Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/EmpireOfSin/MonoBleedingEdge/etc' Initialize engine version: 2019.4.7f1 (e992b1a16e65) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 27.21.14.5751 Begin MonoManager ReloadAssembly - Completed reload, in 0.164 seconds WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.462500 ms Setting breakpad minidump AppID = 604540 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197971352916 [API loaded no] Initialized Steam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) -------------------------- Initializing Client (cert-1.02.38741) -------------------------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Trying to dispatch 'onLogin' event too early. EventService hasn't been created yet. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Bitmap shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Unloading 5 Unused Serialized files (Serialized files now loaded: 160) UnloadTime: 0.453200 ms Unloading 1212 unused Assets to reduce memory usage. Loaded Objects now: 146835. Total: 422.623000 ms (FindLiveObjects: 8.734900 ms CreateObjectMapping: 3.062800 ms MarkObjects: 409.914200 ms DeleteObjects: 0.910800 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 2908. Total: 222.425600 ms (FindLiveObjects: 0.792500 ms CreateObjectMapping: 0.190900 ms MarkObjects: 221.218500 ms DeleteObjects: 0.223500 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 168) UnloadTime: 0.402300 ms Unloading 920 unused Assets to reduce memory usage. Loaded Objects now: 191825. Total: 500.558000 ms (FindLiveObjects: 10.083300 ms CreateObjectMapping: 1.384200 ms MarkObjects: 488.367100 ms DeleteObjects: 0.722900 ms) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) Unloading 1 Unused Serialized files (Serialized files now loaded: 229) Unloading 28636 unused Assets to reduce memory usage. Loaded Objects now: 284482. Total: 540.422300 ms (FindLiveObjects: 16.463300 ms CreateObjectMapping: 10.048600 ms MarkObjects: 505.487700 ms DeleteObjects: 8.422300 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Setting up 2 worker threads for Enlighten. Thread -> id: b88 -> priority: 1 Thread -> id: 2b54 -> priority: 1