[15:33:14][gfx_dx9.cpp:4034]: Loading settings for adapter -1, fullscreen=0, multisample=15 [15:33:14][gfx_dx9.cpp:4056]: Graphic Adapters: [15:33:14][gfx_dx9.cpp:4064]: 0: NVIDIA GeForce RTX 2070 [15:33:14][gfx_dx9.cpp:4083]: Using Adapter [0] to check for multi-sampling support: [15:33:14][gfx_dx9.cpp:4101]: Using Adapter [0]: [15:33:15][gfx_dx9.cpp:4107]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [15:33:15][gfx_dx9.cpp:4146]: Graphics device: NVIDIA GeForce RTX 2070 [15:33:15][gfx_dx9.cpp:4147]: Graphics driver: nvldumdx.dll [15:33:15][gfx_dx9.cpp:4148]: Driver version: 5671 [15:33:15][gfx_dx9.cpp:4163]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-5C47-11CF-4965-A3321BC2D635} VendorId: 4318 DeviceId: 7943 SubSysId: 313331934 Revision: 161 DriverVersion.HighPart: 1769493 DriverVersion.LowPart: 923175 [15:33:15][gfx_dx9.cpp:4183]: Instancing supported. [15:33:15][gfx_dx9.cpp:4232]: Video memory amount: 4095MB [15:33:15][gfx_dx9.cpp:4233]: MaxSimultaneousTextures: 8 [15:33:15][gfx_dx9.cpp:4234]: MaxVertexBlendMatrices: 4 [15:33:15][gfx_dx9.cpp:4235]: MaxVertexBlendMatrixIndex: 8 [15:33:15][gfx_dx9.cpp:4236]: MaxSimultaneousTextures: 8 [15:33:15][gfx_dx9.cpp:4237]: MaxTextureBlendStages: 8 [15:33:15][gfx_dx9.cpp:4238]: MaxTextureWidth: 16384 [15:33:15][gfx_dx9.cpp:4239]: MaxTextureHeight: 16384 [15:33:15][gfx_dx9.cpp:4242]: Vertex Shader version: 3.0 [15:33:15][gfx_dx9.cpp:4247]: Pixel Shader version: 3.0 [15:33:15][graphicssettings.cpp:158]: 2 samples supported. [15:33:15][graphicssettings.cpp:158]: 4 samples supported. [15:33:15][graphicssettings.cpp:158]: 8 samples supported. [15:33:15][graphicssettings.cpp:190]: Support for Anisotropic filtering found. [15:33:15][graphicssettings.cpp:193]: Max Anisotropic filtering supported: 16 [15:33:15][graphicssettings.cpp:194]: Anisotropic filtering set to: 16 [15:33:21][pdx_audio_sdl.cpp:108]: [0] Audio device: Speakers (Razer Nari Essential) [15:33:21][pdx_audio_sdl.cpp:108]: [1] Audio device: Speakers (THX Spatial - Synapse) [15:33:21][pdx_audio_sdl.cpp:114]: [0] Audio driver: directsound [15:33:21][pdx_audio_sdl.cpp:114]: [1] Audio driver: winmm [15:33:21][pdx_audio_sdl.cpp:114]: [2] Audio driver: disk [15:33:21][pdx_audio_sdl.cpp:114]: [3] Audio driver: dummy [15:33:21][pdx_audio_sdl.cpp:139]: Current audio driver: directsound [15:33:21][pdx_audio_sdl.cpp:146]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [15:33:22][graphicssettings.cpp:735]: Not using multisampling. [15:33:22][graphics.cpp:819]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1080x600 [15:33:22][graphicssettings.cpp:693]: Usable res: 640 480 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 720 480 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 720 576 50 [15:33:22][graphicssettings.cpp:693]: Usable res: 800 600 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1024 768 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1152 864 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1176 664 50 [15:33:22][graphicssettings.cpp:693]: Usable res: 1176 664 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1280 720 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1280 720 50 [15:33:22][graphicssettings.cpp:693]: Usable res: 1280 768 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1280 800 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1280 960 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1280 1024 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1360 768 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1366 768 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1600 900 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1600 1024 59 [15:33:22][graphicssettings.cpp:693]: Usable res: 1680 1050 59 [15:33:22][graphicssettings.cpp:693]: Usable res: 1920 1080 60 [15:33:22][graphicssettings.cpp:693]: Usable res: 1920 1080 50 [15:33:22][graphicssettings.cpp:693]: Usable res: 1920 1080 75 [15:33:22][graphicssettings.cpp:693]: Usable res: 1440 900 60 [15:33:22][graphics.cpp:854]: Done creating device. [15:33:26][gfx_dx9.cpp:4034]: Loading settings for adapter -1, fullscreen=0, multisample=15 [15:33:26][gfx_dx9.cpp:4056]: Graphic Adapters: [15:33:26][gfx_dx9.cpp:4064]: 0: NVIDIA GeForce RTX 2070 [15:33:26][gfx_dx9.cpp:4083]: Using Adapter [0] to check for multi-sampling support: [15:33:26][gfx_dx9.cpp:4101]: Using Adapter [0]: [15:33:26][gfx_dx9.cpp:4107]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [15:33:26][gfx_dx9.cpp:4146]: Graphics device: NVIDIA GeForce RTX 2070 [15:33:26][gfx_dx9.cpp:4147]: Graphics driver: nvldumdx.dll [15:33:26][gfx_dx9.cpp:4148]: Driver version: 5671 [15:33:26][gfx_dx9.cpp:4163]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-5C47-11CF-4965-A3321BC2D635} VendorId: 4318 DeviceId: 7943 SubSysId: 313331934 Revision: 161 DriverVersion.HighPart: 1769493 DriverVersion.LowPart: 923175 [15:33:26][gfx_dx9.cpp:4183]: Instancing supported. [15:33:26][gfx_dx9.cpp:4232]: Video memory amount: 4095MB [15:33:26][gfx_dx9.cpp:4233]: MaxSimultaneousTextures: 8 [15:33:26][gfx_dx9.cpp:4234]: MaxVertexBlendMatrices: 4 [15:33:26][gfx_dx9.cpp:4235]: MaxVertexBlendMatrixIndex: 8 [15:33:26][gfx_dx9.cpp:4236]: MaxSimultaneousTextures: 8 [15:33:26][gfx_dx9.cpp:4237]: MaxTextureBlendStages: 8 [15:33:26][gfx_dx9.cpp:4238]: MaxTextureWidth: 16384 [15:33:26][gfx_dx9.cpp:4239]: MaxTextureHeight: 16384 [15:33:26][gfx_dx9.cpp:4242]: Vertex Shader version: 3.0 [15:33:26][gfx_dx9.cpp:4247]: Pixel Shader version: 3.0 [15:33:26][graphicssettings.cpp:158]: 2 samples supported. [15:33:26][graphicssettings.cpp:158]: 4 samples supported. [15:33:26][graphicssettings.cpp:158]: 8 samples supported. [15:33:26][graphicssettings.cpp:190]: Support for Anisotropic filtering found. [15:33:26][graphicssettings.cpp:193]: Max Anisotropic filtering supported: 16 [15:33:26][graphicssettings.cpp:194]: Anisotropic filtering set to: 16 [15:33:31][graphicssettings.cpp:725]: Using multisampling: 4 [15:33:31][graphics.cpp:819]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [15:33:31][graphicssettings.cpp:693]: Usable res: 640 480 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 720 480 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 720 576 50 [15:33:31][graphicssettings.cpp:693]: Usable res: 800 600 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1024 768 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1152 864 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1176 664 50 [15:33:31][graphicssettings.cpp:693]: Usable res: 1176 664 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1280 720 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1280 720 50 [15:33:31][graphicssettings.cpp:693]: Usable res: 1280 768 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1280 800 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1280 960 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1280 1024 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1360 768 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1366 768 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1600 900 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1600 1024 59 [15:33:31][graphicssettings.cpp:693]: Usable res: 1680 1050 59 [15:33:31][graphicssettings.cpp:693]: Usable res: 1920 1080 60 [15:33:31][graphicssettings.cpp:693]: Usable res: 1920 1080 50 [15:33:31][graphicssettings.cpp:693]: Usable res: 1920 1080 75 [15:33:31][graphicssettings.cpp:693]: Usable res: 1440 900 60 [15:33:31][graphics.cpp:854]: Done creating device.