Mono path[0] = 'E:/Program Files/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/Managed' Mono config path = 'E:/Program Files/Steam/steamapps/common/EmpireOfSin/MonoBleedingEdge/etc' Initialize engine version: 2019.4.7f1 (e992b1a16e65) [Subsystems] Discovering subsystems at path E:/Program Files/Steam/steamapps/common/EmpireOfSin/EmpireOfSin_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: VRAM: 4043 MB Driver: 27.21.14.5709 Begin MonoManager ReloadAssembly - Completed reload, in 0.318 seconds WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.658000 ms Setting breakpad minidump AppID = 604540 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198029202128 [API loaded no] Initialized Steam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) -------------------------- Initializing Client (cert-1.02.38645) -------------------------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Trying to dispatch 'onLogin' event too early. EventService hasn't been created yet. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Bitmap shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Unloading 5 Unused Serialized files (Serialized files now loaded: 159) UnloadTime: 0.543400 ms Unloading 1236 unused Assets to reduce memory usage. Loaded Objects now: 146832. Total: 546.986300 ms (FindLiveObjects: 14.013500 ms CreateObjectMapping: 4.465000 ms MarkObjects: 527.428200 ms DeleteObjects: 1.079300 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 2905. Total: 287.797200 ms (FindLiveObjects: 0.699600 ms CreateObjectMapping: 0.099500 ms MarkObjects: 286.768300 ms DeleteObjects: 0.229300 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 2880. Total: 296.710000 ms (FindLiveObjects: 0.827200 ms CreateObjectMapping: 0.111900 ms MarkObjects: 295.201100 ms DeleteObjects: 0.569500 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 158) UnloadTime: 0.667600 ms Unloading 1264 unused Assets to reduce memory usage. Loaded Objects now: 146831. Total: 585.621900 ms (FindLiveObjects: 9.740400 ms CreateObjectMapping: 1.423800 ms MarkObjects: 573.157600 ms DeleteObjects: 1.299600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 2906. Total: 294.521400 ms (FindLiveObjects: 0.798300 ms CreateObjectMapping: 0.118700 ms MarkObjects: 293.360400 ms DeleteObjects: 0.243700 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 2880. Total: 310.602500 ms (FindLiveObjects: 0.886600 ms CreateObjectMapping: 0.150500 ms MarkObjects: 309.021300 ms DeleteObjects: 0.543700 ms) WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Renegade/Combat/CoverMap' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Unloading 2 Unused Serialized files (Serialized files now loaded: 158) UnloadTime: 0.649400 ms Unloading 1264 unused Assets to reduce memory usage. Loaded Objects now: 146831. Total: 570.452400 ms (FindLiveObjects: 9.552400 ms CreateObjectMapping: 1.656800 ms MarkObjects: 557.997300 ms DeleteObjects: 1.245500 ms) Setting up 2 worker threads for Enlighten. Thread -> id: 1630 -> priority: 1 Thread -> id: 2178 -> priority: 1