Mono path[0] = 'E:/Games/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/Managed' Mono config path = 'E:/Games/Steam/steamapps/common/EmpireOfSin/MonoBleedingEdge/etc' Initialize engine version: 2019.4.17f1 (667c8606c536) [Subsystems] Discovering subsystems at path E:/Games/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02) Vendor: VRAM: 8031 MB Driver: 27.21.14.6140 Begin MonoManager ReloadAssembly - Completed reload, in 2.744 seconds WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.630200 ms Setting breakpad minidump AppID = 604540 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197997667728 [API loaded no] Initialized Steam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) -------------------------- Initializing Client (beta-1.03.0.39760) -------------------------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? PDX auto login failed: NotAuthorized.ForbiddenAccess - - {"requestId":"","result":"Failure","error":{"category":"not-authorized","subCategory":"forbidden-access","data":{},"detail":"Not authorized"}} (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 5 Unused Serialized files (Serialized files now loaded: 160) UnloadTime: 0.562100 ms Unloading 1233 unused Assets to reduce memory usage. Loaded Objects now: 149379. Total: 455.320600 ms (FindLiveObjects: 9.659900 ms CreateObjectMapping: 2.729200 ms MarkObjects: 441.844500 ms DeleteObjects: 1.086600 ms) Unable to logEvent. Unknown eventType: Lifecycle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 2969. Total: 233.387100 ms (FindLiveObjects: 0.183000 ms CreateObjectMapping: 0.045300 ms MarkObjects: 232.851300 ms DeleteObjects: 0.306900 ms) -------------------------- Initializing Client (beta-1.03.0.39760) -------------------------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 167) UnloadTime: 0.529700 ms Unloading 937 unused Assets to reduce memory usage. Loaded Objects now: 192452. Total: 541.539900 ms (FindLiveObjects: 13.177700 ms CreateObjectMapping: 2.087200 ms MarkObjects: 525.247900 ms DeleteObjects: 1.026600 ms) Streaming pools setup with prefabs assets: 4.7027394 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) Actor exists in scene, but does not have active streaming prefab. RacketBuilding_166806624446 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Actor exists in scene, but does not have active streaming prefab. RacketBuilding_166833236718 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Actor exists in scene, but does not have active streaming prefab. Safehouse_168338575343 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Actor exists in scene, but does not have active streaming prefab. RacketBuilding_2576107945370 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) World.WorldEvents:1316: Invalid event parameters supplied to RequestProtectionFromPlayer : key = nil, val = nil stack traceback: World.WorldEvents:1316: in function 'createEvent_NoOnCreate' World.WorldEvents:1367: in function 'createEvent' World.WorldEvents:1285: in function 'trigger' Libs.WorldLibs:365: in function 'triggerEvent' Scripts.Commands.Diplomacy.ProtectionTreatyCommand:155: in function 'fn' Libs.Script:216: in function 'dispatchPlayerMessage' Scripts.Commands.FactionCommands:164: in function 'blockFn' Libs.Script:691: in function 'executeBlock' Libs.Commands:252: in function 'execute' Scripts.Behaviours.FactionAI.Tactic_RequestProtection:50: in function 'blockFn' Libs.Script:700: in function 'update' AI.Factions.FactionAI:395: in function [C]: in function 'pcall' AI.Factions.FactionAI:443: in function 'tableMethod' Mixins.Events:103: in function [C]: in function 'pcall' Mixins.Events:352: in function 'dispatchEvent' Libs.Game:209: in function (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Streaming pools setup with prefabs assets: 1.6209938 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to logEvent. Unknown eventType: Lifecycle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to logEvent. Unknown eventType: Lifecycle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)