Initialize engine version: 2018.4.2f1 (d6fb3630ea75) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 8171 MB Driver: 27.20.14501.18003 Begin MonoManager ReloadAssembly - Completed reload, in 0.318 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 8.791900 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561197993675535 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to DataManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [InControl] Joystick 1: "F16 MFD 1" (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [InControl] Joystick 2: "F16 MFD 2" (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [InControl] Joystick 3: "T.16000M" (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [InControl] Joystick 4: "TWCS Throttle" (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Attempt to double awake singleton: DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Attempting to load default settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 11813. Total: 39.246700 ms (FindLiveObjects: 1.867300 ms CreateObjectMapping: 0.856300 ms MarkObjects: 36.400600 ms DeleteObjects: 0.121700 ms) Sysinfo [LOG] SystemInfo.deviceModel: To be filled by O.E.M. (Gigabyte Technology Co., Ltd.) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceName: EBE-A51-DESKTOP (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 474ca37a1a3b8d11f1931923054b1228cdf4feec (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 26591 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceName: Radeon RX 580 Series (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: ATI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4098 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 8171 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorCount: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorFrequency: 3215 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorType: AMD Phenom(tm) II X6 1090T Processor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsSparseTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.systemMemorySize: 16365 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc.dll Fallback handler could not load library C:/Ross's Games/STEAM/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc Data.MetaDataDatabase [ERROR] MetadataDatabase - Exception caught while trying to call Init() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.MetaDataDatabase [ERROR] Mono.Data.Sqlite.SqliteException (0x80004005): SQLite error near "s": syntax error at Mono.Data.Sqlite.SQLite3.Prepare (Mono.Data.Sqlite.SqliteConnection cnn, System.String strSql, Mono.Data.Sqlite.SqliteStatement previous, System.UInt32 timeoutMS, System.String& strRemain) [0x0023b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.BuildNextCommand () [0x000f0] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.GetStatement (System.Int32 index) [0x0000b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteCommand.GetStatement(int) at Mono.Data.Sqlite.SqliteDataReader.NextResult () [0x000cc] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader.NextResult() at Mono.Data.Sqlite.SqliteDataReader..ctor (Mono.Data.Sqlite.SqliteCommand cmd, System.Data.CommandBehavior behave) [0x00051] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader..ctor(Mono.Data.Sqlite.SqliteCommand,System.Data.CommandBehavior) at Mono.Data.Sqlite.SqliteCommand.ExecuteReader (System.Data.CommandBehavior behavior) [0x00006] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.ExecuteNonQuery () [0x00000] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at BattleTech.Data.MetadataDatabase.AttachDiskDBToInMemoryDB (System.String dbPath) [0x00021] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.OpenInMemoryDBConnection () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.Init () [0x0002a] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase..ctor () [0x00006] in <4184af8dbeb44635831353f4d349631c>:0 : Mono.Data.Sqlite.SqliteException (0x80004005): SQLite error near "s": syntax error at Mono.Data.Sqlite.SQLite3.Prepare (Mono.Data.Sqlite.SqliteConnection cnn, System.String strSql, Mono.Data.Sqlite.SqliteStatement previous, System.UInt32 timeoutMS, System.String& strRemain) [0x0023b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.BuildNextCommand () [0x000f0] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.GetStatement (System.Int32 index) [0x0000b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteCommand.GetStatement(int) at Mono.Data.Sqlite.SqliteDataReader.NextResult () [0x000cc] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader.NextResult() at Mono.Data.Sqlite.SqliteDataReader..ctor (Mono.Data.Sqlite.SqliteCommand cmd, System.Data.CommandBehavior behave) [0x00051] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader..ctor(Mono.Data.Sqlite.SqliteCommand,System.Data.CommandBehavior) at Mono.Data.Sqlite.SqliteCommand.ExecuteReader (System.Data.CommandBehavior behavior) [0x00006] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.ExecuteNonQuery () [0x00000] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at BattleTech.Data.MetadataDatabase.AttachDiskDBToInMemoryDB (System.String dbPath) [0x00021] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.OpenInMemoryDBConnection () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.Init () [0x0002a] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase..ctor () [0x00006] in <4184af8dbeb44635831353f4d349631c>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] SqliteException: SQLite error near "s": syntax error (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SqliteException: SQLite error near "s": syntax error at Mono.Data.Sqlite.SQLite3.Prepare (Mono.Data.Sqlite.SqliteConnection cnn, System.String strSql, Mono.Data.Sqlite.SqliteStatement previous, System.UInt32 timeoutMS, System.String& strRemain) [0x0023b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.BuildNextCommand () [0x000f0] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.GetStatement (System.Int32 index) [0x0000b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteCommand.GetStatement(int) at Mono.Data.Sqlite.SqliteDataReader.NextResult () [0x000cc] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader.NextResult() at Mono.Data.Sqlite.SqliteDataReader..ctor (Mono.Data.Sqlite.SqliteCommand cmd, System.Data.CommandBehavior behave) [0x00051] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader..ctor(Mono.Data.Sqlite.SqliteCommand,System.Data.CommandBehavior) at Mono.Data.Sqlite.SqliteCommand.ExecuteReader (System.Data.CommandBehavior behavior) [0x00006] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.ExecuteNonQuery () [0x00000] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at BattleTech.Data.MetadataDatabase.AttachDiskDBToInMemoryDB (System.String dbPath) [0x00021] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.OpenInMemoryDBConnection () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.Init () [0x0002a] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase..ctor () [0x00029] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.InitInstance () [0x00019] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase..cctor () [0x00026] in <4184af8dbeb44635831353f4d349631c>:0 Rethrow as TypeInitializationException: The type initializer for 'BattleTech.Data.MetadataDatabase' threw an exception. at BattleTech.UnityGameInstance.Reset () [0x00077] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UnityGameInstance.Awake () [0x0004e] in <4184af8dbeb44635831353f4d349631c>:0 UnityEngine.GameObject:SetActive(Boolean) ActivateAfterInit:ActivateAndClose() ActivateAfterInit:Update() (Filename: <99f7d8f9a65b4d91ae5b1d55c424866f> Line: 0) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 4.862500 ms Setting up 4 worker threads for Enlighten. Thread -> id: 340 -> priority: 1 Thread -> id: 1fa0 -> priority: 1 Thread -> id: ab0 -> priority: 1 Thread -> id: 2b80 -> priority: 1 Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 11590. Total: 71.761900 ms (FindLiveObjects: 1.862700 ms CreateObjectMapping: 0.899000 ms MarkObjects: 68.873500 ms DeleteObjects: 0.126100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.166200 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11585. Total: 69.820700 ms (FindLiveObjects: 1.255400 ms CreateObjectMapping: 0.490500 ms MarkObjects: 67.985900 ms DeleteObjects: 0.088400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11586. Total: 72.378400 ms (FindLiveObjects: 1.527000 ms CreateObjectMapping: 0.698000 ms MarkObjects: 70.044300 ms DeleteObjects: 0.108400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.145500 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11614. Total: 70.030200 ms (FindLiveObjects: 1.264900 ms CreateObjectMapping: 0.470600 ms MarkObjects: 68.227900 ms DeleteObjects: 0.066400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17233. Total: 107.132600 ms (FindLiveObjects: 2.550200 ms CreateObjectMapping: 1.471700 ms MarkObjects: 102.992100 ms DeleteObjects: 0.118200 ms) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Initial => Connecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Connecting => Closed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SSE Closed... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Using Wide Video for Background (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 0 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 0 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 0 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting ThreadPool with 1 thread(s). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Localization is not initialized (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Localization is not initialized (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.UI.LanguageSelect.Initialize () [0x0000b] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.OnAddedToHierarchy () [0x000b8] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.AddModule (BattleTech.UI.UIModule module, BattleTech.UI.UIManager+UINode node, System.Int32 depth, System.Boolean resort) [0x000a8] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.GetOrCreateAtNode[T] (System.String prefabName, BattleTech.UI.UIManager+UINode node, System.Boolean tryGet, System.Boolean resort) [0x00072] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.GetOrCreatePopupModule[T] (System.String prefabOverride, System.Boolean resort) [0x00008] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.MainMenu.ReceiveButtonPress (System.String button) [0x004cf] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9a6ceb7f013a4a599806f492fc789483>:0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x0006d] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <689405fdf241479fa6250af7e4b0368a>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <689405fdf241479fa6250af7e4b0368a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <4184af8dbeb44635831353f4d349631c> Line: 0) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at DateFormatSelect.get_SelectedFormatName () [0x00010] in <4184af8dbeb44635831353f4d349631c>:0 at DateFormatSelect.get_SelectedFormatId () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at DateFormatSelect.get_SelectedFormat () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at DateFormatSelect.Save () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00289] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9a6ceb7f013a4a599806f492fc789483>:0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x0006d] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <689405fdf241479fa6250af7e4b0368a>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <689405fdf241479fa6250af7e4b0368a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <4184af8dbeb44635831353f4d349631c> Line: 0) Uploading Crash Report Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x0002f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x0000f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.Update () [0x00034] in <4184af8dbeb44635831353f4d349631c>:0 (Filename: Line: 0) Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x0002f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x0000f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.Update () [0x00034] in <4184af8dbeb44635831353f4d349631c>:0 (Filename: Line: 0) Uploading Crash Report Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9a6ceb7f013a4a599806f492fc789483>:0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x0006d] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <689405fdf241479fa6250af7e4b0368a>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <689405fdf241479fa6250af7e4b0368a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: 0) Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x0002f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x0000f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.Update () [0x00034] in <4184af8dbeb44635831353f4d349631c>:0 (Filename: Line: 0) Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9a6ceb7f013a4a599806f492fc789483>:0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x0006d] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <689405fdf241479fa6250af7e4b0368a>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <689405fdf241479fa6250af7e4b0368a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: 0) Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x0002f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x0000f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.Update () [0x00034] in <4184af8dbeb44635831353f4d349631c>:0 (Filename: Line: 0) Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9a6ceb7f013a4a599806f492fc789483>:0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x0006d] in <4184af8dbeb44635831353f4d349631c>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <689405fdf241479fa6250af7e4b0368a>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <689405fdf241479fa6250af7e4b0368a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: 0) Unity [ERROR] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x001c4] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu+<>c.b__25_0 (BattleTech.UI.ISettingsModule m) [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00222] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x0002f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x0000f] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.UI.UIManager.Update () [0x00034] in <4184af8dbeb44635831353f4d349631c>:0 (Filename: Line: 0) Uploading Crash Report Unity [ERROR] SqliteException: SQLite error near "s": syntax error (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SqliteException: SQLite error near "s": syntax error at Mono.Data.Sqlite.SQLite3.Prepare (Mono.Data.Sqlite.SqliteConnection cnn, System.String strSql, Mono.Data.Sqlite.SqliteStatement previous, System.UInt32 timeoutMS, System.String& strRemain) [0x0023b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.BuildNextCommand () [0x000f0] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.GetStatement (System.Int32 index) [0x0000b] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteCommand.GetStatement(int) at Mono.Data.Sqlite.SqliteDataReader.NextResult () [0x000cc] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader.NextResult() at Mono.Data.Sqlite.SqliteDataReader..ctor (Mono.Data.Sqlite.SqliteCommand cmd, System.Data.CommandBehavior behave) [0x00051] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at (wrapper remoting-invoke-with-check) Mono.Data.Sqlite.SqliteDataReader..ctor(Mono.Data.Sqlite.SqliteCommand,System.Data.CommandBehavior) at Mono.Data.Sqlite.SqliteCommand.ExecuteReader (System.Data.CommandBehavior behavior) [0x00006] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at Mono.Data.Sqlite.SqliteCommand.ExecuteNonQuery () [0x00000] in <99f7d8f9a65b4d91ae5b1d55c424866f>:0 at BattleTech.Data.MetadataDatabase.AttachDiskDBToInMemoryDB (System.String dbPath) [0x00021] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.OpenInMemoryDBConnection () [0x00042] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.Init () [0x0002a] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase..ctor () [0x00029] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase.InitInstance () [0x00019] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Data.MetadataDatabase..cctor () [0x00026] in <4184af8dbeb44635831353f4d349631c>:0 Rethrow as TypeInitializationException: The type initializer for 'BattleTech.Data.MetadataDatabase' threw an exception. at BattleTech.UnityGameInstance.OnHBSApplicationQuit () [0x0002b] in <4184af8dbeb44635831353f4d349631c>:0 UnityEngine.GameObject:BroadcastMessage(String, Object, SendMessageOptions) UnityEngine.GameObject:BroadcastMessage(String) BattleTech.OnGameShutdown:QuitSystems() BattleTech.OnGameShutdown:TryTriggerQuit() BattleTech.OnGameShutdown:OnQuit() BattleTech.OnGameShutdown:OnApplicationQuit() (Filename: <99f7d8f9a65b4d91ae5b1d55c424866f> Line: 0) Uploading Crash Report Uploading Crash Report Stopping ThreadPool (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Threadpool stopped (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)