[19:59:17][gameapplication.cpp:220]: 1302 defines loaded [19:59:55][provincetemplate.cpp:159]: Province 8741 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8742 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8743 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8744 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8745 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8746 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8747 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8748 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8749 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8750 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8751 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8752 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8753 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8754 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8755 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8756 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8757 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8758 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8759 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8760 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8761 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8762 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8763 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8764 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8765 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8766 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8767 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8768 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8769 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8770 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8771 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8772 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8773 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8774 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8775 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8776 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8777 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8778 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8779 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8780 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8781 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8782 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8783 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8784 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8785 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8786 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8787 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8788 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8789 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8790 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8791 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8792 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8793 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8794 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8795 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8796 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8797 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8798 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8799 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8800 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8801 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8802 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8803 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8804 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8805 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8806 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8807 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8808 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8809 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8810 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8811 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8812 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8813 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8814 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8815 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8816 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8817 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8818 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8819 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8820 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8821 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8822 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8823 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8824 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8825 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8826 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8827 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8828 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8829 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8830 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8831 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8832 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8833 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8834 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8835 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8836 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8837 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8838 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8839 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8840 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8841 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8842 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8843 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8844 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8845 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8846 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8847 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8848 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8849 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8850 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8851 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8852 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8853 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8854 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8855 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8856 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8857 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8858 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8859 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8860 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8861 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8862 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8863 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8864 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8865 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8866 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8867 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8868 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8869 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8870 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8871 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8872 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8873 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8874 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8875 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8876 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8877 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8878 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8879 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8880 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8881 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8882 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8883 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8884 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8885 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8886 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8887 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8888 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8889 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8890 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8891 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8892 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8893 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8894 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8895 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8896 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8897 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8898 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8899 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8900 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8901 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8902 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8903 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8904 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8905 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8906 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8907 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8908 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8909 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8910 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8911 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8912 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8913 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8914 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8915 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8916 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8917 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8918 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8919 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8920 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8921 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8922 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8923 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8924 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8925 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8926 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8927 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8928 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8929 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8930 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8931 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8932 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8933 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8934 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8935 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8936 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8937 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8938 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8939 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8940 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8941 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8942 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8943 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8944 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8945 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8946 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8947 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8948 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8949 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8950 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8951 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8952 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8953 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8954 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8955 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8956 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8957 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8958 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8959 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8960 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8961 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8962 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8963 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8964 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8965 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8966 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8967 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8968 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8969 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8970 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8971 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8972 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8973 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8974 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8975 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8976 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8977 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8978 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8979 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8980 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8981 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8982 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8983 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8984 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8985 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8986 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8987 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8988 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8989 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8990 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8991 has no pixels! [19:59:55][provincetemplate.cpp:159]: Province 8992 has no pixels! [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'birth' is set to #1000000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'blackmail' is set to #1010000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/blackmail_events.txt' #3 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'bookmark' is set to #1020000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'coa' is set to #1030000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/coa_events.txt' #3 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/bookmark_events.txt' #5 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/birth_events.txt' #32 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'court_maintenance' is set to #1040000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/court_maintenance_events.txt' #3 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'error_suppression' is set to #1050000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/error_suppression_events.txt' #1 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'game_rule' is set to #1060000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'global_culture' is set to #1070000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/game_rule_events.txt' #7 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/global_culture_events.txt' #17 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'global_religion' is set to #1080000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/global_religion_events.txt' #1 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'health' is set to #1090000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'marriage_effect' is set to #1100000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/marriage_effect_events.txt' #10 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'pregnancy' is set to #1110000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'realm_maintenance' is set to #1120000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'siege' is set to #1130000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/realm_maintenance_events.txt' #5 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/siege_events.txt' #13 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'varangian' is set to #1140000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/varangian_events.txt' #20 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'witch' is set to #1150000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast' is set to #1160000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/pregnancy_events.txt' #28 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/feast_events.txt' #13 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast_default' is set to #1170000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast_lifestyle' is set to #1180000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/main_events/feast_lifestyle_events.txt' #9 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast_main_befriend' is set to #1190000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/main_events/feast_main_befriend_events.txt' #11 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/witch_events.txt' #34 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast_main_live_fowl' is set to #1200000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/main_events/feast_main_live_fowl_events.txt' #13 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast_main_stable_breakin' is set to #1210000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/main_events/feast_main_stable_breakin_events.txt' #12 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'feast_main_stew_flood' is set to #1220000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/main_events/feast_main_stew_flood_events.txt' #11 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'hunt' is set to #1230000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/feast_activity/main_events/feast_default_events.txt' #58 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'hajj' is set to #1240000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/hunt_activity/hunt_events.txt' #34 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/pilgrimage_activity/hajj_events.txt' #3 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'pilgrimage' is set to #1250000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'chancellor_task' is set to #1260000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/chancellor_task_events.txt' #19 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'councillor_spouse_background' is set to #1270000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/councillor_spouse_background_events.txt' #1 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'court_chaplain_task' is set to #1280000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/court_chaplain_task_events.txt' #18 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/health_events.txt' #100 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'marshal_task' is set to #1290000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'spymaster_task' is set to #1300000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/activities/pilgrimage_activity/pilgrimage_events.txt' #58 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/marshal_task_events.txt' #18 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'steward_task' is set to #1310000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/steward_task_events.txt' #15 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'councillor_spouse_diplomacy' is set to #1320000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'councillor_spouse_intrigue' is set to #1330000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/spymaster_task_events.txt' #44 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_diplomacy_events.txt' #13 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'councillor_spouse_learning' is set to #1340000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_intrigue_events.txt' #13 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'councillor_spouse_martial' is set to #1350000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'councillor_spouse_stewardship' is set to #1360000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_martial_events.txt' #14 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_learning_events.txt' #16 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_stewardship_events.txt' #16 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'courtier_guest_management' is set to #1370000 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'death_management' is set to #1380000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/death_events/death_management_events.txt' #34 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'british_isles' is set to #1390000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/british_isles_events.txt' #10 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'central_asia' is set to #1400000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/central_asia_events.txt' #6 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'culture_conversion' is set to #1410000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/culture_conversion_events.txt' #1 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/courtier_guest_management_events/courtier_guest_management_events.txt' #8 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'east_europe' is set to #1420000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/east_europe_events.txt' #33 [20:03:02][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'iberia_north_africa' is set to #1430000 [20:03:02][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/iberia_north_africa_events.txt' #8 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'major_decisions' is set to #1440000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/major_decisions_events.txt' #21 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'middle_east_decisions' is set to #1450000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/middle_east_decisions_events.txt' #17 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'middle_europe_decisions' is set to #1460000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'minor_decisions' is set to #1470000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/minor_decision_events.txt' #2 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/middle_europe_decisions_events.txt' #14 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'roman_restoration' is set to #1480000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/roman_restoration_events.txt' #54 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'south_asia' is set to #1490000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/decisions_events/south_asia_events.txt' #7 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'child_personality' is set to #1500000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'childhood_education' is set to #1510000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/education_and_childhood/childhood_education_events.txt' #14 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'childhood' is set to #1520000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'coming_of_age' is set to #1530000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/education_and_childhood/child_personality_events.txt' #110 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'faction_demand' is set to #1540000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/factions/faction_demands.txt' #21 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'faction_invitation' is set to #1550000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/factions/faction_invitations.txt' #3 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/education_and_childhood/childhood_events.txt' #44 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'clan' is set to #1560000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/education_and_childhood/coming_of_age_events.txt' #10 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/government_events/clan_events.txt' #5 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'tribal' is set to #1570000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'call_ally' is set to #1580000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/alliance_interaction_events.txt' #3 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/government_events/tribal_events.txt' #23 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'bastard_interaction' is set to #1590000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/bastard_interaction_events.txt' #10 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'char_interaction' is set to #1600000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'council_interaction' is set to #1610000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/council_interaction_events.txt' #5 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/character_interaction_events.txt' #47 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'marriage_interaction' is set to #1620000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/marriage_interaction_events.txt' #15 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'perk_interaction' is set to #1630000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/perk_interaction_events.txt' #1 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'vassal_interaction' is set to #1640000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/interaction_events/vassal_interaction_events.txt' #17 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'dynasty_legacy' is set to #1650000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/legacy_events/dynasty_legacy_events.txt' #1 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'commission_epic' is set to #1660000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'mystic_lifestyle' is set to #1670000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/mystic_lifestyle_events.txt' #10 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'sell_titles' is set to #1680000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'subject_extortion' is set to #1690000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/subject_extortion_events.txt' #7 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/commission_epic_events.txt' #24 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/sell_titles_events.txt' #13 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_domain' is set to #1700000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_domain_special' is set to #1710000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_duty' is set to #1720000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_general' is set to #1730000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/governance_lifestyle/stewardship_domain_events.txt' #87 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_general_special' is set to #1740000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/governance_lifestyle/stewardship_general_events.txt' #5 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_duty_special' is set to #1750000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_wealth' is set to #1760000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stewardship_wealth_special' is set to #1770000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/governance_lifestyle/stewardship_wealth_events.txt' #8 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_dread' is set to #1780000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_dread_special' is set to #1790000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/governance_lifestyle/stewardship_duty_events.txt' #74 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_scheming' is set to #1800000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_scheming_special' is set to #1810000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt' #25 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_temptation' is set to #1820000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_temptation_special' is set to #1830000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learning_medicine' is set to #1840000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learning_medicine_special' is set to #1850000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_scheming_events.txt' #58 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learning_scholarship' is set to #1860000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learning_scholarship_special' is set to #1870000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/scholarship_lifestyle/learning_scholarship_events.txt' #23 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learning_theology' is set to #1880000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learning_theology_special' is set to #1890000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events_2.txt' #8 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_family' is set to #1900000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events.txt' #18 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt' #26 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/scholarship_lifestyle/learning_theology_events.txt' #23 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_family_special' is set to #1910000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_foreign' is set to #1920000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_foreign_special' is set to #1930000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_family_events.txt' #30 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_generic' is set to #1940000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_generic_events.txt' #4 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_foreign_events.txt' #34 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_majesty' is set to #1950000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'historical_commander_trait' is set to #1960000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/historical_commander_trait_events.txt' #5 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomacy_majesty_special' is set to #1970000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_majesty_events.txt' #22 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'learn_commander_trait' is set to #1980000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/learn_commander_trait_events.txt' #55 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'martial_authority' is set to #1990000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'martial_authority_special' is set to #2000000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events.txt' #21 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events_2.txt' #1 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'martial_chivalry' is set to #2010000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'martial_chivalry_special' is set to #2020000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/martial_chivalry_events.txt' #30 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'martial_strategy' is set to #2030000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'martial_strategy_special' is set to #2040000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events.txt' #27 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events_2.txt' #2 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'warhorse' is set to #2050000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/lifestyles/warfare_lifestyle/warhorse_events.txt' #15 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'lifestyle_nicknames' is set to #2060000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/nickname_events/nickname_events.txt' #11 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'dungeon_ongoing' is set to #2070000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/prison_events/dungeon_ongoing_events.txt' #14 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'house_arrest_ongoing' is set to #2080000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/prison_events/house_arrest_ongoing_events.txt' #5 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'prison' is set to #2090000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'prison_notification' is set to #2100000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/prison_events/prison_notification_events.txt' #8 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/prison_events/prison_events.txt' #20 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'adultery' is set to #2110000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'bishop' is set to #2120000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/bishop_events.txt' #6 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'friendship' is set to #2130000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/friendship_events.txt' #44 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'lover' is set to #2140000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/adultery_events.txt' #24 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'mentor_student' is set to #2150000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/mentor_student_events.txt' #3 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'parent' is set to #2160000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/parent_events.txt' #14 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'relation_upgrade' is set to #2170000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'rivalry' is set to #2180000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/lover_events.txt' #73 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/rivalry_events.txt' #36 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'sibling' is set to #2190000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/relation_upgrade_events.txt' #12 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/sibling_events.txt' #17 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'spouse' is set to #2200000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/spouse_events.txt' #41 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'vassal' is set to #2210000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'faith_conversion' is set to #2220000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/faith_conversion_events.txt' #5 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'faith_creation' is set to #2230000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/faith_creation_events.txt' #9 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/relations_events/vassal_events.txt' #33 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'false_conversion' is set to #2240000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/false_conversion_events.txt' #6 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'fervor' is set to #2250000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/fervor_events.txt' #4 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'great_holy_war' is set to #2260000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'heresy' is set to #2270000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/great_holy_war_events.txt' #45 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/heresy_events.txt' #4 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'holy_order' is set to #2280000 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'human_sacrifice' is set to #2290000 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/human_sacrifice_events.txt' #2 [20:03:03][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/holy_order_events.txt' #17 [20:03:03][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'religious_decision' is set to #2300000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/religious_decision_events.txt' #11 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'religious_interaction' is set to #2310000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/religion_events/religious_interaction_events.txt' #33 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'diplomatic_scheme_lifestyle' is set to #2320000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'hostile_scheme_discovery' is set to #2330000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/diplomatic_scheme_lifestyle_events.txt' #4 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/hostile_scheme_discovery_events.txt' #8 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_scheme_lifestyle' is set to #2340000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/intrigue_scheme_lifestyle_events.txt' #9 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'intrigue_scheme_ongoing' is set to #2350000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/intrigue_scheme_ongoing_events.txt' #42 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'abduct_outcome' is set to #2360000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/adbuct_scheme/abduct_outcome_events.txt' #12 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'befriend_ongoing_dislike' is set to #2370000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt' #12 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'befriend_ongoing' is set to #2380000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'befriend_ongoing_rival' is set to #2390000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_rival_events.txt' #9 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'befriend_outcome' is set to #2400000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'claim_throne_ongoing' is set to #2410000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_ongoing_events.txt' #9 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/befriend_scheme/befriend_scheme_outcome_events.txt' #36 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_events.txt' #89 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'claim_throne_outcome' is set to #2420000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_outcome_events.txt' #14 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'court_ongoing' is set to #2430000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'court_outcome' is set to #2440000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'elope' is set to #2450000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/elope_scheme/elope_scheme_events.txt' #9 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'fabricate_hook_ongoing' is set to #2460000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt' #5 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'fabricate_hook_outcome' is set to #2470000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'murder_ongoing' is set to #2480000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/murder_scheme/murder_ongoing_events.txt' #2 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt' #8 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/court_scheme/court_scheme_ongoing_events.txt' #43 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'murder_outcome' is set to #2490000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'murder_scheme_maintenance' is set to #2500000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/murder_scheme/murder_scheme_maintenance_events.txt' #1 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'murder_save' is set to #2510000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/court_scheme/court_scheme_outcome_events.txt' #11 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'seduce_ongoing' is set to #2520000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/murder_scheme/murder_saves/murder_save_events.txt' #25 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'seduce_outcome' is set to #2530000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/murder_scheme/murder_outcome_events.txt' #65 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'sway_ongoing' is set to #2540000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'sway_outcome' is set to #2550000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/sway_scheme/sway_outcome_events.txt' #7 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'secret_bastard' is set to #2560000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/seduce_scheme/seduce_ongoing_events.txt' #159 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/sway_scheme/sway_ongoing_events.txt' #21 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'secrets' is set to #2570000 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'almohad' is set to #2580000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/story_cycle_almohad_events.txt' #8 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'hunt_mystical_animal' is set to #2590000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/story_cycle_hunt_mystical_animal_events.txt' #11 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'infidelity_confrontation' is set to #2600000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/story_cycle_infidelity_confrontation_events.txt' #9 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'mongol_invasion' is set to #2610000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/story_cycle_mongol_invasion_events.txt' #15 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'party_baron' is set to #2620000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/story_cycle_party_baron_events.txt' #21 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'pet_animal' is set to #2630000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/story_cycle_pet_animal_events.txt' #50 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'murders_at_court' is set to #2640000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/murders_at_court/story_cycle_murders_at_court_events.txt' #20 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'peasant_affair' is set to #2650000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/story_cycles/peasant_affair/story_cycle_peasant_affair_events.txt' #10 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stress_threshold' is set to #2660000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/secret_events/secret_bastard_events.txt' #18 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stress_threshold_prison' is set to #2670000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/stress_events/stress_threshold_prison_events.txt' #12 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stress_threshold_special' is set to #2680000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/stress_events/stress_threshold_special_events.txt' #2 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stress_trait_coping_decisions' is set to #2690000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/stress_events/stress_trait_coping_decisions_events.txt' #21 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'stress_trait_ongoing' is set to #2700000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/stress_events/stress_trait_ongoing_events.txt' #8 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'debug' is set to #2710000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/test_events/debug.txt' #6 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'insult_poetry' is set to #2720000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/test_events/insult_poetry.txt' #1 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'poetry' is set to #2730000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/test_events/poetry_events.txt' #3 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'trait_specific' is set to #2740000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/stress_events/stress_threshold_events.txt' #34 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'trait_specific_ongoing' is set to #2750000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/trait_specific_events/trait_specific_events.txt' #18 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'combat_event' is set to #2760000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/scheme_events/seduce_scheme/seduce_scheme_outcome_events.txt' #47 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'commanders' is set to #2770000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/trait_specific_events/trait_specific_ongoing_events.txt' #43 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'knights' is set to #2780000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/war_events/combat_events.txt' #15 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'raiding' is set to #2790000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/war_events/raid_events.txt' #10 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'war_event' is set to #2800000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/war_events/commander_events.txt' #1 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'yearly' is set to #2810000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/war_events/knight_events.txt' #1 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/war_events/war_events.txt' #10 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events_3.txt' #16 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events_4.txt' #13 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'yearly_persian' is set to #2820000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events_persia.txt' #3 [20:03:04][jomini_eventmanager.cpp:336]: >=== NAMESPACE > 'yearly_saharan' is set to #2830000 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events_sahara.txt' #8 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events.txt' #4 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events_5.txt' #33 [20:03:04][jomini_eventmanager.cpp:359]: Events loaded events/yearly_events/yearly_events_2.txt' #31 [20:03:05][jomini_eventmanager.cpp:359]: Events loaded events/secret_events/secrets_events.txt' #42 [20:03:05][jomini_eventmanager.cpp:300]: >>> Total of : 3531 [20:03:06][onaction.cpp:263]: >>> Total of : 368 [20:03:33][characterhistory.cpp:227]: ----- Character Base History Entries use the following: [20:03:33][characterhistory.cpp:179]: --- Character history uses the following tokens: [20:03:33][characterhistory.cpp:186]: --- missing tokens: [20:03:33][characterhistory.cpp:229]: ----- Date entries use the following: [20:03:33][characterhistory.cpp:179]: --- Character history uses the following tokens: [20:03:33][characterhistory.cpp:186]: --- missing tokens: [20:03:47][religionmanager.cpp:122]: recalculating religion cached data, 102 [20:03:47][gamestate.cpp:1179]: CGameState::InitPostRead [20:03:47][gamestate.cpp:1261]: Clear and recalc cached data [20:03:48][religionmanager.cpp:122]: recalculating religion cached data, 102 [20:11:22][character_window.cpp:817]: Open character 28222 [20:11:24][character_window.cpp:817]: Open character 8535 [20:11:35][gamestate.cpp:2134]: Februar 867 [20:12:05][character_window.cpp:817]: Open character 28222 [20:12:10][gamestate.cpp:2134]: März 867 [20:12:30][gamestate.cpp:2134]: April 867 [20:12:31][character_window.cpp:817]: Open character 25326 [20:12:53][gamestate.cpp:2134]: Mai 867 [20:13:09][gamestate.cpp:2134]: Juni 867 [20:13:54][gamestate.cpp:2134]: Juli 867 [20:13:54][gamestate.cpp:424]: Savegame time 0.028086 [20:13:55][gamestate.cpp:716]: wrote section provinces [20:13:55][gamestate.cpp:717]: written size 5.46 Mb (reserved 32.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.31 [20:13:55][gamestate.cpp:716]: wrote section deleted_characters [20:13:55][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.00 [20:13:55][gamestate.cpp:716]: wrote section living [20:13:55][gamestate.cpp:717]: written size 11.11 Mb (reserved 32.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.46 [20:13:55][gamestate.cpp:716]: wrote section dead_unprunable [20:13:55][gamestate.cpp:717]: written size 1.32 Mb (reserved 32.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.10 [20:13:55][gamestate.cpp:716]: wrote section characters [20:13:55][gamestate.cpp:717]: written size 0.21 Mb (reserved 4.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.02 [20:13:55][gamestate.cpp:716]: wrote section character_lookup [20:13:55][gamestate.cpp:717]: written size 0.62 Mb (reserved 8.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.04 [20:13:55][gamestate.cpp:716]: wrote section armies [20:13:55][gamestate.cpp:717]: written size 9.99 Mb (reserved 16.00 Mb) [20:13:55][gamestate.cpp:720]: write task time: 0.42 [20:13:55][gamestate.cpp:424]: Savegame time 0.517713 [20:14:11][gamestate.cpp:2134]: August 867 [20:14:28][gamestate.cpp:2134]: September 867 [20:14:44][gamestate.cpp:2134]: Oktober 867 [20:15:22][gamestate.cpp:2134]: November 867 [20:15:38][gamestate.cpp:2134]: Dezember 867 [20:15:55][gamestate.cpp:2134]: Januar 868 [20:15:55][gamestate.cpp:424]: Savegame time 0.000896 [20:15:55][gamestate.cpp:716]: wrote section provinces [20:15:55][gamestate.cpp:717]: written size 5.49 Mb (reserved 32.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.33 [20:15:55][gamestate.cpp:716]: wrote section deleted_characters [20:15:55][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.00 [20:15:55][gamestate.cpp:716]: wrote section living [20:15:55][gamestate.cpp:717]: written size 11.63 Mb (reserved 32.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.49 [20:15:55][gamestate.cpp:716]: wrote section dead_unprunable [20:15:55][gamestate.cpp:717]: written size 1.33 Mb (reserved 32.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.09 [20:15:55][gamestate.cpp:716]: wrote section characters [20:15:55][gamestate.cpp:717]: written size 0.39 Mb (reserved 4.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.02 [20:15:55][gamestate.cpp:716]: wrote section character_lookup [20:15:55][gamestate.cpp:717]: written size 0.88 Mb (reserved 8.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.04 [20:15:55][gamestate.cpp:716]: wrote section armies [20:15:55][gamestate.cpp:717]: written size 10.41 Mb (reserved 16.00 Mb) [20:15:55][gamestate.cpp:720]: write task time: 0.40 [20:15:55][gamestate.cpp:424]: Savegame time 0.521661 [20:16:12][gamestate.cpp:2134]: Februar 868 [20:16:27][gamestate.cpp:2134]: März 868 [20:16:43][gamestate.cpp:2134]: April 868 [20:16:59][gamestate.cpp:2134]: Mai 868 [20:17:36][gamestate.cpp:2134]: Juni 868 [20:17:51][gamestate.cpp:2134]: Juli 868 [20:17:51][gamestate.cpp:424]: Savegame time 0.001109 [20:17:52][gamestate.cpp:716]: wrote section provinces [20:17:52][gamestate.cpp:717]: written size 5.53 Mb (reserved 32.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.35 [20:17:52][gamestate.cpp:716]: wrote section deleted_characters [20:17:52][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.00 [20:17:52][gamestate.cpp:716]: wrote section living [20:17:52][gamestate.cpp:717]: written size 11.75 Mb (reserved 32.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.50 [20:17:52][gamestate.cpp:716]: wrote section dead_unprunable [20:17:52][gamestate.cpp:717]: written size 1.35 Mb (reserved 32.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.10 [20:17:52][gamestate.cpp:716]: wrote section characters [20:17:52][gamestate.cpp:717]: written size 0.56 Mb (reserved 4.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.04 [20:17:52][gamestate.cpp:716]: wrote section character_lookup [20:17:52][gamestate.cpp:717]: written size 1.14 Mb (reserved 8.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.07 [20:17:52][gamestate.cpp:716]: wrote section armies [20:17:52][gamestate.cpp:717]: written size 10.40 Mb (reserved 16.00 Mb) [20:17:52][gamestate.cpp:720]: write task time: 0.40 [20:17:52][gamestate.cpp:424]: Savegame time 0.537082 [20:18:09][gamestate.cpp:2134]: August 868 [20:18:29][gamestate.cpp:2134]: September 868 [20:18:44][gamestate.cpp:2134]: Oktober 868 [20:19:01][gamestate.cpp:2134]: November 868 [20:19:16][gamestate.cpp:2134]: Dezember 868 [20:19:40][gamestate.cpp:2134]: Januar 869 [20:19:40][gamestate.cpp:424]: Savegame time 0.000890 [20:19:40][gamestate.cpp:716]: wrote section provinces [20:19:40][gamestate.cpp:717]: written size 5.57 Mb (reserved 32.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.32 [20:19:40][gamestate.cpp:716]: wrote section deleted_characters [20:19:40][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.00 [20:19:40][gamestate.cpp:716]: wrote section living [20:19:40][gamestate.cpp:717]: written size 11.82 Mb (reserved 32.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.50 [20:19:40][gamestate.cpp:716]: wrote section dead_unprunable [20:19:40][gamestate.cpp:717]: written size 1.36 Mb (reserved 32.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.10 [20:19:40][gamestate.cpp:716]: wrote section characters [20:19:40][gamestate.cpp:717]: written size 0.72 Mb (reserved 4.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.05 [20:19:40][gamestate.cpp:716]: wrote section character_lookup [20:19:40][gamestate.cpp:717]: written size 1.41 Mb (reserved 8.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.10 [20:19:40][gamestate.cpp:716]: wrote section armies [20:19:40][gamestate.cpp:717]: written size 10.51 Mb (reserved 16.00 Mb) [20:19:40][gamestate.cpp:720]: write task time: 0.40 [20:19:40][gamestate.cpp:424]: Savegame time 0.543258 [20:19:51][character_window.cpp:817]: Open character 28222 [20:19:56][character_window.cpp:817]: Open character 8535 [20:19:58][gamestate.cpp:2134]: Februar 869 [20:20:13][gamestate.cpp:2134]: März 869 [20:20:29][gamestate.cpp:2134]: April 869 [20:20:45][gamestate.cpp:2134]: Mai 869 [20:21:00][character_window.cpp:817]: Open character 28222 [20:21:02][gamestate.cpp:2134]: Juni 869 [20:21:13][character_window.cpp:817]: Open character 7676 [20:21:18][gamestate.cpp:2134]: Juli 869 [20:21:18][gamestate.cpp:424]: Savegame time 0.000866 [20:21:18][gamestate.cpp:716]: wrote section provinces [20:21:18][gamestate.cpp:717]: written size 5.61 Mb (reserved 32.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.31 [20:21:18][gamestate.cpp:716]: wrote section deleted_characters [20:21:18][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.00 [20:21:18][gamestate.cpp:716]: wrote section living [20:21:18][gamestate.cpp:717]: written size 12.06 Mb (reserved 32.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.52 [20:21:18][gamestate.cpp:716]: wrote section dead_unprunable [20:21:18][gamestate.cpp:717]: written size 1.37 Mb (reserved 32.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.11 [20:21:18][gamestate.cpp:716]: wrote section characters [20:21:18][gamestate.cpp:717]: written size 0.87 Mb (reserved 4.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.07 [20:21:18][gamestate.cpp:716]: wrote section character_lookup [20:21:18][gamestate.cpp:717]: written size 1.63 Mb (reserved 8.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.10 [20:21:18][gamestate.cpp:716]: wrote section armies [20:21:18][gamestate.cpp:717]: written size 10.52 Mb (reserved 16.00 Mb) [20:21:18][gamestate.cpp:720]: write task time: 0.40 [20:21:18][gamestate.cpp:424]: Savegame time 0.578379 [20:21:35][gamestate.cpp:2134]: August 869 [20:21:51][gamestate.cpp:2134]: September 869 [20:22:53][gamestate.cpp:2134]: Oktober 869 [20:23:13][gamestate.cpp:2134]: November 869 [20:23:29][gamestate.cpp:2134]: Dezember 869 [20:23:45][gamestate.cpp:2134]: Januar 870 [20:23:45][gamestate.cpp:424]: Savegame time 0.001098 [20:23:46][gamestate.cpp:716]: wrote section provinces [20:23:46][gamestate.cpp:717]: written size 5.64 Mb (reserved 32.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.33 [20:23:46][gamestate.cpp:716]: wrote section deleted_characters [20:23:46][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.00 [20:23:46][gamestate.cpp:716]: wrote section living [20:23:46][gamestate.cpp:717]: written size 12.52 Mb (reserved 32.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.54 [20:23:46][gamestate.cpp:716]: wrote section dead_unprunable [20:23:46][gamestate.cpp:717]: written size 1.38 Mb (reserved 32.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.10 [20:23:46][gamestate.cpp:716]: wrote section characters [20:23:46][gamestate.cpp:717]: written size 1.01 Mb (reserved 4.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.09 [20:23:46][gamestate.cpp:716]: wrote section character_lookup [20:23:46][gamestate.cpp:717]: written size 1.93 Mb (reserved 8.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.11 [20:23:46][gamestate.cpp:716]: wrote section armies [20:23:46][gamestate.cpp:717]: written size 10.63 Mb (reserved 16.00 Mb) [20:23:46][gamestate.cpp:720]: write task time: 0.43 [20:23:46][gamestate.cpp:424]: Savegame time 0.587332 [20:24:03][gamestate.cpp:2134]: Februar 870 [20:24:18][gamestate.cpp:2134]: März 870 [20:24:34][gamestate.cpp:2134]: April 870 [20:25:15][gamestate.cpp:2134]: Mai 870 [20:25:18][character_window.cpp:817]: Open character 28222 [20:25:56][gamestate.cpp:2134]: Juni 870 [20:26:12][gamestate.cpp:2134]: Juli 870 [20:26:12][gamestate.cpp:424]: Savegame time 0.000401 [20:26:12][gamestate.cpp:716]: wrote section provinces [20:26:12][gamestate.cpp:717]: written size 5.67 Mb (reserved 32.00 Mb) [20:26:12][gamestate.cpp:720]: write task time: 0.35 [20:26:12][gamestate.cpp:716]: wrote section deleted_characters [20:26:12][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:26:12][gamestate.cpp:720]: write task time: 0.00 [20:26:13][gamestate.cpp:716]: wrote section living [20:26:13][gamestate.cpp:717]: written size 12.94 Mb (reserved 32.00 Mb) [20:26:13][gamestate.cpp:720]: write task time: 0.55 [20:26:13][gamestate.cpp:716]: wrote section dead_unprunable [20:26:13][gamestate.cpp:717]: written size 1.39 Mb (reserved 32.00 Mb) [20:26:13][gamestate.cpp:720]: write task time: 0.12 [20:26:13][gamestate.cpp:716]: wrote section characters [20:26:13][gamestate.cpp:717]: written size 1.03 Mb (reserved 4.00 Mb) [20:26:13][gamestate.cpp:720]: write task time: 0.09 [20:26:13][gamestate.cpp:716]: wrote section character_lookup [20:26:13][gamestate.cpp:717]: written size 2.18 Mb (reserved 8.00 Mb) [20:26:13][gamestate.cpp:720]: write task time: 0.12 [20:26:13][gamestate.cpp:716]: wrote section armies [20:26:13][gamestate.cpp:717]: written size 10.72 Mb (reserved 16.00 Mb) [20:26:13][gamestate.cpp:720]: write task time: 0.43 [20:26:13][gamestate.cpp:424]: Savegame time 0.597278 [20:26:36][gamestate.cpp:2134]: August 870 [20:27:34][gamestate.cpp:2134]: September 870 [20:28:04][gamestate.cpp:2134]: Oktober 870 [20:28:35][gamestate.cpp:2134]: November 870 [20:29:01][gamestate.cpp:2134]: Dezember 870 [20:29:17][gamestate.cpp:2134]: Januar 871 [20:29:17][gamestate.cpp:424]: Savegame time 0.000921 [20:29:17][gamestate.cpp:716]: wrote section provinces [20:29:17][gamestate.cpp:717]: written size 5.70 Mb (reserved 32.00 Mb) [20:29:17][gamestate.cpp:720]: write task time: 0.34 [20:29:17][gamestate.cpp:716]: wrote section deleted_characters [20:29:17][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:29:17][gamestate.cpp:720]: write task time: 0.00 [20:29:18][gamestate.cpp:716]: wrote section living [20:29:18][gamestate.cpp:717]: written size 13.48 Mb (reserved 32.00 Mb) [20:29:18][gamestate.cpp:720]: write task time: 0.56 [20:29:18][gamestate.cpp:716]: wrote section dead_unprunable [20:29:18][gamestate.cpp:717]: written size 1.39 Mb (reserved 32.00 Mb) [20:29:18][gamestate.cpp:720]: write task time: 0.13 [20:29:18][gamestate.cpp:716]: wrote section characters [20:29:18][gamestate.cpp:717]: written size 1.07 Mb (reserved 4.00 Mb) [20:29:18][gamestate.cpp:720]: write task time: 0.08 [20:29:18][gamestate.cpp:716]: wrote section character_lookup [20:29:18][gamestate.cpp:717]: written size 2.45 Mb (reserved 8.00 Mb) [20:29:18][gamestate.cpp:720]: write task time: 0.14 [20:29:18][gamestate.cpp:716]: wrote section armies [20:29:18][gamestate.cpp:717]: written size 10.78 Mb (reserved 16.00 Mb) [20:29:18][gamestate.cpp:720]: write task time: 0.41 [20:29:18][gamestate.cpp:424]: Savegame time 0.597859 [20:29:34][gamestate.cpp:2134]: Februar 871 [20:29:58][gamestate.cpp:2134]: März 871 [20:30:14][gamestate.cpp:2134]: April 871 [20:30:30][gamestate.cpp:2134]: Mai 871 [20:30:37][character_window.cpp:817]: Open character 28222 [20:30:51][gamestate.cpp:2134]: Juni 871 [20:31:07][gamestate.cpp:2134]: Juli 871 [20:31:07][gamestate.cpp:424]: Savegame time 0.000885 [20:31:07][gamestate.cpp:716]: wrote section provinces [20:31:07][gamestate.cpp:717]: written size 5.74 Mb (reserved 32.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.33 [20:31:07][gamestate.cpp:716]: wrote section deleted_characters [20:31:07][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.01 [20:31:07][gamestate.cpp:716]: wrote section living [20:31:07][gamestate.cpp:717]: written size 13.81 Mb (reserved 32.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.57 [20:31:07][gamestate.cpp:716]: wrote section dead_unprunable [20:31:07][gamestate.cpp:717]: written size 1.40 Mb (reserved 32.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.10 [20:31:07][gamestate.cpp:716]: wrote section characters [20:31:07][gamestate.cpp:717]: written size 1.09 Mb (reserved 4.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.08 [20:31:07][gamestate.cpp:716]: wrote section character_lookup [20:31:07][gamestate.cpp:717]: written size 2.70 Mb (reserved 8.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.16 [20:31:07][gamestate.cpp:716]: wrote section armies [20:31:07][gamestate.cpp:717]: written size 10.91 Mb (reserved 16.00 Mb) [20:31:07][gamestate.cpp:720]: write task time: 0.43 [20:31:07][gamestate.cpp:424]: Savegame time 0.620681 [20:31:24][gamestate.cpp:2134]: August 871 [20:31:41][gamestate.cpp:2134]: September 871 [20:32:26][character_window.cpp:817]: Open character 28222 [20:32:37][gamestate.cpp:2134]: Oktober 871 [20:32:53][gamestate.cpp:2134]: November 871 [20:33:09][gamestate.cpp:2134]: Dezember 871 [20:33:40][gamestate.cpp:2134]: Januar 872 [20:33:40][gamestate.cpp:424]: Savegame time 0.001296 [20:33:40][gamestate.cpp:716]: wrote section provinces [20:33:40][gamestate.cpp:717]: written size 5.77 Mb (reserved 32.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.34 [20:33:40][gamestate.cpp:716]: wrote section deleted_characters [20:33:40][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.00 [20:33:40][gamestate.cpp:716]: wrote section living [20:33:40][gamestate.cpp:717]: written size 14.11 Mb (reserved 32.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.58 [20:33:40][gamestate.cpp:716]: wrote section dead_unprunable [20:33:40][gamestate.cpp:717]: written size 1.41 Mb (reserved 32.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.11 [20:33:40][gamestate.cpp:716]: wrote section characters [20:33:40][gamestate.cpp:717]: written size 1.11 Mb (reserved 4.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.09 [20:33:40][gamestate.cpp:716]: wrote section character_lookup [20:33:40][gamestate.cpp:717]: written size 2.94 Mb (reserved 8.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.17 [20:33:40][gamestate.cpp:716]: wrote section armies [20:33:40][gamestate.cpp:717]: written size 11.04 Mb (reserved 16.00 Mb) [20:33:40][gamestate.cpp:720]: write task time: 0.45 [20:33:40][gamestate.cpp:424]: Savegame time 0.642769 [20:33:58][gamestate.cpp:2134]: Februar 872 [20:34:13][gamestate.cpp:2134]: März 872 [20:34:36][gamestate.cpp:2134]: April 872 [20:34:52][gamestate.cpp:2134]: Mai 872 [20:35:09][gamestate.cpp:2134]: Juni 872 [20:35:11][character_window.cpp:817]: Open character 12532 [20:35:25][gamestate.cpp:2134]: Juli 872 [20:35:25][gamestate.cpp:424]: Savegame time 0.001122 [20:35:25][gamestate.cpp:716]: wrote section provinces [20:35:25][gamestate.cpp:717]: written size 5.80 Mb (reserved 32.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.36 [20:35:25][gamestate.cpp:716]: wrote section deleted_characters [20:35:25][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.00 [20:35:25][gamestate.cpp:716]: wrote section living [20:35:25][gamestate.cpp:717]: written size 14.27 Mb (reserved 32.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.60 [20:35:25][gamestate.cpp:716]: wrote section dead_unprunable [20:35:25][gamestate.cpp:717]: written size 1.43 Mb (reserved 32.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.10 [20:35:25][gamestate.cpp:716]: wrote section characters [20:35:25][gamestate.cpp:717]: written size 0.98 Mb (reserved 4.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.08 [20:35:25][gamestate.cpp:716]: wrote section character_lookup [20:35:25][gamestate.cpp:717]: written size 3.17 Mb (reserved 8.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.17 [20:35:25][gamestate.cpp:716]: wrote section armies [20:35:25][gamestate.cpp:717]: written size 11.11 Mb (reserved 16.00 Mb) [20:35:25][gamestate.cpp:720]: write task time: 0.46 [20:35:25][gamestate.cpp:424]: Savegame time 0.648565 [20:35:42][gamestate.cpp:2134]: August 872 [20:35:46][character_window.cpp:817]: Open character 20330 [20:35:59][gamestate.cpp:2134]: September 872 [20:36:15][gamestate.cpp:2134]: Oktober 872 [20:36:38][gamestate.cpp:2134]: November 872 [20:36:59][gamestate.cpp:2134]: Dezember 872 [20:37:15][gamestate.cpp:2134]: Januar 873 [20:37:16][gamestate.cpp:424]: Savegame time 0.001078 [20:37:16][gamestate.cpp:716]: wrote section provinces [20:37:16][gamestate.cpp:717]: written size 5.82 Mb (reserved 32.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.37 [20:37:16][gamestate.cpp:716]: wrote section deleted_characters [20:37:16][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.00 [20:37:16][gamestate.cpp:716]: wrote section living [20:37:16][gamestate.cpp:717]: written size 14.25 Mb (reserved 32.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.60 [20:37:16][gamestate.cpp:716]: wrote section dead_unprunable [20:37:16][gamestate.cpp:717]: written size 1.43 Mb (reserved 32.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.09 [20:37:16][gamestate.cpp:716]: wrote section characters [20:37:16][gamestate.cpp:717]: written size 0.85 Mb (reserved 4.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.07 [20:37:16][gamestate.cpp:716]: wrote section character_lookup [20:37:16][gamestate.cpp:717]: written size 3.36 Mb (reserved 8.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.20 [20:37:16][gamestate.cpp:716]: wrote section armies [20:37:16][gamestate.cpp:717]: written size 11.22 Mb (reserved 16.00 Mb) [20:37:16][gamestate.cpp:720]: write task time: 0.48 [20:37:16][gamestate.cpp:424]: Savegame time 0.648802 [20:37:33][gamestate.cpp:2134]: Februar 873 [20:37:48][gamestate.cpp:2134]: März 873 [20:37:55][character_window.cpp:817]: Open character 28222 [20:38:05][gamestate.cpp:2134]: April 873 [20:38:23][gamestate.cpp:2134]: Mai 873 [20:38:40][gamestate.cpp:2134]: Juni 873 [20:38:56][gamestate.cpp:2134]: Juli 873 [20:38:56][gamestate.cpp:424]: Savegame time 0.001095 [20:38:57][gamestate.cpp:716]: wrote section provinces [20:38:57][gamestate.cpp:717]: written size 5.84 Mb (reserved 32.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.37 [20:38:57][gamestate.cpp:716]: wrote section deleted_characters [20:38:57][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.00 [20:38:57][gamestate.cpp:716]: wrote section living [20:38:57][gamestate.cpp:717]: written size 14.53 Mb (reserved 32.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.60 [20:38:57][gamestate.cpp:716]: wrote section dead_unprunable [20:38:57][gamestate.cpp:717]: written size 1.45 Mb (reserved 32.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.11 [20:38:57][gamestate.cpp:716]: wrote section characters [20:38:57][gamestate.cpp:717]: written size 0.72 Mb (reserved 4.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.04 [20:38:57][gamestate.cpp:716]: wrote section character_lookup [20:38:57][gamestate.cpp:717]: written size 3.55 Mb (reserved 8.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.19 [20:38:57][gamestate.cpp:716]: wrote section armies [20:38:57][gamestate.cpp:717]: written size 11.30 Mb (reserved 16.00 Mb) [20:38:57][gamestate.cpp:720]: write task time: 0.46 [20:38:57][gamestate.cpp:424]: Savegame time 0.647928 [20:39:16][gamestate.cpp:2134]: August 873 [20:39:33][gamestate.cpp:2134]: September 873 [20:39:49][gamestate.cpp:2134]: Oktober 873 [20:40:08][gamestate.cpp:2134]: November 873 [20:40:24][gamestate.cpp:2134]: Dezember 873 [20:40:50][gamestate.cpp:2134]: Januar 874 [20:40:50][gamestate.cpp:424]: Savegame time 0.001137 [20:40:51][gamestate.cpp:716]: wrote section provinces [20:40:51][gamestate.cpp:717]: written size 5.86 Mb (reserved 32.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.36 [20:40:51][gamestate.cpp:716]: wrote section deleted_characters [20:40:51][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.00 [20:40:51][gamestate.cpp:716]: wrote section living [20:40:51][gamestate.cpp:717]: written size 14.97 Mb (reserved 32.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.61 [20:40:51][gamestate.cpp:716]: wrote section dead_unprunable [20:40:51][gamestate.cpp:717]: written size 1.46 Mb (reserved 32.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.11 [20:40:51][gamestate.cpp:716]: wrote section characters [20:40:51][gamestate.cpp:717]: written size 0.59 Mb (reserved 4.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.04 [20:40:51][gamestate.cpp:716]: wrote section character_lookup [20:40:51][gamestate.cpp:717]: written size 3.74 Mb (reserved 8.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.25 [20:40:51][gamestate.cpp:716]: wrote section armies [20:40:51][gamestate.cpp:717]: written size 11.34 Mb (reserved 16.00 Mb) [20:40:51][gamestate.cpp:720]: write task time: 0.46 [20:40:51][gamestate.cpp:424]: Savegame time 0.661928 [20:41:08][gamestate.cpp:2134]: Februar 874 [20:42:06][gamestate.cpp:2134]: März 874 [20:42:23][gamestate.cpp:2134]: April 874 [20:42:42][gamestate.cpp:2134]: Mai 874 [20:42:59][gamestate.cpp:2134]: Juni 874 [20:43:15][gamestate.cpp:2134]: Juli 874 [20:43:15][gamestate.cpp:424]: Savegame time 0.001332 [20:43:16][gamestate.cpp:716]: wrote section provinces [20:43:16][gamestate.cpp:717]: written size 5.89 Mb (reserved 32.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.36 [20:43:16][gamestate.cpp:716]: wrote section deleted_characters [20:43:16][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.00 [20:43:16][gamestate.cpp:716]: wrote section living [20:43:16][gamestate.cpp:717]: written size 15.22 Mb (reserved 32.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.62 [20:43:16][gamestate.cpp:716]: wrote section dead_unprunable [20:43:16][gamestate.cpp:717]: written size 1.47 Mb (reserved 32.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.11 [20:43:16][gamestate.cpp:716]: wrote section characters [20:43:16][gamestate.cpp:717]: written size 0.47 Mb (reserved 4.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.03 [20:43:16][gamestate.cpp:716]: wrote section character_lookup [20:43:16][gamestate.cpp:717]: written size 3.94 Mb (reserved 8.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.24 [20:43:16][gamestate.cpp:716]: wrote section armies [20:43:16][gamestate.cpp:717]: written size 11.39 Mb (reserved 16.00 Mb) [20:43:16][gamestate.cpp:720]: write task time: 0.46 [20:43:16][gamestate.cpp:424]: Savegame time 0.666763 [20:43:40][gamestate.cpp:2134]: August 874 [20:44:04][gamestate.cpp:2134]: September 874 [20:44:09][character_window.cpp:817]: Open character 32605 [20:44:23][gamestate.cpp:2134]: Oktober 874 [20:44:53][gamestate.cpp:2134]: November 874 [20:45:09][gamestate.cpp:2134]: Dezember 874 [20:45:17][character_window.cpp:817]: Open character 18696 [20:45:26][gamestate.cpp:2134]: Januar 875 [20:45:26][gamestate.cpp:424]: Savegame time 0.001145 [20:45:26][gamestate.cpp:716]: wrote section provinces [20:45:26][gamestate.cpp:717]: written size 5.92 Mb (reserved 32.00 Mb) [20:45:26][gamestate.cpp:720]: write task time: 0.34 [20:45:26][gamestate.cpp:716]: wrote section deleted_characters [20:45:26][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:45:26][gamestate.cpp:720]: write task time: 0.00 [20:45:27][gamestate.cpp:716]: wrote section living [20:45:27][gamestate.cpp:717]: written size 15.44 Mb (reserved 32.00 Mb) [20:45:27][gamestate.cpp:720]: write task time: 0.64 [20:45:27][gamestate.cpp:716]: wrote section dead_unprunable [20:45:27][gamestate.cpp:717]: written size 1.49 Mb (reserved 32.00 Mb) [20:45:27][gamestate.cpp:720]: write task time: 0.11 [20:45:27][gamestate.cpp:716]: wrote section characters [20:45:27][gamestate.cpp:717]: written size 0.37 Mb (reserved 4.00 Mb) [20:45:27][gamestate.cpp:720]: write task time: 0.03 [20:45:27][gamestate.cpp:716]: wrote section character_lookup [20:45:27][gamestate.cpp:717]: written size 4.10 Mb (reserved 8.00 Mb) [20:45:27][gamestate.cpp:720]: write task time: 0.24 [20:45:27][gamestate.cpp:716]: wrote section armies [20:45:27][gamestate.cpp:717]: written size 11.43 Mb (reserved 16.00 Mb) [20:45:27][gamestate.cpp:720]: write task time: 0.47 [20:45:27][gamestate.cpp:424]: Savegame time 0.703128 [20:45:28][character_window.cpp:817]: Open character 16791979 [20:45:44][gamestate.cpp:2134]: Februar 875 [20:45:59][gamestate.cpp:2134]: März 875 [20:46:16][gamestate.cpp:2134]: April 875 [20:46:36][gamestate.cpp:2134]: Mai 875 [20:46:56][gamestate.cpp:2134]: Juni 875 [20:47:12][gamestate.cpp:2134]: Juli 875 [20:47:12][gamestate.cpp:424]: Savegame time 0.001795 [20:47:13][gamestate.cpp:716]: wrote section provinces [20:47:13][gamestate.cpp:717]: written size 5.95 Mb (reserved 32.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.36 [20:47:13][gamestate.cpp:716]: wrote section deleted_characters [20:47:13][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.00 [20:47:13][gamestate.cpp:716]: wrote section living [20:47:13][gamestate.cpp:717]: written size 15.59 Mb (reserved 32.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.63 [20:47:13][gamestate.cpp:716]: wrote section dead_unprunable [20:47:13][gamestate.cpp:717]: written size 1.50 Mb (reserved 32.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.10 [20:47:13][gamestate.cpp:716]: wrote section characters [20:47:13][gamestate.cpp:717]: written size 0.38 Mb (reserved 4.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.03 [20:47:13][gamestate.cpp:716]: wrote section character_lookup [20:47:13][gamestate.cpp:717]: written size 4.28 Mb (reserved 8.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.27 [20:47:13][gamestate.cpp:716]: wrote section armies [20:47:13][gamestate.cpp:717]: written size 11.53 Mb (reserved 16.00 Mb) [20:47:13][gamestate.cpp:720]: write task time: 0.48 [20:47:13][gamestate.cpp:424]: Savegame time 0.680575 [20:47:30][gamestate.cpp:2134]: August 875 [20:47:31][character_window.cpp:817]: Open character 18697 [20:47:47][gamestate.cpp:2134]: September 875 [20:48:03][gamestate.cpp:2134]: Oktober 875 [20:48:20][gamestate.cpp:2134]: November 875 [20:48:38][gamestate.cpp:2134]: Dezember 875 [20:48:44][character_window.cpp:817]: Open character 6968 [20:48:55][gamestate.cpp:2134]: Januar 876 [20:48:55][gamestate.cpp:424]: Savegame time 0.001211 [20:48:56][gamestate.cpp:716]: wrote section provinces [20:48:56][gamestate.cpp:717]: written size 5.98 Mb (reserved 32.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.34 [20:48:56][gamestate.cpp:716]: wrote section deleted_characters [20:48:56][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.01 [20:48:56][gamestate.cpp:716]: wrote section living [20:48:56][gamestate.cpp:717]: written size 15.56 Mb (reserved 32.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.63 [20:48:56][gamestate.cpp:716]: wrote section dead_unprunable [20:48:56][gamestate.cpp:717]: written size 1.51 Mb (reserved 32.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.13 [20:48:56][gamestate.cpp:716]: wrote section characters [20:48:56][gamestate.cpp:717]: written size 0.40 Mb (reserved 4.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.03 [20:48:56][gamestate.cpp:716]: wrote section character_lookup [20:48:56][gamestate.cpp:717]: written size 4.48 Mb (reserved 8.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.23 [20:48:56][gamestate.cpp:716]: wrote section armies [20:48:56][gamestate.cpp:717]: written size 11.66 Mb (reserved 16.00 Mb) [20:48:56][gamestate.cpp:720]: write task time: 0.48 [20:48:56][gamestate.cpp:424]: Savegame time 0.676432 [20:49:13][gamestate.cpp:2134]: Februar 876 [20:49:28][gamestate.cpp:2134]: März 876 [20:49:45][gamestate.cpp:2134]: April 876 [20:50:07][gamestate.cpp:2134]: Mai 876 [20:50:16][character_window.cpp:817]: Open character 7357 [20:50:24][gamestate.cpp:2134]: Juni 876 [20:50:40][gamestate.cpp:2134]: Juli 876 [20:50:40][gamestate.cpp:424]: Savegame time 0.001225 [20:50:41][gamestate.cpp:716]: wrote section provinces [20:50:41][gamestate.cpp:717]: written size 6.01 Mb (reserved 32.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.37 [20:50:41][gamestate.cpp:716]: wrote section deleted_characters [20:50:41][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.00 [20:50:41][gamestate.cpp:716]: wrote section living [20:50:41][gamestate.cpp:717]: written size 15.84 Mb (reserved 32.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.64 [20:50:41][gamestate.cpp:716]: wrote section dead_unprunable [20:50:41][gamestate.cpp:717]: written size 1.55 Mb (reserved 32.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.11 [20:50:41][gamestate.cpp:716]: wrote section characters [20:50:41][gamestate.cpp:717]: written size 0.42 Mb (reserved 4.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.05 [20:50:41][gamestate.cpp:716]: wrote section character_lookup [20:50:41][gamestate.cpp:717]: written size 4.60 Mb (reserved 8.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.27 [20:50:41][gamestate.cpp:716]: wrote section armies [20:50:41][gamestate.cpp:717]: written size 11.70 Mb (reserved 16.00 Mb) [20:50:41][gamestate.cpp:720]: write task time: 0.47 [20:50:41][gamestate.cpp:424]: Savegame time 0.694671 [20:51:21][gamestate.cpp:2134]: August 876 [20:51:28][character_window.cpp:817]: Open character 25217 [20:52:02][gamestate.cpp:2134]: September 876 [20:52:25][gamestate.cpp:2134]: Oktober 876 [20:52:42][gamestate.cpp:2134]: November 876 [20:52:58][gamestate.cpp:2134]: Dezember 876 [20:53:15][gamestate.cpp:2134]: Januar 877 [20:53:15][gamestate.cpp:424]: Savegame time 0.001082 [20:53:15][gamestate.cpp:716]: wrote section provinces [20:53:15][gamestate.cpp:717]: written size 6.05 Mb (reserved 32.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.35 [20:53:15][gamestate.cpp:716]: wrote section deleted_characters [20:53:15][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.00 [20:53:15][gamestate.cpp:716]: wrote section living [20:53:15][gamestate.cpp:717]: written size 16.36 Mb (reserved 32.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.65 [20:53:15][gamestate.cpp:716]: wrote section dead_unprunable [20:53:15][gamestate.cpp:717]: written size 1.56 Mb (reserved 32.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.12 [20:53:15][gamestate.cpp:716]: wrote section characters [20:53:15][gamestate.cpp:717]: written size 0.44 Mb (reserved 4.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.03 [20:53:15][gamestate.cpp:716]: wrote section character_lookup [20:53:15][gamestate.cpp:717]: written size 4.80 Mb (reserved 8.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.30 [20:53:15][gamestate.cpp:716]: wrote section armies [20:53:15][gamestate.cpp:717]: written size 11.69 Mb (reserved 16.00 Mb) [20:53:15][gamestate.cpp:720]: write task time: 0.51 [20:53:15][gamestate.cpp:424]: Savegame time 0.713720 [20:53:32][gamestate.cpp:2134]: Februar 877 [20:53:46][character_window.cpp:817]: Open character 28222 [20:53:48][gamestate.cpp:2134]: März 877 [20:54:05][gamestate.cpp:2134]: April 877 [20:54:22][gamestate.cpp:2134]: Mai 877 [20:54:39][gamestate.cpp:2134]: Juni 877 [20:54:55][gamestate.cpp:2134]: Juli 877 [20:54:55][gamestate.cpp:424]: Savegame time 0.001113 [20:54:55][gamestate.cpp:716]: wrote section provinces [20:54:55][gamestate.cpp:717]: written size 6.08 Mb (reserved 32.00 Mb) [20:54:55][gamestate.cpp:720]: write task time: 0.40 [20:54:55][gamestate.cpp:716]: wrote section deleted_characters [20:54:55][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:54:55][gamestate.cpp:720]: write task time: 0.00 [20:54:56][gamestate.cpp:716]: wrote section living [20:54:56][gamestate.cpp:717]: written size 16.54 Mb (reserved 32.00 Mb) [20:54:56][gamestate.cpp:720]: write task time: 0.67 [20:54:56][gamestate.cpp:716]: wrote section dead_unprunable [20:54:56][gamestate.cpp:717]: written size 1.57 Mb (reserved 32.00 Mb) [20:54:56][gamestate.cpp:720]: write task time: 0.11 [20:54:56][gamestate.cpp:716]: wrote section characters [20:54:56][gamestate.cpp:717]: written size 0.45 Mb (reserved 4.00 Mb) [20:54:56][gamestate.cpp:720]: write task time: 0.03 [20:54:56][gamestate.cpp:716]: wrote section character_lookup [20:54:56][gamestate.cpp:717]: written size 4.94 Mb (reserved 8.00 Mb) [20:54:56][gamestate.cpp:720]: write task time: 0.28 [20:54:56][gamestate.cpp:716]: wrote section armies [20:54:56][gamestate.cpp:717]: written size 11.80 Mb (reserved 16.00 Mb) [20:54:56][gamestate.cpp:720]: write task time: 0.49 [20:54:56][gamestate.cpp:424]: Savegame time 0.717978 [20:55:12][gamestate.cpp:2134]: August 877 [20:55:30][gamestate.cpp:2134]: September 877 [20:55:46][gamestate.cpp:2134]: Oktober 877 [20:56:03][gamestate.cpp:2134]: November 877 [20:56:18][character_window.cpp:817]: Open character 30297 [20:56:19][gamestate.cpp:2134]: Dezember 877 [20:56:35][gamestate.cpp:2134]: Januar 878 [20:56:36][gamestate.cpp:424]: Savegame time 0.001138 [20:56:36][gamestate.cpp:716]: wrote section provinces [20:56:36][gamestate.cpp:717]: written size 6.10 Mb (reserved 32.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.39 [20:56:36][gamestate.cpp:716]: wrote section deleted_characters [20:56:36][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.00 [20:56:36][character_window.cpp:817]: Open character 6371 [20:56:36][gamestate.cpp:716]: wrote section living [20:56:36][gamestate.cpp:717]: written size 16.72 Mb (reserved 32.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.67 [20:56:36][gamestate.cpp:716]: wrote section dead_unprunable [20:56:36][gamestate.cpp:717]: written size 1.58 Mb (reserved 32.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.11 [20:56:36][gamestate.cpp:716]: wrote section characters [20:56:36][gamestate.cpp:717]: written size 0.46 Mb (reserved 4.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.03 [20:56:36][gamestate.cpp:716]: wrote section character_lookup [20:56:36][gamestate.cpp:717]: written size 5.04 Mb (reserved 8.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.30 [20:56:36][gamestate.cpp:716]: wrote section armies [20:56:36][gamestate.cpp:717]: written size 11.82 Mb (reserved 16.00 Mb) [20:56:36][gamestate.cpp:720]: write task time: 0.49 [20:56:36][gamestate.cpp:424]: Savegame time 0.722850 [20:56:53][gamestate.cpp:2134]: Februar 878 [20:56:54][character_window.cpp:817]: Open character 6371 [20:57:09][gamestate.cpp:2134]: März 878 [20:57:26][gamestate.cpp:2134]: April 878 [20:57:40][character_window.cpp:817]: Open character 6371 [20:57:42][gamestate.cpp:2134]: Mai 878 [20:57:59][gamestate.cpp:2134]: Juni 878 [20:58:45][gamestate.cpp:2134]: Juli 878 [20:58:45][gamestate.cpp:424]: Savegame time 0.001093 [20:58:46][gamestate.cpp:716]: wrote section provinces [20:58:46][gamestate.cpp:717]: written size 6.12 Mb (reserved 32.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.39 [20:58:46][gamestate.cpp:716]: wrote section deleted_characters [20:58:46][gamestate.cpp:717]: written size 0.01 Mb (reserved 2.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.00 [20:58:46][gamestate.cpp:716]: wrote section living [20:58:46][gamestate.cpp:717]: written size 16.76 Mb (reserved 32.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.68 [20:58:46][gamestate.cpp:716]: wrote section dead_unprunable [20:58:46][gamestate.cpp:717]: written size 1.60 Mb (reserved 32.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.11 [20:58:46][gamestate.cpp:716]: wrote section characters [20:58:46][gamestate.cpp:717]: written size 0.48 Mb (reserved 4.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.06 [20:58:46][gamestate.cpp:716]: wrote section character_lookup [20:58:46][gamestate.cpp:717]: written size 5.17 Mb (reserved 8.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.32 [20:58:46][gamestate.cpp:716]: wrote section armies [20:58:46][gamestate.cpp:717]: written size 11.80 Mb (reserved 16.00 Mb) [20:58:46][gamestate.cpp:720]: write task time: 0.51 [20:58:46][gamestate.cpp:424]: Savegame time 0.732401 [20:59:03][gamestate.cpp:2134]: August 878 [20:59:25][gamestate.cpp:2134]: September 878 [20:59:32][character_window.cpp:817]: Open character 28222 [20:59:39][character_window.cpp:817]: Open character 32605 [20:59:47][gamestate.cpp:2134]: Oktober 878 [20:59:53][character_window.cpp:817]: Open character 28222 [20:59:54][character_window.cpp:817]: Open character 32605 [21:00:04][gamestate.cpp:2134]: November 878 [21:00:25][gamestate.cpp:2134]: Dezember 878 [21:00:42][gamestate.cpp:2134]: Januar 879 [21:00:42][gamestate.cpp:424]: Savegame time 0.001105 [21:00:42][gamestate.cpp:716]: wrote section provinces [21:00:42][gamestate.cpp:717]: written size 6.16 Mb (reserved 32.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.41 [21:00:42][gamestate.cpp:716]: wrote section deleted_characters [21:00:42][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.00 [21:00:42][gamestate.cpp:716]: wrote section living [21:00:42][gamestate.cpp:717]: written size 16.80 Mb (reserved 32.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.68 [21:00:42][gamestate.cpp:716]: wrote section dead_unprunable [21:00:42][gamestate.cpp:717]: written size 1.61 Mb (reserved 32.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.13 [21:00:42][gamestate.cpp:716]: wrote section characters [21:00:42][gamestate.cpp:717]: written size 0.50 Mb (reserved 4.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.04 [21:00:42][gamestate.cpp:716]: wrote section character_lookup [21:00:42][gamestate.cpp:717]: written size 5.30 Mb (reserved 8.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.32 [21:00:42][gamestate.cpp:716]: wrote section armies [21:00:42][gamestate.cpp:717]: written size 11.84 Mb (reserved 16.00 Mb) [21:00:42][gamestate.cpp:720]: write task time: 0.49 [21:00:42][gamestate.cpp:424]: Savegame time 0.735828 [21:01:00][gamestate.cpp:2134]: Februar 879 [21:01:15][gamestate.cpp:2134]: März 879 [21:01:35][gamestate.cpp:2134]: April 879 [21:01:52][gamestate.cpp:2134]: Mai 879 [21:02:08][gamestate.cpp:2134]: Juni 879 [21:02:24][gamestate.cpp:2134]: Juli 879 [21:02:25][gamestate.cpp:424]: Savegame time 0.000845 [21:02:25][gamestate.cpp:716]: wrote section provinces [21:02:25][gamestate.cpp:717]: written size 6.19 Mb (reserved 32.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.39 [21:02:25][gamestate.cpp:716]: wrote section deleted_characters [21:02:25][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.00 [21:02:25][gamestate.cpp:716]: wrote section living [21:02:25][gamestate.cpp:717]: written size 17.02 Mb (reserved 32.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.68 [21:02:25][gamestate.cpp:716]: wrote section dead_unprunable [21:02:25][gamestate.cpp:717]: written size 1.63 Mb (reserved 32.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.12 [21:02:25][gamestate.cpp:716]: wrote section characters [21:02:25][gamestate.cpp:717]: written size 0.53 Mb (reserved 4.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.04 [21:02:25][gamestate.cpp:716]: wrote section character_lookup [21:02:25][gamestate.cpp:717]: written size 5.40 Mb (reserved 8.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.32 [21:02:25][gamestate.cpp:716]: wrote section armies [21:02:25][gamestate.cpp:717]: written size 11.84 Mb (reserved 16.00 Mb) [21:02:25][gamestate.cpp:720]: write task time: 0.49 [21:02:25][gamestate.cpp:424]: Savegame time 0.732480 [21:02:42][gamestate.cpp:2134]: August 879 [21:02:59][gamestate.cpp:2134]: September 879 [21:03:35][gamestate.cpp:2134]: Oktober 879 [21:03:56][gamestate.cpp:2134]: November 879 [21:04:12][character_window.cpp:817]: Open character 30297 [21:04:30][gamestate.cpp:2134]: Dezember 879 [21:04:47][gamestate.cpp:2134]: Januar 880 [21:04:47][gamestate.cpp:424]: Savegame time 0.001164 [21:04:47][gamestate.cpp:716]: wrote section provinces [21:04:47][gamestate.cpp:717]: written size 6.21 Mb (reserved 32.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.41 [21:04:47][gamestate.cpp:716]: wrote section deleted_characters [21:04:47][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.00 [21:04:47][gamestate.cpp:716]: wrote section living [21:04:47][gamestate.cpp:717]: written size 17.44 Mb (reserved 32.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.68 [21:04:47][gamestate.cpp:716]: wrote section dead_unprunable [21:04:47][gamestate.cpp:717]: written size 1.65 Mb (reserved 32.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.12 [21:04:47][gamestate.cpp:716]: wrote section characters [21:04:47][gamestate.cpp:717]: written size 0.55 Mb (reserved 4.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.05 [21:04:47][gamestate.cpp:716]: wrote section character_lookup [21:04:47][gamestate.cpp:717]: written size 5.51 Mb (reserved 8.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.31 [21:04:47][gamestate.cpp:716]: wrote section armies [21:04:47][gamestate.cpp:717]: written size 11.98 Mb (reserved 16.00 Mb) [21:04:47][gamestate.cpp:720]: write task time: 0.49 [21:04:48][gamestate.cpp:424]: Savegame time 0.741850 [21:05:05][gamestate.cpp:2134]: Februar 880 [21:05:20][gamestate.cpp:2134]: März 880 [21:05:55][gamestate.cpp:2134]: April 880 [21:06:05][character_window.cpp:817]: Open character 7246 [21:06:11][gamestate.cpp:2134]: Mai 880 [21:06:31][gamestate.cpp:2134]: Juni 880 [21:06:47][gamestate.cpp:2134]: Juli 880 [21:06:47][gamestate.cpp:424]: Savegame time 0.001264 [21:06:48][gamestate.cpp:716]: wrote section provinces [21:06:48][gamestate.cpp:717]: written size 6.24 Mb (reserved 32.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.40 [21:06:48][gamestate.cpp:716]: wrote section deleted_characters [21:06:48][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.00 [21:06:48][gamestate.cpp:716]: wrote section living [21:06:48][gamestate.cpp:717]: written size 17.56 Mb (reserved 32.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.69 [21:06:48][gamestate.cpp:716]: wrote section dead_unprunable [21:06:48][gamestate.cpp:717]: written size 1.66 Mb (reserved 32.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.13 [21:06:48][gamestate.cpp:716]: wrote section characters [21:06:48][gamestate.cpp:717]: written size 0.58 Mb (reserved 4.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.05 [21:06:48][gamestate.cpp:716]: wrote section character_lookup [21:06:48][gamestate.cpp:717]: written size 5.65 Mb (reserved 8.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.33 [21:06:48][gamestate.cpp:716]: wrote section armies [21:06:48][gamestate.cpp:717]: written size 12.06 Mb (reserved 16.00 Mb) [21:06:48][gamestate.cpp:720]: write task time: 0.50 [21:06:48][gamestate.cpp:424]: Savegame time 0.748943 [21:07:36][gamestate.cpp:2134]: August 880 [21:07:53][gamestate.cpp:2134]: September 880 [21:08:24][gamestate.cpp:2134]: Oktober 880 [21:08:41][gamestate.cpp:2134]: November 880 [21:09:29][gamestate.cpp:2134]: Dezember 880 [21:10:14][gamestate.cpp:2134]: Januar 881 [21:10:14][gamestate.cpp:424]: Savegame time 0.001086 [21:10:14][gamestate.cpp:716]: wrote section provinces [21:10:14][gamestate.cpp:717]: written size 6.26 Mb (reserved 32.00 Mb) [21:10:14][gamestate.cpp:720]: write task time: 0.41 [21:10:14][gamestate.cpp:716]: wrote section deleted_characters [21:10:14][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:10:14][gamestate.cpp:720]: write task time: 0.00 [21:10:15][gamestate.cpp:716]: wrote section living [21:10:15][gamestate.cpp:717]: written size 17.71 Mb (reserved 32.00 Mb) [21:10:15][gamestate.cpp:720]: write task time: 0.70 [21:10:15][gamestate.cpp:716]: wrote section dead_unprunable [21:10:15][gamestate.cpp:717]: written size 1.68 Mb (reserved 32.00 Mb) [21:10:15][gamestate.cpp:720]: write task time: 0.12 [21:10:15][gamestate.cpp:716]: wrote section characters [21:10:15][gamestate.cpp:717]: written size 0.60 Mb (reserved 4.00 Mb) [21:10:15][gamestate.cpp:720]: write task time: 0.04 [21:10:15][gamestate.cpp:716]: wrote section character_lookup [21:10:15][gamestate.cpp:717]: written size 5.75 Mb (reserved 8.00 Mb) [21:10:15][gamestate.cpp:720]: write task time: 0.34 [21:10:15][gamestate.cpp:716]: wrote section armies [21:10:15][gamestate.cpp:717]: written size 12.15 Mb (reserved 16.00 Mb) [21:10:15][gamestate.cpp:720]: write task time: 0.51 [21:10:15][gamestate.cpp:424]: Savegame time 0.764184 [21:10:38][gamestate.cpp:2134]: Februar 881 [21:10:54][gamestate.cpp:2134]: März 881 [21:11:11][gamestate.cpp:2134]: April 881 [21:11:40][character_window.cpp:817]: Open character 28222 [21:11:47][gamestate.cpp:2134]: Mai 881 [21:12:04][gamestate.cpp:2134]: Juni 881 [21:12:27][gamestate.cpp:2134]: Juli 881 [21:12:27][gamestate.cpp:424]: Savegame time 0.001098 [21:12:28][gamestate.cpp:716]: wrote section provinces [21:12:28][gamestate.cpp:717]: written size 6.29 Mb (reserved 32.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.41 [21:12:28][gamestate.cpp:716]: wrote section deleted_characters [21:12:28][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.00 [21:12:28][gamestate.cpp:716]: wrote section living [21:12:28][gamestate.cpp:717]: written size 17.81 Mb (reserved 32.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.71 [21:12:28][gamestate.cpp:716]: wrote section dead_unprunable [21:12:28][gamestate.cpp:717]: written size 1.71 Mb (reserved 32.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.13 [21:12:28][gamestate.cpp:716]: wrote section characters [21:12:28][gamestate.cpp:717]: written size 0.62 Mb (reserved 4.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.04 [21:12:28][gamestate.cpp:716]: wrote section character_lookup [21:12:28][gamestate.cpp:717]: written size 5.79 Mb (reserved 8.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.34 [21:12:28][gamestate.cpp:716]: wrote section armies [21:12:28][gamestate.cpp:717]: written size 12.19 Mb (reserved 16.00 Mb) [21:12:28][gamestate.cpp:720]: write task time: 0.53 [21:12:28][gamestate.cpp:424]: Savegame time 0.774368 [21:12:45][gamestate.cpp:2134]: August 881 [21:13:21][gamestate.cpp:2134]: September 881 [21:13:37][gamestate.cpp:2134]: Oktober 881 [21:13:54][gamestate.cpp:2134]: November 881 [21:14:10][gamestate.cpp:2134]: Dezember 881 [21:14:27][gamestate.cpp:2134]: Januar 882 [21:14:27][gamestate.cpp:424]: Savegame time 0.001216 [21:14:28][gamestate.cpp:716]: wrote section provinces [21:14:28][gamestate.cpp:717]: written size 6.31 Mb (reserved 32.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.41 [21:14:28][gamestate.cpp:716]: wrote section deleted_characters [21:14:28][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.00 [21:14:28][gamestate.cpp:716]: wrote section living [21:14:28][gamestate.cpp:717]: written size 17.80 Mb (reserved 32.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.70 [21:14:28][gamestate.cpp:716]: wrote section dead_unprunable [21:14:28][gamestate.cpp:717]: written size 1.74 Mb (reserved 32.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.12 [21:14:28][gamestate.cpp:716]: wrote section characters [21:14:28][gamestate.cpp:717]: written size 0.65 Mb (reserved 4.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.05 [21:14:28][gamestate.cpp:716]: wrote section character_lookup [21:14:28][gamestate.cpp:717]: written size 5.92 Mb (reserved 8.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.34 [21:14:28][gamestate.cpp:716]: wrote section armies [21:14:28][gamestate.cpp:717]: written size 12.22 Mb (reserved 16.00 Mb) [21:14:28][gamestate.cpp:720]: write task time: 0.52 [21:14:28][gamestate.cpp:424]: Savegame time 0.761718 [21:15:25][character_window.cpp:817]: Open character 28222 [21:15:26][character_window.cpp:817]: Open character 32605 [21:15:32][character_window.cpp:817]: Open character 16793646 [21:15:34][character_window.cpp:817]: Open character 32605 [21:15:40][character_window.cpp:817]: Open character 28222 [21:15:55][character_window.cpp:817]: Open character 28222 [21:17:02][character_window.cpp:817]: Open character 13180 [21:17:04][character_window.cpp:817]: Open character 28222 [21:17:05][character_window.cpp:817]: Open character 20330 [21:17:24][character_window.cpp:817]: Open character 28222 [21:17:27][character_window.cpp:817]: Open character 16789175 [21:18:10][character_window.cpp:817]: Open character 28222 [21:18:13][gamestate.cpp:2134]: Februar 882 [21:18:29][gamestate.cpp:2134]: März 882 [21:19:33][character_window.cpp:817]: Open character 34001 [21:19:46][gamestate.cpp:2134]: April 882 [21:19:58][character_window.cpp:817]: Open character 20330 [21:20:03][gamestate.cpp:2134]: Mai 882 [21:20:04][character_window.cpp:817]: Open character 28222 [21:20:05][character_window.cpp:817]: Open character 13180 [21:20:20][gamestate.cpp:2134]: Juni 882 [21:20:36][gamestate.cpp:2134]: Juli 882 [21:20:36][gamestate.cpp:424]: Savegame time 0.001088 [21:20:36][gamestate.cpp:716]: wrote section provinces [21:20:36][gamestate.cpp:717]: written size 6.33 Mb (reserved 32.00 Mb) [21:20:36][gamestate.cpp:720]: write task time: 0.40 [21:20:36][gamestate.cpp:716]: wrote section deleted_characters [21:20:36][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:20:36][gamestate.cpp:720]: write task time: 0.00 [21:20:37][gamestate.cpp:716]: wrote section living [21:20:37][gamestate.cpp:717]: written size 18.01 Mb (reserved 32.00 Mb) [21:20:37][gamestate.cpp:720]: write task time: 0.71 [21:20:37][gamestate.cpp:716]: wrote section dead_unprunable [21:20:37][gamestate.cpp:717]: written size 1.75 Mb (reserved 32.00 Mb) [21:20:37][gamestate.cpp:720]: write task time: 0.11 [21:20:37][gamestate.cpp:716]: wrote section characters [21:20:37][gamestate.cpp:717]: written size 0.68 Mb (reserved 4.00 Mb) [21:20:37][gamestate.cpp:720]: write task time: 0.05 [21:20:37][gamestate.cpp:716]: wrote section character_lookup [21:20:37][gamestate.cpp:717]: written size 6.04 Mb (reserved 8.00 Mb) [21:20:37][gamestate.cpp:720]: write task time: 0.35 [21:20:37][gamestate.cpp:716]: wrote section armies [21:20:37][gamestate.cpp:717]: written size 12.19 Mb (reserved 16.00 Mb) [21:20:37][gamestate.cpp:720]: write task time: 0.52 [21:20:37][gamestate.cpp:424]: Savegame time 0.766753 [21:20:53][gamestate.cpp:2134]: August 882 [21:21:11][gamestate.cpp:2134]: September 882 [21:21:27][gamestate.cpp:2134]: Oktober 882 [21:21:44][gamestate.cpp:2134]: November 882 [21:21:51][character_window.cpp:817]: Open character 28222 [21:22:05][gamestate.cpp:2134]: Dezember 882 [21:22:29][gamestate.cpp:2134]: Januar 883 [21:22:30][gamestate.cpp:424]: Savegame time 0.001211 [21:22:30][gamestate.cpp:716]: wrote section provinces [21:22:30][gamestate.cpp:717]: written size 6.36 Mb (reserved 32.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.41 [21:22:30][gamestate.cpp:716]: wrote section deleted_characters [21:22:30][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.00 [21:22:30][gamestate.cpp:716]: wrote section living [21:22:30][gamestate.cpp:717]: written size 18.38 Mb (reserved 32.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.73 [21:22:30][gamestate.cpp:716]: wrote section dead_unprunable [21:22:30][gamestate.cpp:717]: written size 1.76 Mb (reserved 32.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.11 [21:22:30][gamestate.cpp:716]: wrote section characters [21:22:30][gamestate.cpp:717]: written size 0.71 Mb (reserved 4.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.05 [21:22:30][gamestate.cpp:716]: wrote section character_lookup [21:22:30][gamestate.cpp:717]: written size 6.15 Mb (reserved 8.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.34 [21:22:30][gamestate.cpp:716]: wrote section armies [21:22:30][gamestate.cpp:717]: written size 12.30 Mb (reserved 16.00 Mb) [21:22:30][gamestate.cpp:720]: write task time: 0.53 [21:22:30][gamestate.cpp:424]: Savegame time 0.794857 [21:22:47][gamestate.cpp:2134]: Februar 883 [21:23:19][gamestate.cpp:2134]: März 883 [21:23:36][gamestate.cpp:2134]: April 883 [21:23:52][gamestate.cpp:2134]: Mai 883 [21:25:13][gamestate.cpp:2134]: Juni 883 [21:25:29][gamestate.cpp:2134]: Juli 883 [21:25:29][gamestate.cpp:424]: Savegame time 0.001315 [21:25:30][gamestate.cpp:716]: wrote section provinces [21:25:30][gamestate.cpp:717]: written size 6.39 Mb (reserved 32.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.40 [21:25:30][gamestate.cpp:716]: wrote section deleted_characters [21:25:30][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.00 [21:25:30][gamestate.cpp:716]: wrote section living [21:25:30][gamestate.cpp:717]: written size 18.52 Mb (reserved 32.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.72 [21:25:30][gamestate.cpp:716]: wrote section dead_unprunable [21:25:30][gamestate.cpp:717]: written size 1.79 Mb (reserved 32.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.12 [21:25:30][gamestate.cpp:716]: wrote section characters [21:25:30][gamestate.cpp:717]: written size 0.74 Mb (reserved 4.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.05 [21:25:30][gamestate.cpp:716]: wrote section character_lookup [21:25:30][gamestate.cpp:717]: written size 6.26 Mb (reserved 8.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.35 [21:25:30][gamestate.cpp:716]: wrote section armies [21:25:30][gamestate.cpp:717]: written size 12.42 Mb (reserved 16.00 Mb) [21:25:30][gamestate.cpp:720]: write task time: 0.52 [21:25:30][gamestate.cpp:424]: Savegame time 0.782509 [21:25:40][character_window.cpp:817]: Open character 16789175 [21:26:05][gamestate.cpp:2134]: August 883 [21:26:32][gamestate.cpp:2134]: September 883 [21:26:49][gamestate.cpp:2134]: Oktober 883 [21:27:45][gamestate.cpp:2134]: November 883 [21:28:01][gamestate.cpp:2134]: Dezember 883 [21:29:36][character_window.cpp:817]: Open character 16789175 [21:32:30][character_window.cpp:817]: Open character 28222 [21:34:30][character_window.cpp:817]: Open character 28222 [21:34:34][character_window.cpp:817]: Open character 16789175 [21:38:08][gamestate.cpp:2134]: Januar 884 [21:38:08][gamestate.cpp:424]: Savegame time 0.001227 [21:38:08][gamestate.cpp:716]: wrote section provinces [21:38:08][gamestate.cpp:717]: written size 6.42 Mb (reserved 32.00 Mb) [21:38:08][gamestate.cpp:720]: write task time: 0.41 [21:38:08][gamestate.cpp:716]: wrote section deleted_characters [21:38:08][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:38:08][gamestate.cpp:720]: write task time: 0.00 [21:38:09][gamestate.cpp:716]: wrote section living [21:38:09][gamestate.cpp:717]: written size 18.64 Mb (reserved 32.00 Mb) [21:38:09][gamestate.cpp:720]: write task time: 0.74 [21:38:09][gamestate.cpp:716]: wrote section dead_unprunable [21:38:09][gamestate.cpp:717]: written size 1.80 Mb (reserved 32.00 Mb) [21:38:09][gamestate.cpp:720]: write task time: 0.12 [21:38:09][gamestate.cpp:716]: wrote section characters [21:38:09][gamestate.cpp:717]: written size 0.76 Mb (reserved 4.00 Mb) [21:38:09][gamestate.cpp:720]: write task time: 0.07 [21:38:09][gamestate.cpp:716]: wrote section character_lookup [21:38:09][gamestate.cpp:717]: written size 6.32 Mb (reserved 8.00 Mb) [21:38:09][gamestate.cpp:720]: write task time: 0.36 [21:38:09][gamestate.cpp:716]: wrote section armies [21:38:09][gamestate.cpp:717]: written size 12.47 Mb (reserved 16.00 Mb) [21:38:09][gamestate.cpp:720]: write task time: 0.53 [21:38:09][gamestate.cpp:424]: Savegame time 0.797849 [21:39:26][character_window.cpp:817]: Open character 28222 [21:40:51][character_window.cpp:817]: Open character 28222 [21:40:55][character_window.cpp:817]: Open character 16789175 [21:41:51][gamestate.cpp:2134]: Februar 884 [21:42:07][gamestate.cpp:2134]: März 884 [21:42:32][gamestate.cpp:2134]: April 884 [21:43:00][gamestate.cpp:2134]: Mai 884 [21:43:17][gamestate.cpp:2134]: Juni 884 [21:43:37][gamestate.cpp:2134]: Juli 884 [21:43:37][gamestate.cpp:424]: Savegame time 0.001170 [21:43:38][gamestate.cpp:716]: wrote section provinces [21:43:38][gamestate.cpp:717]: written size 6.45 Mb (reserved 32.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.40 [21:43:38][gamestate.cpp:716]: wrote section deleted_characters [21:43:38][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.00 [21:43:38][gamestate.cpp:716]: wrote section living [21:43:38][gamestate.cpp:717]: written size 18.66 Mb (reserved 32.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.74 [21:43:38][gamestate.cpp:716]: wrote section dead_unprunable [21:43:38][gamestate.cpp:717]: written size 1.82 Mb (reserved 32.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.15 [21:43:38][gamestate.cpp:716]: wrote section characters [21:43:38][gamestate.cpp:717]: written size 0.78 Mb (reserved 4.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.07 [21:43:38][gamestate.cpp:716]: wrote section character_lookup [21:43:38][gamestate.cpp:717]: written size 6.36 Mb (reserved 8.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.35 [21:43:38][gamestate.cpp:716]: wrote section armies [21:43:38][gamestate.cpp:717]: written size 12.44 Mb (reserved 16.00 Mb) [21:43:38][gamestate.cpp:720]: write task time: 0.54 [21:43:38][gamestate.cpp:424]: Savegame time 0.801916 [21:44:02][gamestate.cpp:2134]: August 884 [21:44:23][gamestate.cpp:2134]: September 884 [21:44:42][gamestate.cpp:2134]: Oktober 884 [21:44:59][gamestate.cpp:2134]: November 884 [21:45:11][character_window.cpp:817]: Open character 16793486 [21:45:15][gamestate.cpp:2134]: Dezember 884 [21:45:24][character_window.cpp:817]: Open character 16793486 [21:45:44][gamestate.cpp:2134]: Januar 885 [21:45:44][gamestate.cpp:424]: Savegame time 0.001187 [21:45:44][gamestate.cpp:716]: wrote section provinces [21:45:44][gamestate.cpp:717]: written size 6.46 Mb (reserved 32.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.40 [21:45:44][gamestate.cpp:716]: wrote section deleted_characters [21:45:44][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.00 [21:45:44][gamestate.cpp:716]: wrote section living [21:45:44][gamestate.cpp:717]: written size 18.54 Mb (reserved 32.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.73 [21:45:44][gamestate.cpp:716]: wrote section dead_unprunable [21:45:44][gamestate.cpp:717]: written size 1.84 Mb (reserved 32.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.15 [21:45:44][gamestate.cpp:716]: wrote section characters [21:45:44][gamestate.cpp:717]: written size 0.79 Mb (reserved 4.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.07 [21:45:44][gamestate.cpp:716]: wrote section character_lookup [21:45:44][gamestate.cpp:717]: written size 6.47 Mb (reserved 8.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.36 [21:45:44][gamestate.cpp:716]: wrote section armies [21:45:44][gamestate.cpp:717]: written size 12.46 Mb (reserved 16.00 Mb) [21:45:44][gamestate.cpp:720]: write task time: 0.52 [21:45:45][gamestate.cpp:424]: Savegame time 0.793415 [21:46:10][gamestate.cpp:2134]: Februar 885 [21:46:26][gamestate.cpp:2134]: März 885 [21:46:43][gamestate.cpp:2134]: April 885 [21:47:05][gamestate.cpp:2134]: Mai 885 [21:48:15][gamestate.cpp:2134]: Juni 885 [21:48:31][gamestate.cpp:2134]: Juli 885 [21:48:31][gamestate.cpp:424]: Savegame time 0.001177 [21:48:31][gamestate.cpp:716]: wrote section provinces [21:48:31][gamestate.cpp:717]: written size 6.48 Mb (reserved 32.00 Mb) [21:48:31][gamestate.cpp:720]: write task time: 0.42 [21:48:31][gamestate.cpp:716]: wrote section deleted_characters [21:48:31][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:48:31][gamestate.cpp:720]: write task time: 0.00 [21:48:32][gamestate.cpp:716]: wrote section living [21:48:32][gamestate.cpp:717]: written size 18.69 Mb (reserved 32.00 Mb) [21:48:32][gamestate.cpp:720]: write task time: 0.75 [21:48:32][gamestate.cpp:716]: wrote section dead_unprunable [21:48:32][gamestate.cpp:717]: written size 1.86 Mb (reserved 32.00 Mb) [21:48:32][gamestate.cpp:720]: write task time: 0.14 [21:48:32][gamestate.cpp:716]: wrote section characters [21:48:32][gamestate.cpp:717]: written size 0.79 Mb (reserved 4.00 Mb) [21:48:32][gamestate.cpp:720]: write task time: 0.06 [21:48:32][gamestate.cpp:716]: wrote section character_lookup [21:48:32][gamestate.cpp:717]: written size 6.53 Mb (reserved 8.00 Mb) [21:48:32][gamestate.cpp:720]: write task time: 0.35 [21:48:32][gamestate.cpp:716]: wrote section armies [21:48:32][gamestate.cpp:717]: written size 12.59 Mb (reserved 16.00 Mb) [21:48:32][gamestate.cpp:720]: write task time: 0.56 [21:48:32][gamestate.cpp:424]: Savegame time 0.812387 [21:48:59][gamestate.cpp:2134]: August 885 [21:49:19][gamestate.cpp:2134]: September 885 [21:50:00][gamestate.cpp:2134]: Oktober 885 [21:50:17][gamestate.cpp:2134]: November 885 [21:50:53][gamestate.cpp:2134]: Dezember 885 [21:51:11][gamestate.cpp:2134]: Januar 886 [21:51:11][gamestate.cpp:424]: Savegame time 0.001216 [21:51:11][gamestate.cpp:716]: wrote section provinces [21:51:11][gamestate.cpp:717]: written size 6.50 Mb (reserved 32.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.43 [21:51:11][gamestate.cpp:716]: wrote section deleted_characters [21:51:11][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.00 [21:51:11][gamestate.cpp:716]: wrote section living [21:51:11][gamestate.cpp:717]: written size 18.99 Mb (reserved 32.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.74 [21:51:11][gamestate.cpp:716]: wrote section dead_unprunable [21:51:11][gamestate.cpp:717]: written size 1.88 Mb (reserved 32.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.12 [21:51:11][gamestate.cpp:716]: wrote section characters [21:51:11][gamestate.cpp:717]: written size 0.80 Mb (reserved 4.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.05 [21:51:11][gamestate.cpp:716]: wrote section character_lookup [21:51:11][gamestate.cpp:717]: written size 6.60 Mb (reserved 8.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.37 [21:51:11][gamestate.cpp:716]: wrote section armies [21:51:11][gamestate.cpp:717]: written size 12.56 Mb (reserved 16.00 Mb) [21:51:11][gamestate.cpp:720]: write task time: 0.53 [21:51:11][gamestate.cpp:424]: Savegame time 0.800767 [21:51:29][gamestate.cpp:2134]: Februar 886 [21:51:44][gamestate.cpp:2134]: März 886 [21:52:04][gamestate.cpp:2134]: April 886 [21:52:29][character_window.cpp:817]: Open character 28222 [21:52:31][character_window.cpp:817]: Open character 32605 [21:52:38][character_window.cpp:817]: Open character 16797155 [21:52:46][character_window.cpp:817]: Open character 16791979 [21:52:54][character_window.cpp:817]: Open character 16797155 [21:53:24][gamestate.cpp:2134]: Mai 886 [21:53:40][character_window.cpp:817]: Open character 33110 [21:53:41][gamestate.cpp:2134]: Juni 886 [21:53:58][gamestate.cpp:2134]: Juli 886 [21:53:58][gamestate.cpp:424]: Savegame time 0.001101 [21:53:58][gamestate.cpp:716]: wrote section provinces [21:53:58][gamestate.cpp:717]: written size 6.52 Mb (reserved 32.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.40 [21:53:58][gamestate.cpp:716]: wrote section deleted_characters [21:53:58][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.00 [21:53:58][gamestate.cpp:716]: wrote section living [21:53:58][gamestate.cpp:717]: written size 19.05 Mb (reserved 32.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.75 [21:53:58][gamestate.cpp:716]: wrote section dead_unprunable [21:53:58][gamestate.cpp:717]: written size 1.90 Mb (reserved 32.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.12 [21:53:58][gamestate.cpp:716]: wrote section characters [21:53:58][gamestate.cpp:717]: written size 0.81 Mb (reserved 4.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.08 [21:53:58][gamestate.cpp:716]: wrote section character_lookup [21:53:58][gamestate.cpp:717]: written size 6.64 Mb (reserved 8.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.35 [21:53:58][gamestate.cpp:716]: wrote section armies [21:53:58][gamestate.cpp:717]: written size 12.46 Mb (reserved 16.00 Mb) [21:53:58][gamestate.cpp:720]: write task time: 0.54 [21:53:59][gamestate.cpp:424]: Savegame time 0.817663 [21:54:23][character_window.cpp:817]: Open character 12687 [21:54:25][gamestate.cpp:2134]: August 886 [21:54:42][gamestate.cpp:2134]: September 886 [21:55:09][gamestate.cpp:2134]: Oktober 886 [21:55:26][gamestate.cpp:2134]: November 886 [21:55:44][gamestate.cpp:2134]: Dezember 886 [21:56:11][gamestate.cpp:2134]: Januar 887 [21:56:11][gamestate.cpp:424]: Savegame time 0.001137 [21:56:11][gamestate.cpp:716]: wrote section provinces [21:56:11][gamestate.cpp:717]: written size 6.54 Mb (reserved 32.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.48 [21:56:11][gamestate.cpp:716]: wrote section deleted_characters [21:56:11][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.00 [21:56:11][gamestate.cpp:716]: wrote section living [21:56:11][gamestate.cpp:717]: written size 19.10 Mb (reserved 32.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.76 [21:56:11][gamestate.cpp:716]: wrote section dead_unprunable [21:56:11][gamestate.cpp:717]: written size 1.92 Mb (reserved 32.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.12 [21:56:11][gamestate.cpp:716]: wrote section characters [21:56:11][gamestate.cpp:717]: written size 0.83 Mb (reserved 4.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.05 [21:56:11][gamestate.cpp:716]: wrote section character_lookup [21:56:11][gamestate.cpp:717]: written size 6.70 Mb (reserved 8.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.36 [21:56:11][gamestate.cpp:716]: wrote section armies [21:56:11][gamestate.cpp:717]: written size 12.57 Mb (reserved 16.00 Mb) [21:56:11][gamestate.cpp:720]: write task time: 0.57 [21:56:11][gamestate.cpp:424]: Savegame time 0.830576 [21:56:29][gamestate.cpp:2134]: Februar 887 [21:56:42][character_window.cpp:817]: Open character 7149 [21:56:45][gamestate.cpp:2134]: März 887 [21:57:02][gamestate.cpp:2134]: April 887 [21:57:19][gamestate.cpp:2134]: Mai 887 [21:57:28][character_window.cpp:817]: Open character 33110 [21:57:37][gamestate.cpp:2134]: Juni 887 [21:58:27][gamestate.cpp:2134]: Juli 887 [21:58:27][gamestate.cpp:424]: Savegame time 0.001045 [21:58:27][gamestate.cpp:716]: wrote section provinces [21:58:27][gamestate.cpp:717]: written size 6.56 Mb (reserved 32.00 Mb) [21:58:27][gamestate.cpp:720]: write task time: 0.42 [21:58:27][gamestate.cpp:716]: wrote section deleted_characters [21:58:27][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [21:58:27][gamestate.cpp:720]: write task time: 0.00 [21:58:28][gamestate.cpp:716]: wrote section living [21:58:28][gamestate.cpp:717]: written size 19.07 Mb (reserved 32.00 Mb) [21:58:28][gamestate.cpp:720]: write task time: 0.76 [21:58:28][gamestate.cpp:716]: wrote section dead_unprunable [21:58:28][gamestate.cpp:717]: written size 1.95 Mb (reserved 32.00 Mb) [21:58:28][gamestate.cpp:720]: write task time: 0.14 [21:58:28][gamestate.cpp:716]: wrote section characters [21:58:28][gamestate.cpp:717]: written size 0.84 Mb (reserved 4.00 Mb) [21:58:28][gamestate.cpp:720]: write task time: 0.05 [21:58:28][gamestate.cpp:716]: wrote section character_lookup [21:58:28][gamestate.cpp:717]: written size 6.71 Mb (reserved 8.00 Mb) [21:58:28][gamestate.cpp:720]: write task time: 0.38 [21:58:28][gamestate.cpp:716]: wrote section armies [21:58:28][gamestate.cpp:717]: written size 12.64 Mb (reserved 16.00 Mb) [21:58:28][gamestate.cpp:720]: write task time: 0.54 [21:58:28][gamestate.cpp:424]: Savegame time 0.816739 [21:59:04][gamestate.cpp:2134]: August 887 [21:59:21][gamestate.cpp:2134]: September 887 [21:59:31][character_window.cpp:817]: Open character 32605 [21:59:38][character_window.cpp:817]: Open character 16793646 [21:59:46][gamestate.cpp:2134]: Oktober 887 [22:00:03][gamestate.cpp:2134]: November 887 [22:01:03][gamestate.cpp:2134]: Dezember 887 [22:01:20][gamestate.cpp:2134]: Januar 888 [22:01:20][gamestate.cpp:424]: Savegame time 0.001198 [22:01:21][gamestate.cpp:716]: wrote section provinces [22:01:21][gamestate.cpp:717]: written size 6.59 Mb (reserved 32.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.43 [22:01:21][gamestate.cpp:716]: wrote section deleted_characters [22:01:21][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.00 [22:01:21][gamestate.cpp:716]: wrote section living [22:01:21][gamestate.cpp:717]: written size 19.04 Mb (reserved 32.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.78 [22:01:21][gamestate.cpp:716]: wrote section dead_unprunable [22:01:21][gamestate.cpp:717]: written size 1.97 Mb (reserved 32.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.13 [22:01:21][gamestate.cpp:716]: wrote section characters [22:01:21][gamestate.cpp:717]: written size 0.86 Mb (reserved 4.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.07 [22:01:21][gamestate.cpp:716]: wrote section character_lookup [22:01:21][gamestate.cpp:717]: written size 6.74 Mb (reserved 8.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.39 [22:01:21][gamestate.cpp:716]: wrote section armies [22:01:21][gamestate.cpp:717]: written size 12.78 Mb (reserved 16.00 Mb) [22:01:21][gamestate.cpp:720]: write task time: 0.55 [22:01:21][gamestate.cpp:424]: Savegame time 0.839617 [22:01:39][gamestate.cpp:2134]: Februar 888 [22:02:11][gamestate.cpp:2134]: März 888 [22:02:29][gamestate.cpp:2134]: April 888 [22:02:45][gamestate.cpp:2134]: Mai 888 [22:03:05][gamestate.cpp:2134]: Juni 888 [22:03:28][gamestate.cpp:2134]: Juli 888 [22:03:28][gamestate.cpp:424]: Savegame time 0.001116 [22:03:28][gamestate.cpp:716]: wrote section provinces [22:03:28][gamestate.cpp:717]: written size 6.62 Mb (reserved 32.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.43 [22:03:28][gamestate.cpp:716]: wrote section deleted_characters [22:03:28][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.00 [22:03:28][gamestate.cpp:716]: wrote section living [22:03:28][gamestate.cpp:717]: written size 19.18 Mb (reserved 32.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.77 [22:03:28][gamestate.cpp:716]: wrote section dead_unprunable [22:03:28][gamestate.cpp:717]: written size 1.99 Mb (reserved 32.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.11 [22:03:28][gamestate.cpp:716]: wrote section characters [22:03:28][gamestate.cpp:717]: written size 0.88 Mb (reserved 4.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.06 [22:03:28][gamestate.cpp:716]: wrote section character_lookup [22:03:28][gamestate.cpp:717]: written size 6.83 Mb (reserved 8.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.39 [22:03:28][gamestate.cpp:716]: wrote section armies [22:03:28][gamestate.cpp:717]: written size 12.88 Mb (reserved 16.00 Mb) [22:03:28][gamestate.cpp:720]: write task time: 0.56 [22:03:28][gamestate.cpp:424]: Savegame time 0.833324 [22:03:53][gamestate.cpp:2134]: August 888 [22:04:11][gamestate.cpp:2134]: September 888 [22:04:33][gamestate.cpp:2134]: Oktober 888 [22:04:50][gamestate.cpp:2134]: November 888 [22:05:06][gamestate.cpp:2134]: Dezember 888 [22:05:21][character_window.cpp:817]: Open character 28222 [22:05:24][gamestate.cpp:2134]: Januar 889 [22:05:24][gamestate.cpp:424]: Savegame time 0.001202 [22:05:24][gamestate.cpp:716]: wrote section provinces [22:05:24][gamestate.cpp:717]: written size 6.64 Mb (reserved 32.00 Mb) [22:05:24][gamestate.cpp:720]: write task time: 0.42 [22:05:24][gamestate.cpp:716]: wrote section deleted_characters [22:05:24][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:05:24][gamestate.cpp:720]: write task time: 0.00 [22:05:25][gamestate.cpp:716]: wrote section living [22:05:25][gamestate.cpp:717]: written size 19.37 Mb (reserved 32.00 Mb) [22:05:25][gamestate.cpp:720]: write task time: 0.77 [22:05:25][gamestate.cpp:716]: wrote section dead_unprunable [22:05:25][gamestate.cpp:717]: written size 2.02 Mb (reserved 32.00 Mb) [22:05:25][gamestate.cpp:720]: write task time: 0.11 [22:05:25][gamestate.cpp:716]: wrote section characters [22:05:25][gamestate.cpp:717]: written size 0.90 Mb (reserved 4.00 Mb) [22:05:25][gamestate.cpp:720]: write task time: 0.09 [22:05:25][gamestate.cpp:716]: wrote section character_lookup [22:05:25][gamestate.cpp:717]: written size 6.89 Mb (reserved 8.00 Mb) [22:05:25][gamestate.cpp:720]: write task time: 0.37 [22:05:25][gamestate.cpp:716]: wrote section armies [22:05:25][gamestate.cpp:717]: written size 12.81 Mb (reserved 16.00 Mb) [22:05:25][gamestate.cpp:720]: write task time: 0.56 [22:05:25][gamestate.cpp:424]: Savegame time 0.833177 [22:05:25][character_window.cpp:817]: Open character 16793646 [22:05:44][gamestate.cpp:2134]: Februar 889 [22:06:03][gamestate.cpp:2134]: März 889 [22:06:09][character_window.cpp:817]: Open character 16790582 [22:06:20][gamestate.cpp:2134]: April 889 [22:06:32][character_window.cpp:817]: Open character 28222 [22:06:41][gamestate.cpp:2134]: Mai 889 [22:07:10][gamestate.cpp:2134]: Juni 889 [22:07:27][gamestate.cpp:2134]: Juli 889 [22:07:27][gamestate.cpp:424]: Savegame time 0.001132 [22:07:28][gamestate.cpp:716]: wrote section provinces [22:07:28][gamestate.cpp:717]: written size 6.67 Mb (reserved 32.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.44 [22:07:28][gamestate.cpp:716]: wrote section deleted_characters [22:07:28][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.00 [22:07:28][gamestate.cpp:716]: wrote section living [22:07:28][gamestate.cpp:717]: written size 19.47 Mb (reserved 32.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.77 [22:07:28][gamestate.cpp:716]: wrote section dead_unprunable [22:07:28][gamestate.cpp:717]: written size 2.05 Mb (reserved 32.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.14 [22:07:28][gamestate.cpp:716]: wrote section characters [22:07:28][gamestate.cpp:717]: written size 0.91 Mb (reserved 4.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.06 [22:07:28][gamestate.cpp:716]: wrote section character_lookup [22:07:28][gamestate.cpp:717]: written size 6.93 Mb (reserved 8.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.39 [22:07:28][gamestate.cpp:716]: wrote section armies [22:07:28][gamestate.cpp:717]: written size 12.81 Mb (reserved 16.00 Mb) [22:07:28][gamestate.cpp:720]: write task time: 0.54 [22:07:28][gamestate.cpp:424]: Savegame time 0.837091 [22:07:45][gamestate.cpp:2134]: August 889 [22:08:03][gamestate.cpp:2134]: September 889 [22:08:23][gamestate.cpp:2134]: Oktober 889 [22:08:40][gamestate.cpp:2134]: November 889 [22:08:57][gamestate.cpp:2134]: Dezember 889 [22:09:14][gamestate.cpp:2134]: Januar 890 [22:09:14][gamestate.cpp:424]: Savegame time 0.001393 [22:09:14][gamestate.cpp:716]: wrote section provinces [22:09:14][gamestate.cpp:717]: written size 6.69 Mb (reserved 32.00 Mb) [22:09:14][gamestate.cpp:720]: write task time: 0.42 [22:09:14][gamestate.cpp:716]: wrote section deleted_characters [22:09:14][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:09:14][gamestate.cpp:720]: write task time: 0.00 [22:09:15][gamestate.cpp:716]: wrote section living [22:09:15][gamestate.cpp:717]: written size 19.46 Mb (reserved 32.00 Mb) [22:09:15][gamestate.cpp:720]: write task time: 0.77 [22:09:15][gamestate.cpp:716]: wrote section dead_unprunable [22:09:15][gamestate.cpp:717]: written size 2.08 Mb (reserved 32.00 Mb) [22:09:15][gamestate.cpp:720]: write task time: 0.13 [22:09:15][gamestate.cpp:716]: wrote section characters [22:09:15][gamestate.cpp:717]: written size 0.94 Mb (reserved 4.00 Mb) [22:09:15][gamestate.cpp:720]: write task time: 0.06 [22:09:15][gamestate.cpp:716]: wrote section character_lookup [22:09:15][gamestate.cpp:717]: written size 7.00 Mb (reserved 8.00 Mb) [22:09:15][gamestate.cpp:720]: write task time: 0.37 [22:09:15][gamestate.cpp:716]: wrote section armies [22:09:15][gamestate.cpp:717]: written size 12.65 Mb (reserved 16.00 Mb) [22:09:15][gamestate.cpp:720]: write task time: 0.53 [22:09:15][gamestate.cpp:424]: Savegame time 0.836635 [22:09:32][gamestate.cpp:2134]: Februar 890 [22:09:48][gamestate.cpp:2134]: März 890 [22:10:06][gamestate.cpp:2134]: April 890 [22:10:21][character_window.cpp:817]: Open character 28222 [22:10:22][character_window.cpp:817]: Open character 16793646 [22:10:27][gamestate.cpp:2134]: Mai 890 [22:10:44][gamestate.cpp:2134]: Juni 890 [22:10:49][character_window.cpp:817]: Open character 32605 [22:10:55][character_window.cpp:817]: Open character 16790582 [22:11:03][gamestate.cpp:2134]: Juli 890 [22:11:03][gamestate.cpp:424]: Savegame time 0.001228 [22:11:04][gamestate.cpp:716]: wrote section provinces [22:11:04][gamestate.cpp:717]: written size 6.72 Mb (reserved 32.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.43 [22:11:04][gamestate.cpp:716]: wrote section deleted_characters [22:11:04][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.00 [22:11:04][gamestate.cpp:716]: wrote section living [22:11:04][gamestate.cpp:717]: written size 19.51 Mb (reserved 32.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.78 [22:11:04][gamestate.cpp:716]: wrote section dead_unprunable [22:11:04][gamestate.cpp:717]: written size 2.12 Mb (reserved 32.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.14 [22:11:04][gamestate.cpp:716]: wrote section characters [22:11:04][gamestate.cpp:717]: written size 0.96 Mb (reserved 4.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.06 [22:11:04][gamestate.cpp:716]: wrote section character_lookup [22:11:04][gamestate.cpp:717]: written size 7.05 Mb (reserved 8.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.40 [22:11:04][gamestate.cpp:716]: wrote section armies [22:11:04][gamestate.cpp:717]: written size 12.69 Mb (reserved 16.00 Mb) [22:11:04][gamestate.cpp:720]: write task time: 0.56 [22:11:04][gamestate.cpp:424]: Savegame time 0.848870 [22:11:04][character_window.cpp:817]: Open character 28222 [22:11:06][character_window.cpp:817]: Open character 16793646 [22:11:21][gamestate.cpp:2134]: August 890 [22:11:39][gamestate.cpp:2134]: September 890 [22:12:18][gamestate.cpp:2134]: Oktober 890 [22:12:35][gamestate.cpp:2134]: November 890 [22:12:52][gamestate.cpp:2134]: Dezember 890 [22:13:12][gamestate.cpp:2134]: Januar 891 [22:13:12][gamestate.cpp:424]: Savegame time 0.001199 [22:13:12][gamestate.cpp:716]: wrote section provinces [22:13:12][gamestate.cpp:717]: written size 6.75 Mb (reserved 32.00 Mb) [22:13:12][gamestate.cpp:720]: write task time: 0.43 [22:13:12][gamestate.cpp:716]: wrote section deleted_characters [22:13:12][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:13:12][gamestate.cpp:720]: write task time: 0.00 [22:13:13][gamestate.cpp:716]: wrote section living [22:13:13][gamestate.cpp:717]: written size 19.48 Mb (reserved 32.00 Mb) [22:13:13][gamestate.cpp:720]: write task time: 0.78 [22:13:13][gamestate.cpp:716]: wrote section dead_unprunable [22:13:13][gamestate.cpp:717]: written size 2.15 Mb (reserved 32.00 Mb) [22:13:13][gamestate.cpp:720]: write task time: 0.14 [22:13:13][gamestate.cpp:716]: wrote section characters [22:13:13][gamestate.cpp:717]: written size 0.98 Mb (reserved 4.00 Mb) [22:13:13][gamestate.cpp:720]: write task time: 0.05 [22:13:13][gamestate.cpp:716]: wrote section character_lookup [22:13:13][gamestate.cpp:717]: written size 7.09 Mb (reserved 8.00 Mb) [22:13:13][gamestate.cpp:720]: write task time: 0.37 [22:13:13][gamestate.cpp:716]: wrote section armies [22:13:13][gamestate.cpp:717]: written size 12.66 Mb (reserved 16.00 Mb) [22:13:13][gamestate.cpp:720]: write task time: 0.53 [22:13:13][gamestate.cpp:424]: Savegame time 0.839522 [22:13:30][gamestate.cpp:2134]: Februar 891 [22:13:32][character_window.cpp:817]: Open character 7149 [22:13:45][gamestate.cpp:2134]: März 891 [22:14:03][gamestate.cpp:2134]: April 891 [22:14:17][character_window.cpp:817]: Open character 16793646 [22:14:24][character_window.cpp:817]: Open character 16789175 [22:15:24][gamestate.cpp:2134]: Mai 891 [22:15:49][character_window.cpp:817]: Open character 28222 [22:15:57][gamestate.cpp:2134]: Juni 891 [22:16:14][gamestate.cpp:2134]: Juli 891 [22:16:14][gamestate.cpp:424]: Savegame time 0.000872 [22:16:15][gamestate.cpp:716]: wrote section provinces [22:16:15][gamestate.cpp:717]: written size 6.78 Mb (reserved 32.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.44 [22:16:15][gamestate.cpp:716]: wrote section deleted_characters [22:16:15][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.00 [22:16:15][gamestate.cpp:716]: wrote section living [22:16:15][gamestate.cpp:717]: written size 19.61 Mb (reserved 32.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.79 [22:16:15][gamestate.cpp:716]: wrote section dead_unprunable [22:16:15][gamestate.cpp:717]: written size 2.18 Mb (reserved 32.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.17 [22:16:15][gamestate.cpp:716]: wrote section characters [22:16:15][gamestate.cpp:717]: written size 1.00 Mb (reserved 4.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.06 [22:16:15][gamestate.cpp:716]: wrote section character_lookup [22:16:15][gamestate.cpp:717]: written size 7.17 Mb (reserved 8.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.40 [22:16:15][gamestate.cpp:716]: wrote section armies [22:16:15][gamestate.cpp:717]: written size 12.78 Mb (reserved 16.00 Mb) [22:16:15][gamestate.cpp:720]: write task time: 0.54 [22:16:15][gamestate.cpp:424]: Savegame time 0.852295 [22:16:32][gamestate.cpp:2134]: August 891 [22:16:46][character_window.cpp:817]: Open character 12687 [22:16:50][gamestate.cpp:2134]: September 891 [22:16:54][character_window.cpp:817]: Open character 33110 [22:17:06][character_window.cpp:817]: Open character 16797155 [22:17:08][gamestate.cpp:2134]: Oktober 891 [22:17:29][gamestate.cpp:2134]: November 891 [22:17:57][gamestate.cpp:2134]: Dezember 891 [22:18:22][gamestate.cpp:2134]: Januar 892 [22:18:22][gamestate.cpp:424]: Savegame time 0.001159 [22:18:22][gamestate.cpp:716]: wrote section provinces [22:18:22][gamestate.cpp:717]: written size 6.81 Mb (reserved 32.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.41 [22:18:22][gamestate.cpp:716]: wrote section deleted_characters [22:18:22][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.00 [22:18:22][gamestate.cpp:716]: wrote section living [22:18:22][gamestate.cpp:717]: written size 19.83 Mb (reserved 32.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.79 [22:18:22][gamestate.cpp:716]: wrote section dead_unprunable [22:18:22][gamestate.cpp:717]: written size 2.22 Mb (reserved 32.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.16 [22:18:22][gamestate.cpp:716]: wrote section characters [22:18:22][gamestate.cpp:717]: written size 1.02 Mb (reserved 4.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.08 [22:18:22][gamestate.cpp:716]: wrote section character_lookup [22:18:22][gamestate.cpp:717]: written size 7.21 Mb (reserved 8.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.39 [22:18:22][gamestate.cpp:716]: wrote section armies [22:18:22][gamestate.cpp:717]: written size 12.86 Mb (reserved 16.00 Mb) [22:18:22][gamestate.cpp:720]: write task time: 0.54 [22:18:22][gamestate.cpp:424]: Savegame time 0.853236 [22:19:23][gamestate.cpp:2134]: Februar 892 [22:19:44][gamestate.cpp:2134]: März 892 [22:20:20][gamestate.cpp:2134]: April 892 [22:20:37][gamestate.cpp:2134]: Mai 892 [22:20:54][gamestate.cpp:2134]: Juni 892 [22:21:34][character_window.cpp:817]: Open character 16791979 [22:21:43][character_window.cpp:817]: Open character 7149 [22:21:45][gamestate.cpp:2134]: Juli 892 [22:21:45][gamestate.cpp:424]: Savegame time 0.001132 [22:21:45][gamestate.cpp:716]: wrote section provinces [22:21:45][gamestate.cpp:717]: written size 6.83 Mb (reserved 32.00 Mb) [22:21:45][gamestate.cpp:720]: write task time: 0.43 [22:21:45][gamestate.cpp:716]: wrote section deleted_characters [22:21:45][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:21:45][gamestate.cpp:720]: write task time: 0.00 [22:21:46][gamestate.cpp:716]: wrote section living [22:21:46][gamestate.cpp:717]: written size 19.85 Mb (reserved 32.00 Mb) [22:21:46][gamestate.cpp:720]: write task time: 0.79 [22:21:46][gamestate.cpp:716]: wrote section dead_unprunable [22:21:46][gamestate.cpp:717]: written size 2.25 Mb (reserved 32.00 Mb) [22:21:46][gamestate.cpp:720]: write task time: 0.16 [22:21:46][gamestate.cpp:716]: wrote section characters [22:21:46][gamestate.cpp:717]: written size 1.04 Mb (reserved 4.00 Mb) [22:21:46][gamestate.cpp:720]: write task time: 0.07 [22:21:46][gamestate.cpp:716]: wrote section character_lookup [22:21:46][gamestate.cpp:717]: written size 7.35 Mb (reserved 8.00 Mb) [22:21:46][gamestate.cpp:720]: write task time: 0.41 [22:21:46][gamestate.cpp:716]: wrote section armies [22:21:46][gamestate.cpp:717]: written size 12.99 Mb (reserved 16.00 Mb) [22:21:46][gamestate.cpp:720]: write task time: 0.54 [22:21:46][gamestate.cpp:424]: Savegame time 0.851025 [22:21:55][character_window.cpp:817]: Open character 8432 [22:21:56][character_window.cpp:817]: Open character 7149 [22:22:53][gamestate.cpp:2134]: August 892 [22:23:10][gamestate.cpp:2134]: September 892 [22:23:40][character_window.cpp:817]: Open character 28222 [22:23:50][gamestate.cpp:2134]: Oktober 892 [22:23:53][character_window.cpp:817]: Open character 28222 [22:24:08][gamestate.cpp:2134]: November 892 [22:24:25][gamestate.cpp:2134]: Dezember 892 [22:24:30][character_window.cpp:817]: Open character 28222 [22:24:42][gamestate.cpp:2134]: Januar 893 [22:24:42][gamestate.cpp:424]: Savegame time 0.001141 [22:24:43][gamestate.cpp:716]: wrote section provinces [22:24:43][gamestate.cpp:717]: written size 6.85 Mb (reserved 32.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.45 [22:24:43][gamestate.cpp:716]: wrote section deleted_characters [22:24:43][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.00 [22:24:43][gamestate.cpp:716]: wrote section living [22:24:43][gamestate.cpp:717]: written size 19.93 Mb (reserved 32.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.81 [22:24:43][gamestate.cpp:716]: wrote section dead_unprunable [22:24:43][gamestate.cpp:717]: written size 2.29 Mb (reserved 32.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.14 [22:24:43][gamestate.cpp:716]: wrote section characters [22:24:43][gamestate.cpp:717]: written size 1.05 Mb (reserved 4.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.09 [22:24:43][gamestate.cpp:716]: wrote section character_lookup [22:24:43][gamestate.cpp:717]: written size 7.41 Mb (reserved 8.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.41 [22:24:43][gamestate.cpp:716]: wrote section armies [22:24:43][gamestate.cpp:717]: written size 13.10 Mb (reserved 16.00 Mb) [22:24:43][gamestate.cpp:720]: write task time: 0.57 [22:24:43][gamestate.cpp:424]: Savegame time 0.878641 [22:25:01][gamestate.cpp:2134]: Februar 893 [22:25:16][gamestate.cpp:2134]: März 893 [22:25:34][gamestate.cpp:2134]: April 893 [22:25:51][gamestate.cpp:2134]: Mai 893 [22:27:50][character_window.cpp:817]: Open character 32605 [22:28:20][gamestate.cpp:2134]: Juni 893 [22:28:46][gamestate.cpp:2134]: Juli 893 [22:28:46][gamestate.cpp:424]: Savegame time 0.001135 [22:28:46][gamestate.cpp:716]: wrote section provinces [22:28:46][gamestate.cpp:717]: written size 6.89 Mb (reserved 32.00 Mb) [22:28:46][gamestate.cpp:720]: write task time: 0.42 [22:28:46][gamestate.cpp:716]: wrote section deleted_characters [22:28:46][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:28:46][gamestate.cpp:720]: write task time: 0.00 [22:28:47][gamestate.cpp:716]: wrote section living [22:28:47][gamestate.cpp:717]: written size 19.94 Mb (reserved 32.00 Mb) [22:28:47][gamestate.cpp:720]: write task time: 0.81 [22:28:47][gamestate.cpp:716]: wrote section dead_unprunable [22:28:47][gamestate.cpp:717]: written size 2.33 Mb (reserved 32.00 Mb) [22:28:47][gamestate.cpp:720]: write task time: 0.12 [22:28:47][gamestate.cpp:716]: wrote section characters [22:28:47][gamestate.cpp:717]: written size 1.07 Mb (reserved 4.00 Mb) [22:28:47][gamestate.cpp:720]: write task time: 0.09 [22:28:47][gamestate.cpp:716]: wrote section character_lookup [22:28:47][gamestate.cpp:717]: written size 7.45 Mb (reserved 8.00 Mb) [22:28:47][gamestate.cpp:720]: write task time: 0.39 [22:28:47][gamestate.cpp:716]: wrote section armies [22:28:47][gamestate.cpp:717]: written size 13.18 Mb (reserved 16.00 Mb) [22:28:47][gamestate.cpp:720]: write task time: 0.56 [22:28:47][gamestate.cpp:424]: Savegame time 0.870096 [22:29:04][gamestate.cpp:2134]: August 893 [22:29:39][gamestate.cpp:2134]: September 893 [22:29:56][gamestate.cpp:2134]: Oktober 893 [22:30:14][gamestate.cpp:2134]: November 893 [22:30:30][gamestate.cpp:2134]: Dezember 893 [22:31:08][gamestate.cpp:2134]: Januar 894 [22:31:08][gamestate.cpp:424]: Savegame time 0.001157 [22:31:09][gamestate.cpp:716]: wrote section provinces [22:31:09][gamestate.cpp:717]: written size 6.92 Mb (reserved 32.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.43 [22:31:09][gamestate.cpp:716]: wrote section deleted_characters [22:31:09][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.00 [22:31:09][gamestate.cpp:716]: wrote section living [22:31:09][gamestate.cpp:717]: written size 19.87 Mb (reserved 32.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.81 [22:31:09][gamestate.cpp:716]: wrote section dead_unprunable [22:31:09][gamestate.cpp:717]: written size 2.38 Mb (reserved 32.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.15 [22:31:09][gamestate.cpp:716]: wrote section characters [22:31:09][gamestate.cpp:717]: written size 1.08 Mb (reserved 4.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.08 [22:31:09][gamestate.cpp:716]: wrote section character_lookup [22:31:09][gamestate.cpp:717]: written size 7.48 Mb (reserved 8.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.41 [22:31:09][gamestate.cpp:716]: wrote section armies [22:31:09][gamestate.cpp:717]: written size 13.21 Mb (reserved 16.00 Mb) [22:31:09][gamestate.cpp:720]: write task time: 0.57 [22:31:09][gamestate.cpp:424]: Savegame time 0.868354 [22:31:27][gamestate.cpp:2134]: Februar 894 [22:31:43][gamestate.cpp:2134]: März 894 [22:32:00][gamestate.cpp:2134]: April 894 [22:32:17][gamestate.cpp:2134]: Mai 894 [22:32:35][gamestate.cpp:2134]: Juni 894 [22:33:07][gamestate.cpp:2134]: Juli 894 [22:33:07][gamestate.cpp:424]: Savegame time 0.001609 [22:33:08][gamestate.cpp:716]: wrote section provinces [22:33:08][gamestate.cpp:717]: written size 6.95 Mb (reserved 32.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.41 [22:33:08][gamestate.cpp:716]: wrote section deleted_characters [22:33:08][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.00 [22:33:08][gamestate.cpp:716]: wrote section living [22:33:08][gamestate.cpp:717]: written size 19.96 Mb (reserved 32.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.81 [22:33:08][gamestate.cpp:716]: wrote section dead_unprunable [22:33:08][gamestate.cpp:717]: written size 2.42 Mb (reserved 32.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.15 [22:33:08][gamestate.cpp:716]: wrote section characters [22:33:08][gamestate.cpp:717]: written size 1.11 Mb (reserved 4.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.08 [22:33:08][gamestate.cpp:716]: wrote section character_lookup [22:33:08][gamestate.cpp:717]: written size 7.43 Mb (reserved 8.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.39 [22:33:08][gamestate.cpp:716]: wrote section armies [22:33:08][gamestate.cpp:717]: written size 13.17 Mb (reserved 16.00 Mb) [22:33:08][gamestate.cpp:720]: write task time: 0.59 [22:33:08][gamestate.cpp:424]: Savegame time 0.871524 [22:33:52][character_window.cpp:817]: Open character 28222 [22:33:54][character_window.cpp:817]: Open character 33492 [22:34:16][character_window.cpp:817]: Open character 28222 [22:34:18][character_window.cpp:817]: Open character 33492 [22:34:59][character_window.cpp:817]: Open character 33492 [22:35:00][character_window.cpp:817]: Open character 28222 [22:35:03][gamestate.cpp:2134]: August 894 [22:35:24][gamestate.cpp:2134]: September 894 [22:35:41][gamestate.cpp:2134]: Oktober 894 [22:35:58][gamestate.cpp:2134]: November 894 [22:36:08][character_window.cpp:817]: Open character 33492 [22:36:30][gamestate.cpp:2134]: Dezember 894 [22:36:44][character_window.cpp:817]: Open character 16790582 [22:36:47][gamestate.cpp:2134]: Januar 895 [22:36:47][gamestate.cpp:424]: Savegame time 0.001177 [22:36:48][gamestate.cpp:716]: wrote section provinces [22:36:48][gamestate.cpp:717]: written size 6.96 Mb (reserved 32.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.44 [22:36:48][gamestate.cpp:716]: wrote section deleted_characters [22:36:48][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.00 [22:36:48][gamestate.cpp:716]: wrote section living [22:36:48][gamestate.cpp:717]: written size 20.15 Mb (reserved 32.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.80 [22:36:48][gamestate.cpp:716]: wrote section dead_unprunable [22:36:48][gamestate.cpp:717]: written size 2.48 Mb (reserved 32.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.16 [22:36:48][gamestate.cpp:716]: wrote section characters [22:36:48][gamestate.cpp:717]: written size 1.12 Mb (reserved 4.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.07 [22:36:48][gamestate.cpp:716]: wrote section character_lookup [22:36:48][gamestate.cpp:717]: written size 7.49 Mb (reserved 8.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.42 [22:36:48][gamestate.cpp:716]: wrote section armies [22:36:48][gamestate.cpp:717]: written size 13.20 Mb (reserved 16.00 Mb) [22:36:48][gamestate.cpp:720]: write task time: 0.56 [22:36:48][gamestate.cpp:424]: Savegame time 0.873333 [22:37:06][gamestate.cpp:2134]: Februar 895 [22:37:22][gamestate.cpp:2134]: März 895 [22:37:24][character_window.cpp:817]: Open character 16790582 [22:37:39][gamestate.cpp:2134]: April 895 [22:38:02][gamestate.cpp:2134]: Mai 895 [22:38:45][gamestate.cpp:2134]: Juni 895 [22:39:14][gamestate.cpp:2134]: Juli 895 [22:39:14][gamestate.cpp:424]: Savegame time 0.001157 [22:39:14][gamestate.cpp:716]: wrote section provinces [22:39:14][gamestate.cpp:717]: written size 6.98 Mb (reserved 32.00 Mb) [22:39:14][gamestate.cpp:720]: write task time: 0.44 [22:39:14][gamestate.cpp:716]: wrote section deleted_characters [22:39:14][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:39:14][gamestate.cpp:720]: write task time: 0.00 [22:39:15][gamestate.cpp:716]: wrote section living [22:39:15][gamestate.cpp:717]: written size 20.18 Mb (reserved 32.00 Mb) [22:39:15][gamestate.cpp:720]: write task time: 0.81 [22:39:15][gamestate.cpp:716]: wrote section dead_unprunable [22:39:15][gamestate.cpp:717]: written size 2.52 Mb (reserved 32.00 Mb) [22:39:15][gamestate.cpp:720]: write task time: 0.16 [22:39:15][gamestate.cpp:716]: wrote section characters [22:39:15][gamestate.cpp:717]: written size 1.14 Mb (reserved 4.00 Mb) [22:39:15][gamestate.cpp:720]: write task time: 0.09 [22:39:15][gamestate.cpp:716]: wrote section character_lookup [22:39:15][gamestate.cpp:717]: written size 7.52 Mb (reserved 8.00 Mb) [22:39:15][gamestate.cpp:720]: write task time: 0.40 [22:39:15][gamestate.cpp:716]: wrote section armies [22:39:15][gamestate.cpp:717]: written size 13.25 Mb (reserved 16.00 Mb) [22:39:15][gamestate.cpp:720]: write task time: 0.58 [22:39:15][gamestate.cpp:424]: Savegame time 0.880903 [22:39:33][gamestate.cpp:2134]: August 895 [22:39:50][gamestate.cpp:2134]: September 895 [22:40:07][gamestate.cpp:2134]: Oktober 895 [22:40:25][gamestate.cpp:2134]: November 895 [22:40:49][gamestate.cpp:2134]: Dezember 895 [22:41:06][gamestate.cpp:2134]: Januar 896 [22:41:06][gamestate.cpp:424]: Savegame time 0.001119 [22:41:07][gamestate.cpp:716]: wrote section provinces [22:41:07][gamestate.cpp:717]: written size 7.01 Mb (reserved 32.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.43 [22:41:07][gamestate.cpp:716]: wrote section deleted_characters [22:41:07][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.00 [22:41:07][gamestate.cpp:716]: wrote section living [22:41:07][gamestate.cpp:717]: written size 20.23 Mb (reserved 32.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.83 [22:41:07][gamestate.cpp:716]: wrote section dead_unprunable [22:41:07][gamestate.cpp:717]: written size 2.55 Mb (reserved 32.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.19 [22:41:07][gamestate.cpp:716]: wrote section characters [22:41:07][gamestate.cpp:717]: written size 1.16 Mb (reserved 4.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.09 [22:41:07][gamestate.cpp:716]: wrote section character_lookup [22:41:07][gamestate.cpp:717]: written size 7.60 Mb (reserved 8.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.39 [22:41:07][gamestate.cpp:716]: wrote section armies [22:41:07][gamestate.cpp:717]: written size 13.34 Mb (reserved 16.00 Mb) [22:41:07][gamestate.cpp:720]: write task time: 0.55 [22:41:07][gamestate.cpp:424]: Savegame time 0.899073 [22:41:25][gamestate.cpp:2134]: Februar 896 [22:41:41][gamestate.cpp:2134]: März 896 [22:42:01][gamestate.cpp:2134]: April 896 [22:42:18][gamestate.cpp:2134]: Mai 896 [22:42:35][gamestate.cpp:2134]: Juni 896 [22:42:38][character_window.cpp:817]: Open character 33110 [22:44:17][gamestate.cpp:2134]: Juli 896 [22:44:17][gamestate.cpp:424]: Savegame time 0.001103 [22:44:18][gamestate.cpp:716]: wrote section provinces [22:44:18][gamestate.cpp:717]: written size 7.03 Mb (reserved 32.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.50 [22:44:18][gamestate.cpp:716]: wrote section deleted_characters [22:44:18][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.00 [22:44:18][gamestate.cpp:716]: wrote section living [22:44:18][gamestate.cpp:717]: written size 20.21 Mb (reserved 32.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.81 [22:44:18][gamestate.cpp:716]: wrote section dead_unprunable [22:44:18][gamestate.cpp:717]: written size 2.58 Mb (reserved 32.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.16 [22:44:18][gamestate.cpp:716]: wrote section characters [22:44:18][gamestate.cpp:717]: written size 1.18 Mb (reserved 4.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.08 [22:44:18][gamestate.cpp:716]: wrote section character_lookup [22:44:18][gamestate.cpp:717]: written size 7.62 Mb (reserved 8.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.43 [22:44:18][gamestate.cpp:716]: wrote section armies [22:44:18][gamestate.cpp:717]: written size 13.34 Mb (reserved 16.00 Mb) [22:44:18][gamestate.cpp:720]: write task time: 0.57 [22:44:18][gamestate.cpp:424]: Savegame time 0.880114 [22:44:36][gamestate.cpp:2134]: August 896 [22:44:53][gamestate.cpp:2134]: September 896 [22:44:56][character_window.cpp:817]: Open character 16790582 [22:45:10][gamestate.cpp:2134]: Oktober 896 [22:45:27][gamestate.cpp:2134]: November 896 [22:46:14][character_window.cpp:817]: Open character 28222 [22:46:20][character_window.cpp:817]: Open character 35977 [22:48:47][gamestate.cpp:2134]: Dezember 896 [22:48:56][character_window.cpp:817]: Open character 28222 [22:48:59][character_window.cpp:817]: Open character 35977 [22:49:08][gamestate.cpp:2134]: Januar 897 [22:49:08][gamestate.cpp:424]: Savegame time 0.001394 [22:49:08][gamestate.cpp:716]: wrote section provinces [22:49:08][gamestate.cpp:717]: written size 7.06 Mb (reserved 32.00 Mb) [22:49:08][gamestate.cpp:720]: write task time: 0.44 [22:49:08][gamestate.cpp:716]: wrote section deleted_characters [22:49:08][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:49:08][gamestate.cpp:720]: write task time: 0.00 [22:49:09][gamestate.cpp:716]: wrote section living [22:49:09][gamestate.cpp:717]: written size 20.14 Mb (reserved 32.00 Mb) [22:49:09][gamestate.cpp:720]: write task time: 0.82 [22:49:09][gamestate.cpp:716]: wrote section dead_unprunable [22:49:09][gamestate.cpp:717]: written size 2.62 Mb (reserved 32.00 Mb) [22:49:09][gamestate.cpp:720]: write task time: 0.15 [22:49:09][gamestate.cpp:716]: wrote section characters [22:49:09][gamestate.cpp:717]: written size 1.21 Mb (reserved 4.00 Mb) [22:49:09][gamestate.cpp:720]: write task time: 0.09 [22:49:09][gamestate.cpp:716]: wrote section character_lookup [22:49:09][gamestate.cpp:717]: written size 7.66 Mb (reserved 8.00 Mb) [22:49:09][gamestate.cpp:720]: write task time: 0.42 [22:49:09][gamestate.cpp:716]: wrote section armies [22:49:09][gamestate.cpp:717]: written size 13.23 Mb (reserved 16.00 Mb) [22:49:09][gamestate.cpp:720]: write task time: 0.56 [22:49:09][gamestate.cpp:424]: Savegame time 0.886356 [22:49:25][character_window.cpp:817]: Open character 16801079 [22:49:29][gamestate.cpp:2134]: Februar 897 [22:49:35][character_window.cpp:817]: Open character 36127 [22:49:45][gamestate.cpp:2134]: März 897 [22:50:27][gamestate.cpp:2134]: April 897 [22:50:32][character_window.cpp:817]: Open character 36045 [22:51:44][character_window.cpp:817]: Open character 33492 [22:51:54][character_window.cpp:817]: Open character 28222 [22:51:54][gamestate.cpp:2134]: Mai 897 [22:52:09][character_window.cpp:817]: Open character 28222 [22:52:13][character_window.cpp:817]: Open character 37541 [22:52:18][character_window.cpp:817]: Open character 33492 [22:53:58][gamestate.cpp:2134]: Juni 897 [22:54:26][gamestate.cpp:2134]: Juli 897 [22:54:26][gamestate.cpp:424]: Savegame time 0.001210 [22:54:26][gamestate.cpp:716]: wrote section provinces [22:54:26][gamestate.cpp:717]: written size 7.09 Mb (reserved 32.00 Mb) [22:54:26][gamestate.cpp:720]: write task time: 0.46 [22:54:26][gamestate.cpp:716]: wrote section deleted_characters [22:54:26][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:54:26][gamestate.cpp:720]: write task time: 0.00 [22:54:27][gamestate.cpp:716]: wrote section living [22:54:27][gamestate.cpp:717]: written size 20.23 Mb (reserved 32.00 Mb) [22:54:27][gamestate.cpp:720]: write task time: 0.87 [22:54:27][gamestate.cpp:716]: wrote section dead_unprunable [22:54:27][gamestate.cpp:717]: written size 2.68 Mb (reserved 32.00 Mb) [22:54:27][gamestate.cpp:720]: write task time: 0.17 [22:54:27][gamestate.cpp:716]: wrote section characters [22:54:27][gamestate.cpp:717]: written size 1.23 Mb (reserved 4.00 Mb) [22:54:27][gamestate.cpp:720]: write task time: 0.09 [22:54:27][gamestate.cpp:716]: wrote section character_lookup [22:54:27][gamestate.cpp:717]: written size 7.68 Mb (reserved 8.00 Mb) [22:54:27][gamestate.cpp:720]: write task time: 0.44 [22:54:27][gamestate.cpp:716]: wrote section armies [22:54:27][gamestate.cpp:717]: written size 13.33 Mb (reserved 16.00 Mb) [22:54:27][gamestate.cpp:720]: write task time: 0.60 [22:54:27][gamestate.cpp:424]: Savegame time 0.928016 [22:54:44][gamestate.cpp:2134]: August 897 [22:55:02][gamestate.cpp:2134]: September 897 [22:55:21][gamestate.cpp:2134]: Oktober 897 [22:55:39][gamestate.cpp:2134]: November 897 [22:55:47][character_window.cpp:817]: Open character 7149 [22:55:56][gamestate.cpp:2134]: Dezember 897 [22:56:13][gamestate.cpp:2134]: Januar 898 [22:56:13][gamestate.cpp:424]: Savegame time 0.001099 [22:56:14][gamestate.cpp:716]: wrote section provinces [22:56:14][gamestate.cpp:717]: written size 7.11 Mb (reserved 32.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.46 [22:56:14][gamestate.cpp:716]: wrote section deleted_characters [22:56:14][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.00 [22:56:14][gamestate.cpp:716]: wrote section living [22:56:14][gamestate.cpp:717]: written size 20.37 Mb (reserved 32.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.82 [22:56:14][gamestate.cpp:716]: wrote section dead_unprunable [22:56:14][gamestate.cpp:717]: written size 2.72 Mb (reserved 32.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.19 [22:56:14][gamestate.cpp:716]: wrote section characters [22:56:14][gamestate.cpp:717]: written size 1.25 Mb (reserved 4.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.09 [22:56:14][gamestate.cpp:716]: wrote section character_lookup [22:56:14][gamestate.cpp:717]: written size 7.71 Mb (reserved 8.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.52 [22:56:14][gamestate.cpp:716]: wrote section armies [22:56:14][gamestate.cpp:717]: written size 13.32 Mb (reserved 16.00 Mb) [22:56:14][gamestate.cpp:720]: write task time: 0.60 [22:56:14][gamestate.cpp:424]: Savegame time 0.885313 [22:56:21][character_window.cpp:817]: Open character 16793646 [22:56:32][gamestate.cpp:2134]: Februar 898 [22:56:48][gamestate.cpp:2134]: März 898 [22:57:06][gamestate.cpp:2134]: April 898 [22:57:39][gamestate.cpp:2134]: Mai 898 [22:57:57][gamestate.cpp:2134]: Juni 898 [22:58:22][character_window.cpp:817]: Open character 28222 [22:58:28][gamestate.cpp:2134]: Juli 898 [22:58:28][gamestate.cpp:424]: Savegame time 0.000951 [22:58:28][gamestate.cpp:716]: wrote section provinces [22:58:28][gamestate.cpp:717]: written size 7.14 Mb (reserved 32.00 Mb) [22:58:28][gamestate.cpp:720]: write task time: 0.44 [22:58:28][gamestate.cpp:716]: wrote section deleted_characters [22:58:28][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [22:58:28][gamestate.cpp:720]: write task time: 0.00 [22:58:29][gamestate.cpp:716]: wrote section living [22:58:29][gamestate.cpp:717]: written size 20.43 Mb (reserved 32.00 Mb) [22:58:29][gamestate.cpp:720]: write task time: 0.83 [22:58:29][gamestate.cpp:716]: wrote section dead_unprunable [22:58:29][gamestate.cpp:717]: written size 2.78 Mb (reserved 32.00 Mb) [22:58:29][gamestate.cpp:720]: write task time: 0.18 [22:58:29][gamestate.cpp:716]: wrote section characters [22:58:29][gamestate.cpp:717]: written size 1.27 Mb (reserved 4.00 Mb) [22:58:29][gamestate.cpp:720]: write task time: 0.08 [22:58:29][gamestate.cpp:716]: wrote section character_lookup [22:58:29][gamestate.cpp:717]: written size 7.70 Mb (reserved 8.00 Mb) [22:58:29][gamestate.cpp:720]: write task time: 0.43 [22:58:29][gamestate.cpp:716]: wrote section armies [22:58:29][gamestate.cpp:717]: written size 13.37 Mb (reserved 16.00 Mb) [22:58:29][gamestate.cpp:720]: write task time: 0.56 [22:58:29][gamestate.cpp:424]: Savegame time 0.900988 [22:58:47][gamestate.cpp:2134]: August 898 [22:59:04][gamestate.cpp:2134]: September 898 [22:59:21][gamestate.cpp:2134]: Oktober 898 [22:59:39][gamestate.cpp:2134]: November 898 [23:00:02][gamestate.cpp:2134]: Dezember 898 [23:00:20][gamestate.cpp:2134]: Januar 899 [23:00:20][gamestate.cpp:424]: Savegame time 0.001218 [23:00:20][gamestate.cpp:716]: wrote section provinces [23:00:20][gamestate.cpp:717]: written size 7.16 Mb (reserved 32.00 Mb) [23:00:20][gamestate.cpp:720]: write task time: 0.44 [23:00:20][gamestate.cpp:716]: wrote section deleted_characters [23:00:20][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:00:20][gamestate.cpp:720]: write task time: 0.00 [23:00:21][gamestate.cpp:716]: wrote section living [23:00:21][gamestate.cpp:717]: written size 20.47 Mb (reserved 32.00 Mb) [23:00:21][gamestate.cpp:720]: write task time: 0.82 [23:00:21][gamestate.cpp:716]: wrote section dead_unprunable [23:00:21][gamestate.cpp:717]: written size 2.84 Mb (reserved 32.00 Mb) [23:00:21][gamestate.cpp:720]: write task time: 0.16 [23:00:21][gamestate.cpp:716]: wrote section characters [23:00:21][gamestate.cpp:717]: written size 1.29 Mb (reserved 4.00 Mb) [23:00:21][gamestate.cpp:720]: write task time: 0.11 [23:00:21][gamestate.cpp:716]: wrote section character_lookup [23:00:21][gamestate.cpp:717]: written size 7.73 Mb (reserved 8.00 Mb) [23:00:21][gamestate.cpp:720]: write task time: 0.40 [23:00:21][gamestate.cpp:716]: wrote section armies [23:00:21][gamestate.cpp:717]: written size 13.31 Mb (reserved 16.00 Mb) [23:00:21][gamestate.cpp:720]: write task time: 0.57 [23:00:21][gamestate.cpp:424]: Savegame time 0.891374 [23:00:38][gamestate.cpp:2134]: Februar 899 [23:01:09][gamestate.cpp:2134]: März 899 [23:01:25][character_window.cpp:817]: Open character 32036 [23:01:27][gamestate.cpp:2134]: April 899 [23:01:44][gamestate.cpp:2134]: Mai 899 [23:02:02][gamestate.cpp:2134]: Juni 899 [23:02:25][gamestate.cpp:2134]: Juli 899 [23:02:26][gamestate.cpp:424]: Savegame time 0.001292 [23:02:26][gamestate.cpp:716]: wrote section provinces [23:02:26][gamestate.cpp:717]: written size 7.19 Mb (reserved 32.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.44 [23:02:26][gamestate.cpp:716]: wrote section deleted_characters [23:02:26][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.00 [23:02:26][gamestate.cpp:716]: wrote section living [23:02:26][gamestate.cpp:717]: written size 20.51 Mb (reserved 32.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.83 [23:02:26][gamestate.cpp:716]: wrote section dead_unprunable [23:02:26][gamestate.cpp:717]: written size 2.88 Mb (reserved 32.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.19 [23:02:26][gamestate.cpp:716]: wrote section characters [23:02:26][gamestate.cpp:717]: written size 1.30 Mb (reserved 4.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.11 [23:02:26][gamestate.cpp:716]: wrote section character_lookup [23:02:26][gamestate.cpp:717]: written size 7.72 Mb (reserved 8.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.41 [23:02:26][gamestate.cpp:716]: wrote section armies [23:02:26][gamestate.cpp:717]: written size 13.52 Mb (reserved 16.00 Mb) [23:02:26][gamestate.cpp:720]: write task time: 0.56 [23:02:26][gamestate.cpp:424]: Savegame time 0.902083 [23:02:44][gamestate.cpp:2134]: August 899 [23:03:02][gamestate.cpp:2134]: September 899 [23:03:19][gamestate.cpp:2134]: Oktober 899 [23:03:36][gamestate.cpp:2134]: November 899 [23:03:53][gamestate.cpp:2134]: Dezember 899 [23:04:11][gamestate.cpp:2134]: Januar 900 [23:04:11][gamestate.cpp:424]: Savegame time 0.001132 [23:04:11][gamestate.cpp:716]: wrote section provinces [23:04:11][gamestate.cpp:717]: written size 7.22 Mb (reserved 32.00 Mb) [23:04:11][gamestate.cpp:720]: write task time: 0.46 [23:04:11][gamestate.cpp:716]: wrote section deleted_characters [23:04:11][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:04:11][gamestate.cpp:720]: write task time: 0.01 [23:04:12][gamestate.cpp:716]: wrote section living [23:04:12][gamestate.cpp:717]: written size 20.47 Mb (reserved 32.00 Mb) [23:04:12][gamestate.cpp:720]: write task time: 0.83 [23:04:12][gamestate.cpp:716]: wrote section dead_unprunable [23:04:12][gamestate.cpp:717]: written size 2.92 Mb (reserved 32.00 Mb) [23:04:12][gamestate.cpp:720]: write task time: 0.18 [23:04:12][gamestate.cpp:716]: wrote section characters [23:04:12][gamestate.cpp:717]: written size 1.31 Mb (reserved 4.00 Mb) [23:04:12][gamestate.cpp:720]: write task time: 0.08 [23:04:12][gamestate.cpp:716]: wrote section character_lookup [23:04:12][gamestate.cpp:717]: written size 7.73 Mb (reserved 8.00 Mb) [23:04:12][gamestate.cpp:720]: write task time: 0.47 [23:04:12][gamestate.cpp:716]: wrote section armies [23:04:12][gamestate.cpp:717]: written size 13.54 Mb (reserved 16.00 Mb) [23:04:12][gamestate.cpp:720]: write task time: 0.61 [23:04:12][gamestate.cpp:424]: Savegame time 0.908425 [23:04:32][gamestate.cpp:2134]: Februar 900 [23:04:44][character_window.cpp:817]: Open character 7933 [23:04:50][gamestate.cpp:2134]: März 900 [23:04:50][character_window.cpp:817]: Open character 32036 [23:05:04][character_window.cpp:817]: Open character 28222 [23:05:06][character_window.cpp:817]: Open character 16793646 [23:05:14][gamestate.cpp:2134]: April 900 [23:05:16][character_window.cpp:817]: Open character 16788750 [23:05:31][gamestate.cpp:2134]: Mai 900 [23:05:49][gamestate.cpp:2134]: Juni 900 [23:06:05][gamestate.cpp:2134]: Juli 900 [23:06:05][gamestate.cpp:424]: Savegame time 0.001161 [23:06:06][gamestate.cpp:716]: wrote section provinces [23:06:06][gamestate.cpp:717]: written size 7.24 Mb (reserved 32.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.47 [23:06:06][gamestate.cpp:716]: wrote section deleted_characters [23:06:06][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.00 [23:06:06][gamestate.cpp:716]: wrote section living [23:06:06][gamestate.cpp:717]: written size 20.53 Mb (reserved 32.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.84 [23:06:06][gamestate.cpp:716]: wrote section dead_unprunable [23:06:06][gamestate.cpp:717]: written size 2.98 Mb (reserved 32.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.18 [23:06:06][gamestate.cpp:716]: wrote section characters [23:06:06][gamestate.cpp:717]: written size 1.32 Mb (reserved 4.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.09 [23:06:06][gamestate.cpp:716]: wrote section character_lookup [23:06:06][gamestate.cpp:717]: written size 7.77 Mb (reserved 8.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.42 [23:06:06][gamestate.cpp:716]: wrote section armies [23:06:06][gamestate.cpp:717]: written size 13.47 Mb (reserved 16.00 Mb) [23:06:06][gamestate.cpp:720]: write task time: 0.55 [23:06:06][gamestate.cpp:424]: Savegame time 0.909000 [23:06:24][gamestate.cpp:2134]: August 900 [23:06:41][gamestate.cpp:2134]: September 900 [23:06:59][gamestate.cpp:2134]: Oktober 900 [23:07:16][gamestate.cpp:2134]: November 900 [23:07:19][character_window.cpp:817]: Open character 30909 [23:07:21][character_window.cpp:817]: Open character 30909 [23:07:33][gamestate.cpp:2134]: Dezember 900 [23:08:02][gamestate.cpp:2134]: Januar 901 [23:08:03][gamestate.cpp:424]: Savegame time 0.002225 [23:08:03][gamestate.cpp:716]: wrote section provinces [23:08:03][gamestate.cpp:717]: written size 7.25 Mb (reserved 32.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.46 [23:08:03][gamestate.cpp:716]: wrote section deleted_characters [23:08:03][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.00 [23:08:03][gamestate.cpp:716]: wrote section living [23:08:03][gamestate.cpp:717]: written size 20.66 Mb (reserved 32.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.84 [23:08:03][gamestate.cpp:716]: wrote section dead_unprunable [23:08:03][gamestate.cpp:717]: written size 3.02 Mb (reserved 32.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.19 [23:08:03][gamestate.cpp:716]: wrote section characters [23:08:03][gamestate.cpp:717]: written size 1.34 Mb (reserved 4.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.08 [23:08:03][gamestate.cpp:716]: wrote section character_lookup [23:08:03][gamestate.cpp:717]: written size 7.91 Mb (reserved 8.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.41 [23:08:03][gamestate.cpp:716]: wrote section armies [23:08:03][gamestate.cpp:717]: written size 13.49 Mb (reserved 16.00 Mb) [23:08:03][gamestate.cpp:720]: write task time: 0.54 [23:08:03][gamestate.cpp:424]: Savegame time 0.917750 [23:08:17][character_window.cpp:817]: Open character 28222 [23:08:23][character_window.cpp:817]: Open character 35977 [23:08:27][gamestate.cpp:2134]: Februar 901 [23:08:29][character_window.cpp:817]: Open character 16801079 [23:08:43][gamestate.cpp:2134]: März 901 [23:09:03][gamestate.cpp:2134]: April 901 [23:09:20][gamestate.cpp:2134]: Mai 901 [23:09:33][character_window.cpp:817]: Open character 8410 [23:09:37][gamestate.cpp:2134]: Juni 901 [23:09:54][gamestate.cpp:2134]: Juli 901 [23:09:55][gamestate.cpp:424]: Savegame time 0.001401 [23:09:55][gamestate.cpp:716]: wrote section provinces [23:09:55][gamestate.cpp:717]: written size 7.29 Mb (reserved 32.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.43 [23:09:55][gamestate.cpp:716]: wrote section deleted_characters [23:09:55][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.00 [23:09:55][gamestate.cpp:716]: wrote section living [23:09:55][gamestate.cpp:717]: written size 20.73 Mb (reserved 32.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.83 [23:09:55][gamestate.cpp:716]: wrote section dead_unprunable [23:09:55][gamestate.cpp:717]: written size 3.06 Mb (reserved 32.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.18 [23:09:55][gamestate.cpp:716]: wrote section characters [23:09:55][gamestate.cpp:717]: written size 1.35 Mb (reserved 4.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.09 [23:09:55][gamestate.cpp:716]: wrote section character_lookup [23:09:55][gamestate.cpp:717]: written size 7.96 Mb (reserved 8.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.43 [23:09:55][gamestate.cpp:716]: wrote section armies [23:09:55][gamestate.cpp:717]: written size 13.73 Mb (reserved 16.00 Mb) [23:09:55][gamestate.cpp:720]: write task time: 0.57 [23:09:55][gamestate.cpp:424]: Savegame time 0.902032 [23:10:10][character_window.cpp:817]: Open character 16788750 [23:10:13][gamestate.cpp:2134]: August 901 [23:10:39][character_window.cpp:817]: Open character 28222 [23:10:53][gamestate.cpp:2134]: September 901 [23:11:15][gamestate.cpp:2134]: Oktober 901 [23:11:42][gamestate.cpp:2134]: November 901 [23:11:54][character_window.cpp:817]: Open character 8260 [23:12:00][gamestate.cpp:2134]: Dezember 901 [23:12:44][gamestate.cpp:2134]: Januar 902 [23:12:44][gamestate.cpp:424]: Savegame time 0.001170 [23:12:44][gamestate.cpp:716]: wrote section provinces [23:12:44][gamestate.cpp:717]: written size 7.31 Mb (reserved 32.00 Mb) [23:12:44][gamestate.cpp:720]: write task time: 0.46 [23:12:44][gamestate.cpp:716]: wrote section deleted_characters [23:12:44][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:12:44][gamestate.cpp:720]: write task time: 0.00 [23:12:45][gamestate.cpp:716]: wrote section living [23:12:45][gamestate.cpp:717]: written size 20.76 Mb (reserved 32.00 Mb) [23:12:45][gamestate.cpp:720]: write task time: 0.85 [23:12:45][gamestate.cpp:716]: wrote section dead_unprunable [23:12:45][gamestate.cpp:717]: written size 3.13 Mb (reserved 32.00 Mb) [23:12:45][gamestate.cpp:720]: write task time: 0.19 [23:12:45][gamestate.cpp:716]: wrote section characters [23:12:45][gamestate.cpp:717]: written size 1.35 Mb (reserved 4.00 Mb) [23:12:45][gamestate.cpp:720]: write task time: 0.10 [23:12:45][gamestate.cpp:716]: wrote section character_lookup [23:12:45][gamestate.cpp:717]: written size 7.95 Mb (reserved 8.00 Mb) [23:12:45][gamestate.cpp:720]: write task time: 0.42 [23:12:45][gamestate.cpp:716]: wrote section armies [23:12:45][gamestate.cpp:717]: written size 13.74 Mb (reserved 16.00 Mb) [23:12:45][gamestate.cpp:720]: write task time: 0.58 [23:12:45][gamestate.cpp:424]: Savegame time 0.921590 [23:13:02][gamestate.cpp:2134]: Februar 902 [23:13:18][gamestate.cpp:2134]: März 902 [23:13:51][gamestate.cpp:2134]: April 902 [23:14:10][gamestate.cpp:2134]: Mai 902 [23:14:40][gamestate.cpp:2134]: Juni 902 [23:14:57][gamestate.cpp:2134]: Juli 902 [23:14:57][gamestate.cpp:424]: Savegame time 0.001116 [23:14:58][gamestate.cpp:716]: wrote section provinces [23:14:58][gamestate.cpp:717]: written size 7.33 Mb (reserved 32.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.48 [23:14:58][gamestate.cpp:716]: wrote section deleted_characters [23:14:58][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.00 [23:14:58][gamestate.cpp:716]: wrote section living [23:14:58][gamestate.cpp:717]: written size 20.81 Mb (reserved 32.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.85 [23:14:58][gamestate.cpp:716]: wrote section dead_unprunable [23:14:58][gamestate.cpp:717]: written size 3.17 Mb (reserved 32.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.19 [23:14:58][gamestate.cpp:716]: wrote section characters [23:14:58][gamestate.cpp:717]: written size 1.35 Mb (reserved 4.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.08 [23:14:58][gamestate.cpp:716]: wrote section character_lookup [23:14:58][gamestate.cpp:717]: written size 8.01 Mb (reserved 8.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.48 [23:14:58][gamestate.cpp:716]: wrote section armies [23:14:58][gamestate.cpp:717]: written size 13.76 Mb (reserved 16.00 Mb) [23:14:58][gamestate.cpp:720]: write task time: 0.63 [23:14:58][gamestate.cpp:424]: Savegame time 0.927260 [23:15:24][gamestate.cpp:2134]: August 902 [23:15:42][gamestate.cpp:2134]: September 902 [23:16:02][gamestate.cpp:2134]: Oktober 902 [23:16:50][character_window.cpp:817]: Open character 8331 [23:17:12][character_window.cpp:817]: Open character 28222 [23:17:18][character_window.cpp:817]: Open character 16801079 [23:17:43][character_window.cpp:817]: Open character 28222 [23:17:45][character_window.cpp:817]: Open character 16801079 [23:18:12][gamestate.cpp:2134]: November 902 [23:18:33][gamestate.cpp:2134]: Dezember 902 [23:18:47][character_window.cpp:817]: Open character 7933 [23:19:15][character_window.cpp:817]: Open character 7933 [23:19:54][character_window.cpp:817]: Open character 7933 [23:20:01][gamestate.cpp:2134]: Januar 903 [23:20:01][gamestate.cpp:424]: Savegame time 0.001996 [23:20:01][gamestate.cpp:716]: wrote section provinces [23:20:01][gamestate.cpp:717]: written size 7.36 Mb (reserved 32.00 Mb) [23:20:01][gamestate.cpp:720]: write task time: 0.47 [23:20:01][gamestate.cpp:716]: wrote section deleted_characters [23:20:01][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:20:01][gamestate.cpp:720]: write task time: 0.00 [23:20:02][gamestate.cpp:716]: wrote section living [23:20:02][gamestate.cpp:717]: written size 20.79 Mb (reserved 32.00 Mb) [23:20:02][gamestate.cpp:720]: write task time: 0.86 [23:20:02][gamestate.cpp:716]: wrote section dead_unprunable [23:20:02][gamestate.cpp:717]: written size 3.23 Mb (reserved 32.00 Mb) [23:20:02][gamestate.cpp:720]: write task time: 0.20 [23:20:02][gamestate.cpp:716]: wrote section characters [23:20:02][gamestate.cpp:717]: written size 1.36 Mb (reserved 4.00 Mb) [23:20:02][gamestate.cpp:720]: write task time: 0.09 [23:20:02][gamestate.cpp:716]: wrote section character_lookup [23:20:02][gamestate.cpp:717]: written size 7.88 Mb (reserved 8.00 Mb) [23:20:02][gamestate.cpp:720]: write task time: 0.43 [23:20:02][gamestate.cpp:716]: wrote section armies [23:20:02][gamestate.cpp:717]: written size 13.68 Mb (reserved 16.00 Mb) [23:20:02][gamestate.cpp:720]: write task time: 0.56 [23:20:02][gamestate.cpp:424]: Savegame time 0.936027 [23:20:20][gamestate.cpp:2134]: Februar 903 [23:20:36][gamestate.cpp:2134]: März 903 [23:20:53][gamestate.cpp:2134]: April 903 [23:21:10][gamestate.cpp:2134]: Mai 903 [23:21:16][character_window.cpp:817]: Open character 18718 [23:21:18][character_window.cpp:817]: Open character 16791607 [23:21:21][character_window.cpp:817]: Open character 8410 [23:21:28][gamestate.cpp:2134]: Juni 903 [23:21:30][character_window.cpp:817]: Open character 33570986 [23:21:55][gamestate.cpp:2134]: Juli 903 [23:21:56][gamestate.cpp:424]: Savegame time 0.001305 [23:21:56][gamestate.cpp:716]: wrote section provinces [23:21:56][gamestate.cpp:717]: written size 7.37 Mb (reserved 32.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.46 [23:21:56][gamestate.cpp:716]: wrote section deleted_characters [23:21:56][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.00 [23:21:56][gamestate.cpp:716]: wrote section living [23:21:56][gamestate.cpp:717]: written size 20.88 Mb (reserved 32.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.86 [23:21:56][gamestate.cpp:716]: wrote section dead_unprunable [23:21:56][gamestate.cpp:717]: written size 3.28 Mb (reserved 32.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.20 [23:21:56][gamestate.cpp:716]: wrote section characters [23:21:56][gamestate.cpp:717]: written size 1.36 Mb (reserved 4.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.11 [23:21:56][gamestate.cpp:716]: wrote section character_lookup [23:21:56][gamestate.cpp:717]: written size 7.95 Mb (reserved 8.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.44 [23:21:56][gamestate.cpp:716]: wrote section armies [23:21:56][gamestate.cpp:717]: written size 13.60 Mb (reserved 16.00 Mb) [23:21:56][gamestate.cpp:720]: write task time: 0.57 [23:21:56][gamestate.cpp:424]: Savegame time 0.929415 [23:22:14][gamestate.cpp:2134]: August 903 [23:22:32][gamestate.cpp:2134]: September 903 [23:22:49][gamestate.cpp:2134]: Oktober 903 [23:23:13][gamestate.cpp:2134]: November 903 [23:23:18][character_window.cpp:817]: Open character 28222 [23:23:19][character_window.cpp:817]: Open character 16789175 [23:23:30][gamestate.cpp:2134]: Dezember 903 [23:23:32][character_window.cpp:817]: Open character 16797867 [23:24:40][gamestate.cpp:2134]: Januar 904 [23:24:41][gamestate.cpp:424]: Savegame time 0.000944 [23:24:41][gamestate.cpp:716]: wrote section provinces [23:24:41][gamestate.cpp:717]: written size 7.39 Mb (reserved 32.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.42 [23:24:41][gamestate.cpp:716]: wrote section deleted_characters [23:24:41][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.00 [23:24:41][gamestate.cpp:716]: wrote section living [23:24:41][gamestate.cpp:717]: written size 20.99 Mb (reserved 32.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.86 [23:24:41][gamestate.cpp:716]: wrote section dead_unprunable [23:24:41][gamestate.cpp:717]: written size 3.32 Mb (reserved 32.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.23 [23:24:41][gamestate.cpp:716]: wrote section characters [23:24:41][gamestate.cpp:717]: written size 1.36 Mb (reserved 4.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.11 [23:24:41][gamestate.cpp:716]: wrote section character_lookup [23:24:41][gamestate.cpp:717]: written size 8.00 Mb (reserved 8.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.41 [23:24:41][gamestate.cpp:716]: wrote section armies [23:24:41][gamestate.cpp:717]: written size 13.58 Mb (reserved 16.00 Mb) [23:24:41][gamestate.cpp:720]: write task time: 0.54 [23:24:41][gamestate.cpp:424]: Savegame time 0.932103 [23:25:05][gamestate.cpp:2134]: Februar 904 [23:25:13][character_window.cpp:817]: Open character 8410 [23:25:40][gamestate.cpp:2134]: März 904 [23:25:55][character_window.cpp:817]: Open character 8410 [23:26:02][gamestate.cpp:2134]: April 904 [23:26:04][character_window.cpp:817]: Open character 8410 [23:26:23][gamestate.cpp:2134]: Mai 904 [23:26:41][gamestate.cpp:2134]: Juni 904 [23:27:13][character_window.cpp:817]: Open character 28222 [23:27:14][character_window.cpp:817]: Open character 16788750 [23:27:23][character_window.cpp:817]: Open character 16797867 [23:27:35][character_window.cpp:817]: Open character 16788750 [23:27:38][character_window.cpp:817]: Open character 16797867 [23:28:00][character_window.cpp:817]: Open character 28222 [23:28:04][character_window.cpp:817]: Open character 37542 [23:28:13][character_window.cpp:817]: Open character 32605 [23:28:26][character_window.cpp:817]: Open character 8410 [23:28:36][gamestate.cpp:2134]: Juli 904 [23:28:36][gamestate.cpp:424]: Savegame time 0.001096 [23:28:37][gamestate.cpp:716]: wrote section provinces [23:28:37][gamestate.cpp:717]: written size 7.42 Mb (reserved 32.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.41 [23:28:37][gamestate.cpp:716]: wrote section deleted_characters [23:28:37][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.00 [23:28:37][gamestate.cpp:716]: wrote section living [23:28:37][gamestate.cpp:717]: written size 21.03 Mb (reserved 32.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.85 [23:28:37][gamestate.cpp:716]: wrote section dead_unprunable [23:28:37][gamestate.cpp:717]: written size 3.37 Mb (reserved 32.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.21 [23:28:37][gamestate.cpp:716]: wrote section characters [23:28:37][gamestate.cpp:717]: written size 1.37 Mb (reserved 4.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.08 [23:28:37][gamestate.cpp:716]: wrote section character_lookup [23:28:37][gamestate.cpp:717]: written size 8.01 Mb (reserved 8.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.41 [23:28:37][gamestate.cpp:716]: wrote section armies [23:28:37][gamestate.cpp:717]: written size 13.65 Mb (reserved 16.00 Mb) [23:28:37][gamestate.cpp:720]: write task time: 0.56 [23:28:37][gamestate.cpp:424]: Savegame time 0.917817 [23:29:03][gamestate.cpp:2134]: August 904 [23:29:21][gamestate.cpp:2134]: September 904 [23:31:01][gamestate.cpp:2134]: Oktober 904 [23:31:19][gamestate.cpp:2134]: November 904 [23:31:36][gamestate.cpp:2134]: Dezember 904 [23:31:54][gamestate.cpp:2134]: Januar 905 [23:31:54][gamestate.cpp:424]: Savegame time 0.001198 [23:31:55][gamestate.cpp:716]: wrote section provinces [23:31:55][gamestate.cpp:717]: written size 7.43 Mb (reserved 32.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.46 [23:31:55][gamestate.cpp:716]: wrote section deleted_characters [23:31:55][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.00 [23:31:55][gamestate.cpp:716]: wrote section living [23:31:55][gamestate.cpp:717]: written size 21.09 Mb (reserved 32.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.86 [23:31:55][gamestate.cpp:716]: wrote section dead_unprunable [23:31:55][gamestate.cpp:717]: written size 3.44 Mb (reserved 32.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.20 [23:31:55][gamestate.cpp:716]: wrote section characters [23:31:55][gamestate.cpp:717]: written size 1.37 Mb (reserved 4.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.10 [23:31:55][gamestate.cpp:716]: wrote section character_lookup [23:31:55][gamestate.cpp:717]: written size 8.04 Mb (reserved 8.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.42 [23:31:55][gamestate.cpp:716]: wrote section armies [23:31:55][gamestate.cpp:717]: written size 13.89 Mb (reserved 16.00 Mb) [23:31:55][gamestate.cpp:720]: write task time: 0.57 [23:31:55][gamestate.cpp:424]: Savegame time 0.937604 [23:32:07][character_window.cpp:817]: Open character 16801079 [23:32:18][character_window.cpp:817]: Open character 16797867 [23:32:33][gamestate.cpp:2134]: Februar 905 [23:32:41][character_window.cpp:817]: Open character 28222 [23:33:02][gamestate.cpp:2134]: März 905 [23:33:20][gamestate.cpp:2134]: April 905 [23:33:38][gamestate.cpp:2134]: Mai 905 [23:34:04][gamestate.cpp:2134]: Juni 905 [23:34:43][gamestate.cpp:2134]: Juli 905 [23:34:43][gamestate.cpp:424]: Savegame time 0.001185 [23:34:44][gamestate.cpp:716]: wrote section provinces [23:34:44][gamestate.cpp:717]: written size 7.46 Mb (reserved 32.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.45 [23:34:44][gamestate.cpp:716]: wrote section deleted_characters [23:34:44][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.00 [23:34:44][gamestate.cpp:716]: wrote section living [23:34:44][gamestate.cpp:717]: written size 21.11 Mb (reserved 32.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.85 [23:34:44][gamestate.cpp:716]: wrote section dead_unprunable [23:34:44][gamestate.cpp:717]: written size 3.49 Mb (reserved 32.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.19 [23:34:44][gamestate.cpp:716]: wrote section characters [23:34:44][gamestate.cpp:717]: written size 1.38 Mb (reserved 4.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.13 [23:34:44][gamestate.cpp:716]: wrote section character_lookup [23:34:44][gamestate.cpp:717]: written size 8.05 Mb (reserved 8.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.42 [23:34:44][gamestate.cpp:716]: wrote section armies [23:34:44][gamestate.cpp:717]: written size 13.90 Mb (reserved 16.00 Mb) [23:34:44][gamestate.cpp:720]: write task time: 0.58 [23:34:44][gamestate.cpp:424]: Savegame time 0.921251 [23:35:44][gamestate.cpp:2134]: August 905 [23:36:15][gamestate.cpp:2134]: September 905 [23:36:32][gamestate.cpp:2134]: Oktober 905 [23:36:55][gamestate.cpp:2134]: November 905 [23:37:12][gamestate.cpp:2134]: Dezember 905 [23:37:33][gamestate.cpp:2134]: Januar 906 [23:37:33][gamestate.cpp:424]: Savegame time 0.001179 [23:37:33][gamestate.cpp:716]: wrote section provinces [23:37:33][gamestate.cpp:717]: written size 7.48 Mb (reserved 32.00 Mb) [23:37:33][gamestate.cpp:720]: write task time: 0.49 [23:37:33][gamestate.cpp:716]: wrote section deleted_characters [23:37:33][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:37:33][gamestate.cpp:720]: write task time: 0.00 [23:37:34][gamestate.cpp:716]: wrote section living [23:37:34][gamestate.cpp:717]: written size 21.09 Mb (reserved 32.00 Mb) [23:37:34][gamestate.cpp:720]: write task time: 0.86 [23:37:34][gamestate.cpp:716]: wrote section dead_unprunable [23:37:34][gamestate.cpp:717]: written size 3.55 Mb (reserved 32.00 Mb) [23:37:34][gamestate.cpp:720]: write task time: 0.21 [23:37:34][gamestate.cpp:716]: wrote section characters [23:37:34][gamestate.cpp:717]: written size 1.38 Mb (reserved 4.00 Mb) [23:37:34][gamestate.cpp:720]: write task time: 0.09 [23:37:34][gamestate.cpp:716]: wrote section character_lookup [23:37:34][gamestate.cpp:717]: written size 8.15 Mb (reserved 8.00 Mb) [23:37:34][gamestate.cpp:720]: write task time: 0.45 [23:37:34][gamestate.cpp:716]: wrote section armies [23:37:34][gamestate.cpp:717]: written size 13.89 Mb (reserved 16.00 Mb) [23:37:34][gamestate.cpp:720]: write task time: 0.56 [23:37:34][gamestate.cpp:424]: Savegame time 0.945888 [23:38:07][gamestate.cpp:2134]: Februar 906 [23:38:23][character_window.cpp:817]: Open character 28222 [23:38:27][character_window.cpp:817]: Open character 37542 [23:38:27][gamestate.cpp:2134]: März 906 [23:38:45][gamestate.cpp:2134]: April 906 [23:38:57][character_window.cpp:817]: Open character 28222 [23:39:00][character_window.cpp:817]: Open character 16801079 [23:39:02][gamestate.cpp:2134]: Mai 906 [23:39:04][character_window.cpp:817]: Open character 37542 [23:39:20][gamestate.cpp:2134]: Juni 906 [23:39:37][gamestate.cpp:2134]: Juli 906 [23:39:37][gamestate.cpp:424]: Savegame time 0.001062 [23:39:38][gamestate.cpp:716]: wrote section provinces [23:39:38][gamestate.cpp:717]: written size 7.50 Mb (reserved 32.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.46 [23:39:38][gamestate.cpp:716]: wrote section deleted_characters [23:39:38][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.00 [23:39:38][gamestate.cpp:716]: wrote section living [23:39:38][gamestate.cpp:717]: written size 21.17 Mb (reserved 32.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.85 [23:39:38][gamestate.cpp:716]: wrote section dead_unprunable [23:39:38][gamestate.cpp:717]: written size 3.58 Mb (reserved 32.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.19 [23:39:38][gamestate.cpp:716]: wrote section characters [23:39:38][gamestate.cpp:717]: written size 1.38 Mb (reserved 4.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.09 [23:39:38][gamestate.cpp:716]: wrote section character_lookup [23:39:38][gamestate.cpp:717]: written size 8.23 Mb (reserved 8.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.41 [23:39:38][gamestate.cpp:716]: wrote section armies [23:39:38][gamestate.cpp:717]: written size 13.95 Mb (reserved 16.00 Mb) [23:39:38][gamestate.cpp:720]: write task time: 0.59 [23:39:38][gamestate.cpp:424]: Savegame time 0.921975 [23:39:56][gamestate.cpp:2134]: August 906 [23:40:14][gamestate.cpp:2134]: September 906 [23:40:41][gamestate.cpp:2134]: Oktober 906 [23:40:48][character_window.cpp:817]: Open character 33492 [23:40:59][gamestate.cpp:2134]: November 906 [23:41:04][character_window.cpp:817]: Open character 8410 [23:41:16][gamestate.cpp:2134]: Dezember 906 [23:41:34][gamestate.cpp:2134]: Januar 907 [23:41:34][gamestate.cpp:424]: Savegame time 0.001220 [23:41:34][gamestate.cpp:716]: wrote section provinces [23:41:34][gamestate.cpp:717]: written size 7.53 Mb (reserved 32.00 Mb) [23:41:34][gamestate.cpp:720]: write task time: 0.45 [23:41:34][gamestate.cpp:716]: wrote section deleted_characters [23:41:34][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:41:34][gamestate.cpp:720]: write task time: 0.00 [23:41:35][gamestate.cpp:716]: wrote section living [23:41:35][gamestate.cpp:717]: written size 21.30 Mb (reserved 32.00 Mb) [23:41:35][gamestate.cpp:720]: write task time: 0.86 [23:41:35][gamestate.cpp:716]: wrote section dead_unprunable [23:41:35][gamestate.cpp:717]: written size 3.64 Mb (reserved 32.00 Mb) [23:41:35][gamestate.cpp:720]: write task time: 0.22 [23:41:35][gamestate.cpp:716]: wrote section characters [23:41:35][gamestate.cpp:717]: written size 1.38 Mb (reserved 4.00 Mb) [23:41:35][gamestate.cpp:720]: write task time: 0.10 [23:41:35][gamestate.cpp:716]: wrote section character_lookup [23:41:35][gamestate.cpp:717]: written size 8.30 Mb (reserved 8.00 Mb) [23:41:35][gamestate.cpp:720]: write task time: 0.46 [23:41:35][gamestate.cpp:716]: wrote section armies [23:41:35][gamestate.cpp:717]: written size 13.91 Mb (reserved 16.00 Mb) [23:41:35][gamestate.cpp:720]: write task time: 0.65 [23:41:35][gamestate.cpp:424]: Savegame time 0.941895 [23:41:52][gamestate.cpp:2134]: Februar 907 [23:42:15][gamestate.cpp:2134]: März 907 [23:42:49][gamestate.cpp:2134]: April 907 [23:43:12][gamestate.cpp:2134]: Mai 907 [23:43:36][gamestate.cpp:2134]: Juni 907 [23:43:56][gamestate.cpp:2134]: Juli 907 [23:43:56][gamestate.cpp:424]: Savegame time 0.001460 [23:43:57][gamestate.cpp:716]: wrote section provinces [23:43:57][gamestate.cpp:717]: written size 7.55 Mb (reserved 32.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.47 [23:43:57][gamestate.cpp:716]: wrote section deleted_characters [23:43:57][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.00 [23:43:57][gamestate.cpp:716]: wrote section living [23:43:57][gamestate.cpp:717]: written size 21.38 Mb (reserved 32.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.87 [23:43:57][gamestate.cpp:716]: wrote section dead_unprunable [23:43:57][gamestate.cpp:717]: written size 3.70 Mb (reserved 32.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.22 [23:43:57][gamestate.cpp:716]: wrote section characters [23:43:57][gamestate.cpp:717]: written size 1.38 Mb (reserved 4.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.09 [23:43:57][gamestate.cpp:716]: wrote section character_lookup [23:43:57][gamestate.cpp:717]: written size 8.34 Mb (reserved 8.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.45 [23:43:57][gamestate.cpp:716]: wrote section armies [23:43:57][gamestate.cpp:717]: written size 13.91 Mb (reserved 16.00 Mb) [23:43:57][gamestate.cpp:720]: write task time: 0.56 [23:43:57][gamestate.cpp:424]: Savegame time 0.939196 [23:44:15][gamestate.cpp:2134]: August 907 [23:44:34][gamestate.cpp:2134]: September 907 [23:44:52][gamestate.cpp:2134]: Oktober 907 [23:45:12][gamestate.cpp:2134]: November 907 [23:45:38][gamestate.cpp:2134]: Dezember 907 [23:45:56][gamestate.cpp:2134]: Januar 908 [23:45:56][gamestate.cpp:424]: Savegame time 0.001153 [23:45:57][gamestate.cpp:716]: wrote section provinces [23:45:57][gamestate.cpp:717]: written size 7.58 Mb (reserved 32.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.50 [23:45:57][gamestate.cpp:716]: wrote section deleted_characters [23:45:57][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.00 [23:45:57][gamestate.cpp:716]: wrote section living [23:45:57][gamestate.cpp:717]: written size 21.45 Mb (reserved 32.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.89 [23:45:57][gamestate.cpp:716]: wrote section dead_unprunable [23:45:57][gamestate.cpp:717]: written size 3.75 Mb (reserved 32.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.22 [23:45:57][gamestate.cpp:716]: wrote section characters [23:45:57][gamestate.cpp:717]: written size 1.37 Mb (reserved 4.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.09 [23:45:57][gamestate.cpp:716]: wrote section character_lookup [23:45:57][gamestate.cpp:717]: written size 8.33 Mb (reserved 8.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.49 [23:45:57][gamestate.cpp:716]: wrote section armies [23:45:57][gamestate.cpp:717]: written size 13.87 Mb (reserved 16.00 Mb) [23:45:57][gamestate.cpp:720]: write task time: 0.57 [23:45:57][gamestate.cpp:424]: Savegame time 0.966987 [23:46:15][gamestate.cpp:2134]: Februar 908 [23:46:38][gamestate.cpp:2134]: März 908 [23:46:56][gamestate.cpp:2134]: April 908 [23:47:15][gamestate.cpp:2134]: Mai 908 [23:47:35][gamestate.cpp:2134]: Juni 908 [23:47:54][gamestate.cpp:2134]: Juli 908 [23:47:55][gamestate.cpp:424]: Savegame time 0.001177 [23:47:55][gamestate.cpp:716]: wrote section provinces [23:47:55][gamestate.cpp:717]: written size 7.61 Mb (reserved 32.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.49 [23:47:55][gamestate.cpp:716]: wrote section deleted_characters [23:47:55][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.00 [23:47:55][gamestate.cpp:716]: wrote section living [23:47:55][gamestate.cpp:717]: written size 21.52 Mb (reserved 32.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.88 [23:47:55][gamestate.cpp:716]: wrote section dead_unprunable [23:47:55][gamestate.cpp:717]: written size 3.79 Mb (reserved 32.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.31 [23:47:55][gamestate.cpp:716]: wrote section characters [23:47:55][gamestate.cpp:717]: written size 1.37 Mb (reserved 4.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.10 [23:47:55][gamestate.cpp:716]: wrote section character_lookup [23:47:55][gamestate.cpp:717]: written size 8.41 Mb (reserved 8.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.48 [23:47:55][gamestate.cpp:716]: wrote section armies [23:47:55][gamestate.cpp:717]: written size 13.89 Mb (reserved 16.00 Mb) [23:47:55][gamestate.cpp:720]: write task time: 0.66 [23:47:55][gamestate.cpp:424]: Savegame time 0.954757 [23:48:13][gamestate.cpp:2134]: August 908 [23:48:31][gamestate.cpp:2134]: September 908 [23:48:57][character_window.cpp:817]: Open character 37542 [23:49:02][character_window.cpp:817]: Open character 37541 [23:49:04][gamestate.cpp:2134]: Oktober 908 [23:49:20][character_window.cpp:817]: Open character 28222 [23:49:27][character_window.cpp:817]: Open character 36127 [23:49:33][character_window.cpp:817]: Open character 16789175 [23:49:35][character_window.cpp:817]: Open character 16797867 [23:49:56][character_window.cpp:817]: Open character 16801079 [23:50:04][gamestate.cpp:2134]: November 908 [23:50:22][gamestate.cpp:2134]: Dezember 908 [23:50:30][character_window.cpp:817]: Open character 28222 [23:50:32][character_window.cpp:817]: Open character 32605 [23:50:35][character_window.cpp:817]: Open character 37791 [23:50:38][character_window.cpp:817]: Open character 32605 [23:50:39][gamestate.cpp:2134]: Januar 909 [23:50:39][gamestate.cpp:424]: Savegame time 0.001121 [23:50:40][gamestate.cpp:716]: wrote section provinces [23:50:40][gamestate.cpp:717]: written size 7.64 Mb (reserved 32.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.45 [23:50:40][gamestate.cpp:716]: wrote section deleted_characters [23:50:40][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.00 [23:50:40][gamestate.cpp:716]: wrote section living [23:50:40][gamestate.cpp:717]: written size 21.52 Mb (reserved 32.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.87 [23:50:40][gamestate.cpp:716]: wrote section dead_unprunable [23:50:40][gamestate.cpp:717]: written size 3.85 Mb (reserved 32.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.22 [23:50:40][gamestate.cpp:716]: wrote section characters [23:50:40][gamestate.cpp:717]: written size 1.36 Mb (reserved 4.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.08 [23:50:40][gamestate.cpp:716]: wrote section character_lookup [23:50:40][gamestate.cpp:717]: written size 8.41 Mb (reserved 8.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.44 [23:50:40][gamestate.cpp:716]: wrote section armies [23:50:40][gamestate.cpp:717]: written size 13.92 Mb (reserved 16.00 Mb) [23:50:40][gamestate.cpp:720]: write task time: 0.55 [23:50:40][gamestate.cpp:424]: Savegame time 0.947274 [23:50:58][gamestate.cpp:2134]: Februar 909 [23:51:14][gamestate.cpp:2134]: März 909 [23:51:32][gamestate.cpp:2134]: April 909 [23:51:49][gamestate.cpp:2134]: Mai 909 [23:52:04][character_window.cpp:817]: Open character 37791 [23:52:11][character_window.cpp:817]: Open character 32605 [23:52:12][character_window.cpp:817]: Open character 28222 [23:52:18][gamestate.cpp:2134]: Juni 909 [23:52:21][character_window.cpp:817]: Open character 16797867 [23:54:08][gamestate.cpp:2134]: Juli 909 [23:54:09][gamestate.cpp:424]: Savegame time 0.001271 [23:54:09][gamestate.cpp:716]: wrote section provinces [23:54:09][gamestate.cpp:717]: written size 7.67 Mb (reserved 32.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.48 [23:54:09][gamestate.cpp:716]: wrote section deleted_characters [23:54:09][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.00 [23:54:09][gamestate.cpp:716]: wrote section living [23:54:09][gamestate.cpp:717]: written size 21.57 Mb (reserved 32.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.89 [23:54:09][gamestate.cpp:716]: wrote section dead_unprunable [23:54:09][gamestate.cpp:717]: written size 3.89 Mb (reserved 32.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.25 [23:54:09][gamestate.cpp:716]: wrote section characters [23:54:09][gamestate.cpp:717]: written size 1.36 Mb (reserved 4.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.08 [23:54:09][gamestate.cpp:716]: wrote section character_lookup [23:54:09][gamestate.cpp:717]: written size 8.40 Mb (reserved 8.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.47 [23:54:09][gamestate.cpp:716]: wrote section armies [23:54:09][gamestate.cpp:717]: written size 13.87 Mb (reserved 16.00 Mb) [23:54:09][gamestate.cpp:720]: write task time: 0.56 [23:54:09][gamestate.cpp:424]: Savegame time 0.959318 [23:54:27][gamestate.cpp:2134]: August 909 [23:54:45][gamestate.cpp:2134]: September 909 [23:55:02][gamestate.cpp:2134]: Oktober 909 [23:55:15][character_window.cpp:817]: Open character 33578042 [23:55:20][character_window.cpp:817]: Open character 34930 [23:56:04][gamestate.cpp:2134]: November 909 [23:56:21][gamestate.cpp:2134]: Dezember 909 [23:56:49][gamestate.cpp:2134]: Januar 910 [23:56:49][gamestate.cpp:424]: Savegame time 0.000969 [23:56:50][gamestate.cpp:716]: wrote section provinces [23:56:50][gamestate.cpp:717]: written size 7.69 Mb (reserved 32.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.45 [23:56:50][gamestate.cpp:716]: wrote section deleted_characters [23:56:50][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.00 [23:56:50][gamestate.cpp:716]: wrote section living [23:56:50][gamestate.cpp:717]: written size 21.67 Mb (reserved 32.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.88 [23:56:50][gamestate.cpp:716]: wrote section dead_unprunable [23:56:50][gamestate.cpp:717]: written size 3.93 Mb (reserved 32.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.23 [23:56:50][gamestate.cpp:716]: wrote section characters [23:56:50][gamestate.cpp:717]: written size 1.35 Mb (reserved 4.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.11 [23:56:50][gamestate.cpp:716]: wrote section character_lookup [23:56:50][gamestate.cpp:717]: written size 8.42 Mb (reserved 8.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.44 [23:56:50][gamestate.cpp:716]: wrote section armies [23:56:50][gamestate.cpp:717]: written size 14.07 Mb (reserved 16.00 Mb) [23:56:50][gamestate.cpp:720]: write task time: 0.57 [23:56:50][gamestate.cpp:424]: Savegame time 0.954236 [23:57:08][gamestate.cpp:2134]: Februar 910 [23:57:13][character_window.cpp:817]: Open character 28222 [23:57:24][gamestate.cpp:2134]: März 910 [23:57:42][gamestate.cpp:2134]: April 910 [23:58:00][gamestate.cpp:2134]: Mai 910 [23:58:18][gamestate.cpp:2134]: Juni 910 [23:58:35][gamestate.cpp:2134]: Juli 910 [23:58:35][gamestate.cpp:424]: Savegame time 0.001179 [23:58:36][gamestate.cpp:716]: wrote section provinces [23:58:36][gamestate.cpp:717]: written size 7.71 Mb (reserved 32.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.46 [23:58:36][gamestate.cpp:716]: wrote section deleted_characters [23:58:36][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.00 [23:58:36][gamestate.cpp:716]: wrote section living [23:58:36][gamestate.cpp:717]: written size 21.80 Mb (reserved 32.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.90 [23:58:36][gamestate.cpp:716]: wrote section dead_unprunable [23:58:36][gamestate.cpp:717]: written size 3.98 Mb (reserved 32.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.24 [23:58:36][gamestate.cpp:716]: wrote section characters [23:58:36][gamestate.cpp:717]: written size 1.35 Mb (reserved 4.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.09 [23:58:36][gamestate.cpp:716]: wrote section character_lookup [23:58:36][gamestate.cpp:717]: written size 8.55 Mb (reserved 8.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.45 [23:58:36][gamestate.cpp:716]: wrote section armies [23:58:36][gamestate.cpp:717]: written size 14.19 Mb (reserved 16.00 Mb) [23:58:36][gamestate.cpp:720]: write task time: 0.59 [23:58:36][gamestate.cpp:424]: Savegame time 0.978149 [23:58:54][gamestate.cpp:2134]: August 910 [23:59:40][gamestate.cpp:2134]: September 910 [00:00:05][gamestate.cpp:2134]: Oktober 910 [00:00:13][character_window.cpp:817]: Open character 28222 [00:00:15][character_window.cpp:817]: Open character 16807337 [00:00:23][gamestate.cpp:2134]: November 910 [00:00:40][gamestate.cpp:2134]: Dezember 910 [00:00:58][gamestate.cpp:2134]: Januar 911 [00:00:58][gamestate.cpp:424]: Savegame time 0.001168 [00:00:59][gamestate.cpp:716]: wrote section provinces [00:00:59][gamestate.cpp:717]: written size 7.73 Mb (reserved 32.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.55 [00:00:59][gamestate.cpp:716]: wrote section deleted_characters [00:00:59][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.00 [00:00:59][gamestate.cpp:716]: wrote section living [00:00:59][gamestate.cpp:717]: written size 21.83 Mb (reserved 32.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.89 [00:00:59][gamestate.cpp:716]: wrote section dead_unprunable [00:00:59][gamestate.cpp:717]: written size 4.04 Mb (reserved 32.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.26 [00:00:59][gamestate.cpp:716]: wrote section characters [00:00:59][gamestate.cpp:717]: written size 1.34 Mb (reserved 4.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.09 [00:00:59][gamestate.cpp:716]: wrote section character_lookup [00:00:59][gamestate.cpp:717]: written size 8.55 Mb (reserved 8.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.47 [00:00:59][gamestate.cpp:716]: wrote section armies [00:00:59][gamestate.cpp:717]: written size 14.28 Mb (reserved 16.00 Mb) [00:00:59][gamestate.cpp:720]: write task time: 0.72 [00:00:59][gamestate.cpp:424]: Savegame time 0.973705 [00:01:09][character_window.cpp:817]: Open character 16807337 [00:01:17][gamestate.cpp:2134]: Februar 911 [00:01:34][character_window.cpp:817]: Open character 28222 [00:01:41][character_window.cpp:817]: Open character 16807337 [00:04:06][gamestate.cpp:2134]: März 911 [00:04:38][gamestate.cpp:2134]: April 911 [00:05:29][gamestate.cpp:2134]: Mai 911 [00:05:47][gamestate.cpp:2134]: Juni 911 [00:05:55][character_window.cpp:817]: Open character 32002 [00:06:01][character_window.cpp:817]: Open character 8729 [00:06:04][gamestate.cpp:2134]: Juli 911 [00:06:04][gamestate.cpp:424]: Savegame time 0.000907 [00:06:05][gamestate.cpp:716]: wrote section provinces [00:06:05][gamestate.cpp:717]: written size 7.74 Mb (reserved 32.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.47 [00:06:05][gamestate.cpp:716]: wrote section deleted_characters [00:06:05][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.00 [00:06:05][gamestate.cpp:716]: wrote section living [00:06:05][gamestate.cpp:717]: written size 21.88 Mb (reserved 32.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.90 [00:06:05][gamestate.cpp:716]: wrote section dead_unprunable [00:06:05][gamestate.cpp:717]: written size 4.11 Mb (reserved 32.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.24 [00:06:05][gamestate.cpp:716]: wrote section characters [00:06:05][gamestate.cpp:717]: written size 1.33 Mb (reserved 4.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.09 [00:06:05][gamestate.cpp:716]: wrote section character_lookup [00:06:05][gamestate.cpp:717]: written size 8.62 Mb (reserved 8.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.47 [00:06:05][gamestate.cpp:716]: wrote section armies [00:06:05][gamestate.cpp:717]: written size 14.20 Mb (reserved 16.00 Mb) [00:06:05][gamestate.cpp:720]: write task time: 0.56 [00:06:05][gamestate.cpp:424]: Savegame time 0.969115 [00:06:10][character_window.cpp:817]: Open character 16791608 [00:06:32][character_window.cpp:817]: Open character 32002 [00:06:34][gamestate.cpp:2134]: August 911 [00:07:12][character_window.cpp:817]: Open character 16807337 [00:07:45][character_window.cpp:817]: Open character 33492 [00:07:48][character_window.cpp:817]: Open character 16788750 [00:07:59][character_window.cpp:817]: Open character 16797867 [00:08:10][character_window.cpp:817]: Open character 50347281 [00:08:44][character_window.cpp:817]: Open character 28222 [00:09:16][character_window.cpp:817]: Open character 16807095 [00:09:40][character_window.cpp:817]: Open character 50347281 [00:10:08][gamestate.cpp:2134]: September 911 [00:10:26][gamestate.cpp:2134]: Oktober 911 [00:10:29][character_window.cpp:817]: Open character 33578042 [00:10:43][gamestate.cpp:2134]: November 911 [00:11:00][gamestate.cpp:2134]: Dezember 911 [00:11:18][gamestate.cpp:2134]: Januar 912 [00:11:18][gamestate.cpp:424]: Savegame time 0.001204 [00:11:19][gamestate.cpp:716]: wrote section provinces [00:11:19][gamestate.cpp:717]: written size 7.76 Mb (reserved 32.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.49 [00:11:19][gamestate.cpp:716]: wrote section deleted_characters [00:11:19][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.00 [00:11:19][gamestate.cpp:716]: wrote section living [00:11:19][gamestate.cpp:717]: written size 21.95 Mb (reserved 32.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.91 [00:11:19][gamestate.cpp:716]: wrote section dead_unprunable [00:11:19][gamestate.cpp:717]: written size 4.16 Mb (reserved 32.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.25 [00:11:19][gamestate.cpp:716]: wrote section characters [00:11:19][gamestate.cpp:717]: written size 1.33 Mb (reserved 4.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.11 [00:11:19][gamestate.cpp:716]: wrote section character_lookup [00:11:19][gamestate.cpp:717]: written size 8.74 Mb (reserved 8.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.47 [00:11:19][gamestate.cpp:716]: wrote section armies [00:11:19][gamestate.cpp:717]: written size 14.23 Mb (reserved 16.00 Mb) [00:11:19][gamestate.cpp:720]: write task time: 0.66 [00:11:19][gamestate.cpp:424]: Savegame time 0.996248 [00:11:43][gamestate.cpp:2134]: Februar 912 [00:12:00][gamestate.cpp:2134]: März 912 [00:12:21][gamestate.cpp:2134]: April 912 [00:12:31][character_window.cpp:817]: Open character 33578042 [00:12:39][gamestate.cpp:2134]: Mai 912 [00:12:56][gamestate.cpp:2134]: Juni 912 [00:13:14][gamestate.cpp:2134]: Juli 912 [00:13:14][gamestate.cpp:424]: Savegame time 0.001120 [00:13:14][gamestate.cpp:716]: wrote section provinces [00:13:14][gamestate.cpp:717]: written size 7.79 Mb (reserved 32.00 Mb) [00:13:14][gamestate.cpp:720]: write task time: 0.47 [00:13:14][gamestate.cpp:716]: wrote section deleted_characters [00:13:14][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:13:14][gamestate.cpp:720]: write task time: 0.00 [00:13:15][gamestate.cpp:716]: wrote section living [00:13:15][gamestate.cpp:717]: written size 22.02 Mb (reserved 32.00 Mb) [00:13:15][gamestate.cpp:720]: write task time: 0.92 [00:13:15][gamestate.cpp:716]: wrote section dead_unprunable [00:13:15][gamestate.cpp:717]: written size 4.21 Mb (reserved 32.00 Mb) [00:13:15][gamestate.cpp:720]: write task time: 0.25 [00:13:15][gamestate.cpp:716]: wrote section characters [00:13:15][gamestate.cpp:717]: written size 1.32 Mb (reserved 4.00 Mb) [00:13:15][gamestate.cpp:720]: write task time: 0.09 [00:13:15][gamestate.cpp:716]: wrote section character_lookup [00:13:15][gamestate.cpp:717]: written size 8.75 Mb (reserved 8.00 Mb) [00:13:15][gamestate.cpp:720]: write task time: 0.45 [00:13:15][gamestate.cpp:716]: wrote section armies [00:13:15][gamestate.cpp:717]: written size 14.23 Mb (reserved 16.00 Mb) [00:13:15][gamestate.cpp:720]: write task time: 0.57 [00:13:15][gamestate.cpp:424]: Savegame time 0.989189 [00:13:29][character_window.cpp:817]: Open character 16796217 [00:13:46][character_window.cpp:817]: Open character 16788750 [00:13:55][character_window.cpp:817]: Open character 16797867 [00:14:01][character_window.cpp:817]: Open character 16796217 [00:14:05][character_window.cpp:817]: Open character 33557647 [00:14:19][character_window.cpp:817]: Open character 16807337 [00:14:37][character_window.cpp:817]: Open character 37791 [00:15:27][character_window.cpp:817]: Open character 39100 [00:15:42][character_window.cpp:817]: Open character 35977 [00:15:45][character_window.cpp:817]: Open character 33110 [00:15:50][character_window.cpp:817]: Open character 33492 [00:15:54][gamestate.cpp:2134]: August 912 [00:16:44][character_window.cpp:817]: Open character 33578042 [00:17:52][character_window.cpp:817]: Open character 33578042 [00:17:54][gamestate.cpp:2134]: September 912 [00:18:22][gamestate.cpp:2134]: Oktober 912 [00:19:41][gamestate.cpp:2134]: November 912 [00:20:05][gamestate.cpp:2134]: Dezember 912 [00:20:23][gamestate.cpp:2134]: Januar 913 [00:20:23][gamestate.cpp:424]: Savegame time 0.001128 [00:20:24][gamestate.cpp:716]: wrote section provinces [00:20:24][gamestate.cpp:717]: written size 7.82 Mb (reserved 32.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.47 [00:20:24][gamestate.cpp:716]: wrote section deleted_characters [00:20:24][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.00 [00:20:24][gamestate.cpp:716]: wrote section living [00:20:24][gamestate.cpp:717]: written size 22.14 Mb (reserved 32.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.90 [00:20:24][gamestate.cpp:716]: wrote section dead_unprunable [00:20:24][gamestate.cpp:717]: written size 4.27 Mb (reserved 32.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.25 [00:20:24][gamestate.cpp:716]: wrote section characters [00:20:24][gamestate.cpp:717]: written size 1.32 Mb (reserved 4.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.12 [00:20:24][gamestate.cpp:716]: wrote section character_lookup [00:20:24][gamestate.cpp:717]: written size 8.91 Mb (reserved 8.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.48 [00:20:24][gamestate.cpp:716]: wrote section armies [00:20:24][gamestate.cpp:717]: written size 14.21 Mb (reserved 16.00 Mb) [00:20:24][gamestate.cpp:720]: write task time: 0.58 [00:20:24][gamestate.cpp:424]: Savegame time 0.987087 [00:20:42][gamestate.cpp:2134]: Februar 913 [00:20:58][gamestate.cpp:2134]: März 913 [00:21:27][character_window.cpp:817]: Open character 39100 [00:21:33][gamestate.cpp:2134]: April 913 [00:21:39][character_window.cpp:817]: Open character 28222 [00:21:51][gamestate.cpp:2134]: Mai 913 [00:22:12][gamestate.cpp:2134]: Juni 913 [00:22:29][character_window.cpp:817]: Open character 33578042 [00:22:30][gamestate.cpp:2134]: Juli 913 [00:22:30][gamestate.cpp:424]: Savegame time 0.001368 [00:22:30][gamestate.cpp:716]: wrote section provinces [00:22:30][gamestate.cpp:717]: written size 7.83 Mb (reserved 32.00 Mb) [00:22:30][gamestate.cpp:720]: write task time: 0.42 [00:22:30][gamestate.cpp:716]: wrote section deleted_characters [00:22:30][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:22:30][gamestate.cpp:720]: write task time: 0.00 [00:22:31][gamestate.cpp:716]: wrote section living [00:22:31][gamestate.cpp:717]: written size 22.21 Mb (reserved 32.00 Mb) [00:22:31][gamestate.cpp:720]: write task time: 0.90 [00:22:31][gamestate.cpp:716]: wrote section dead_unprunable [00:22:31][gamestate.cpp:717]: written size 4.32 Mb (reserved 32.00 Mb) [00:22:31][gamestate.cpp:720]: write task time: 0.25 [00:22:31][gamestate.cpp:716]: wrote section characters [00:22:31][gamestate.cpp:717]: written size 1.31 Mb (reserved 4.00 Mb) [00:22:31][gamestate.cpp:720]: write task time: 0.16 [00:22:31][gamestate.cpp:716]: wrote section character_lookup [00:22:31][gamestate.cpp:717]: written size 9.03 Mb (reserved 8.00 Mb) [00:22:31][gamestate.cpp:720]: write task time: 0.50 [00:22:31][gamestate.cpp:716]: wrote section armies [00:22:31][gamestate.cpp:717]: written size 14.38 Mb (reserved 16.00 Mb) [00:22:31][gamestate.cpp:720]: write task time: 0.58 [00:22:31][gamestate.cpp:424]: Savegame time 0.986692 [00:22:49][gamestate.cpp:2134]: August 913 [00:23:10][gamestate.cpp:2134]: September 913 [00:23:28][gamestate.cpp:2134]: Oktober 913 [00:23:42][character_window.cpp:817]: Open character 33578042 [00:23:46][gamestate.cpp:2134]: November 913 [00:23:56][character_window.cpp:817]: Open character 16788750 [00:23:59][character_window.cpp:817]: Open character 28222 [00:24:07][character_window.cpp:817]: Open character 16788750 [00:24:08][gamestate.cpp:2134]: Dezember 913 [00:24:11][character_window.cpp:817]: Open character 16788200 [00:24:20][character_window.cpp:817]: Open character 33571072 [00:24:38][gamestate.cpp:2134]: Januar 914 [00:24:38][gamestate.cpp:424]: Savegame time 0.001034 [00:24:38][gamestate.cpp:716]: wrote section provinces [00:24:38][gamestate.cpp:717]: written size 7.85 Mb (reserved 32.00 Mb) [00:24:38][gamestate.cpp:720]: write task time: 0.48 [00:24:38][gamestate.cpp:716]: wrote section deleted_characters [00:24:38][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:24:38][gamestate.cpp:720]: write task time: 0.00 [00:24:39][gamestate.cpp:716]: wrote section living [00:24:39][gamestate.cpp:717]: written size 22.28 Mb (reserved 32.00 Mb) [00:24:39][gamestate.cpp:720]: write task time: 0.96 [00:24:39][gamestate.cpp:716]: wrote section dead_unprunable [00:24:39][gamestate.cpp:717]: written size 4.36 Mb (reserved 32.00 Mb) [00:24:39][gamestate.cpp:720]: write task time: 0.25 [00:24:39][gamestate.cpp:716]: wrote section characters [00:24:39][gamestate.cpp:717]: written size 1.30 Mb (reserved 4.00 Mb) [00:24:39][gamestate.cpp:720]: write task time: 0.11 [00:24:39][gamestate.cpp:716]: wrote section character_lookup [00:24:39][gamestate.cpp:717]: written size 9.12 Mb (reserved 8.00 Mb) [00:24:39][gamestate.cpp:720]: write task time: 0.46 [00:24:39][gamestate.cpp:716]: wrote section armies [00:24:39][gamestate.cpp:717]: written size 14.26 Mb (reserved 16.00 Mb) [00:24:39][gamestate.cpp:720]: write task time: 0.59 [00:24:39][gamestate.cpp:424]: Savegame time 1.111746 [00:24:42][character_window.cpp:817]: Open character 28222 [00:24:45][character_window.cpp:817]: Open character 43913 [00:25:10][character_window.cpp:817]: Open character 43913 [00:25:38][character_window.cpp:817]: Open character 16807337 [00:26:33][character_window.cpp:817]: Open character 30690 [00:26:49][character_window.cpp:817]: Open character 33578042 [00:27:25][character_window.cpp:817]: Open character 34930 [00:28:39][gamestate.cpp:2134]: Februar 914 [00:29:12][character_window.cpp:817]: Open character 28222 [00:29:17][character_window.cpp:817]: Open character 33492 [00:29:19][character_window.cpp:817]: Open character 35977 [00:29:24][character_window.cpp:817]: Open character 37542 [00:29:32][character_window.cpp:817]: Open character 33492 [00:29:35][character_window.cpp:817]: Open character 33582800 [00:30:00][gamestate.cpp:2134]: März 914 [00:30:11][character_window.cpp:817]: Open character 33578042 [00:30:18][gamestate.cpp:2134]: April 914 [00:30:25][character_window.cpp:817]: Open character 43913 [00:30:36][gamestate.cpp:2134]: Mai 914 [00:30:53][gamestate.cpp:2134]: Juni 914 [00:31:10][character_window.cpp:817]: Open character 33568410 [00:32:09][gamestate.cpp:2134]: Juli 914 [00:32:09][gamestate.cpp:424]: Savegame time 0.001190 [00:32:09][gamestate.cpp:716]: wrote section provinces [00:32:09][gamestate.cpp:717]: written size 7.86 Mb (reserved 32.00 Mb) [00:32:09][gamestate.cpp:720]: write task time: 0.49 [00:32:09][gamestate.cpp:716]: wrote section deleted_characters [00:32:09][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:32:09][gamestate.cpp:720]: write task time: 0.00 [00:32:10][gamestate.cpp:716]: wrote section living [00:32:10][gamestate.cpp:717]: written size 22.29 Mb (reserved 32.00 Mb) [00:32:10][gamestate.cpp:720]: write task time: 0.94 [00:32:10][gamestate.cpp:716]: wrote section dead_unprunable [00:32:10][gamestate.cpp:717]: written size 4.42 Mb (reserved 32.00 Mb) [00:32:10][gamestate.cpp:720]: write task time: 0.26 [00:32:10][gamestate.cpp:716]: wrote section characters [00:32:10][gamestate.cpp:717]: written size 1.28 Mb (reserved 4.00 Mb) [00:32:10][gamestate.cpp:720]: write task time: 0.09 [00:32:10][gamestate.cpp:716]: wrote section character_lookup [00:32:10][gamestate.cpp:717]: written size 9.11 Mb (reserved 8.00 Mb) [00:32:10][gamestate.cpp:720]: write task time: 0.50 [00:32:10][gamestate.cpp:716]: wrote section armies [00:32:10][gamestate.cpp:717]: written size 14.26 Mb (reserved 16.00 Mb) [00:32:10][gamestate.cpp:720]: write task time: 0.57 [00:32:10][gamestate.cpp:424]: Savegame time 1.039829 [00:32:28][gamestate.cpp:2134]: August 914 [00:33:03][character_window.cpp:817]: Open character 16814968 [00:33:06][gamestate.cpp:2134]: September 914 [00:33:35][character_window.cpp:817]: Open character 34492 [00:34:46][gamestate.cpp:2134]: Oktober 914 [00:34:50][character_window.cpp:817]: Open character 28222 [00:35:04][gamestate.cpp:2134]: November 914 [00:35:22][gamestate.cpp:2134]: Dezember 914 [00:35:25][character_window.cpp:817]: Open character 33582800 [00:35:47][character_window.cpp:817]: Open character 33492 [00:35:49][character_window.cpp:817]: Open character 33582800 [00:35:51][character_window.cpp:817]: Open character 33492 [00:35:53][character_window.cpp:817]: Open character 28222 [00:35:54][character_window.cpp:817]: Open character 34492 [00:36:04][gamestate.cpp:2134]: Januar 915 [00:36:04][gamestate.cpp:424]: Savegame time 0.001186 [00:36:04][gamestate.cpp:716]: wrote section provinces [00:36:04][gamestate.cpp:717]: written size 7.89 Mb (reserved 32.00 Mb) [00:36:04][gamestate.cpp:720]: write task time: 0.44 [00:36:04][gamestate.cpp:716]: wrote section deleted_characters [00:36:04][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:36:04][gamestate.cpp:720]: write task time: 0.00 [00:36:05][gamestate.cpp:716]: wrote section living [00:36:05][gamestate.cpp:717]: written size 22.36 Mb (reserved 32.00 Mb) [00:36:05][gamestate.cpp:720]: write task time: 0.92 [00:36:05][gamestate.cpp:716]: wrote section dead_unprunable [00:36:05][gamestate.cpp:717]: written size 4.47 Mb (reserved 32.00 Mb) [00:36:05][gamestate.cpp:720]: write task time: 0.28 [00:36:05][gamestate.cpp:716]: wrote section characters [00:36:05][gamestate.cpp:717]: written size 1.29 Mb (reserved 4.00 Mb) [00:36:05][gamestate.cpp:720]: write task time: 0.08 [00:36:05][gamestate.cpp:716]: wrote section character_lookup [00:36:05][gamestate.cpp:717]: written size 9.24 Mb (reserved 8.00 Mb) [00:36:05][gamestate.cpp:720]: write task time: 0.47 [00:36:05][gamestate.cpp:716]: wrote section armies [00:36:05][gamestate.cpp:717]: written size 14.21 Mb (reserved 16.00 Mb) [00:36:05][gamestate.cpp:720]: write task time: 0.57 [00:36:05][gamestate.cpp:424]: Savegame time 1.008041 [00:36:23][gamestate.cpp:2134]: Februar 915 [00:36:39][gamestate.cpp:2134]: März 915 [00:36:57][gamestate.cpp:2134]: April 915 [00:37:14][gamestate.cpp:2134]: Mai 915 [00:37:33][gamestate.cpp:2134]: Juni 915 [00:37:57][character_window.cpp:817]: Open character 16800974 [00:37:58][gamestate.cpp:2134]: Juli 915 [00:37:58][gamestate.cpp:424]: Savegame time 0.001053 [00:37:58][gamestate.cpp:716]: wrote section provinces [00:37:58][gamestate.cpp:717]: written size 7.91 Mb (reserved 32.00 Mb) [00:37:58][gamestate.cpp:720]: write task time: 0.50 [00:37:58][gamestate.cpp:716]: wrote section deleted_characters [00:37:58][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:37:58][gamestate.cpp:720]: write task time: 0.00 [00:37:59][gamestate.cpp:716]: wrote section living [00:37:59][gamestate.cpp:717]: written size 22.45 Mb (reserved 32.00 Mb) [00:37:59][gamestate.cpp:720]: write task time: 0.95 [00:37:59][gamestate.cpp:716]: wrote section dead_unprunable [00:37:59][gamestate.cpp:717]: written size 4.51 Mb (reserved 32.00 Mb) [00:37:59][gamestate.cpp:720]: write task time: 0.26 [00:37:59][gamestate.cpp:716]: wrote section characters [00:37:59][gamestate.cpp:717]: written size 1.28 Mb (reserved 4.00 Mb) [00:37:59][gamestate.cpp:720]: write task time: 0.09 [00:37:59][gamestate.cpp:716]: wrote section character_lookup [00:37:59][gamestate.cpp:717]: written size 9.42 Mb (reserved 8.00 Mb) [00:37:59][gamestate.cpp:720]: write task time: 0.48 [00:37:59][gamestate.cpp:716]: wrote section armies [00:37:59][gamestate.cpp:717]: written size 14.48 Mb (reserved 16.00 Mb) [00:37:59][gamestate.cpp:720]: write task time: 0.59 [00:37:59][gamestate.cpp:424]: Savegame time 1.029664 [00:38:17][gamestate.cpp:2134]: August 915 [00:38:35][gamestate.cpp:2134]: September 915 [00:38:52][gamestate.cpp:2134]: Oktober 915 [00:39:08][character_window.cpp:817]: Open character 33571853 [00:40:07][character_window.cpp:817]: Open character 16797867 [00:40:09][gamestate.cpp:2134]: November 915 [00:40:11][character_window.cpp:817]: Open character 16796217 [00:40:13][character_window.cpp:817]: Open character 33557647 [00:40:54][gamestate.cpp:2134]: Dezember 915 [00:41:01][character_window.cpp:817]: Open character 34930 [00:41:12][gamestate.cpp:2134]: Januar 916 [00:41:12][gamestate.cpp:424]: Savegame time 0.001688 [00:41:12][gamestate.cpp:716]: wrote section provinces [00:41:12][gamestate.cpp:717]: written size 7.94 Mb (reserved 32.00 Mb) [00:41:12][gamestate.cpp:720]: write task time: 0.43 [00:41:12][gamestate.cpp:716]: wrote section deleted_characters [00:41:12][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:41:12][gamestate.cpp:720]: write task time: 0.00 [00:41:13][gamestate.cpp:716]: wrote section living [00:41:13][gamestate.cpp:717]: written size 22.52 Mb (reserved 32.00 Mb) [00:41:13][gamestate.cpp:720]: write task time: 0.93 [00:41:13][gamestate.cpp:716]: wrote section dead_unprunable [00:41:13][gamestate.cpp:717]: written size 4.55 Mb (reserved 32.00 Mb) [00:41:13][gamestate.cpp:720]: write task time: 0.30 [00:41:13][gamestate.cpp:716]: wrote section characters [00:41:13][gamestate.cpp:717]: written size 1.27 Mb (reserved 4.00 Mb) [00:41:13][gamestate.cpp:720]: write task time: 0.08 [00:41:13][gamestate.cpp:716]: wrote section character_lookup [00:41:13][gamestate.cpp:717]: written size 9.45 Mb (reserved 8.00 Mb) [00:41:13][gamestate.cpp:720]: write task time: 0.49 [00:41:13][gamestate.cpp:716]: wrote section armies [00:41:13][gamestate.cpp:717]: written size 14.43 Mb (reserved 16.00 Mb) [00:41:13][gamestate.cpp:720]: write task time: 0.72 [00:41:13][gamestate.cpp:424]: Savegame time 1.021247 [00:41:30][character_window.cpp:817]: Open character 33557647 [00:41:38][character_window.cpp:817]: Open character 16797867 [00:41:39][character_window.cpp:817]: Open character 28222 [00:41:40][gamestate.cpp:2134]: Februar 916 [00:41:55][character_window.cpp:817]: Open character 33492 [00:41:56][gamestate.cpp:2134]: März 916 [00:42:15][gamestate.cpp:2134]: April 916 [00:42:21][character_window.cpp:817]: Open character 35977 [00:42:30][character_window.cpp:817]: Open character 37542 [00:42:32][gamestate.cpp:2134]: Mai 916 [00:42:52][gamestate.cpp:2134]: Juni 916 [00:42:55][character_window.cpp:817]: Open character 43913 [00:43:02][character_window.cpp:817]: Open character 7998 [00:43:10][gamestate.cpp:2134]: Juli 916 [00:43:10][gamestate.cpp:424]: Savegame time 0.001265 [00:43:10][gamestate.cpp:716]: wrote section provinces [00:43:10][gamestate.cpp:717]: written size 7.96 Mb (reserved 32.00 Mb) [00:43:10][gamestate.cpp:720]: write task time: 0.55 [00:43:10][gamestate.cpp:716]: wrote section deleted_characters [00:43:10][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:43:10][gamestate.cpp:720]: write task time: 0.00 [00:43:11][gamestate.cpp:716]: wrote section living [00:43:11][gamestate.cpp:717]: written size 22.62 Mb (reserved 32.00 Mb) [00:43:11][gamestate.cpp:720]: write task time: 0.93 [00:43:11][gamestate.cpp:716]: wrote section dead_unprunable [00:43:11][gamestate.cpp:717]: written size 4.60 Mb (reserved 32.00 Mb) [00:43:11][gamestate.cpp:720]: write task time: 0.30 [00:43:11][gamestate.cpp:716]: wrote section characters [00:43:11][gamestate.cpp:717]: written size 1.27 Mb (reserved 4.00 Mb) [00:43:11][gamestate.cpp:720]: write task time: 0.08 [00:43:11][gamestate.cpp:716]: wrote section character_lookup [00:43:11][gamestate.cpp:717]: written size 9.54 Mb (reserved 8.00 Mb) [00:43:11][gamestate.cpp:720]: write task time: 0.56 [00:43:11][gamestate.cpp:716]: wrote section armies [00:43:11][gamestate.cpp:717]: written size 14.46 Mb (reserved 16.00 Mb) [00:43:11][gamestate.cpp:720]: write task time: 0.70 [00:43:11][gamestate.cpp:424]: Savegame time 1.009343 [00:43:13][character_window.cpp:817]: Open character 9232 [00:43:28][gamestate.cpp:2134]: August 916 [00:43:44][character_window.cpp:817]: Open character 37542 [00:43:46][gamestate.cpp:2134]: September 916 [00:43:56][character_window.cpp:817]: Open character 31270 [00:43:57][character_window.cpp:817]: Open character 34930 [00:44:47][gamestate.cpp:2134]: Oktober 916 [00:45:18][gamestate.cpp:2134]: November 916 [00:45:33][character_window.cpp:817]: Open character 33557647 [00:45:42][character_window.cpp:817]: Open character 16796217 [00:45:43][gamestate.cpp:2134]: Dezember 916 [00:45:44][character_window.cpp:817]: Open character 16799147 [00:46:30][character_window.cpp:817]: Open character 8701 [00:46:43][character_window.cpp:817]: Open character 16791572 [00:46:50][character_window.cpp:817]: Open character 16814916 [00:46:55][character_window.cpp:817]: Open character 16792181 [00:47:40][gamestate.cpp:2134]: Januar 917 [00:47:40][gamestate.cpp:424]: Savegame time 0.001238 [00:47:41][gamestate.cpp:716]: wrote section provinces [00:47:41][gamestate.cpp:717]: written size 7.99 Mb (reserved 32.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.58 [00:47:41][gamestate.cpp:716]: wrote section deleted_characters [00:47:41][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.00 [00:47:41][gamestate.cpp:716]: wrote section living [00:47:41][gamestate.cpp:717]: written size 22.71 Mb (reserved 32.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.93 [00:47:41][gamestate.cpp:716]: wrote section dead_unprunable [00:47:41][gamestate.cpp:717]: written size 4.66 Mb (reserved 32.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.36 [00:47:41][gamestate.cpp:716]: wrote section characters [00:47:41][gamestate.cpp:717]: written size 1.28 Mb (reserved 4.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.08 [00:47:41][gamestate.cpp:716]: wrote section character_lookup [00:47:41][gamestate.cpp:717]: written size 9.62 Mb (reserved 8.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.54 [00:47:41][gamestate.cpp:716]: wrote section armies [00:47:41][gamestate.cpp:717]: written size 14.58 Mb (reserved 16.00 Mb) [00:47:41][gamestate.cpp:720]: write task time: 0.76 [00:47:41][gamestate.cpp:424]: Savegame time 1.017078 [00:47:42][character_window.cpp:817]: Open character 28222 [00:49:04][character_window.cpp:817]: Open character 33571072 [00:49:24][gamestate.cpp:2134]: Februar 917 [00:49:40][gamestate.cpp:2134]: März 917 [00:49:59][gamestate.cpp:2134]: April 917 [00:50:13][character_window.cpp:817]: Open character 33578042 [00:50:17][gamestate.cpp:2134]: Mai 917 [00:50:36][gamestate.cpp:2134]: Juni 917 [00:50:53][gamestate.cpp:2134]: Juli 917 [00:50:53][gamestate.cpp:424]: Savegame time 0.001683 [00:50:54][gamestate.cpp:716]: wrote section provinces [00:50:54][gamestate.cpp:717]: written size 8.01 Mb (reserved 32.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.52 [00:50:54][gamestate.cpp:716]: wrote section deleted_characters [00:50:54][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.00 [00:50:54][gamestate.cpp:716]: wrote section living [00:50:54][gamestate.cpp:717]: written size 22.79 Mb (reserved 32.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.95 [00:50:54][gamestate.cpp:716]: wrote section dead_unprunable [00:50:54][gamestate.cpp:717]: written size 4.71 Mb (reserved 32.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.29 [00:50:54][gamestate.cpp:716]: wrote section characters [00:50:54][gamestate.cpp:717]: written size 1.28 Mb (reserved 4.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.09 [00:50:54][gamestate.cpp:716]: wrote section character_lookup [00:50:54][gamestate.cpp:717]: written size 9.74 Mb (reserved 8.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.51 [00:50:54][gamestate.cpp:716]: wrote section armies [00:50:54][gamestate.cpp:717]: written size 14.68 Mb (reserved 16.00 Mb) [00:50:54][gamestate.cpp:720]: write task time: 0.60 [00:50:54][gamestate.cpp:424]: Savegame time 1.038975 [00:51:30][gamestate.cpp:2134]: August 917 [00:51:54][gamestate.cpp:2134]: September 917 [00:52:12][gamestate.cpp:2134]: Oktober 917 [00:52:15][character_window.cpp:817]: Open character 28222 [00:52:30][gamestate.cpp:2134]: November 917 [00:52:34][character_window.cpp:817]: Open character 16797867 [00:52:47][gamestate.cpp:2134]: Dezember 917 [00:53:08][gamestate.cpp:2134]: Januar 918 [00:53:08][gamestate.cpp:424]: Savegame time 0.001109 [00:53:09][gamestate.cpp:716]: wrote section provinces [00:53:09][gamestate.cpp:717]: written size 8.03 Mb (reserved 32.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.50 [00:53:09][gamestate.cpp:716]: wrote section deleted_characters [00:53:09][gamestate.cpp:717]: written size 0.00 Mb (reserved 2.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.00 [00:53:09][gamestate.cpp:716]: wrote section living [00:53:09][gamestate.cpp:717]: written size 22.81 Mb (reserved 32.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.96 [00:53:09][gamestate.cpp:716]: wrote section dead_unprunable [00:53:09][gamestate.cpp:717]: written size 4.75 Mb (reserved 32.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.27 [00:53:09][gamestate.cpp:716]: wrote section characters [00:53:09][gamestate.cpp:717]: written size 1.29 Mb (reserved 4.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.08 [00:53:09][gamestate.cpp:716]: wrote section character_lookup [00:53:09][gamestate.cpp:717]: written size 9.76 Mb (reserved 8.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.51 [00:53:09][gamestate.cpp:716]: wrote section armies [00:53:09][gamestate.cpp:717]: written size 14.38 Mb (reserved 16.00 Mb) [00:53:09][gamestate.cpp:720]: write task time: 0.60 [00:53:09][gamestate.cpp:424]: Savegame time 1.049390 [00:53:28][gamestate.cpp:2134]: Februar 918 [00:53:38][character_window.cpp:817]: Open character 28222 [00:53:44][gamestate.cpp:2134]: März 918 [00:54:00][character_window.cpp:817]: Open character 28222 [00:54:02][gamestate.cpp:2134]: April 918 [00:54:29][gamestate.cpp:2134]: Mai 918 [00:54:47][character_window.cpp:817]: Open character 33578042 [00:54:49][gamestate.cpp:2134]: Juni 918 [00:54:54][character_window.cpp:817]: Open character 34930 [00:55:01][character_window.cpp:817]: Open character 28222