages: 8 [22:47:39][gfx_dx9.cpp:4718]: MaxTextureWidth: 16384 [22:47:39][gfx_dx9.cpp:4719]: MaxTextureHeight: 16384 [22:47:39][gfx_dx9.cpp:4722]: Vertex Shader version: 3.0 [22:47:39][gfx_dx9.cpp:4728]: Pixel Shader version: 3.0 [22:47:39][graphicssettings.cpp:168]: 2 samples supported. [22:47:39][graphicssettings.cpp:168]: 4 samples supported. [22:47:39][graphicssettings.cpp:168]: 8 samples supported. [22:47:39][graphicssettings.cpp:204]: Support for Anisotropic filtering found. [22:47:39][graphicssettings.cpp:208]: Max Anisotropic filtering supported: 16 [22:47:39][graphicssettings.cpp:209]: Anisotropic filtering set to: 16 [22:47:39][pdx_audio_sdl.cpp:109]: [0] Audio device: Lautsprecher/Kopfhörer (Realtek High Definition Audio) [22:47:39][pdx_audio_sdl.cpp:116]: [0] Audio driver: xaudio2 [22:47:39][pdx_audio_sdl.cpp:116]: [1] Audio driver: directsound [22:47:39][pdx_audio_sdl.cpp:116]: [2] Audio driver: winmm [22:47:39][pdx_audio_sdl.cpp:116]: [3] Audio driver: disk [22:47:39][pdx_audio_sdl.cpp:116]: [4] Audio driver: dummy [22:47:39][pdx_audio_sdl.cpp:141]: Current audio driver: directsound [22:47:39][pdx_audio_sdl.cpp:148]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [22:47:42][graphicssettings.cpp:756]: Using multisampling: 8 [22:47:42][graphics.cpp:817]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1600x1024 [22:47:42][graphicssettings.cpp:723]: Usable res: 640 480 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 640 480 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 720 480 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 720 480 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 720 576 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 720 576 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 800 600 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 800 600 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1024 768 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1024 768 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1152 864 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1152 864 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 720 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 720 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 768 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 768 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 800 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 800 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 960 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 960 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 1024 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1280 1024 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1360 768 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1360 768 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1366 768 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1366 768 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1600 1024 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1600 1024 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1920 1080 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1920 1080 40 [22:47:42][graphicssettings.cpp:723]: Usable res: 1600 900 75 [22:47:42][graphicssettings.cpp:723]: Usable res: 1600 900 40 [22:47:42][graphics.cpp:853]: Done creating device.