Mono path[0] = 'E:/Program Files/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/Managed' Mono config path = 'E:/Program Files/Steam/steamapps/common/EmpireOfSin/MonoBleedingEdge/etc' Initialize engine version: 2019.4.7f1 (e992b1a16e65) [Subsystems] Discovering subsystems at path E:/Program Files/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: VRAM: 6052 MB Driver: 27.21.14.6079 Begin MonoManager ReloadAssembly - Completed reload, in 0.367 seconds WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.755100 ms Setting breakpad minidump AppID = 604540 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198062944008 [API loaded no] Initialized Steam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) -------------------------- Initializing Client (cert-1.02.38890) -------------------------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Trying to dispatch 'onLogin' event too early. EventService hasn't been created yet. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Bitmap shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Unloading 5 Unused Serialized files (Serialized files now loaded: 160) UnloadTime: 0.585400 ms Unloading 1235 unused Assets to reduce memory usage. Loaded Objects now: 146834. Total: 543.999000 ms (FindLiveObjects: 10.853400 ms CreateObjectMapping: 3.883500 ms MarkObjects: 528.068600 ms DeleteObjects: 1.193100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 2907. Total: 274.317900 ms (FindLiveObjects: 0.698400 ms CreateObjectMapping: 0.084100 ms MarkObjects: 273.281500 ms DeleteObjects: 0.253600 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 167) UnloadTime: 0.455300 ms Unloading 920 unused Assets to reduce memory usage. Loaded Objects now: 192609. Total: 613.794900 ms (FindLiveObjects: 12.560300 ms CreateObjectMapping: 1.478100 ms MarkObjects: 598.653100 ms DeleteObjects: 1.103000 ms) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 237) Unloading 48777 unused Assets to reduce memory usage. Loaded Objects now: 277957. Total: 812.942000 ms (FindLiveObjects: 23.103000 ms CreateObjectMapping: 13.220600 ms MarkObjects: 752.033300 ms DeleteObjects: 24.584500 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 238) Unloading 2540 unused Assets to reduce memory usage. Loaded Objects now: 307685. Total: 773.087000 ms (FindLiveObjects: 21.249900 ms CreateObjectMapping: 8.199800 ms MarkObjects: 739.872600 ms DeleteObjects: 3.764400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 239) Unloading 3535 unused Assets to reduce memory usage. Loaded Objects now: 320196. Total: 810.791600 ms (FindLiveObjects: 22.620800 ms CreateObjectMapping: 8.789400 ms MarkObjects: 773.803600 ms DeleteObjects: 5.577400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 241) Unloading 16468 unused Assets to reduce memory usage. Loaded Objects now: 283562. Total: 866.433900 ms (FindLiveObjects: 22.268600 ms CreateObjectMapping: 14.851500 ms MarkObjects: 816.027400 ms DeleteObjects: 13.285900 ms) Setting up 2 worker threads for Enlighten. Thread -> id: 5240 -> priority: 1 Thread -> id: 5120 -> priority: 1