GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.1396] Renderer: NVIDIA GeForce GTX 460 Vendor: NVIDIA VRAM: 978 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialize engine version: 3.5.6f4 Begin MonoManager ReloadAssembly Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll into Unity Child Domain - Completed reload, in 0.586 seconds Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Xml.dll (this message is harmless) FMOD Initialization successful (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Data.dll (this message is harmless) ReloadTexts en and Rossetta has occupy 569344 bytes. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Reloaded Icons Descriptor | atlas: 3 | regions: 329 | maps: 329 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CBootstrapState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 11154 unused Assets to reduce memory usage. Loaded Objects now: 2192. Operation took 72.990142 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2192. Operation took 8.290089 ms. Binding to local socket 0.0.0.0 Sending NAT type detection request, local port 53063 Returning nat detection result to the user Connection test done: LimitedNATPunchthroughPortRestricted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GUID: 990791934108164926 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: MainMenu (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2152. Operation took 40.533293 ms. OnLevelWasLoaded: 2 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CMainMenuTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CSplashScreenState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2219. Operation took 9.943023 ms. Entrando no estado CMainMenuState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) DungeonLandPresentation(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 2387. Operation took 12.793734 ms. Dropin Not Succeed (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Canceled input selection on btnCancelInputDialog of dialog (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) MainMenu(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayOptions(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) BlockOptions(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedLobbyState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Lobby(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Music cue "CUE_LOBBY_PLAYER" does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1178 unused Assets to reduce memory usage. Loaded Objects now: 4596. Operation took 80.157742 ms. Recebi o match started (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Alpha-Arcane-Block1 [Build] (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2285 unused Assets to reduce memory usage. Loaded Objects now: 3637. Operation took 125.593126 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading -1 unused Assets to reduce memory usage. Loaded Objects now: 3629. Operation took 98.584943 ms. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 63090. Operation took 205.333352 ms. OnLevelWasLoaded: 7 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE SPAWNER BRUSHES ON LevelBrush33 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE IDLE BRUSHES ON LevelBrush33 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 103 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE SPAWNER BRUSHES ON LevelBrush11 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE BARREL BRUSHES ON LevelBrush11 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) AngryAnt Behave version 1.4 - Copyright (C) Emil Johansen - AngryAnt 2011 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1253 unused Assets to reduce memory usage. Loaded Objects now: 68976. Operation took 255.522698 ms. Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Exception na ExternalExecute. Comando: CDamageCmd. Actor: FatPhoenix(Clone) (CPhoenixFatActor) System.NullReferenceException: Object reference not set to an instance of an object at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in :0 at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in :0 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Error no path: Canceled because AstarPath object was destroyed (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Error no path: Canceled because AstarPath object was destroyed (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Error no path: Canceled because AstarPath object was destroyed (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 8615 unused Assets to reduce memory usage. Loaded Objects now: 25340. Operation took 344.031632 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) HeroesDefeatScreen(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ContinueOrLobby_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Bot_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Bot_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 25689. Operation took 219.429001 ms. Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Alpha-Arcane-Block1 [Build] (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Cancel_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 25384. Operation took 257.519811 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 999 unused Assets to reduce memory usage. Loaded Objects now: 24380. Operation took 230.814248 ms. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1314 unused Assets to reduce memory usage. Loaded Objects now: 65425. Operation took 263.873398 ms. OnLevelWasLoaded: 7 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE SPAWNER BRUSHES ON LevelBrush33 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE IDLE BRUSHES ON LevelBrush33 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 96 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE SPAWNER BRUSHES ON LevelBrush11 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE BARREL BRUSHES ON LevelBrush11 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1246 unused Assets to reduce memory usage. Loaded Objects now: 67696. Operation took 262.331933 ms. Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Exception na ExternalExecute. Comando: CDamageCmd. Actor: FatPhoenix(Clone) (CPhoenixFatActor) System.NullReferenceException: Object reference not set to an instance of an object at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in :0 at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in :0 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Exception na ExternalExecute. Comando: CDamageCmd. Actor: ManaBreeder(Clone) (CManaBreederActor) System.NullReferenceException: Object reference not set to an instance of an object at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in :0 at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in :0 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Exception na ExternalExecute. Comando: CDamageCmd. Actor: SmallPhoenix(Clone) (CPhoenixSmallActor) System.NullReferenceException: Object reference not set to an instance of an object at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in :0 at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in :0 at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in :0 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Ignore collision failed. Both colliders need to be activated when calling this IgnoreCollision (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Dynamics/PhysicsManager.cpp Line: 1355) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Error no path: Canceled because AstarPath object was destroyed (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 9036 unused Assets to reduce memory usage. Loaded Objects now: 29973. Operation took 410.787970 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) HeroesDefeatScreen(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ContinueOrLobby_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Bot_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Bot_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 30306. Operation took 271.670222 ms. Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Cancel_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: MainMenu (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 30006. Operation took 315.537721 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1020 unused Assets to reduce memory usage. Loaded Objects now: 28972. Operation took 281.827360 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1448 unused Assets to reduce memory usage. Loaded Objects now: 14337. Operation took 289.563060 ms. OnLevelWasLoaded: 2 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedLobbyState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Lobby(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1758 unused Assets to reduce memory usage. Loaded Objects now: 17187. Operation took 197.792739 ms. Starting theme CMainMenuTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Music cue "CUE_LOBBY_PLAYER" does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) AnimationState dg_attack01 does not exist (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) AnimationState dg_attack01 does not exist (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Alpha-Arcane-Block1 [Build] (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3936 unused Assets to reduce memory usage. Loaded Objects now: 14433. Operation took 246.795058 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading -7 unused Assets to reduce memory usage. Loaded Objects now: 14411. Operation took 219.098523 ms. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 67667. Operation took 299.623430 ms. OnLevelWasLoaded: 7 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE SPAWNER BRUSHES ON LevelBrush33 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE IDLE BRUSHES ON LevelBrush33 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 96 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE SPAWNER BRUSHES ON LevelBrush11 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) NO AVAILABLE BARREL BRUSHES ON LevelBrush11 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1242 unused Assets to reduce memory usage. Loaded Objects now: 69946. Operation took 298.482835 ms. Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 6485 unused Assets to reduce memory usage. Loaded Objects now: 24490. Operation took 368.234098 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) HeroesDefeatScreen(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ContinueOrLobby_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Bot_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Bot_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 24838. Operation took 265.278488 ms. Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Cancel_scoreboard(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: MainMenu (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 24528. Operation took 310.468942 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 23877. Operation took 285.470575 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 799 unused Assets to reduce memory usage. Loaded Objects now: 15618. Operation took 306.953818 ms. OnLevelWasLoaded: 2 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedLobbyState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Lobby(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1754 unused Assets to reduce memory usage. Loaded Objects now: 18480. Operation took 229.633585 ms. Starting theme CMainMenuTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Music cue "CUE_LOBBY_PLAYER" does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) AnimationState dg_attack01 does not exist (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) AnimationState dg_attack01 does not exist (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) uhul, desativei (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CMainMenuState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) MainMenu(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Clean out of Lobby (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3034 unused Assets to reduce memory usage. Loaded Objects now: 15980. Operation took 242.599890 ms. PlayOptions(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) BlockOptions(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Setei playmode: DM_MODE (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) System.NullReferenceException: Object reference not set to an instance of an object at CMatchController.GetRoomInfo () [0x00000] in :0 at CNetworkController.OnPlayerDeactivated (.CGameSeat seat, EDeactivationReason reason) [0x00000] in :0 at BackEndEvents+Ev`2[CGameSeat,EDeactivationReason].Trigger (.CGameSeat p1, EDeactivationReason p2) [0x00000] in :0 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) System.NullReferenceException: Object reference not set to an instance of an object at CMatchController.GetRoomInfo () [0x00000] in :0 at CNetworkController.OnPlayerDeactivated (.CGameSeat seat, EDeactivationReason reason) [0x00000] in :0 at BackEndEvents+Ev`2[CGameSeat,EDeactivationReason].Trigger (.CGameSeat p1, EDeactivationReason p2) [0x00000] in :0 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Found Keyboard for DM (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CDMModeLobbyState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492) The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492) DMModeDMLobby(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1557 unused Assets to reduce memory usage. Loaded Objects now: 19113. Operation took 233.045533 ms. Parentei: TraitRelative (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match started (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: DMModeMainLevel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3710 unused Assets to reduce memory usage. Loaded Objects now: 18916. Operation took 313.998222 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 18887. Operation took 244.408295 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 41749. Operation took 330.097318 ms. OnLevelWasLoaded: 4 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 1084 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Platform assembly: D:\Games\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Boo.Lang.dll (this message is harmless) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1286 unused Assets to reduce memory usage. Loaded Objects now: 103501. Operation took 496.930689 ms. The sound category DM SPELLS does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Sound category not found: DM SPELLS (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 2598 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 33164 unused Assets to reduce memory usage. Loaded Objects now: 45096. Operation took 475.197136 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CDMScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ScoreboardDM(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 45617. Operation took 346.478045 ms. Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: DMModeMainLevel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 45137. Operation took 380.265653 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 698 unused Assets to reduce memory usage. Loaded Objects now: 44382. Operation took 354.260653 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 42661. Operation took 321.609735 ms. OnLevelWasLoaded: 4 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 1111 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 977 unused Assets to reduce memory usage. Loaded Objects now: 114614. Operation took 545.731604 ms. The sound category DM SPELLS does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Sound category not found: DM SPELLS (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 2299 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Tentando achar automáticamente o ataque, isso não é saúdavel! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Coroutine couldn't be started because the the game object 'Sound' is inactive! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 922) Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 44887 unused Assets to reduce memory usage. Loaded Objects now: 47629. Operation took 458.117783 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CDMScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ScoreboardDM(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 48145. Operation took 364.036500 ms. Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: DMModeMainLevel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 47703. Operation took 404.118538 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 608 unused Assets to reduce memory usage. Loaded Objects now: 47040. Operation took 376.026988 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 43377. Operation took 323.707074 ms. OnLevelWasLoaded: 4 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 1097 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 772 unused Assets to reduce memory usage. Loaded Objects now: 111634. Operation took 547.790766 ms. The sound category DM SPELLS does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Sound category not found: DM SPELLS (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 2187 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 43370 unused Assets to reduce memory usage. Loaded Objects now: 53076. Operation took 498.021871 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CDMScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ScoreboardDM(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 53592. Operation took 396.408260 ms. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (175.5, 2.2, 19.0) (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (177.0, 2.2, 24.0) (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (172.2, 2.2, 24.0) (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (170.7, 2.2, 17.7) (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Não foi possível encontrar uma camera para fazer o shake... :-( (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Não foi possível encontrar uma camera para fazer o shake... :-( (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Não foi possível encontrar uma camera para fazer o shake... :-( (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Não foi possível encontrar uma camera para fazer o shake... :-( (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: DMModeMainLevel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 52877. Operation took 432.972282 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 898 unused Assets to reduce memory usage. Loaded Objects now: 51921. Operation took 400.883079 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1156 unused Assets to reduce memory usage. Loaded Objects now: 44245. Operation took 349.794179 ms. OnLevelWasLoaded: 4 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CNetworkedGameState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) GameAnnounceBox(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Shortcut na level Barrier! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 1084 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 798 unused Assets to reduce memory usage. Loaded Objects now: 107175. Operation took 550.804317 ms. The sound category DM SPELLS does not exist. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Sound category not found: DM SPELLS (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Scanning - Process took 2182 ms to complete (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) PlayersWon = False (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: Scoreboard (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) The referenced script on this Behaviour is missing! (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592) Error no path: Canceled because AstarPath object was destroyed (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 37766 unused Assets to reduce memory usage. Loaded Objects now: 50580. Operation took 481.609404 ms. OnLevelWasLoaded: 3 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CDMScoreboardState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) ScoreboardDM(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 51095. Operation took 419.777155 ms. Starting theme CScoreboardTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match quit (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) %%%%% LoadLevel: MainMenu (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Clean out of Lobby (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 50661. Operation took 457.581967 ms. OnLevelWasLoaded: 1 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Starting theme CLoadingScreenTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 49956. Operation took 401.053697 ms. UnityException: Can't load a level while another level is loading! at CLevelLoaderHelper.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in :0 at CGameController.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in :0 at CDMScoreboardState+c__Iterator42.MoveNext () [0x00000] in :0 (Filename: Line: -1) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 743 unused Assets to reduce memory usage. Loaded Objects now: 41069. Operation took 386.943877 ms. OnLevelWasLoaded: 2 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Entrando no estado CMainMenuState (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) MainMenu(Clone) sem widget na raiz (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recebi o match restarted (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 41428. Operation took 343.108118 ms. Starting theme CMainMenuTheme (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from EnchantPageElement(Clone) CEnchantPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from EnchantPageElement(Clone) CEnchantPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from EnchantPageElement(Clone) CEnchantPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from EnchantPageElement(Clone) CEnchantPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from EnchantPageElement(Clone) CEnchantPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Recived CPageElementClickedEvent from EnchantPageElement(Clone) CEnchantPageModel (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) FMOD was shutdown successfully. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)