[11:19:38][gameapplication.cpp:118]: 1222 defines loaded [11:19:41][provincetemplate.cpp:159]: Province 8741 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8742 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8743 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8744 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8745 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8746 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8747 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8748 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8749 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8750 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8751 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8752 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8753 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8754 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8755 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8756 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8757 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8758 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8759 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8760 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8761 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8762 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8763 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8764 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8765 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8766 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8767 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8768 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8769 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8770 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8771 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8772 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8773 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8774 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8775 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8776 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8777 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8778 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8779 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8780 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8781 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8782 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8783 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8784 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8785 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8786 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8787 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8788 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8789 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8790 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8791 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8792 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8793 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8794 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8795 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8796 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8797 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8798 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8799 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8800 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8801 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8802 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8803 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8804 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8805 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8806 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8807 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8808 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8809 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8810 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8811 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8812 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8813 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8814 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8815 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8816 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8817 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8818 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8819 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8820 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8821 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8822 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8823 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8824 has no pixels! 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[11:19:41][provincetemplate.cpp:159]: Province 8853 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8854 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8855 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8856 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8857 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8858 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8859 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8860 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8861 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8862 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8863 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8864 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8865 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8866 has no pixels! 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[11:19:41][provincetemplate.cpp:159]: Province 8909 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8910 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8911 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8912 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8913 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8914 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8915 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8916 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8917 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8918 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8919 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8920 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8921 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8922 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8923 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8924 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8925 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8926 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8927 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8928 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8929 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8930 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8931 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8932 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8933 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8934 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8935 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8936 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8937 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8938 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8939 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8940 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8941 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8942 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8943 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8944 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8945 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8946 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8947 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8948 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8949 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8950 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8951 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8952 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8953 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8954 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8955 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8956 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8957 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8958 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8959 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8960 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8961 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8962 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8963 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8964 has no pixels! 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[11:19:41][provincetemplate.cpp:159]: Province 8979 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8980 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8981 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8982 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8983 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8984 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8985 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8986 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8987 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8988 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8989 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8990 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8991 has no pixels! [11:19:41][provincetemplate.cpp:159]: Province 8992 has no pixels! [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'birth' is set to #1000000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'blackmail' is set to #1010000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bookmark' is set to #1020000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coa' is set to #1030000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_maintenance' is set to #1040000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'error_suppression' is set to #1050000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/blackmail_events.txt' #4 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'game_rule' is set to #1060000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/error_suppression_events.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_culture' is set to #1070000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_religion' is set to #1080000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/court_maintenance_events.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'health' is set to #1090000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/global_religion_events.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_effect' is set to #1100000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/coa_events.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pregnancy' is set to #1110000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/marriage_effect_events.txt' #10 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'realm_maintenance' is set to #1120000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/global_culture_events.txt' #17 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'siege' is set to #1130000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/siege_events.txt' #12 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'varangian' is set to #1140000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/realm_maintenance_events.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'witch' is set to #1150000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/bookmark_events.txt' #5 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast' is set to #1160000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/game_rule_events.txt' #6 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_default' is set to #1170000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/feast_events.txt' #13 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_lifestyle' is set to #1180000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/varangian_events.txt' #20 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_befriend' is set to #1190000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_befriend_events.txt' #11 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_live_fowl' is set to #1200000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_live_fowl_events.txt' #13 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stable_breakin' is set to #1210000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/birth_events.txt' #31 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stew_flood' is set to #1220000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_lifestyle_events.txt' #9 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt' is set to #1230000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_stew_flood_events.txt' #11 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hajj' is set to #1240000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_stable_breakin_events.txt' #12 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pilgrimage' is set to #1250000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/pilgrimage_activity/hajj_events.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'chancellor_task' is set to #1260000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_background' is set to #1270000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_background_events.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_chaplain_task' is set to #1280000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/chancellor_task_events.txt' #19 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marshal_task' is set to #1290000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/court_chaplain_task_events.txt' #19 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spymaster_task' is set to #1300000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/marshal_task_events.txt' #18 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'steward_task' is set to #1310000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/steward_task_events.txt' #16 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_diplomacy' is set to #1320000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/hunt_activity/hunt_events.txt' #34 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_intrigue' is set to #1330000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/pregnancy_events.txt' #28 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_learning' is set to #1340000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/spymaster_task_events.txt' #44 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_martial' is set to #1350000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/witch_events.txt' #34 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_stewardship' is set to #1360000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_intrigue_events.txt' #13 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'courtier_guest_management' is set to #1370000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_diplomacy_events.txt' #13 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'death_management' is set to #1380000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_stewardship_events.txt' #16 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'british_isles' is set to #1390000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/british_isles_events.txt' #10 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'central_asia' is set to #1400000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/central_asia_events.txt' #6 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'culture_conversion' is set to #1410000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_martial_events.txt' #14 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'east_europe' is set to #1420000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/culture_conversion_events.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'iberia_north_africa' is set to #1430000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/iberia_north_africa_events.txt' #8 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'major_decisions' is set to #1440000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/death_events/death_management_events.txt' #32 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_east_decisions' is set to #1450000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/major_decisions_events.txt' #21 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_europe_decisions' is set to #1460000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/east_europe_events.txt' #34 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'minor_decisions' is set to #1470000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/middle_east_decisions_events.txt' #17 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'roman_restoration' is set to #1480000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/minor_decision_events.txt' #2 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'south_asia' is set to #1490000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/south_asia_events.txt' #7 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'child_personality' is set to #1500000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/middle_europe_decisions_events.txt' #14 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood_education' is set to #1510000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_learning_events.txt' #16 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood' is set to #1520000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/childhood_education_events.txt' #14 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coming_of_age' is set to #1530000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/roman_restoration_events.txt' #54 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_demand' is set to #1540000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/factions/faction_demands.txt' #21 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_invitation' is set to #1550000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/factions/faction_invitations.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'insult_poetry' is set to #1560000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/generator_events/insult_poetry.txt' #1 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/pilgrimage_activity/pilgrimage_events.txt' #58 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'poetry' is set to #1570000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'clan' is set to #1580000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/generator_events/poetry_events.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'tribal' is set to #1590000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_default_events.txt' #58 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'call_ally' is set to #1600000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/alliance_interaction_events.txt' #3 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bastard_interaction' is set to #1610000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/government_events/clan_events.txt' #5 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'char_interaction' is set to #1620000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/bastard_interaction_events.txt' #10 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'council_interaction' is set to #1630000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/council_interaction_events.txt' #5 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_interaction' is set to #1640000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/marriage_interaction_events.txt' #15 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'perk_interaction' is set to #1650000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/perk_interaction_events.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal_interaction' is set to #1660000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/vassal_interaction_events.txt' #17 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dynasty_legacy' is set to #1670000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/legacy_events/dynasty_legacy_events.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commission_epic' is set to #1680000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/character_interaction_events.txt' #46 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mystic_lifestyle' is set to #1690000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/courtier_guest_management_events/courtier_guest_management_events.txt' #8 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sell_titles' is set to #1700000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/government_events/tribal_events.txt' #21 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'subject_extortion' is set to #1710000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/sell_titles_events.txt' #13 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain' is set to #1720000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/mystic_lifestyle_events.txt' #10 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty' is set to #1730000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/subject_extortion_events.txt' #7 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general' is set to #1740000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/coming_of_age_events.txt' #10 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth' is set to #1750000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain_special' is set to #1760000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/child_personality_events.txt' #109 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread' is set to #1770000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread_special' is set to #1780000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/childhood_events.txt' #44 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming' is set to #1790000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming_special' is set to #1800000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general_special' is set to #1810000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_general_events.txt' #5 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation' is set to #1820000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation_special' is set to #1830000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/commission_epic_events.txt' #24 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth_special' is set to #1840000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_wealth_events.txt' #8 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine' is set to #1850000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine_special' is set to #1860000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty_special' is set to #1870000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt' #25 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship' is set to #1880000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship_special' is set to #1890000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_domain_events.txt' #87 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology' is set to #1900000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology_special' is set to #1910000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_duty_events.txt' #74 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family' is set to #1920000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_scholarship_events.txt' #23 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign' is set to #1930000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign_special' is set to #1940000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family_special' is set to #1950000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_scheming_events.txt' #58 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_generic' is set to #1960000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_family_events.txt' #30 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty' is set to #1970000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_generic_events.txt' #4 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'historical_commander_trait' is set to #1980000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/historical_commander_trait_events.txt' #5 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learn_commander_trait' is set to #1990000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_theology_events.txt' #23 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority' is set to #2000000 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority_special' is set to #2010000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt' #26 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/learn_commander_trait_events.txt' #55 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry' is set to #2020000 [11:19:46][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events_2.txt' #1 [11:19:46][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy' is set to #2030000 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy_special' is set to #2040000 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty_special' is set to #2050000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_foreign_events.txt' #34 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events.txt' #21 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'warhorse' is set to #2060000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events_2.txt' #2 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lifestyle_nicknames' is set to #2070000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events.txt' #27 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dungeon_ongoing' is set to #2080000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/dungeon_ongoing_events.txt' #14 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'house_arrest_ongoing' is set to #2090000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_majesty_events.txt' #22 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison' is set to #2100000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/warhorse_events.txt' #15 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison_notification' is set to #2110000 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry_special' is set to #2120000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/house_arrest_ongoing_events.txt' #5 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'adultery' is set to #2130000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/nickname_events/nickname_events.txt' #11 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bishop' is set to #2140000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events_2.txt' #8 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'friendship' is set to #2150000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/prison_notification_events.txt' #8 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lover' is set to #2160000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_chivalry_events.txt' #30 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mentor_student' is set to #2170000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/mentor_student_events.txt' #3 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'parent' is set to #2180000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events.txt' #18 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'relation_upgrade' is set to #2190000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/parent_events.txt' #14 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'rivalry' is set to #2200000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/prison_events.txt' #20 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sibling' is set to #2210000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/friendship_events.txt' #44 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spouse' is set to #2220000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/bishop_events.txt' #6 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal' is set to #2230000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/spouse_events.txt' #41 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_conversion' is set to #2240000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/faith_conversion_events.txt' #4 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_creation' is set to #2250000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/sibling_events.txt' #17 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'false_conversion' is set to #2260000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/faith_creation_events.txt' #9 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fervor' is set to #2270000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/false_conversion_events.txt' #6 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'great_holy_war' is set to #2280000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/rivalry_events.txt' #36 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'heresy' is set to #2290000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/lover_events.txt' #72 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'holy_order' is set to #2300000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/heresy_events.txt' #4 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'human_sacrifice' is set to #2310000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/fervor_events.txt' #4 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_decision' is set to #2320000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/human_sacrifice_events.txt' #2 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_interaction' is set to #2330000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/great_holy_war_events.txt' #45 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomatic_scheme_lifestyle' is set to #2340000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/diplomatic_scheme_lifestyle_events.txt' #4 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hostile_scheme_discovery' is set to #2350000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/holy_order_events.txt' #17 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_lifestyle' is set to #2360000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/hostile_scheme_discovery_events.txt' #6 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_ongoing' is set to #2370000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/intrigue_scheme_lifestyle_events.txt' #9 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'abduct_outcome' is set to #2380000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/religious_decision_events.txt' #11 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_dislike' is set to #2390000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt' #12 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing' is set to #2400000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/adbuct_scheme/abduct_outcome_events.txt' #12 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_rival' is set to #2410000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/religious_interaction_events.txt' #33 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_outcome' is set to #2420000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_rival_events.txt' #9 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_ongoing' is set to #2430000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_ongoing_events.txt' #6 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_outcome' is set to #2440000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_outcome_events.txt' #14 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_ongoing' is set to #2450000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/intrigue_scheme_ongoing_events.txt' #40 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_outcome' is set to #2460000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/relation_upgrade_events.txt' #12 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'elope' is set to #2470000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_scheme_outcome_events.txt' #36 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_ongoing' is set to #2480000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt' #2 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_outcome' is set to #2490000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt' #8 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_ongoing' is set to #2500000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_ongoing_events.txt' #2 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_outcome' is set to #2510000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/vassal_events.txt' #33 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_scheme_maintenance' is set to #2520000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_scheme_maintenance_events.txt' #1 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_save' is set to #2530000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/elope_scheme/elope_scheme_events.txt' #9 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_ongoing' is set to #2540000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_events.txt' #89 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_outcome' is set to #2550000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/adultery_events.txt' #24 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_ongoing' is set to #2560000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/health_events.txt' #94 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_outcome' is set to #2570000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/sway_scheme/sway_outcome_events.txt' #7 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secret_bastard' is set to #2580000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/sway_scheme/sway_ongoing_events.txt' #21 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secrets' is set to #2590000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_saves/murder_save_events.txt' #25 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'almohad' is set to #2600000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_almohad_events.txt' #8 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt_mystical_animal' is set to #2610000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/court_scheme/court_scheme_ongoing_events.txt' #43 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_hunt_mystical_animal_events.txt' #11 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'infidelity_confrontation' is set to #2620000 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mongol_invasion' is set to #2630000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_mongol_invasion_events.txt' #15 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'party_baron' is set to #2640000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_outcome_events.txt' #49 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pet_animal' is set to #2650000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_party_baron_events.txt' #21 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murders_at_court' is set to #2660000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_infidelity_confrontation_events.txt' #9 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'peasant_affair' is set to #2670000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/seduce_scheme/seduce_ongoing_events.txt' #154 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold' is set to #2680000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/peasant_affair/story_cycle_peasant_affair_events.txt' #10 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_pet_animal_events.txt' #50 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_prison' is set to #2690000 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_special' is set to #2700000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/murders_at_court/story_cycle_murders_at_court_events.txt' #19 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_coping_decisions' is set to #2710000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_special_events.txt' #2 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_ongoing' is set to #2720000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_prison_events.txt' #12 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'debug' is set to #2730000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_trait_coping_decisions_events.txt' #21 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific' is set to #2740000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/test_events/debug.txt' #7 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific_ongoing' is set to #2750000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/trait_specific_events/trait_specific_events.txt' #18 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'combat_event' is set to #2760000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_trait_ongoing_events.txt' #8 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commanders' is set to #2770000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/war_events/combat_events.txt' #15 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'knights' is set to #2780000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/war_events/commander_events.txt' #1 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'raiding' is set to #2790000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/war_events/raid_events.txt' #10 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'war_event' is set to #2800000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/war_events/knight_events.txt' #1 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly' is set to #2810000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/war_events/war_events.txt' #9 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/court_scheme/court_scheme_outcome_events.txt' #11 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/trait_specific_events/trait_specific_ongoing_events.txt' #43 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_4.txt' #13 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_3.txt' #16 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_persian' is set to #2820000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_persia.txt' #3 [11:19:47][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_saharan' is set to #2830000 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_sahara.txt' #8 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events.txt' #4 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_events.txt' #34 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_5.txt' #33 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/secret_events/secret_bastard_events.txt' #18 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_2.txt' #31 [11:19:47][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/seduce_scheme/seduce_scheme_outcome_events.txt' #46 [11:19:48][jomini_eventmanager.cpp:354]: Events loaded events/secret_events/secrets_events.txt' #42 [11:19:48][jomini_eventmanager.cpp:295]: >>> Total of : 3483 [11:19:48][onaction.cpp:259]: >>> Total of : 364 [11:19:51][characterhistory.cpp:226]: ----- Character Base History Entries use the following: [11:19:51][characterhistory.cpp:178]: --- Character history uses the following tokens: [11:19:51][characterhistory.cpp:185]: --- missing tokens: [11:19:51][characterhistory.cpp:228]: ----- Date entries use the following: [11:19:51][characterhistory.cpp:178]: --- Character history uses the following tokens: [11:19:51][characterhistory.cpp:185]: --- missing tokens: [11:19:56][religionmanager.cpp:127]: recalculating religion cached data, 101 [11:19:56][gamestate.cpp:1107]: CGameState::InitPostRead [11:19:56][gamestate.cpp:1178]: Clear and recalc cached data [11:19:56][religionmanager.cpp:127]: recalculating religion cached data, 101 [11:20:22][character_window.cpp:820]: Open character 7561 [11:20:41][character_window.cpp:820]: Open character 8446 [11:20:50][gamestate.cpp:2044]: February 867 [11:20:51][gamestate.cpp:2044]: March 867 [11:20:52][gamestate.cpp:2044]: April 867 [11:20:52][gamestate.cpp:759]: Writing game state members [11:20:52][gamestate.cpp:410]: Savegame time 0.000783 [11:20:52][gamestate.cpp:759]: Writing game state members [11:20:52][gamestate.cpp:701]: wrote section provinces [11:20:52][gamestate.cpp:702]: written size 3.90 Mb (reserved 32.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.11 [11:20:52][gamestate.cpp:701]: wrote section deleted_characters [11:20:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.00 [11:20:52][gamestate.cpp:701]: wrote section living [11:20:52][gamestate.cpp:702]: written size 8.92 Mb (reserved 32.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.20 [11:20:52][gamestate.cpp:701]: wrote section dead_unprunable [11:20:52][gamestate.cpp:702]: written size 1.18 Mb (reserved 32.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.05 [11:20:52][gamestate.cpp:701]: wrote section characters [11:20:52][gamestate.cpp:702]: written size 0.11 Mb (reserved 4.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.00 [11:20:52][gamestate.cpp:701]: wrote section character_lookup [11:20:52][gamestate.cpp:702]: written size 0.39 Mb (reserved 8.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.02 [11:20:52][gamestate.cpp:701]: wrote section armies [11:20:52][gamestate.cpp:702]: written size 6.90 Mb (reserved 16.00 Mb) [11:20:52][gamestate.cpp:705]: write task time: 0.18 [11:20:52][gamestate.cpp:410]: Savegame time 0.239245 [11:21:00][gamestate.cpp:2044]: May 867 [11:21:07][gamestate.cpp:2044]: June 867 [11:21:13][gamestate.cpp:2044]: July 867 [11:21:14][gamestate.cpp:759]: Writing game state members [11:21:14][gamestate.cpp:410]: Savegame time 0.001192 [11:21:14][gamestate.cpp:759]: Writing game state members [11:21:14][gamestate.cpp:701]: wrote section provinces [11:21:14][gamestate.cpp:702]: written size 3.91 Mb (reserved 32.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.10 [11:21:14][gamestate.cpp:701]: wrote section deleted_characters [11:21:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.00 [11:21:14][gamestate.cpp:701]: wrote section living [11:21:14][gamestate.cpp:702]: written size 9.07 Mb (reserved 32.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.21 [11:21:14][gamestate.cpp:701]: wrote section dead_unprunable [11:21:14][gamestate.cpp:702]: written size 1.18 Mb (reserved 32.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.05 [11:21:14][gamestate.cpp:701]: wrote section characters [11:21:14][gamestate.cpp:702]: written size 0.19 Mb (reserved 4.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.01 [11:21:14][gamestate.cpp:701]: wrote section character_lookup [11:21:14][gamestate.cpp:702]: written size 0.48 Mb (reserved 8.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.02 [11:21:14][gamestate.cpp:701]: wrote section armies [11:21:14][gamestate.cpp:702]: written size 7.09 Mb (reserved 16.00 Mb) [11:21:14][gamestate.cpp:705]: write task time: 0.19 [11:21:14][gamestate.cpp:410]: Savegame time 0.250474 [11:21:22][gamestate.cpp:2044]: August 867 [11:21:33][gamestate.cpp:2044]: September 867 [11:21:39][gamestate.cpp:2044]: October 867 [11:21:40][gamestate.cpp:759]: Writing game state members [11:21:40][gamestate.cpp:410]: Savegame time 0.000832 [11:21:40][gamestate.cpp:759]: Writing game state members [11:21:40][gamestate.cpp:701]: wrote section provinces [11:21:40][gamestate.cpp:702]: written size 3.93 Mb (reserved 32.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.11 [11:21:40][gamestate.cpp:701]: wrote section deleted_characters [11:21:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.00 [11:21:40][gamestate.cpp:701]: wrote section living [11:21:40][gamestate.cpp:702]: written size 9.11 Mb (reserved 32.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.21 [11:21:40][gamestate.cpp:701]: wrote section dead_unprunable [11:21:40][gamestate.cpp:702]: written size 1.18 Mb (reserved 32.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.07 [11:21:40][gamestate.cpp:701]: wrote section characters [11:21:40][gamestate.cpp:702]: written size 0.26 Mb (reserved 4.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.02 [11:21:40][gamestate.cpp:701]: wrote section character_lookup [11:21:40][gamestate.cpp:702]: written size 0.57 Mb (reserved 8.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.03 [11:21:40][gamestate.cpp:701]: wrote section armies [11:21:40][gamestate.cpp:702]: written size 7.19 Mb (reserved 16.00 Mb) [11:21:40][gamestate.cpp:705]: write task time: 0.19 [11:21:40][gamestate.cpp:410]: Savegame time 0.247330 [11:21:45][character_window.cpp:820]: Open character 12791 [11:21:48][gamestate.cpp:2044]: November 867 [11:21:54][gamestate.cpp:2044]: December 867 [11:21:56][character_window.cpp:820]: Open character 8095 [11:21:58][character_window.cpp:820]: Open character 29833 [11:22:01][gamestate.cpp:2044]: January 868 [11:22:02][gamestate.cpp:759]: Writing game state members [11:22:02][gamestate.cpp:410]: Savegame time 0.000916 [11:22:02][gamestate.cpp:759]: Writing game state members [11:22:02][gamestate.cpp:701]: wrote section provinces [11:22:02][gamestate.cpp:702]: written size 3.94 Mb (reserved 32.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.11 [11:22:02][gamestate.cpp:701]: wrote section deleted_characters [11:22:02][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.00 [11:22:02][gamestate.cpp:701]: wrote section living [11:22:02][gamestate.cpp:702]: written size 9.32 Mb (reserved 32.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.24 [11:22:02][gamestate.cpp:701]: wrote section dead_unprunable [11:22:02][gamestate.cpp:702]: written size 1.18 Mb (reserved 32.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.06 [11:22:02][gamestate.cpp:701]: wrote section characters [11:22:02][gamestate.cpp:702]: written size 0.34 Mb (reserved 4.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.02 [11:22:02][gamestate.cpp:701]: wrote section character_lookup [11:22:02][gamestate.cpp:702]: written size 0.67 Mb (reserved 8.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.03 [11:22:02][gamestate.cpp:701]: wrote section armies [11:22:02][gamestate.cpp:702]: written size 7.30 Mb (reserved 16.00 Mb) [11:22:02][gamestate.cpp:705]: write task time: 0.23 [11:22:02][gamestate.cpp:410]: Savegame time 0.274909 [11:22:10][gamestate.cpp:2044]: February 868 [11:22:16][gamestate.cpp:2044]: March 868 [11:22:20][gamestate.cpp:2044]: April 868 [11:22:20][gamestate.cpp:759]: Writing game state members [11:22:20][gamestate.cpp:410]: Savegame time 0.000820 [11:22:20][gamestate.cpp:759]: Writing game state members [11:22:20][gamestate.cpp:701]: wrote section provinces [11:22:20][gamestate.cpp:702]: written size 3.96 Mb (reserved 32.00 Mb) [11:22:20][gamestate.cpp:705]: write task time: 0.11 [11:22:20][gamestate.cpp:701]: wrote section deleted_characters [11:22:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:22:20][gamestate.cpp:705]: write task time: 0.00 [11:22:21][gamestate.cpp:701]: wrote section living [11:22:21][gamestate.cpp:702]: written size 9.32 Mb (reserved 32.00 Mb) [11:22:21][gamestate.cpp:705]: write task time: 0.21 [11:22:21][gamestate.cpp:701]: wrote section dead_unprunable [11:22:21][gamestate.cpp:702]: written size 1.19 Mb (reserved 32.00 Mb) [11:22:21][gamestate.cpp:705]: write task time: 0.05 [11:22:21][gamestate.cpp:701]: wrote section characters [11:22:21][gamestate.cpp:702]: written size 0.41 Mb (reserved 4.00 Mb) [11:22:21][gamestate.cpp:705]: write task time: 0.02 [11:22:21][gamestate.cpp:701]: wrote section character_lookup [11:22:21][gamestate.cpp:702]: written size 0.75 Mb (reserved 8.00 Mb) [11:22:21][gamestate.cpp:705]: write task time: 0.04 [11:22:21][gamestate.cpp:701]: wrote section armies [11:22:21][gamestate.cpp:702]: written size 7.34 Mb (reserved 16.00 Mb) [11:22:21][gamestate.cpp:705]: write task time: 0.19 [11:22:21][gamestate.cpp:410]: Savegame time 0.251139 [11:22:23][gamestate.cpp:2044]: May 868 [11:22:24][gamestate.cpp:2044]: June 868 [11:22:28][character_window.cpp:820]: Open character 8446 [11:22:30][gamestate.cpp:2044]: July 868 [11:22:31][gamestate.cpp:759]: Writing game state members [11:22:31][gamestate.cpp:410]: Savegame time 0.000990 [11:22:31][gamestate.cpp:759]: Writing game state members [11:22:31][gamestate.cpp:701]: wrote section provinces [11:22:31][gamestate.cpp:702]: written size 3.97 Mb (reserved 32.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.10 [11:22:31][gamestate.cpp:701]: wrote section deleted_characters [11:22:31][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.00 [11:22:31][gamestate.cpp:701]: wrote section living [11:22:31][gamestate.cpp:702]: written size 9.33 Mb (reserved 32.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.23 [11:22:31][gamestate.cpp:701]: wrote section dead_unprunable [11:22:31][gamestate.cpp:702]: written size 1.19 Mb (reserved 32.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.06 [11:22:31][gamestate.cpp:701]: wrote section characters [11:22:31][gamestate.cpp:702]: written size 0.49 Mb (reserved 4.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.02 [11:22:31][gamestate.cpp:701]: wrote section character_lookup [11:22:31][gamestate.cpp:702]: written size 0.84 Mb (reserved 8.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.05 [11:22:31][gamestate.cpp:701]: wrote section armies [11:22:31][gamestate.cpp:702]: written size 7.39 Mb (reserved 16.00 Mb) [11:22:31][gamestate.cpp:705]: write task time: 0.20 [11:22:31][gamestate.cpp:410]: Savegame time 0.267569 [11:22:32][character_window.cpp:820]: Open character 6852 [11:22:34][character_window.cpp:820]: Open character 13216 [11:22:46][gamestate.cpp:2044]: August 868 [11:22:48][gamestate.cpp:2044]: September 868 [11:22:49][gamestate.cpp:2044]: October 868 [11:22:49][gamestate.cpp:759]: Writing game state members [11:22:49][gamestate.cpp:410]: Savegame time 0.001278 [11:22:49][gamestate.cpp:759]: Writing game state members [11:22:49][gamestate.cpp:701]: wrote section provinces [11:22:49][gamestate.cpp:702]: written size 3.98 Mb (reserved 32.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.11 [11:22:49][gamestate.cpp:701]: wrote section deleted_characters [11:22:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.00 [11:22:49][gamestate.cpp:701]: wrote section living [11:22:49][gamestate.cpp:702]: written size 9.37 Mb (reserved 32.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.23 [11:22:49][gamestate.cpp:701]: wrote section dead_unprunable [11:22:49][gamestate.cpp:702]: written size 1.19 Mb (reserved 32.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.06 [11:22:49][gamestate.cpp:701]: wrote section characters [11:22:49][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.03 [11:22:49][gamestate.cpp:701]: wrote section character_lookup [11:22:49][gamestate.cpp:702]: written size 0.93 Mb (reserved 8.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.06 [11:22:49][gamestate.cpp:701]: wrote section armies [11:22:49][gamestate.cpp:702]: written size 7.47 Mb (reserved 16.00 Mb) [11:22:49][gamestate.cpp:705]: write task time: 0.20 [11:22:49][gamestate.cpp:410]: Savegame time 0.263085 [11:22:52][gamestate.cpp:2044]: November 868 [11:22:58][character_window.cpp:820]: Open character 6047 [11:23:16][gamestate.cpp:2044]: December 868 [11:23:28][gamestate.cpp:2044]: January 869 [11:23:28][gamestate.cpp:759]: Writing game state members [11:23:28][gamestate.cpp:410]: Savegame time 0.000916 [11:23:28][gamestate.cpp:759]: Writing game state members [11:23:28][gamestate.cpp:701]: wrote section provinces [11:23:28][gamestate.cpp:702]: written size 4.00 Mb (reserved 32.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.11 [11:23:28][gamestate.cpp:701]: wrote section deleted_characters [11:23:28][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.00 [11:23:28][gamestate.cpp:701]: wrote section living [11:23:28][gamestate.cpp:702]: written size 9.39 Mb (reserved 32.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.23 [11:23:28][gamestate.cpp:701]: wrote section dead_unprunable [11:23:28][gamestate.cpp:702]: written size 1.20 Mb (reserved 32.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.06 [11:23:28][gamestate.cpp:701]: wrote section characters [11:23:28][gamestate.cpp:702]: written size 0.63 Mb (reserved 4.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.04 [11:23:28][gamestate.cpp:701]: wrote section character_lookup [11:23:28][gamestate.cpp:702]: written size 1.02 Mb (reserved 8.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.05 [11:23:28][gamestate.cpp:701]: wrote section armies [11:23:28][gamestate.cpp:702]: written size 7.49 Mb (reserved 16.00 Mb) [11:23:28][gamestate.cpp:705]: write task time: 0.21 [11:23:28][gamestate.cpp:410]: Savegame time 0.266868 [11:23:39][character_window.cpp:820]: Open character 33159 [11:23:43][gamestate.cpp:2044]: February 869 [11:23:48][character_window.cpp:820]: Open character 8095 [11:23:50][gamestate.cpp:2044]: March 869 [11:23:57][gamestate.cpp:2044]: April 869 [11:23:57][gamestate.cpp:759]: Writing game state members [11:23:57][gamestate.cpp:410]: Savegame time 0.000870 [11:23:57][gamestate.cpp:759]: Writing game state members [11:23:57][gamestate.cpp:701]: wrote section provinces [11:23:57][gamestate.cpp:702]: written size 4.01 Mb (reserved 32.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.11 [11:23:57][gamestate.cpp:701]: wrote section deleted_characters [11:23:57][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.00 [11:23:57][gamestate.cpp:701]: wrote section living [11:23:57][gamestate.cpp:702]: written size 9.41 Mb (reserved 32.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.23 [11:23:57][gamestate.cpp:701]: wrote section dead_unprunable [11:23:57][gamestate.cpp:702]: written size 1.21 Mb (reserved 32.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.06 [11:23:57][gamestate.cpp:701]: wrote section characters [11:23:57][gamestate.cpp:702]: written size 0.70 Mb (reserved 4.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.04 [11:23:57][gamestate.cpp:701]: wrote section character_lookup [11:23:57][gamestate.cpp:702]: written size 1.10 Mb (reserved 8.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.07 [11:23:57][gamestate.cpp:701]: wrote section armies [11:23:57][gamestate.cpp:702]: written size 7.55 Mb (reserved 16.00 Mb) [11:23:57][gamestate.cpp:705]: write task time: 0.20 [11:23:57][gamestate.cpp:410]: Savegame time 0.266578 [11:24:05][gamestate.cpp:2044]: May 869 [11:24:12][character_window.cpp:820]: Open character 7562 [11:24:17][gamestate.cpp:2044]: June 869 [11:24:22][gamestate.cpp:2044]: July 869 [11:24:22][gamestate.cpp:759]: Writing game state members [11:24:22][gamestate.cpp:410]: Savegame time 0.000774 [11:24:22][gamestate.cpp:759]: Writing game state members [11:24:22][gamestate.cpp:701]: wrote section provinces [11:24:22][gamestate.cpp:702]: written size 4.02 Mb (reserved 32.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.12 [11:24:22][gamestate.cpp:701]: wrote section deleted_characters [11:24:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.00 [11:24:22][gamestate.cpp:701]: wrote section living [11:24:22][gamestate.cpp:702]: written size 9.41 Mb (reserved 32.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.23 [11:24:22][gamestate.cpp:701]: wrote section dead_unprunable [11:24:22][gamestate.cpp:702]: written size 1.21 Mb (reserved 32.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.07 [11:24:22][gamestate.cpp:701]: wrote section characters [11:24:22][gamestate.cpp:702]: written size 0.77 Mb (reserved 4.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.04 [11:24:22][gamestate.cpp:701]: wrote section character_lookup [11:24:22][gamestate.cpp:702]: written size 1.18 Mb (reserved 8.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.08 [11:24:22][gamestate.cpp:701]: wrote section armies [11:24:22][gamestate.cpp:702]: written size 7.64 Mb (reserved 16.00 Mb) [11:24:22][gamestate.cpp:705]: write task time: 0.20 [11:24:22][gamestate.cpp:410]: Savegame time 0.270869 [11:24:25][gamestate.cpp:2044]: August 869 [11:24:34][character_window.cpp:820]: Open character 13216 [11:24:40][gamestate.cpp:2044]: September 869 [11:24:41][gamestate.cpp:2044]: October 869 [11:24:41][gamestate.cpp:759]: Writing game state members [11:24:41][gamestate.cpp:410]: Savegame time 0.000840 [11:24:41][gamestate.cpp:759]: Writing game state members [11:24:41][gamestate.cpp:701]: wrote section provinces [11:24:41][gamestate.cpp:702]: written size 4.03 Mb (reserved 32.00 Mb) [11:24:41][gamestate.cpp:705]: write task time: 0.12 [11:24:41][gamestate.cpp:701]: wrote section deleted_characters [11:24:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:24:41][gamestate.cpp:705]: write task time: 0.00 [11:24:42][gamestate.cpp:701]: wrote section living [11:24:42][gamestate.cpp:702]: written size 9.40 Mb (reserved 32.00 Mb) [11:24:42][gamestate.cpp:705]: write task time: 0.28 [11:24:42][gamestate.cpp:701]: wrote section dead_unprunable [11:24:42][gamestate.cpp:702]: written size 1.22 Mb (reserved 32.00 Mb) [11:24:42][gamestate.cpp:705]: write task time: 0.05 [11:24:42][gamestate.cpp:701]: wrote section characters [11:24:42][gamestate.cpp:702]: written size 0.85 Mb (reserved 4.00 Mb) [11:24:42][gamestate.cpp:705]: write task time: 0.04 [11:24:42][gamestate.cpp:701]: wrote section character_lookup [11:24:42][gamestate.cpp:702]: written size 1.25 Mb (reserved 8.00 Mb) [11:24:42][gamestate.cpp:705]: write task time: 0.09 [11:24:42][gamestate.cpp:701]: wrote section armies [11:24:42][gamestate.cpp:702]: written size 7.67 Mb (reserved 16.00 Mb) [11:24:42][gamestate.cpp:705]: write task time: 0.25 [11:24:42][gamestate.cpp:410]: Savegame time 0.322041 [11:24:44][gamestate.cpp:2044]: November 869 [11:24:46][gamestate.cpp:2044]: December 869 [11:24:47][gamestate.cpp:2044]: January 870 [11:24:47][gamestate.cpp:759]: Writing game state members [11:24:47][gamestate.cpp:410]: Savegame time 0.000768 [11:24:47][gamestate.cpp:759]: Writing game state members [11:24:47][gamestate.cpp:701]: wrote section provinces [11:24:47][gamestate.cpp:702]: written size 4.04 Mb (reserved 32.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.11 [11:24:47][gamestate.cpp:701]: wrote section deleted_characters [11:24:47][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.00 [11:24:47][gamestate.cpp:701]: wrote section living [11:24:47][gamestate.cpp:702]: written size 9.44 Mb (reserved 32.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.24 [11:24:47][gamestate.cpp:701]: wrote section dead_unprunable [11:24:47][gamestate.cpp:702]: written size 1.22 Mb (reserved 32.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.06 [11:24:47][gamestate.cpp:701]: wrote section characters [11:24:47][gamestate.cpp:702]: written size 0.93 Mb (reserved 4.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.05 [11:24:47][gamestate.cpp:701]: wrote section character_lookup [11:24:47][gamestate.cpp:702]: written size 1.33 Mb (reserved 8.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.08 [11:24:47][gamestate.cpp:701]: wrote section armies [11:24:47][gamestate.cpp:702]: written size 7.72 Mb (reserved 16.00 Mb) [11:24:47][gamestate.cpp:705]: write task time: 0.21 [11:24:48][gamestate.cpp:410]: Savegame time 0.286659 [11:24:59][gamestate.cpp:2044]: February 870 [11:25:14][gamestate.cpp:2044]: March 870 [11:25:25][gamestate.cpp:2044]: April 870 [11:25:25][gamestate.cpp:759]: Writing game state members [11:25:25][gamestate.cpp:410]: Savegame time 0.001058 [11:25:25][gamestate.cpp:759]: Writing game state members [11:25:25][gamestate.cpp:701]: wrote section provinces [11:25:25][gamestate.cpp:702]: written size 4.05 Mb (reserved 32.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.12 [11:25:25][gamestate.cpp:701]: wrote section deleted_characters [11:25:25][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.00 [11:25:25][gamestate.cpp:701]: wrote section living [11:25:25][gamestate.cpp:702]: written size 9.57 Mb (reserved 32.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.24 [11:25:25][gamestate.cpp:701]: wrote section dead_unprunable [11:25:25][gamestate.cpp:702]: written size 1.23 Mb (reserved 32.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.06 [11:25:25][gamestate.cpp:701]: wrote section characters [11:25:25][gamestate.cpp:702]: written size 0.95 Mb (reserved 4.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.06 [11:25:25][gamestate.cpp:701]: wrote section character_lookup [11:25:25][gamestate.cpp:702]: written size 1.40 Mb (reserved 8.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.08 [11:25:25][gamestate.cpp:701]: wrote section armies [11:25:25][gamestate.cpp:702]: written size 7.73 Mb (reserved 16.00 Mb) [11:25:25][gamestate.cpp:705]: write task time: 0.21 [11:25:25][gamestate.cpp:410]: Savegame time 0.282740 [11:25:33][gamestate.cpp:2044]: May 870 [11:25:41][gamestate.cpp:2044]: June 870 [11:25:44][character_window.cpp:820]: Open character 8446 [11:25:48][gamestate.cpp:2044]: July 870 [11:25:48][gamestate.cpp:759]: Writing game state members [11:25:48][gamestate.cpp:410]: Savegame time 0.000842 [11:25:48][gamestate.cpp:759]: Writing game state members [11:25:48][gamestate.cpp:701]: wrote section provinces [11:25:48][gamestate.cpp:702]: written size 4.06 Mb (reserved 32.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.12 [11:25:48][gamestate.cpp:701]: wrote section deleted_characters [11:25:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.00 [11:25:48][gamestate.cpp:701]: wrote section living [11:25:48][gamestate.cpp:702]: written size 9.69 Mb (reserved 32.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.24 [11:25:48][gamestate.cpp:701]: wrote section dead_unprunable [11:25:48][gamestate.cpp:702]: written size 1.23 Mb (reserved 32.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.06 [11:25:48][gamestate.cpp:701]: wrote section characters [11:25:48][gamestate.cpp:702]: written size 0.97 Mb (reserved 4.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.06 [11:25:48][gamestate.cpp:701]: wrote section character_lookup [11:25:48][gamestate.cpp:702]: written size 1.47 Mb (reserved 8.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.07 [11:25:48][gamestate.cpp:701]: wrote section armies [11:25:48][gamestate.cpp:702]: written size 7.76 Mb (reserved 16.00 Mb) [11:25:48][gamestate.cpp:705]: write task time: 0.21 [11:25:48][gamestate.cpp:410]: Savegame time 0.284501 [11:25:56][gamestate.cpp:2044]: August 870 [11:26:04][gamestate.cpp:2044]: September 870 [11:26:09][character_window.cpp:820]: Open character 8166 [11:26:17][gamestate.cpp:2044]: October 870 [11:26:18][gamestate.cpp:759]: Writing game state members [11:26:18][gamestate.cpp:410]: Savegame time 0.000886 [11:26:18][gamestate.cpp:759]: Writing game state members [11:26:18][gamestate.cpp:701]: wrote section provinces [11:26:18][gamestate.cpp:702]: written size 4.08 Mb (reserved 32.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.13 [11:26:18][gamestate.cpp:701]: wrote section deleted_characters [11:26:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.00 [11:26:18][gamestate.cpp:701]: wrote section living [11:26:18][gamestate.cpp:702]: written size 9.83 Mb (reserved 32.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.25 [11:26:18][gamestate.cpp:701]: wrote section dead_unprunable [11:26:18][gamestate.cpp:702]: written size 1.23 Mb (reserved 32.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.06 [11:26:18][gamestate.cpp:701]: wrote section characters [11:26:18][gamestate.cpp:702]: written size 0.99 Mb (reserved 4.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.06 [11:26:18][gamestate.cpp:701]: wrote section character_lookup [11:26:18][gamestate.cpp:702]: written size 1.56 Mb (reserved 8.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.10 [11:26:18][gamestate.cpp:701]: wrote section armies [11:26:18][gamestate.cpp:702]: written size 7.78 Mb (reserved 16.00 Mb) [11:26:18][gamestate.cpp:705]: write task time: 0.22 [11:26:18][gamestate.cpp:410]: Savegame time 0.292492 [11:26:26][gamestate.cpp:2044]: November 870 [11:26:33][gamestate.cpp:2044]: December 870 [11:26:41][gamestate.cpp:2044]: January 871 [11:26:41][gamestate.cpp:759]: Writing game state members [11:26:41][gamestate.cpp:410]: Savegame time 0.000964 [11:26:41][gamestate.cpp:759]: Writing game state members [11:26:41][gamestate.cpp:701]: wrote section provinces [11:26:41][gamestate.cpp:702]: written size 4.09 Mb (reserved 32.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.12 [11:26:41][gamestate.cpp:701]: wrote section deleted_characters [11:26:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.00 [11:26:41][gamestate.cpp:701]: wrote section living [11:26:41][gamestate.cpp:702]: written size 10.09 Mb (reserved 32.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.25 [11:26:41][gamestate.cpp:701]: wrote section dead_unprunable [11:26:41][gamestate.cpp:702]: written size 1.24 Mb (reserved 32.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.06 [11:26:41][gamestate.cpp:701]: wrote section characters [11:26:41][gamestate.cpp:702]: written size 1.01 Mb (reserved 4.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.05 [11:26:41][gamestate.cpp:701]: wrote section character_lookup [11:26:41][gamestate.cpp:702]: written size 1.63 Mb (reserved 8.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.10 [11:26:41][gamestate.cpp:701]: wrote section armies [11:26:41][gamestate.cpp:702]: written size 7.84 Mb (reserved 16.00 Mb) [11:26:41][gamestate.cpp:705]: write task time: 0.22 [11:26:41][gamestate.cpp:410]: Savegame time 0.290568 [11:26:50][gamestate.cpp:2044]: February 871 [11:26:56][gamestate.cpp:2044]: March 871 [11:27:04][gamestate.cpp:2044]: April 871 [11:27:04][gamestate.cpp:759]: Writing game state members [11:27:04][gamestate.cpp:410]: Savegame time 0.001180 [11:27:04][gamestate.cpp:759]: Writing game state members [11:27:04][gamestate.cpp:701]: wrote section provinces [11:27:04][gamestate.cpp:702]: written size 4.10 Mb (reserved 32.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.13 [11:27:04][gamestate.cpp:701]: wrote section deleted_characters [11:27:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.00 [11:27:04][gamestate.cpp:701]: wrote section living [11:27:04][gamestate.cpp:702]: written size 10.20 Mb (reserved 32.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.25 [11:27:04][gamestate.cpp:701]: wrote section dead_unprunable [11:27:04][gamestate.cpp:702]: written size 1.24 Mb (reserved 32.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.08 [11:27:04][gamestate.cpp:701]: wrote section characters [11:27:04][gamestate.cpp:702]: written size 1.03 Mb (reserved 4.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.06 [11:27:04][gamestate.cpp:701]: wrote section character_lookup [11:27:04][gamestate.cpp:702]: written size 1.72 Mb (reserved 8.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.10 [11:27:04][gamestate.cpp:701]: wrote section armies [11:27:04][gamestate.cpp:702]: written size 7.97 Mb (reserved 16.00 Mb) [11:27:04][gamestate.cpp:705]: write task time: 0.22 [11:27:04][gamestate.cpp:410]: Savegame time 0.298358 [11:27:06][character_window.cpp:820]: Open character 13216 [11:27:13][gamestate.cpp:2044]: May 871 [11:27:20][gamestate.cpp:2044]: June 871 [11:27:22][gamestate.cpp:2044]: July 871 [11:27:22][gamestate.cpp:759]: Writing game state members [11:27:22][gamestate.cpp:410]: Savegame time 0.000943 [11:27:22][gamestate.cpp:759]: Writing game state members [11:27:23][gamestate.cpp:701]: wrote section provinces [11:27:23][gamestate.cpp:702]: written size 4.11 Mb (reserved 32.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.13 [11:27:23][gamestate.cpp:701]: wrote section deleted_characters [11:27:23][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.00 [11:27:23][gamestate.cpp:701]: wrote section living [11:27:23][gamestate.cpp:702]: written size 10.29 Mb (reserved 32.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.25 [11:27:23][gamestate.cpp:701]: wrote section dead_unprunable [11:27:23][gamestate.cpp:702]: written size 1.25 Mb (reserved 32.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.07 [11:27:23][gamestate.cpp:701]: wrote section characters [11:27:23][gamestate.cpp:702]: written size 1.05 Mb (reserved 4.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.05 [11:27:23][gamestate.cpp:701]: wrote section character_lookup [11:27:23][gamestate.cpp:702]: written size 1.78 Mb (reserved 8.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.11 [11:27:23][gamestate.cpp:701]: wrote section armies [11:27:23][gamestate.cpp:702]: written size 7.95 Mb (reserved 16.00 Mb) [11:27:23][gamestate.cpp:705]: write task time: 0.23 [11:27:23][gamestate.cpp:410]: Savegame time 0.299087 [11:27:46][gamestate.cpp:2044]: August 871 [11:27:49][character_window.cpp:820]: Open character 22712 [11:27:59][gamestate.cpp:2044]: September 871 [11:28:01][character_window.cpp:820]: Open character 8446 [11:28:15][gamestate.cpp:2044]: October 871 [11:28:16][gamestate.cpp:759]: Writing game state members [11:28:16][gamestate.cpp:410]: Savegame time 0.000858 [11:28:16][gamestate.cpp:759]: Writing game state members [11:28:16][gamestate.cpp:701]: wrote section provinces [11:28:16][gamestate.cpp:702]: written size 4.13 Mb (reserved 32.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.13 [11:28:16][gamestate.cpp:701]: wrote section deleted_characters [11:28:16][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.00 [11:28:16][gamestate.cpp:701]: wrote section living [11:28:16][gamestate.cpp:702]: written size 10.40 Mb (reserved 32.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.26 [11:28:16][gamestate.cpp:701]: wrote section dead_unprunable [11:28:16][gamestate.cpp:702]: written size 1.26 Mb (reserved 32.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.07 [11:28:16][gamestate.cpp:701]: wrote section characters [11:28:16][gamestate.cpp:702]: written size 1.07 Mb (reserved 4.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.05 [11:28:16][gamestate.cpp:701]: wrote section character_lookup [11:28:16][gamestate.cpp:702]: written size 1.84 Mb (reserved 8.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.11 [11:28:16][gamestate.cpp:701]: wrote section armies [11:28:16][gamestate.cpp:702]: written size 7.99 Mb (reserved 16.00 Mb) [11:28:16][gamestate.cpp:705]: write task time: 0.23 [11:28:16][gamestate.cpp:410]: Savegame time 0.303824 [11:28:30][character_window.cpp:820]: Open character 22712 [11:28:35][character_window.cpp:820]: Open character 35170 [11:28:53][gamestate.cpp:2044]: November 871 [11:29:19][character_window.cpp:820]: Open character 13216 [11:29:35][gamestate.cpp:2044]: December 871 [11:29:42][character_window.cpp:820]: Open character 8095 [11:29:45][character_window.cpp:820]: Open character 6070 [11:29:52][character_window.cpp:820]: Open character 6178 [11:29:52][gamestate.cpp:2044]: January 872 [11:29:53][gamestate.cpp:759]: Writing game state members [11:29:53][gamestate.cpp:410]: Savegame time 0.001310 [11:29:53][gamestate.cpp:759]: Writing game state members [11:29:53][gamestate.cpp:701]: wrote section provinces [11:29:53][gamestate.cpp:702]: written size 4.13 Mb (reserved 32.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.13 [11:29:53][gamestate.cpp:701]: wrote section deleted_characters [11:29:53][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.00 [11:29:53][gamestate.cpp:701]: wrote section living [11:29:53][gamestate.cpp:702]: written size 10.61 Mb (reserved 32.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.26 [11:29:53][gamestate.cpp:701]: wrote section dead_unprunable [11:29:53][gamestate.cpp:702]: written size 1.26 Mb (reserved 32.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.07 [11:29:53][gamestate.cpp:701]: wrote section characters [11:29:53][gamestate.cpp:702]: written size 1.09 Mb (reserved 4.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.06 [11:29:53][gamestate.cpp:701]: wrote section character_lookup [11:29:53][gamestate.cpp:702]: written size 1.93 Mb (reserved 8.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.11 [11:29:53][gamestate.cpp:701]: wrote section armies [11:29:53][gamestate.cpp:702]: written size 8.00 Mb (reserved 16.00 Mb) [11:29:53][gamestate.cpp:705]: write task time: 0.23 [11:29:53][gamestate.cpp:410]: Savegame time 0.315185 [11:29:58][character_window.cpp:820]: Open character 8095 [11:30:11][character_window.cpp:820]: Open character 8446 [11:30:17][gamestate.cpp:2044]: February 872 [11:30:26][gamestate.cpp:2044]: March 872 [11:30:27][gamestate.cpp:2044]: April 872 [11:30:28][gamestate.cpp:759]: Writing game state members [11:30:28][gamestate.cpp:410]: Savegame time 0.000838 [11:30:28][gamestate.cpp:759]: Writing game state members [11:30:28][gamestate.cpp:701]: wrote section provinces [11:30:28][gamestate.cpp:702]: written size 4.14 Mb (reserved 32.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.13 [11:30:28][gamestate.cpp:701]: wrote section deleted_characters [11:30:28][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.00 [11:30:28][gamestate.cpp:701]: wrote section living [11:30:28][gamestate.cpp:702]: written size 10.70 Mb (reserved 32.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.26 [11:30:28][gamestate.cpp:701]: wrote section dead_unprunable [11:30:28][gamestate.cpp:702]: written size 1.27 Mb (reserved 32.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.07 [11:30:28][gamestate.cpp:701]: wrote section characters [11:30:28][gamestate.cpp:702]: written size 1.05 Mb (reserved 4.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.05 [11:30:28][gamestate.cpp:701]: wrote section character_lookup [11:30:28][gamestate.cpp:702]: written size 2.00 Mb (reserved 8.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.13 [11:30:28][gamestate.cpp:701]: wrote section armies [11:30:28][gamestate.cpp:702]: written size 8.04 Mb (reserved 16.00 Mb) [11:30:28][gamestate.cpp:705]: write task time: 0.23 [11:30:28][gamestate.cpp:410]: Savegame time 0.310158 [11:30:36][character_window.cpp:820]: Open character 13216 [11:30:41][gamestate.cpp:2044]: May 872 [11:30:45][character_window.cpp:820]: Open character 6852 [11:31:02][gamestate.cpp:2044]: June 872 [11:31:14][gamestate.cpp:2044]: July 872 [11:31:14][gamestate.cpp:759]: Writing game state members [11:31:14][gamestate.cpp:410]: Savegame time 0.001074 [11:31:14][gamestate.cpp:759]: Writing game state members [11:31:14][gamestate.cpp:701]: wrote section provinces [11:31:14][gamestate.cpp:702]: written size 4.15 Mb (reserved 32.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.14 [11:31:14][gamestate.cpp:701]: wrote section deleted_characters [11:31:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.00 [11:31:14][gamestate.cpp:701]: wrote section living [11:31:14][gamestate.cpp:702]: written size 10.76 Mb (reserved 32.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.27 [11:31:14][gamestate.cpp:701]: wrote section dead_unprunable [11:31:14][gamestate.cpp:702]: written size 1.28 Mb (reserved 32.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.07 [11:31:14][gamestate.cpp:701]: wrote section characters [11:31:14][gamestate.cpp:702]: written size 1.00 Mb (reserved 4.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.05 [11:31:14][gamestate.cpp:701]: wrote section character_lookup [11:31:14][gamestate.cpp:702]: written size 2.07 Mb (reserved 8.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.12 [11:31:14][gamestate.cpp:701]: wrote section armies [11:31:14][gamestate.cpp:702]: written size 8.06 Mb (reserved 16.00 Mb) [11:31:14][gamestate.cpp:705]: write task time: 0.23 [11:31:14][gamestate.cpp:410]: Savegame time 0.313402 [11:31:30][character_window.cpp:820]: Open character 13216 [11:31:41][character_window.cpp:820]: Open character 8446 [11:31:45][gamestate.cpp:2044]: August 872 [11:31:56][gamestate.cpp:2044]: September 872 [11:32:03][gamestate.cpp:2044]: October 872 [11:32:04][gamestate.cpp:759]: Writing game state members [11:32:04][gamestate.cpp:410]: Savegame time 0.000834 [11:32:04][gamestate.cpp:759]: Writing game state members [11:32:04][gamestate.cpp:701]: wrote section provinces [11:32:04][gamestate.cpp:702]: written size 4.16 Mb (reserved 32.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.13 [11:32:04][gamestate.cpp:701]: wrote section deleted_characters [11:32:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.00 [11:32:04][gamestate.cpp:701]: wrote section living [11:32:04][gamestate.cpp:702]: written size 10.81 Mb (reserved 32.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.28 [11:32:04][gamestate.cpp:701]: wrote section dead_unprunable [11:32:04][gamestate.cpp:702]: written size 1.29 Mb (reserved 32.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.07 [11:32:04][gamestate.cpp:701]: wrote section characters [11:32:04][gamestate.cpp:702]: written size 0.95 Mb (reserved 4.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.04 [11:32:04][gamestate.cpp:701]: wrote section character_lookup [11:32:04][gamestate.cpp:702]: written size 2.12 Mb (reserved 8.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.12 [11:32:04][gamestate.cpp:701]: wrote section armies [11:32:04][gamestate.cpp:702]: written size 8.08 Mb (reserved 16.00 Mb) [11:32:04][gamestate.cpp:705]: write task time: 0.24 [11:32:04][gamestate.cpp:410]: Savegame time 0.321824 [11:32:12][gamestate.cpp:2044]: November 872 [11:32:19][gamestate.cpp:2044]: December 872 [11:32:27][gamestate.cpp:2044]: January 873 [11:32:27][gamestate.cpp:759]: Writing game state members [11:32:27][gamestate.cpp:410]: Savegame time 0.000795 [11:32:27][gamestate.cpp:759]: Writing game state members [11:32:27][gamestate.cpp:701]: wrote section provinces [11:32:27][gamestate.cpp:702]: written size 4.16 Mb (reserved 32.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.13 [11:32:27][gamestate.cpp:701]: wrote section deleted_characters [11:32:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.00 [11:32:27][gamestate.cpp:701]: wrote section living [11:32:27][gamestate.cpp:702]: written size 10.87 Mb (reserved 32.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.27 [11:32:27][gamestate.cpp:701]: wrote section dead_unprunable [11:32:27][gamestate.cpp:702]: written size 1.30 Mb (reserved 32.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.06 [11:32:27][gamestate.cpp:701]: wrote section characters [11:32:27][gamestate.cpp:702]: written size 0.90 Mb (reserved 4.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.04 [11:32:27][gamestate.cpp:701]: wrote section character_lookup [11:32:27][gamestate.cpp:702]: written size 2.18 Mb (reserved 8.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.13 [11:32:27][gamestate.cpp:701]: wrote section armies [11:32:27][gamestate.cpp:702]: written size 8.09 Mb (reserved 16.00 Mb) [11:32:27][gamestate.cpp:705]: write task time: 0.23 [11:32:27][gamestate.cpp:410]: Savegame time 0.316461 [11:32:36][gamestate.cpp:2044]: February 873 [11:32:43][gamestate.cpp:2044]: March 873 [11:32:45][character_window.cpp:820]: Open character 7775 [11:32:50][gamestate.cpp:2044]: April 873 [11:32:51][gamestate.cpp:759]: Writing game state members [11:32:51][gamestate.cpp:410]: Savegame time 0.000874 [11:32:51][gamestate.cpp:759]: Writing game state members [11:32:51][gamestate.cpp:701]: wrote section provinces [11:32:51][gamestate.cpp:702]: written size 4.17 Mb (reserved 32.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.13 [11:32:51][gamestate.cpp:701]: wrote section deleted_characters [11:32:51][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.00 [11:32:51][gamestate.cpp:701]: wrote section living [11:32:51][gamestate.cpp:702]: written size 10.94 Mb (reserved 32.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.27 [11:32:51][gamestate.cpp:701]: wrote section dead_unprunable [11:32:51][gamestate.cpp:702]: written size 1.30 Mb (reserved 32.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.06 [11:32:51][gamestate.cpp:701]: wrote section characters [11:32:51][gamestate.cpp:702]: written size 0.85 Mb (reserved 4.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.05 [11:32:51][gamestate.cpp:701]: wrote section character_lookup [11:32:51][gamestate.cpp:702]: written size 2.25 Mb (reserved 8.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.14 [11:32:51][gamestate.cpp:701]: wrote section armies [11:32:51][gamestate.cpp:702]: written size 8.10 Mb (reserved 16.00 Mb) [11:32:51][gamestate.cpp:705]: write task time: 0.23 [11:32:51][gamestate.cpp:410]: Savegame time 0.319346 [11:32:59][gamestate.cpp:2044]: May 873 [11:33:06][gamestate.cpp:2044]: June 873 [11:33:07][character_window.cpp:820]: Open character 7775 [11:33:09][gamestate.cpp:2044]: July 873 [11:33:09][gamestate.cpp:759]: Writing game state members [11:33:09][gamestate.cpp:410]: Savegame time 0.000861 [11:33:09][gamestate.cpp:759]: Writing game state members [11:33:09][gamestate.cpp:701]: wrote section provinces [11:33:09][gamestate.cpp:702]: written size 4.17 Mb (reserved 32.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.13 [11:33:09][gamestate.cpp:701]: wrote section deleted_characters [11:33:09][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.00 [11:33:09][gamestate.cpp:701]: wrote section living [11:33:09][gamestate.cpp:702]: written size 10.98 Mb (reserved 32.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.28 [11:33:09][gamestate.cpp:701]: wrote section dead_unprunable [11:33:09][gamestate.cpp:702]: written size 1.31 Mb (reserved 32.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.07 [11:33:09][gamestate.cpp:701]: wrote section characters [11:33:09][gamestate.cpp:702]: written size 0.80 Mb (reserved 4.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.03 [11:33:09][gamestate.cpp:701]: wrote section character_lookup [11:33:09][gamestate.cpp:702]: written size 2.31 Mb (reserved 8.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.14 [11:33:09][gamestate.cpp:701]: wrote section armies [11:33:09][gamestate.cpp:702]: written size 8.13 Mb (reserved 16.00 Mb) [11:33:09][gamestate.cpp:705]: write task time: 0.24 [11:33:09][gamestate.cpp:410]: Savegame time 0.323270 [11:33:12][gamestate.cpp:2044]: August 873 [11:33:14][gamestate.cpp:2044]: September 873 [11:33:15][gamestate.cpp:2044]: October 873 [11:33:16][gamestate.cpp:759]: Writing game state members [11:33:16][gamestate.cpp:410]: Savegame time 0.000774 [11:33:16][gamestate.cpp:759]: Writing game state members [11:33:16][gamestate.cpp:701]: wrote section provinces [11:33:16][gamestate.cpp:702]: written size 4.19 Mb (reserved 32.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.13 [11:33:16][gamestate.cpp:701]: wrote section deleted_characters [11:33:16][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.00 [11:33:16][gamestate.cpp:701]: wrote section living [11:33:16][gamestate.cpp:702]: written size 11.05 Mb (reserved 32.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.27 [11:33:16][gamestate.cpp:701]: wrote section dead_unprunable [11:33:16][gamestate.cpp:702]: written size 1.31 Mb (reserved 32.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.06 [11:33:16][gamestate.cpp:701]: wrote section characters [11:33:16][gamestate.cpp:702]: written size 0.75 Mb (reserved 4.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.03 [11:33:16][gamestate.cpp:701]: wrote section character_lookup [11:33:16][gamestate.cpp:702]: written size 2.37 Mb (reserved 8.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.14 [11:33:16][gamestate.cpp:701]: wrote section armies [11:33:16][gamestate.cpp:702]: written size 8.16 Mb (reserved 16.00 Mb) [11:33:16][gamestate.cpp:705]: write task time: 0.23 [11:33:16][gamestate.cpp:410]: Savegame time 0.317745 [11:33:19][gamestate.cpp:2044]: November 873 [11:33:20][gamestate.cpp:2044]: December 873 [11:33:22][gamestate.cpp:2044]: January 874 [11:33:22][gamestate.cpp:759]: Writing game state members [11:33:22][gamestate.cpp:410]: Savegame time 0.000860 [11:33:22][gamestate.cpp:759]: Writing game state members [11:33:22][gamestate.cpp:701]: wrote section provinces [11:33:22][gamestate.cpp:702]: written size 4.20 Mb (reserved 32.00 Mb) [11:33:22][gamestate.cpp:705]: write task time: 0.14 [11:33:22][gamestate.cpp:701]: wrote section deleted_characters [11:33:22][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:33:22][gamestate.cpp:705]: write task time: 0.00 [11:33:23][gamestate.cpp:701]: wrote section living [11:33:23][gamestate.cpp:702]: written size 11.12 Mb (reserved 32.00 Mb) [11:33:23][gamestate.cpp:705]: write task time: 0.28 [11:33:23][gamestate.cpp:701]: wrote section dead_unprunable [11:33:23][gamestate.cpp:702]: written size 1.32 Mb (reserved 32.00 Mb) [11:33:23][gamestate.cpp:705]: write task time: 0.06 [11:33:23][gamestate.cpp:701]: wrote section characters [11:33:23][gamestate.cpp:702]: written size 0.70 Mb (reserved 4.00 Mb) [11:33:23][gamestate.cpp:705]: write task time: 0.04 [11:33:23][gamestate.cpp:701]: wrote section character_lookup [11:33:23][gamestate.cpp:702]: written size 2.42 Mb (reserved 8.00 Mb) [11:33:23][gamestate.cpp:705]: write task time: 0.15 [11:33:23][gamestate.cpp:701]: wrote section armies [11:33:23][gamestate.cpp:702]: written size 8.13 Mb (reserved 16.00 Mb) [11:33:23][gamestate.cpp:705]: write task time: 0.24 [11:33:23][gamestate.cpp:410]: Savegame time 0.327991 [11:33:38][gamestate.cpp:2044]: February 874 [11:33:45][gamestate.cpp:2044]: March 874 [11:33:48][character_window.cpp:820]: Open character 6857 [11:33:52][gamestate.cpp:2044]: April 874 [11:33:52][gamestate.cpp:759]: Writing game state members [11:33:52][gamestate.cpp:410]: Savegame time 0.000865 [11:33:52][gamestate.cpp:759]: Writing game state members [11:33:53][gamestate.cpp:701]: wrote section provinces [11:33:53][gamestate.cpp:702]: written size 4.20 Mb (reserved 32.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.14 [11:33:53][gamestate.cpp:701]: wrote section deleted_characters [11:33:53][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.00 [11:33:53][gamestate.cpp:701]: wrote section living [11:33:53][gamestate.cpp:702]: written size 11.17 Mb (reserved 32.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.28 [11:33:53][gamestate.cpp:701]: wrote section dead_unprunable [11:33:53][gamestate.cpp:702]: written size 1.33 Mb (reserved 32.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.06 [11:33:53][gamestate.cpp:701]: wrote section characters [11:33:53][gamestate.cpp:702]: written size 0.65 Mb (reserved 4.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.03 [11:33:53][gamestate.cpp:701]: wrote section character_lookup [11:33:53][gamestate.cpp:702]: written size 2.48 Mb (reserved 8.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.14 [11:33:53][gamestate.cpp:701]: wrote section armies [11:33:53][gamestate.cpp:702]: written size 8.14 Mb (reserved 16.00 Mb) [11:33:53][gamestate.cpp:705]: write task time: 0.23 [11:33:53][gamestate.cpp:410]: Savegame time 0.329859 [11:33:56][character_window.cpp:820]: Open character 8979 [11:34:01][gamestate.cpp:2044]: May 874 [11:34:08][gamestate.cpp:2044]: June 874 [11:34:17][gamestate.cpp:2044]: July 874 [11:34:18][gamestate.cpp:759]: Writing game state members [11:34:18][gamestate.cpp:410]: Savegame time 0.001103 [11:34:18][gamestate.cpp:759]: Writing game state members [11:34:18][gamestate.cpp:701]: wrote section provinces [11:34:18][gamestate.cpp:702]: written size 4.21 Mb (reserved 32.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.13 [11:34:18][gamestate.cpp:701]: wrote section deleted_characters [11:34:18][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.00 [11:34:18][gamestate.cpp:701]: wrote section living [11:34:18][gamestate.cpp:702]: written size 11.22 Mb (reserved 32.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.28 [11:34:18][gamestate.cpp:701]: wrote section dead_unprunable [11:34:18][gamestate.cpp:702]: written size 1.34 Mb (reserved 32.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.06 [11:34:18][gamestate.cpp:701]: wrote section characters [11:34:18][gamestate.cpp:702]: written size 0.60 Mb (reserved 4.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.03 [11:34:18][gamestate.cpp:701]: wrote section character_lookup [11:34:18][gamestate.cpp:702]: written size 2.53 Mb (reserved 8.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.15 [11:34:18][gamestate.cpp:701]: wrote section armies [11:34:18][gamestate.cpp:702]: written size 8.16 Mb (reserved 16.00 Mb) [11:34:18][gamestate.cpp:705]: write task time: 0.23 [11:34:18][gamestate.cpp:410]: Savegame time 0.329275 [11:34:27][gamestate.cpp:2044]: August 874 [11:34:34][gamestate.cpp:2044]: September 874 [11:34:36][gamestate.cpp:2044]: October 874 [11:34:36][gamestate.cpp:759]: Writing game state members [11:34:36][gamestate.cpp:410]: Savegame time 0.000902 [11:34:36][gamestate.cpp:759]: Writing game state members [11:34:36][gamestate.cpp:701]: wrote section provinces [11:34:36][gamestate.cpp:702]: written size 4.22 Mb (reserved 32.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.13 [11:34:36][gamestate.cpp:701]: wrote section deleted_characters [11:34:36][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.00 [11:34:36][gamestate.cpp:701]: wrote section living [11:34:36][gamestate.cpp:702]: written size 11.25 Mb (reserved 32.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.28 [11:34:36][gamestate.cpp:701]: wrote section dead_unprunable [11:34:36][gamestate.cpp:702]: written size 1.34 Mb (reserved 32.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.06 [11:34:36][gamestate.cpp:701]: wrote section characters [11:34:36][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.03 [11:34:36][gamestate.cpp:701]: wrote section character_lookup [11:34:36][gamestate.cpp:702]: written size 2.59 Mb (reserved 8.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.14 [11:34:36][gamestate.cpp:701]: wrote section armies [11:34:36][gamestate.cpp:702]: written size 8.16 Mb (reserved 16.00 Mb) [11:34:36][gamestate.cpp:705]: write task time: 0.23 [11:34:36][gamestate.cpp:410]: Savegame time 0.327231 [11:34:45][gamestate.cpp:2044]: November 874 [11:34:56][gamestate.cpp:2044]: December 874 [11:34:58][gamestate.cpp:2044]: January 875 [11:34:59][gamestate.cpp:759]: Writing game state members [11:34:59][gamestate.cpp:410]: Savegame time 0.000856 [11:34:59][gamestate.cpp:759]: Writing game state members [11:34:59][gamestate.cpp:701]: wrote section provinces [11:34:59][gamestate.cpp:702]: written size 4.23 Mb (reserved 32.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.13 [11:34:59][gamestate.cpp:701]: wrote section deleted_characters [11:34:59][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.00 [11:34:59][gamestate.cpp:701]: wrote section living [11:34:59][gamestate.cpp:702]: written size 11.20 Mb (reserved 32.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.29 [11:34:59][gamestate.cpp:701]: wrote section dead_unprunable [11:34:59][gamestate.cpp:702]: written size 1.35 Mb (reserved 32.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.06 [11:34:59][gamestate.cpp:701]: wrote section characters [11:34:59][gamestate.cpp:702]: written size 0.50 Mb (reserved 4.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.02 [11:34:59][gamestate.cpp:701]: wrote section character_lookup [11:34:59][gamestate.cpp:702]: written size 2.62 Mb (reserved 8.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.15 [11:34:59][gamestate.cpp:701]: wrote section armies [11:34:59][gamestate.cpp:702]: written size 8.19 Mb (reserved 16.00 Mb) [11:34:59][gamestate.cpp:705]: write task time: 0.24 [11:34:59][gamestate.cpp:410]: Savegame time 0.332842 [11:35:02][gamestate.cpp:2044]: February 875 [11:35:03][gamestate.cpp:2044]: March 875 [11:35:05][gamestate.cpp:2044]: April 875 [11:35:05][gamestate.cpp:759]: Writing game state members [11:35:05][gamestate.cpp:410]: Savegame time 0.001762 [11:35:05][gamestate.cpp:759]: Writing game state members [11:35:05][gamestate.cpp:701]: wrote section provinces [11:35:05][gamestate.cpp:702]: written size 4.24 Mb (reserved 32.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.16 [11:35:05][gamestate.cpp:701]: wrote section deleted_characters [11:35:05][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.00 [11:35:05][gamestate.cpp:701]: wrote section living [11:35:05][gamestate.cpp:702]: written size 11.29 Mb (reserved 32.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.30 [11:35:05][gamestate.cpp:701]: wrote section dead_unprunable [11:35:05][gamestate.cpp:702]: written size 1.35 Mb (reserved 32.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.06 [11:35:05][gamestate.cpp:701]: wrote section characters [11:35:05][gamestate.cpp:702]: written size 0.50 Mb (reserved 4.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.03 [11:35:05][gamestate.cpp:701]: wrote section character_lookup [11:35:05][gamestate.cpp:702]: written size 2.67 Mb (reserved 8.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.16 [11:35:05][gamestate.cpp:701]: wrote section armies [11:35:05][gamestate.cpp:702]: written size 8.21 Mb (reserved 16.00 Mb) [11:35:05][gamestate.cpp:705]: write task time: 0.25 [11:35:05][gamestate.cpp:410]: Savegame time 0.353465 [11:35:15][character_window.cpp:820]: Open character 8446 [11:35:15][gamestate.cpp:2044]: May 875 [11:35:17][character_window.cpp:820]: Open character 13216 [11:35:22][gamestate.cpp:2044]: June 875 [11:35:30][gamestate.cpp:2044]: July 875 [11:35:30][gamestate.cpp:759]: Writing game state members [11:35:30][gamestate.cpp:410]: Savegame time 0.000744 [11:35:30][gamestate.cpp:759]: Writing game state members [11:35:30][gamestate.cpp:701]: wrote section provinces [11:35:30][gamestate.cpp:702]: written size 4.25 Mb (reserved 32.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.14 [11:35:30][gamestate.cpp:701]: wrote section deleted_characters [11:35:30][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.00 [11:35:30][gamestate.cpp:701]: wrote section living [11:35:30][gamestate.cpp:702]: written size 11.39 Mb (reserved 32.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.30 [11:35:30][gamestate.cpp:701]: wrote section dead_unprunable [11:35:30][gamestate.cpp:702]: written size 1.36 Mb (reserved 32.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.07 [11:35:30][gamestate.cpp:701]: wrote section characters [11:35:30][gamestate.cpp:702]: written size 0.51 Mb (reserved 4.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.03 [11:35:30][gamestate.cpp:701]: wrote section character_lookup [11:35:30][gamestate.cpp:702]: written size 2.72 Mb (reserved 8.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.15 [11:35:30][gamestate.cpp:701]: wrote section armies [11:35:30][gamestate.cpp:702]: written size 8.21 Mb (reserved 16.00 Mb) [11:35:30][gamestate.cpp:705]: write task time: 0.23 [11:35:30][gamestate.cpp:410]: Savegame time 0.345179 [11:35:39][gamestate.cpp:2044]: August 875 [11:35:56][gamestate.cpp:2044]: September 875 [11:36:12][gamestate.cpp:2044]: October 875 [11:36:13][gamestate.cpp:759]: Writing game state members [11:36:13][gamestate.cpp:410]: Savegame time 0.000867 [11:36:13][gamestate.cpp:759]: Writing game state members [11:36:13][gamestate.cpp:701]: wrote section provinces [11:36:13][gamestate.cpp:702]: written size 4.26 Mb (reserved 32.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.13 [11:36:13][gamestate.cpp:701]: wrote section deleted_characters [11:36:13][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.00 [11:36:13][gamestate.cpp:701]: wrote section living [11:36:13][gamestate.cpp:702]: written size 11.52 Mb (reserved 32.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.29 [11:36:13][gamestate.cpp:701]: wrote section dead_unprunable [11:36:13][gamestate.cpp:702]: written size 1.37 Mb (reserved 32.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.06 [11:36:13][gamestate.cpp:701]: wrote section characters [11:36:13][gamestate.cpp:702]: written size 0.51 Mb (reserved 4.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.03 [11:36:13][gamestate.cpp:701]: wrote section character_lookup [11:36:13][gamestate.cpp:702]: written size 2.77 Mb (reserved 8.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.15 [11:36:13][gamestate.cpp:701]: wrote section armies [11:36:13][gamestate.cpp:702]: written size 8.29 Mb (reserved 16.00 Mb) [11:36:13][gamestate.cpp:705]: write task time: 0.24 [11:36:13][gamestate.cpp:410]: Savegame time 0.336760 [11:36:17][character_window.cpp:820]: Open character 8446 [11:36:25][character_window.cpp:820]: Open character 12735 [11:36:27][character_window.cpp:820]: Open character 35170 [11:36:31][gamestate.cpp:2044]: November 875 [11:36:34][character_window.cpp:820]: Open character 33159 [11:36:47][gamestate.cpp:2044]: December 875 [11:36:48][character_window.cpp:820]: Open character 20762 [11:36:58][character_window.cpp:820]: Open character 8165 [11:37:00][character_window.cpp:820]: Open character 20762 [11:37:04][gamestate.cpp:2044]: January 876 [11:37:04][gamestate.cpp:759]: Writing game state members [11:37:04][gamestate.cpp:410]: Savegame time 0.001258 [11:37:04][gamestate.cpp:759]: Writing game state members [11:37:05][gamestate.cpp:701]: wrote section provinces [11:37:05][gamestate.cpp:702]: written size 4.27 Mb (reserved 32.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.13 [11:37:05][gamestate.cpp:701]: wrote section deleted_characters [11:37:05][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.00 [11:37:05][gamestate.cpp:701]: wrote section living [11:37:05][gamestate.cpp:702]: written size 11.64 Mb (reserved 32.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.30 [11:37:05][gamestate.cpp:701]: wrote section dead_unprunable [11:37:05][gamestate.cpp:702]: written size 1.37 Mb (reserved 32.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.06 [11:37:05][gamestate.cpp:701]: wrote section characters [11:37:05][gamestate.cpp:702]: written size 0.51 Mb (reserved 4.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.02 [11:37:05][gamestate.cpp:701]: wrote section character_lookup [11:37:05][gamestate.cpp:702]: written size 2.81 Mb (reserved 8.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.17 [11:37:05][gamestate.cpp:701]: wrote section armies [11:37:05][gamestate.cpp:702]: written size 8.25 Mb (reserved 16.00 Mb) [11:37:05][gamestate.cpp:705]: write task time: 0.25 [11:37:05][gamestate.cpp:410]: Savegame time 0.349460 [11:37:10][character_window.cpp:820]: Open character 20762 [11:37:11][character_window.cpp:820]: Open character 32824 [11:37:14][character_window.cpp:820]: Open character 20762 [11:37:22][gamestate.cpp:2044]: February 876 [11:37:29][gamestate.cpp:2044]: March 876 [11:37:30][character_window.cpp:820]: Open character 8095 [11:37:36][gamestate.cpp:2044]: April 876 [11:37:36][gamestate.cpp:759]: Writing game state members [11:37:36][gamestate.cpp:410]: Savegame time 0.001132 [11:37:36][gamestate.cpp:759]: Writing game state members [11:37:37][gamestate.cpp:701]: wrote section provinces [11:37:37][gamestate.cpp:702]: written size 4.28 Mb (reserved 32.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.13 [11:37:37][gamestate.cpp:701]: wrote section deleted_characters [11:37:37][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.00 [11:37:37][gamestate.cpp:701]: wrote section living [11:37:37][gamestate.cpp:702]: written size 11.71 Mb (reserved 32.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.31 [11:37:37][gamestate.cpp:701]: wrote section dead_unprunable [11:37:37][gamestate.cpp:702]: written size 1.38 Mb (reserved 32.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.06 [11:37:37][gamestate.cpp:701]: wrote section characters [11:37:37][gamestate.cpp:702]: written size 0.52 Mb (reserved 4.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.03 [11:37:37][gamestate.cpp:701]: wrote section character_lookup [11:37:37][gamestate.cpp:702]: written size 2.87 Mb (reserved 8.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.15 [11:37:37][gamestate.cpp:701]: wrote section armies [11:37:37][gamestate.cpp:702]: written size 8.24 Mb (reserved 16.00 Mb) [11:37:37][gamestate.cpp:705]: write task time: 0.26 [11:37:37][gamestate.cpp:410]: Savegame time 0.357068 [11:37:52][gamestate.cpp:2044]: May 876 [11:38:09][character_window.cpp:820]: Open character 7556 [11:38:30][character_window.cpp:820]: Open character 16794604 [11:38:43][gamestate.cpp:2044]: June 876 [11:38:49][gamestate.cpp:2044]: July 876 [11:38:50][gamestate.cpp:759]: Writing game state members [11:38:50][gamestate.cpp:410]: Savegame time 0.001017 [11:38:50][gamestate.cpp:759]: Writing game state members [11:38:50][gamestate.cpp:701]: wrote section provinces [11:38:50][gamestate.cpp:702]: written size 4.28 Mb (reserved 32.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.13 [11:38:50][gamestate.cpp:701]: wrote section deleted_characters [11:38:50][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.00 [11:38:50][gamestate.cpp:701]: wrote section living [11:38:50][gamestate.cpp:702]: written size 11.76 Mb (reserved 32.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.29 [11:38:50][gamestate.cpp:701]: wrote section dead_unprunable [11:38:50][gamestate.cpp:702]: written size 1.39 Mb (reserved 32.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.07 [11:38:50][gamestate.cpp:701]: wrote section characters [11:38:50][gamestate.cpp:702]: written size 0.53 Mb (reserved 4.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.05 [11:38:50][gamestate.cpp:701]: wrote section character_lookup [11:38:50][gamestate.cpp:702]: written size 2.90 Mb (reserved 8.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.15 [11:38:50][gamestate.cpp:701]: wrote section armies [11:38:50][gamestate.cpp:702]: written size 8.29 Mb (reserved 16.00 Mb) [11:38:50][gamestate.cpp:705]: write task time: 0.25 [11:38:50][gamestate.cpp:410]: Savegame time 0.343040 [11:38:53][gamestate.cpp:2044]: August 876 [11:38:56][character_window.cpp:820]: Open character 7556 [11:38:58][gamestate.cpp:2044]: September 876 [11:39:00][gamestate.cpp:2044]: October 876 [11:39:00][gamestate.cpp:759]: Writing game state members [11:39:00][gamestate.cpp:410]: Savegame time 0.000991 [11:39:00][gamestate.cpp:759]: Writing game state members [11:39:00][gamestate.cpp:701]: wrote section provinces [11:39:00][gamestate.cpp:702]: written size 4.29 Mb (reserved 32.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.13 [11:39:00][gamestate.cpp:701]: wrote section deleted_characters [11:39:00][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.00 [11:39:00][gamestate.cpp:701]: wrote section living [11:39:00][gamestate.cpp:702]: written size 11.83 Mb (reserved 32.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.30 [11:39:00][gamestate.cpp:701]: wrote section dead_unprunable [11:39:00][gamestate.cpp:702]: written size 1.40 Mb (reserved 32.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.07 [11:39:00][gamestate.cpp:701]: wrote section characters [11:39:00][gamestate.cpp:702]: written size 0.53 Mb (reserved 4.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.03 [11:39:00][gamestate.cpp:701]: wrote section character_lookup [11:39:00][gamestate.cpp:702]: written size 2.98 Mb (reserved 8.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.16 [11:39:00][gamestate.cpp:701]: wrote section armies [11:39:00][gamestate.cpp:702]: written size 8.32 Mb (reserved 16.00 Mb) [11:39:00][gamestate.cpp:705]: write task time: 0.25 [11:39:00][gamestate.cpp:410]: Savegame time 0.348181 [11:39:03][gamestate.cpp:2044]: November 876 [11:39:05][gamestate.cpp:2044]: December 876 [11:39:08][gamestate.cpp:2044]: January 877 [11:39:08][gamestate.cpp:759]: Writing game state members [11:39:08][gamestate.cpp:410]: Savegame time 0.000801 [11:39:08][gamestate.cpp:759]: Writing game state members [11:39:08][gamestate.cpp:701]: wrote section provinces [11:39:08][gamestate.cpp:702]: written size 4.30 Mb (reserved 32.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.13 [11:39:08][gamestate.cpp:701]: wrote section deleted_characters [11:39:08][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.00 [11:39:08][gamestate.cpp:701]: wrote section living [11:39:08][gamestate.cpp:702]: written size 11.90 Mb (reserved 32.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.30 [11:39:08][gamestate.cpp:701]: wrote section dead_unprunable [11:39:08][gamestate.cpp:702]: written size 1.40 Mb (reserved 32.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.06 [11:39:08][gamestate.cpp:701]: wrote section characters [11:39:08][gamestate.cpp:702]: written size 0.53 Mb (reserved 4.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.03 [11:39:08][gamestate.cpp:701]: wrote section character_lookup [11:39:08][gamestate.cpp:702]: written size 3.01 Mb (reserved 8.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.16 [11:39:08][gamestate.cpp:701]: wrote section armies [11:39:08][gamestate.cpp:702]: written size 8.30 Mb (reserved 16.00 Mb) [11:39:08][gamestate.cpp:705]: write task time: 0.25 [11:39:08][gamestate.cpp:410]: Savegame time 0.352687 [11:39:12][gamestate.cpp:2044]: February 877 [11:39:19][gamestate.cpp:2044]: March 877 [11:39:36][gamestate.cpp:2044]: April 877 [11:39:36][gamestate.cpp:759]: Writing game state members [11:39:36][gamestate.cpp:410]: Savegame time 0.000899 [11:39:36][gamestate.cpp:759]: Writing game state members [11:39:36][gamestate.cpp:701]: wrote section provinces [11:39:36][gamestate.cpp:702]: written size 4.31 Mb (reserved 32.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.13 [11:39:36][gamestate.cpp:701]: wrote section deleted_characters [11:39:36][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.00 [11:39:36][gamestate.cpp:701]: wrote section living [11:39:36][gamestate.cpp:702]: written size 11.97 Mb (reserved 32.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.30 [11:39:36][gamestate.cpp:701]: wrote section dead_unprunable [11:39:36][gamestate.cpp:702]: written size 1.41 Mb (reserved 32.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.07 [11:39:36][gamestate.cpp:701]: wrote section characters [11:39:36][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.03 [11:39:36][gamestate.cpp:701]: wrote section character_lookup [11:39:36][gamestate.cpp:702]: written size 3.04 Mb (reserved 8.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.16 [11:39:36][gamestate.cpp:701]: wrote section armies [11:39:36][gamestate.cpp:702]: written size 8.34 Mb (reserved 16.00 Mb) [11:39:36][gamestate.cpp:705]: write task time: 0.25 [11:39:36][gamestate.cpp:410]: Savegame time 0.346737 [11:39:45][gamestate.cpp:2044]: May 877 [11:40:10][gamestate.cpp:2044]: June 877 [11:40:12][gamestate.cpp:2044]: July 877 [11:40:12][gamestate.cpp:759]: Writing game state members [11:40:12][gamestate.cpp:410]: Savegame time 0.001868 [11:40:12][gamestate.cpp:759]: Writing game state members [11:40:12][gamestate.cpp:701]: wrote section provinces [11:40:12][gamestate.cpp:702]: written size 4.31 Mb (reserved 32.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.14 [11:40:12][gamestate.cpp:701]: wrote section deleted_characters [11:40:12][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.00 [11:40:12][gamestate.cpp:701]: wrote section living [11:40:12][gamestate.cpp:702]: written size 12.03 Mb (reserved 32.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.31 [11:40:12][gamestate.cpp:701]: wrote section dead_unprunable [11:40:12][gamestate.cpp:702]: written size 1.42 Mb (reserved 32.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.10 [11:40:12][gamestate.cpp:701]: wrote section characters [11:40:12][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.03 [11:40:12][gamestate.cpp:701]: wrote section character_lookup [11:40:12][gamestate.cpp:702]: written size 3.09 Mb (reserved 8.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.18 [11:40:12][gamestate.cpp:701]: wrote section armies [11:40:12][gamestate.cpp:702]: written size 8.35 Mb (reserved 16.00 Mb) [11:40:12][gamestate.cpp:705]: write task time: 0.25 [11:40:12][gamestate.cpp:410]: Savegame time 0.359436 [11:40:14][character_window.cpp:820]: Open character 8446 [11:40:19][gamestate.cpp:2044]: August 877 [11:40:21][gamestate.cpp:2044]: September 877 [11:40:29][gamestate.cpp:2044]: October 877 [11:40:30][gamestate.cpp:759]: Writing game state members [11:40:30][gamestate.cpp:410]: Savegame time 0.000889 [11:40:30][gamestate.cpp:759]: Writing game state members [11:40:30][gamestate.cpp:701]: wrote section provinces [11:40:30][gamestate.cpp:702]: written size 4.32 Mb (reserved 32.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.14 [11:40:30][gamestate.cpp:701]: wrote section deleted_characters [11:40:30][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.00 [11:40:30][gamestate.cpp:701]: wrote section living [11:40:30][gamestate.cpp:702]: written size 12.06 Mb (reserved 32.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.30 [11:40:30][gamestate.cpp:701]: wrote section dead_unprunable [11:40:30][gamestate.cpp:702]: written size 1.42 Mb (reserved 32.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.07 [11:40:30][gamestate.cpp:701]: wrote section characters [11:40:30][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.03 [11:40:30][gamestate.cpp:701]: wrote section character_lookup [11:40:30][gamestate.cpp:702]: written size 3.13 Mb (reserved 8.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.17 [11:40:30][gamestate.cpp:701]: wrote section armies [11:40:30][gamestate.cpp:702]: written size 8.40 Mb (reserved 16.00 Mb) [11:40:30][gamestate.cpp:705]: write task time: 0.24 [11:40:30][gamestate.cpp:410]: Savegame time 0.354217 [11:40:39][gamestate.cpp:2044]: November 877 [11:40:46][gamestate.cpp:2044]: December 877 [11:40:54][gamestate.cpp:2044]: January 878 [11:40:54][gamestate.cpp:759]: Writing game state members [11:40:54][gamestate.cpp:410]: Savegame time 0.000928 [11:40:54][gamestate.cpp:759]: Writing game state members [11:40:54][gamestate.cpp:701]: wrote section provinces [11:40:54][gamestate.cpp:702]: written size 4.34 Mb (reserved 32.00 Mb) [11:40:54][gamestate.cpp:705]: write task time: 0.14 [11:40:54][gamestate.cpp:701]: wrote section deleted_characters [11:40:54][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:40:54][gamestate.cpp:705]: write task time: 0.00 [11:40:55][gamestate.cpp:701]: wrote section living [11:40:55][gamestate.cpp:702]: written size 12.12 Mb (reserved 32.00 Mb) [11:40:55][gamestate.cpp:705]: write task time: 0.31 [11:40:55][gamestate.cpp:701]: wrote section dead_unprunable [11:40:55][gamestate.cpp:702]: written size 1.43 Mb (reserved 32.00 Mb) [11:40:55][gamestate.cpp:705]: write task time: 0.07 [11:40:55][gamestate.cpp:701]: wrote section characters [11:40:55][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [11:40:55][gamestate.cpp:705]: write task time: 0.03 [11:40:55][gamestate.cpp:701]: wrote section character_lookup [11:40:55][gamestate.cpp:702]: written size 3.18 Mb (reserved 8.00 Mb) [11:40:55][gamestate.cpp:705]: write task time: 0.16 [11:40:55][gamestate.cpp:701]: wrote section armies [11:40:55][gamestate.cpp:702]: written size 8.43 Mb (reserved 16.00 Mb) [11:40:55][gamestate.cpp:705]: write task time: 0.25 [11:40:55][gamestate.cpp:410]: Savegame time 0.370393 [11:41:01][gamestate.cpp:2044]: February 878 [11:41:02][gamestate.cpp:2044]: March 878 [11:41:05][gamestate.cpp:2044]: April 878 [11:41:06][gamestate.cpp:759]: Writing game state members [11:41:06][gamestate.cpp:410]: Savegame time 0.000836 [11:41:06][gamestate.cpp:759]: Writing game state members [11:41:06][gamestate.cpp:701]: wrote section provinces [11:41:06][gamestate.cpp:702]: written size 4.35 Mb (reserved 32.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.14 [11:41:06][gamestate.cpp:701]: wrote section deleted_characters [11:41:06][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.00 [11:41:06][gamestate.cpp:701]: wrote section living [11:41:06][gamestate.cpp:702]: written size 12.17 Mb (reserved 32.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.31 [11:41:06][gamestate.cpp:701]: wrote section dead_unprunable [11:41:06][gamestate.cpp:702]: written size 1.44 Mb (reserved 32.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.08 [11:41:06][gamestate.cpp:701]: wrote section characters [11:41:06][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.03 [11:41:06][gamestate.cpp:701]: wrote section character_lookup [11:41:06][gamestate.cpp:702]: written size 3.22 Mb (reserved 8.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.18 [11:41:06][gamestate.cpp:701]: wrote section armies [11:41:06][gamestate.cpp:702]: written size 8.44 Mb (reserved 16.00 Mb) [11:41:06][gamestate.cpp:705]: write task time: 0.26 [11:41:06][gamestate.cpp:410]: Savegame time 0.367198 [11:41:09][gamestate.cpp:2044]: May 878 [11:41:12][gamestate.cpp:2044]: June 878 [11:41:14][character_window.cpp:820]: Open character 7554 [11:41:17][gamestate.cpp:2044]: July 878 [11:41:18][gamestate.cpp:759]: Writing game state members [11:41:18][gamestate.cpp:410]: Savegame time 0.000721 [11:41:18][gamestate.cpp:759]: Writing game state members [11:41:18][gamestate.cpp:701]: wrote section provinces [11:41:18][gamestate.cpp:702]: written size 4.35 Mb (reserved 32.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.14 [11:41:18][gamestate.cpp:701]: wrote section deleted_characters [11:41:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.00 [11:41:18][gamestate.cpp:701]: wrote section living [11:41:18][gamestate.cpp:702]: written size 12.20 Mb (reserved 32.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.31 [11:41:18][gamestate.cpp:701]: wrote section dead_unprunable [11:41:18][gamestate.cpp:702]: written size 1.44 Mb (reserved 32.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.06 [11:41:18][gamestate.cpp:701]: wrote section characters [11:41:18][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.03 [11:41:18][gamestate.cpp:701]: wrote section character_lookup [11:41:18][gamestate.cpp:702]: written size 3.27 Mb (reserved 8.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.17 [11:41:18][gamestate.cpp:701]: wrote section armies [11:41:18][gamestate.cpp:702]: written size 8.45 Mb (reserved 16.00 Mb) [11:41:18][gamestate.cpp:705]: write task time: 0.26 [11:41:18][gamestate.cpp:410]: Savegame time 0.360948 [11:41:35][gamestate.cpp:2044]: August 878 [11:41:37][gamestate.cpp:2044]: September 878 [11:41:38][gamestate.cpp:2044]: October 878 [11:41:39][gamestate.cpp:759]: Writing game state members [11:41:39][gamestate.cpp:410]: Savegame time 0.001346 [11:41:39][gamestate.cpp:759]: Writing game state members [11:41:39][gamestate.cpp:701]: wrote section provinces [11:41:39][gamestate.cpp:702]: written size 4.36 Mb (reserved 32.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.14 [11:41:39][gamestate.cpp:701]: wrote section deleted_characters [11:41:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.00 [11:41:39][gamestate.cpp:701]: wrote section living [11:41:39][gamestate.cpp:702]: written size 12.22 Mb (reserved 32.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.31 [11:41:39][gamestate.cpp:701]: wrote section dead_unprunable [11:41:39][gamestate.cpp:702]: written size 1.45 Mb (reserved 32.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.07 [11:41:39][gamestate.cpp:701]: wrote section characters [11:41:39][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.03 [11:41:39][gamestate.cpp:701]: wrote section character_lookup [11:41:39][gamestate.cpp:702]: written size 3.31 Mb (reserved 8.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.17 [11:41:39][gamestate.cpp:701]: wrote section armies [11:41:39][gamestate.cpp:702]: written size 8.40 Mb (reserved 16.00 Mb) [11:41:39][gamestate.cpp:705]: write task time: 0.25 [11:41:39][gamestate.cpp:410]: Savegame time 0.374001 [11:41:56][character_window.cpp:820]: Open character 8166 [11:42:11][gamestate.cpp:2044]: November 878 [11:42:45][gamestate.cpp:2044]: December 878 [11:42:52][gamestate.cpp:2044]: January 879 [11:42:53][gamestate.cpp:759]: Writing game state members [11:42:53][gamestate.cpp:410]: Savegame time 0.000979 [11:42:53][gamestate.cpp:759]: Writing game state members [11:42:53][gamestate.cpp:701]: wrote section provinces [11:42:53][gamestate.cpp:702]: written size 4.37 Mb (reserved 32.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.14 [11:42:53][gamestate.cpp:701]: wrote section deleted_characters [11:42:53][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.00 [11:42:53][gamestate.cpp:701]: wrote section living [11:42:53][gamestate.cpp:702]: written size 12.16 Mb (reserved 32.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.30 [11:42:53][gamestate.cpp:701]: wrote section dead_unprunable [11:42:53][gamestate.cpp:702]: written size 1.46 Mb (reserved 32.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.07 [11:42:53][gamestate.cpp:701]: wrote section characters [11:42:53][gamestate.cpp:702]: written size 0.56 Mb (reserved 4.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.03 [11:42:53][gamestate.cpp:701]: wrote section character_lookup [11:42:53][gamestate.cpp:702]: written size 3.35 Mb (reserved 8.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.17 [11:42:53][gamestate.cpp:701]: wrote section armies [11:42:53][gamestate.cpp:702]: written size 8.44 Mb (reserved 16.00 Mb) [11:42:53][gamestate.cpp:705]: write task time: 0.25 [11:42:53][gamestate.cpp:410]: Savegame time 0.358994 [11:43:01][gamestate.cpp:2044]: February 879 [11:43:03][character_window.cpp:820]: Open character 9185 [11:43:08][gamestate.cpp:2044]: March 879 [11:43:15][gamestate.cpp:2044]: April 879 [11:43:16][gamestate.cpp:759]: Writing game state members [11:43:16][gamestate.cpp:410]: Savegame time 0.001176 [11:43:16][gamestate.cpp:759]: Writing game state members [11:43:16][gamestate.cpp:701]: wrote section provinces [11:43:16][gamestate.cpp:702]: written size 4.39 Mb (reserved 32.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.14 [11:43:16][gamestate.cpp:701]: wrote section deleted_characters [11:43:16][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.00 [11:43:16][gamestate.cpp:701]: wrote section living [11:43:16][gamestate.cpp:702]: written size 12.23 Mb (reserved 32.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.31 [11:43:16][gamestate.cpp:701]: wrote section dead_unprunable [11:43:16][gamestate.cpp:702]: written size 1.47 Mb (reserved 32.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.08 [11:43:16][gamestate.cpp:701]: wrote section characters [11:43:16][gamestate.cpp:702]: written size 0.56 Mb (reserved 4.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.04 [11:43:16][gamestate.cpp:701]: wrote section character_lookup [11:43:16][gamestate.cpp:702]: written size 3.39 Mb (reserved 8.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.17 [11:43:16][gamestate.cpp:701]: wrote section armies [11:43:16][gamestate.cpp:702]: written size 8.44 Mb (reserved 16.00 Mb) [11:43:16][gamestate.cpp:705]: write task time: 0.25 [11:43:16][gamestate.cpp:410]: Savegame time 0.368659 [11:43:20][character_window.cpp:820]: Open character 8446 [11:43:22][character_window.cpp:820]: Open character 16792722 [11:43:29][gamestate.cpp:2044]: May 879 [11:43:34][gamestate.cpp:759]: Writing game state members [11:43:34][gamestate.cpp:410]: Savegame time 0.001342 [11:43:34][gamestate.cpp:759]: Writing game state members [11:43:34][gamestate.cpp:701]: wrote section provinces [11:43:34][gamestate.cpp:702]: written size 4.39 Mb (reserved 32.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.15 [11:43:34][gamestate.cpp:701]: wrote section deleted_characters [11:43:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.00 [11:43:34][gamestate.cpp:701]: wrote section living [11:43:34][gamestate.cpp:702]: written size 12.26 Mb (reserved 32.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.31 [11:43:34][gamestate.cpp:701]: wrote section dead_unprunable [11:43:34][gamestate.cpp:702]: written size 1.47 Mb (reserved 32.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.08 [11:43:34][gamestate.cpp:701]: wrote section characters [11:43:34][gamestate.cpp:702]: written size 0.57 Mb (reserved 4.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.03 [11:43:34][gamestate.cpp:701]: wrote section character_lookup [11:43:34][gamestate.cpp:702]: written size 3.40 Mb (reserved 8.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.18 [11:43:34][gamestate.cpp:701]: wrote section armies [11:43:34][gamestate.cpp:702]: written size 8.46 Mb (reserved 16.00 Mb) [11:43:34][gamestate.cpp:705]: write task time: 0.25 [11:43:34][gamestate.cpp:410]: Savegame time 0.364825 [11:43:44][gamestate.cpp:759]: Writing game state members [11:43:44][gamestate.cpp:410]: Savegame time 0.000242 [11:43:44][gamestate.cpp:759]: Writing game state members [11:43:45][gamestate.cpp:701]: wrote section provinces [11:43:45][gamestate.cpp:702]: written size 4.27 Mb (reserved 32.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.09 [11:43:45][gamestate.cpp:701]: wrote section deleted_characters [11:43:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.00 [11:43:45][gamestate.cpp:701]: wrote section living [11:43:45][gamestate.cpp:702]: written size 11.32 Mb (reserved 32.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.20 [11:43:45][gamestate.cpp:701]: wrote section dead_unprunable [11:43:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 32.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.00 [11:43:45][gamestate.cpp:701]: wrote section characters [11:43:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 4.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.00 [11:43:45][gamestate.cpp:701]: wrote section character_lookup [11:43:45][gamestate.cpp:702]: written size 0.47 Mb (reserved 8.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.01 [11:43:45][gamestate.cpp:701]: wrote section armies [11:43:45][gamestate.cpp:702]: written size 6.89 Mb (reserved 16.00 Mb) [11:43:45][gamestate.cpp:705]: write task time: 0.17 [11:43:45][gamestate.cpp:410]: Savegame time 0.228709 [11:43:45][religionmanager.cpp:127]: recalculating religion cached data, 101 [11:43:46][gamestate.cpp:1107]: CGameState::InitPostRead [11:43:46][gamestate.cpp:1178]: Clear and recalc cached data [11:43:46][religionmanager.cpp:127]: recalculating religion cached data, 101 [11:43:50][gamestate.cpp:759]: Writing game state members [11:43:50][gamestate.cpp:410]: Savegame time 0.000200 [11:43:50][gamestate.cpp:759]: Writing game state members [11:43:50][gamestate.cpp:701]: wrote section provinces [11:43:50][gamestate.cpp:702]: written size 4.27 Mb (reserved 32.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.09 [11:43:50][gamestate.cpp:701]: wrote section deleted_characters [11:43:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.00 [11:43:50][gamestate.cpp:701]: wrote section living [11:43:50][gamestate.cpp:702]: written size 11.32 Mb (reserved 32.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.20 [11:43:50][gamestate.cpp:701]: wrote section dead_unprunable [11:43:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 32.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.00 [11:43:50][gamestate.cpp:701]: wrote section characters [11:43:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 4.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.00 [11:43:50][gamestate.cpp:701]: wrote section character_lookup [11:43:50][gamestate.cpp:702]: written size 0.47 Mb (reserved 8.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.01 [11:43:50][gamestate.cpp:701]: wrote section armies [11:43:50][gamestate.cpp:702]: written size 6.89 Mb (reserved 16.00 Mb) [11:43:50][gamestate.cpp:705]: write task time: 0.17 [11:43:50][gamestate.cpp:410]: Savegame time 0.236950 [11:43:58][gamestate.cpp:759]: Writing game state members [11:43:58][gamestate.cpp:410]: Savegame time 0.000274 [11:43:58][gamestate.cpp:759]: Writing game state members [11:43:58][gamestate.cpp:701]: wrote section provinces [11:43:58][gamestate.cpp:702]: written size 3.65 Mb (reserved 32.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.07 [11:43:58][gamestate.cpp:701]: wrote section deleted_characters [11:43:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.00 [11:43:58][gamestate.cpp:701]: wrote section living [11:43:58][gamestate.cpp:702]: written size 8.56 Mb (reserved 32.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.17 [11:43:58][gamestate.cpp:701]: wrote section dead_unprunable [11:43:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 32.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.00 [11:43:58][gamestate.cpp:701]: wrote section characters [11:43:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 4.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.00 [11:43:58][gamestate.cpp:701]: wrote section character_lookup [11:43:58][gamestate.cpp:702]: written size 0.24 Mb (reserved 8.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.01 [11:43:58][gamestate.cpp:701]: wrote section armies [11:43:58][gamestate.cpp:702]: written size 6.38 Mb (reserved 16.00 Mb) [11:43:58][gamestate.cpp:705]: write task time: 0.17 [11:43:58][gamestate.cpp:410]: Savegame time 0.200609 [11:43:59][religionmanager.cpp:127]: recalculating religion cached data, 101 [11:43:59][gamestate.cpp:1107]: CGameState::InitPostRead [11:43:59][gamestate.cpp:1178]: Clear and recalc cached data [11:43:59][religionmanager.cpp:127]: recalculating religion cached data, 101 [11:44:18][gamestate.cpp:759]: Writing game state members [11:44:18][gamestate.cpp:410]: Savegame time 0.000892 [11:44:18][gamestate.cpp:759]: Writing game state members [11:44:18][gamestate.cpp:701]: wrote section provinces [11:44:18][gamestate.cpp:702]: written size 3.83 Mb (reserved 32.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.09 [11:44:18][gamestate.cpp:701]: wrote section deleted_characters [11:44:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.00 [11:44:18][gamestate.cpp:701]: wrote section living [11:44:18][gamestate.cpp:702]: written size 9.16 Mb (reserved 32.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.18 [11:44:18][gamestate.cpp:701]: wrote section dead_unprunable [11:44:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 32.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.00 [11:44:18][gamestate.cpp:701]: wrote section characters [11:44:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 4.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.00 [11:44:18][gamestate.cpp:701]: wrote section character_lookup [11:44:18][gamestate.cpp:702]: written size 0.24 Mb (reserved 8.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.01 [11:44:18][gamestate.cpp:701]: wrote section armies [11:44:18][gamestate.cpp:702]: written size 6.55 Mb (reserved 16.00 Mb) [11:44:18][gamestate.cpp:705]: write task time: 0.16 [11:44:18][gamestate.cpp:410]: Savegame time 0.214786 [11:44:21][character_window.cpp:820]: Open character 8446 [11:44:36][character_window.cpp:820]: Open character 6852 [11:45:17][character_window.cpp:820]: Open character 8165 [11:45:18][character_window.cpp:820]: Open character 6852 [11:45:20][character_window.cpp:820]: Open character 8165 [11:45:58][character_window.cpp:820]: Open character 6852 [11:46:05][character_window.cpp:820]: Open character 6070 [11:46:06][character_window.cpp:820]: Open character 7775 [11:46:13][character_window.cpp:820]: Open character 6070 [11:46:15][character_window.cpp:820]: Open character 8446 [11:46:16][character_window.cpp:820]: Open character 6857 [11:47:02][character_window.cpp:820]: Open character 7561 [11:47:13][character_window.cpp:820]: Open character 8446 [11:47:23][gamestate.cpp:2044]: February 867 [11:47:24][gamestate.cpp:2044]: March 867 [11:47:25][character_window.cpp:820]: Open character 7561 [11:47:26][gamestate.cpp:2044]: April 867 [11:47:27][gamestate.cpp:759]: Writing game state members [11:47:27][gamestate.cpp:410]: Savegame time 0.000961 [11:47:27][gamestate.cpp:759]: Writing game state members [11:47:27][gamestate.cpp:701]: wrote section provinces [11:47:27][gamestate.cpp:702]: written size 3.90 Mb (reserved 32.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.10 [11:47:27][gamestate.cpp:701]: wrote section deleted_characters [11:47:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.00 [11:47:27][gamestate.cpp:701]: wrote section living [11:47:27][gamestate.cpp:702]: written size 8.88 Mb (reserved 32.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.20 [11:47:27][gamestate.cpp:701]: wrote section dead_unprunable [11:47:27][gamestate.cpp:702]: written size 1.18 Mb (reserved 32.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.05 [11:47:27][gamestate.cpp:701]: wrote section characters [11:47:27][gamestate.cpp:702]: written size 0.11 Mb (reserved 4.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.00 [11:47:27][gamestate.cpp:701]: wrote section character_lookup [11:47:27][gamestate.cpp:702]: written size 0.39 Mb (reserved 8.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.02 [11:47:27][gamestate.cpp:701]: wrote section armies [11:47:27][gamestate.cpp:702]: written size 6.90 Mb (reserved 16.00 Mb) [11:47:27][gamestate.cpp:705]: write task time: 0.19 [11:47:27][gamestate.cpp:410]: Savegame time 0.234548 [11:47:33][gamestate.cpp:2044]: May 867 [11:47:34][gamestate.cpp:2044]: June 867 [11:47:35][gamestate.cpp:2044]: July 867 [11:47:35][gamestate.cpp:759]: Writing game state members [11:47:35][gamestate.cpp:410]: Savegame time 0.000907 [11:47:35][gamestate.cpp:759]: Writing game state members [11:47:35][gamestate.cpp:701]: wrote section provinces [11:47:35][gamestate.cpp:702]: written size 3.91 Mb (reserved 32.00 Mb) [11:47:35][gamestate.cpp:705]: write task time: 0.09 [11:47:35][gamestate.cpp:701]: wrote section deleted_characters [11:47:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:47:35][gamestate.cpp:705]: write task time: 0.00 [11:47:36][gamestate.cpp:701]: wrote section living [11:47:36][gamestate.cpp:702]: written size 9.03 Mb (reserved 32.00 Mb) [11:47:36][gamestate.cpp:705]: write task time: 0.21 [11:47:36][gamestate.cpp:701]: wrote section dead_unprunable [11:47:36][gamestate.cpp:702]: written size 1.18 Mb (reserved 32.00 Mb) [11:47:36][gamestate.cpp:705]: write task time: 0.05 [11:47:36][gamestate.cpp:701]: wrote section characters [11:47:36][gamestate.cpp:702]: written size 0.18 Mb (reserved 4.00 Mb) [11:47:36][gamestate.cpp:705]: write task time: 0.01 [11:47:36][gamestate.cpp:701]: wrote section character_lookup [11:47:36][gamestate.cpp:702]: written size 0.49 Mb (reserved 8.00 Mb) [11:47:36][gamestate.cpp:705]: write task time: 0.03 [11:47:36][gamestate.cpp:701]: wrote section armies [11:47:36][gamestate.cpp:702]: written size 7.07 Mb (reserved 16.00 Mb) [11:47:36][gamestate.cpp:705]: write task time: 0.19 [11:47:36][gamestate.cpp:410]: Savegame time 0.247779 [11:47:38][gamestate.cpp:2044]: August 867 [11:47:39][gamestate.cpp:2044]: September 867 [11:47:40][gamestate.cpp:2044]: October 867 [11:47:40][gamestate.cpp:759]: Writing game state members [11:47:40][gamestate.cpp:410]: Savegame time 0.000938 [11:47:40][gamestate.cpp:759]: Writing game state members [11:47:40][gamestate.cpp:701]: wrote section provinces [11:47:40][gamestate.cpp:702]: written size 3.92 Mb (reserved 32.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.10 [11:47:40][gamestate.cpp:701]: wrote section deleted_characters [11:47:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.00 [11:47:40][gamestate.cpp:701]: wrote section living [11:47:40][gamestate.cpp:702]: written size 9.08 Mb (reserved 32.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.21 [11:47:40][gamestate.cpp:701]: wrote section dead_unprunable [11:47:40][gamestate.cpp:702]: written size 1.19 Mb (reserved 32.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.05 [11:47:40][gamestate.cpp:701]: wrote section characters [11:47:40][gamestate.cpp:702]: written size 0.26 Mb (reserved 4.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.02 [11:47:40][gamestate.cpp:701]: wrote section character_lookup [11:47:40][gamestate.cpp:702]: written size 0.58 Mb (reserved 8.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.03 [11:47:40][gamestate.cpp:701]: wrote section armies [11:47:40][gamestate.cpp:702]: written size 7.16 Mb (reserved 16.00 Mb) [11:47:40][gamestate.cpp:705]: write task time: 0.19 [11:47:40][gamestate.cpp:410]: Savegame time 0.249961 [11:47:47][character_window.cpp:820]: Open character 29482 [11:47:58][gamestate.cpp:2044]: November 867 [11:48:28][gamestate.cpp:2044]: December 867 [11:48:29][character_window.cpp:820]: Open character 8095 [11:48:40][gamestate.cpp:2044]: January 868 [11:48:40][gamestate.cpp:759]: Writing game state members [11:48:40][gamestate.cpp:410]: Savegame time 0.000885 [11:48:40][gamestate.cpp:759]: Writing game state members [11:48:40][gamestate.cpp:701]: wrote section provinces [11:48:40][gamestate.cpp:702]: written size 3.94 Mb (reserved 32.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.11 [11:48:40][gamestate.cpp:701]: wrote section deleted_characters [11:48:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.00 [11:48:40][gamestate.cpp:701]: wrote section living [11:48:40][gamestate.cpp:702]: written size 9.29 Mb (reserved 32.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.22 [11:48:40][gamestate.cpp:701]: wrote section dead_unprunable [11:48:40][gamestate.cpp:702]: written size 1.19 Mb (reserved 32.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.05 [11:48:40][gamestate.cpp:701]: wrote section characters [11:48:40][gamestate.cpp:702]: written size 0.33 Mb (reserved 4.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.02 [11:48:40][gamestate.cpp:701]: wrote section character_lookup [11:48:40][gamestate.cpp:702]: written size 0.67 Mb (reserved 8.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.04 [11:48:40][gamestate.cpp:701]: wrote section armies [11:48:40][gamestate.cpp:702]: written size 7.22 Mb (reserved 16.00 Mb) [11:48:40][gamestate.cpp:705]: write task time: 0.20 [11:48:40][gamestate.cpp:410]: Savegame time 0.263705 [11:48:42][gamestate.cpp:2044]: February 868 [11:48:44][gamestate.cpp:2044]: March 868 [11:48:45][gamestate.cpp:2044]: April 868 [11:48:45][gamestate.cpp:759]: Writing game state members [11:48:45][gamestate.cpp:410]: Savegame time 0.001085 [11:48:45][gamestate.cpp:759]: Writing game state members [11:48:45][gamestate.cpp:701]: wrote section provinces [11:48:45][gamestate.cpp:702]: written size 3.95 Mb (reserved 32.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.11 [11:48:45][gamestate.cpp:701]: wrote section deleted_characters [11:48:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.00 [11:48:45][gamestate.cpp:701]: wrote section living [11:48:45][gamestate.cpp:702]: written size 9.28 Mb (reserved 32.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.22 [11:48:45][gamestate.cpp:701]: wrote section dead_unprunable [11:48:45][gamestate.cpp:702]: written size 1.19 Mb (reserved 32.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.06 [11:48:45][gamestate.cpp:701]: wrote section characters [11:48:45][gamestate.cpp:702]: written size 0.41 Mb (reserved 4.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.02 [11:48:45][gamestate.cpp:701]: wrote section character_lookup [11:48:45][gamestate.cpp:702]: written size 0.76 Mb (reserved 8.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.05 [11:48:45][gamestate.cpp:701]: wrote section armies [11:48:45][gamestate.cpp:702]: written size 7.27 Mb (reserved 16.00 Mb) [11:48:45][gamestate.cpp:705]: write task time: 0.19 [11:48:45][gamestate.cpp:410]: Savegame time 0.265063 [11:48:48][gamestate.cpp:2044]: May 868 [11:48:49][gamestate.cpp:2044]: June 868 [11:48:50][gamestate.cpp:2044]: July 868 [11:48:51][gamestate.cpp:759]: Writing game state members [11:48:51][gamestate.cpp:410]: Savegame time 0.000973 [11:48:51][gamestate.cpp:759]: Writing game state members [11:48:51][gamestate.cpp:701]: wrote section provinces [11:48:51][gamestate.cpp:702]: written size 3.97 Mb (reserved 32.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.11 [11:48:51][gamestate.cpp:701]: wrote section deleted_characters [11:48:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.00 [11:48:51][gamestate.cpp:701]: wrote section living [11:48:51][gamestate.cpp:702]: written size 9.28 Mb (reserved 32.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.23 [11:48:51][gamestate.cpp:701]: wrote section dead_unprunable [11:48:51][gamestate.cpp:702]: written size 1.20 Mb (reserved 32.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.05 [11:48:51][gamestate.cpp:701]: wrote section characters [11:48:51][gamestate.cpp:702]: written size 0.48 Mb (reserved 4.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.03 [11:48:51][gamestate.cpp:701]: wrote section character_lookup [11:48:51][gamestate.cpp:702]: written size 0.84 Mb (reserved 8.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.05 [11:48:51][gamestate.cpp:701]: wrote section armies [11:48:51][gamestate.cpp:702]: written size 7.36 Mb (reserved 16.00 Mb) [11:48:51][gamestate.cpp:705]: write task time: 0.20 [11:48:51][gamestate.cpp:410]: Savegame time 0.270207 [11:49:15][gamestate.cpp:2044]: August 868 [11:49:18][gamestate.cpp:2044]: September 868 [11:49:20][character_window.cpp:820]: Open character 8095 [11:49:25][gamestate.cpp:2044]: October 868 [11:49:25][gamestate.cpp:759]: Writing game state members [11:49:25][gamestate.cpp:410]: Savegame time 0.000945 [11:49:25][gamestate.cpp:759]: Writing game state members [11:49:25][gamestate.cpp:701]: wrote section provinces [11:49:25][gamestate.cpp:702]: written size 3.98 Mb (reserved 32.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.11 [11:49:25][gamestate.cpp:701]: wrote section deleted_characters [11:49:25][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.00 [11:49:25][gamestate.cpp:701]: wrote section living [11:49:25][gamestate.cpp:702]: written size 9.34 Mb (reserved 32.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.23 [11:49:25][gamestate.cpp:701]: wrote section dead_unprunable [11:49:25][gamestate.cpp:702]: written size 1.21 Mb (reserved 32.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.07 [11:49:25][gamestate.cpp:701]: wrote section characters [11:49:25][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.03 [11:49:25][gamestate.cpp:701]: wrote section character_lookup [11:49:25][gamestate.cpp:702]: written size 0.94 Mb (reserved 8.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.06 [11:49:25][gamestate.cpp:701]: wrote section armies [11:49:25][gamestate.cpp:702]: written size 7.43 Mb (reserved 16.00 Mb) [11:49:25][gamestate.cpp:705]: write task time: 0.21 [11:49:25][gamestate.cpp:410]: Savegame time 0.270815 [11:49:52][gamestate.cpp:2044]: November 868 [11:49:58][gamestate.cpp:2044]: December 868 [11:49:59][gamestate.cpp:2044]: January 869 [11:49:59][gamestate.cpp:759]: Writing game state members [11:49:59][gamestate.cpp:410]: Savegame time 0.001458 [11:49:59][gamestate.cpp:759]: Writing game state members [11:49:59][gamestate.cpp:701]: wrote section provinces [11:49:59][gamestate.cpp:702]: written size 4.00 Mb (reserved 32.00 Mb) [11:49:59][gamestate.cpp:705]: write task time: 0.11 [11:49:59][gamestate.cpp:701]: wrote section deleted_characters [11:49:59][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:49:59][gamestate.cpp:705]: write task time: 0.00 [11:49:59][gamestate.cpp:701]: wrote section living [11:49:59][gamestate.cpp:702]: written size 9.39 Mb (reserved 32.00 Mb) [11:49:59][gamestate.cpp:705]: write task time: 0.24 [11:50:00][gamestate.cpp:701]: wrote section dead_unprunable [11:50:00][gamestate.cpp:702]: written size 1.21 Mb (reserved 32.00 Mb) [11:50:00][gamestate.cpp:705]: write task time: 0.06 [11:50:00][gamestate.cpp:701]: wrote section characters [11:50:00][gamestate.cpp:702]: written size 0.62 Mb (reserved 4.00 Mb) [11:50:00][gamestate.cpp:705]: write task time: 0.03 [11:50:00][gamestate.cpp:701]: wrote section character_lookup [11:50:00][gamestate.cpp:702]: written size 1.02 Mb (reserved 8.00 Mb) [11:50:00][gamestate.cpp:705]: write task time: 0.06 [11:50:00][gamestate.cpp:701]: wrote section armies [11:50:00][gamestate.cpp:702]: written size 7.51 Mb (reserved 16.00 Mb) [11:50:00][gamestate.cpp:705]: write task time: 0.21 [11:50:00][gamestate.cpp:410]: Savegame time 0.284800 [11:50:00][character_window.cpp:820]: Open character 8095 [11:50:03][gamestate.cpp:2044]: February 869 [11:50:12][gamestate.cpp:2044]: March 869 [11:50:16][character_window.cpp:820]: Open character 33182 [11:50:23][gamestate.cpp:2044]: April 869 [11:50:23][gamestate.cpp:759]: Writing game state members [11:50:23][gamestate.cpp:410]: Savegame time 0.000904 [11:50:23][gamestate.cpp:759]: Writing game state members [11:50:24][gamestate.cpp:701]: wrote section provinces [11:50:24][gamestate.cpp:702]: written size 4.01 Mb (reserved 32.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.11 [11:50:24][gamestate.cpp:701]: wrote section deleted_characters [11:50:24][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.00 [11:50:24][gamestate.cpp:701]: wrote section living [11:50:24][gamestate.cpp:702]: written size 9.39 Mb (reserved 32.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.24 [11:50:24][gamestate.cpp:701]: wrote section dead_unprunable [11:50:24][gamestate.cpp:702]: written size 1.22 Mb (reserved 32.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.06 [11:50:24][gamestate.cpp:701]: wrote section characters [11:50:24][gamestate.cpp:702]: written size 0.69 Mb (reserved 4.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.03 [11:50:24][gamestate.cpp:701]: wrote section character_lookup [11:50:24][gamestate.cpp:702]: written size 1.10 Mb (reserved 8.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.05 [11:50:24][gamestate.cpp:701]: wrote section armies [11:50:24][gamestate.cpp:702]: written size 7.55 Mb (reserved 16.00 Mb) [11:50:24][gamestate.cpp:705]: write task time: 0.21 [11:50:24][gamestate.cpp:410]: Savegame time 0.280706 [11:50:26][gamestate.cpp:2044]: May 869 [11:50:27][character_window.cpp:820]: Open character 29808 [11:50:48][gamestate.cpp:2044]: June 869 [11:50:51][gamestate.cpp:2044]: July 869 [11:50:51][gamestate.cpp:759]: Writing game state members [11:50:51][gamestate.cpp:410]: Savegame time 0.000909 [11:50:51][gamestate.cpp:759]: Writing game state members [11:50:52][gamestate.cpp:701]: wrote section provinces [11:50:52][gamestate.cpp:702]: written size 4.02 Mb (reserved 32.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.11 [11:50:52][gamestate.cpp:701]: wrote section deleted_characters [11:50:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.00 [11:50:52][gamestate.cpp:701]: wrote section living [11:50:52][gamestate.cpp:702]: written size 9.41 Mb (reserved 32.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.24 [11:50:52][gamestate.cpp:701]: wrote section dead_unprunable [11:50:52][gamestate.cpp:702]: written size 1.22 Mb (reserved 32.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.06 [11:50:52][gamestate.cpp:701]: wrote section characters [11:50:52][gamestate.cpp:702]: written size 0.76 Mb (reserved 4.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.03 [11:50:52][gamestate.cpp:701]: wrote section character_lookup [11:50:52][gamestate.cpp:702]: written size 1.17 Mb (reserved 8.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.07 [11:50:52][gamestate.cpp:701]: wrote section armies [11:50:52][gamestate.cpp:702]: written size 7.62 Mb (reserved 16.00 Mb) [11:50:52][gamestate.cpp:705]: write task time: 0.22 [11:50:52][gamestate.cpp:410]: Savegame time 0.282561 [11:50:57][character_window.cpp:820]: Open character 12735 [11:51:06][gamestate.cpp:2044]: August 869 [11:51:12][gamestate.cpp:2044]: September 869 [11:51:20][gamestate.cpp:2044]: October 869 [11:51:20][gamestate.cpp:759]: Writing game state members [11:51:20][gamestate.cpp:410]: Savegame time 0.001093 [11:51:20][gamestate.cpp:759]: Writing game state members [11:51:20][gamestate.cpp:701]: wrote section provinces [11:51:20][gamestate.cpp:702]: written size 4.03 Mb (reserved 32.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.13 [11:51:20][gamestate.cpp:701]: wrote section deleted_characters [11:51:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.00 [11:51:20][gamestate.cpp:701]: wrote section living [11:51:20][gamestate.cpp:702]: written size 9.43 Mb (reserved 32.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.25 [11:51:20][gamestate.cpp:701]: wrote section dead_unprunable [11:51:20][gamestate.cpp:702]: written size 1.22 Mb (reserved 32.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.06 [11:51:20][gamestate.cpp:701]: wrote section characters [11:51:20][gamestate.cpp:702]: written size 0.83 Mb (reserved 4.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.05 [11:51:20][gamestate.cpp:701]: wrote section character_lookup [11:51:20][gamestate.cpp:702]: written size 1.26 Mb (reserved 8.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.08 [11:51:20][gamestate.cpp:701]: wrote section armies [11:51:20][gamestate.cpp:702]: written size 7.69 Mb (reserved 16.00 Mb) [11:51:20][gamestate.cpp:705]: write task time: 0.23 [11:51:20][gamestate.cpp:410]: Savegame time 0.297282 [11:51:23][gamestate.cpp:2044]: November 869 [11:51:24][gamestate.cpp:2044]: December 869 [11:51:26][gamestate.cpp:2044]: January 870 [11:51:26][gamestate.cpp:759]: Writing game state members [11:51:26][gamestate.cpp:410]: Savegame time 0.000932 [11:51:26][gamestate.cpp:759]: Writing game state members [11:51:26][gamestate.cpp:701]: wrote section provinces [11:51:26][gamestate.cpp:702]: written size 4.04 Mb (reserved 32.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.12 [11:51:26][gamestate.cpp:701]: wrote section deleted_characters [11:51:26][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.00 [11:51:26][gamestate.cpp:701]: wrote section living [11:51:26][gamestate.cpp:702]: written size 9.46 Mb (reserved 32.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.24 [11:51:26][gamestate.cpp:701]: wrote section dead_unprunable [11:51:26][gamestate.cpp:702]: written size 1.23 Mb (reserved 32.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.06 [11:51:26][gamestate.cpp:701]: wrote section characters [11:51:26][gamestate.cpp:702]: written size 0.89 Mb (reserved 4.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.06 [11:51:26][gamestate.cpp:701]: wrote section character_lookup [11:51:26][gamestate.cpp:702]: written size 1.34 Mb (reserved 8.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.08 [11:51:26][gamestate.cpp:701]: wrote section armies [11:51:26][gamestate.cpp:702]: written size 7.76 Mb (reserved 16.00 Mb) [11:51:26][gamestate.cpp:705]: write task time: 0.22 [11:51:26][gamestate.cpp:410]: Savegame time 0.296604 [11:51:29][gamestate.cpp:2044]: February 870 [11:51:31][gamestate.cpp:2044]: March 870 [11:51:33][gamestate.cpp:2044]: April 870 [11:51:33][gamestate.cpp:759]: Writing game state members [11:51:33][gamestate.cpp:410]: Savegame time 0.000961 [11:51:33][gamestate.cpp:759]: Writing game state members [11:51:33][gamestate.cpp:701]: wrote section provinces [11:51:33][gamestate.cpp:702]: written size 4.06 Mb (reserved 32.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.12 [11:51:33][gamestate.cpp:701]: wrote section deleted_characters [11:51:33][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.00 [11:51:33][gamestate.cpp:701]: wrote section living [11:51:33][gamestate.cpp:702]: written size 9.59 Mb (reserved 32.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.25 [11:51:33][gamestate.cpp:701]: wrote section dead_unprunable [11:51:33][gamestate.cpp:702]: written size 1.24 Mb (reserved 32.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.07 [11:51:33][gamestate.cpp:701]: wrote section characters [11:51:33][gamestate.cpp:702]: written size 0.91 Mb (reserved 4.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.05 [11:51:33][gamestate.cpp:701]: wrote section character_lookup [11:51:33][gamestate.cpp:702]: written size 1.42 Mb (reserved 8.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.07 [11:51:33][gamestate.cpp:701]: wrote section armies [11:51:33][gamestate.cpp:702]: written size 7.83 Mb (reserved 16.00 Mb) [11:51:33][gamestate.cpp:705]: write task time: 0.22 [11:51:33][gamestate.cpp:410]: Savegame time 0.292372 [11:51:36][gamestate.cpp:2044]: May 870 [11:51:38][gamestate.cpp:2044]: June 870 [11:51:40][gamestate.cpp:2044]: July 870 [11:51:40][gamestate.cpp:759]: Writing game state members [11:51:40][gamestate.cpp:410]: Savegame time 0.001240 [11:51:40][gamestate.cpp:759]: Writing game state members [11:51:40][gamestate.cpp:701]: wrote section provinces [11:51:40][gamestate.cpp:702]: written size 4.06 Mb (reserved 32.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.12 [11:51:40][gamestate.cpp:701]: wrote section deleted_characters [11:51:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.00 [11:51:40][gamestate.cpp:701]: wrote section living [11:51:40][gamestate.cpp:702]: written size 9.70 Mb (reserved 32.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.26 [11:51:40][gamestate.cpp:701]: wrote section dead_unprunable [11:51:40][gamestate.cpp:702]: written size 1.24 Mb (reserved 32.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.05 [11:51:40][gamestate.cpp:701]: wrote section characters [11:51:40][gamestate.cpp:702]: written size 0.93 Mb (reserved 4.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.04 [11:51:40][gamestate.cpp:701]: wrote section character_lookup [11:51:40][gamestate.cpp:702]: written size 1.50 Mb (reserved 8.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.11 [11:51:40][gamestate.cpp:701]: wrote section armies [11:51:40][gamestate.cpp:702]: written size 7.85 Mb (reserved 16.00 Mb) [11:51:40][gamestate.cpp:705]: write task time: 0.22 [11:51:40][gamestate.cpp:410]: Savegame time 0.302165 [11:51:43][gamestate.cpp:2044]: August 870 [11:51:44][character_window.cpp:820]: Open character 8446 [11:51:48][character_window.cpp:820]: Open character 6608 [11:51:50][character_window.cpp:820]: Open character 6852 [11:51:55][gamestate.cpp:2044]: September 870 [11:52:00][gamestate.cpp:2044]: October 870 [11:52:00][character_window.cpp:820]: Open character 12909 [11:52:00][gamestate.cpp:759]: Writing game state members [11:52:00][gamestate.cpp:410]: Savegame time 0.001717 [11:52:00][gamestate.cpp:759]: Writing game state members [11:52:01][gamestate.cpp:701]: wrote section provinces [11:52:01][gamestate.cpp:702]: written size 4.08 Mb (reserved 32.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.13 [11:52:01][gamestate.cpp:701]: wrote section deleted_characters [11:52:01][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.00 [11:52:01][gamestate.cpp:701]: wrote section living [11:52:01][gamestate.cpp:702]: written size 9.83 Mb (reserved 32.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.26 [11:52:01][gamestate.cpp:701]: wrote section dead_unprunable [11:52:01][gamestate.cpp:702]: written size 1.25 Mb (reserved 32.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.07 [11:52:01][gamestate.cpp:701]: wrote section characters [11:52:01][gamestate.cpp:702]: written size 0.96 Mb (reserved 4.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.05 [11:52:01][gamestate.cpp:701]: wrote section character_lookup [11:52:01][gamestate.cpp:702]: written size 1.58 Mb (reserved 8.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.10 [11:52:01][gamestate.cpp:701]: wrote section armies [11:52:01][gamestate.cpp:702]: written size 7.85 Mb (reserved 16.00 Mb) [11:52:01][gamestate.cpp:705]: write task time: 0.22 [11:52:01][gamestate.cpp:410]: Savegame time 0.303003 [11:52:05][character_window.cpp:820]: Open character 34343 [11:52:10][gamestate.cpp:2044]: November 870 [11:52:10][character_window.cpp:820]: Open character 12735 [11:52:17][gamestate.cpp:2044]: December 870 [11:52:19][character_window.cpp:820]: Open character 12909 [11:52:33][gamestate.cpp:2044]: January 871 [11:52:33][gamestate.cpp:759]: Writing game state members [11:52:33][gamestate.cpp:410]: Savegame time 0.001308 [11:52:33][gamestate.cpp:759]: Writing game state members [11:52:33][gamestate.cpp:701]: wrote section provinces [11:52:33][gamestate.cpp:702]: written size 4.09 Mb (reserved 32.00 Mb) [11:52:33][gamestate.cpp:705]: write task time: 0.12 [11:52:33][gamestate.cpp:701]: wrote section deleted_characters [11:52:33][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:52:33][gamestate.cpp:705]: write task time: 0.00 [11:52:34][gamestate.cpp:701]: wrote section living [11:52:34][gamestate.cpp:702]: written size 10.09 Mb (reserved 32.00 Mb) [11:52:34][gamestate.cpp:705]: write task time: 0.26 [11:52:34][gamestate.cpp:701]: wrote section dead_unprunable [11:52:34][gamestate.cpp:702]: written size 1.25 Mb (reserved 32.00 Mb) [11:52:34][gamestate.cpp:705]: write task time: 0.08 [11:52:34][gamestate.cpp:701]: wrote section characters [11:52:34][gamestate.cpp:702]: written size 0.98 Mb (reserved 4.00 Mb) [11:52:34][gamestate.cpp:705]: write task time: 0.06 [11:52:34][gamestate.cpp:701]: wrote section character_lookup [11:52:34][gamestate.cpp:702]: written size 1.65 Mb (reserved 8.00 Mb) [11:52:34][gamestate.cpp:705]: write task time: 0.09 [11:52:34][gamestate.cpp:701]: wrote section armies [11:52:34][gamestate.cpp:702]: written size 7.88 Mb (reserved 16.00 Mb) [11:52:34][gamestate.cpp:705]: write task time: 0.22 [11:52:34][gamestate.cpp:410]: Savegame time 0.307152 [11:52:37][gamestate.cpp:2044]: February 871 [11:52:38][gamestate.cpp:2044]: March 871 [11:52:40][gamestate.cpp:2044]: April 871 [11:52:40][gamestate.cpp:759]: Writing game state members [11:52:40][gamestate.cpp:410]: Savegame time 0.000740 [11:52:40][gamestate.cpp:759]: Writing game state members [11:52:40][gamestate.cpp:701]: wrote section provinces [11:52:40][gamestate.cpp:702]: written size 4.10 Mb (reserved 32.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.12 [11:52:40][gamestate.cpp:701]: wrote section deleted_characters [11:52:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.00 [11:52:40][gamestate.cpp:701]: wrote section living [11:52:40][gamestate.cpp:702]: written size 10.21 Mb (reserved 32.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.26 [11:52:40][gamestate.cpp:701]: wrote section dead_unprunable [11:52:40][gamestate.cpp:702]: written size 1.26 Mb (reserved 32.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.06 [11:52:40][gamestate.cpp:701]: wrote section characters [11:52:40][gamestate.cpp:702]: written size 1.01 Mb (reserved 4.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.06 [11:52:40][gamestate.cpp:701]: wrote section character_lookup [11:52:40][gamestate.cpp:702]: written size 1.72 Mb (reserved 8.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.11 [11:52:40][gamestate.cpp:701]: wrote section armies [11:52:40][gamestate.cpp:702]: written size 7.94 Mb (reserved 16.00 Mb) [11:52:40][gamestate.cpp:705]: write task time: 0.22 [11:52:40][gamestate.cpp:410]: Savegame time 0.300173 [11:52:43][gamestate.cpp:2044]: May 871 [11:52:48][gamestate.cpp:2044]: June 871 [11:53:02][character_window.cpp:820]: Open character 12909 [11:53:06][gamestate.cpp:2044]: July 871 [11:53:06][gamestate.cpp:759]: Writing game state members [11:53:06][gamestate.cpp:410]: Savegame time 0.000832 [11:53:06][gamestate.cpp:759]: Writing game state members [11:53:06][gamestate.cpp:701]: wrote section provinces [11:53:06][gamestate.cpp:702]: written size 4.12 Mb (reserved 32.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.13 [11:53:06][gamestate.cpp:701]: wrote section deleted_characters [11:53:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.00 [11:53:06][gamestate.cpp:701]: wrote section living [11:53:06][gamestate.cpp:702]: written size 10.31 Mb (reserved 32.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.26 [11:53:06][gamestate.cpp:701]: wrote section dead_unprunable [11:53:06][gamestate.cpp:702]: written size 1.27 Mb (reserved 32.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.07 [11:53:06][gamestate.cpp:701]: wrote section characters [11:53:06][gamestate.cpp:702]: written size 1.03 Mb (reserved 4.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.06 [11:53:06][gamestate.cpp:701]: wrote section character_lookup [11:53:06][gamestate.cpp:702]: written size 1.80 Mb (reserved 8.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.10 [11:53:06][gamestate.cpp:701]: wrote section armies [11:53:06][gamestate.cpp:702]: written size 7.98 Mb (reserved 16.00 Mb) [11:53:06][gamestate.cpp:705]: write task time: 0.23 [11:53:06][gamestate.cpp:410]: Savegame time 0.306204 [11:53:11][gamestate.cpp:2044]: August 871 [11:53:15][gamestate.cpp:2044]: September 871 [11:53:23][gamestate.cpp:2044]: October 871 [11:53:23][gamestate.cpp:759]: Writing game state members [11:53:23][gamestate.cpp:410]: Savegame time 0.000899 [11:53:23][gamestate.cpp:759]: Writing game state members [11:53:23][gamestate.cpp:701]: wrote section provinces [11:53:23][gamestate.cpp:702]: written size 4.13 Mb (reserved 32.00 Mb) [11:53:23][gamestate.cpp:705]: write task time: 0.13 [11:53:23][gamestate.cpp:701]: wrote section deleted_characters [11:53:23][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:53:23][gamestate.cpp:705]: write task time: 0.00 [11:53:23][gamestate.cpp:701]: wrote section living [11:53:23][gamestate.cpp:702]: written size 10.41 Mb (reserved 32.00 Mb) [11:53:23][gamestate.cpp:705]: write task time: 0.27 [11:53:23][gamestate.cpp:701]: wrote section dead_unprunable [11:53:23][gamestate.cpp:702]: written size 1.27 Mb (reserved 32.00 Mb) [11:53:23][gamestate.cpp:705]: write task time: 0.07 [11:53:24][gamestate.cpp:701]: wrote section characters [11:53:24][gamestate.cpp:702]: written size 1.05 Mb (reserved 4.00 Mb) [11:53:24][gamestate.cpp:705]: write task time: 0.05 [11:53:24][gamestate.cpp:701]: wrote section character_lookup [11:53:24][gamestate.cpp:702]: written size 1.87 Mb (reserved 8.00 Mb) [11:53:24][gamestate.cpp:705]: write task time: 0.12 [11:53:24][gamestate.cpp:701]: wrote section armies [11:53:24][gamestate.cpp:702]: written size 8.00 Mb (reserved 16.00 Mb) [11:53:24][gamestate.cpp:705]: write task time: 0.23 [11:53:24][gamestate.cpp:410]: Savegame time 0.312741 [11:53:29][gamestate.cpp:2044]: November 871 [11:53:31][gamestate.cpp:2044]: December 871 [11:53:38][gamestate.cpp:2044]: January 872 [11:53:38][gamestate.cpp:759]: Writing game state members [11:53:38][gamestate.cpp:410]: Savegame time 0.001082 [11:53:38][gamestate.cpp:759]: Writing game state members [11:53:38][gamestate.cpp:701]: wrote section provinces [11:53:38][gamestate.cpp:702]: written size 4.13 Mb (reserved 32.00 Mb) [11:53:38][gamestate.cpp:705]: write task time: 0.15 [11:53:38][gamestate.cpp:701]: wrote section deleted_characters [11:53:38][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:53:38][gamestate.cpp:705]: write task time: 0.00 [11:53:39][gamestate.cpp:701]: wrote section living [11:53:39][gamestate.cpp:702]: written size 10.64 Mb (reserved 32.00 Mb) [11:53:39][gamestate.cpp:705]: write task time: 0.27 [11:53:39][gamestate.cpp:701]: wrote section dead_unprunable [11:53:39][gamestate.cpp:702]: written size 1.30 Mb (reserved 32.00 Mb) [11:53:39][gamestate.cpp:705]: write task time: 0.11 [11:53:39][gamestate.cpp:701]: wrote section characters [11:53:39][gamestate.cpp:702]: written size 1.07 Mb (reserved 4.00 Mb) [11:53:39][gamestate.cpp:705]: write task time: 0.05 [11:53:39][gamestate.cpp:701]: wrote section character_lookup [11:53:39][gamestate.cpp:702]: written size 1.94 Mb (reserved 8.00 Mb) [11:53:39][gamestate.cpp:705]: write task time: 0.10 [11:53:39][gamestate.cpp:701]: wrote section armies [11:53:39][gamestate.cpp:702]: written size 7.99 Mb (reserved 16.00 Mb) [11:53:39][gamestate.cpp:705]: write task time: 0.23 [11:53:39][gamestate.cpp:410]: Savegame time 0.320064 [11:53:44][character_window.cpp:820]: Open character 12909 [11:53:53][character_window.cpp:820]: Open character 8446 [11:53:55][character_window.cpp:820]: Open character 6608 [11:53:57][character_window.cpp:820]: Open character 6852 [11:53:58][character_window.cpp:820]: Open character 8165 [11:54:02][character_window.cpp:820]: Open character 13318 [11:54:02][gamestate.cpp:2044]: February 872 [11:54:13][gamestate.cpp:2044]: March 872 [11:54:16][character_window.cpp:820]: Open character 33182 [11:54:25][character_window.cpp:820]: Open character 8446 [11:54:29][character_window.cpp:820]: Open character 16792164 [11:54:39][character_window.cpp:820]: Open character 6070 [11:54:46][character_window.cpp:820]: Open character 7562 [11:54:48][gamestate.cpp:2044]: April 872 [11:54:50][gamestate.cpp:759]: Writing game state members [11:54:50][gamestate.cpp:410]: Savegame time 0.001114 [11:54:50][gamestate.cpp:759]: Writing game state members [11:54:50][gamestate.cpp:701]: wrote section provinces [11:54:50][gamestate.cpp:702]: written size 4.14 Mb (reserved 32.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.13 [11:54:50][gamestate.cpp:701]: wrote section deleted_characters [11:54:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.00 [11:54:50][gamestate.cpp:701]: wrote section living [11:54:50][gamestate.cpp:702]: written size 10.72 Mb (reserved 32.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.27 [11:54:50][gamestate.cpp:701]: wrote section dead_unprunable [11:54:50][gamestate.cpp:702]: written size 1.31 Mb (reserved 32.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.06 [11:54:50][gamestate.cpp:701]: wrote section characters [11:54:50][gamestate.cpp:702]: written size 1.03 Mb (reserved 4.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.05 [11:54:50][gamestate.cpp:701]: wrote section character_lookup [11:54:50][gamestate.cpp:702]: written size 2.02 Mb (reserved 8.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.13 [11:54:50][gamestate.cpp:701]: wrote section armies [11:54:50][gamestate.cpp:702]: written size 8.02 Mb (reserved 16.00 Mb) [11:54:50][gamestate.cpp:705]: write task time: 0.23 [11:54:50][gamestate.cpp:410]: Savegame time 0.319658 [11:54:55][character_window.cpp:820]: Open character 7562 [11:55:00][character_window.cpp:820]: Open character 6178 [11:55:24][gamestate.cpp:2044]: May 872 [11:55:26][gamestate.cpp:2044]: June 872 [11:55:28][gamestate.cpp:2044]: July 872 [11:55:28][gamestate.cpp:759]: Writing game state members [11:55:28][gamestate.cpp:410]: Savegame time 0.000782 [11:55:28][gamestate.cpp:759]: Writing game state members [11:55:28][gamestate.cpp:701]: wrote section provinces [11:55:28][gamestate.cpp:702]: written size 4.15 Mb (reserved 32.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.13 [11:55:28][gamestate.cpp:701]: wrote section deleted_characters [11:55:28][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.00 [11:55:28][gamestate.cpp:701]: wrote section living [11:55:28][gamestate.cpp:702]: written size 10.80 Mb (reserved 32.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.27 [11:55:28][gamestate.cpp:701]: wrote section dead_unprunable [11:55:28][gamestate.cpp:702]: written size 1.31 Mb (reserved 32.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.07 [11:55:28][gamestate.cpp:701]: wrote section characters [11:55:28][gamestate.cpp:702]: written size 0.98 Mb (reserved 4.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.05 [11:55:28][gamestate.cpp:701]: wrote section character_lookup [11:55:28][gamestate.cpp:702]: written size 2.09 Mb (reserved 8.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.13 [11:55:28][gamestate.cpp:701]: wrote section armies [11:55:28][gamestate.cpp:702]: written size 8.05 Mb (reserved 16.00 Mb) [11:55:28][gamestate.cpp:705]: write task time: 0.24 [11:55:28][gamestate.cpp:410]: Savegame time 0.319263 [11:55:36][character_window.cpp:820]: Open character 16791093 [11:55:38][character_window.cpp:820]: Open character 12909 [11:55:40][character_window.cpp:820]: Open character 16791093 [11:55:49][gamestate.cpp:2044]: August 872 [11:55:57][gamestate.cpp:2044]: September 872 [11:56:05][gamestate.cpp:2044]: October 872 [11:56:06][gamestate.cpp:759]: Writing game state members [11:56:06][gamestate.cpp:410]: Savegame time 0.000934 [11:56:06][gamestate.cpp:759]: Writing game state members [11:56:06][gamestate.cpp:701]: wrote section provinces [11:56:06][gamestate.cpp:702]: written size 4.16 Mb (reserved 32.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.13 [11:56:06][gamestate.cpp:701]: wrote section deleted_characters [11:56:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.00 [11:56:06][gamestate.cpp:701]: wrote section living [11:56:06][gamestate.cpp:702]: written size 10.87 Mb (reserved 32.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.28 [11:56:06][gamestate.cpp:701]: wrote section dead_unprunable [11:56:06][gamestate.cpp:702]: written size 1.32 Mb (reserved 32.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.06 [11:56:06][gamestate.cpp:701]: wrote section characters [11:56:06][gamestate.cpp:702]: written size 0.93 Mb (reserved 4.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.04 [11:56:06][gamestate.cpp:701]: wrote section character_lookup [11:56:06][gamestate.cpp:702]: written size 2.15 Mb (reserved 8.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.13 [11:56:06][gamestate.cpp:701]: wrote section armies [11:56:06][gamestate.cpp:702]: written size 8.02 Mb (reserved 16.00 Mb) [11:56:06][gamestate.cpp:705]: write task time: 0.24 [11:56:06][gamestate.cpp:410]: Savegame time 0.330029 [11:56:23][gamestate.cpp:2044]: November 872 [11:56:25][gamestate.cpp:2044]: December 872 [11:56:26][gamestate.cpp:2044]: January 873 [11:56:27][gamestate.cpp:759]: Writing game state members [11:56:27][gamestate.cpp:410]: Savegame time 0.000728 [11:56:27][gamestate.cpp:759]: Writing game state members [11:56:27][gamestate.cpp:701]: wrote section provinces [11:56:27][gamestate.cpp:702]: written size 4.16 Mb (reserved 32.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.14 [11:56:27][gamestate.cpp:701]: wrote section deleted_characters [11:56:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.00 [11:56:27][gamestate.cpp:701]: wrote section living [11:56:27][gamestate.cpp:702]: written size 10.92 Mb (reserved 32.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.27 [11:56:27][gamestate.cpp:701]: wrote section dead_unprunable [11:56:27][gamestate.cpp:702]: written size 1.33 Mb (reserved 32.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.07 [11:56:27][gamestate.cpp:701]: wrote section characters [11:56:27][gamestate.cpp:702]: written size 0.89 Mb (reserved 4.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.05 [11:56:27][gamestate.cpp:701]: wrote section character_lookup [11:56:27][gamestate.cpp:702]: written size 2.22 Mb (reserved 8.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.14 [11:56:27][gamestate.cpp:701]: wrote section armies [11:56:27][gamestate.cpp:702]: written size 8.13 Mb (reserved 16.00 Mb) [11:56:27][gamestate.cpp:705]: write task time: 0.24 [11:56:27][gamestate.cpp:410]: Savegame time 0.325841 [11:56:33][character_window.cpp:820]: Open character 13318 [11:56:44][gamestate.cpp:2044]: February 873 [11:56:48][character_window.cpp:820]: Open character 8446 [11:56:51][character_window.cpp:820]: Open character 6608 [11:56:51][gamestate.cpp:2044]: March 873 [11:56:52][character_window.cpp:820]: Open character 6852 [11:56:53][character_window.cpp:820]: Open character 8165 [11:56:53][character_window.cpp:820]: Open character 13318 [11:56:55][gamestate.cpp:2044]: April 873 [11:56:55][gamestate.cpp:759]: Writing game state members [11:56:55][gamestate.cpp:410]: Savegame time 0.000881 [11:56:55][gamestate.cpp:759]: Writing game state members [11:56:55][gamestate.cpp:701]: wrote section provinces [11:56:55][gamestate.cpp:702]: written size 4.17 Mb (reserved 32.00 Mb) [11:56:55][gamestate.cpp:705]: write task time: 0.14 [11:56:55][gamestate.cpp:701]: wrote section deleted_characters [11:56:55][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:56:55][gamestate.cpp:705]: write task time: 0.00 [11:56:55][gamestate.cpp:701]: wrote section living [11:56:55][gamestate.cpp:702]: written size 10.96 Mb (reserved 32.00 Mb) [11:56:55][gamestate.cpp:705]: write task time: 0.28 [11:56:55][gamestate.cpp:701]: wrote section dead_unprunable [11:56:55][gamestate.cpp:702]: written size 1.33 Mb (reserved 32.00 Mb) [11:56:55][gamestate.cpp:705]: write task time: 0.07 [11:56:56][gamestate.cpp:701]: wrote section characters [11:56:56][gamestate.cpp:702]: written size 0.83 Mb (reserved 4.00 Mb) [11:56:56][gamestate.cpp:705]: write task time: 0.04 [11:56:56][gamestate.cpp:701]: wrote section character_lookup [11:56:56][gamestate.cpp:702]: written size 2.29 Mb (reserved 8.00 Mb) [11:56:56][gamestate.cpp:705]: write task time: 0.14 [11:56:56][gamestate.cpp:701]: wrote section armies [11:56:56][gamestate.cpp:702]: written size 8.12 Mb (reserved 16.00 Mb) [11:56:56][gamestate.cpp:705]: write task time: 0.23 [11:56:56][gamestate.cpp:410]: Savegame time 0.322484 [11:56:58][gamestate.cpp:2044]: May 873 [11:57:01][gamestate.cpp:2044]: June 873 [11:57:05][gamestate.cpp:2044]: July 873 [11:57:06][gamestate.cpp:759]: Writing game state members [11:57:06][gamestate.cpp:410]: Savegame time 0.001118 [11:57:06][gamestate.cpp:759]: Writing game state members [11:57:06][gamestate.cpp:701]: wrote section provinces [11:57:06][gamestate.cpp:702]: written size 4.18 Mb (reserved 32.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.13 [11:57:06][gamestate.cpp:701]: wrote section deleted_characters [11:57:06][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.00 [11:57:06][gamestate.cpp:701]: wrote section living [11:57:06][gamestate.cpp:702]: written size 11.03 Mb (reserved 32.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.28 [11:57:06][gamestate.cpp:701]: wrote section dead_unprunable [11:57:06][gamestate.cpp:702]: written size 1.34 Mb (reserved 32.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.06 [11:57:06][gamestate.cpp:701]: wrote section characters [11:57:06][gamestate.cpp:702]: written size 0.78 Mb (reserved 4.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.04 [11:57:06][gamestate.cpp:701]: wrote section character_lookup [11:57:06][gamestate.cpp:702]: written size 2.35 Mb (reserved 8.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.14 [11:57:06][gamestate.cpp:701]: wrote section armies [11:57:06][gamestate.cpp:702]: written size 8.19 Mb (reserved 16.00 Mb) [11:57:06][gamestate.cpp:705]: write task time: 0.24 [11:57:06][gamestate.cpp:410]: Savegame time 0.327605 [11:57:09][character_window.cpp:820]: Open character 13318 [11:57:19][gamestate.cpp:2044]: August 873 [11:57:21][gamestate.cpp:2044]: September 873 [11:57:23][gamestate.cpp:2044]: October 873 [11:57:24][gamestate.cpp:759]: Writing game state members [11:57:24][gamestate.cpp:410]: Savegame time 0.000907 [11:57:24][gamestate.cpp:759]: Writing game state members [11:57:24][gamestate.cpp:701]: wrote section provinces [11:57:24][gamestate.cpp:702]: written size 4.18 Mb (reserved 32.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.13 [11:57:24][gamestate.cpp:701]: wrote section deleted_characters [11:57:24][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.00 [11:57:24][gamestate.cpp:701]: wrote section living [11:57:24][gamestate.cpp:702]: written size 11.06 Mb (reserved 32.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.28 [11:57:24][gamestate.cpp:701]: wrote section dead_unprunable [11:57:24][gamestate.cpp:702]: written size 1.35 Mb (reserved 32.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.06 [11:57:24][gamestate.cpp:701]: wrote section characters [11:57:24][gamestate.cpp:702]: written size 0.74 Mb (reserved 4.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.05 [11:57:24][gamestate.cpp:701]: wrote section character_lookup [11:57:24][gamestate.cpp:702]: written size 2.42 Mb (reserved 8.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.15 [11:57:24][gamestate.cpp:701]: wrote section armies [11:57:24][gamestate.cpp:702]: written size 8.23 Mb (reserved 16.00 Mb) [11:57:24][gamestate.cpp:705]: write task time: 0.23 [11:57:24][gamestate.cpp:410]: Savegame time 0.326325 [11:57:44][character_window.cpp:820]: Open character 13318 [11:57:47][gamestate.cpp:2044]: November 873 [11:57:53][gamestate.cpp:2044]: December 873 [11:57:55][gamestate.cpp:2044]: January 874 [11:57:55][gamestate.cpp:759]: Writing game state members [11:57:55][gamestate.cpp:410]: Savegame time 0.000757 [11:57:55][gamestate.cpp:759]: Writing game state members [11:57:55][gamestate.cpp:701]: wrote section provinces [11:57:55][gamestate.cpp:702]: written size 4.19 Mb (reserved 32.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.14 [11:57:55][gamestate.cpp:701]: wrote section deleted_characters [11:57:55][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.00 [11:57:55][gamestate.cpp:701]: wrote section living [11:57:55][gamestate.cpp:702]: written size 11.11 Mb (reserved 32.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.28 [11:57:55][gamestate.cpp:701]: wrote section dead_unprunable [11:57:55][gamestate.cpp:702]: written size 1.35 Mb (reserved 32.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.08 [11:57:55][gamestate.cpp:701]: wrote section characters [11:57:55][gamestate.cpp:702]: written size 0.70 Mb (reserved 4.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.04 [11:57:55][gamestate.cpp:701]: wrote section character_lookup [11:57:55][gamestate.cpp:702]: written size 2.46 Mb (reserved 8.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.15 [11:57:55][gamestate.cpp:701]: wrote section armies [11:57:55][gamestate.cpp:702]: written size 8.20 Mb (reserved 16.00 Mb) [11:57:55][gamestate.cpp:705]: write task time: 0.24 [11:57:55][gamestate.cpp:410]: Savegame time 0.331160 [11:57:59][gamestate.cpp:2044]: February 874 [11:58:00][gamestate.cpp:2044]: March 874 [11:58:03][character_window.cpp:820]: Open character 8095 [11:58:05][gamestate.cpp:2044]: April 874 [11:58:05][gamestate.cpp:759]: Writing game state members [11:58:05][gamestate.cpp:410]: Savegame time 0.001040 [11:58:05][gamestate.cpp:759]: Writing game state members [11:58:05][gamestate.cpp:701]: wrote section provinces [11:58:05][gamestate.cpp:702]: written size 4.19 Mb (reserved 32.00 Mb) [11:58:05][gamestate.cpp:705]: write task time: 0.14 [11:58:05][gamestate.cpp:701]: wrote section deleted_characters [11:58:05][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:58:05][gamestate.cpp:705]: write task time: 0.00 [11:58:06][gamestate.cpp:701]: wrote section living [11:58:06][gamestate.cpp:702]: written size 11.13 Mb (reserved 32.00 Mb) [11:58:06][gamestate.cpp:705]: write task time: 0.28 [11:58:06][gamestate.cpp:701]: wrote section dead_unprunable [11:58:06][gamestate.cpp:702]: written size 1.36 Mb (reserved 32.00 Mb) [11:58:06][gamestate.cpp:705]: write task time: 0.06 [11:58:06][gamestate.cpp:701]: wrote section characters [11:58:06][gamestate.cpp:702]: written size 0.66 Mb (reserved 4.00 Mb) [11:58:06][gamestate.cpp:705]: write task time: 0.03 [11:58:06][gamestate.cpp:701]: wrote section character_lookup [11:58:06][gamestate.cpp:702]: written size 2.54 Mb (reserved 8.00 Mb) [11:58:06][gamestate.cpp:705]: write task time: 0.14 [11:58:06][gamestate.cpp:701]: wrote section armies [11:58:06][gamestate.cpp:702]: written size 8.17 Mb (reserved 16.00 Mb) [11:58:06][gamestate.cpp:705]: write task time: 0.24 [11:58:06][gamestate.cpp:410]: Savegame time 0.333875 [11:58:07][character_window.cpp:820]: Open character 12735 [11:58:11][character_window.cpp:820]: Open character 8095 [11:58:14][gamestate.cpp:2044]: May 874 [11:58:24][character_window.cpp:820]: Open character 13318 [11:58:28][gamestate.cpp:2044]: June 874 [11:58:37][gamestate.cpp:2044]: July 874 [11:58:38][gamestate.cpp:759]: Writing game state members [11:58:38][gamestate.cpp:410]: Savegame time 0.001484 [11:58:38][gamestate.cpp:759]: Writing game state members [11:58:38][gamestate.cpp:701]: wrote section provinces [11:58:38][gamestate.cpp:702]: written size 4.20 Mb (reserved 32.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.13 [11:58:38][gamestate.cpp:701]: wrote section deleted_characters [11:58:38][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.00 [11:58:38][gamestate.cpp:701]: wrote section living [11:58:38][gamestate.cpp:702]: written size 11.18 Mb (reserved 32.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.28 [11:58:38][gamestate.cpp:701]: wrote section dead_unprunable [11:58:38][gamestate.cpp:702]: written size 1.36 Mb (reserved 32.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.07 [11:58:38][gamestate.cpp:701]: wrote section characters [11:58:38][gamestate.cpp:702]: written size 0.61 Mb (reserved 4.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.03 [11:58:38][gamestate.cpp:701]: wrote section character_lookup [11:58:38][gamestate.cpp:702]: written size 2.59 Mb (reserved 8.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.14 [11:58:38][gamestate.cpp:701]: wrote section armies [11:58:38][gamestate.cpp:702]: written size 8.16 Mb (reserved 16.00 Mb) [11:58:38][gamestate.cpp:705]: write task time: 0.24 [11:58:38][gamestate.cpp:410]: Savegame time 0.327868 [11:58:45][character_window.cpp:820]: Open character 8446 [11:58:46][gamestate.cpp:2044]: August 874 [11:58:53][gamestate.cpp:2044]: September 874 [11:58:55][gamestate.cpp:2044]: October 874 [11:58:55][gamestate.cpp:759]: Writing game state members [11:58:55][gamestate.cpp:410]: Savegame time 0.000831 [11:58:55][gamestate.cpp:759]: Writing game state members [11:58:55][gamestate.cpp:701]: wrote section provinces [11:58:55][gamestate.cpp:702]: written size 4.21 Mb (reserved 32.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.13 [11:58:55][gamestate.cpp:701]: wrote section deleted_characters [11:58:55][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.00 [11:58:55][gamestate.cpp:701]: wrote section living [11:58:55][gamestate.cpp:702]: written size 11.23 Mb (reserved 32.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.29 [11:58:55][gamestate.cpp:701]: wrote section dead_unprunable [11:58:55][gamestate.cpp:702]: written size 1.37 Mb (reserved 32.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.06 [11:58:55][gamestate.cpp:701]: wrote section characters [11:58:55][gamestate.cpp:702]: written size 0.56 Mb (reserved 4.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.03 [11:58:55][gamestate.cpp:701]: wrote section character_lookup [11:58:55][gamestate.cpp:702]: written size 2.65 Mb (reserved 8.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.15 [11:58:55][gamestate.cpp:701]: wrote section armies [11:58:55][gamestate.cpp:702]: written size 8.15 Mb (reserved 16.00 Mb) [11:58:55][gamestate.cpp:705]: write task time: 0.23 [11:58:55][gamestate.cpp:410]: Savegame time 0.337918 [11:59:01][character_window.cpp:820]: Open character 13318 [11:59:06][gamestate.cpp:2044]: November 874 [11:59:08][character_window.cpp:820]: Open character 16804341 [11:59:21][character_window.cpp:820]: Open character 8446 [11:59:22][character_window.cpp:820]: Open character 33182 [11:59:28][gamestate.cpp:2044]: December 874 [12:00:01][gamestate.cpp:2044]: January 875 [12:00:02][gamestate.cpp:759]: Writing game state members [12:00:02][gamestate.cpp:410]: Savegame time 0.001661 [12:00:02][gamestate.cpp:759]: Writing game state members [12:00:02][gamestate.cpp:701]: wrote section provinces [12:00:02][gamestate.cpp:702]: written size 4.22 Mb (reserved 32.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.13 [12:00:02][gamestate.cpp:701]: wrote section deleted_characters [12:00:02][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.00 [12:00:02][gamestate.cpp:701]: wrote section living [12:00:02][gamestate.cpp:702]: written size 11.23 Mb (reserved 32.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.28 [12:00:02][gamestate.cpp:701]: wrote section dead_unprunable [12:00:02][gamestate.cpp:702]: written size 1.38 Mb (reserved 32.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.06 [12:00:02][gamestate.cpp:701]: wrote section characters [12:00:02][gamestate.cpp:702]: written size 0.51 Mb (reserved 4.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.03 [12:00:02][gamestate.cpp:701]: wrote section character_lookup [12:00:02][gamestate.cpp:702]: written size 2.70 Mb (reserved 8.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.15 [12:00:02][gamestate.cpp:701]: wrote section armies [12:00:02][gamestate.cpp:702]: written size 8.19 Mb (reserved 16.00 Mb) [12:00:02][gamestate.cpp:705]: write task time: 0.24 [12:00:02][gamestate.cpp:410]: Savegame time 0.332755 [12:00:30][character_window.cpp:820]: Open character 7562 [12:00:35][gamestate.cpp:2044]: February 875 [12:00:46][character_window.cpp:820]: Open character 5823 [12:00:57][character_window.cpp:820]: Open character 6070 [12:01:00][character_window.cpp:820]: Open character 6070 [12:01:04][character_window.cpp:820]: Open character 16794388 [12:01:05][character_window.cpp:820]: Open character 32749 [12:01:11][gamestate.cpp:2044]: March 875 [12:01:18][character_window.cpp:820]: Open character 6070 [12:01:22][character_window.cpp:820]: Open character 32749 [12:01:47][gamestate.cpp:2044]: April 875 [12:01:48][gamestate.cpp:759]: Writing game state members [12:01:48][gamestate.cpp:410]: Savegame time 0.000750 [12:01:48][gamestate.cpp:759]: Writing game state members [12:01:48][gamestate.cpp:701]: wrote section provinces [12:01:48][gamestate.cpp:702]: written size 4.22 Mb (reserved 32.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.14 [12:01:48][gamestate.cpp:701]: wrote section deleted_characters [12:01:48][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.00 [12:01:48][gamestate.cpp:701]: wrote section living [12:01:48][gamestate.cpp:702]: written size 11.31 Mb (reserved 32.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.28 [12:01:48][gamestate.cpp:701]: wrote section dead_unprunable [12:01:48][gamestate.cpp:702]: written size 1.40 Mb (reserved 32.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.07 [12:01:48][gamestate.cpp:701]: wrote section characters [12:01:48][gamestate.cpp:702]: written size 0.52 Mb (reserved 4.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.03 [12:01:48][gamestate.cpp:701]: wrote section character_lookup [12:01:48][gamestate.cpp:702]: written size 2.76 Mb (reserved 8.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.15 [12:01:48][gamestate.cpp:701]: wrote section armies [12:01:48][gamestate.cpp:702]: written size 8.23 Mb (reserved 16.00 Mb) [12:01:48][gamestate.cpp:705]: write task time: 0.24 [12:01:48][gamestate.cpp:410]: Savegame time 0.337687 [12:01:56][gamestate.cpp:2044]: May 875 [12:02:04][gamestate.cpp:2044]: June 875 [12:02:11][gamestate.cpp:2044]: July 875 [12:02:12][gamestate.cpp:759]: Writing game state members [12:02:12][gamestate.cpp:410]: Savegame time 0.000948 [12:02:12][gamestate.cpp:759]: Writing game state members [12:02:12][gamestate.cpp:701]: wrote section provinces [12:02:12][gamestate.cpp:702]: written size 4.23 Mb (reserved 32.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.14 [12:02:12][gamestate.cpp:701]: wrote section deleted_characters [12:02:12][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.00 [12:02:12][gamestate.cpp:701]: wrote section living [12:02:12][gamestate.cpp:702]: written size 11.40 Mb (reserved 32.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.29 [12:02:12][gamestate.cpp:701]: wrote section dead_unprunable [12:02:12][gamestate.cpp:702]: written size 1.40 Mb (reserved 32.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.07 [12:02:12][gamestate.cpp:701]: wrote section characters [12:02:12][gamestate.cpp:702]: written size 0.53 Mb (reserved 4.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.03 [12:02:12][gamestate.cpp:701]: wrote section character_lookup [12:02:12][gamestate.cpp:702]: written size 2.82 Mb (reserved 8.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.16 [12:02:12][gamestate.cpp:701]: wrote section armies [12:02:12][gamestate.cpp:702]: written size 8.24 Mb (reserved 16.00 Mb) [12:02:12][gamestate.cpp:705]: write task time: 0.24 [12:02:12][gamestate.cpp:410]: Savegame time 0.337929 [12:02:21][gamestate.cpp:2044]: August 875 [12:02:33][gamestate.cpp:2044]: September 875 [12:02:41][gamestate.cpp:2044]: October 875 [12:02:41][gamestate.cpp:759]: Writing game state members [12:02:41][gamestate.cpp:410]: Savegame time 0.000934 [12:02:41][gamestate.cpp:759]: Writing game state members [12:02:41][gamestate.cpp:701]: wrote section provinces [12:02:41][gamestate.cpp:702]: written size 4.24 Mb (reserved 32.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.14 [12:02:41][gamestate.cpp:701]: wrote section deleted_characters [12:02:41][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.00 [12:02:41][gamestate.cpp:701]: wrote section living [12:02:41][gamestate.cpp:702]: written size 11.50 Mb (reserved 32.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.30 [12:02:41][gamestate.cpp:701]: wrote section dead_unprunable [12:02:41][gamestate.cpp:702]: written size 1.41 Mb (reserved 32.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.06 [12:02:41][gamestate.cpp:701]: wrote section characters [12:02:41][gamestate.cpp:702]: written size 0.53 Mb (reserved 4.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.02 [12:02:41][gamestate.cpp:701]: wrote section character_lookup [12:02:41][gamestate.cpp:702]: written size 2.88 Mb (reserved 8.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.16 [12:02:41][gamestate.cpp:701]: wrote section armies [12:02:41][gamestate.cpp:702]: written size 8.28 Mb (reserved 16.00 Mb) [12:02:41][gamestate.cpp:705]: write task time: 0.25 [12:02:41][gamestate.cpp:410]: Savegame time 0.352773 [12:02:45][character_window.cpp:820]: Open character 7555 [12:02:50][gamestate.cpp:2044]: November 875 [12:02:58][gamestate.cpp:2044]: December 875 [12:03:03][character_window.cpp:820]: Open character 6656 [12:03:09][character_window.cpp:820]: Open character 8977 [12:03:14][character_window.cpp:820]: Open character 16789279 [12:03:18][gamestate.cpp:2044]: January 876 [12:03:18][gamestate.cpp:759]: Writing game state members [12:03:18][gamestate.cpp:410]: Savegame time 0.000991 [12:03:18][gamestate.cpp:759]: Writing game state members [12:03:18][gamestate.cpp:701]: wrote section provinces [12:03:18][gamestate.cpp:702]: written size 4.25 Mb (reserved 32.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.13 [12:03:18][gamestate.cpp:701]: wrote section deleted_characters [12:03:18][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.00 [12:03:18][gamestate.cpp:701]: wrote section living [12:03:18][gamestate.cpp:702]: written size 11.64 Mb (reserved 32.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.32 [12:03:18][gamestate.cpp:701]: wrote section dead_unprunable [12:03:18][gamestate.cpp:702]: written size 1.42 Mb (reserved 32.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.08 [12:03:18][gamestate.cpp:701]: wrote section characters [12:03:18][gamestate.cpp:702]: written size 0.53 Mb (reserved 4.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.03 [12:03:18][gamestate.cpp:701]: wrote section character_lookup [12:03:18][gamestate.cpp:702]: written size 2.91 Mb (reserved 8.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.18 [12:03:18][gamestate.cpp:701]: wrote section armies [12:03:18][gamestate.cpp:702]: written size 8.31 Mb (reserved 16.00 Mb) [12:03:18][gamestate.cpp:705]: write task time: 0.28 [12:03:19][gamestate.cpp:410]: Savegame time 0.373724 [12:03:27][gamestate.cpp:2044]: February 876 [12:03:45][gamestate.cpp:2044]: March 876 [12:03:51][gamestate.cpp:2044]: April 876 [12:03:51][gamestate.cpp:759]: Writing game state members [12:03:51][gamestate.cpp:410]: Savegame time 0.000911 [12:03:51][gamestate.cpp:759]: Writing game state members [12:03:51][gamestate.cpp:701]: wrote section provinces [12:03:51][gamestate.cpp:702]: written size 4.26 Mb (reserved 32.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.14 [12:03:51][gamestate.cpp:701]: wrote section deleted_characters [12:03:51][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.00 [12:03:51][gamestate.cpp:701]: wrote section living [12:03:51][gamestate.cpp:702]: written size 11.72 Mb (reserved 32.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.30 [12:03:51][gamestate.cpp:701]: wrote section dead_unprunable [12:03:51][gamestate.cpp:702]: written size 1.43 Mb (reserved 32.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.07 [12:03:51][gamestate.cpp:701]: wrote section characters [12:03:51][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.03 [12:03:51][gamestate.cpp:701]: wrote section character_lookup [12:03:51][gamestate.cpp:702]: written size 2.95 Mb (reserved 8.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.16 [12:03:51][gamestate.cpp:701]: wrote section armies [12:03:51][gamestate.cpp:702]: written size 8.37 Mb (reserved 16.00 Mb) [12:03:51][gamestate.cpp:705]: write task time: 0.24 [12:03:51][gamestate.cpp:410]: Savegame time 0.351813 [12:03:51][character_window.cpp:820]: Open character 8095 [12:03:57][character_window.cpp:820]: Open character 8095 [12:04:00][gamestate.cpp:2044]: May 876 [12:04:07][gamestate.cpp:2044]: June 876 [12:04:11][character_window.cpp:820]: Open character 6178 [12:04:15][gamestate.cpp:2044]: July 876 [12:04:15][character_window.cpp:820]: Open character 7362 [12:04:15][gamestate.cpp:759]: Writing game state members [12:04:15][gamestate.cpp:410]: Savegame time 0.000937 [12:04:15][gamestate.cpp:759]: Writing game state members [12:04:15][gamestate.cpp:701]: wrote section provinces [12:04:15][gamestate.cpp:702]: written size 4.28 Mb (reserved 32.00 Mb) [12:04:15][gamestate.cpp:705]: write task time: 0.13 [12:04:15][gamestate.cpp:701]: wrote section deleted_characters [12:04:15][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:04:15][gamestate.cpp:705]: write task time: 0.00 [12:04:16][gamestate.cpp:701]: wrote section living [12:04:16][gamestate.cpp:702]: written size 11.81 Mb (reserved 32.00 Mb) [12:04:16][gamestate.cpp:705]: write task time: 0.30 [12:04:16][gamestate.cpp:701]: wrote section dead_unprunable [12:04:16][gamestate.cpp:702]: written size 1.44 Mb (reserved 32.00 Mb) [12:04:16][gamestate.cpp:705]: write task time: 0.06 [12:04:16][gamestate.cpp:701]: wrote section characters [12:04:16][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [12:04:16][gamestate.cpp:705]: write task time: 0.03 [12:04:16][gamestate.cpp:701]: wrote section character_lookup [12:04:16][gamestate.cpp:702]: written size 2.99 Mb (reserved 8.00 Mb) [12:04:16][gamestate.cpp:705]: write task time: 0.16 [12:04:16][gamestate.cpp:701]: wrote section armies [12:04:16][gamestate.cpp:702]: written size 8.39 Mb (reserved 16.00 Mb) [12:04:16][gamestate.cpp:705]: write task time: 0.25 [12:04:16][gamestate.cpp:410]: Savegame time 0.347123 [12:04:25][character_window.cpp:820]: Open character 7362 [12:04:28][gamestate.cpp:2044]: August 876 [12:04:36][gamestate.cpp:2044]: September 876 [12:04:44][gamestate.cpp:2044]: October 876 [12:04:44][gamestate.cpp:759]: Writing game state members [12:04:44][gamestate.cpp:410]: Savegame time 0.001842 [12:04:44][gamestate.cpp:759]: Writing game state members [12:04:44][gamestate.cpp:701]: wrote section provinces [12:04:44][gamestate.cpp:702]: written size 4.28 Mb (reserved 32.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.14 [12:04:44][gamestate.cpp:701]: wrote section deleted_characters [12:04:44][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.00 [12:04:44][gamestate.cpp:701]: wrote section living [12:04:44][gamestate.cpp:702]: written size 11.88 Mb (reserved 32.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.30 [12:04:44][gamestate.cpp:701]: wrote section dead_unprunable [12:04:44][gamestate.cpp:702]: written size 1.45 Mb (reserved 32.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.08 [12:04:44][gamestate.cpp:701]: wrote section characters [12:04:44][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.03 [12:04:44][gamestate.cpp:701]: wrote section character_lookup [12:04:44][gamestate.cpp:702]: written size 3.03 Mb (reserved 8.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.16 [12:04:44][gamestate.cpp:701]: wrote section armies [12:04:44][gamestate.cpp:702]: written size 8.35 Mb (reserved 16.00 Mb) [12:04:44][gamestate.cpp:705]: write task time: 0.25 [12:04:44][gamestate.cpp:410]: Savegame time 0.351325 [12:04:53][character_window.cpp:820]: Open character 25090 [12:05:09][character_window.cpp:820]: Open character 7362 [12:05:11][character_window.cpp:820]: Open character 8446 [12:05:12][character_window.cpp:820]: Open character 8305 [12:05:13][character_window.cpp:820]: Open character 8446 [12:05:14][character_window.cpp:820]: Open character 6608 [12:05:15][character_window.cpp:820]: Open character 6852 [12:05:16][character_window.cpp:820]: Open character 8165 [12:05:17][character_window.cpp:820]: Open character 13318 [12:05:29][gamestate.cpp:2044]: November 876 [12:05:59][gamestate.cpp:2044]: December 876 [12:06:08][gamestate.cpp:2044]: January 877 [12:06:08][gamestate.cpp:759]: Writing game state members [12:06:08][gamestate.cpp:410]: Savegame time 0.000910 [12:06:08][gamestate.cpp:759]: Writing game state members [12:06:08][gamestate.cpp:701]: wrote section provinces [12:06:08][gamestate.cpp:702]: written size 4.29 Mb (reserved 32.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.14 [12:06:08][gamestate.cpp:701]: wrote section deleted_characters [12:06:08][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.00 [12:06:08][gamestate.cpp:701]: wrote section living [12:06:08][gamestate.cpp:702]: written size 11.95 Mb (reserved 32.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.30 [12:06:08][gamestate.cpp:701]: wrote section dead_unprunable [12:06:08][gamestate.cpp:702]: written size 1.46 Mb (reserved 32.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.07 [12:06:08][gamestate.cpp:701]: wrote section characters [12:06:08][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.03 [12:06:08][gamestate.cpp:701]: wrote section character_lookup [12:06:08][gamestate.cpp:702]: written size 3.09 Mb (reserved 8.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.16 [12:06:08][gamestate.cpp:701]: wrote section armies [12:06:08][gamestate.cpp:702]: written size 8.40 Mb (reserved 16.00 Mb) [12:06:08][gamestate.cpp:705]: write task time: 0.25 [12:06:08][gamestate.cpp:410]: Savegame time 0.354670 [12:06:12][gamestate.cpp:2044]: February 877 [12:06:26][gamestate.cpp:2044]: March 877 [12:06:35][gamestate.cpp:2044]: April 877 [12:06:35][gamestate.cpp:759]: Writing game state members [12:06:35][gamestate.cpp:410]: Savegame time 0.000945 [12:06:35][gamestate.cpp:759]: Writing game state members [12:06:35][gamestate.cpp:701]: wrote section provinces [12:06:35][gamestate.cpp:702]: written size 4.30 Mb (reserved 32.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.14 [12:06:35][gamestate.cpp:701]: wrote section deleted_characters [12:06:35][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.00 [12:06:35][gamestate.cpp:701]: wrote section living [12:06:35][gamestate.cpp:702]: written size 12.01 Mb (reserved 32.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.29 [12:06:35][gamestate.cpp:701]: wrote section dead_unprunable [12:06:35][gamestate.cpp:702]: written size 1.47 Mb (reserved 32.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.06 [12:06:35][gamestate.cpp:701]: wrote section characters [12:06:35][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.03 [12:06:35][gamestate.cpp:701]: wrote section character_lookup [12:06:35][gamestate.cpp:702]: written size 3.11 Mb (reserved 8.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.16 [12:06:35][gamestate.cpp:701]: wrote section armies [12:06:35][gamestate.cpp:702]: written size 8.37 Mb (reserved 16.00 Mb) [12:06:35][gamestate.cpp:705]: write task time: 0.24 [12:06:35][gamestate.cpp:410]: Savegame time 0.344599 [12:06:41][gamestate.cpp:2044]: May 877 [12:06:49][gamestate.cpp:2044]: June 877 [12:06:54][gamestate.cpp:2044]: July 877 [12:06:54][gamestate.cpp:759]: Writing game state members [12:06:54][gamestate.cpp:410]: Savegame time 0.000861 [12:06:54][gamestate.cpp:759]: Writing game state members [12:06:54][gamestate.cpp:701]: wrote section provinces [12:06:54][gamestate.cpp:702]: written size 4.31 Mb (reserved 32.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.13 [12:06:54][gamestate.cpp:701]: wrote section deleted_characters [12:06:54][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.00 [12:06:54][gamestate.cpp:701]: wrote section living [12:06:54][gamestate.cpp:702]: written size 12.06 Mb (reserved 32.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.31 [12:06:54][gamestate.cpp:701]: wrote section dead_unprunable [12:06:54][gamestate.cpp:702]: written size 1.48 Mb (reserved 32.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.06 [12:06:54][gamestate.cpp:701]: wrote section characters [12:06:54][gamestate.cpp:702]: written size 0.55 Mb (reserved 4.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.03 [12:06:54][gamestate.cpp:701]: wrote section character_lookup [12:06:54][gamestate.cpp:702]: written size 3.15 Mb (reserved 8.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.16 [12:06:54][gamestate.cpp:701]: wrote section armies [12:06:54][gamestate.cpp:702]: written size 8.41 Mb (reserved 16.00 Mb) [12:06:54][gamestate.cpp:705]: write task time: 0.25 [12:06:54][gamestate.cpp:410]: Savegame time 0.359076 [12:07:01][gamestate.cpp:2044]: August 877 [12:07:09][gamestate.cpp:2044]: September 877 [12:07:12][gamestate.cpp:2044]: October 877 [12:07:12][gamestate.cpp:759]: Writing game state members [12:07:12][gamestate.cpp:410]: Savegame time 0.000773 [12:07:12][gamestate.cpp:759]: Writing game state members [12:07:12][gamestate.cpp:701]: wrote section provinces [12:07:12][gamestate.cpp:702]: written size 4.32 Mb (reserved 32.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.13 [12:07:12][gamestate.cpp:701]: wrote section deleted_characters [12:07:12][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.00 [12:07:12][gamestate.cpp:701]: wrote section living [12:07:12][gamestate.cpp:702]: written size 12.09 Mb (reserved 32.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.30 [12:07:12][gamestate.cpp:701]: wrote section dead_unprunable [12:07:12][gamestate.cpp:702]: written size 1.49 Mb (reserved 32.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.08 [12:07:12][gamestate.cpp:701]: wrote section characters [12:07:12][gamestate.cpp:702]: written size 0.56 Mb (reserved 4.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.04 [12:07:12][gamestate.cpp:701]: wrote section character_lookup [12:07:12][gamestate.cpp:702]: written size 3.19 Mb (reserved 8.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.17 [12:07:12][gamestate.cpp:701]: wrote section armies [12:07:12][gamestate.cpp:702]: written size 8.39 Mb (reserved 16.00 Mb) [12:07:12][gamestate.cpp:705]: write task time: 0.25 [12:07:12][gamestate.cpp:410]: Savegame time 0.353104 [12:07:23][character_window.cpp:820]: Open character 8446 [12:07:24][character_window.cpp:820]: Open character 6070 [12:07:34][character_window.cpp:820]: Open character 6070 [12:07:46][gamestate.cpp:2044]: November 877 [12:07:50][character_window.cpp:820]: Open character 12735 [12:07:53][gamestate.cpp:2044]: December 877 [12:07:55][gamestate.cpp:2044]: January 878 [12:07:55][gamestate.cpp:759]: Writing game state members [12:07:55][gamestate.cpp:410]: Savegame time 0.001163 [12:07:55][gamestate.cpp:759]: Writing game state members [12:07:55][gamestate.cpp:701]: wrote section provinces [12:07:55][gamestate.cpp:702]: written size 4.33 Mb (reserved 32.00 Mb) [12:07:55][gamestate.cpp:705]: write task time: 0.15 [12:07:55][gamestate.cpp:701]: wrote section deleted_characters [12:07:55][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:07:55][gamestate.cpp:705]: write task time: 0.00 [12:07:56][gamestate.cpp:701]: wrote section living [12:07:56][gamestate.cpp:702]: written size 12.12 Mb (reserved 32.00 Mb) [12:07:56][gamestate.cpp:705]: write task time: 0.31 [12:07:56][gamestate.cpp:701]: wrote section dead_unprunable [12:07:56][gamestate.cpp:702]: written size 1.50 Mb (reserved 32.00 Mb) [12:07:56][gamestate.cpp:705]: write task time: 0.07 [12:07:56][gamestate.cpp:701]: wrote section characters [12:07:56][gamestate.cpp:702]: written size 0.56 Mb (reserved 4.00 Mb) [12:07:56][gamestate.cpp:705]: write task time: 0.06 [12:07:56][gamestate.cpp:701]: wrote section character_lookup [12:07:56][gamestate.cpp:702]: written size 3.21 Mb (reserved 8.00 Mb) [12:07:56][gamestate.cpp:705]: write task time: 0.16 [12:07:56][gamestate.cpp:701]: wrote section armies [12:07:56][gamestate.cpp:702]: written size 8.32 Mb (reserved 16.00 Mb) [12:07:56][gamestate.cpp:705]: write task time: 0.25 [12:07:56][gamestate.cpp:410]: Savegame time 0.370805 [12:08:01][gamestate.cpp:2044]: February 878 [12:08:08][gamestate.cpp:2044]: March 878 [12:09:11][character_window.cpp:820]: Open character 33182 [12:09:25][gamestate.cpp:2044]: April 878 [12:09:26][gamestate.cpp:759]: Writing game state members [12:09:26][gamestate.cpp:410]: Savegame time 0.001879 [12:09:26][gamestate.cpp:759]: Writing game state members [12:09:26][gamestate.cpp:701]: wrote section provinces [12:09:26][gamestate.cpp:702]: written size 4.34 Mb (reserved 32.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.13 [12:09:26][gamestate.cpp:701]: wrote section deleted_characters [12:09:26][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.00 [12:09:26][gamestate.cpp:701]: wrote section living [12:09:26][gamestate.cpp:702]: written size 12.15 Mb (reserved 32.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.33 [12:09:26][gamestate.cpp:701]: wrote section dead_unprunable [12:09:26][gamestate.cpp:702]: written size 1.50 Mb (reserved 32.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.07 [12:09:26][gamestate.cpp:701]: wrote section characters [12:09:26][gamestate.cpp:702]: written size 0.57 Mb (reserved 4.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.05 [12:09:26][gamestate.cpp:701]: wrote section character_lookup [12:09:26][gamestate.cpp:702]: written size 3.25 Mb (reserved 8.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.17 [12:09:26][gamestate.cpp:701]: wrote section armies [12:09:26][gamestate.cpp:702]: written size 8.32 Mb (reserved 16.00 Mb) [12:09:26][gamestate.cpp:705]: write task time: 0.26 [12:09:26][gamestate.cpp:410]: Savegame time 0.385122 [12:09:44][gamestate.cpp:2044]: May 878 [12:09:57][character_window.cpp:820]: Open character 8095 [12:10:01][gamestate.cpp:2044]: June 878 [12:10:17][gamestate.cpp:2044]: July 878 [12:10:18][gamestate.cpp:759]: Writing game state members [12:10:18][gamestate.cpp:410]: Savegame time 0.001782 [12:10:18][gamestate.cpp:759]: Writing game state members [12:10:18][gamestate.cpp:701]: wrote section provinces [12:10:18][gamestate.cpp:702]: written size 4.35 Mb (reserved 32.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.14 [12:10:18][gamestate.cpp:701]: wrote section deleted_characters [12:10:18][gamestate.cpp:702]: written size 0.01 Mb (reserved 2.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.00 [12:10:18][gamestate.cpp:701]: wrote section living [12:10:18][gamestate.cpp:702]: written size 12.20 Mb (reserved 32.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.35 [12:10:18][gamestate.cpp:701]: wrote section dead_unprunable [12:10:18][gamestate.cpp:702]: written size 1.51 Mb (reserved 32.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.07 [12:10:18][gamestate.cpp:701]: wrote section characters [12:10:18][gamestate.cpp:702]: written size 0.57 Mb (reserved 4.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.03 [12:10:18][gamestate.cpp:701]: wrote section character_lookup [12:10:18][gamestate.cpp:702]: written size 3.31 Mb (reserved 8.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.18 [12:10:18][gamestate.cpp:701]: wrote section armies [12:10:18][gamestate.cpp:702]: written size 8.35 Mb (reserved 16.00 Mb) [12:10:18][gamestate.cpp:705]: write task time: 0.26 [12:10:18][gamestate.cpp:410]: Savegame time 0.413703 [12:10:27][gamestate.cpp:2044]: August 878 [12:10:30][character_window.cpp:820]: Open character 34343 [12:10:42][character_window.cpp:820]: Open character 16792164 [12:10:50][character_window.cpp:820]: Open character 12735 [12:10:51][character_window.cpp:820]: Open character 16811728 [12:11:05][gamestate.cpp:2044]: September 878 [12:11:15][character_window.cpp:820]: Open character 5865 [12:11:22][gamestate.cpp:2044]: October 878 [12:11:22][gamestate.cpp:759]: Writing game state members [12:11:22][gamestate.cpp:410]: Savegame time 0.001180 [12:11:22][gamestate.cpp:759]: Writing game state members [12:11:22][gamestate.cpp:701]: wrote section provinces [12:11:22][gamestate.cpp:702]: written size 4.36 Mb (reserved 32.00 Mb) [12:11:22][gamestate.cpp:705]: write task time: 0.14 [12:11:22][gamestate.cpp:701]: wrote section deleted_characters [12:11:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:11:22][gamestate.cpp:705]: write task time: 0.00 [12:11:23][gamestate.cpp:701]: wrote section living [12:11:23][gamestate.cpp:702]: written size 12.23 Mb (reserved 32.00 Mb) [12:11:23][gamestate.cpp:705]: write task time: 0.32 [12:11:23][gamestate.cpp:701]: wrote section dead_unprunable [12:11:23][gamestate.cpp:702]: written size 1.52 Mb (reserved 32.00 Mb) [12:11:23][gamestate.cpp:705]: write task time: 0.06 [12:11:23][gamestate.cpp:701]: wrote section characters [12:11:23][gamestate.cpp:702]: written size 0.57 Mb (reserved 4.00 Mb) [12:11:23][gamestate.cpp:705]: write task time: 0.04 [12:11:23][gamestate.cpp:701]: wrote section character_lookup [12:11:23][gamestate.cpp:702]: written size 3.34 Mb (reserved 8.00 Mb) [12:11:23][gamestate.cpp:705]: write task time: 0.17 [12:11:23][gamestate.cpp:701]: wrote section armies [12:11:23][gamestate.cpp:702]: written size 8.33 Mb (reserved 16.00 Mb) [12:11:23][gamestate.cpp:705]: write task time: 0.26 [12:11:23][gamestate.cpp:410]: Savegame time 0.390852 [12:11:53][gamestate.cpp:2044]: November 878 [12:12:10][gamestate.cpp:2044]: December 878 [12:12:27][gamestate.cpp:2044]: January 879 [12:12:28][gamestate.cpp:759]: Writing game state members [12:12:28][gamestate.cpp:410]: Savegame time 0.001162 [12:12:28][gamestate.cpp:759]: Writing game state members [12:12:28][gamestate.cpp:701]: wrote section provinces [12:12:28][gamestate.cpp:702]: written size 4.37 Mb (reserved 32.00 Mb) [12:12:28][gamestate.cpp:705]: write task time: 0.15 [12:12:28][gamestate.cpp:701]: wrote section deleted_characters [12:12:28][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:12:28][gamestate.cpp:705]: write task time: 0.00 [12:12:28][gamestate.cpp:701]: wrote section living [12:12:28][gamestate.cpp:702]: written size 12.19 Mb (reserved 32.00 Mb) [12:12:28][gamestate.cpp:705]: write task time: 0.33 [12:12:29][gamestate.cpp:701]: wrote section dead_unprunable [12:12:29][gamestate.cpp:702]: written size 1.53 Mb (reserved 32.00 Mb) [12:12:29][gamestate.cpp:705]: write task time: 0.06 [12:12:29][gamestate.cpp:701]: wrote section characters [12:12:29][gamestate.cpp:702]: written size 0.57 Mb (reserved 4.00 Mb) [12:12:29][gamestate.cpp:705]: write task time: 0.03 [12:12:29][gamestate.cpp:701]: wrote section character_lookup [12:12:29][gamestate.cpp:702]: written size 3.37 Mb (reserved 8.00 Mb) [12:12:29][gamestate.cpp:705]: write task time: 0.17 [12:12:29][gamestate.cpp:701]: wrote section armies [12:12:29][gamestate.cpp:702]: written size 8.36 Mb (reserved 16.00 Mb) [12:12:29][gamestate.cpp:705]: write task time: 0.27 [12:12:29][gamestate.cpp:410]: Savegame time 0.398167 [12:12:47][gamestate.cpp:2044]: February 879 [12:12:54][gamestate.cpp:2044]: March 879 [12:12:55][character_window.cpp:820]: Open character 8095 [12:13:00][gamestate.cpp:2044]: April 879 [12:13:00][gamestate.cpp:759]: Writing game state members [12:13:00][gamestate.cpp:410]: Savegame time 0.000873 [12:13:00][gamestate.cpp:759]: Writing game state members [12:13:01][gamestate.cpp:701]: wrote section provinces [12:13:01][gamestate.cpp:702]: written size 4.38 Mb (reserved 32.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.14 [12:13:01][gamestate.cpp:701]: wrote section deleted_characters [12:13:01][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.00 [12:13:01][gamestate.cpp:701]: wrote section living [12:13:01][gamestate.cpp:702]: written size 12.25 Mb (reserved 32.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.33 [12:13:01][gamestate.cpp:701]: wrote section dead_unprunable [12:13:01][gamestate.cpp:702]: written size 1.54 Mb (reserved 32.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.06 [12:13:01][gamestate.cpp:701]: wrote section characters [12:13:01][gamestate.cpp:702]: written size 0.57 Mb (reserved 4.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.03 [12:13:01][gamestate.cpp:701]: wrote section character_lookup [12:13:01][gamestate.cpp:702]: written size 3.39 Mb (reserved 8.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.18 [12:13:01][gamestate.cpp:701]: wrote section armies [12:13:01][gamestate.cpp:702]: written size 8.39 Mb (reserved 16.00 Mb) [12:13:01][gamestate.cpp:705]: write task time: 0.26 [12:13:01][gamestate.cpp:410]: Savegame time 0.395908 [12:13:14][character_window.cpp:820]: Open character 22359 [12:13:18][gamestate.cpp:2044]: May 879 [12:13:24][gamestate.cpp:2044]: June 879 [12:13:29][gamestate.cpp:2044]: July 879 [12:13:29][gamestate.cpp:759]: Writing game state members [12:13:29][character_window.cpp:820]: Open character 32263 [12:13:29][gamestate.cpp:410]: Savegame time 0.000847 [12:13:29][gamestate.cpp:759]: Writing game state members [12:13:29][gamestate.cpp:701]: wrote section provinces [12:13:29][gamestate.cpp:702]: written size 4.39 Mb (reserved 32.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.12 [12:13:29][gamestate.cpp:701]: wrote section deleted_characters [12:13:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.00 [12:13:29][gamestate.cpp:701]: wrote section living [12:13:29][gamestate.cpp:702]: written size 12.31 Mb (reserved 32.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.36 [12:13:29][gamestate.cpp:701]: wrote section dead_unprunable [12:13:29][gamestate.cpp:702]: written size 1.54 Mb (reserved 32.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.06 [12:13:29][gamestate.cpp:701]: wrote section characters [12:13:29][gamestate.cpp:702]: written size 0.58 Mb (reserved 4.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.03 [12:13:29][gamestate.cpp:701]: wrote section character_lookup [12:13:29][gamestate.cpp:702]: written size 3.44 Mb (reserved 8.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.19 [12:13:29][gamestate.cpp:701]: wrote section armies [12:13:29][gamestate.cpp:702]: written size 8.38 Mb (reserved 16.00 Mb) [12:13:29][gamestate.cpp:705]: write task time: 0.27 [12:13:29][gamestate.cpp:410]: Savegame time 0.420963 [12:13:30][character_window.cpp:820]: Open character 8095 [12:13:34][character_window.cpp:820]: Open character 7562 [12:13:38][gamestate.cpp:2044]: August 879 [12:13:46][gamestate.cpp:2044]: September 879 [12:13:54][gamestate.cpp:2044]: October 879 [12:13:54][gamestate.cpp:759]: Writing game state members [12:13:54][gamestate.cpp:410]: Savegame time 0.001950 [12:13:54][gamestate.cpp:759]: Writing game state members [12:13:55][gamestate.cpp:701]: wrote section provinces [12:13:55][gamestate.cpp:702]: written size 4.39 Mb (reserved 32.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.15 [12:13:55][gamestate.cpp:701]: wrote section deleted_characters [12:13:55][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.00 [12:13:55][gamestate.cpp:701]: wrote section living [12:13:55][gamestate.cpp:702]: written size 12.41 Mb (reserved 32.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.35 [12:13:55][gamestate.cpp:701]: wrote section dead_unprunable [12:13:55][gamestate.cpp:702]: written size 1.55 Mb (reserved 32.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.08 [12:13:55][gamestate.cpp:701]: wrote section characters [12:13:55][gamestate.cpp:702]: written size 0.58 Mb (reserved 4.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.03 [12:13:55][gamestate.cpp:701]: wrote section character_lookup [12:13:55][gamestate.cpp:702]: written size 3.47 Mb (reserved 8.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.18 [12:13:55][gamestate.cpp:701]: wrote section armies [12:13:55][gamestate.cpp:702]: written size 8.40 Mb (reserved 16.00 Mb) [12:13:55][gamestate.cpp:705]: write task time: 0.27 [12:13:55][gamestate.cpp:410]: Savegame time 0.410634 [12:14:04][gamestate.cpp:2044]: November 879 [12:14:11][character_window.cpp:820]: Open character 8190 [12:14:14][character_window.cpp:820]: Open character 8190 [12:14:26][gamestate.cpp:2044]: December 879 [12:14:33][character_window.cpp:820]: Open character 16791091 [12:14:54][character_window.cpp:820]: Open character 6070 [12:15:01][character_window.cpp:820]: Open character 8977 [12:15:07][character_window.cpp:820]: Open character 7555 [12:15:27][gamestate.cpp:2044]: January 880 [12:15:27][gamestate.cpp:759]: Writing game state members [12:15:27][gamestate.cpp:410]: Savegame time 0.002463 [12:15:27][gamestate.cpp:759]: Writing game state members [12:15:27][gamestate.cpp:701]: wrote section provinces [12:15:27][gamestate.cpp:702]: written size 4.40 Mb (reserved 32.00 Mb) [12:15:27][gamestate.cpp:705]: write task time: 0.14 [12:15:27][gamestate.cpp:701]: wrote section deleted_characters [12:15:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:15:27][gamestate.cpp:705]: write task time: 0.00 [12:15:28][gamestate.cpp:701]: wrote section living [12:15:28][gamestate.cpp:702]: written size 12.55 Mb (reserved 32.00 Mb) [12:15:28][gamestate.cpp:705]: write task time: 0.34 [12:15:28][gamestate.cpp:701]: wrote section dead_unprunable [12:15:28][gamestate.cpp:702]: written size 1.58 Mb (reserved 32.00 Mb) [12:15:28][gamestate.cpp:705]: write task time: 0.08 [12:15:28][gamestate.cpp:701]: wrote section characters [12:15:28][gamestate.cpp:702]: written size 0.59 Mb (reserved 4.00 Mb) [12:15:28][gamestate.cpp:705]: write task time: 0.03 [12:15:28][gamestate.cpp:701]: wrote section character_lookup [12:15:28][gamestate.cpp:702]: written size 3.50 Mb (reserved 8.00 Mb) [12:15:28][gamestate.cpp:705]: write task time: 0.19 [12:15:28][gamestate.cpp:701]: wrote section armies [12:15:28][gamestate.cpp:702]: written size 8.42 Mb (reserved 16.00 Mb) [12:15:28][gamestate.cpp:705]: write task time: 0.26 [12:15:28][gamestate.cpp:410]: Savegame time 0.402244 [12:15:28][character_window.cpp:820]: Open character 32749 [12:15:37][gamestate.cpp:2044]: February 880 [12:15:45][gamestate.cpp:2044]: March 880 [12:15:51][gamestate.cpp:2044]: April 880 [12:15:51][gamestate.cpp:759]: Writing game state members [12:15:51][gamestate.cpp:410]: Savegame time 0.001475 [12:15:51][gamestate.cpp:759]: Writing game state members [12:15:51][gamestate.cpp:701]: wrote section provinces [12:15:51][gamestate.cpp:702]: written size 4.42 Mb (reserved 32.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.14 [12:15:51][gamestate.cpp:701]: wrote section deleted_characters [12:15:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.00 [12:15:51][gamestate.cpp:701]: wrote section living [12:15:51][gamestate.cpp:702]: written size 12.65 Mb (reserved 32.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.33 [12:15:51][gamestate.cpp:701]: wrote section dead_unprunable [12:15:51][gamestate.cpp:702]: written size 1.59 Mb (reserved 32.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.08 [12:15:51][gamestate.cpp:701]: wrote section characters [12:15:51][gamestate.cpp:702]: written size 0.59 Mb (reserved 4.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.03 [12:15:51][gamestate.cpp:701]: wrote section character_lookup [12:15:51][gamestate.cpp:702]: written size 3.53 Mb (reserved 8.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.18 [12:15:51][gamestate.cpp:701]: wrote section armies [12:15:51][gamestate.cpp:702]: written size 8.45 Mb (reserved 16.00 Mb) [12:15:51][gamestate.cpp:705]: write task time: 0.27 [12:15:51][gamestate.cpp:410]: Savegame time 0.390182 [12:15:56][character_window.cpp:820]: Open character 33182 [12:16:08][gamestate.cpp:2044]: May 880 [12:16:10][gamestate.cpp:2044]: June 880 [12:16:13][gamestate.cpp:2044]: July 880 [12:16:15][character_window.cpp:820]: Open character 6852 [12:16:18][gamestate.cpp:759]: Writing game state members [12:16:18][gamestate.cpp:410]: Savegame time 0.001468 [12:16:18][gamestate.cpp:759]: Writing game state members [12:16:18][gamestate.cpp:701]: wrote section provinces [12:16:18][gamestate.cpp:702]: written size 4.43 Mb (reserved 32.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.17 [12:16:18][gamestate.cpp:701]: wrote section deleted_characters [12:16:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.00 [12:16:18][gamestate.cpp:701]: wrote section living [12:16:18][gamestate.cpp:702]: written size 12.70 Mb (reserved 32.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.35 [12:16:18][gamestate.cpp:701]: wrote section dead_unprunable [12:16:18][gamestate.cpp:702]: written size 1.59 Mb (reserved 32.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.06 [12:16:18][gamestate.cpp:701]: wrote section characters [12:16:18][gamestate.cpp:702]: written size 0.60 Mb (reserved 4.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.03 [12:16:18][gamestate.cpp:701]: wrote section character_lookup [12:16:18][gamestate.cpp:702]: written size 3.56 Mb (reserved 8.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.20 [12:16:18][gamestate.cpp:701]: wrote section armies [12:16:18][gamestate.cpp:702]: written size 8.47 Mb (reserved 16.00 Mb) [12:16:18][gamestate.cpp:705]: write task time: 0.27 [12:16:18][gamestate.cpp:410]: Savegame time 0.419476 [12:16:22][gamestate.cpp:2044]: August 880 [12:16:25][gamestate.cpp:2044]: September 880 [12:16:27][gamestate.cpp:2044]: October 880 [12:16:28][gamestate.cpp:759]: Writing game state members [12:16:28][gamestate.cpp:410]: Savegame time 0.000981 [12:16:28][gamestate.cpp:759]: Writing game state members [12:16:28][gamestate.cpp:701]: wrote section provinces [12:16:28][gamestate.cpp:702]: written size 4.44 Mb (reserved 32.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.15 [12:16:28][gamestate.cpp:701]: wrote section deleted_characters [12:16:28][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.00 [12:16:28][gamestate.cpp:701]: wrote section living [12:16:28][gamestate.cpp:702]: written size 12.76 Mb (reserved 32.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.35 [12:16:28][gamestate.cpp:701]: wrote section dead_unprunable [12:16:28][gamestate.cpp:702]: written size 1.60 Mb (reserved 32.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.07 [12:16:28][gamestate.cpp:701]: wrote section characters [12:16:28][gamestate.cpp:702]: written size 0.61 Mb (reserved 4.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.04 [12:16:28][gamestate.cpp:701]: wrote section character_lookup [12:16:28][gamestate.cpp:702]: written size 3.61 Mb (reserved 8.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.19 [12:16:28][gamestate.cpp:701]: wrote section armies [12:16:28][gamestate.cpp:702]: written size 8.41 Mb (reserved 16.00 Mb) [12:16:28][gamestate.cpp:705]: write task time: 0.27 [12:16:28][gamestate.cpp:410]: Savegame time 0.413283 [12:16:32][gamestate.cpp:2044]: November 880 [12:16:34][gamestate.cpp:2044]: December 880 [12:16:48][gamestate.cpp:2044]: January 881 [12:16:48][gamestate.cpp:759]: Writing game state members [12:16:48][gamestate.cpp:410]: Savegame time 0.001667 [12:16:48][gamestate.cpp:759]: Writing game state members [12:16:48][gamestate.cpp:701]: wrote section provinces [12:16:48][gamestate.cpp:702]: written size 4.45 Mb (reserved 32.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.15 [12:16:48][gamestate.cpp:701]: wrote section deleted_characters [12:16:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.00 [12:16:48][gamestate.cpp:701]: wrote section living [12:16:48][gamestate.cpp:702]: written size 12.79 Mb (reserved 32.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.35 [12:16:48][gamestate.cpp:701]: wrote section dead_unprunable [12:16:48][gamestate.cpp:702]: written size 1.61 Mb (reserved 32.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.06 [12:16:48][gamestate.cpp:701]: wrote section characters [12:16:48][gamestate.cpp:702]: written size 0.60 Mb (reserved 4.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.04 [12:16:48][gamestate.cpp:701]: wrote section character_lookup [12:16:48][gamestate.cpp:702]: written size 3.64 Mb (reserved 8.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.20 [12:16:48][gamestate.cpp:701]: wrote section armies [12:16:48][gamestate.cpp:702]: written size 8.51 Mb (reserved 16.00 Mb) [12:16:48][gamestate.cpp:705]: write task time: 0.26 [12:16:48][gamestate.cpp:410]: Savegame time 0.415800 [12:16:52][gamestate.cpp:2044]: February 881 [12:17:05][gamestate.cpp:2044]: March 881 [12:17:13][character_window.cpp:820]: Open character 12735 [12:17:25][gamestate.cpp:2044]: April 881 [12:17:25][gamestate.cpp:759]: Writing game state members [12:17:25][gamestate.cpp:410]: Savegame time 0.000948 [12:17:25][gamestate.cpp:759]: Writing game state members [12:17:25][gamestate.cpp:701]: wrote section provinces [12:17:25][gamestate.cpp:702]: written size 4.45 Mb (reserved 32.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.13 [12:17:25][gamestate.cpp:701]: wrote section deleted_characters [12:17:25][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.00 [12:17:25][gamestate.cpp:701]: wrote section living [12:17:25][gamestate.cpp:702]: written size 12.84 Mb (reserved 32.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.35 [12:17:25][gamestate.cpp:701]: wrote section dead_unprunable [12:17:25][gamestate.cpp:702]: written size 1.62 Mb (reserved 32.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.06 [12:17:25][gamestate.cpp:701]: wrote section characters [12:17:25][gamestate.cpp:702]: written size 0.61 Mb (reserved 4.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.03 [12:17:25][gamestate.cpp:701]: wrote section character_lookup [12:17:25][gamestate.cpp:702]: written size 3.69 Mb (reserved 8.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.20 [12:17:25][gamestate.cpp:701]: wrote section armies [12:17:25][gamestate.cpp:702]: written size 8.55 Mb (reserved 16.00 Mb) [12:17:25][gamestate.cpp:705]: write task time: 0.27 [12:17:25][gamestate.cpp:410]: Savegame time 0.420004 [12:17:29][gamestate.cpp:2044]: May 881 [12:17:32][gamestate.cpp:2044]: June 881 [12:17:34][gamestate.cpp:2044]: July 881 [12:17:34][gamestate.cpp:759]: Writing game state members [12:17:34][gamestate.cpp:410]: Savegame time 0.001672 [12:17:34][gamestate.cpp:759]: Writing game state members [12:17:34][gamestate.cpp:701]: wrote section provinces [12:17:34][gamestate.cpp:702]: written size 4.46 Mb (reserved 32.00 Mb) [12:17:34][gamestate.cpp:705]: write task time: 0.14 [12:17:34][gamestate.cpp:701]: wrote section deleted_characters [12:17:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:17:34][gamestate.cpp:705]: write task time: 0.00 [12:17:35][gamestate.cpp:701]: wrote section living [12:17:35][gamestate.cpp:702]: written size 12.89 Mb (reserved 32.00 Mb) [12:17:35][gamestate.cpp:705]: write task time: 0.36 [12:17:35][gamestate.cpp:701]: wrote section dead_unprunable [12:17:35][gamestate.cpp:702]: written size 1.62 Mb (reserved 32.00 Mb) [12:17:35][gamestate.cpp:705]: write task time: 0.09 [12:17:35][gamestate.cpp:701]: wrote section characters [12:17:35][gamestate.cpp:702]: written size 0.62 Mb (reserved 4.00 Mb) [12:17:35][gamestate.cpp:705]: write task time: 0.03 [12:17:35][gamestate.cpp:701]: wrote section character_lookup [12:17:35][gamestate.cpp:702]: written size 3.74 Mb (reserved 8.00 Mb) [12:17:35][gamestate.cpp:705]: write task time: 0.20 [12:17:35][gamestate.cpp:701]: wrote section armies [12:17:35][gamestate.cpp:702]: written size 8.56 Mb (reserved 16.00 Mb) [12:17:35][gamestate.cpp:705]: write task time: 0.27 [12:17:35][gamestate.cpp:410]: Savegame time 0.423309 [12:17:43][character_window.cpp:820]: Open character 8446 [12:17:45][gamestate.cpp:2044]: August 881 [12:17:49][gamestate.cpp:2044]: September 881 [12:17:51][gamestate.cpp:2044]: October 881 [12:17:51][gamestate.cpp:759]: Writing game state members [12:17:51][gamestate.cpp:410]: Savegame time 0.000836 [12:17:51][gamestate.cpp:759]: Writing game state members [12:17:52][gamestate.cpp:701]: wrote section provinces [12:17:52][gamestate.cpp:702]: written size 4.47 Mb (reserved 32.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.13 [12:17:52][gamestate.cpp:701]: wrote section deleted_characters [12:17:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.00 [12:17:52][gamestate.cpp:701]: wrote section living [12:17:52][gamestate.cpp:702]: written size 12.94 Mb (reserved 32.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.35 [12:17:52][gamestate.cpp:701]: wrote section dead_unprunable [12:17:52][gamestate.cpp:702]: written size 1.63 Mb (reserved 32.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.07 [12:17:52][gamestate.cpp:701]: wrote section characters [12:17:52][gamestate.cpp:702]: written size 0.63 Mb (reserved 4.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.03 [12:17:52][gamestate.cpp:701]: wrote section character_lookup [12:17:52][gamestate.cpp:702]: written size 3.77 Mb (reserved 8.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.19 [12:17:52][gamestate.cpp:701]: wrote section armies [12:17:52][gamestate.cpp:702]: written size 8.59 Mb (reserved 16.00 Mb) [12:17:52][gamestate.cpp:705]: write task time: 0.28 [12:17:52][gamestate.cpp:410]: Savegame time 0.411449 [12:17:56][gamestate.cpp:2044]: November 881 [12:17:59][gamestate.cpp:2044]: December 881 [12:18:01][character_window.cpp:820]: Open character 7361 [12:18:08][gamestate.cpp:2044]: January 882 [12:18:09][gamestate.cpp:759]: Writing game state members [12:18:09][gamestate.cpp:410]: Savegame time 0.001839 [12:18:09][gamestate.cpp:759]: Writing game state members [12:18:09][gamestate.cpp:701]: wrote section provinces [12:18:09][gamestate.cpp:702]: written size 4.47 Mb (reserved 32.00 Mb) [12:18:09][gamestate.cpp:705]: write task time: 0.15 [12:18:09][gamestate.cpp:701]: wrote section deleted_characters [12:18:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:18:09][gamestate.cpp:705]: write task time: 0.00 [12:18:10][gamestate.cpp:701]: wrote section living [12:18:10][gamestate.cpp:702]: written size 12.96 Mb (reserved 32.00 Mb) [12:18:10][gamestate.cpp:705]: write task time: 0.34 [12:18:10][gamestate.cpp:701]: wrote section dead_unprunable [12:18:10][gamestate.cpp:702]: written size 1.64 Mb (reserved 32.00 Mb) [12:18:10][gamestate.cpp:705]: write task time: 0.08 [12:18:10][gamestate.cpp:701]: wrote section characters [12:18:10][gamestate.cpp:702]: written size 0.63 Mb (reserved 4.00 Mb) [12:18:10][gamestate.cpp:705]: write task time: 0.03 [12:18:10][gamestate.cpp:701]: wrote section character_lookup [12:18:10][gamestate.cpp:702]: written size 3.79 Mb (reserved 8.00 Mb) [12:18:10][gamestate.cpp:705]: write task time: 0.20 [12:18:10][gamestate.cpp:701]: wrote section armies [12:18:10][gamestate.cpp:702]: written size 8.62 Mb (reserved 16.00 Mb) [12:18:10][gamestate.cpp:705]: write task time: 0.28 [12:18:10][gamestate.cpp:410]: Savegame time 0.413307 [12:18:13][character_window.cpp:820]: Open character 6857 [12:18:20][character_window.cpp:820]: Open character 8446 [12:18:24][character_window.cpp:820]: Open character 8095 [12:18:34][gamestate.cpp:2044]: February 882 [12:18:36][gamestate.cpp:2044]: March 882 [12:18:39][gamestate.cpp:2044]: April 882 [12:18:39][gamestate.cpp:759]: Writing game state members [12:18:39][gamestate.cpp:410]: Savegame time 0.000854 [12:18:39][gamestate.cpp:759]: Writing game state members [12:18:39][gamestate.cpp:701]: wrote section provinces [12:18:39][gamestate.cpp:702]: written size 4.48 Mb (reserved 32.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.15 [12:18:39][gamestate.cpp:701]: wrote section deleted_characters [12:18:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.00 [12:18:39][gamestate.cpp:701]: wrote section living [12:18:39][gamestate.cpp:702]: written size 12.98 Mb (reserved 32.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.34 [12:18:39][gamestate.cpp:701]: wrote section dead_unprunable [12:18:39][gamestate.cpp:702]: written size 1.65 Mb (reserved 32.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.07 [12:18:39][gamestate.cpp:701]: wrote section characters [12:18:39][gamestate.cpp:702]: written size 0.64 Mb (reserved 4.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.04 [12:18:39][gamestate.cpp:701]: wrote section character_lookup [12:18:39][gamestate.cpp:702]: written size 3.82 Mb (reserved 8.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.20 [12:18:39][gamestate.cpp:701]: wrote section armies [12:18:39][gamestate.cpp:702]: written size 8.65 Mb (reserved 16.00 Mb) [12:18:39][gamestate.cpp:705]: write task time: 0.27 [12:18:39][gamestate.cpp:410]: Savegame time 0.401465 [12:18:43][gamestate.cpp:2044]: May 882 [12:18:45][gamestate.cpp:2044]: June 882 [12:18:47][gamestate.cpp:2044]: July 882 [12:18:48][gamestate.cpp:759]: Writing game state members [12:18:48][gamestate.cpp:410]: Savegame time 0.001367 [12:18:48][gamestate.cpp:759]: Writing game state members [12:18:48][gamestate.cpp:701]: wrote section provinces [12:18:48][gamestate.cpp:702]: written size 4.49 Mb (reserved 32.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.14 [12:18:48][gamestate.cpp:701]: wrote section deleted_characters [12:18:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.00 [12:18:48][gamestate.cpp:701]: wrote section living [12:18:48][gamestate.cpp:702]: written size 13.01 Mb (reserved 32.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.34 [12:18:48][gamestate.cpp:701]: wrote section dead_unprunable [12:18:48][gamestate.cpp:702]: written size 1.66 Mb (reserved 32.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.09 [12:18:48][gamestate.cpp:701]: wrote section characters [12:18:48][gamestate.cpp:702]: written size 0.65 Mb (reserved 4.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.04 [12:18:48][gamestate.cpp:701]: wrote section character_lookup [12:18:48][gamestate.cpp:702]: written size 3.85 Mb (reserved 8.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.20 [12:18:48][gamestate.cpp:701]: wrote section armies [12:18:48][gamestate.cpp:702]: written size 8.69 Mb (reserved 16.00 Mb) [12:18:48][gamestate.cpp:705]: write task time: 0.27 [12:18:48][gamestate.cpp:410]: Savegame time 0.404784 [12:18:50][character_window.cpp:820]: Open character 11726 [12:18:52][gamestate.cpp:2044]: August 882 [12:19:00][gamestate.cpp:2044]: September 882 [12:19:02][character_window.cpp:820]: Open character 30462 [12:19:09][character_window.cpp:820]: Open character 8095 [12:19:20][gamestate.cpp:2044]: October 882 [12:19:21][gamestate.cpp:759]: Writing game state members [12:19:21][gamestate.cpp:410]: Savegame time 0.000826 [12:19:21][gamestate.cpp:759]: Writing game state members [12:19:21][gamestate.cpp:701]: wrote section provinces [12:19:21][gamestate.cpp:702]: written size 4.50 Mb (reserved 32.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.14 [12:19:21][gamestate.cpp:701]: wrote section deleted_characters [12:19:21][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.00 [12:19:21][gamestate.cpp:701]: wrote section living [12:19:21][gamestate.cpp:702]: written size 13.02 Mb (reserved 32.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.35 [12:19:21][gamestate.cpp:701]: wrote section dead_unprunable [12:19:21][gamestate.cpp:702]: written size 1.67 Mb (reserved 32.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.09 [12:19:21][gamestate.cpp:701]: wrote section characters [12:19:21][gamestate.cpp:702]: written size 0.66 Mb (reserved 4.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.03 [12:19:21][gamestate.cpp:701]: wrote section character_lookup [12:19:21][gamestate.cpp:702]: written size 3.89 Mb (reserved 8.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.21 [12:19:21][gamestate.cpp:701]: wrote section armies [12:19:21][gamestate.cpp:702]: written size 8.72 Mb (reserved 16.00 Mb) [12:19:21][gamestate.cpp:705]: write task time: 0.28 [12:19:21][gamestate.cpp:410]: Savegame time 0.412820 [12:19:33][gamestate.cpp:2044]: November 882 [12:19:35][gamestate.cpp:2044]: December 882 [12:19:40][gamestate.cpp:2044]: January 883 [12:19:41][gamestate.cpp:759]: Writing game state members [12:19:41][gamestate.cpp:410]: Savegame time 0.000918 [12:19:41][gamestate.cpp:759]: Writing game state members [12:19:41][gamestate.cpp:701]: wrote section provinces [12:19:41][gamestate.cpp:702]: written size 4.51 Mb (reserved 32.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.15 [12:19:41][gamestate.cpp:701]: wrote section deleted_characters [12:19:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.00 [12:19:41][gamestate.cpp:701]: wrote section living [12:19:41][gamestate.cpp:702]: written size 12.96 Mb (reserved 32.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.34 [12:19:41][gamestate.cpp:701]: wrote section dead_unprunable [12:19:41][gamestate.cpp:702]: written size 1.68 Mb (reserved 32.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.08 [12:19:41][gamestate.cpp:701]: wrote section characters [12:19:41][gamestate.cpp:702]: written size 0.67 Mb (reserved 4.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.04 [12:19:41][gamestate.cpp:701]: wrote section character_lookup [12:19:41][gamestate.cpp:702]: written size 3.89 Mb (reserved 8.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.20 [12:19:41][gamestate.cpp:701]: wrote section armies [12:19:41][gamestate.cpp:702]: written size 8.66 Mb (reserved 16.00 Mb) [12:19:41][gamestate.cpp:705]: write task time: 0.27 [12:19:41][gamestate.cpp:410]: Savegame time 0.409931 [12:20:00][character_window.cpp:820]: Open character 33182 [12:20:05][gamestate.cpp:2044]: February 883 [12:20:10][gamestate.cpp:2044]: March 883 [12:20:12][gamestate.cpp:2044]: April 883 [12:20:12][gamestate.cpp:759]: Writing game state members [12:20:12][gamestate.cpp:410]: Savegame time 0.001251 [12:20:12][gamestate.cpp:759]: Writing game state members [12:20:12][gamestate.cpp:701]: wrote section provinces [12:20:12][gamestate.cpp:702]: written size 4.52 Mb (reserved 32.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.14 [12:20:12][gamestate.cpp:701]: wrote section deleted_characters [12:20:12][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.00 [12:20:12][gamestate.cpp:701]: wrote section living [12:20:12][gamestate.cpp:702]: written size 13.02 Mb (reserved 32.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.35 [12:20:12][gamestate.cpp:701]: wrote section dead_unprunable [12:20:12][gamestate.cpp:702]: written size 1.69 Mb (reserved 32.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.10 [12:20:12][gamestate.cpp:701]: wrote section characters [12:20:12][gamestate.cpp:702]: written size 0.67 Mb (reserved 4.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.03 [12:20:12][gamestate.cpp:701]: wrote section character_lookup [12:20:12][gamestate.cpp:702]: written size 3.92 Mb (reserved 8.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.20 [12:20:12][gamestate.cpp:701]: wrote section armies [12:20:12][gamestate.cpp:702]: written size 8.70 Mb (reserved 16.00 Mb) [12:20:12][gamestate.cpp:705]: write task time: 0.27 [12:20:12][gamestate.cpp:410]: Savegame time 0.408058 [12:20:24][gamestate.cpp:2044]: May 883 [12:20:33][character_window.cpp:820]: Open character 8095 [12:20:35][gamestate.cpp:2044]: June 883 [12:20:52][gamestate.cpp:2044]: July 883 [12:20:53][gamestate.cpp:759]: Writing game state members [12:20:53][gamestate.cpp:410]: Savegame time 0.002063 [12:20:53][gamestate.cpp:759]: Writing game state members [12:20:53][gamestate.cpp:701]: wrote section provinces [12:20:53][gamestate.cpp:702]: written size 4.53 Mb (reserved 32.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.14 [12:20:53][gamestate.cpp:701]: wrote section deleted_characters [12:20:53][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.00 [12:20:53][gamestate.cpp:701]: wrote section living [12:20:53][gamestate.cpp:702]: written size 13.08 Mb (reserved 32.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.38 [12:20:53][gamestate.cpp:701]: wrote section dead_unprunable [12:20:53][gamestate.cpp:702]: written size 1.70 Mb (reserved 32.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.09 [12:20:53][gamestate.cpp:701]: wrote section characters [12:20:53][gamestate.cpp:702]: written size 0.68 Mb (reserved 4.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.03 [12:20:53][gamestate.cpp:701]: wrote section character_lookup [12:20:53][gamestate.cpp:702]: written size 3.97 Mb (reserved 8.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.21 [12:20:53][gamestate.cpp:701]: wrote section armies [12:20:53][gamestate.cpp:702]: written size 8.74 Mb (reserved 16.00 Mb) [12:20:53][gamestate.cpp:705]: write task time: 0.28 [12:20:53][gamestate.cpp:410]: Savegame time 0.448422 [12:21:12][gamestate.cpp:2044]: August 883 [12:21:14][character_window.cpp:820]: Open character 29479 [12:21:27][character_window.cpp:820]: Open character 7707 [12:21:30][gamestate.cpp:2044]: September 883 [12:21:47][gamestate.cpp:2044]: October 883 [12:21:47][gamestate.cpp:759]: Writing game state members [12:21:47][gamestate.cpp:410]: Savegame time 0.000923 [12:21:47][gamestate.cpp:759]: Writing game state members [12:21:47][gamestate.cpp:701]: wrote section provinces [12:21:47][gamestate.cpp:702]: written size 4.53 Mb (reserved 32.00 Mb) [12:21:47][gamestate.cpp:705]: write task time: 0.15 [12:21:47][gamestate.cpp:701]: wrote section deleted_characters [12:21:47][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:21:47][gamestate.cpp:705]: write task time: 0.00 [12:21:48][gamestate.cpp:701]: wrote section living [12:21:48][gamestate.cpp:702]: written size 13.15 Mb (reserved 32.00 Mb) [12:21:48][gamestate.cpp:705]: write task time: 0.35 [12:21:48][gamestate.cpp:701]: wrote section dead_unprunable [12:21:48][gamestate.cpp:702]: written size 1.71 Mb (reserved 32.00 Mb) [12:21:48][gamestate.cpp:705]: write task time: 0.09 [12:21:48][gamestate.cpp:701]: wrote section characters [12:21:48][gamestate.cpp:702]: written size 0.68 Mb (reserved 4.00 Mb) [12:21:48][gamestate.cpp:705]: write task time: 0.03 [12:21:48][gamestate.cpp:701]: wrote section character_lookup [12:21:48][gamestate.cpp:702]: written size 3.96 Mb (reserved 8.00 Mb) [12:21:48][gamestate.cpp:705]: write task time: 0.20 [12:21:48][gamestate.cpp:701]: wrote section armies [12:21:48][gamestate.cpp:702]: written size 8.77 Mb (reserved 16.00 Mb) [12:21:48][gamestate.cpp:705]: write task time: 0.27 [12:21:48][gamestate.cpp:410]: Savegame time 0.416733 [12:21:59][character_window.cpp:820]: Open character 7562 [12:22:00][character_window.cpp:820]: Open character 6178 [12:22:06][gamestate.cpp:2044]: November 883 [12:22:22][gamestate.cpp:2044]: December 883 [12:22:30][gamestate.cpp:2044]: January 884 [12:22:30][gamestate.cpp:759]: Writing game state members [12:22:30][gamestate.cpp:410]: Savegame time 0.001555 [12:22:30][gamestate.cpp:759]: Writing game state members [12:22:30][gamestate.cpp:701]: wrote section provinces [12:22:30][gamestate.cpp:702]: written size 4.54 Mb (reserved 32.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.14 [12:22:30][gamestate.cpp:701]: wrote section deleted_characters [12:22:30][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.00 [12:22:30][gamestate.cpp:701]: wrote section living [12:22:30][gamestate.cpp:702]: written size 13.29 Mb (reserved 32.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.36 [12:22:30][gamestate.cpp:701]: wrote section dead_unprunable [12:22:30][gamestate.cpp:702]: written size 1.72 Mb (reserved 32.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.06 [12:22:30][gamestate.cpp:701]: wrote section characters [12:22:30][gamestate.cpp:702]: written size 0.69 Mb (reserved 4.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.04 [12:22:30][gamestate.cpp:701]: wrote section character_lookup [12:22:30][gamestate.cpp:702]: written size 3.99 Mb (reserved 8.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.20 [12:22:30][gamestate.cpp:701]: wrote section armies [12:22:30][gamestate.cpp:702]: written size 8.83 Mb (reserved 16.00 Mb) [12:22:30][gamestate.cpp:705]: write task time: 0.28 [12:22:30][gamestate.cpp:410]: Savegame time 0.428761 [12:22:34][gamestate.cpp:2044]: February 884 [12:22:37][gamestate.cpp:2044]: March 884 [12:22:39][gamestate.cpp:2044]: April 884 [12:22:39][gamestate.cpp:759]: Writing game state members [12:22:39][gamestate.cpp:410]: Savegame time 0.000778 [12:22:39][gamestate.cpp:759]: Writing game state members [12:22:39][gamestate.cpp:701]: wrote section provinces [12:22:39][gamestate.cpp:702]: written size 4.55 Mb (reserved 32.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.15 [12:22:39][gamestate.cpp:701]: wrote section deleted_characters [12:22:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.00 [12:22:39][gamestate.cpp:701]: wrote section living [12:22:39][gamestate.cpp:702]: written size 13.31 Mb (reserved 32.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.35 [12:22:39][gamestate.cpp:701]: wrote section dead_unprunable [12:22:39][gamestate.cpp:702]: written size 1.73 Mb (reserved 32.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.10 [12:22:39][gamestate.cpp:701]: wrote section characters [12:22:39][gamestate.cpp:702]: written size 0.69 Mb (reserved 4.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.04 [12:22:39][gamestate.cpp:701]: wrote section character_lookup [12:22:39][gamestate.cpp:702]: written size 4.00 Mb (reserved 8.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.21 [12:22:39][gamestate.cpp:701]: wrote section armies [12:22:39][gamestate.cpp:702]: written size 8.89 Mb (reserved 16.00 Mb) [12:22:39][gamestate.cpp:705]: write task time: 0.28 [12:22:39][gamestate.cpp:410]: Savegame time 0.410523 [12:22:54][gamestate.cpp:2044]: May 884 [12:22:55][character_window.cpp:820]: Open character 8446 [12:22:55][character_window.cpp:820]: Open character 12735 [12:23:00][gamestate.cpp:2044]: June 884 [12:23:02][gamestate.cpp:2044]: July 884 [12:23:03][gamestate.cpp:759]: Writing game state members [12:23:03][gamestate.cpp:410]: Savegame time 0.000836 [12:23:03][gamestate.cpp:759]: Writing game state members [12:23:03][gamestate.cpp:701]: wrote section provinces [12:23:03][gamestate.cpp:702]: written size 4.56 Mb (reserved 32.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.16 [12:23:03][gamestate.cpp:701]: wrote section deleted_characters [12:23:03][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.00 [12:23:03][gamestate.cpp:701]: wrote section living [12:23:03][gamestate.cpp:702]: written size 13.30 Mb (reserved 32.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.35 [12:23:03][gamestate.cpp:701]: wrote section dead_unprunable [12:23:03][gamestate.cpp:702]: written size 1.74 Mb (reserved 32.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.10 [12:23:03][gamestate.cpp:701]: wrote section characters [12:23:03][gamestate.cpp:702]: written size 0.70 Mb (reserved 4.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.04 [12:23:03][gamestate.cpp:701]: wrote section character_lookup [12:23:03][gamestate.cpp:702]: written size 4.00 Mb (reserved 8.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.20 [12:23:03][gamestate.cpp:701]: wrote section armies [12:23:03][gamestate.cpp:702]: written size 8.91 Mb (reserved 16.00 Mb) [12:23:03][gamestate.cpp:705]: write task time: 0.28 [12:23:03][gamestate.cpp:410]: Savegame time 0.407734 [12:23:07][gamestate.cpp:2044]: August 884 [12:23:23][character_window.cpp:820]: Open character 7562 [12:23:29][gamestate.cpp:2044]: September 884 [12:23:33][character_window.cpp:820]: Open character 34339 [12:23:39][character_window.cpp:820]: Open character 7562 [12:23:45][gamestate.cpp:2044]: October 884 [12:23:46][gamestate.cpp:759]: Writing game state members [12:23:46][gamestate.cpp:410]: Savegame time 0.000840 [12:23:46][gamestate.cpp:759]: Writing game state members [12:23:46][gamestate.cpp:701]: wrote section provinces [12:23:46][gamestate.cpp:702]: written size 4.57 Mb (reserved 32.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.14 [12:23:46][gamestate.cpp:701]: wrote section deleted_characters [12:23:46][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.00 [12:23:46][gamestate.cpp:701]: wrote section living [12:23:46][gamestate.cpp:702]: written size 13.31 Mb (reserved 32.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.35 [12:23:46][gamestate.cpp:701]: wrote section dead_unprunable [12:23:46][gamestate.cpp:702]: written size 1.75 Mb (reserved 32.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.09 [12:23:46][gamestate.cpp:701]: wrote section characters [12:23:46][gamestate.cpp:702]: written size 0.72 Mb (reserved 4.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.04 [12:23:46][gamestate.cpp:701]: wrote section character_lookup [12:23:46][gamestate.cpp:702]: written size 4.01 Mb (reserved 8.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.21 [12:23:46][gamestate.cpp:701]: wrote section armies [12:23:46][gamestate.cpp:702]: written size 8.86 Mb (reserved 16.00 Mb) [12:23:46][gamestate.cpp:705]: write task time: 0.28 [12:23:46][gamestate.cpp:410]: Savegame time 0.414352 [12:23:50][character_window.cpp:820]: Open character 8446 [12:23:55][gamestate.cpp:2044]: November 884 [12:24:34][gamestate.cpp:2044]: December 884 [12:24:47][character_window.cpp:820]: Open character 16791285 [12:24:49][character_window.cpp:820]: Open character 25076 [12:24:49][character_window.cpp:820]: Open character 16791285 [12:24:50][character_window.cpp:820]: Open character 25076 [12:24:52][character_window.cpp:820]: Open character 16791285 [12:24:56][gamestate.cpp:2044]: January 885 [12:24:56][gamestate.cpp:759]: Writing game state members [12:24:56][gamestate.cpp:410]: Savegame time 0.002223 [12:24:56][gamestate.cpp:759]: Writing game state members [12:24:56][gamestate.cpp:701]: wrote section provinces [12:24:56][gamestate.cpp:702]: written size 4.57 Mb (reserved 32.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.15 [12:24:56][gamestate.cpp:701]: wrote section deleted_characters [12:24:56][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.00 [12:24:56][gamestate.cpp:701]: wrote section living [12:24:56][gamestate.cpp:702]: written size 13.33 Mb (reserved 32.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.36 [12:24:56][gamestate.cpp:701]: wrote section dead_unprunable [12:24:56][gamestate.cpp:702]: written size 1.76 Mb (reserved 32.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.08 [12:24:56][gamestate.cpp:701]: wrote section characters [12:24:56][gamestate.cpp:702]: written size 0.73 Mb (reserved 4.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.05 [12:24:56][gamestate.cpp:701]: wrote section character_lookup [12:24:56][gamestate.cpp:702]: written size 4.04 Mb (reserved 8.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.21 [12:24:56][gamestate.cpp:701]: wrote section armies [12:24:56][gamestate.cpp:702]: written size 8.82 Mb (reserved 16.00 Mb) [12:24:56][gamestate.cpp:705]: write task time: 0.29 [12:24:56][gamestate.cpp:410]: Savegame time 0.425001 [12:24:56][character_window.cpp:820]: Open character 8446 [12:25:08][gamestate.cpp:2044]: February 885 [12:25:11][gamestate.cpp:2044]: March 885 [12:25:13][character_window.cpp:820]: Open character 33182 [12:25:29][gamestate.cpp:2044]: April 885 [12:25:30][gamestate.cpp:759]: Writing game state members [12:25:30][gamestate.cpp:410]: Savegame time 0.000914 [12:25:30][gamestate.cpp:759]: Writing game state members [12:25:30][gamestate.cpp:701]: wrote section provinces [12:25:30][gamestate.cpp:702]: written size 4.58 Mb (reserved 32.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.15 [12:25:30][gamestate.cpp:701]: wrote section deleted_characters [12:25:30][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.00 [12:25:30][gamestate.cpp:701]: wrote section living [12:25:30][gamestate.cpp:702]: written size 13.35 Mb (reserved 32.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.36 [12:25:30][gamestate.cpp:701]: wrote section dead_unprunable [12:25:30][gamestate.cpp:702]: written size 1.78 Mb (reserved 32.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.08 [12:25:30][gamestate.cpp:701]: wrote section characters [12:25:30][gamestate.cpp:702]: written size 0.74 Mb (reserved 4.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.05 [12:25:30][gamestate.cpp:701]: wrote section character_lookup [12:25:30][gamestate.cpp:702]: written size 4.05 Mb (reserved 8.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.20 [12:25:30][gamestate.cpp:701]: wrote section armies [12:25:30][gamestate.cpp:702]: written size 8.85 Mb (reserved 16.00 Mb) [12:25:30][gamestate.cpp:705]: write task time: 0.28 [12:25:30][gamestate.cpp:410]: Savegame time 0.425873 [12:25:36][character_window.cpp:820]: Open character 9221 [12:25:44][character_window.cpp:820]: Open character 8977 [12:25:47][character_window.cpp:820]: Open character 8977 [12:25:50][character_window.cpp:820]: Open character 16803946 [12:25:53][character_window.cpp:820]: Open character 36554 [12:25:53][gamestate.cpp:2044]: May 885 [12:25:54][character_window.cpp:820]: Open character 16803946 [12:26:06][character_window.cpp:820]: Open character 36554 [12:26:11][gamestate.cpp:2044]: June 885 [12:26:33][gamestate.cpp:2044]: July 885 [12:26:33][gamestate.cpp:759]: Writing game state members [12:26:33][gamestate.cpp:410]: Savegame time 0.001231 [12:26:33][gamestate.cpp:759]: Writing game state members [12:26:33][gamestate.cpp:701]: wrote section provinces [12:26:33][gamestate.cpp:702]: written size 4.59 Mb (reserved 32.00 Mb) [12:26:33][gamestate.cpp:705]: write task time: 0.16 [12:26:33][gamestate.cpp:701]: wrote section deleted_characters [12:26:33][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:26:33][gamestate.cpp:705]: write task time: 0.00 [12:26:33][gamestate.cpp:701]: wrote section living [12:26:33][gamestate.cpp:702]: written size 13.38 Mb (reserved 32.00 Mb) [12:26:33][gamestate.cpp:705]: write task time: 0.37 [12:26:33][gamestate.cpp:701]: wrote section dead_unprunable [12:26:33][gamestate.cpp:702]: written size 1.79 Mb (reserved 32.00 Mb) [12:26:33][gamestate.cpp:705]: write task time: 0.10 [12:26:34][gamestate.cpp:701]: wrote section characters [12:26:34][gamestate.cpp:702]: written size 0.74 Mb (reserved 4.00 Mb) [12:26:34][gamestate.cpp:705]: write task time: 0.03 [12:26:34][gamestate.cpp:701]: wrote section character_lookup [12:26:34][gamestate.cpp:702]: written size 4.06 Mb (reserved 8.00 Mb) [12:26:34][gamestate.cpp:705]: write task time: 0.22 [12:26:34][gamestate.cpp:701]: wrote section armies [12:26:34][gamestate.cpp:702]: written size 8.90 Mb (reserved 16.00 Mb) [12:26:34][gamestate.cpp:705]: write task time: 0.29 [12:26:34][gamestate.cpp:410]: Savegame time 0.432251 [12:26:36][character_window.cpp:820]: Open character 8977 [12:26:42][gamestate.cpp:2044]: August 885 [12:26:45][gamestate.cpp:2044]: September 885 [12:26:46][character_window.cpp:820]: Open character 36554 [12:26:47][gamestate.cpp:2044]: October 885 [12:26:47][gamestate.cpp:759]: Writing game state members [12:26:47][gamestate.cpp:410]: Savegame time 0.001363 [12:26:47][gamestate.cpp:759]: Writing game state members [12:26:48][gamestate.cpp:701]: wrote section provinces [12:26:48][gamestate.cpp:702]: written size 4.60 Mb (reserved 32.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.15 [12:26:48][gamestate.cpp:701]: wrote section deleted_characters [12:26:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.00 [12:26:48][gamestate.cpp:701]: wrote section living [12:26:48][gamestate.cpp:702]: written size 13.40 Mb (reserved 32.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.37 [12:26:48][gamestate.cpp:701]: wrote section dead_unprunable [12:26:48][gamestate.cpp:702]: written size 1.80 Mb (reserved 32.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.09 [12:26:48][gamestate.cpp:701]: wrote section characters [12:26:48][gamestate.cpp:702]: written size 0.75 Mb (reserved 4.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.04 [12:26:48][gamestate.cpp:701]: wrote section character_lookup [12:26:48][gamestate.cpp:702]: written size 4.06 Mb (reserved 8.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.21 [12:26:48][gamestate.cpp:701]: wrote section armies [12:26:48][gamestate.cpp:702]: written size 8.93 Mb (reserved 16.00 Mb) [12:26:48][gamestate.cpp:705]: write task time: 0.29 [12:26:48][gamestate.cpp:410]: Savegame time 0.440524 [12:27:01][gamestate.cpp:2044]: November 885 [12:27:02][character_window.cpp:820]: Open character 8446 [12:27:09][gamestate.cpp:2044]: December 885 [12:27:18][gamestate.cpp:2044]: January 886 [12:27:18][gamestate.cpp:759]: Writing game state members [12:27:18][gamestate.cpp:410]: Savegame time 0.000813 [12:27:18][gamestate.cpp:759]: Writing game state members [12:27:18][gamestate.cpp:701]: wrote section provinces [12:27:18][gamestate.cpp:702]: written size 4.61 Mb (reserved 32.00 Mb) [12:27:18][gamestate.cpp:705]: write task time: 0.16 [12:27:19][gamestate.cpp:701]: wrote section deleted_characters [12:27:19][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:27:19][gamestate.cpp:705]: write task time: 0.00 [12:27:19][gamestate.cpp:701]: wrote section living [12:27:19][gamestate.cpp:702]: written size 13.42 Mb (reserved 32.00 Mb) [12:27:19][gamestate.cpp:705]: write task time: 0.37 [12:27:19][gamestate.cpp:701]: wrote section dead_unprunable [12:27:19][gamestate.cpp:702]: written size 1.81 Mb (reserved 32.00 Mb) [12:27:19][gamestate.cpp:705]: write task time: 0.08 [12:27:19][gamestate.cpp:701]: wrote section characters [12:27:19][gamestate.cpp:702]: written size 0.76 Mb (reserved 4.00 Mb) [12:27:19][gamestate.cpp:705]: write task time: 0.05 [12:27:19][gamestate.cpp:701]: wrote section character_lookup [12:27:19][gamestate.cpp:702]: written size 4.07 Mb (reserved 8.00 Mb) [12:27:19][gamestate.cpp:705]: write task time: 0.21 [12:27:19][gamestate.cpp:701]: wrote section armies [12:27:19][gamestate.cpp:702]: written size 8.98 Mb (reserved 16.00 Mb) [12:27:19][gamestate.cpp:705]: write task time: 0.29 [12:27:19][gamestate.cpp:410]: Savegame time 0.437518 [12:27:24][character_window.cpp:820]: Open character 8446 [12:27:51][gamestate.cpp:2044]: February 886 [12:28:50][gamestate.cpp:2044]: March 886 [12:28:59][gamestate.cpp:2044]: April 886 [12:28:59][gamestate.cpp:759]: Writing game state members [12:28:59][gamestate.cpp:410]: Savegame time 0.001650 [12:28:59][gamestate.cpp:759]: Writing game state members [12:28:59][gamestate.cpp:701]: wrote section provinces [12:28:59][gamestate.cpp:702]: written size 4.62 Mb (reserved 32.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.15 [12:28:59][gamestate.cpp:701]: wrote section deleted_characters [12:28:59][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.00 [12:28:59][gamestate.cpp:701]: wrote section living [12:28:59][gamestate.cpp:702]: written size 13.42 Mb (reserved 32.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.37 [12:28:59][gamestate.cpp:701]: wrote section dead_unprunable [12:28:59][gamestate.cpp:702]: written size 1.82 Mb (reserved 32.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.09 [12:28:59][gamestate.cpp:701]: wrote section characters [12:28:59][gamestate.cpp:702]: written size 0.77 Mb (reserved 4.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.04 [12:28:59][gamestate.cpp:701]: wrote section character_lookup [12:28:59][gamestate.cpp:702]: written size 4.08 Mb (reserved 8.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.20 [12:28:59][gamestate.cpp:701]: wrote section armies [12:28:59][gamestate.cpp:702]: written size 8.94 Mb (reserved 16.00 Mb) [12:28:59][gamestate.cpp:705]: write task time: 0.29 [12:28:59][gamestate.cpp:410]: Savegame time 0.439172 [12:29:00][character_window.cpp:820]: Open character 8977 [12:29:04][gamestate.cpp:2044]: May 886 [12:29:10][character_window.cpp:820]: Open character 36554 [12:29:17][gamestate.cpp:2044]: June 886 [12:29:25][character_window.cpp:820]: Open character 8977 [12:29:47][gamestate.cpp:2044]: July 886 [12:29:47][gamestate.cpp:759]: Writing game state members [12:29:47][gamestate.cpp:410]: Savegame time 0.001503 [12:29:47][gamestate.cpp:759]: Writing game state members [12:29:47][gamestate.cpp:701]: wrote section provinces [12:29:47][gamestate.cpp:702]: written size 4.62 Mb (reserved 32.00 Mb) [12:29:47][gamestate.cpp:705]: write task time: 0.13 [12:29:47][gamestate.cpp:701]: wrote section deleted_characters [12:29:47][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:29:47][gamestate.cpp:705]: write task time: 0.00 [12:29:48][gamestate.cpp:701]: wrote section living [12:29:48][gamestate.cpp:702]: written size 13.43 Mb (reserved 32.00 Mb) [12:29:48][gamestate.cpp:705]: write task time: 0.38 [12:29:48][gamestate.cpp:701]: wrote section dead_unprunable [12:29:48][gamestate.cpp:702]: written size 1.83 Mb (reserved 32.00 Mb) [12:29:48][gamestate.cpp:705]: write task time: 0.08 [12:29:48][gamestate.cpp:701]: wrote section characters [12:29:48][gamestate.cpp:702]: written size 0.77 Mb (reserved 4.00 Mb) [12:29:48][gamestate.cpp:705]: write task time: 0.05 [12:29:48][gamestate.cpp:701]: wrote section character_lookup [12:29:48][gamestate.cpp:702]: written size 4.08 Mb (reserved 8.00 Mb) [12:29:48][gamestate.cpp:705]: write task time: 0.23 [12:29:48][gamestate.cpp:701]: wrote section armies [12:29:48][gamestate.cpp:702]: written size 8.97 Mb (reserved 16.00 Mb) [12:29:48][gamestate.cpp:705]: write task time: 0.31 [12:29:48][gamestate.cpp:410]: Savegame time 0.454083 [12:29:52][gamestate.cpp:2044]: August 886 [12:29:55][gamestate.cpp:2044]: September 886 [12:29:58][gamestate.cpp:2044]: October 886 [12:29:59][gamestate.cpp:759]: Writing game state members [12:29:59][gamestate.cpp:410]: Savegame time 0.001028 [12:29:59][gamestate.cpp:759]: Writing game state members [12:29:59][gamestate.cpp:701]: wrote section provinces [12:29:59][gamestate.cpp:702]: written size 4.63 Mb (reserved 32.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.15 [12:29:59][gamestate.cpp:701]: wrote section deleted_characters [12:29:59][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.00 [12:29:59][gamestate.cpp:701]: wrote section living [12:29:59][gamestate.cpp:702]: written size 13.43 Mb (reserved 32.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.37 [12:29:59][gamestate.cpp:701]: wrote section dead_unprunable [12:29:59][gamestate.cpp:702]: written size 1.84 Mb (reserved 32.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.09 [12:29:59][gamestate.cpp:701]: wrote section characters [12:29:59][gamestate.cpp:702]: written size 0.78 Mb (reserved 4.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.04 [12:29:59][gamestate.cpp:701]: wrote section character_lookup [12:29:59][gamestate.cpp:702]: written size 4.10 Mb (reserved 8.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.22 [12:29:59][gamestate.cpp:701]: wrote section armies [12:29:59][gamestate.cpp:702]: written size 8.97 Mb (reserved 16.00 Mb) [12:29:59][gamestate.cpp:705]: write task time: 0.30 [12:29:59][gamestate.cpp:410]: Savegame time 0.443502 [12:30:05][character_window.cpp:820]: Open character 34343 [12:30:11][gamestate.cpp:2044]: November 886 [12:30:28][character_window.cpp:820]: Open character 8977 [12:30:39][gamestate.cpp:2044]: December 886 [12:30:42][gamestate.cpp:2044]: January 887 [12:30:42][gamestate.cpp:759]: Writing game state members [12:30:42][gamestate.cpp:410]: Savegame time 0.000836 [12:30:42][gamestate.cpp:759]: Writing game state members [12:30:42][gamestate.cpp:701]: wrote section provinces [12:30:42][gamestate.cpp:702]: written size 4.64 Mb (reserved 32.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.17 [12:30:42][gamestate.cpp:701]: wrote section deleted_characters [12:30:42][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.00 [12:30:42][gamestate.cpp:701]: wrote section living [12:30:42][gamestate.cpp:702]: written size 13.38 Mb (reserved 32.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.36 [12:30:42][gamestate.cpp:701]: wrote section dead_unprunable [12:30:42][gamestate.cpp:702]: written size 1.85 Mb (reserved 32.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.09 [12:30:42][gamestate.cpp:701]: wrote section characters [12:30:42][gamestate.cpp:702]: written size 0.79 Mb (reserved 4.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.04 [12:30:42][gamestate.cpp:701]: wrote section character_lookup [12:30:42][gamestate.cpp:702]: written size 4.12 Mb (reserved 8.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.21 [12:30:42][gamestate.cpp:701]: wrote section armies [12:30:42][gamestate.cpp:702]: written size 8.97 Mb (reserved 16.00 Mb) [12:30:42][gamestate.cpp:705]: write task time: 0.29 [12:30:43][gamestate.cpp:410]: Savegame time 0.443604 [12:30:51][character_window.cpp:820]: Open character 8977 [12:30:59][gamestate.cpp:2044]: February 887 [12:31:06][gamestate.cpp:2044]: March 887 [12:31:10][character_window.cpp:820]: Open character 16803946 [12:31:18][character_window.cpp:820]: Open character 8977 [12:31:37][character_window.cpp:820]: Open character 16787178 [12:31:40][character_window.cpp:820]: Open character 8977 [12:31:48][character_window.cpp:820]: Open character 8446 [12:31:55][character_window.cpp:820]: Open character 16791091 [12:32:06][gamestate.cpp:2044]: April 887 [12:32:09][gamestate.cpp:759]: Writing game state members [12:32:09][gamestate.cpp:410]: Savegame time 0.000830 [12:32:09][gamestate.cpp:759]: Writing game state members [12:32:09][gamestate.cpp:701]: wrote section provinces [12:32:09][gamestate.cpp:702]: written size 4.64 Mb (reserved 32.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.14 [12:32:09][gamestate.cpp:701]: wrote section deleted_characters [12:32:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.00 [12:32:09][gamestate.cpp:701]: wrote section living [12:32:09][gamestate.cpp:702]: written size 13.42 Mb (reserved 32.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.38 [12:32:09][gamestate.cpp:701]: wrote section dead_unprunable [12:32:09][gamestate.cpp:702]: written size 1.86 Mb (reserved 32.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.07 [12:32:09][gamestate.cpp:701]: wrote section characters [12:32:09][gamestate.cpp:702]: written size 0.80 Mb (reserved 4.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.04 [12:32:09][gamestate.cpp:701]: wrote section character_lookup [12:32:09][gamestate.cpp:702]: written size 4.14 Mb (reserved 8.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.22 [12:32:09][gamestate.cpp:701]: wrote section armies [12:32:09][gamestate.cpp:702]: written size 8.99 Mb (reserved 16.00 Mb) [12:32:09][gamestate.cpp:705]: write task time: 0.29 [12:32:09][gamestate.cpp:410]: Savegame time 0.454555 [12:32:20][character_window.cpp:820]: Open character 34315 [12:32:30][character_window.cpp:820]: Open character 8977 [12:32:34][character_window.cpp:820]: Open character 36554 [12:32:49][character_window.cpp:820]: Open character 8446 [12:32:50][character_window.cpp:820]: Open character 33182 [12:32:52][character_window.cpp:820]: Open character 16796253 [12:32:54][character_window.cpp:820]: Open character 33182 [12:33:11][gamestate.cpp:2044]: May 887 [12:33:12][character_window.cpp:820]: Open character 8977 [12:33:19][character_window.cpp:820]: Open character 36554 [12:33:42][character_window.cpp:820]: Open character 32498 [12:33:44][character_window.cpp:820]: Open character 37326 [12:34:00][character_window.cpp:820]: Open character 32498 [12:34:01][gamestate.cpp:2044]: June 887 [12:34:02][character_window.cpp:820]: Open character 8446 [12:34:07][character_window.cpp:820]: Open character 7557 [12:34:10][character_window.cpp:820]: Open character 16783446 [12:34:29][character_window.cpp:820]: Open character 7557 [12:34:31][character_window.cpp:820]: Open character 8978 [12:34:33][character_window.cpp:820]: Open character 36554 [12:34:46][character_window.cpp:820]: Open character 7557 [12:34:53][character_window.cpp:820]: Open character 8978 [12:34:55][character_window.cpp:820]: Open character 36554 [12:34:56][character_window.cpp:820]: Open character 16803946 [12:34:58][character_window.cpp:820]: Open character 8978 [12:35:01][character_window.cpp:820]: Open character 7557 [12:35:04][gamestate.cpp:2044]: July 887 [12:35:06][gamestate.cpp:759]: Writing game state members [12:35:06][gamestate.cpp:410]: Savegame time 0.000995 [12:35:06][gamestate.cpp:759]: Writing game state members [12:35:06][gamestate.cpp:701]: wrote section provinces [12:35:06][gamestate.cpp:702]: written size 4.65 Mb (reserved 32.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.15 [12:35:06][gamestate.cpp:701]: wrote section deleted_characters [12:35:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.00 [12:35:06][gamestate.cpp:701]: wrote section living [12:35:06][gamestate.cpp:702]: written size 13.47 Mb (reserved 32.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.36 [12:35:06][gamestate.cpp:701]: wrote section dead_unprunable [12:35:06][gamestate.cpp:702]: written size 1.88 Mb (reserved 32.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.10 [12:35:06][gamestate.cpp:701]: wrote section characters [12:35:06][gamestate.cpp:702]: written size 0.81 Mb (reserved 4.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.04 [12:35:06][gamestate.cpp:701]: wrote section character_lookup [12:35:06][gamestate.cpp:702]: written size 4.15 Mb (reserved 8.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.22 [12:35:06][gamestate.cpp:701]: wrote section armies [12:35:06][gamestate.cpp:702]: written size 8.94 Mb (reserved 16.00 Mb) [12:35:06][gamestate.cpp:705]: write task time: 0.29 [12:35:06][gamestate.cpp:410]: Savegame time 0.428732 [12:35:14][character_window.cpp:820]: Open character 8446 [12:35:17][character_window.cpp:820]: Open character 30068 [12:35:25][character_window.cpp:820]: Open character 7562 [12:35:34][character_window.cpp:820]: Open character 7707 [12:35:57][character_window.cpp:820]: Open character 7560 [12:36:10][gamestate.cpp:2044]: August 887 [12:36:14][character_window.cpp:820]: Open character 32749 [12:36:19][gamestate.cpp:2044]: September 887 [12:36:24][character_window.cpp:820]: Open character 32498 [12:36:45][gamestate.cpp:2044]: October 887 [12:36:45][gamestate.cpp:759]: Writing game state members [12:36:45][gamestate.cpp:410]: Savegame time 0.001899 [12:36:45][gamestate.cpp:759]: Writing game state members [12:36:46][gamestate.cpp:701]: wrote section provinces [12:36:46][gamestate.cpp:702]: written size 4.65 Mb (reserved 32.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.15 [12:36:46][gamestate.cpp:701]: wrote section deleted_characters [12:36:46][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.00 [12:36:46][gamestate.cpp:701]: wrote section living [12:36:46][gamestate.cpp:702]: written size 13.52 Mb (reserved 32.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.40 [12:36:46][gamestate.cpp:701]: wrote section dead_unprunable [12:36:46][gamestate.cpp:702]: written size 1.89 Mb (reserved 32.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.10 [12:36:46][gamestate.cpp:701]: wrote section characters [12:36:46][gamestate.cpp:702]: written size 0.81 Mb (reserved 4.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.04 [12:36:46][gamestate.cpp:701]: wrote section character_lookup [12:36:46][gamestate.cpp:702]: written size 4.17 Mb (reserved 8.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.25 [12:36:46][gamestate.cpp:701]: wrote section armies [12:36:46][gamestate.cpp:702]: written size 8.93 Mb (reserved 16.00 Mb) [12:36:46][gamestate.cpp:705]: write task time: 0.31 [12:36:46][gamestate.cpp:410]: Savegame time 0.471153 [12:36:49][character_window.cpp:820]: Open character 8446 [12:36:52][character_window.cpp:820]: Open character 16795243 [12:36:56][character_window.cpp:820]: Open character 16795243 [12:37:09][gamestate.cpp:2044]: November 887 [12:37:11][gamestate.cpp:2044]: December 887 [12:37:26][gamestate.cpp:2044]: January 888 [12:37:26][gamestate.cpp:759]: Writing game state members [12:37:26][gamestate.cpp:410]: Savegame time 0.000768 [12:37:26][gamestate.cpp:759]: Writing game state members [12:37:26][gamestate.cpp:701]: wrote section provinces [12:37:26][gamestate.cpp:702]: written size 4.66 Mb (reserved 32.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.16 [12:37:26][gamestate.cpp:701]: wrote section deleted_characters [12:37:26][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.00 [12:37:26][gamestate.cpp:701]: wrote section living [12:37:26][gamestate.cpp:702]: written size 13.60 Mb (reserved 32.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.36 [12:37:26][gamestate.cpp:701]: wrote section dead_unprunable [12:37:26][gamestate.cpp:702]: written size 1.91 Mb (reserved 32.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.08 [12:37:26][character_window.cpp:820]: Open character 8446 [12:37:26][gamestate.cpp:701]: wrote section characters [12:37:26][gamestate.cpp:702]: written size 0.82 Mb (reserved 4.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.03 [12:37:26][gamestate.cpp:701]: wrote section character_lookup [12:37:26][gamestate.cpp:702]: written size 4.18 Mb (reserved 8.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.21 [12:37:26][gamestate.cpp:701]: wrote section armies [12:37:26][gamestate.cpp:702]: written size 8.95 Mb (reserved 16.00 Mb) [12:37:26][gamestate.cpp:705]: write task time: 0.29 [12:37:26][gamestate.cpp:410]: Savegame time 0.434679 [12:37:31][gamestate.cpp:2044]: February 888 [12:37:34][gamestate.cpp:2044]: March 888 [12:37:37][character_window.cpp:820]: Open character 16792164 [12:37:44][gamestate.cpp:2044]: April 888 [12:37:44][gamestate.cpp:759]: Writing game state members [12:37:44][gamestate.cpp:410]: Savegame time 0.001414 [12:37:44][gamestate.cpp:759]: Writing game state members [12:37:45][gamestate.cpp:701]: wrote section provinces [12:37:45][gamestate.cpp:702]: written size 4.67 Mb (reserved 32.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.15 [12:37:45][gamestate.cpp:701]: wrote section deleted_characters [12:37:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.00 [12:37:45][gamestate.cpp:701]: wrote section living [12:37:45][gamestate.cpp:702]: written size 13.64 Mb (reserved 32.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.37 [12:37:45][gamestate.cpp:701]: wrote section dead_unprunable [12:37:45][gamestate.cpp:702]: written size 1.92 Mb (reserved 32.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.08 [12:37:45][gamestate.cpp:701]: wrote section characters [12:37:45][gamestate.cpp:702]: written size 0.83 Mb (reserved 4.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.05 [12:37:45][gamestate.cpp:701]: wrote section character_lookup [12:37:45][gamestate.cpp:702]: written size 4.19 Mb (reserved 8.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.22 [12:37:45][gamestate.cpp:701]: wrote section armies [12:37:45][gamestate.cpp:702]: written size 8.95 Mb (reserved 16.00 Mb) [12:37:45][gamestate.cpp:705]: write task time: 0.29 [12:37:45][gamestate.cpp:410]: Savegame time 0.434173 [12:37:49][character_window.cpp:820]: Open character 7557 [12:38:03][gamestate.cpp:2044]: May 888 [12:38:06][character_window.cpp:820]: Open character 16792164 [12:38:21][gamestate.cpp:2044]: June 888 [12:38:21][character_window.cpp:820]: Open character 7562 [12:38:35][gamestate.cpp:2044]: July 888 [12:38:35][gamestate.cpp:759]: Writing game state members [12:38:35][gamestate.cpp:410]: Savegame time 0.000843 [12:38:35][gamestate.cpp:759]: Writing game state members [12:38:35][gamestate.cpp:701]: wrote section provinces [12:38:35][gamestate.cpp:702]: written size 4.68 Mb (reserved 32.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.16 [12:38:35][gamestate.cpp:701]: wrote section deleted_characters [12:38:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.00 [12:38:35][gamestate.cpp:701]: wrote section living [12:38:35][gamestate.cpp:702]: written size 13.65 Mb (reserved 32.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.37 [12:38:35][gamestate.cpp:701]: wrote section dead_unprunable [12:38:35][gamestate.cpp:702]: written size 1.93 Mb (reserved 32.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.09 [12:38:35][gamestate.cpp:701]: wrote section characters [12:38:35][gamestate.cpp:702]: written size 0.84 Mb (reserved 4.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.06 [12:38:35][gamestate.cpp:701]: wrote section character_lookup [12:38:35][gamestate.cpp:702]: written size 4.22 Mb (reserved 8.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.23 [12:38:35][gamestate.cpp:701]: wrote section armies [12:38:35][gamestate.cpp:702]: written size 8.90 Mb (reserved 16.00 Mb) [12:38:35][gamestate.cpp:705]: write task time: 0.29 [12:38:35][gamestate.cpp:410]: Savegame time 0.439597 [12:38:39][gamestate.cpp:2044]: August 888 [12:38:42][gamestate.cpp:2044]: September 888 [12:38:45][gamestate.cpp:2044]: October 888 [12:38:45][gamestate.cpp:759]: Writing game state members [12:38:45][gamestate.cpp:410]: Savegame time 0.002146 [12:38:45][gamestate.cpp:759]: Writing game state members [12:38:45][gamestate.cpp:701]: wrote section provinces [12:38:45][gamestate.cpp:702]: written size 4.68 Mb (reserved 32.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.16 [12:38:45][gamestate.cpp:701]: wrote section deleted_characters [12:38:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.00 [12:38:45][gamestate.cpp:701]: wrote section living [12:38:45][gamestate.cpp:702]: written size 13.67 Mb (reserved 32.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.37 [12:38:45][gamestate.cpp:701]: wrote section dead_unprunable [12:38:45][gamestate.cpp:702]: written size 1.94 Mb (reserved 32.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.10 [12:38:45][gamestate.cpp:701]: wrote section characters [12:38:45][gamestate.cpp:702]: written size 0.85 Mb (reserved 4.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.04 [12:38:45][gamestate.cpp:701]: wrote section character_lookup [12:38:45][gamestate.cpp:702]: written size 4.24 Mb (reserved 8.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.22 [12:38:45][gamestate.cpp:701]: wrote section armies [12:38:45][gamestate.cpp:702]: written size 8.93 Mb (reserved 16.00 Mb) [12:38:45][gamestate.cpp:705]: write task time: 0.29 [12:38:45][gamestate.cpp:410]: Savegame time 0.438359 [12:38:50][gamestate.cpp:2044]: November 888 [12:38:52][gamestate.cpp:2044]: December 888 [12:38:55][gamestate.cpp:2044]: January 889 [12:38:55][gamestate.cpp:759]: Writing game state members [12:38:55][gamestate.cpp:410]: Savegame time 0.001237 [12:38:55][gamestate.cpp:759]: Writing game state members [12:38:55][gamestate.cpp:701]: wrote section provinces [12:38:55][gamestate.cpp:702]: written size 4.69 Mb (reserved 32.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.16 [12:38:55][gamestate.cpp:701]: wrote section deleted_characters [12:38:55][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.00 [12:38:55][gamestate.cpp:701]: wrote section living [12:38:55][gamestate.cpp:702]: written size 13.71 Mb (reserved 32.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.37 [12:38:55][gamestate.cpp:701]: wrote section dead_unprunable [12:38:55][gamestate.cpp:702]: written size 1.95 Mb (reserved 32.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.10 [12:38:55][gamestate.cpp:701]: wrote section characters [12:38:55][gamestate.cpp:702]: written size 0.85 Mb (reserved 4.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.05 [12:38:55][gamestate.cpp:701]: wrote section character_lookup [12:38:55][gamestate.cpp:702]: written size 4.26 Mb (reserved 8.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.22 [12:38:55][gamestate.cpp:701]: wrote section armies [12:38:55][gamestate.cpp:702]: written size 8.96 Mb (reserved 16.00 Mb) [12:38:55][gamestate.cpp:705]: write task time: 0.29 [12:38:55][gamestate.cpp:410]: Savegame time 0.430825 [12:38:59][gamestate.cpp:2044]: February 889 [12:39:02][gamestate.cpp:2044]: March 889 [12:39:06][gamestate.cpp:2044]: April 889 [12:39:06][gamestate.cpp:759]: Writing game state members [12:39:06][gamestate.cpp:410]: Savegame time 0.002448 [12:39:06][gamestate.cpp:759]: Writing game state members [12:39:06][gamestate.cpp:701]: wrote section provinces [12:39:06][gamestate.cpp:702]: written size 4.70 Mb (reserved 32.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.16 [12:39:06][gamestate.cpp:701]: wrote section deleted_characters [12:39:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.00 [12:39:06][gamestate.cpp:701]: wrote section living [12:39:06][gamestate.cpp:702]: written size 13.70 Mb (reserved 32.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.37 [12:39:06][gamestate.cpp:701]: wrote section dead_unprunable [12:39:06][gamestate.cpp:702]: written size 1.97 Mb (reserved 32.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.10 [12:39:06][gamestate.cpp:701]: wrote section characters [12:39:06][gamestate.cpp:702]: written size 0.86 Mb (reserved 4.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.05 [12:39:06][gamestate.cpp:701]: wrote section character_lookup [12:39:06][gamestate.cpp:702]: written size 4.27 Mb (reserved 8.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.22 [12:39:06][gamestate.cpp:701]: wrote section armies [12:39:06][gamestate.cpp:702]: written size 8.95 Mb (reserved 16.00 Mb) [12:39:06][gamestate.cpp:705]: write task time: 0.29 [12:39:06][gamestate.cpp:410]: Savegame time 0.441001 [12:39:10][gamestate.cpp:2044]: May 889 [12:39:19][gamestate.cpp:2044]: June 889 [12:39:22][gamestate.cpp:2044]: July 889 [12:39:22][gamestate.cpp:759]: Writing game state members [12:39:22][gamestate.cpp:410]: Savegame time 0.000851 [12:39:22][gamestate.cpp:759]: Writing game state members [12:39:22][gamestate.cpp:701]: wrote section provinces [12:39:22][gamestate.cpp:702]: written size 4.71 Mb (reserved 32.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.16 [12:39:22][gamestate.cpp:701]: wrote section deleted_characters [12:39:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.00 [12:39:22][gamestate.cpp:701]: wrote section living [12:39:22][gamestate.cpp:702]: written size 13.73 Mb (reserved 32.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.37 [12:39:22][gamestate.cpp:701]: wrote section dead_unprunable [12:39:22][gamestate.cpp:702]: written size 1.98 Mb (reserved 32.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.10 [12:39:22][gamestate.cpp:701]: wrote section characters [12:39:22][gamestate.cpp:702]: written size 0.86 Mb (reserved 4.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.04 [12:39:22][gamestate.cpp:701]: wrote section character_lookup [12:39:22][gamestate.cpp:702]: written size 4.29 Mb (reserved 8.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.23 [12:39:22][gamestate.cpp:701]: wrote section armies [12:39:22][gamestate.cpp:702]: written size 8.97 Mb (reserved 16.00 Mb) [12:39:22][gamestate.cpp:705]: write task time: 0.30 [12:39:22][gamestate.cpp:410]: Savegame time 0.440574 [12:39:26][character_window.cpp:820]: Open character 8446 [12:39:29][gamestate.cpp:2044]: August 889 [12:40:04][gamestate.cpp:2044]: September 889 [12:40:07][gamestate.cpp:2044]: October 889 [12:40:07][gamestate.cpp:759]: Writing game state members [12:40:07][gamestate.cpp:410]: Savegame time 0.002164 [12:40:07][gamestate.cpp:759]: Writing game state members [12:40:07][gamestate.cpp:701]: wrote section provinces [12:40:07][gamestate.cpp:702]: written size 4.72 Mb (reserved 32.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.19 [12:40:07][gamestate.cpp:701]: wrote section deleted_characters [12:40:07][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.00 [12:40:07][gamestate.cpp:701]: wrote section living [12:40:07][gamestate.cpp:702]: written size 13.75 Mb (reserved 32.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.39 [12:40:07][gamestate.cpp:701]: wrote section dead_unprunable [12:40:07][gamestate.cpp:702]: written size 1.99 Mb (reserved 32.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.13 [12:40:07][gamestate.cpp:701]: wrote section characters [12:40:07][gamestate.cpp:702]: written size 0.86 Mb (reserved 4.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.04 [12:40:07][gamestate.cpp:701]: wrote section character_lookup [12:40:07][gamestate.cpp:702]: written size 4.32 Mb (reserved 8.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.23 [12:40:07][gamestate.cpp:701]: wrote section armies [12:40:07][gamestate.cpp:702]: written size 9.03 Mb (reserved 16.00 Mb) [12:40:07][gamestate.cpp:705]: write task time: 0.31 [12:40:07][gamestate.cpp:410]: Savegame time 0.459548 [12:40:12][gamestate.cpp:2044]: November 889 [12:40:15][gamestate.cpp:2044]: December 889 [12:40:20][gamestate.cpp:2044]: January 890 [12:40:20][gamestate.cpp:759]: Writing game state members [12:40:20][gamestate.cpp:410]: Savegame time 0.000887 [12:40:20][gamestate.cpp:759]: Writing game state members [12:40:20][gamestate.cpp:701]: wrote section provinces [12:40:20][gamestate.cpp:702]: written size 4.72 Mb (reserved 32.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.14 [12:40:20][gamestate.cpp:701]: wrote section deleted_characters [12:40:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.00 [12:40:20][gamestate.cpp:701]: wrote section living [12:40:20][gamestate.cpp:702]: written size 13.77 Mb (reserved 32.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.37 [12:40:20][gamestate.cpp:701]: wrote section dead_unprunable [12:40:20][gamestate.cpp:702]: written size 2.00 Mb (reserved 32.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.10 [12:40:20][gamestate.cpp:701]: wrote section characters [12:40:20][gamestate.cpp:702]: written size 0.87 Mb (reserved 4.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.05 [12:40:20][gamestate.cpp:701]: wrote section character_lookup [12:40:20][gamestate.cpp:702]: written size 4.34 Mb (reserved 8.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.23 [12:40:20][gamestate.cpp:701]: wrote section armies [12:40:20][gamestate.cpp:702]: written size 9.06 Mb (reserved 16.00 Mb) [12:40:20][gamestate.cpp:705]: write task time: 0.29 [12:40:20][gamestate.cpp:410]: Savegame time 0.436261 [12:40:26][gamestate.cpp:2044]: February 890 [12:40:29][character_window.cpp:820]: Open character 32749 [12:40:51][gamestate.cpp:2044]: March 890 [12:40:55][gamestate.cpp:2044]: April 890 [12:40:56][gamestate.cpp:759]: Writing game state members [12:40:56][gamestate.cpp:410]: Savegame time 0.002164 [12:40:56][gamestate.cpp:759]: Writing game state members [12:40:56][gamestate.cpp:701]: wrote section provinces [12:40:56][gamestate.cpp:702]: written size 4.73 Mb (reserved 32.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.16 [12:40:56][gamestate.cpp:701]: wrote section deleted_characters [12:40:56][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.00 [12:40:56][gamestate.cpp:701]: wrote section living [12:40:56][gamestate.cpp:702]: written size 13.76 Mb (reserved 32.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.40 [12:40:56][gamestate.cpp:701]: wrote section dead_unprunable [12:40:56][gamestate.cpp:702]: written size 2.02 Mb (reserved 32.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.10 [12:40:56][gamestate.cpp:701]: wrote section characters [12:40:56][gamestate.cpp:702]: written size 0.87 Mb (reserved 4.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.04 [12:40:56][gamestate.cpp:701]: wrote section character_lookup [12:40:56][gamestate.cpp:702]: written size 4.34 Mb (reserved 8.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.23 [12:40:56][gamestate.cpp:701]: wrote section armies [12:40:56][gamestate.cpp:702]: written size 9.08 Mb (reserved 16.00 Mb) [12:40:56][gamestate.cpp:705]: write task time: 0.31 [12:40:56][gamestate.cpp:410]: Savegame time 0.464348 [12:41:01][gamestate.cpp:2044]: May 890 [12:41:06][gamestate.cpp:2044]: June 890 [12:41:08][gamestate.cpp:2044]: July 890 [12:41:08][gamestate.cpp:759]: Writing game state members [12:41:08][gamestate.cpp:410]: Savegame time 0.000913 [12:41:08][gamestate.cpp:759]: Writing game state members [12:41:08][gamestate.cpp:701]: wrote section provinces [12:41:08][gamestate.cpp:702]: written size 4.74 Mb (reserved 32.00 Mb) [12:41:08][gamestate.cpp:705]: write task time: 0.15 [12:41:08][gamestate.cpp:701]: wrote section deleted_characters [12:41:08][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:41:08][gamestate.cpp:705]: write task time: 0.00 [12:41:09][gamestate.cpp:701]: wrote section living [12:41:09][gamestate.cpp:702]: written size 13.76 Mb (reserved 32.00 Mb) [12:41:09][gamestate.cpp:705]: write task time: 0.37 [12:41:09][gamestate.cpp:701]: wrote section dead_unprunable [12:41:09][gamestate.cpp:702]: written size 2.03 Mb (reserved 32.00 Mb) [12:41:09][gamestate.cpp:705]: write task time: 0.11 [12:41:09][gamestate.cpp:701]: wrote section characters [12:41:09][gamestate.cpp:702]: written size 0.88 Mb (reserved 4.00 Mb) [12:41:09][gamestate.cpp:705]: write task time: 0.04 [12:41:09][gamestate.cpp:701]: wrote section character_lookup [12:41:09][gamestate.cpp:702]: written size 4.36 Mb (reserved 8.00 Mb) [12:41:09][gamestate.cpp:705]: write task time: 0.23 [12:41:09][gamestate.cpp:701]: wrote section armies [12:41:09][gamestate.cpp:702]: written size 9.04 Mb (reserved 16.00 Mb) [12:41:09][gamestate.cpp:705]: write task time: 0.29 [12:41:09][gamestate.cpp:410]: Savegame time 0.439187 [12:41:14][gamestate.cpp:2044]: August 890 [12:41:18][gamestate.cpp:2044]: September 890 [12:41:21][gamestate.cpp:2044]: October 890 [12:41:21][gamestate.cpp:759]: Writing game state members [12:41:21][gamestate.cpp:410]: Savegame time 0.001026 [12:41:21][gamestate.cpp:759]: Writing game state members [12:41:21][gamestate.cpp:701]: wrote section provinces [12:41:21][gamestate.cpp:702]: written size 4.75 Mb (reserved 32.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.15 [12:41:21][gamestate.cpp:701]: wrote section deleted_characters [12:41:21][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.00 [12:41:21][gamestate.cpp:701]: wrote section living [12:41:21][gamestate.cpp:702]: written size 13.72 Mb (reserved 32.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.36 [12:41:21][gamestate.cpp:701]: wrote section dead_unprunable [12:41:21][gamestate.cpp:702]: written size 2.04 Mb (reserved 32.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.10 [12:41:21][gamestate.cpp:701]: wrote section characters [12:41:21][gamestate.cpp:702]: written size 0.89 Mb (reserved 4.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.05 [12:41:21][gamestate.cpp:701]: wrote section character_lookup [12:41:21][gamestate.cpp:702]: written size 4.38 Mb (reserved 8.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.22 [12:41:21][gamestate.cpp:701]: wrote section armies [12:41:21][gamestate.cpp:702]: written size 9.01 Mb (reserved 16.00 Mb) [12:41:21][gamestate.cpp:705]: write task time: 0.29 [12:41:21][gamestate.cpp:410]: Savegame time 0.439022 [12:41:25][gamestate.cpp:2044]: November 890 [12:41:28][character_window.cpp:820]: Open character 16804341 [12:41:33][gamestate.cpp:2044]: December 890 [12:41:36][gamestate.cpp:2044]: January 891 [12:41:36][gamestate.cpp:759]: Writing game state members [12:41:36][gamestate.cpp:410]: Savegame time 0.000870 [12:41:36][gamestate.cpp:759]: Writing game state members [12:41:36][gamestate.cpp:701]: wrote section provinces [12:41:36][gamestate.cpp:702]: written size 4.76 Mb (reserved 32.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.15 [12:41:36][gamestate.cpp:701]: wrote section deleted_characters [12:41:36][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.00 [12:41:36][gamestate.cpp:701]: wrote section living [12:41:36][gamestate.cpp:702]: written size 13.70 Mb (reserved 32.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.38 [12:41:36][gamestate.cpp:701]: wrote section dead_unprunable [12:41:36][gamestate.cpp:702]: written size 2.05 Mb (reserved 32.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.10 [12:41:36][gamestate.cpp:701]: wrote section characters [12:41:36][gamestate.cpp:702]: written size 0.89 Mb (reserved 4.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.04 [12:41:36][gamestate.cpp:701]: wrote section character_lookup [12:41:36][gamestate.cpp:702]: written size 4.40 Mb (reserved 8.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.23 [12:41:36][gamestate.cpp:701]: wrote section armies [12:41:36][gamestate.cpp:702]: written size 9.03 Mb (reserved 16.00 Mb) [12:41:36][gamestate.cpp:705]: write task time: 0.30 [12:41:36][gamestate.cpp:410]: Savegame time 0.445602 [12:41:44][character_window.cpp:820]: Open character 8446 [12:41:48][character_window.cpp:820]: Open character 33182 [12:41:50][gamestate.cpp:2044]: February 891 [12:41:55][character_window.cpp:820]: Open character 8446 [12:42:06][gamestate.cpp:2044]: March 891 [12:42:24][gamestate.cpp:2044]: April 891 [12:42:25][gamestate.cpp:759]: Writing game state members [12:42:25][gamestate.cpp:410]: Savegame time 0.002705 [12:42:25][gamestate.cpp:759]: Writing game state members [12:42:25][gamestate.cpp:701]: wrote section provinces [12:42:25][gamestate.cpp:702]: written size 4.77 Mb (reserved 32.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.16 [12:42:25][gamestate.cpp:701]: wrote section deleted_characters [12:42:25][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.00 [12:42:25][gamestate.cpp:701]: wrote section living [12:42:25][gamestate.cpp:702]: written size 13.75 Mb (reserved 32.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.38 [12:42:25][gamestate.cpp:701]: wrote section dead_unprunable [12:42:25][gamestate.cpp:702]: written size 2.06 Mb (reserved 32.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.09 [12:42:25][gamestate.cpp:701]: wrote section characters [12:42:25][gamestate.cpp:702]: written size 0.90 Mb (reserved 4.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.05 [12:42:25][gamestate.cpp:701]: wrote section character_lookup [12:42:25][gamestate.cpp:702]: written size 4.40 Mb (reserved 8.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.23 [12:42:25][gamestate.cpp:701]: wrote section armies [12:42:25][gamestate.cpp:702]: written size 9.06 Mb (reserved 16.00 Mb) [12:42:25][gamestate.cpp:705]: write task time: 0.30 [12:42:25][gamestate.cpp:410]: Savegame time 0.444044 [12:42:32][gamestate.cpp:2044]: May 891 [12:42:40][gamestate.cpp:2044]: June 891 [12:42:45][character_window.cpp:820]: Open character 7560 [12:42:48][gamestate.cpp:2044]: July 891 [12:42:49][gamestate.cpp:759]: Writing game state members [12:42:49][gamestate.cpp:410]: Savegame time 0.001442 [12:42:49][gamestate.cpp:759]: Writing game state members [12:42:49][gamestate.cpp:701]: wrote section provinces [12:42:49][gamestate.cpp:702]: written size 4.77 Mb (reserved 32.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.17 [12:42:49][gamestate.cpp:701]: wrote section deleted_characters [12:42:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.00 [12:42:49][gamestate.cpp:701]: wrote section living [12:42:49][gamestate.cpp:702]: written size 13.76 Mb (reserved 32.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.40 [12:42:49][gamestate.cpp:701]: wrote section dead_unprunable [12:42:49][gamestate.cpp:702]: written size 2.07 Mb (reserved 32.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.07 [12:42:49][gamestate.cpp:701]: wrote section characters [12:42:49][gamestate.cpp:702]: written size 0.91 Mb (reserved 4.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.09 [12:42:49][gamestate.cpp:701]: wrote section character_lookup [12:42:49][gamestate.cpp:702]: written size 4.41 Mb (reserved 8.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.26 [12:42:49][gamestate.cpp:701]: wrote section armies [12:42:49][gamestate.cpp:702]: written size 9.09 Mb (reserved 16.00 Mb) [12:42:49][gamestate.cpp:705]: write task time: 0.31 [12:42:49][gamestate.cpp:410]: Savegame time 0.482637 [12:42:57][gamestate.cpp:2044]: August 891 [12:43:00][gamestate.cpp:2044]: September 891 [12:43:02][gamestate.cpp:2044]: October 891 [12:43:03][gamestate.cpp:759]: Writing game state members [12:43:03][gamestate.cpp:410]: Savegame time 0.000828 [12:43:03][gamestate.cpp:759]: Writing game state members [12:43:03][gamestate.cpp:701]: wrote section provinces [12:43:03][gamestate.cpp:702]: written size 4.78 Mb (reserved 32.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.15 [12:43:03][gamestate.cpp:701]: wrote section deleted_characters [12:43:03][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.00 [12:43:03][gamestate.cpp:701]: wrote section living [12:43:03][gamestate.cpp:702]: written size 13.78 Mb (reserved 32.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.38 [12:43:03][gamestate.cpp:701]: wrote section dead_unprunable [12:43:03][gamestate.cpp:702]: written size 2.09 Mb (reserved 32.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.10 [12:43:03][gamestate.cpp:701]: wrote section characters [12:43:03][gamestate.cpp:702]: written size 0.92 Mb (reserved 4.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.05 [12:43:03][gamestate.cpp:701]: wrote section character_lookup [12:43:03][gamestate.cpp:702]: written size 4.42 Mb (reserved 8.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.23 [12:43:03][gamestate.cpp:701]: wrote section armies [12:43:03][gamestate.cpp:702]: written size 9.07 Mb (reserved 16.00 Mb) [12:43:03][gamestate.cpp:705]: write task time: 0.29 [12:43:03][gamestate.cpp:410]: Savegame time 0.447014 [12:43:06][character_window.cpp:820]: Open character 16804341 [12:44:14][gamestate.cpp:2044]: November 891 [12:44:17][character_window.cpp:820]: Open character 16789279 [12:44:22][gamestate.cpp:2044]: December 891 [12:44:25][character_window.cpp:820]: Open character 16811728 [12:44:33][character_window.cpp:820]: Open character 16789279 [12:44:34][gamestate.cpp:2044]: January 892 [12:44:35][gamestate.cpp:759]: Writing game state members [12:44:35][gamestate.cpp:410]: Savegame time 0.001047 [12:44:35][gamestate.cpp:759]: Writing game state members [12:44:35][gamestate.cpp:701]: wrote section provinces [12:44:35][gamestate.cpp:702]: written size 4.79 Mb (reserved 32.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.16 [12:44:35][gamestate.cpp:701]: wrote section deleted_characters [12:44:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.00 [12:44:35][gamestate.cpp:701]: wrote section living [12:44:35][gamestate.cpp:702]: written size 13.86 Mb (reserved 32.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.39 [12:44:35][gamestate.cpp:701]: wrote section dead_unprunable [12:44:35][gamestate.cpp:702]: written size 2.11 Mb (reserved 32.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.09 [12:44:35][gamestate.cpp:701]: wrote section characters [12:44:35][gamestate.cpp:702]: written size 0.92 Mb (reserved 4.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.04 [12:44:35][gamestate.cpp:701]: wrote section character_lookup [12:44:35][gamestate.cpp:702]: written size 4.43 Mb (reserved 8.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.22 [12:44:35][gamestate.cpp:701]: wrote section armies [12:44:35][gamestate.cpp:702]: written size 9.05 Mb (reserved 16.00 Mb) [12:44:35][gamestate.cpp:705]: write task time: 0.30 [12:44:35][gamestate.cpp:410]: Savegame time 0.457593 [12:45:20][character_window.cpp:820]: Open character 16791091 [12:45:38][gamestate.cpp:2044]: February 892 [12:45:58][character_window.cpp:820]: Open character 8446 [12:46:00][gamestate.cpp:2044]: March 892 [12:46:03][gamestate.cpp:2044]: April 892 [12:46:04][gamestate.cpp:759]: Writing game state members [12:46:04][gamestate.cpp:410]: Savegame time 0.000879 [12:46:04][gamestate.cpp:759]: Writing game state members [12:46:04][gamestate.cpp:701]: wrote section provinces [12:46:04][gamestate.cpp:702]: written size 4.79 Mb (reserved 32.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.16 [12:46:04][gamestate.cpp:701]: wrote section deleted_characters [12:46:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.00 [12:46:04][gamestate.cpp:701]: wrote section living [12:46:04][gamestate.cpp:702]: written size 13.89 Mb (reserved 32.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.37 [12:46:04][gamestate.cpp:701]: wrote section dead_unprunable [12:46:04][gamestate.cpp:702]: written size 2.12 Mb (reserved 32.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.10 [12:46:04][gamestate.cpp:701]: wrote section characters [12:46:04][gamestate.cpp:702]: written size 0.93 Mb (reserved 4.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.04 [12:46:04][gamestate.cpp:701]: wrote section character_lookup [12:46:04][gamestate.cpp:702]: written size 4.44 Mb (reserved 8.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.23 [12:46:04][gamestate.cpp:701]: wrote section armies [12:46:04][gamestate.cpp:702]: written size 9.08 Mb (reserved 16.00 Mb) [12:46:04][gamestate.cpp:705]: write task time: 0.30 [12:46:04][gamestate.cpp:410]: Savegame time 0.447218 [12:46:08][gamestate.cpp:2044]: May 892 [12:46:11][gamestate.cpp:2044]: June 892 [12:46:13][gamestate.cpp:2044]: July 892 [12:46:13][gamestate.cpp:759]: Writing game state members [12:46:13][gamestate.cpp:410]: Savegame time 0.000880 [12:46:13][gamestate.cpp:759]: Writing game state members [12:46:14][gamestate.cpp:701]: wrote section provinces [12:46:14][gamestate.cpp:702]: written size 4.80 Mb (reserved 32.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.15 [12:46:14][gamestate.cpp:701]: wrote section deleted_characters [12:46:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.00 [12:46:14][gamestate.cpp:701]: wrote section living [12:46:14][gamestate.cpp:702]: written size 13.90 Mb (reserved 32.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.38 [12:46:14][gamestate.cpp:701]: wrote section dead_unprunable [12:46:14][gamestate.cpp:702]: written size 2.13 Mb (reserved 32.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.09 [12:46:14][gamestate.cpp:701]: wrote section characters [12:46:14][gamestate.cpp:702]: written size 0.94 Mb (reserved 4.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.04 [12:46:14][gamestate.cpp:701]: wrote section character_lookup [12:46:14][gamestate.cpp:702]: written size 4.43 Mb (reserved 8.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.24 [12:46:14][gamestate.cpp:701]: wrote section armies [12:46:14][gamestate.cpp:702]: written size 9.12 Mb (reserved 16.00 Mb) [12:46:14][gamestate.cpp:705]: write task time: 0.30 [12:46:14][gamestate.cpp:410]: Savegame time 0.456982 [12:46:24][gamestate.cpp:2044]: August 892 [12:46:27][gamestate.cpp:2044]: September 892 [12:46:30][gamestate.cpp:2044]: October 892 [12:46:30][gamestate.cpp:759]: Writing game state members [12:46:30][gamestate.cpp:410]: Savegame time 0.001028 [12:46:30][gamestate.cpp:759]: Writing game state members [12:46:30][gamestate.cpp:701]: wrote section provinces [12:46:30][gamestate.cpp:702]: written size 4.81 Mb (reserved 32.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.16 [12:46:30][gamestate.cpp:701]: wrote section deleted_characters [12:46:30][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.00 [12:46:30][gamestate.cpp:701]: wrote section living [12:46:30][gamestate.cpp:702]: written size 13.92 Mb (reserved 32.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.38 [12:46:30][gamestate.cpp:701]: wrote section dead_unprunable [12:46:30][gamestate.cpp:702]: written size 2.15 Mb (reserved 32.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.10 [12:46:30][gamestate.cpp:701]: wrote section characters [12:46:30][gamestate.cpp:702]: written size 0.95 Mb (reserved 4.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.06 [12:46:30][gamestate.cpp:701]: wrote section character_lookup [12:46:30][gamestate.cpp:702]: written size 4.46 Mb (reserved 8.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.23 [12:46:30][gamestate.cpp:701]: wrote section armies [12:46:30][gamestate.cpp:702]: written size 9.18 Mb (reserved 16.00 Mb) [12:46:30][gamestate.cpp:705]: write task time: 0.30 [12:46:30][gamestate.cpp:410]: Savegame time 0.440697 [12:46:34][gamestate.cpp:2044]: November 892 [12:46:37][gamestate.cpp:2044]: December 892 [12:46:40][character_window.cpp:820]: Open character 7557 [12:46:51][gamestate.cpp:2044]: January 893 [12:46:52][gamestate.cpp:759]: Writing game state members [12:46:52][gamestate.cpp:410]: Savegame time 0.000892 [12:46:52][gamestate.cpp:759]: Writing game state members [12:46:52][gamestate.cpp:701]: wrote section provinces [12:46:52][gamestate.cpp:702]: written size 4.81 Mb (reserved 32.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.15 [12:46:52][gamestate.cpp:701]: wrote section deleted_characters [12:46:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.00 [12:46:52][gamestate.cpp:701]: wrote section living [12:46:52][gamestate.cpp:702]: written size 13.95 Mb (reserved 32.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.38 [12:46:52][gamestate.cpp:701]: wrote section dead_unprunable [12:46:52][gamestate.cpp:702]: written size 2.17 Mb (reserved 32.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.10 [12:46:52][gamestate.cpp:701]: wrote section characters [12:46:52][gamestate.cpp:702]: written size 0.96 Mb (reserved 4.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.04 [12:46:52][gamestate.cpp:701]: wrote section character_lookup [12:46:52][gamestate.cpp:702]: written size 4.46 Mb (reserved 8.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.22 [12:46:52][gamestate.cpp:701]: wrote section armies [12:46:52][gamestate.cpp:702]: written size 9.20 Mb (reserved 16.00 Mb) [12:46:52][gamestate.cpp:705]: write task time: 0.30 [12:46:52][gamestate.cpp:410]: Savegame time 0.444236 [12:46:57][gamestate.cpp:2044]: February 893 [12:46:58][character_window.cpp:820]: Open character 33182 [12:47:00][gamestate.cpp:2044]: March 893 [12:47:01][character_window.cpp:820]: Open character 8446 [12:47:01][character_window.cpp:820]: Open character 33182 [12:47:03][gamestate.cpp:2044]: April 893 [12:47:03][gamestate.cpp:759]: Writing game state members [12:47:03][gamestate.cpp:410]: Savegame time 0.001712 [12:47:03][gamestate.cpp:759]: Writing game state members [12:47:03][character_window.cpp:820]: Open character 16796253 [12:47:03][gamestate.cpp:701]: wrote section provinces [12:47:03][gamestate.cpp:702]: written size 4.82 Mb (reserved 32.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.16 [12:47:03][gamestate.cpp:701]: wrote section deleted_characters [12:47:03][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.00 [12:47:03][gamestate.cpp:701]: wrote section living [12:47:03][gamestate.cpp:702]: written size 13.97 Mb (reserved 32.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.38 [12:47:03][gamestate.cpp:701]: wrote section dead_unprunable [12:47:03][gamestate.cpp:702]: written size 2.19 Mb (reserved 32.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.12 [12:47:03][gamestate.cpp:701]: wrote section characters [12:47:03][gamestate.cpp:702]: written size 0.97 Mb (reserved 4.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.06 [12:47:03][gamestate.cpp:701]: wrote section character_lookup [12:47:03][gamestate.cpp:702]: written size 4.45 Mb (reserved 8.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.25 [12:47:03][gamestate.cpp:701]: wrote section armies [12:47:03][gamestate.cpp:702]: written size 9.18 Mb (reserved 16.00 Mb) [12:47:03][gamestate.cpp:705]: write task time: 0.30 [12:47:03][gamestate.cpp:410]: Savegame time 0.445637 [12:47:05][character_window.cpp:820]: Open character 33182 [12:47:08][gamestate.cpp:2044]: May 893 [12:47:11][gamestate.cpp:2044]: June 893 [12:47:13][gamestate.cpp:2044]: July 893 [12:47:13][gamestate.cpp:759]: Writing game state members [12:47:13][gamestate.cpp:410]: Savegame time 0.001041 [12:47:13][gamestate.cpp:759]: Writing game state members [12:47:14][gamestate.cpp:701]: wrote section provinces [12:47:14][gamestate.cpp:702]: written size 4.83 Mb (reserved 32.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.17 [12:47:14][gamestate.cpp:701]: wrote section deleted_characters [12:47:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.00 [12:47:14][gamestate.cpp:701]: wrote section living [12:47:14][gamestate.cpp:702]: written size 13.98 Mb (reserved 32.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.39 [12:47:14][gamestate.cpp:701]: wrote section dead_unprunable [12:47:14][gamestate.cpp:702]: written size 2.20 Mb (reserved 32.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.12 [12:47:14][gamestate.cpp:701]: wrote section characters [12:47:14][gamestate.cpp:702]: written size 0.98 Mb (reserved 4.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.06 [12:47:14][gamestate.cpp:701]: wrote section character_lookup [12:47:14][gamestate.cpp:702]: written size 4.44 Mb (reserved 8.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.23 [12:47:14][gamestate.cpp:701]: wrote section armies [12:47:14][gamestate.cpp:702]: written size 9.18 Mb (reserved 16.00 Mb) [12:47:14][gamestate.cpp:705]: write task time: 0.30 [12:47:14][gamestate.cpp:410]: Savegame time 0.461565 [12:47:20][gamestate.cpp:2044]: August 893 [12:47:23][gamestate.cpp:2044]: September 893 [12:47:26][gamestate.cpp:2044]: October 893 [12:47:26][gamestate.cpp:759]: Writing game state members [12:47:26][gamestate.cpp:410]: Savegame time 0.001045 [12:47:26][gamestate.cpp:759]: Writing game state members [12:47:26][gamestate.cpp:701]: wrote section provinces [12:47:26][gamestate.cpp:702]: written size 4.84 Mb (reserved 32.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.16 [12:47:26][gamestate.cpp:701]: wrote section deleted_characters [12:47:26][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.00 [12:47:26][gamestate.cpp:701]: wrote section living [12:47:26][gamestate.cpp:702]: written size 14.00 Mb (reserved 32.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.39 [12:47:26][gamestate.cpp:701]: wrote section dead_unprunable [12:47:26][gamestate.cpp:702]: written size 2.22 Mb (reserved 32.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.11 [12:47:26][gamestate.cpp:701]: wrote section characters [12:47:26][gamestate.cpp:702]: written size 0.98 Mb (reserved 4.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.06 [12:47:26][gamestate.cpp:701]: wrote section character_lookup [12:47:26][gamestate.cpp:702]: written size 4.46 Mb (reserved 8.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.25 [12:47:26][gamestate.cpp:701]: wrote section armies [12:47:26][gamestate.cpp:702]: written size 9.20 Mb (reserved 16.00 Mb) [12:47:26][gamestate.cpp:705]: write task time: 0.31 [12:47:26][gamestate.cpp:410]: Savegame time 0.464627 [12:47:31][gamestate.cpp:2044]: November 893 [12:47:33][gamestate.cpp:2044]: December 893 [12:47:36][gamestate.cpp:2044]: January 894 [12:47:36][gamestate.cpp:759]: Writing game state members [12:47:36][gamestate.cpp:410]: Savegame time 0.000871 [12:47:36][gamestate.cpp:759]: Writing game state members [12:47:36][gamestate.cpp:701]: wrote section provinces [12:47:36][gamestate.cpp:702]: written size 4.84 Mb (reserved 32.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.16 [12:47:36][gamestate.cpp:701]: wrote section deleted_characters [12:47:36][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.00 [12:47:36][gamestate.cpp:701]: wrote section living [12:47:36][gamestate.cpp:702]: written size 14.02 Mb (reserved 32.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.38 [12:47:36][gamestate.cpp:701]: wrote section dead_unprunable [12:47:36][gamestate.cpp:702]: written size 2.23 Mb (reserved 32.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.11 [12:47:36][gamestate.cpp:701]: wrote section characters [12:47:36][gamestate.cpp:702]: written size 0.99 Mb (reserved 4.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.06 [12:47:36][gamestate.cpp:701]: wrote section character_lookup [12:47:36][gamestate.cpp:702]: written size 4.47 Mb (reserved 8.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.23 [12:47:36][gamestate.cpp:701]: wrote section armies [12:47:36][gamestate.cpp:702]: written size 9.16 Mb (reserved 16.00 Mb) [12:47:36][gamestate.cpp:705]: write task time: 0.30 [12:47:36][gamestate.cpp:410]: Savegame time 0.442550 [12:47:46][gamestate.cpp:2044]: February 894 [12:47:48][gamestate.cpp:2044]: March 894 [12:47:51][gamestate.cpp:2044]: April 894 [12:47:51][gamestate.cpp:759]: Writing game state members [12:47:51][gamestate.cpp:410]: Savegame time 0.001215 [12:47:51][gamestate.cpp:759]: Writing game state members [12:47:51][gamestate.cpp:701]: wrote section provinces [12:47:51][gamestate.cpp:702]: written size 4.84 Mb (reserved 32.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.15 [12:47:51][gamestate.cpp:701]: wrote section deleted_characters [12:47:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.00 [12:47:51][gamestate.cpp:701]: wrote section living [12:47:51][gamestate.cpp:702]: written size 14.02 Mb (reserved 32.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.40 [12:47:51][gamestate.cpp:701]: wrote section dead_unprunable [12:47:51][gamestate.cpp:702]: written size 2.24 Mb (reserved 32.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.12 [12:47:51][gamestate.cpp:701]: wrote section characters [12:47:51][gamestate.cpp:702]: written size 0.99 Mb (reserved 4.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.06 [12:47:51][gamestate.cpp:701]: wrote section character_lookup [12:47:51][gamestate.cpp:702]: written size 4.50 Mb (reserved 8.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.23 [12:47:51][gamestate.cpp:701]: wrote section armies [12:47:51][gamestate.cpp:702]: written size 9.21 Mb (reserved 16.00 Mb) [12:47:51][gamestate.cpp:705]: write task time: 0.30 [12:47:51][gamestate.cpp:410]: Savegame time 0.470815 [12:47:58][character_window.cpp:820]: Open character 16796253 [12:48:17][gamestate.cpp:2044]: May 894 [12:48:20][gamestate.cpp:2044]: June 894 [12:48:23][gamestate.cpp:2044]: July 894 [12:48:23][gamestate.cpp:759]: Writing game state members [12:48:23][gamestate.cpp:410]: Savegame time 0.001221 [12:48:23][gamestate.cpp:759]: Writing game state members [12:48:23][gamestate.cpp:701]: wrote section provinces [12:48:23][gamestate.cpp:702]: written size 4.85 Mb (reserved 32.00 Mb) [12:48:23][gamestate.cpp:705]: write task time: 0.15 [12:48:23][gamestate.cpp:701]: wrote section deleted_characters [12:48:23][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:48:23][gamestate.cpp:705]: write task time: 0.00 [12:48:24][gamestate.cpp:701]: wrote section living [12:48:24][gamestate.cpp:702]: written size 14.03 Mb (reserved 32.00 Mb) [12:48:24][gamestate.cpp:705]: write task time: 0.39 [12:48:24][gamestate.cpp:701]: wrote section dead_unprunable [12:48:24][gamestate.cpp:702]: written size 2.26 Mb (reserved 32.00 Mb) [12:48:24][gamestate.cpp:705]: write task time: 0.11 [12:48:24][gamestate.cpp:701]: wrote section characters [12:48:24][gamestate.cpp:702]: written size 0.99 Mb (reserved 4.00 Mb) [12:48:24][gamestate.cpp:705]: write task time: 0.05 [12:48:24][gamestate.cpp:701]: wrote section character_lookup [12:48:24][gamestate.cpp:702]: written size 4.50 Mb (reserved 8.00 Mb) [12:48:24][gamestate.cpp:705]: write task time: 0.24 [12:48:24][gamestate.cpp:701]: wrote section armies [12:48:24][gamestate.cpp:702]: written size 9.25 Mb (reserved 16.00 Mb) [12:48:24][gamestate.cpp:705]: write task time: 0.31 [12:48:24][gamestate.cpp:410]: Savegame time 0.468835 [12:48:31][gamestate.cpp:2044]: August 894 [12:48:38][character_window.cpp:820]: Open character 16811728 [12:49:47][character_window.cpp:820]: Open character 16791093 [12:49:58][character_window.cpp:820]: Open character 7560 [12:50:38][gamestate.cpp:2044]: September 894 [12:51:10][gamestate.cpp:2044]: October 894 [12:51:11][gamestate.cpp:759]: Writing game state members [12:51:11][gamestate.cpp:410]: Savegame time 0.001063 [12:51:11][gamestate.cpp:759]: Writing game state members [12:51:11][gamestate.cpp:701]: wrote section provinces [12:51:11][gamestate.cpp:702]: written size 4.86 Mb (reserved 32.00 Mb) [12:51:11][gamestate.cpp:705]: write task time: 0.15 [12:51:11][gamestate.cpp:701]: wrote section deleted_characters [12:51:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:51:11][gamestate.cpp:705]: write task time: 0.00 [12:51:12][gamestate.cpp:701]: wrote section living [12:51:12][gamestate.cpp:702]: written size 14.04 Mb (reserved 32.00 Mb) [12:51:12][gamestate.cpp:705]: write task time: 0.39 [12:51:12][gamestate.cpp:701]: wrote section dead_unprunable [12:51:12][gamestate.cpp:702]: written size 2.28 Mb (reserved 32.00 Mb) [12:51:12][gamestate.cpp:705]: write task time: 0.10 [12:51:12][gamestate.cpp:701]: wrote section characters [12:51:12][gamestate.cpp:702]: written size 1.01 Mb (reserved 4.00 Mb) [12:51:12][gamestate.cpp:705]: write task time: 0.06 [12:51:12][gamestate.cpp:701]: wrote section character_lookup [12:51:12][gamestate.cpp:702]: written size 4.51 Mb (reserved 8.00 Mb) [12:51:12][gamestate.cpp:705]: write task time: 0.24 [12:51:12][gamestate.cpp:701]: wrote section armies [12:51:12][gamestate.cpp:702]: written size 9.25 Mb (reserved 16.00 Mb) [12:51:12][gamestate.cpp:705]: write task time: 0.30 [12:51:12][gamestate.cpp:410]: Savegame time 0.458696 [12:51:22][character_window.cpp:820]: Open character 8446 [12:51:25][character_window.cpp:820]: Open character 16804341 [12:52:08][gamestate.cpp:2044]: November 894 [12:52:23][gamestate.cpp:2044]: December 894 [12:52:26][gamestate.cpp:2044]: January 895 [12:52:27][gamestate.cpp:759]: Writing game state members [12:52:27][gamestate.cpp:410]: Savegame time 0.002005 [12:52:27][gamestate.cpp:759]: Writing game state members [12:52:27][gamestate.cpp:701]: wrote section provinces [12:52:27][gamestate.cpp:702]: written size 4.87 Mb (reserved 32.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.17 [12:52:27][gamestate.cpp:701]: wrote section deleted_characters [12:52:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.00 [12:52:27][gamestate.cpp:701]: wrote section living [12:52:27][gamestate.cpp:702]: written size 14.00 Mb (reserved 32.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.41 [12:52:27][gamestate.cpp:701]: wrote section dead_unprunable [12:52:27][gamestate.cpp:702]: written size 2.29 Mb (reserved 32.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.10 [12:52:27][gamestate.cpp:701]: wrote section characters [12:52:27][gamestate.cpp:702]: written size 1.02 Mb (reserved 4.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.06 [12:52:27][gamestate.cpp:701]: wrote section character_lookup [12:52:27][gamestate.cpp:702]: written size 4.50 Mb (reserved 8.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.24 [12:52:27][gamestate.cpp:701]: wrote section armies [12:52:27][gamestate.cpp:702]: written size 9.26 Mb (reserved 16.00 Mb) [12:52:27][gamestate.cpp:705]: write task time: 0.30 [12:52:27][gamestate.cpp:410]: Savegame time 0.485923 [12:52:46][gamestate.cpp:2044]: February 895 [12:52:49][gamestate.cpp:2044]: March 895 [12:52:53][gamestate.cpp:2044]: April 895 [12:52:53][gamestate.cpp:759]: Writing game state members [12:52:53][gamestate.cpp:410]: Savegame time 0.000994 [12:52:53][gamestate.cpp:759]: Writing game state members [12:52:53][gamestate.cpp:701]: wrote section provinces [12:52:53][gamestate.cpp:702]: written size 4.88 Mb (reserved 32.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.16 [12:52:53][gamestate.cpp:701]: wrote section deleted_characters [12:52:53][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.00 [12:52:53][gamestate.cpp:701]: wrote section living [12:52:53][gamestate.cpp:702]: written size 14.03 Mb (reserved 32.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.40 [12:52:53][gamestate.cpp:701]: wrote section dead_unprunable [12:52:53][gamestate.cpp:702]: written size 2.31 Mb (reserved 32.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.12 [12:52:53][gamestate.cpp:701]: wrote section characters [12:52:53][gamestate.cpp:702]: written size 1.02 Mb (reserved 4.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.06 [12:52:53][gamestate.cpp:701]: wrote section character_lookup [12:52:53][gamestate.cpp:702]: written size 4.53 Mb (reserved 8.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.24 [12:52:53][gamestate.cpp:701]: wrote section armies [12:52:53][gamestate.cpp:702]: written size 9.26 Mb (reserved 16.00 Mb) [12:52:53][gamestate.cpp:705]: write task time: 0.30 [12:52:53][gamestate.cpp:410]: Savegame time 0.467375 [12:52:58][gamestate.cpp:2044]: May 895 [12:53:05][character_window.cpp:820]: Open character 16799530 [12:53:26][gamestate.cpp:2044]: June 895 [12:53:34][gamestate.cpp:2044]: July 895 [12:53:35][gamestate.cpp:759]: Writing game state members [12:53:35][gamestate.cpp:410]: Savegame time 0.002773 [12:53:35][gamestate.cpp:759]: Writing game state members [12:53:35][gamestate.cpp:701]: wrote section provinces [12:53:35][gamestate.cpp:702]: written size 4.89 Mb (reserved 32.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.16 [12:53:35][gamestate.cpp:701]: wrote section deleted_characters [12:53:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.00 [12:53:35][gamestate.cpp:701]: wrote section living [12:53:35][gamestate.cpp:702]: written size 14.11 Mb (reserved 32.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.39 [12:53:35][gamestate.cpp:701]: wrote section dead_unprunable [12:53:35][gamestate.cpp:702]: written size 2.32 Mb (reserved 32.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.12 [12:53:35][gamestate.cpp:701]: wrote section characters [12:53:35][gamestate.cpp:702]: written size 1.04 Mb (reserved 4.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.06 [12:53:35][gamestate.cpp:701]: wrote section character_lookup [12:53:35][gamestate.cpp:702]: written size 4.53 Mb (reserved 8.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.24 [12:53:35][gamestate.cpp:701]: wrote section armies [12:53:35][gamestate.cpp:702]: written size 9.21 Mb (reserved 16.00 Mb) [12:53:35][gamestate.cpp:705]: write task time: 0.31 [12:53:35][gamestate.cpp:410]: Savegame time 0.468135 [12:53:45][gamestate.cpp:2044]: August 895 [12:53:54][gamestate.cpp:2044]: September 895 [12:54:03][gamestate.cpp:2044]: October 895 [12:54:03][gamestate.cpp:759]: Writing game state members [12:54:03][gamestate.cpp:410]: Savegame time 0.003150 [12:54:03][gamestate.cpp:759]: Writing game state members [12:54:03][gamestate.cpp:701]: wrote section provinces [12:54:03][gamestate.cpp:702]: written size 4.90 Mb (reserved 32.00 Mb) [12:54:03][gamestate.cpp:705]: write task time: 0.16 [12:54:03][gamestate.cpp:701]: wrote section deleted_characters [12:54:03][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:54:03][gamestate.cpp:705]: write task time: 0.00 [12:54:04][gamestate.cpp:701]: wrote section living [12:54:04][gamestate.cpp:702]: written size 14.15 Mb (reserved 32.00 Mb) [12:54:04][gamestate.cpp:705]: write task time: 0.40 [12:54:04][gamestate.cpp:701]: wrote section dead_unprunable [12:54:04][gamestate.cpp:702]: written size 2.33 Mb (reserved 32.00 Mb) [12:54:04][gamestate.cpp:705]: write task time: 0.11 [12:54:04][gamestate.cpp:701]: wrote section characters [12:54:04][gamestate.cpp:702]: written size 1.04 Mb (reserved 4.00 Mb) [12:54:04][gamestate.cpp:705]: write task time: 0.06 [12:54:04][gamestate.cpp:701]: wrote section character_lookup [12:54:04][gamestate.cpp:702]: written size 4.56 Mb (reserved 8.00 Mb) [12:54:04][gamestate.cpp:705]: write task time: 0.23 [12:54:04][gamestate.cpp:701]: wrote section armies [12:54:04][gamestate.cpp:702]: written size 9.20 Mb (reserved 16.00 Mb) [12:54:04][gamestate.cpp:705]: write task time: 0.30 [12:54:04][gamestate.cpp:410]: Savegame time 0.471823 [12:54:18][character_window.cpp:820]: Open character 16791285 [12:54:20][gamestate.cpp:2044]: November 895 [12:54:20][character_window.cpp:820]: Open character 8446 [12:54:30][gamestate.cpp:2044]: December 895 [12:54:34][character_window.cpp:820]: Open character 16791091 [12:54:48][gamestate.cpp:2044]: January 896 [12:54:49][gamestate.cpp:759]: Writing game state members [12:54:49][gamestate.cpp:410]: Savegame time 0.001549 [12:54:49][gamestate.cpp:759]: Writing game state members [12:54:49][gamestate.cpp:701]: wrote section provinces [12:54:49][gamestate.cpp:702]: written size 4.90 Mb (reserved 32.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.15 [12:54:49][gamestate.cpp:701]: wrote section deleted_characters [12:54:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.00 [12:54:49][gamestate.cpp:701]: wrote section living [12:54:49][gamestate.cpp:702]: written size 14.23 Mb (reserved 32.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.39 [12:54:49][gamestate.cpp:701]: wrote section dead_unprunable [12:54:49][gamestate.cpp:702]: written size 2.35 Mb (reserved 32.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.11 [12:54:49][gamestate.cpp:701]: wrote section characters [12:54:49][gamestate.cpp:702]: written size 1.04 Mb (reserved 4.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.07 [12:54:49][gamestate.cpp:701]: wrote section character_lookup [12:54:49][gamestate.cpp:702]: written size 4.58 Mb (reserved 8.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.24 [12:54:49][gamestate.cpp:701]: wrote section armies [12:54:49][gamestate.cpp:702]: written size 9.19 Mb (reserved 16.00 Mb) [12:54:49][gamestate.cpp:705]: write task time: 0.30 [12:54:49][gamestate.cpp:410]: Savegame time 0.469937 [12:55:09][gamestate.cpp:2044]: February 896 [12:55:12][gamestate.cpp:2044]: March 896 [12:55:19][gamestate.cpp:2044]: April 896 [12:55:19][gamestate.cpp:759]: Writing game state members [12:55:19][gamestate.cpp:410]: Savegame time 0.002674 [12:55:19][gamestate.cpp:759]: Writing game state members [12:55:19][gamestate.cpp:701]: wrote section provinces [12:55:19][gamestate.cpp:702]: written size 4.91 Mb (reserved 32.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.16 [12:55:19][gamestate.cpp:701]: wrote section deleted_characters [12:55:19][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.00 [12:55:19][gamestate.cpp:701]: wrote section living [12:55:19][gamestate.cpp:702]: written size 14.24 Mb (reserved 32.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.39 [12:55:19][gamestate.cpp:701]: wrote section dead_unprunable [12:55:19][gamestate.cpp:702]: written size 2.36 Mb (reserved 32.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.12 [12:55:19][gamestate.cpp:701]: wrote section characters [12:55:19][gamestate.cpp:702]: written size 1.04 Mb (reserved 4.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.05 [12:55:19][gamestate.cpp:701]: wrote section character_lookup [12:55:19][gamestate.cpp:702]: written size 4.59 Mb (reserved 8.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.24 [12:55:19][gamestate.cpp:701]: wrote section armies [12:55:19][gamestate.cpp:702]: written size 9.21 Mb (reserved 16.00 Mb) [12:55:19][gamestate.cpp:705]: write task time: 0.30 [12:55:19][gamestate.cpp:410]: Savegame time 0.468480 [12:55:24][gamestate.cpp:2044]: May 896 [12:55:26][character_window.cpp:820]: Open character 8446 [12:55:34][gamestate.cpp:2044]: June 896 [12:55:37][gamestate.cpp:2044]: July 896 [12:55:37][gamestate.cpp:759]: Writing game state members [12:55:37][gamestate.cpp:410]: Savegame time 0.002106 [12:55:37][gamestate.cpp:759]: Writing game state members [12:55:37][gamestate.cpp:701]: wrote section provinces [12:55:37][gamestate.cpp:702]: written size 4.91 Mb (reserved 32.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.16 [12:55:37][gamestate.cpp:701]: wrote section deleted_characters [12:55:37][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.00 [12:55:37][gamestate.cpp:701]: wrote section living [12:55:37][gamestate.cpp:702]: written size 14.24 Mb (reserved 32.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.39 [12:55:37][gamestate.cpp:701]: wrote section dead_unprunable [12:55:37][gamestate.cpp:702]: written size 2.37 Mb (reserved 32.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.12 [12:55:37][gamestate.cpp:701]: wrote section characters [12:55:37][gamestate.cpp:702]: written size 1.05 Mb (reserved 4.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.06 [12:55:37][gamestate.cpp:701]: wrote section character_lookup [12:55:37][gamestate.cpp:702]: written size 4.62 Mb (reserved 8.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.25 [12:55:37][gamestate.cpp:701]: wrote section armies [12:55:37][gamestate.cpp:702]: written size 9.19 Mb (reserved 16.00 Mb) [12:55:37][gamestate.cpp:705]: write task time: 0.30 [12:55:37][gamestate.cpp:410]: Savegame time 0.466128 [12:55:45][gamestate.cpp:2044]: August 896 [12:56:12][character_window.cpp:820]: Open character 28743 [12:56:32][character_window.cpp:820]: Open character 7562 [12:56:39][gamestate.cpp:2044]: September 896 [12:56:42][gamestate.cpp:2044]: October 896 [12:56:43][gamestate.cpp:759]: Writing game state members [12:56:43][gamestate.cpp:410]: Savegame time 0.001479 [12:56:43][gamestate.cpp:759]: Writing game state members [12:56:43][gamestate.cpp:701]: wrote section provinces [12:56:43][gamestate.cpp:702]: written size 4.92 Mb (reserved 32.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.16 [12:56:43][gamestate.cpp:701]: wrote section deleted_characters [12:56:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.00 [12:56:43][gamestate.cpp:701]: wrote section living [12:56:43][gamestate.cpp:702]: written size 14.25 Mb (reserved 32.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.39 [12:56:43][gamestate.cpp:701]: wrote section dead_unprunable [12:56:43][gamestate.cpp:702]: written size 2.39 Mb (reserved 32.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.11 [12:56:43][gamestate.cpp:701]: wrote section characters [12:56:43][gamestate.cpp:702]: written size 1.05 Mb (reserved 4.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.05 [12:56:43][gamestate.cpp:701]: wrote section character_lookup [12:56:43][gamestate.cpp:702]: written size 4.63 Mb (reserved 8.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.24 [12:56:43][gamestate.cpp:701]: wrote section armies [12:56:43][gamestate.cpp:702]: written size 9.20 Mb (reserved 16.00 Mb) [12:56:43][gamestate.cpp:705]: write task time: 0.30 [12:56:44][gamestate.cpp:410]: Savegame time 0.459853 [12:57:07][gamestate.cpp:2044]: November 896 [12:57:29][gamestate.cpp:2044]: December 896 [12:57:43][gamestate.cpp:2044]: January 897 [12:57:43][gamestate.cpp:759]: Writing game state members [12:57:43][gamestate.cpp:410]: Savegame time 0.002197 [12:57:43][gamestate.cpp:759]: Writing game state members [12:57:43][gamestate.cpp:701]: wrote section provinces [12:57:43][gamestate.cpp:702]: written size 4.93 Mb (reserved 32.00 Mb) [12:57:43][gamestate.cpp:705]: write task time: 0.17 [12:57:43][gamestate.cpp:701]: wrote section deleted_characters [12:57:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:57:43][gamestate.cpp:705]: write task time: 0.00 [12:57:44][gamestate.cpp:701]: wrote section living [12:57:44][gamestate.cpp:702]: written size 14.27 Mb (reserved 32.00 Mb) [12:57:44][gamestate.cpp:705]: write task time: 0.39 [12:57:44][gamestate.cpp:701]: wrote section dead_unprunable [12:57:44][gamestate.cpp:702]: written size 2.41 Mb (reserved 32.00 Mb) [12:57:44][gamestate.cpp:705]: write task time: 0.12 [12:57:44][gamestate.cpp:701]: wrote section characters [12:57:44][gamestate.cpp:702]: written size 1.07 Mb (reserved 4.00 Mb) [12:57:44][gamestate.cpp:705]: write task time: 0.06 [12:57:44][gamestate.cpp:701]: wrote section character_lookup [12:57:44][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [12:57:44][gamestate.cpp:705]: write task time: 0.24 [12:57:44][gamestate.cpp:701]: wrote section armies [12:57:44][gamestate.cpp:702]: written size 9.28 Mb (reserved 16.00 Mb) [12:57:44][gamestate.cpp:705]: write task time: 0.31 [12:57:44][gamestate.cpp:410]: Savegame time 0.456355 [12:57:53][gamestate.cpp:2044]: February 897 [12:58:01][gamestate.cpp:2044]: March 897 [12:58:04][gamestate.cpp:2044]: April 897 [12:58:05][gamestate.cpp:759]: Writing game state members [12:58:05][gamestate.cpp:410]: Savegame time 0.001001 [12:58:05][gamestate.cpp:759]: Writing game state members [12:58:05][gamestate.cpp:701]: wrote section provinces [12:58:05][gamestate.cpp:702]: written size 4.94 Mb (reserved 32.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.16 [12:58:05][gamestate.cpp:701]: wrote section deleted_characters [12:58:05][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.00 [12:58:05][gamestate.cpp:701]: wrote section living [12:58:05][gamestate.cpp:702]: written size 14.27 Mb (reserved 32.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.41 [12:58:05][gamestate.cpp:701]: wrote section dead_unprunable [12:58:05][gamestate.cpp:702]: written size 2.42 Mb (reserved 32.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.11 [12:58:05][gamestate.cpp:701]: wrote section characters [12:58:05][gamestate.cpp:702]: written size 1.08 Mb (reserved 4.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.06 [12:58:05][gamestate.cpp:701]: wrote section character_lookup [12:58:05][gamestate.cpp:702]: written size 4.71 Mb (reserved 8.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.27 [12:58:05][gamestate.cpp:701]: wrote section armies [12:58:05][gamestate.cpp:702]: written size 9.31 Mb (reserved 16.00 Mb) [12:58:05][gamestate.cpp:705]: write task time: 0.32 [12:58:05][gamestate.cpp:410]: Savegame time 0.492263 [12:58:10][gamestate.cpp:2044]: May 897 [12:58:16][gamestate.cpp:2044]: June 897 [12:58:19][gamestate.cpp:2044]: July 897 [12:58:19][gamestate.cpp:759]: Writing game state members [12:58:19][gamestate.cpp:410]: Savegame time 0.001092 [12:58:19][gamestate.cpp:759]: Writing game state members [12:58:19][gamestate.cpp:701]: wrote section provinces [12:58:19][gamestate.cpp:702]: written size 4.95 Mb (reserved 32.00 Mb) [12:58:19][gamestate.cpp:705]: write task time: 0.18 [12:58:19][gamestate.cpp:701]: wrote section deleted_characters [12:58:19][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:58:19][gamestate.cpp:705]: write task time: 0.00 [12:58:20][gamestate.cpp:701]: wrote section living [12:58:20][gamestate.cpp:702]: written size 14.26 Mb (reserved 32.00 Mb) [12:58:20][gamestate.cpp:705]: write task time: 0.40 [12:58:20][gamestate.cpp:701]: wrote section dead_unprunable [12:58:20][gamestate.cpp:702]: written size 2.44 Mb (reserved 32.00 Mb) [12:58:20][gamestate.cpp:705]: write task time: 0.12 [12:58:20][gamestate.cpp:701]: wrote section characters [12:58:20][gamestate.cpp:702]: written size 1.10 Mb (reserved 4.00 Mb) [12:58:20][gamestate.cpp:705]: write task time: 0.06 [12:58:20][gamestate.cpp:701]: wrote section character_lookup [12:58:20][gamestate.cpp:702]: written size 4.68 Mb (reserved 8.00 Mb) [12:58:20][gamestate.cpp:705]: write task time: 0.24 [12:58:20][gamestate.cpp:701]: wrote section armies [12:58:20][gamestate.cpp:702]: written size 9.28 Mb (reserved 16.00 Mb) [12:58:20][gamestate.cpp:705]: write task time: 0.31 [12:58:20][gamestate.cpp:410]: Savegame time 0.469348 [12:58:33][gamestate.cpp:2044]: August 897 [12:58:37][gamestate.cpp:2044]: September 897 [12:58:42][gamestate.cpp:2044]: October 897 [12:58:42][gamestate.cpp:759]: Writing game state members [12:58:42][gamestate.cpp:410]: Savegame time 0.002182 [12:58:42][gamestate.cpp:759]: Writing game state members [12:58:42][gamestate.cpp:701]: wrote section provinces [12:58:42][gamestate.cpp:702]: written size 4.95 Mb (reserved 32.00 Mb) [12:58:42][gamestate.cpp:705]: write task time: 0.17 [12:58:42][gamestate.cpp:701]: wrote section deleted_characters [12:58:42][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:58:42][gamestate.cpp:705]: write task time: 0.00 [12:58:43][gamestate.cpp:701]: wrote section living [12:58:43][gamestate.cpp:702]: written size 14.27 Mb (reserved 32.00 Mb) [12:58:43][gamestate.cpp:705]: write task time: 0.40 [12:58:43][gamestate.cpp:701]: wrote section dead_unprunable [12:58:43][gamestate.cpp:702]: written size 2.47 Mb (reserved 32.00 Mb) [12:58:43][gamestate.cpp:705]: write task time: 0.13 [12:58:43][gamestate.cpp:701]: wrote section characters [12:58:43][gamestate.cpp:702]: written size 1.11 Mb (reserved 4.00 Mb) [12:58:43][gamestate.cpp:705]: write task time: 0.07 [12:58:43][gamestate.cpp:701]: wrote section character_lookup [12:58:43][gamestate.cpp:702]: written size 4.67 Mb (reserved 8.00 Mb) [12:58:43][gamestate.cpp:705]: write task time: 0.23 [12:58:43][gamestate.cpp:701]: wrote section armies [12:58:43][gamestate.cpp:702]: written size 9.36 Mb (reserved 16.00 Mb) [12:58:43][gamestate.cpp:705]: write task time: 0.31 [12:58:43][gamestate.cpp:410]: Savegame time 0.512626 [12:58:47][gamestate.cpp:2044]: November 897 [12:58:57][gamestate.cpp:2044]: December 897 [12:59:00][gamestate.cpp:2044]: January 898 [12:59:00][gamestate.cpp:759]: Writing game state members [12:59:00][gamestate.cpp:410]: Savegame time 0.001199 [12:59:00][gamestate.cpp:759]: Writing game state members [12:59:00][gamestate.cpp:701]: wrote section provinces [12:59:00][gamestate.cpp:702]: written size 4.96 Mb (reserved 32.00 Mb) [12:59:00][gamestate.cpp:705]: write task time: 0.16 [12:59:00][gamestate.cpp:701]: wrote section deleted_characters [12:59:00][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:59:00][gamestate.cpp:705]: write task time: 0.00 [12:59:01][gamestate.cpp:701]: wrote section living [12:59:01][gamestate.cpp:702]: written size 14.29 Mb (reserved 32.00 Mb) [12:59:01][gamestate.cpp:705]: write task time: 0.40 [12:59:01][gamestate.cpp:701]: wrote section dead_unprunable [12:59:01][gamestate.cpp:702]: written size 2.48 Mb (reserved 32.00 Mb) [12:59:01][gamestate.cpp:705]: write task time: 0.13 [12:59:01][gamestate.cpp:701]: wrote section characters [12:59:01][gamestate.cpp:702]: written size 1.12 Mb (reserved 4.00 Mb) [12:59:01][gamestate.cpp:705]: write task time: 0.05 [12:59:01][gamestate.cpp:701]: wrote section character_lookup [12:59:01][gamestate.cpp:702]: written size 4.68 Mb (reserved 8.00 Mb) [12:59:01][gamestate.cpp:705]: write task time: 0.24 [12:59:01][gamestate.cpp:701]: wrote section armies [12:59:01][gamestate.cpp:702]: written size 9.41 Mb (reserved 16.00 Mb) [12:59:01][gamestate.cpp:705]: write task time: 0.31 [12:59:01][gamestate.cpp:410]: Savegame time 0.514195 [12:59:06][gamestate.cpp:2044]: February 898 [12:59:11][character_window.cpp:820]: Open character 16796608 [12:59:15][gamestate.cpp:2044]: March 898 [12:59:17][character_window.cpp:820]: Open character 8446 [12:59:19][character_window.cpp:820]: Open character 34343 [12:59:24][character_window.cpp:820]: Open character 16796608 [12:59:27][character_window.cpp:820]: Open character 8446 [12:59:28][gamestate.cpp:2044]: April 898 [12:59:28][character_window.cpp:820]: Open character 16792164 [12:59:29][gamestate.cpp:759]: Writing game state members [12:59:29][gamestate.cpp:410]: Savegame time 0.000907 [12:59:29][gamestate.cpp:759]: Writing game state members [12:59:29][gamestate.cpp:701]: wrote section provinces [12:59:29][gamestate.cpp:702]: written size 4.97 Mb (reserved 32.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.18 [12:59:29][gamestate.cpp:701]: wrote section deleted_characters [12:59:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.00 [12:59:29][character_window.cpp:820]: Open character 8446 [12:59:29][gamestate.cpp:701]: wrote section living [12:59:29][gamestate.cpp:702]: written size 14.32 Mb (reserved 32.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.43 [12:59:29][gamestate.cpp:701]: wrote section dead_unprunable [12:59:29][gamestate.cpp:702]: written size 2.50 Mb (reserved 32.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.12 [12:59:29][gamestate.cpp:701]: wrote section characters [12:59:29][gamestate.cpp:702]: written size 1.12 Mb (reserved 4.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.06 [12:59:29][gamestate.cpp:701]: wrote section character_lookup [12:59:29][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.25 [12:59:29][gamestate.cpp:701]: wrote section armies [12:59:29][gamestate.cpp:702]: written size 9.46 Mb (reserved 16.00 Mb) [12:59:29][gamestate.cpp:705]: write task time: 0.32 [12:59:30][gamestate.cpp:410]: Savegame time 0.599718 [12:59:31][character_window.cpp:820]: Open character 16789279 [12:59:34][character_window.cpp:820]: Open character 8446 [12:59:35][character_window.cpp:820]: Open character 16811728 [13:00:12][gamestate.cpp:2044]: May 898 [13:00:15][gamestate.cpp:2044]: June 898 [13:00:20][character_window.cpp:820]: Open character 34339 [13:00:22][gamestate.cpp:2044]: July 898 [13:00:23][gamestate.cpp:759]: Writing game state members [13:00:23][gamestate.cpp:410]: Savegame time 0.000993 [13:00:23][gamestate.cpp:759]: Writing game state members [13:00:23][gamestate.cpp:701]: wrote section provinces [13:00:23][gamestate.cpp:702]: written size 4.98 Mb (reserved 32.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.16 [13:00:23][gamestate.cpp:701]: wrote section deleted_characters [13:00:23][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.00 [13:00:23][gamestate.cpp:701]: wrote section living [13:00:23][gamestate.cpp:702]: written size 14.33 Mb (reserved 32.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.38 [13:00:23][gamestate.cpp:701]: wrote section dead_unprunable [13:00:23][gamestate.cpp:702]: written size 2.52 Mb (reserved 32.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.10 [13:00:23][gamestate.cpp:701]: wrote section characters [13:00:23][gamestate.cpp:702]: written size 1.14 Mb (reserved 4.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.06 [13:00:23][gamestate.cpp:701]: wrote section character_lookup [13:00:23][gamestate.cpp:702]: written size 4.71 Mb (reserved 8.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.24 [13:00:23][gamestate.cpp:701]: wrote section armies [13:00:23][gamestate.cpp:702]: written size 9.47 Mb (reserved 16.00 Mb) [13:00:23][gamestate.cpp:705]: write task time: 0.30 [13:00:23][gamestate.cpp:410]: Savegame time 0.494849 [13:00:31][gamestate.cpp:2044]: August 898 [13:00:33][gamestate.cpp:2044]: September 898 [13:00:36][gamestate.cpp:2044]: October 898 [13:00:36][gamestate.cpp:759]: Writing game state members [13:00:36][gamestate.cpp:410]: Savegame time 0.000822 [13:00:36][gamestate.cpp:759]: Writing game state members [13:00:36][gamestate.cpp:701]: wrote section provinces [13:00:36][gamestate.cpp:702]: written size 4.99 Mb (reserved 32.00 Mb) [13:00:36][gamestate.cpp:705]: write task time: 0.17 [13:00:36][gamestate.cpp:701]: wrote section deleted_characters [13:00:36][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:00:36][gamestate.cpp:705]: write task time: 0.00 [13:00:37][gamestate.cpp:701]: wrote section living [13:00:37][gamestate.cpp:702]: written size 14.32 Mb (reserved 32.00 Mb) [13:00:37][gamestate.cpp:705]: write task time: 0.38 [13:00:37][gamestate.cpp:701]: wrote section dead_unprunable [13:00:37][gamestate.cpp:702]: written size 2.53 Mb (reserved 32.00 Mb) [13:00:37][gamestate.cpp:705]: write task time: 0.12 [13:00:37][gamestate.cpp:701]: wrote section characters [13:00:37][gamestate.cpp:702]: written size 1.15 Mb (reserved 4.00 Mb) [13:00:37][gamestate.cpp:705]: write task time: 0.05 [13:00:37][gamestate.cpp:701]: wrote section character_lookup [13:00:37][gamestate.cpp:702]: written size 4.72 Mb (reserved 8.00 Mb) [13:00:37][gamestate.cpp:705]: write task time: 0.23 [13:00:37][gamestate.cpp:701]: wrote section armies [13:00:37][gamestate.cpp:702]: written size 9.50 Mb (reserved 16.00 Mb) [13:00:37][gamestate.cpp:705]: write task time: 0.30 [13:00:37][gamestate.cpp:410]: Savegame time 0.477964 [13:00:41][gamestate.cpp:2044]: November 898 [13:00:49][gamestate.cpp:2044]: December 898 [13:00:54][gamestate.cpp:2044]: January 899 [13:00:54][gamestate.cpp:759]: Writing game state members [13:00:54][gamestate.cpp:410]: Savegame time 0.001495 [13:00:54][gamestate.cpp:759]: Writing game state members [13:00:54][gamestate.cpp:701]: wrote section provinces [13:00:54][gamestate.cpp:702]: written size 5.00 Mb (reserved 32.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.17 [13:00:54][gamestate.cpp:701]: wrote section deleted_characters [13:00:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.00 [13:00:54][gamestate.cpp:701]: wrote section living [13:00:54][gamestate.cpp:702]: written size 14.31 Mb (reserved 32.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.38 [13:00:54][gamestate.cpp:701]: wrote section dead_unprunable [13:00:54][gamestate.cpp:702]: written size 2.55 Mb (reserved 32.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.12 [13:00:54][gamestate.cpp:701]: wrote section characters [13:00:54][gamestate.cpp:702]: written size 1.17 Mb (reserved 4.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.06 [13:00:54][gamestate.cpp:701]: wrote section character_lookup [13:00:54][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.24 [13:00:54][gamestate.cpp:701]: wrote section armies [13:00:54][gamestate.cpp:702]: written size 9.51 Mb (reserved 16.00 Mb) [13:00:54][gamestate.cpp:705]: write task time: 0.31 [13:00:54][gamestate.cpp:410]: Savegame time 0.484001 [13:00:59][gamestate.cpp:2044]: February 899 [13:00:59][character_window.cpp:820]: Open character 7560 [13:01:01][character_window.cpp:820]: Open character 16803722 [13:01:02][gamestate.cpp:2044]: March 899 [13:01:03][character_window.cpp:820]: Open character 7560 [13:01:04][character_window.cpp:820]: Open character 33568830 [13:01:05][gamestate.cpp:2044]: April 899 [13:01:05][gamestate.cpp:759]: Writing game state members [13:01:05][gamestate.cpp:410]: Savegame time 0.000829 [13:01:05][gamestate.cpp:759]: Writing game state members [13:01:05][gamestate.cpp:701]: wrote section provinces [13:01:05][gamestate.cpp:702]: written size 5.01 Mb (reserved 32.00 Mb) [13:01:05][gamestate.cpp:705]: write task time: 0.16 [13:01:05][gamestate.cpp:701]: wrote section deleted_characters [13:01:05][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:01:05][gamestate.cpp:705]: write task time: 0.00 [13:01:05][character_window.cpp:820]: Open character 29769 [13:01:06][gamestate.cpp:701]: wrote section living [13:01:06][gamestate.cpp:702]: written size 14.30 Mb (reserved 32.00 Mb) [13:01:06][gamestate.cpp:705]: write task time: 0.42 [13:01:06][gamestate.cpp:701]: wrote section dead_unprunable [13:01:06][gamestate.cpp:702]: written size 2.58 Mb (reserved 32.00 Mb) [13:01:06][gamestate.cpp:705]: write task time: 0.12 [13:01:06][gamestate.cpp:701]: wrote section characters [13:01:06][gamestate.cpp:702]: written size 1.18 Mb (reserved 4.00 Mb) [13:01:06][gamestate.cpp:705]: write task time: 0.06 [13:01:06][gamestate.cpp:701]: wrote section character_lookup [13:01:06][gamestate.cpp:702]: written size 4.70 Mb (reserved 8.00 Mb) [13:01:06][gamestate.cpp:705]: write task time: 0.23 [13:01:06][gamestate.cpp:701]: wrote section armies [13:01:06][gamestate.cpp:702]: written size 9.49 Mb (reserved 16.00 Mb) [13:01:06][gamestate.cpp:705]: write task time: 0.30 [13:01:06][gamestate.cpp:410]: Savegame time 0.520547 [13:01:06][character_window.cpp:820]: Open character 37783 [13:01:07][character_window.cpp:820]: Open character 37849 [13:01:09][character_window.cpp:820]: Open character 16802660 [13:01:10][gamestate.cpp:2044]: May 899 [13:01:13][gamestate.cpp:2044]: June 899 [13:01:19][gamestate.cpp:2044]: July 899 [13:01:19][gamestate.cpp:759]: Writing game state members [13:01:19][gamestate.cpp:410]: Savegame time 0.001262 [13:01:19][gamestate.cpp:759]: Writing game state members [13:01:19][gamestate.cpp:701]: wrote section provinces [13:01:19][gamestate.cpp:702]: written size 5.02 Mb (reserved 32.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.16 [13:01:19][gamestate.cpp:701]: wrote section deleted_characters [13:01:19][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.00 [13:01:19][gamestate.cpp:701]: wrote section living [13:01:19][gamestate.cpp:702]: written size 14.32 Mb (reserved 32.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.39 [13:01:19][gamestate.cpp:701]: wrote section dead_unprunable [13:01:19][gamestate.cpp:702]: written size 2.60 Mb (reserved 32.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.11 [13:01:19][gamestate.cpp:701]: wrote section characters [13:01:19][gamestate.cpp:702]: written size 1.20 Mb (reserved 4.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.06 [13:01:19][gamestate.cpp:701]: wrote section character_lookup [13:01:19][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.23 [13:01:19][gamestate.cpp:701]: wrote section armies [13:01:19][gamestate.cpp:702]: written size 9.49 Mb (reserved 16.00 Mb) [13:01:19][gamestate.cpp:705]: write task time: 0.29 [13:01:19][gamestate.cpp:410]: Savegame time 0.490535 [13:01:49][character_window.cpp:820]: Open character 7560 [13:01:53][character_window.cpp:820]: Open character 37783 [13:01:55][gamestate.cpp:2044]: August 899 [13:01:56][character_window.cpp:820]: Open character 7560 [13:02:06][character_window.cpp:820]: Open character 16792164 [13:02:16][gamestate.cpp:2044]: September 899 [13:02:28][character_window.cpp:820]: Open character 8446 [13:02:43][gamestate.cpp:2044]: October 899 [13:02:43][gamestate.cpp:759]: Writing game state members [13:02:43][gamestate.cpp:410]: Savegame time 0.001004 [13:02:43][gamestate.cpp:759]: Writing game state members [13:02:43][gamestate.cpp:701]: wrote section provinces [13:02:43][gamestate.cpp:702]: written size 5.02 Mb (reserved 32.00 Mb) [13:02:43][gamestate.cpp:705]: write task time: 0.17 [13:02:43][gamestate.cpp:701]: wrote section deleted_characters [13:02:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:02:43][gamestate.cpp:705]: write task time: 0.00 [13:02:44][gamestate.cpp:701]: wrote section living [13:02:44][gamestate.cpp:702]: written size 14.31 Mb (reserved 32.00 Mb) [13:02:44][gamestate.cpp:705]: write task time: 0.38 [13:02:44][gamestate.cpp:701]: wrote section dead_unprunable [13:02:44][gamestate.cpp:702]: written size 2.62 Mb (reserved 32.00 Mb) [13:02:44][gamestate.cpp:705]: write task time: 0.12 [13:02:44][gamestate.cpp:701]: wrote section characters [13:02:44][gamestate.cpp:702]: written size 1.22 Mb (reserved 4.00 Mb) [13:02:44][gamestate.cpp:705]: write task time: 0.08 [13:02:44][gamestate.cpp:701]: wrote section character_lookup [13:02:44][gamestate.cpp:702]: written size 4.70 Mb (reserved 8.00 Mb) [13:02:44][gamestate.cpp:705]: write task time: 0.24 [13:02:44][gamestate.cpp:701]: wrote section armies [13:02:44][gamestate.cpp:702]: written size 9.44 Mb (reserved 16.00 Mb) [13:02:44][gamestate.cpp:705]: write task time: 0.31 [13:02:44][gamestate.cpp:410]: Savegame time 0.488896 [13:02:53][gamestate.cpp:2044]: November 899 [13:03:04][gamestate.cpp:2044]: December 899 [13:03:10][character_window.cpp:820]: Open character 7560 [13:03:13][gamestate.cpp:2044]: January 900 [13:03:13][gamestate.cpp:759]: Writing game state members [13:03:13][gamestate.cpp:410]: Savegame time 0.001230 [13:03:13][gamestate.cpp:759]: Writing game state members [13:03:13][gamestate.cpp:701]: wrote section provinces [13:03:13][gamestate.cpp:702]: written size 5.03 Mb (reserved 32.00 Mb) [13:03:13][gamestate.cpp:705]: write task time: 0.16 [13:03:13][gamestate.cpp:701]: wrote section deleted_characters [13:03:13][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:03:13][gamestate.cpp:705]: write task time: 0.00 [13:03:14][gamestate.cpp:701]: wrote section living [13:03:14][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:03:14][gamestate.cpp:705]: write task time: 0.39 [13:03:14][gamestate.cpp:701]: wrote section dead_unprunable [13:03:14][gamestate.cpp:702]: written size 2.63 Mb (reserved 32.00 Mb) [13:03:14][gamestate.cpp:705]: write task time: 0.12 [13:03:14][gamestate.cpp:701]: wrote section characters [13:03:14][gamestate.cpp:702]: written size 1.23 Mb (reserved 4.00 Mb) [13:03:14][gamestate.cpp:705]: write task time: 0.05 [13:03:14][gamestate.cpp:701]: wrote section character_lookup [13:03:14][gamestate.cpp:702]: written size 4.71 Mb (reserved 8.00 Mb) [13:03:14][gamestate.cpp:705]: write task time: 0.24 [13:03:14][gamestate.cpp:701]: wrote section armies [13:03:14][gamestate.cpp:702]: written size 9.46 Mb (reserved 16.00 Mb) [13:03:14][gamestate.cpp:705]: write task time: 0.31 [13:03:14][gamestate.cpp:410]: Savegame time 0.486005 [13:03:23][gamestate.cpp:2044]: February 900 [13:03:26][character_window.cpp:820]: Open character 7560 [13:03:31][gamestate.cpp:2044]: March 900 [13:03:39][gamestate.cpp:2044]: April 900 [13:03:39][gamestate.cpp:759]: Writing game state members [13:03:39][gamestate.cpp:410]: Savegame time 0.000998 [13:03:39][gamestate.cpp:759]: Writing game state members [13:03:39][gamestate.cpp:701]: wrote section provinces [13:03:39][gamestate.cpp:702]: written size 5.03 Mb (reserved 32.00 Mb) [13:03:39][gamestate.cpp:705]: write task time: 0.19 [13:03:39][gamestate.cpp:701]: wrote section deleted_characters [13:03:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:03:39][gamestate.cpp:705]: write task time: 0.00 [13:03:40][gamestate.cpp:701]: wrote section living [13:03:40][gamestate.cpp:702]: written size 14.37 Mb (reserved 32.00 Mb) [13:03:40][gamestate.cpp:705]: write task time: 0.39 [13:03:40][gamestate.cpp:701]: wrote section dead_unprunable [13:03:40][gamestate.cpp:702]: written size 2.65 Mb (reserved 32.00 Mb) [13:03:40][gamestate.cpp:705]: write task time: 0.15 [13:03:40][gamestate.cpp:701]: wrote section characters [13:03:40][gamestate.cpp:702]: written size 1.24 Mb (reserved 4.00 Mb) [13:03:40][gamestate.cpp:705]: write task time: 0.05 [13:03:40][gamestate.cpp:701]: wrote section character_lookup [13:03:40][gamestate.cpp:702]: written size 4.71 Mb (reserved 8.00 Mb) [13:03:40][gamestate.cpp:705]: write task time: 0.24 [13:03:40][gamestate.cpp:701]: wrote section armies [13:03:40][gamestate.cpp:702]: written size 9.46 Mb (reserved 16.00 Mb) [13:03:40][gamestate.cpp:705]: write task time: 0.31 [13:03:40][gamestate.cpp:410]: Savegame time 0.490108 [13:03:41][character_window.cpp:820]: Open character 7557 [13:03:45][character_window.cpp:820]: Open character 8446 [13:03:48][character_window.cpp:820]: Open character 8977 [13:03:49][gamestate.cpp:2044]: May 900 [13:03:50][character_window.cpp:820]: Open character 37896 [13:03:53][character_window.cpp:820]: Open character 8977 [13:03:57][character_window.cpp:820]: Open character 32498 [13:03:58][gamestate.cpp:2044]: June 900 [13:04:05][character_window.cpp:820]: Open character 16811909 [13:04:06][gamestate.cpp:2044]: July 900 [13:04:06][gamestate.cpp:759]: Writing game state members [13:04:06][gamestate.cpp:410]: Savegame time 0.001425 [13:04:06][gamestate.cpp:759]: Writing game state members [13:04:06][gamestate.cpp:701]: wrote section provinces [13:04:06][gamestate.cpp:702]: written size 5.04 Mb (reserved 32.00 Mb) [13:04:06][gamestate.cpp:705]: write task time: 0.17 [13:04:06][gamestate.cpp:701]: wrote section deleted_characters [13:04:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:04:06][gamestate.cpp:705]: write task time: 0.00 [13:04:07][gamestate.cpp:701]: wrote section living [13:04:07][gamestate.cpp:702]: written size 14.37 Mb (reserved 32.00 Mb) [13:04:07][gamestate.cpp:705]: write task time: 0.38 [13:04:07][gamestate.cpp:701]: wrote section dead_unprunable [13:04:07][gamestate.cpp:702]: written size 2.67 Mb (reserved 32.00 Mb) [13:04:07][gamestate.cpp:705]: write task time: 0.14 [13:04:07][gamestate.cpp:701]: wrote section characters [13:04:07][gamestate.cpp:702]: written size 1.25 Mb (reserved 4.00 Mb) [13:04:07][gamestate.cpp:705]: write task time: 0.07 [13:04:07][gamestate.cpp:701]: wrote section character_lookup [13:04:07][gamestate.cpp:702]: written size 4.74 Mb (reserved 8.00 Mb) [13:04:07][gamestate.cpp:705]: write task time: 0.24 [13:04:07][gamestate.cpp:701]: wrote section armies [13:04:07][gamestate.cpp:702]: written size 9.47 Mb (reserved 16.00 Mb) [13:04:07][gamestate.cpp:705]: write task time: 0.31 [13:04:07][gamestate.cpp:410]: Savegame time 0.488873 [13:04:27][character_window.cpp:820]: Open character 32498 [13:04:29][gamestate.cpp:2044]: August 900 [13:04:30][character_window.cpp:820]: Open character 16791890 [13:04:31][character_window.cpp:820]: Open character 41478 [13:04:37][gamestate.cpp:2044]: September 900 [13:04:53][character_window.cpp:820]: Open character 8446 [13:04:54][character_window.cpp:820]: Open character 33182 [13:04:55][character_window.cpp:820]: Open character 33577902 [13:05:00][character_window.cpp:820]: Open character 16796608 [13:05:01][character_window.cpp:820]: Open character 32498 [13:05:03][gamestate.cpp:2044]: October 900 [13:05:04][gamestate.cpp:759]: Writing game state members [13:05:04][gamestate.cpp:410]: Savegame time 0.000993 [13:05:04][gamestate.cpp:759]: Writing game state members [13:05:04][gamestate.cpp:701]: wrote section provinces [13:05:04][gamestate.cpp:702]: written size 5.04 Mb (reserved 32.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.16 [13:05:04][gamestate.cpp:701]: wrote section deleted_characters [13:05:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.00 [13:05:04][gamestate.cpp:701]: wrote section living [13:05:04][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.38 [13:05:04][gamestate.cpp:701]: wrote section dead_unprunable [13:05:04][gamestate.cpp:702]: written size 2.69 Mb (reserved 32.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.13 [13:05:04][gamestate.cpp:701]: wrote section characters [13:05:04][gamestate.cpp:702]: written size 1.27 Mb (reserved 4.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.06 [13:05:04][gamestate.cpp:701]: wrote section character_lookup [13:05:04][gamestate.cpp:702]: written size 4.74 Mb (reserved 8.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.24 [13:05:04][gamestate.cpp:701]: wrote section armies [13:05:04][gamestate.cpp:702]: written size 9.50 Mb (reserved 16.00 Mb) [13:05:04][gamestate.cpp:705]: write task time: 0.30 [13:05:04][gamestate.cpp:410]: Savegame time 0.493385 [13:05:06][character_window.cpp:820]: Open character 37326 [13:05:08][character_window.cpp:820]: Open character 32498 [13:05:11][character_window.cpp:820]: Open character 16791890 [13:05:19][gamestate.cpp:2044]: November 900 [13:05:20][character_window.cpp:820]: Open character 32498 [13:05:25][character_window.cpp:820]: Open character 37326 [13:05:27][gamestate.cpp:2044]: December 900 [13:05:32][character_window.cpp:820]: Open character 8446 [13:05:35][character_window.cpp:820]: Open character 16811728 [13:05:35][gamestate.cpp:2044]: January 901 [13:05:35][gamestate.cpp:759]: Writing game state members [13:05:35][gamestate.cpp:410]: Savegame time 0.000963 [13:05:35][gamestate.cpp:759]: Writing game state members [13:05:36][gamestate.cpp:701]: wrote section provinces [13:05:36][gamestate.cpp:702]: written size 5.05 Mb (reserved 32.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.17 [13:05:36][gamestate.cpp:701]: wrote section deleted_characters [13:05:36][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.00 [13:05:36][gamestate.cpp:701]: wrote section living [13:05:36][gamestate.cpp:702]: written size 14.38 Mb (reserved 32.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.39 [13:05:36][gamestate.cpp:701]: wrote section dead_unprunable [13:05:36][gamestate.cpp:702]: written size 2.70 Mb (reserved 32.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.12 [13:05:36][gamestate.cpp:701]: wrote section characters [13:05:36][gamestate.cpp:702]: written size 1.28 Mb (reserved 4.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.08 [13:05:36][gamestate.cpp:701]: wrote section character_lookup [13:05:36][gamestate.cpp:702]: written size 4.74 Mb (reserved 8.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.24 [13:05:36][gamestate.cpp:701]: wrote section armies [13:05:36][gamestate.cpp:702]: written size 9.49 Mb (reserved 16.00 Mb) [13:05:36][gamestate.cpp:705]: write task time: 0.30 [13:05:36][gamestate.cpp:410]: Savegame time 0.492323 [13:05:39][character_window.cpp:820]: Open character 32498 [13:05:41][character_window.cpp:820]: Open character 8446 [13:05:42][character_window.cpp:820]: Open character 16804341 [13:05:46][gamestate.cpp:2044]: February 901 [13:05:47][character_window.cpp:820]: Open character 8446 [13:05:50][character_window.cpp:820]: Open character 16791091 [13:05:52][character_window.cpp:820]: Open character 8446 [13:05:53][gamestate.cpp:2044]: March 901 [13:05:56][character_window.cpp:820]: Open character 34343 [13:05:59][character_window.cpp:820]: Open character 32749 [13:06:02][gamestate.cpp:2044]: April 901 [13:06:02][gamestate.cpp:759]: Writing game state members [13:06:02][gamestate.cpp:410]: Savegame time 0.001398 [13:06:02][gamestate.cpp:759]: Writing game state members [13:06:02][gamestate.cpp:701]: wrote section provinces [13:06:02][gamestate.cpp:702]: written size 5.05 Mb (reserved 32.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.17 [13:06:02][gamestate.cpp:701]: wrote section deleted_characters [13:06:02][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.00 [13:06:02][gamestate.cpp:701]: wrote section living [13:06:02][gamestate.cpp:702]: written size 14.35 Mb (reserved 32.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.38 [13:06:02][gamestate.cpp:701]: wrote section dead_unprunable [13:06:02][gamestate.cpp:702]: written size 2.72 Mb (reserved 32.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.13 [13:06:02][gamestate.cpp:701]: wrote section characters [13:06:02][gamestate.cpp:702]: written size 1.30 Mb (reserved 4.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.07 [13:06:02][gamestate.cpp:701]: wrote section character_lookup [13:06:02][gamestate.cpp:702]: written size 4.73 Mb (reserved 8.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.25 [13:06:02][gamestate.cpp:701]: wrote section armies [13:06:02][gamestate.cpp:702]: written size 9.53 Mb (reserved 16.00 Mb) [13:06:02][gamestate.cpp:705]: write task time: 0.31 [13:06:02][gamestate.cpp:410]: Savegame time 0.491947 [13:06:07][character_window.cpp:820]: Open character 16796608 [13:06:12][gamestate.cpp:2044]: May 901 [13:06:17][character_window.cpp:820]: Open character 8446 [13:06:20][gamestate.cpp:2044]: June 901 [13:06:24][character_window.cpp:820]: Open character 16804341 [13:06:28][gamestate.cpp:2044]: July 901 [13:06:29][gamestate.cpp:759]: Writing game state members [13:06:29][gamestate.cpp:410]: Savegame time 0.000959 [13:06:29][gamestate.cpp:759]: Writing game state members [13:06:29][gamestate.cpp:701]: wrote section provinces [13:06:29][gamestate.cpp:702]: written size 5.06 Mb (reserved 32.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.17 [13:06:29][gamestate.cpp:701]: wrote section deleted_characters [13:06:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.00 [13:06:29][gamestate.cpp:701]: wrote section living [13:06:29][gamestate.cpp:702]: written size 14.35 Mb (reserved 32.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.39 [13:06:29][gamestate.cpp:701]: wrote section dead_unprunable [13:06:29][gamestate.cpp:702]: written size 2.74 Mb (reserved 32.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.13 [13:06:29][gamestate.cpp:701]: wrote section characters [13:06:29][gamestate.cpp:702]: written size 1.32 Mb (reserved 4.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.07 [13:06:29][gamestate.cpp:701]: wrote section character_lookup [13:06:29][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.24 [13:06:29][gamestate.cpp:701]: wrote section armies [13:06:29][gamestate.cpp:702]: written size 9.55 Mb (reserved 16.00 Mb) [13:06:29][gamestate.cpp:705]: write task time: 0.31 [13:06:29][gamestate.cpp:410]: Savegame time 0.491112 [13:06:39][gamestate.cpp:2044]: August 901 [13:06:47][character_window.cpp:820]: Open character 8446 [13:06:49][character_window.cpp:820]: Open character 16791091 [13:06:57][gamestate.cpp:2044]: September 901 [13:07:14][character_window.cpp:820]: Open character 8446 [13:07:18][gamestate.cpp:2044]: October 901 [13:07:18][gamestate.cpp:759]: Writing game state members [13:07:18][gamestate.cpp:410]: Savegame time 0.000880 [13:07:18][gamestate.cpp:759]: Writing game state members [13:07:19][gamestate.cpp:701]: wrote section provinces [13:07:19][gamestate.cpp:702]: written size 5.07 Mb (reserved 32.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.18 [13:07:19][gamestate.cpp:701]: wrote section deleted_characters [13:07:19][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.00 [13:07:19][gamestate.cpp:701]: wrote section living [13:07:19][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.41 [13:07:19][gamestate.cpp:701]: wrote section dead_unprunable [13:07:19][gamestate.cpp:702]: written size 2.76 Mb (reserved 32.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.17 [13:07:19][gamestate.cpp:701]: wrote section characters [13:07:19][gamestate.cpp:702]: written size 1.32 Mb (reserved 4.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.06 [13:07:19][gamestate.cpp:701]: wrote section character_lookup [13:07:19][gamestate.cpp:702]: written size 4.71 Mb (reserved 8.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.27 [13:07:19][gamestate.cpp:701]: wrote section armies [13:07:19][gamestate.cpp:702]: written size 9.50 Mb (reserved 16.00 Mb) [13:07:19][gamestate.cpp:705]: write task time: 0.31 [13:07:19][gamestate.cpp:410]: Savegame time 0.538832 [13:07:38][gamestate.cpp:2044]: November 901 [13:07:50][character_window.cpp:820]: Open character 8446 [13:07:54][character_window.cpp:820]: Open character 16796608 [13:07:56][gamestate.cpp:2044]: December 901 [13:08:03][character_window.cpp:820]: Open character 7557 [13:08:10][character_window.cpp:820]: Open character 32498 [13:08:13][gamestate.cpp:2044]: January 902 [13:08:14][gamestate.cpp:759]: Writing game state members [13:08:14][gamestate.cpp:410]: Savegame time 0.000938 [13:08:14][gamestate.cpp:759]: Writing game state members [13:08:14][gamestate.cpp:701]: wrote section provinces [13:08:14][gamestate.cpp:702]: written size 5.07 Mb (reserved 32.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.17 [13:08:14][gamestate.cpp:701]: wrote section deleted_characters [13:08:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.00 [13:08:14][gamestate.cpp:701]: wrote section living [13:08:14][gamestate.cpp:702]: written size 14.37 Mb (reserved 32.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.39 [13:08:14][gamestate.cpp:701]: wrote section dead_unprunable [13:08:14][gamestate.cpp:702]: written size 2.79 Mb (reserved 32.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.12 [13:08:14][gamestate.cpp:701]: wrote section characters [13:08:14][gamestate.cpp:702]: written size 1.32 Mb (reserved 4.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.07 [13:08:14][gamestate.cpp:701]: wrote section character_lookup [13:08:14][gamestate.cpp:702]: written size 4.70 Mb (reserved 8.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.25 [13:08:14][gamestate.cpp:701]: wrote section armies [13:08:14][gamestate.cpp:702]: written size 9.46 Mb (reserved 16.00 Mb) [13:08:14][gamestate.cpp:705]: write task time: 0.31 [13:08:14][character_window.cpp:820]: Open character 37326 [13:08:15][gamestate.cpp:410]: Savegame time 0.498473 [13:08:16][character_window.cpp:820]: Open character 16803946 [13:08:31][character_window.cpp:820]: Open character 16791285 [13:08:54][gamestate.cpp:2044]: February 902 [13:09:00][gamestate.cpp:2044]: March 902 [13:09:04][gamestate.cpp:2044]: April 902 [13:09:04][gamestate.cpp:759]: Writing game state members [13:09:04][gamestate.cpp:410]: Savegame time 0.001064 [13:09:04][gamestate.cpp:759]: Writing game state members [13:09:04][gamestate.cpp:701]: wrote section provinces [13:09:04][gamestate.cpp:702]: written size 5.07 Mb (reserved 32.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.17 [13:09:04][gamestate.cpp:701]: wrote section deleted_characters [13:09:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.00 [13:09:04][gamestate.cpp:701]: wrote section living [13:09:04][gamestate.cpp:702]: written size 14.33 Mb (reserved 32.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.40 [13:09:04][gamestate.cpp:701]: wrote section dead_unprunable [13:09:04][gamestate.cpp:702]: written size 2.81 Mb (reserved 32.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.18 [13:09:04][gamestate.cpp:701]: wrote section characters [13:09:04][gamestate.cpp:702]: written size 1.33 Mb (reserved 4.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.09 [13:09:04][gamestate.cpp:701]: wrote section character_lookup [13:09:04][gamestate.cpp:702]: written size 4.65 Mb (reserved 8.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.26 [13:09:04][gamestate.cpp:701]: wrote section armies [13:09:04][gamestate.cpp:702]: written size 9.44 Mb (reserved 16.00 Mb) [13:09:04][gamestate.cpp:705]: write task time: 0.31 [13:09:04][gamestate.cpp:410]: Savegame time 0.517262 [13:09:08][gamestate.cpp:2044]: May 902 [13:09:10][gamestate.cpp:2044]: June 902 [13:09:25][character_window.cpp:820]: Open character 16791091 [13:09:30][character_window.cpp:820]: Open character 16815848 [13:09:31][character_window.cpp:820]: Open character 16791091 [13:09:41][gamestate.cpp:2044]: July 902 [13:09:41][gamestate.cpp:759]: Writing game state members [13:09:41][gamestate.cpp:410]: Savegame time 0.001060 [13:09:41][gamestate.cpp:759]: Writing game state members [13:09:42][gamestate.cpp:701]: wrote section provinces [13:09:42][gamestate.cpp:702]: written size 5.08 Mb (reserved 32.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.18 [13:09:42][gamestate.cpp:701]: wrote section deleted_characters [13:09:42][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.00 [13:09:42][gamestate.cpp:701]: wrote section living [13:09:42][gamestate.cpp:702]: written size 14.31 Mb (reserved 32.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.39 [13:09:42][gamestate.cpp:701]: wrote section dead_unprunable [13:09:42][gamestate.cpp:702]: written size 2.82 Mb (reserved 32.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.13 [13:09:42][gamestate.cpp:701]: wrote section characters [13:09:42][gamestate.cpp:702]: written size 1.34 Mb (reserved 4.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.06 [13:09:42][gamestate.cpp:701]: wrote section character_lookup [13:09:42][gamestate.cpp:702]: written size 4.67 Mb (reserved 8.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.25 [13:09:42][gamestate.cpp:701]: wrote section armies [13:09:42][gamestate.cpp:702]: written size 9.46 Mb (reserved 16.00 Mb) [13:09:42][gamestate.cpp:705]: write task time: 0.31 [13:09:42][gamestate.cpp:410]: Savegame time 0.497509 [13:09:49][character_window.cpp:820]: Open character 8446 [13:09:59][gamestate.cpp:2044]: August 902 [13:10:00][character_window.cpp:820]: Open character 8446 [13:10:02][gamestate.cpp:2044]: September 902 [13:10:04][gamestate.cpp:2044]: October 902 [13:10:05][gamestate.cpp:759]: Writing game state members [13:10:05][gamestate.cpp:410]: Savegame time 0.001250 [13:10:05][gamestate.cpp:759]: Writing game state members [13:10:05][gamestate.cpp:701]: wrote section provinces [13:10:05][gamestate.cpp:702]: written size 5.09 Mb (reserved 32.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.17 [13:10:05][gamestate.cpp:701]: wrote section deleted_characters [13:10:05][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.00 [13:10:05][gamestate.cpp:701]: wrote section living [13:10:05][gamestate.cpp:702]: written size 14.35 Mb (reserved 32.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.40 [13:10:05][gamestate.cpp:701]: wrote section dead_unprunable [13:10:05][gamestate.cpp:702]: written size 2.85 Mb (reserved 32.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.12 [13:10:05][gamestate.cpp:701]: wrote section characters [13:10:05][gamestate.cpp:702]: written size 1.35 Mb (reserved 4.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.08 [13:10:05][gamestate.cpp:701]: wrote section character_lookup [13:10:05][gamestate.cpp:702]: written size 4.67 Mb (reserved 8.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.24 [13:10:05][gamestate.cpp:701]: wrote section armies [13:10:05][gamestate.cpp:702]: written size 9.52 Mb (reserved 16.00 Mb) [13:10:05][gamestate.cpp:705]: write task time: 0.32 [13:10:05][gamestate.cpp:410]: Savegame time 0.507138 [13:10:09][gamestate.cpp:2044]: November 902 [13:10:11][gamestate.cpp:2044]: December 902 [13:10:14][gamestate.cpp:2044]: January 903 [13:10:14][gamestate.cpp:759]: Writing game state members [13:10:14][gamestate.cpp:410]: Savegame time 0.000803 [13:10:14][gamestate.cpp:759]: Writing game state members [13:10:14][gamestate.cpp:701]: wrote section provinces [13:10:14][gamestate.cpp:702]: written size 5.10 Mb (reserved 32.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.17 [13:10:14][gamestate.cpp:701]: wrote section deleted_characters [13:10:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.00 [13:10:14][gamestate.cpp:701]: wrote section living [13:10:14][gamestate.cpp:702]: written size 14.30 Mb (reserved 32.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.40 [13:10:14][gamestate.cpp:701]: wrote section dead_unprunable [13:10:14][gamestate.cpp:702]: written size 2.87 Mb (reserved 32.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.13 [13:10:14][gamestate.cpp:701]: wrote section characters [13:10:14][gamestate.cpp:702]: written size 1.36 Mb (reserved 4.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.08 [13:10:14][gamestate.cpp:701]: wrote section character_lookup [13:10:14][gamestate.cpp:702]: written size 4.66 Mb (reserved 8.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.24 [13:10:14][gamestate.cpp:701]: wrote section armies [13:10:14][gamestate.cpp:702]: written size 9.55 Mb (reserved 16.00 Mb) [13:10:14][gamestate.cpp:705]: write task time: 0.32 [13:10:14][gamestate.cpp:410]: Savegame time 0.498601 [13:10:19][gamestate.cpp:2044]: February 903 [13:10:26][character_window.cpp:820]: Open character 12735 [13:10:38][gamestate.cpp:2044]: March 903 [13:10:40][gamestate.cpp:2044]: April 903 [13:10:40][gamestate.cpp:759]: Writing game state members [13:10:40][gamestate.cpp:410]: Savegame time 0.001241 [13:10:40][gamestate.cpp:759]: Writing game state members [13:10:40][gamestate.cpp:701]: wrote section provinces [13:10:40][gamestate.cpp:702]: written size 5.11 Mb (reserved 32.00 Mb) [13:10:40][gamestate.cpp:705]: write task time: 0.17 [13:10:40][gamestate.cpp:701]: wrote section deleted_characters [13:10:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:10:40][gamestate.cpp:705]: write task time: 0.00 [13:10:40][character_window.cpp:820]: Open character 8446 [13:10:41][gamestate.cpp:701]: wrote section living [13:10:41][gamestate.cpp:702]: written size 14.31 Mb (reserved 32.00 Mb) [13:10:41][gamestate.cpp:705]: write task time: 0.42 [13:10:41][gamestate.cpp:701]: wrote section dead_unprunable [13:10:41][gamestate.cpp:702]: written size 2.89 Mb (reserved 32.00 Mb) [13:10:41][gamestate.cpp:705]: write task time: 0.15 [13:10:41][gamestate.cpp:701]: wrote section characters [13:10:41][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:10:41][gamestate.cpp:705]: write task time: 0.10 [13:10:41][gamestate.cpp:701]: wrote section character_lookup [13:10:41][gamestate.cpp:702]: written size 4.66 Mb (reserved 8.00 Mb) [13:10:41][gamestate.cpp:705]: write task time: 0.24 [13:10:41][gamestate.cpp:701]: wrote section armies [13:10:41][gamestate.cpp:702]: written size 9.55 Mb (reserved 16.00 Mb) [13:10:41][gamestate.cpp:705]: write task time: 0.33 [13:10:41][gamestate.cpp:410]: Savegame time 0.538543 [13:10:46][character_window.cpp:820]: Open character 33182 [13:10:48][character_window.cpp:820]: Open character 33577902 [13:10:50][gamestate.cpp:2044]: May 903 [13:10:50][character_window.cpp:820]: Open character 16810387 [13:10:52][character_window.cpp:820]: Open character 50349582 [13:10:58][gamestate.cpp:2044]: June 903 [13:11:06][gamestate.cpp:2044]: July 903 [13:11:06][gamestate.cpp:759]: Writing game state members [13:11:06][gamestate.cpp:410]: Savegame time 0.001169 [13:11:06][gamestate.cpp:759]: Writing game state members [13:11:07][gamestate.cpp:701]: wrote section provinces [13:11:07][gamestate.cpp:702]: written size 5.11 Mb (reserved 32.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.18 [13:11:07][gamestate.cpp:701]: wrote section deleted_characters [13:11:07][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.00 [13:11:07][gamestate.cpp:701]: wrote section living [13:11:07][gamestate.cpp:702]: written size 14.32 Mb (reserved 32.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.40 [13:11:07][gamestate.cpp:701]: wrote section dead_unprunable [13:11:07][gamestate.cpp:702]: written size 2.91 Mb (reserved 32.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.14 [13:11:07][gamestate.cpp:701]: wrote section characters [13:11:07][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.07 [13:11:07][gamestate.cpp:701]: wrote section character_lookup [13:11:07][gamestate.cpp:702]: written size 4.66 Mb (reserved 8.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.24 [13:11:07][gamestate.cpp:701]: wrote section armies [13:11:07][gamestate.cpp:702]: written size 9.58 Mb (reserved 16.00 Mb) [13:11:07][gamestate.cpp:705]: write task time: 0.31 [13:11:07][gamestate.cpp:410]: Savegame time 0.506312 [13:11:20][gamestate.cpp:2044]: August 903 [13:11:28][character_window.cpp:820]: Open character 28743 [13:11:29][gamestate.cpp:2044]: September 903 [13:11:34][gamestate.cpp:2044]: October 903 [13:11:35][gamestate.cpp:759]: Writing game state members [13:11:35][gamestate.cpp:410]: Savegame time 0.001590 [13:11:35][gamestate.cpp:759]: Writing game state members [13:11:35][gamestate.cpp:701]: wrote section provinces [13:11:35][gamestate.cpp:702]: written size 5.12 Mb (reserved 32.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.17 [13:11:35][gamestate.cpp:701]: wrote section deleted_characters [13:11:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.00 [13:11:35][gamestate.cpp:701]: wrote section living [13:11:35][gamestate.cpp:702]: written size 14.32 Mb (reserved 32.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.39 [13:11:35][gamestate.cpp:701]: wrote section dead_unprunable [13:11:35][gamestate.cpp:702]: written size 2.92 Mb (reserved 32.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.14 [13:11:35][gamestate.cpp:701]: wrote section characters [13:11:35][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.07 [13:11:35][gamestate.cpp:701]: wrote section character_lookup [13:11:35][gamestate.cpp:702]: written size 4.70 Mb (reserved 8.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.24 [13:11:35][gamestate.cpp:701]: wrote section armies [13:11:35][gamestate.cpp:702]: written size 9.61 Mb (reserved 16.00 Mb) [13:11:35][gamestate.cpp:705]: write task time: 0.31 [13:11:35][gamestate.cpp:410]: Savegame time 0.494066 [13:11:39][gamestate.cpp:2044]: November 903 [13:11:41][gamestate.cpp:2044]: December 903 [13:11:44][gamestate.cpp:2044]: January 904 [13:11:44][gamestate.cpp:759]: Writing game state members [13:11:44][gamestate.cpp:410]: Savegame time 0.001135 [13:11:44][gamestate.cpp:759]: Writing game state members [13:11:44][gamestate.cpp:701]: wrote section provinces [13:11:44][gamestate.cpp:702]: written size 5.12 Mb (reserved 32.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.18 [13:11:44][gamestate.cpp:701]: wrote section deleted_characters [13:11:44][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.00 [13:11:44][gamestate.cpp:701]: wrote section living [13:11:44][gamestate.cpp:702]: written size 14.35 Mb (reserved 32.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.42 [13:11:44][gamestate.cpp:701]: wrote section dead_unprunable [13:11:44][gamestate.cpp:702]: written size 2.95 Mb (reserved 32.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.14 [13:11:44][gamestate.cpp:701]: wrote section characters [13:11:44][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.09 [13:11:44][gamestate.cpp:701]: wrote section character_lookup [13:11:44][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.25 [13:11:44][gamestate.cpp:701]: wrote section armies [13:11:44][gamestate.cpp:702]: written size 9.61 Mb (reserved 16.00 Mb) [13:11:44][gamestate.cpp:705]: write task time: 0.32 [13:11:44][gamestate.cpp:410]: Savegame time 0.525715 [13:11:49][gamestate.cpp:2044]: February 904 [13:11:51][gamestate.cpp:2044]: March 904 [13:12:03][character_window.cpp:820]: Open character 8446 [13:12:04][gamestate.cpp:2044]: April 904 [13:12:04][gamestate.cpp:759]: Writing game state members [13:12:04][gamestate.cpp:410]: Savegame time 0.000960 [13:12:04][gamestate.cpp:759]: Writing game state members [13:12:04][gamestate.cpp:701]: wrote section provinces [13:12:04][gamestate.cpp:702]: written size 5.13 Mb (reserved 32.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.18 [13:12:04][gamestate.cpp:701]: wrote section deleted_characters [13:12:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.00 [13:12:04][gamestate.cpp:701]: wrote section living [13:12:04][gamestate.cpp:702]: written size 14.37 Mb (reserved 32.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.39 [13:12:04][gamestate.cpp:701]: wrote section dead_unprunable [13:12:04][gamestate.cpp:702]: written size 2.97 Mb (reserved 32.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.14 [13:12:04][gamestate.cpp:701]: wrote section characters [13:12:04][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.07 [13:12:04][gamestate.cpp:701]: wrote section character_lookup [13:12:04][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.25 [13:12:04][gamestate.cpp:701]: wrote section armies [13:12:04][gamestate.cpp:702]: written size 9.60 Mb (reserved 16.00 Mb) [13:12:04][gamestate.cpp:705]: write task time: 0.30 [13:12:05][gamestate.cpp:410]: Savegame time 0.503043 [13:12:09][character_window.cpp:820]: Open character 7560 [13:12:18][gamestate.cpp:2044]: May 904 [13:12:20][character_window.cpp:820]: Open character 16796608 [13:12:34][character_window.cpp:820]: Open character 16811728 [13:12:40][character_window.cpp:820]: Open character 43117 [13:12:45][gamestate.cpp:2044]: June 904 [13:12:46][character_window.cpp:820]: Open character 7557 [13:12:53][gamestate.cpp:2044]: July 904 [13:12:53][gamestate.cpp:759]: Writing game state members [13:12:53][gamestate.cpp:410]: Savegame time 0.000940 [13:12:53][gamestate.cpp:759]: Writing game state members [13:12:54][gamestate.cpp:701]: wrote section provinces [13:12:54][gamestate.cpp:702]: written size 5.13 Mb (reserved 32.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.18 [13:12:54][gamestate.cpp:701]: wrote section deleted_characters [13:12:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.00 [13:12:54][gamestate.cpp:701]: wrote section living [13:12:54][gamestate.cpp:702]: written size 14.37 Mb (reserved 32.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.39 [13:12:54][gamestate.cpp:701]: wrote section dead_unprunable [13:12:54][gamestate.cpp:702]: written size 2.99 Mb (reserved 32.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.15 [13:12:54][gamestate.cpp:701]: wrote section characters [13:12:54][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.08 [13:12:54][gamestate.cpp:701]: wrote section character_lookup [13:12:54][gamestate.cpp:702]: written size 4.70 Mb (reserved 8.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.24 [13:12:54][gamestate.cpp:701]: wrote section armies [13:12:54][gamestate.cpp:702]: written size 9.57 Mb (reserved 16.00 Mb) [13:12:54][gamestate.cpp:705]: write task time: 0.32 [13:12:54][gamestate.cpp:410]: Savegame time 0.501439 [13:12:56][character_window.cpp:820]: Open character 8977 [13:13:13][gamestate.cpp:2044]: August 904 [13:13:17][character_window.cpp:820]: Open character 16789279 [13:13:27][character_window.cpp:820]: Open character 8446 [13:13:29][gamestate.cpp:2044]: September 904 [13:13:30][character_window.cpp:820]: Open character 16789279 [13:13:34][character_window.cpp:820]: Open character 8446 [13:13:35][character_window.cpp:820]: Open character 34343 [13:13:46][gamestate.cpp:2044]: October 904 [13:13:46][gamestate.cpp:759]: Writing game state members [13:13:46][gamestate.cpp:410]: Savegame time 0.000850 [13:13:46][gamestate.cpp:759]: Writing game state members [13:13:46][gamestate.cpp:701]: wrote section provinces [13:13:46][gamestate.cpp:702]: written size 5.14 Mb (reserved 32.00 Mb) [13:13:46][gamestate.cpp:705]: write task time: 0.18 [13:13:46][gamestate.cpp:701]: wrote section deleted_characters [13:13:46][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:13:46][gamestate.cpp:705]: write task time: 0.00 [13:13:47][gamestate.cpp:701]: wrote section living [13:13:47][gamestate.cpp:702]: written size 14.38 Mb (reserved 32.00 Mb) [13:13:47][gamestate.cpp:705]: write task time: 0.39 [13:13:47][gamestate.cpp:701]: wrote section dead_unprunable [13:13:47][gamestate.cpp:702]: written size 3.01 Mb (reserved 32.00 Mb) [13:13:47][gamestate.cpp:705]: write task time: 0.13 [13:13:47][gamestate.cpp:701]: wrote section characters [13:13:47][gamestate.cpp:702]: written size 1.37 Mb (reserved 4.00 Mb) [13:13:47][gamestate.cpp:705]: write task time: 0.06 [13:13:47][gamestate.cpp:701]: wrote section character_lookup [13:13:47][gamestate.cpp:702]: written size 4.72 Mb (reserved 8.00 Mb) [13:13:47][gamestate.cpp:705]: write task time: 0.24 [13:13:47][gamestate.cpp:701]: wrote section armies [13:13:47][gamestate.cpp:702]: written size 9.57 Mb (reserved 16.00 Mb) [13:13:47][gamestate.cpp:705]: write task time: 0.31 [13:13:47][gamestate.cpp:410]: Savegame time 0.503186 [13:13:48][character_window.cpp:820]: Open character 8446 [13:13:49][character_window.cpp:820]: Open character 33182 [13:13:53][character_window.cpp:820]: Open character 8446 [13:13:57][character_window.cpp:820]: Open character 6608 [13:13:59][character_window.cpp:820]: Open character 6852 [13:14:02][character_window.cpp:820]: Open character 8165 [13:14:03][character_window.cpp:820]: Open character 16791093 [13:14:05][gamestate.cpp:2044]: November 904 [13:14:06][character_window.cpp:820]: Open character 40667 [13:14:08][character_window.cpp:820]: Open character 40938 [13:14:09][character_window.cpp:820]: Open character 43117 [13:14:11][character_window.cpp:820]: Open character 8446 [13:14:22][gamestate.cpp:2044]: December 904 [13:14:39][character_window.cpp:820]: Open character 34343 [13:14:40][gamestate.cpp:2044]: January 905 [13:14:41][gamestate.cpp:759]: Writing game state members [13:14:41][gamestate.cpp:410]: Savegame time 0.000823 [13:14:41][gamestate.cpp:759]: Writing game state members [13:14:41][gamestate.cpp:701]: wrote section provinces [13:14:41][gamestate.cpp:702]: written size 5.15 Mb (reserved 32.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.18 [13:14:41][gamestate.cpp:701]: wrote section deleted_characters [13:14:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.00 [13:14:41][gamestate.cpp:701]: wrote section living [13:14:41][gamestate.cpp:702]: written size 14.38 Mb (reserved 32.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.40 [13:14:41][gamestate.cpp:701]: wrote section dead_unprunable [13:14:41][gamestate.cpp:702]: written size 3.02 Mb (reserved 32.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.14 [13:14:41][gamestate.cpp:701]: wrote section characters [13:14:41][gamestate.cpp:702]: written size 1.38 Mb (reserved 4.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.07 [13:14:41][gamestate.cpp:701]: wrote section character_lookup [13:14:41][gamestate.cpp:702]: written size 4.74 Mb (reserved 8.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.25 [13:14:41][gamestate.cpp:701]: wrote section armies [13:14:41][gamestate.cpp:702]: written size 9.65 Mb (reserved 16.00 Mb) [13:14:41][gamestate.cpp:705]: write task time: 0.31 [13:14:41][character_window.cpp:820]: Open character 33182 [13:14:41][gamestate.cpp:410]: Savegame time 0.503780 [13:14:43][character_window.cpp:820]: Open character 16789279 [13:14:44][character_window.cpp:820]: Open character 16792164 [13:14:45][character_window.cpp:820]: Open character 16791091 [13:14:46][character_window.cpp:820]: Open character 16789279 [13:14:50][character_window.cpp:820]: Open character 8446 [13:15:00][gamestate.cpp:2044]: February 905 [13:15:02][character_window.cpp:820]: Open character 34343 [13:15:03][gamestate.cpp:2044]: March 905 [13:15:06][gamestate.cpp:2044]: April 905 [13:15:06][gamestate.cpp:759]: Writing game state members [13:15:06][gamestate.cpp:410]: Savegame time 0.000854 [13:15:06][gamestate.cpp:759]: Writing game state members [13:15:06][gamestate.cpp:701]: wrote section provinces [13:15:06][gamestate.cpp:702]: written size 5.15 Mb (reserved 32.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.18 [13:15:06][gamestate.cpp:701]: wrote section deleted_characters [13:15:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.00 [13:15:06][gamestate.cpp:701]: wrote section living [13:15:06][gamestate.cpp:702]: written size 14.35 Mb (reserved 32.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.42 [13:15:06][gamestate.cpp:701]: wrote section dead_unprunable [13:15:06][gamestate.cpp:702]: written size 3.05 Mb (reserved 32.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.14 [13:15:06][gamestate.cpp:701]: wrote section characters [13:15:06][gamestate.cpp:702]: written size 1.38 Mb (reserved 4.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.08 [13:15:06][gamestate.cpp:701]: wrote section character_lookup [13:15:06][gamestate.cpp:702]: written size 4.70 Mb (reserved 8.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.27 [13:15:06][gamestate.cpp:701]: wrote section armies [13:15:06][gamestate.cpp:702]: written size 9.65 Mb (reserved 16.00 Mb) [13:15:06][gamestate.cpp:705]: write task time: 0.35 [13:15:06][gamestate.cpp:410]: Savegame time 0.532558 [13:15:10][gamestate.cpp:2044]: May 905 [13:15:13][gamestate.cpp:2044]: June 905 [13:15:15][gamestate.cpp:2044]: July 905 [13:15:15][gamestate.cpp:759]: Writing game state members [13:15:15][gamestate.cpp:410]: Savegame time 0.000775 [13:15:15][gamestate.cpp:759]: Writing game state members [13:15:15][gamestate.cpp:701]: wrote section provinces [13:15:15][gamestate.cpp:702]: written size 5.15 Mb (reserved 32.00 Mb) [13:15:15][gamestate.cpp:705]: write task time: 0.17 [13:15:15][gamestate.cpp:701]: wrote section deleted_characters [13:15:15][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:15:15][gamestate.cpp:705]: write task time: 0.00 [13:15:15][gamestate.cpp:701]: wrote section living [13:15:15][gamestate.cpp:702]: written size 14.34 Mb (reserved 32.00 Mb) [13:15:15][gamestate.cpp:705]: write task time: 0.39 [13:15:15][gamestate.cpp:701]: wrote section dead_unprunable [13:15:15][gamestate.cpp:702]: written size 3.07 Mb (reserved 32.00 Mb) [13:15:15][gamestate.cpp:705]: write task time: 0.13 [13:15:16][gamestate.cpp:701]: wrote section characters [13:15:16][gamestate.cpp:702]: written size 1.38 Mb (reserved 4.00 Mb) [13:15:16][gamestate.cpp:705]: write task time: 0.08 [13:15:16][gamestate.cpp:701]: wrote section character_lookup [13:15:16][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:15:16][gamestate.cpp:705]: write task time: 0.25 [13:15:16][gamestate.cpp:701]: wrote section armies [13:15:16][gamestate.cpp:702]: written size 9.62 Mb (reserved 16.00 Mb) [13:15:16][gamestate.cpp:705]: write task time: 0.31 [13:15:16][gamestate.cpp:410]: Savegame time 0.494593 [13:15:24][gamestate.cpp:2044]: August 905 [13:15:26][character_window.cpp:820]: Open character 7361 [13:15:27][character_window.cpp:820]: Open character 8446 [13:15:30][gamestate.cpp:2044]: September 905 [13:15:32][character_window.cpp:820]: Open character 8446 [13:15:32][gamestate.cpp:2044]: October 905 [13:15:32][gamestate.cpp:759]: Writing game state members [13:15:32][gamestate.cpp:410]: Savegame time 0.000707 [13:15:32][gamestate.cpp:759]: Writing game state members [13:15:32][gamestate.cpp:701]: wrote section provinces [13:15:32][gamestate.cpp:702]: written size 5.16 Mb (reserved 32.00 Mb) [13:15:32][gamestate.cpp:705]: write task time: 0.18 [13:15:32][gamestate.cpp:701]: wrote section deleted_characters [13:15:32][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:15:32][gamestate.cpp:705]: write task time: 0.00 [13:15:33][gamestate.cpp:701]: wrote section living [13:15:33][gamestate.cpp:702]: written size 14.35 Mb (reserved 32.00 Mb) [13:15:33][gamestate.cpp:705]: write task time: 0.39 [13:15:33][gamestate.cpp:701]: wrote section dead_unprunable [13:15:33][gamestate.cpp:702]: written size 3.10 Mb (reserved 32.00 Mb) [13:15:33][gamestate.cpp:705]: write task time: 0.15 [13:15:33][gamestate.cpp:701]: wrote section characters [13:15:33][gamestate.cpp:702]: written size 1.39 Mb (reserved 4.00 Mb) [13:15:33][gamestate.cpp:705]: write task time: 0.07 [13:15:33][gamestate.cpp:701]: wrote section character_lookup [13:15:33][gamestate.cpp:702]: written size 4.69 Mb (reserved 8.00 Mb) [13:15:33][gamestate.cpp:705]: write task time: 0.24 [13:15:33][gamestate.cpp:701]: wrote section armies [13:15:33][gamestate.cpp:702]: written size 9.58 Mb (reserved 16.00 Mb) [13:15:33][gamestate.cpp:705]: write task time: 0.31 [13:15:33][gamestate.cpp:410]: Savegame time 0.508111 [13:15:42][gamestate.cpp:2044]: November 905 [13:15:50][character_window.cpp:820]: Open character 8446 [13:15:57][gamestate.cpp:2044]: December 905 [13:16:05][gamestate.cpp:2044]: January 906 [13:16:05][gamestate.cpp:759]: Writing game state members [13:16:05][gamestate.cpp:410]: Savegame time 0.000739 [13:16:05][gamestate.cpp:759]: Writing game state members [13:16:06][gamestate.cpp:701]: wrote section provinces [13:16:06][gamestate.cpp:702]: written size 5.17 Mb (reserved 32.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.18 [13:16:06][gamestate.cpp:701]: wrote section deleted_characters [13:16:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.00 [13:16:06][gamestate.cpp:701]: wrote section living [13:16:06][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.40 [13:16:06][gamestate.cpp:701]: wrote section dead_unprunable [13:16:06][gamestate.cpp:702]: written size 3.12 Mb (reserved 32.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.13 [13:16:06][gamestate.cpp:701]: wrote section characters [13:16:06][gamestate.cpp:702]: written size 1.40 Mb (reserved 4.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.07 [13:16:06][gamestate.cpp:701]: wrote section character_lookup [13:16:06][gamestate.cpp:702]: written size 4.71 Mb (reserved 8.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.24 [13:16:06][gamestate.cpp:701]: wrote section armies [13:16:06][gamestate.cpp:702]: written size 9.57 Mb (reserved 16.00 Mb) [13:16:06][gamestate.cpp:705]: write task time: 0.32 [13:16:06][gamestate.cpp:410]: Savegame time 0.499434 [13:16:16][gamestate.cpp:2044]: February 906 [13:16:23][gamestate.cpp:2044]: March 906 [13:16:29][character_window.cpp:820]: Open character 8446 [13:16:31][gamestate.cpp:2044]: April 906 [13:16:32][gamestate.cpp:759]: Writing game state members [13:16:32][gamestate.cpp:410]: Savegame time 0.000757 [13:16:32][gamestate.cpp:759]: Writing game state members [13:16:32][gamestate.cpp:701]: wrote section provinces [13:16:32][gamestate.cpp:702]: written size 5.17 Mb (reserved 32.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.19 [13:16:32][gamestate.cpp:701]: wrote section deleted_characters [13:16:32][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.00 [13:16:32][gamestate.cpp:701]: wrote section living [13:16:32][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.39 [13:16:32][gamestate.cpp:701]: wrote section dead_unprunable [13:16:32][gamestate.cpp:702]: written size 3.13 Mb (reserved 32.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.16 [13:16:32][gamestate.cpp:701]: wrote section characters [13:16:32][gamestate.cpp:702]: written size 1.40 Mb (reserved 4.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.07 [13:16:32][gamestate.cpp:701]: wrote section character_lookup [13:16:32][gamestate.cpp:702]: written size 4.72 Mb (reserved 8.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.25 [13:16:32][gamestate.cpp:701]: wrote section armies [13:16:32][gamestate.cpp:702]: written size 9.61 Mb (reserved 16.00 Mb) [13:16:32][gamestate.cpp:705]: write task time: 0.31 [13:16:32][gamestate.cpp:410]: Savegame time 0.504312 [13:16:33][character_window.cpp:820]: Open character 34343 [13:16:42][gamestate.cpp:2044]: May 906 [13:16:50][gamestate.cpp:2044]: June 906 [13:17:02][character_window.cpp:820]: Open character 8446 [13:17:04][character_window.cpp:820]: Open character 16789279 [13:17:12][character_window.cpp:820]: Open character 34343 [13:17:16][gamestate.cpp:2044]: July 906 [13:17:16][gamestate.cpp:759]: Writing game state members [13:17:16][gamestate.cpp:410]: Savegame time 0.000927 [13:17:16][gamestate.cpp:759]: Writing game state members [13:17:16][gamestate.cpp:701]: wrote section provinces [13:17:16][gamestate.cpp:702]: written size 5.18 Mb (reserved 32.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.18 [13:17:16][gamestate.cpp:701]: wrote section deleted_characters [13:17:16][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.00 [13:17:16][gamestate.cpp:701]: wrote section living [13:17:16][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.39 [13:17:16][gamestate.cpp:701]: wrote section dead_unprunable [13:17:16][gamestate.cpp:702]: written size 3.15 Mb (reserved 32.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.15 [13:17:16][gamestate.cpp:701]: wrote section characters [13:17:16][gamestate.cpp:702]: written size 1.40 Mb (reserved 4.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.07 [13:17:16][gamestate.cpp:701]: wrote section character_lookup [13:17:16][gamestate.cpp:702]: written size 4.74 Mb (reserved 8.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.25 [13:17:16][gamestate.cpp:701]: wrote section armies [13:17:16][gamestate.cpp:702]: written size 9.64 Mb (reserved 16.00 Mb) [13:17:16][gamestate.cpp:705]: write task time: 0.31 [13:17:16][gamestate.cpp:410]: Savegame time 0.505220 [13:17:29][gamestate.cpp:2044]: August 906 [13:17:43][character_window.cpp:820]: Open character 16791091 [13:17:53][gamestate.cpp:2044]: September 906 [13:18:10][gamestate.cpp:2044]: October 906 [13:18:11][gamestate.cpp:759]: Writing game state members [13:18:11][gamestate.cpp:410]: Savegame time 0.000984 [13:18:11][gamestate.cpp:759]: Writing game state members [13:18:11][gamestate.cpp:701]: wrote section provinces [13:18:11][gamestate.cpp:702]: written size 5.19 Mb (reserved 32.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.19 [13:18:11][gamestate.cpp:701]: wrote section deleted_characters [13:18:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.00 [13:18:11][gamestate.cpp:701]: wrote section living [13:18:11][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.40 [13:18:11][gamestate.cpp:701]: wrote section dead_unprunable [13:18:11][gamestate.cpp:702]: written size 3.18 Mb (reserved 32.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.16 [13:18:11][gamestate.cpp:701]: wrote section characters [13:18:11][gamestate.cpp:702]: written size 1.41 Mb (reserved 4.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.08 [13:18:11][gamestate.cpp:701]: wrote section character_lookup [13:18:11][gamestate.cpp:702]: written size 4.77 Mb (reserved 8.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.25 [13:18:11][gamestate.cpp:701]: wrote section armies [13:18:11][gamestate.cpp:702]: written size 9.62 Mb (reserved 16.00 Mb) [13:18:11][gamestate.cpp:705]: write task time: 0.32 [13:18:11][gamestate.cpp:410]: Savegame time 0.508654 [13:18:17][character_window.cpp:820]: Open character 8446 [13:18:20][character_window.cpp:820]: Open character 16791091 [13:18:21][character_window.cpp:820]: Open character 16815848 [13:18:30][gamestate.cpp:2044]: November 906 [13:18:39][gamestate.cpp:2044]: December 906 [13:18:47][gamestate.cpp:2044]: January 907 [13:18:48][gamestate.cpp:759]: Writing game state members [13:18:48][gamestate.cpp:410]: Savegame time 0.000949 [13:18:48][gamestate.cpp:759]: Writing game state members [13:18:48][gamestate.cpp:701]: wrote section provinces [13:18:48][gamestate.cpp:702]: written size 5.19 Mb (reserved 32.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.18 [13:18:48][gamestate.cpp:701]: wrote section deleted_characters [13:18:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.00 [13:18:48][gamestate.cpp:701]: wrote section living [13:18:48][gamestate.cpp:702]: written size 14.33 Mb (reserved 32.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.39 [13:18:48][gamestate.cpp:701]: wrote section dead_unprunable [13:18:48][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.15 [13:18:48][gamestate.cpp:701]: wrote section characters [13:18:48][gamestate.cpp:702]: written size 1.41 Mb (reserved 4.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.07 [13:18:48][gamestate.cpp:701]: wrote section character_lookup [13:18:48][gamestate.cpp:702]: written size 4.80 Mb (reserved 8.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.26 [13:18:48][gamestate.cpp:701]: wrote section armies [13:18:48][gamestate.cpp:702]: written size 9.64 Mb (reserved 16.00 Mb) [13:18:48][gamestate.cpp:705]: write task time: 0.32 [13:18:48][character_window.cpp:820]: Open character 16791091 [13:18:48][gamestate.cpp:410]: Savegame time 0.503465 [13:19:01][gamestate.cpp:2044]: February 907 [13:19:03][gamestate.cpp:2044]: March 907 [13:19:11][gamestate.cpp:2044]: April 907 [13:19:11][gamestate.cpp:759]: Writing game state members [13:19:11][gamestate.cpp:410]: Savegame time 0.001133 [13:19:11][gamestate.cpp:759]: Writing game state members [13:19:11][gamestate.cpp:701]: wrote section provinces [13:19:11][gamestate.cpp:702]: written size 5.20 Mb (reserved 32.00 Mb) [13:19:11][gamestate.cpp:705]: write task time: 0.18 [13:19:11][gamestate.cpp:701]: wrote section deleted_characters [13:19:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:19:11][gamestate.cpp:705]: write task time: 0.00 [13:19:12][gamestate.cpp:701]: wrote section living [13:19:12][gamestate.cpp:702]: written size 14.36 Mb (reserved 32.00 Mb) [13:19:12][gamestate.cpp:705]: write task time: 0.40 [13:19:12][gamestate.cpp:701]: wrote section dead_unprunable [13:19:12][gamestate.cpp:702]: written size 3.22 Mb (reserved 32.00 Mb) [13:19:12][gamestate.cpp:705]: write task time: 0.15 [13:19:12][gamestate.cpp:701]: wrote section characters [13:19:12][gamestate.cpp:702]: written size 1.42 Mb (reserved 4.00 Mb) [13:19:12][gamestate.cpp:705]: write task time: 0.07 [13:19:12][gamestate.cpp:701]: wrote section character_lookup [13:19:12][gamestate.cpp:702]: written size 4.78 Mb (reserved 8.00 Mb) [13:19:12][gamestate.cpp:705]: write task time: 0.26 [13:19:12][gamestate.cpp:701]: wrote section armies [13:19:12][gamestate.cpp:702]: written size 9.61 Mb (reserved 16.00 Mb) [13:19:12][gamestate.cpp:705]: write task time: 0.32 [13:19:12][gamestate.cpp:410]: Savegame time 0.507477 [13:19:18][gamestate.cpp:2044]: May 907 [13:19:26][character_window.cpp:820]: Open character 16815848 [13:19:33][gamestate.cpp:2044]: June 907 [13:19:43][gamestate.cpp:2044]: July 907 [13:19:43][gamestate.cpp:759]: Writing game state members [13:19:43][gamestate.cpp:410]: Savegame time 0.001010 [13:19:43][gamestate.cpp:759]: Writing game state members [13:19:44][gamestate.cpp:701]: wrote section provinces [13:19:44][gamestate.cpp:702]: written size 5.20 Mb (reserved 32.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.18 [13:19:44][gamestate.cpp:701]: wrote section deleted_characters [13:19:44][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.00 [13:19:44][gamestate.cpp:701]: wrote section living [13:19:44][gamestate.cpp:702]: written size 14.38 Mb (reserved 32.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.39 [13:19:44][gamestate.cpp:701]: wrote section dead_unprunable [13:19:44][gamestate.cpp:702]: written size 3.24 Mb (reserved 32.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.15 [13:19:44][gamestate.cpp:701]: wrote section characters [13:19:44][gamestate.cpp:702]: written size 1.41 Mb (reserved 4.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.07 [13:19:44][gamestate.cpp:701]: wrote section character_lookup [13:19:44][gamestate.cpp:702]: written size 4.79 Mb (reserved 8.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.26 [13:19:44][gamestate.cpp:701]: wrote section armies [13:19:44][gamestate.cpp:702]: written size 9.62 Mb (reserved 16.00 Mb) [13:19:44][gamestate.cpp:705]: write task time: 0.31 [13:19:44][gamestate.cpp:410]: Savegame time 0.495869 [13:37:21][gamestate.cpp:2044]: August 907 [13:37:24][gamestate.cpp:2044]: September 907 [13:37:26][gamestate.cpp:2044]: October 907 [13:37:26][gamestate.cpp:759]: Writing game state members [13:37:26][gamestate.cpp:410]: Savegame time 0.000803 [13:37:26][gamestate.cpp:759]: Writing game state members [13:37:26][gamestate.cpp:701]: wrote section provinces [13:37:26][gamestate.cpp:702]: written size 5.21 Mb (reserved 32.00 Mb) [13:37:26][gamestate.cpp:705]: write task time: 0.18 [13:37:26][gamestate.cpp:701]: wrote section deleted_characters [13:37:26][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:37:26][gamestate.cpp:705]: write task time: 0.00 [13:37:27][gamestate.cpp:701]: wrote section living [13:37:27][gamestate.cpp:702]: written size 14.38 Mb (reserved 32.00 Mb) [13:37:27][gamestate.cpp:705]: write task time: 0.42 [13:37:27][gamestate.cpp:701]: wrote section dead_unprunable [13:37:27][gamestate.cpp:702]: written size 3.26 Mb (reserved 32.00 Mb) [13:37:27][gamestate.cpp:705]: write task time: 0.16 [13:37:27][gamestate.cpp:701]: wrote section characters [13:37:27][gamestate.cpp:702]: written size 1.42 Mb (reserved 4.00 Mb) [13:37:27][gamestate.cpp:705]: write task time: 0.08 [13:37:27][gamestate.cpp:701]: wrote section character_lookup [13:37:27][gamestate.cpp:702]: written size 4.80 Mb (reserved 8.00 Mb) [13:37:27][gamestate.cpp:705]: write task time: 0.25 [13:37:27][gamestate.cpp:701]: wrote section armies [13:37:27][gamestate.cpp:702]: written size 9.66 Mb (reserved 16.00 Mb) [13:37:27][gamestate.cpp:705]: write task time: 0.35 [13:37:27][gamestate.cpp:410]: Savegame time 0.524679 [13:37:34][character_window.cpp:820]: Open character 16815848 [13:37:40][gamestate.cpp:2044]: November 907 [13:37:42][gamestate.cpp:2044]: December 907 [13:37:45][gamestate.cpp:2044]: January 908 [13:37:45][gamestate.cpp:759]: Writing game state members [13:37:45][gamestate.cpp:410]: Savegame time 0.001232 [13:37:45][gamestate.cpp:759]: Writing game state members [13:37:45][gamestate.cpp:701]: wrote section provinces [13:37:45][gamestate.cpp:702]: written size 5.22 Mb (reserved 32.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.18 [13:37:45][gamestate.cpp:701]: wrote section deleted_characters [13:37:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.00 [13:37:45][gamestate.cpp:701]: wrote section living [13:37:45][gamestate.cpp:702]: written size 14.40 Mb (reserved 32.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.43 [13:37:45][gamestate.cpp:701]: wrote section dead_unprunable [13:37:45][gamestate.cpp:702]: written size 3.28 Mb (reserved 32.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.15 [13:37:45][gamestate.cpp:701]: wrote section characters [13:37:45][gamestate.cpp:702]: written size 1.43 Mb (reserved 4.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.08 [13:37:45][gamestate.cpp:701]: wrote section character_lookup [13:37:45][gamestate.cpp:702]: written size 4.80 Mb (reserved 8.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.25 [13:37:45][gamestate.cpp:701]: wrote section armies [13:37:45][gamestate.cpp:702]: written size 9.62 Mb (reserved 16.00 Mb) [13:37:45][gamestate.cpp:705]: write task time: 0.33 [13:37:45][gamestate.cpp:410]: Savegame time 0.541089 [13:37:47][character_window.cpp:820]: Open character 8446 [13:37:49][character_window.cpp:820]: Open character 33182 [13:37:50][gamestate.cpp:2044]: February 908 [13:37:52][gamestate.cpp:2044]: March 908 [13:37:56][character_window.cpp:820]: Open character 7562 [13:37:58][gamestate.cpp:2044]: April 908 [13:37:58][gamestate.cpp:759]: Writing game state members [13:37:58][gamestate.cpp:410]: Savegame time 0.000778 [13:37:58][gamestate.cpp:759]: Writing game state members [13:37:59][gamestate.cpp:701]: wrote section provinces [13:37:59][gamestate.cpp:702]: written size 5.22 Mb (reserved 32.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.17 [13:37:59][gamestate.cpp:701]: wrote section deleted_characters [13:37:59][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.00 [13:37:59][gamestate.cpp:701]: wrote section living [13:37:59][gamestate.cpp:702]: written size 14.41 Mb (reserved 32.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.40 [13:37:59][gamestate.cpp:701]: wrote section dead_unprunable [13:37:59][gamestate.cpp:702]: written size 3.30 Mb (reserved 32.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.14 [13:37:59][gamestate.cpp:701]: wrote section characters [13:37:59][gamestate.cpp:702]: written size 1.43 Mb (reserved 4.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.07 [13:37:59][gamestate.cpp:701]: wrote section character_lookup [13:37:59][gamestate.cpp:702]: written size 4.81 Mb (reserved 8.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.25 [13:37:59][gamestate.cpp:701]: wrote section armies [13:37:59][gamestate.cpp:702]: written size 9.60 Mb (reserved 16.00 Mb) [13:37:59][gamestate.cpp:705]: write task time: 0.31 [13:37:59][gamestate.cpp:410]: Savegame time 0.505647 [13:38:07][character_window.cpp:820]: Open character 7562 [13:38:35][gamestate.cpp:2044]: May 908 [13:38:44][character_window.cpp:820]: Open character 16815848 [13:38:47][gamestate.cpp:2044]: June 908 [13:39:07][gamestate.cpp:2044]: July 908 [13:39:07][gamestate.cpp:759]: Writing game state members [13:39:07][gamestate.cpp:410]: Savegame time 0.000719 [13:39:07][gamestate.cpp:759]: Writing game state members [13:39:07][gamestate.cpp:701]: wrote section provinces [13:39:07][gamestate.cpp:702]: written size 5.23 Mb (reserved 32.00 Mb) [13:39:07][gamestate.cpp:705]: write task time: 0.18 [13:39:07][gamestate.cpp:701]: wrote section deleted_characters [13:39:07][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:39:07][gamestate.cpp:705]: write task time: 0.00 [13:39:08][gamestate.cpp:701]: wrote section living [13:39:08][gamestate.cpp:702]: written size 14.41 Mb (reserved 32.00 Mb) [13:39:08][gamestate.cpp:705]: write task time: 0.40 [13:39:08][gamestate.cpp:701]: wrote section dead_unprunable [13:39:08][gamestate.cpp:702]: written size 3.32 Mb (reserved 32.00 Mb) [13:39:08][gamestate.cpp:705]: write task time: 0.15 [13:39:08][gamestate.cpp:701]: wrote section characters [13:39:08][gamestate.cpp:702]: written size 1.43 Mb (reserved 4.00 Mb) [13:39:08][gamestate.cpp:705]: write task time: 0.07 [13:39:08][gamestate.cpp:701]: wrote section character_lookup [13:39:08][gamestate.cpp:702]: written size 4.81 Mb (reserved 8.00 Mb) [13:39:08][gamestate.cpp:705]: write task time: 0.26 [13:39:08][gamestate.cpp:701]: wrote section armies [13:39:08][gamestate.cpp:702]: written size 9.66 Mb (reserved 16.00 Mb) [13:39:08][gamestate.cpp:705]: write task time: 0.32 [13:39:08][gamestate.cpp:410]: Savegame time 0.501610 [13:39:12][gamestate.cpp:2044]: August 908 [13:39:18][gamestate.cpp:2044]: September 908 [13:39:32][gamestate.cpp:2044]: October 908 [13:39:32][gamestate.cpp:759]: Writing game state members [13:39:32][gamestate.cpp:410]: Savegame time 0.000998 [13:39:32][gamestate.cpp:759]: Writing game state members [13:39:32][gamestate.cpp:701]: wrote section provinces [13:39:32][gamestate.cpp:702]: written size 5.23 Mb (reserved 32.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.18 [13:39:32][gamestate.cpp:701]: wrote section deleted_characters [13:39:32][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.00 [13:39:32][gamestate.cpp:701]: wrote section living [13:39:32][gamestate.cpp:702]: written size 14.39 Mb (reserved 32.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.39 [13:39:32][gamestate.cpp:701]: wrote section dead_unprunable [13:39:32][gamestate.cpp:702]: written size 3.33 Mb (reserved 32.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.14 [13:39:32][gamestate.cpp:701]: wrote section characters [13:39:32][gamestate.cpp:702]: written size 1.44 Mb (reserved 4.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.07 [13:39:32][gamestate.cpp:701]: wrote section character_lookup [13:39:32][gamestate.cpp:702]: written size 4.83 Mb (reserved 8.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.24 [13:39:32][gamestate.cpp:701]: wrote section armies [13:39:32][gamestate.cpp:702]: written size 9.69 Mb (reserved 16.00 Mb) [13:39:32][gamestate.cpp:705]: write task time: 0.32 [13:39:32][gamestate.cpp:410]: Savegame time 0.505397 [13:39:36][gamestate.cpp:2044]: November 908 [13:39:39][gamestate.cpp:2044]: December 908 [13:39:41][gamestate.cpp:2044]: January 909 [13:39:41][gamestate.cpp:759]: Writing game state members [13:39:41][gamestate.cpp:410]: Savegame time 0.000803 [13:39:41][gamestate.cpp:759]: Writing game state members [13:39:41][gamestate.cpp:701]: wrote section provinces [13:39:41][gamestate.cpp:702]: written size 5.24 Mb (reserved 32.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.17 [13:39:41][gamestate.cpp:701]: wrote section deleted_characters [13:39:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.00 [13:39:41][gamestate.cpp:701]: wrote section living [13:39:41][gamestate.cpp:702]: written size 14.42 Mb (reserved 32.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.39 [13:39:41][gamestate.cpp:701]: wrote section dead_unprunable [13:39:41][gamestate.cpp:702]: written size 3.35 Mb (reserved 32.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.13 [13:39:41][gamestate.cpp:701]: wrote section characters [13:39:41][gamestate.cpp:702]: written size 1.44 Mb (reserved 4.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.07 [13:39:41][gamestate.cpp:701]: wrote section character_lookup [13:39:41][gamestate.cpp:702]: written size 4.85 Mb (reserved 8.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.24 [13:39:41][gamestate.cpp:701]: wrote section armies [13:39:41][gamestate.cpp:702]: written size 9.72 Mb (reserved 16.00 Mb) [13:39:41][gamestate.cpp:705]: write task time: 0.31 [13:39:41][gamestate.cpp:410]: Savegame time 0.494475 [13:39:45][gamestate.cpp:2044]: February 909 [13:39:54][gamestate.cpp:2044]: March 909 [13:39:55][character_window.cpp:820]: Open character 8446 [13:40:03][gamestate.cpp:2044]: April 909 [13:40:03][gamestate.cpp:759]: Writing game state members [13:40:03][gamestate.cpp:410]: Savegame time 0.000914 [13:40:03][gamestate.cpp:759]: Writing game state members [13:40:03][gamestate.cpp:701]: wrote section provinces [13:40:03][gamestate.cpp:702]: written size 5.25 Mb (reserved 32.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.18 [13:40:03][gamestate.cpp:701]: wrote section deleted_characters [13:40:03][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.00 [13:40:03][gamestate.cpp:701]: wrote section living [13:40:03][gamestate.cpp:702]: written size 14.40 Mb (reserved 32.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.39 [13:40:03][gamestate.cpp:701]: wrote section dead_unprunable [13:40:03][gamestate.cpp:702]: written size 3.37 Mb (reserved 32.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.15 [13:40:03][gamestate.cpp:701]: wrote section characters [13:40:03][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.07 [13:40:03][gamestate.cpp:701]: wrote section character_lookup [13:40:03][gamestate.cpp:702]: written size 4.85 Mb (reserved 8.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.25 [13:40:03][gamestate.cpp:701]: wrote section armies [13:40:03][gamestate.cpp:702]: written size 9.74 Mb (reserved 16.00 Mb) [13:40:03][gamestate.cpp:705]: write task time: 0.32 [13:40:03][gamestate.cpp:410]: Savegame time 0.498983 [13:40:13][gamestate.cpp:2044]: May 909 [13:40:19][character_window.cpp:820]: Open character 16804341 [13:40:21][gamestate.cpp:2044]: June 909 [13:40:29][gamestate.cpp:2044]: July 909 [13:40:29][gamestate.cpp:759]: Writing game state members [13:40:29][gamestate.cpp:410]: Savegame time 0.000805 [13:40:29][gamestate.cpp:759]: Writing game state members [13:40:29][gamestate.cpp:701]: wrote section provinces [13:40:29][gamestate.cpp:702]: written size 5.26 Mb (reserved 32.00 Mb) [13:40:29][gamestate.cpp:705]: write task time: 0.19 [13:40:29][gamestate.cpp:701]: wrote section deleted_characters [13:40:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:40:29][gamestate.cpp:705]: write task time: 0.00 [13:40:29][gamestate.cpp:701]: wrote section living [13:40:29][gamestate.cpp:702]: written size 14.41 Mb (reserved 32.00 Mb) [13:40:29][gamestate.cpp:705]: write task time: 0.40 [13:40:30][gamestate.cpp:701]: wrote section dead_unprunable [13:40:30][gamestate.cpp:702]: written size 3.38 Mb (reserved 32.00 Mb) [13:40:30][gamestate.cpp:705]: write task time: 0.17 [13:40:30][gamestate.cpp:701]: wrote section characters [13:40:30][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [13:40:30][gamestate.cpp:705]: write task time: 0.08 [13:40:30][gamestate.cpp:701]: wrote section character_lookup [13:40:30][gamestate.cpp:702]: written size 4.85 Mb (reserved 8.00 Mb) [13:40:30][gamestate.cpp:705]: write task time: 0.26 [13:40:30][gamestate.cpp:701]: wrote section armies [13:40:30][gamestate.cpp:702]: written size 9.76 Mb (reserved 16.00 Mb) [13:40:30][gamestate.cpp:705]: write task time: 0.32 [13:40:30][gamestate.cpp:410]: Savegame time 0.501104 [13:40:37][character_window.cpp:820]: Open character 41824 [13:40:39][gamestate.cpp:2044]: August 909 [13:40:47][gamestate.cpp:2044]: September 909 [13:40:58][gamestate.cpp:2044]: October 909 [13:40:59][gamestate.cpp:759]: Writing game state members [13:40:59][gamestate.cpp:410]: Savegame time 0.000787 [13:40:59][gamestate.cpp:759]: Writing game state members [13:40:59][gamestate.cpp:701]: wrote section provinces [13:40:59][gamestate.cpp:702]: written size 5.26 Mb (reserved 32.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.18 [13:40:59][gamestate.cpp:701]: wrote section deleted_characters [13:40:59][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.00 [13:40:59][gamestate.cpp:701]: wrote section living [13:40:59][gamestate.cpp:702]: written size 14.42 Mb (reserved 32.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.40 [13:40:59][gamestate.cpp:701]: wrote section dead_unprunable [13:40:59][gamestate.cpp:702]: written size 3.40 Mb (reserved 32.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.16 [13:40:59][gamestate.cpp:701]: wrote section characters [13:40:59][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.07 [13:40:59][gamestate.cpp:701]: wrote section character_lookup [13:40:59][gamestate.cpp:702]: written size 4.85 Mb (reserved 8.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.24 [13:40:59][gamestate.cpp:701]: wrote section armies [13:40:59][gamestate.cpp:702]: written size 9.69 Mb (reserved 16.00 Mb) [13:40:59][gamestate.cpp:705]: write task time: 0.32 [13:40:59][gamestate.cpp:410]: Savegame time 0.506131 [13:41:21][character_window.cpp:820]: Open character 44495 [13:41:27][character_window.cpp:820]: Open character 16796608 [13:41:36][character_window.cpp:820]: Open character 8446 [13:41:41][character_window.cpp:820]: Open character 32498 [13:42:06][gamestate.cpp:2044]: November 909 [13:42:10][gamestate.cpp:2044]: December 909 [13:42:13][gamestate.cpp:2044]: January 910 [13:42:13][gamestate.cpp:759]: Writing game state members [13:42:13][gamestate.cpp:410]: Savegame time 0.001131 [13:42:13][gamestate.cpp:759]: Writing game state members [13:42:14][gamestate.cpp:701]: wrote section provinces [13:42:14][gamestate.cpp:702]: written size 5.27 Mb (reserved 32.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.23 [13:42:14][gamestate.cpp:701]: wrote section deleted_characters [13:42:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.00 [13:42:14][gamestate.cpp:701]: wrote section living [13:42:14][gamestate.cpp:702]: written size 14.46 Mb (reserved 32.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.41 [13:42:14][gamestate.cpp:701]: wrote section dead_unprunable [13:42:14][gamestate.cpp:702]: written size 3.42 Mb (reserved 32.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.19 [13:42:14][gamestate.cpp:701]: wrote section characters [13:42:14][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.05 [13:42:14][gamestate.cpp:701]: wrote section character_lookup [13:42:14][gamestate.cpp:702]: written size 4.86 Mb (reserved 8.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.26 [13:42:14][gamestate.cpp:701]: wrote section armies [13:42:14][gamestate.cpp:702]: written size 9.70 Mb (reserved 16.00 Mb) [13:42:14][gamestate.cpp:705]: write task time: 0.32 [13:42:14][gamestate.cpp:410]: Savegame time 0.523951 [13:42:22][character_window.cpp:820]: Open character 16789279 [13:42:35][gamestate.cpp:2044]: February 910 [13:42:41][gamestate.cpp:2044]: March 910 [13:42:44][gamestate.cpp:2044]: April 910 [13:42:44][gamestate.cpp:759]: Writing game state members [13:42:44][gamestate.cpp:410]: Savegame time 0.001024 [13:42:44][gamestate.cpp:759]: Writing game state members [13:42:45][gamestate.cpp:701]: wrote section provinces [13:42:45][gamestate.cpp:702]: written size 5.27 Mb (reserved 32.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.19 [13:42:45][gamestate.cpp:701]: wrote section deleted_characters [13:42:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.00 [13:42:45][gamestate.cpp:701]: wrote section living [13:42:45][gamestate.cpp:702]: written size 14.47 Mb (reserved 32.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.40 [13:42:45][gamestate.cpp:701]: wrote section dead_unprunable [13:42:45][gamestate.cpp:702]: written size 3.44 Mb (reserved 32.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.16 [13:42:45][gamestate.cpp:701]: wrote section characters [13:42:45][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.07 [13:42:45][gamestate.cpp:701]: wrote section character_lookup [13:42:45][gamestate.cpp:702]: written size 4.88 Mb (reserved 8.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.25 [13:42:45][gamestate.cpp:701]: wrote section armies [13:42:45][gamestate.cpp:702]: written size 9.74 Mb (reserved 16.00 Mb) [13:42:45][gamestate.cpp:705]: write task time: 0.31 [13:42:45][gamestate.cpp:410]: Savegame time 0.505769 [13:42:49][gamestate.cpp:2044]: May 910 [13:42:52][gamestate.cpp:2044]: June 910 [13:42:54][gamestate.cpp:2044]: July 910 [13:42:54][gamestate.cpp:759]: Writing game state members [13:42:54][gamestate.cpp:410]: Savegame time 0.000784 [13:42:54][gamestate.cpp:759]: Writing game state members [13:42:54][gamestate.cpp:701]: wrote section provinces [13:42:54][gamestate.cpp:702]: written size 5.27 Mb (reserved 32.00 Mb) [13:42:54][gamestate.cpp:705]: write task time: 0.18 [13:42:54][gamestate.cpp:701]: wrote section deleted_characters [13:42:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:42:54][gamestate.cpp:705]: write task time: 0.00 [13:42:55][gamestate.cpp:701]: wrote section living [13:42:55][gamestate.cpp:702]: written size 14.50 Mb (reserved 32.00 Mb) [13:42:55][gamestate.cpp:705]: write task time: 0.40 [13:42:55][gamestate.cpp:701]: wrote section dead_unprunable [13:42:55][gamestate.cpp:702]: written size 3.45 Mb (reserved 32.00 Mb) [13:42:55][gamestate.cpp:705]: write task time: 0.17 [13:42:55][gamestate.cpp:701]: wrote section characters [13:42:55][gamestate.cpp:702]: written size 1.45 Mb (reserved 4.00 Mb) [13:42:55][gamestate.cpp:705]: write task time: 0.07 [13:42:55][gamestate.cpp:701]: wrote section character_lookup [13:42:55][gamestate.cpp:702]: written size 4.92 Mb (reserved 8.00 Mb) [13:42:55][gamestate.cpp:705]: write task time: 0.26 [13:42:55][gamestate.cpp:701]: wrote section armies [13:42:55][gamestate.cpp:702]: written size 9.78 Mb (reserved 16.00 Mb) [13:42:55][gamestate.cpp:705]: write task time: 0.31 [13:42:55][gamestate.cpp:410]: Savegame time 0.503815 [13:42:59][gamestate.cpp:2044]: August 910 [13:43:02][gamestate.cpp:2044]: September 910 [13:43:04][gamestate.cpp:2044]: October 910 [13:43:04][gamestate.cpp:759]: Writing game state members [13:43:04][gamestate.cpp:410]: Savegame time 0.001082 [13:43:04][gamestate.cpp:759]: Writing game state members [13:43:04][gamestate.cpp:701]: wrote section provinces [13:43:04][gamestate.cpp:702]: written size 5.28 Mb (reserved 32.00 Mb) [13:43:04][gamestate.cpp:705]: write task time: 0.18 [13:43:04][gamestate.cpp:701]: wrote section deleted_characters [13:43:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:43:04][gamestate.cpp:705]: write task time: 0.00 [13:43:05][gamestate.cpp:701]: wrote section living [13:43:05][gamestate.cpp:702]: written size 14.51 Mb (reserved 32.00 Mb) [13:43:05][gamestate.cpp:705]: write task time: 0.41 [13:43:05][gamestate.cpp:701]: wrote section dead_unprunable [13:43:05][gamestate.cpp:702]: written size 3.47 Mb (reserved 32.00 Mb) [13:43:05][gamestate.cpp:705]: write task time: 0.17 [13:43:05][gamestate.cpp:701]: wrote section characters [13:43:05][gamestate.cpp:702]: written size 1.45 Mb (reserved 4.00 Mb) [13:43:05][gamestate.cpp:705]: write task time: 0.07 [13:43:05][gamestate.cpp:701]: wrote section character_lookup [13:43:05][gamestate.cpp:702]: written size 4.95 Mb (reserved 8.00 Mb) [13:43:05][gamestate.cpp:705]: write task time: 0.26 [13:43:05][gamestate.cpp:701]: wrote section armies [13:43:05][gamestate.cpp:702]: written size 9.76 Mb (reserved 16.00 Mb) [13:43:05][gamestate.cpp:705]: write task time: 0.31 [13:43:05][gamestate.cpp:410]: Savegame time 0.520870 [13:43:21][gamestate.cpp:2044]: November 910 [13:43:25][gamestate.cpp:2044]: December 910 [13:43:28][gamestate.cpp:2044]: January 911 [13:43:29][gamestate.cpp:759]: Writing game state members [13:43:29][gamestate.cpp:410]: Savegame time 0.000775 [13:43:29][gamestate.cpp:759]: Writing game state members [13:43:29][gamestate.cpp:701]: wrote section provinces [13:43:29][gamestate.cpp:702]: written size 5.28 Mb (reserved 32.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.19 [13:43:29][gamestate.cpp:701]: wrote section deleted_characters [13:43:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.00 [13:43:29][gamestate.cpp:701]: wrote section living [13:43:29][gamestate.cpp:702]: written size 14.51 Mb (reserved 32.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.42 [13:43:29][gamestate.cpp:701]: wrote section dead_unprunable [13:43:29][gamestate.cpp:702]: written size 3.50 Mb (reserved 32.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.19 [13:43:29][gamestate.cpp:701]: wrote section characters [13:43:29][gamestate.cpp:702]: written size 1.45 Mb (reserved 4.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.08 [13:43:29][gamestate.cpp:701]: wrote section character_lookup [13:43:29][gamestate.cpp:702]: written size 4.98 Mb (reserved 8.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.28 [13:43:29][gamestate.cpp:701]: wrote section armies [13:43:29][gamestate.cpp:702]: written size 9.84 Mb (reserved 16.00 Mb) [13:43:29][gamestate.cpp:705]: write task time: 0.35 [13:43:29][gamestate.cpp:410]: Savegame time 0.546062 [13:43:40][character_window.cpp:820]: Open character 8446 [13:43:47][character_window.cpp:820]: Open character 37783 [13:44:05][character_window.cpp:820]: Open character 37783 [13:44:06][gamestate.cpp:2044]: February 911 [13:44:16][character_window.cpp:820]: Open character 37783 [13:44:28][gamestate.cpp:2044]: March 911 [13:44:34][character_window.cpp:820]: Open character 16804341 [13:44:39][gamestate.cpp:2044]: April 911 [13:44:39][gamestate.cpp:759]: Writing game state members [13:44:39][gamestate.cpp:410]: Savegame time 0.000886 [13:44:39][gamestate.cpp:759]: Writing game state members [13:44:39][gamestate.cpp:701]: wrote section provinces [13:44:39][gamestate.cpp:702]: written size 5.29 Mb (reserved 32.00 Mb) [13:44:39][gamestate.cpp:705]: write task time: 0.19 [13:44:39][gamestate.cpp:701]: wrote section deleted_characters [13:44:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:44:39][gamestate.cpp:705]: write task time: 0.00 [13:44:40][gamestate.cpp:701]: wrote section living [13:44:40][gamestate.cpp:702]: written size 14.52 Mb (reserved 32.00 Mb) [13:44:40][gamestate.cpp:705]: write task time: 0.42 [13:44:40][gamestate.cpp:701]: wrote section dead_unprunable [13:44:40][gamestate.cpp:702]: written size 3.52 Mb (reserved 32.00 Mb) [13:44:40][gamestate.cpp:705]: write task time: 0.18 [13:44:40][gamestate.cpp:701]: wrote section characters [13:44:40][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [13:44:40][gamestate.cpp:705]: write task time: 0.06 [13:44:40][gamestate.cpp:701]: wrote section character_lookup [13:44:40][gamestate.cpp:702]: written size 4.95 Mb (reserved 8.00 Mb) [13:44:40][gamestate.cpp:705]: write task time: 0.27 [13:44:40][gamestate.cpp:701]: wrote section armies [13:44:40][gamestate.cpp:702]: written size 9.86 Mb (reserved 16.00 Mb) [13:44:40][gamestate.cpp:705]: write task time: 0.34 [13:44:40][gamestate.cpp:410]: Savegame time 0.538069 [13:44:42][character_window.cpp:820]: Open character 16790671 [13:44:49][gamestate.cpp:2044]: May 911 [13:44:52][gamestate.cpp:2044]: June 911 [13:44:57][gamestate.cpp:2044]: July 911 [13:44:57][gamestate.cpp:759]: Writing game state members [13:44:57][gamestate.cpp:410]: Savegame time 0.000908 [13:44:57][gamestate.cpp:759]: Writing game state members [13:44:57][gamestate.cpp:701]: wrote section provinces [13:44:57][gamestate.cpp:702]: written size 5.29 Mb (reserved 32.00 Mb) [13:44:57][gamestate.cpp:705]: write task time: 0.20 [13:44:57][gamestate.cpp:701]: wrote section deleted_characters [13:44:57][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:44:57][gamestate.cpp:705]: write task time: 0.00 [13:44:58][gamestate.cpp:701]: wrote section living [13:44:58][gamestate.cpp:702]: written size 14.51 Mb (reserved 32.00 Mb) [13:44:58][gamestate.cpp:705]: write task time: 0.42 [13:44:58][gamestate.cpp:701]: wrote section dead_unprunable [13:44:58][gamestate.cpp:702]: written size 3.55 Mb (reserved 32.00 Mb) [13:44:58][gamestate.cpp:705]: write task time: 0.18 [13:44:58][gamestate.cpp:701]: wrote section characters [13:44:58][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:44:58][gamestate.cpp:705]: write task time: 0.07 [13:44:58][gamestate.cpp:701]: wrote section character_lookup [13:44:58][gamestate.cpp:702]: written size 4.97 Mb (reserved 8.00 Mb) [13:44:58][gamestate.cpp:705]: write task time: 0.28 [13:44:58][gamestate.cpp:701]: wrote section armies [13:44:58][gamestate.cpp:702]: written size 9.82 Mb (reserved 16.00 Mb) [13:44:58][gamestate.cpp:705]: write task time: 0.33 [13:44:58][gamestate.cpp:410]: Savegame time 0.547212 [13:45:05][gamestate.cpp:2044]: August 911 [13:45:17][character_window.cpp:820]: Open character 33182 [13:45:22][character_window.cpp:820]: Open character 16791091 [13:45:40][gamestate.cpp:2044]: September 911 [13:45:48][gamestate.cpp:2044]: October 911 [13:45:48][gamestate.cpp:759]: Writing game state members [13:45:48][gamestate.cpp:410]: Savegame time 0.001045 [13:45:48][gamestate.cpp:759]: Writing game state members [13:45:49][gamestate.cpp:701]: wrote section provinces [13:45:49][gamestate.cpp:702]: written size 5.30 Mb (reserved 32.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.19 [13:45:49][gamestate.cpp:701]: wrote section deleted_characters [13:45:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.00 [13:45:49][gamestate.cpp:701]: wrote section living [13:45:49][gamestate.cpp:702]: written size 14.51 Mb (reserved 32.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.42 [13:45:49][gamestate.cpp:701]: wrote section dead_unprunable [13:45:49][gamestate.cpp:702]: written size 3.57 Mb (reserved 32.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.17 [13:45:49][gamestate.cpp:701]: wrote section characters [13:45:49][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.08 [13:45:49][gamestate.cpp:701]: wrote section character_lookup [13:45:49][gamestate.cpp:702]: written size 4.96 Mb (reserved 8.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.27 [13:45:49][gamestate.cpp:701]: wrote section armies [13:45:49][gamestate.cpp:702]: written size 9.89 Mb (reserved 16.00 Mb) [13:45:49][gamestate.cpp:705]: write task time: 0.34 [13:45:49][gamestate.cpp:410]: Savegame time 0.525864 [13:45:54][gamestate.cpp:2044]: November 911 [13:45:58][gamestate.cpp:2044]: December 911 [13:46:01][gamestate.cpp:2044]: January 912 [13:46:01][gamestate.cpp:759]: Writing game state members [13:46:01][gamestate.cpp:410]: Savegame time 0.001074 [13:46:01][gamestate.cpp:759]: Writing game state members [13:46:01][gamestate.cpp:701]: wrote section provinces [13:46:01][gamestate.cpp:702]: written size 5.30 Mb (reserved 32.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.19 [13:46:01][gamestate.cpp:701]: wrote section deleted_characters [13:46:01][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.00 [13:46:01][gamestate.cpp:701]: wrote section living [13:46:01][gamestate.cpp:702]: written size 14.54 Mb (reserved 32.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.42 [13:46:01][gamestate.cpp:701]: wrote section dead_unprunable [13:46:01][gamestate.cpp:702]: written size 3.58 Mb (reserved 32.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.19 [13:46:01][gamestate.cpp:701]: wrote section characters [13:46:01][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.08 [13:46:01][gamestate.cpp:701]: wrote section character_lookup [13:46:01][gamestate.cpp:702]: written size 5.00 Mb (reserved 8.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.28 [13:46:01][gamestate.cpp:701]: wrote section armies [13:46:01][gamestate.cpp:702]: written size 9.87 Mb (reserved 16.00 Mb) [13:46:01][gamestate.cpp:705]: write task time: 0.34 [13:46:01][gamestate.cpp:410]: Savegame time 0.526368 [13:46:06][gamestate.cpp:2044]: February 912 [13:46:09][gamestate.cpp:2044]: March 912 [13:46:22][gamestate.cpp:2044]: April 912 [13:46:23][gamestate.cpp:759]: Writing game state members [13:46:23][gamestate.cpp:410]: Savegame time 0.000904 [13:46:23][gamestate.cpp:759]: Writing game state members [13:46:23][gamestate.cpp:701]: wrote section provinces [13:46:23][gamestate.cpp:702]: written size 5.31 Mb (reserved 32.00 Mb) [13:46:23][gamestate.cpp:705]: write task time: 0.20 [13:46:23][gamestate.cpp:701]: wrote section deleted_characters [13:46:23][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:46:23][gamestate.cpp:705]: write task time: 0.00 [13:46:24][gamestate.cpp:701]: wrote section living [13:46:24][gamestate.cpp:702]: written size 14.52 Mb (reserved 32.00 Mb) [13:46:24][gamestate.cpp:705]: write task time: 0.43 [13:46:24][gamestate.cpp:701]: wrote section dead_unprunable [13:46:24][gamestate.cpp:702]: written size 3.60 Mb (reserved 32.00 Mb) [13:46:24][gamestate.cpp:705]: write task time: 0.16 [13:46:24][gamestate.cpp:701]: wrote section characters [13:46:24][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [13:46:24][gamestate.cpp:705]: write task time: 0.10 [13:46:24][gamestate.cpp:701]: wrote section character_lookup [13:46:24][gamestate.cpp:702]: written size 4.98 Mb (reserved 8.00 Mb) [13:46:24][gamestate.cpp:705]: write task time: 0.27 [13:46:24][gamestate.cpp:701]: wrote section armies [13:46:24][gamestate.cpp:702]: written size 9.83 Mb (reserved 16.00 Mb) [13:46:24][gamestate.cpp:705]: write task time: 0.34 [13:46:24][gamestate.cpp:410]: Savegame time 0.549496 [13:46:50][gamestate.cpp:2044]: May 912 [13:46:52][character_window.cpp:820]: Open character 16796608 [13:47:02][character_window.cpp:820]: Open character 16791091 [13:47:08][gamestate.cpp:2044]: June 912 [13:47:26][gamestate.cpp:2044]: July 912 [13:47:27][gamestate.cpp:759]: Writing game state members [13:47:27][gamestate.cpp:410]: Savegame time 0.000801 [13:47:27][gamestate.cpp:759]: Writing game state members [13:47:27][gamestate.cpp:701]: wrote section provinces [13:47:27][gamestate.cpp:702]: written size 5.32 Mb (reserved 32.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.20 [13:47:27][gamestate.cpp:701]: wrote section deleted_characters [13:47:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.00 [13:47:27][gamestate.cpp:701]: wrote section living [13:47:27][gamestate.cpp:702]: written size 14.52 Mb (reserved 32.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.42 [13:47:27][gamestate.cpp:701]: wrote section dead_unprunable [13:47:27][gamestate.cpp:702]: written size 3.62 Mb (reserved 32.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.18 [13:47:27][gamestate.cpp:701]: wrote section characters [13:47:27][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.09 [13:47:27][gamestate.cpp:701]: wrote section character_lookup [13:47:27][gamestate.cpp:702]: written size 4.96 Mb (reserved 8.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.26 [13:47:27][gamestate.cpp:701]: wrote section armies [13:47:27][gamestate.cpp:702]: written size 9.84 Mb (reserved 16.00 Mb) [13:47:27][gamestate.cpp:705]: write task time: 0.34 [13:47:27][gamestate.cpp:410]: Savegame time 0.525397 [13:48:01][character_window.cpp:820]: Open character 33182 [13:48:03][gamestate.cpp:2044]: August 912 [13:48:06][character_window.cpp:820]: Open character 16790671 [13:48:09][character_window.cpp:820]: Open character 33182 [13:48:10][character_window.cpp:820]: Open character 16796253 [13:48:14][character_window.cpp:820]: Open character 33182 [13:48:19][character_window.cpp:820]: Open character 33577902 [13:48:53][gamestate.cpp:2044]: September 912 [13:50:31][character_window.cpp:820]: Open character 33182 [13:50:39][gamestate.cpp:2044]: October 912 [13:50:41][character_window.cpp:820]: Open character 33182 [13:50:41][gamestate.cpp:759]: Writing game state members [13:50:41][gamestate.cpp:410]: Savegame time 0.000906 [13:50:41][gamestate.cpp:759]: Writing game state members [13:50:41][gamestate.cpp:701]: wrote section provinces [13:50:41][gamestate.cpp:702]: written size 5.32 Mb (reserved 32.00 Mb) [13:50:41][gamestate.cpp:705]: write task time: 0.17 [13:50:41][gamestate.cpp:701]: wrote section deleted_characters [13:50:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:50:41][gamestate.cpp:705]: write task time: 0.00 [13:50:42][gamestate.cpp:701]: wrote section living [13:50:42][gamestate.cpp:702]: written size 14.53 Mb (reserved 32.00 Mb) [13:50:42][gamestate.cpp:705]: write task time: 0.42 [13:50:42][gamestate.cpp:701]: wrote section dead_unprunable [13:50:42][gamestate.cpp:702]: written size 3.64 Mb (reserved 32.00 Mb) [13:50:42][gamestate.cpp:705]: write task time: 0.16 [13:50:42][gamestate.cpp:701]: wrote section characters [13:50:42][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [13:50:42][gamestate.cpp:705]: write task time: 0.09 [13:50:42][gamestate.cpp:701]: wrote section character_lookup [13:50:42][gamestate.cpp:702]: written size 4.98 Mb (reserved 8.00 Mb) [13:50:42][gamestate.cpp:705]: write task time: 0.26 [13:50:42][gamestate.cpp:701]: wrote section armies [13:50:42][gamestate.cpp:702]: written size 9.78 Mb (reserved 16.00 Mb) [13:50:42][gamestate.cpp:705]: write task time: 0.33 [13:50:42][gamestate.cpp:410]: Savegame time 0.527843 [13:50:50][character_window.cpp:820]: Open character 16796608 [13:50:52][gamestate.cpp:2044]: November 912 [13:51:00][character_window.cpp:820]: Open character 37783 [13:51:00][gamestate.cpp:2044]: December 912 [13:51:10][gamestate.cpp:2044]: January 913 [13:51:10][gamestate.cpp:759]: Writing game state members [13:51:10][gamestate.cpp:410]: Savegame time 0.000867 [13:51:10][gamestate.cpp:759]: Writing game state members [13:51:10][gamestate.cpp:701]: wrote section provinces [13:51:10][gamestate.cpp:702]: written size 5.32 Mb (reserved 32.00 Mb) [13:51:10][gamestate.cpp:705]: write task time: 0.20 [13:51:10][gamestate.cpp:701]: wrote section deleted_characters [13:51:10][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:51:10][gamestate.cpp:705]: write task time: 0.00 [13:51:11][gamestate.cpp:701]: wrote section living [13:51:11][gamestate.cpp:702]: written size 14.55 Mb (reserved 32.00 Mb) [13:51:11][gamestate.cpp:705]: write task time: 0.42 [13:51:11][gamestate.cpp:701]: wrote section dead_unprunable [13:51:11][gamestate.cpp:702]: written size 3.66 Mb (reserved 32.00 Mb) [13:51:11][gamestate.cpp:705]: write task time: 0.18 [13:51:11][gamestate.cpp:701]: wrote section characters [13:51:11][gamestate.cpp:702]: written size 1.50 Mb (reserved 4.00 Mb) [13:51:11][gamestate.cpp:705]: write task time: 0.08 [13:51:11][gamestate.cpp:701]: wrote section character_lookup [13:51:11][gamestate.cpp:702]: written size 4.98 Mb (reserved 8.00 Mb) [13:51:11][gamestate.cpp:705]: write task time: 0.26 [13:51:11][gamestate.cpp:701]: wrote section armies [13:51:11][gamestate.cpp:702]: written size 9.83 Mb (reserved 16.00 Mb) [13:51:11][gamestate.cpp:705]: write task time: 0.33 [13:51:11][gamestate.cpp:410]: Savegame time 0.519324 [13:51:18][character_window.cpp:820]: Open character 16791091 [13:51:21][gamestate.cpp:2044]: February 913 [13:51:29][gamestate.cpp:2044]: March 913 [13:51:35][character_window.cpp:820]: Open character 16791091 [13:51:37][gamestate.cpp:2044]: April 913 [13:51:38][gamestate.cpp:759]: Writing game state members [13:51:38][gamestate.cpp:410]: Savegame time 0.000964 [13:51:38][gamestate.cpp:759]: Writing game state members [13:51:38][gamestate.cpp:701]: wrote section provinces [13:51:38][gamestate.cpp:702]: written size 5.33 Mb (reserved 32.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.19 [13:51:38][gamestate.cpp:701]: wrote section deleted_characters [13:51:38][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.00 [13:51:38][gamestate.cpp:701]: wrote section living [13:51:38][gamestate.cpp:702]: written size 14.55 Mb (reserved 32.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.44 [13:51:38][gamestate.cpp:701]: wrote section dead_unprunable [13:51:38][gamestate.cpp:702]: written size 3.68 Mb (reserved 32.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.18 [13:51:38][gamestate.cpp:701]: wrote section characters [13:51:38][gamestate.cpp:702]: written size 1.50 Mb (reserved 4.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.08 [13:51:38][gamestate.cpp:701]: wrote section character_lookup [13:51:38][gamestate.cpp:702]: written size 5.00 Mb (reserved 8.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.27 [13:51:38][gamestate.cpp:701]: wrote section armies [13:51:38][gamestate.cpp:702]: written size 9.79 Mb (reserved 16.00 Mb) [13:51:38][gamestate.cpp:705]: write task time: 0.34 [13:51:38][gamestate.cpp:410]: Savegame time 0.541889 [13:51:41][character_window.cpp:820]: Open character 33182 [13:51:49][gamestate.cpp:2044]: May 913 [13:51:57][gamestate.cpp:2044]: June 913 [13:52:06][gamestate.cpp:2044]: July 913 [13:52:06][gamestate.cpp:759]: Writing game state members [13:52:06][gamestate.cpp:410]: Savegame time 0.000945 [13:52:06][gamestate.cpp:759]: Writing game state members [13:52:06][gamestate.cpp:701]: wrote section provinces [13:52:06][gamestate.cpp:702]: written size 5.34 Mb (reserved 32.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.20 [13:52:06][gamestate.cpp:701]: wrote section deleted_characters [13:52:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.00 [13:52:06][gamestate.cpp:701]: wrote section living [13:52:06][gamestate.cpp:702]: written size 14.60 Mb (reserved 32.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.42 [13:52:06][gamestate.cpp:701]: wrote section dead_unprunable [13:52:06][gamestate.cpp:702]: written size 3.69 Mb (reserved 32.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.18 [13:52:06][gamestate.cpp:701]: wrote section characters [13:52:06][gamestate.cpp:702]: written size 1.50 Mb (reserved 4.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.08 [13:52:06][gamestate.cpp:701]: wrote section character_lookup [13:52:06][gamestate.cpp:702]: written size 5.04 Mb (reserved 8.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.26 [13:52:06][gamestate.cpp:701]: wrote section armies [13:52:06][gamestate.cpp:702]: written size 9.82 Mb (reserved 16.00 Mb) [13:52:06][gamestate.cpp:705]: write task time: 0.33 [13:52:07][gamestate.cpp:410]: Savegame time 0.520021 [13:52:07][character_window.cpp:820]: Open character 16816064 [13:52:16][gamestate.cpp:2044]: August 913 [13:52:25][gamestate.cpp:2044]: September 913 [13:52:33][gamestate.cpp:2044]: October 913 [13:52:34][gamestate.cpp:759]: Writing game state members [13:52:34][gamestate.cpp:410]: Savegame time 0.000831 [13:52:34][gamestate.cpp:759]: Writing game state members [13:52:34][gamestate.cpp:701]: wrote section provinces [13:52:34][gamestate.cpp:702]: written size 5.34 Mb (reserved 32.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.19 [13:52:34][gamestate.cpp:701]: wrote section deleted_characters [13:52:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.00 [13:52:34][gamestate.cpp:701]: wrote section living [13:52:34][gamestate.cpp:702]: written size 14.62 Mb (reserved 32.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.42 [13:52:34][gamestate.cpp:701]: wrote section dead_unprunable [13:52:34][gamestate.cpp:702]: written size 3.70 Mb (reserved 32.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.18 [13:52:34][gamestate.cpp:701]: wrote section characters [13:52:34][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.09 [13:52:34][gamestate.cpp:701]: wrote section character_lookup [13:52:34][gamestate.cpp:702]: written size 5.07 Mb (reserved 8.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.26 [13:52:34][gamestate.cpp:701]: wrote section armies [13:52:34][gamestate.cpp:702]: written size 9.76 Mb (reserved 16.00 Mb) [13:52:34][gamestate.cpp:705]: write task time: 0.33 [13:52:34][gamestate.cpp:410]: Savegame time 0.536030 [13:52:45][character_window.cpp:820]: Open character 16796253 [13:52:49][gamestate.cpp:2044]: November 913 [13:52:55][character_window.cpp:820]: Open character 16790671 [13:53:21][character_window.cpp:820]: Open character 16791831 [13:53:36][gamestate.cpp:2044]: December 913 [13:53:36][character_window.cpp:820]: Open character 33182 [13:53:42][character_window.cpp:820]: Open character 16790671 [13:53:53][gamestate.cpp:2044]: January 914 [13:53:54][gamestate.cpp:759]: Writing game state members [13:53:54][gamestate.cpp:410]: Savegame time 0.002054 [13:53:54][gamestate.cpp:759]: Writing game state members [13:53:54][gamestate.cpp:701]: wrote section provinces [13:53:54][gamestate.cpp:702]: written size 5.35 Mb (reserved 32.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.19 [13:53:54][gamestate.cpp:701]: wrote section deleted_characters [13:53:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.00 [13:53:54][gamestate.cpp:701]: wrote section living [13:53:54][gamestate.cpp:702]: written size 14.63 Mb (reserved 32.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.44 [13:53:54][gamestate.cpp:701]: wrote section dead_unprunable [13:53:54][gamestate.cpp:702]: written size 3.72 Mb (reserved 32.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.18 [13:53:54][gamestate.cpp:701]: wrote section characters [13:53:54][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.09 [13:53:54][gamestate.cpp:701]: wrote section character_lookup [13:53:54][gamestate.cpp:702]: written size 5.08 Mb (reserved 8.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.29 [13:53:54][gamestate.cpp:701]: wrote section armies [13:53:54][gamestate.cpp:702]: written size 9.79 Mb (reserved 16.00 Mb) [13:53:54][gamestate.cpp:705]: write task time: 0.35 [13:53:54][gamestate.cpp:410]: Savegame time 0.546045 [13:54:13][gamestate.cpp:2044]: February 914 [13:54:17][character_window.cpp:820]: Open character 33182 [13:54:28][character_window.cpp:820]: Open character 33182 [13:54:29][character_window.cpp:820]: Open character 42771 [13:54:30][gamestate.cpp:2044]: March 914 [13:54:33][character_window.cpp:820]: Open character 33182 [13:54:48][gamestate.cpp:2044]: April 914 [13:54:53][character_window.cpp:820]: Open character 16791831 [13:55:00][gamestate.cpp:759]: Writing game state members [13:55:00][gamestate.cpp:410]: Savegame time 0.001963 [13:55:00][gamestate.cpp:759]: Writing game state members [13:55:00][gamestate.cpp:701]: wrote section provinces [13:55:00][gamestate.cpp:702]: written size 5.36 Mb (reserved 32.00 Mb) [13:55:00][gamestate.cpp:705]: write task time: 0.20 [13:55:00][gamestate.cpp:701]: wrote section deleted_characters [13:55:00][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:55:00][gamestate.cpp:705]: write task time: 0.00 [13:55:01][gamestate.cpp:701]: wrote section living [13:55:01][gamestate.cpp:702]: written size 14.64 Mb (reserved 32.00 Mb) [13:55:01][gamestate.cpp:705]: write task time: 0.44 [13:55:01][gamestate.cpp:701]: wrote section dead_unprunable [13:55:01][gamestate.cpp:702]: written size 3.75 Mb (reserved 32.00 Mb) [13:55:01][gamestate.cpp:705]: write task time: 0.18 [13:55:01][gamestate.cpp:701]: wrote section characters [13:55:01][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:55:01][gamestate.cpp:705]: write task time: 0.09 [13:55:01][gamestate.cpp:701]: wrote section character_lookup [13:55:01][gamestate.cpp:702]: written size 5.14 Mb (reserved 8.00 Mb) [13:55:01][gamestate.cpp:705]: write task time: 0.27 [13:55:01][gamestate.cpp:701]: wrote section armies [13:55:01][gamestate.cpp:702]: written size 9.82 Mb (reserved 16.00 Mb) [13:55:01][gamestate.cpp:705]: write task time: 0.36 [13:55:01][gamestate.cpp:410]: Savegame time 0.555287 [13:55:19][gamestate.cpp:2044]: May 914 [13:55:29][character_window.cpp:820]: Open character 40938 [13:55:36][character_window.cpp:820]: Open character 33182 [13:55:37][gamestate.cpp:2044]: June 914 [13:55:51][character_window.cpp:820]: Open character 16810387 [13:55:54][gamestate.cpp:2044]: July 914 [13:55:55][gamestate.cpp:759]: Writing game state members [13:55:55][gamestate.cpp:410]: Savegame time 0.000874 [13:55:55][gamestate.cpp:759]: Writing game state members [13:55:55][gamestate.cpp:701]: wrote section provinces [13:55:55][gamestate.cpp:702]: written size 5.36 Mb (reserved 32.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.20 [13:55:55][gamestate.cpp:701]: wrote section deleted_characters [13:55:55][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.00 [13:55:55][gamestate.cpp:701]: wrote section living [13:55:55][gamestate.cpp:702]: written size 14.64 Mb (reserved 32.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.43 [13:55:55][gamestate.cpp:701]: wrote section dead_unprunable [13:55:55][gamestate.cpp:702]: written size 3.77 Mb (reserved 32.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.19 [13:55:55][gamestate.cpp:701]: wrote section characters [13:55:55][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.08 [13:55:55][gamestate.cpp:701]: wrote section character_lookup [13:55:55][gamestate.cpp:702]: written size 5.16 Mb (reserved 8.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.27 [13:55:55][gamestate.cpp:701]: wrote section armies [13:55:55][gamestate.cpp:702]: written size 9.87 Mb (reserved 16.00 Mb) [13:55:55][gamestate.cpp:705]: write task time: 0.34 [13:55:55][gamestate.cpp:410]: Savegame time 0.530694 [13:56:15][gamestate.cpp:2044]: August 914 [13:56:31][character_window.cpp:820]: Open character 33348 [13:56:33][gamestate.cpp:2044]: September 914 [13:56:58][gamestate.cpp:2044]: October 914 [13:56:58][gamestate.cpp:759]: Writing game state members [13:56:58][gamestate.cpp:410]: Savegame time 0.002752 [13:56:58][gamestate.cpp:759]: Writing game state members [13:56:58][gamestate.cpp:701]: wrote section provinces [13:56:58][gamestate.cpp:702]: written size 5.36 Mb (reserved 32.00 Mb) [13:56:58][gamestate.cpp:705]: write task time: 0.19 [13:56:58][gamestate.cpp:701]: wrote section deleted_characters [13:56:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:56:58][gamestate.cpp:705]: write task time: 0.00 [13:56:59][gamestate.cpp:701]: wrote section living [13:56:59][gamestate.cpp:702]: written size 14.63 Mb (reserved 32.00 Mb) [13:56:59][gamestate.cpp:705]: write task time: 0.44 [13:56:59][gamestate.cpp:701]: wrote section dead_unprunable [13:56:59][gamestate.cpp:702]: written size 3.78 Mb (reserved 32.00 Mb) [13:56:59][gamestate.cpp:705]: write task time: 0.16 [13:56:59][gamestate.cpp:701]: wrote section characters [13:56:59][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [13:56:59][gamestate.cpp:705]: write task time: 0.08 [13:56:59][gamestate.cpp:701]: wrote section character_lookup [13:56:59][gamestate.cpp:702]: written size 5.16 Mb (reserved 8.00 Mb) [13:56:59][gamestate.cpp:705]: write task time: 0.27 [13:56:59][gamestate.cpp:701]: wrote section armies [13:56:59][gamestate.cpp:702]: written size 9.84 Mb (reserved 16.00 Mb) [13:56:59][gamestate.cpp:705]: write task time: 0.34 [13:56:59][gamestate.cpp:410]: Savegame time 0.559505 [13:57:25][gamestate.cpp:2044]: November 914 [13:57:42][character_window.cpp:820]: Open character 33182 [13:57:43][gamestate.cpp:2044]: December 914 [13:57:56][character_window.cpp:820]: Open character 39423 [13:58:01][gamestate.cpp:2044]: January 915 [13:58:02][gamestate.cpp:759]: Writing game state members [13:58:02][gamestate.cpp:410]: Savegame time 0.003146 [13:58:02][gamestate.cpp:759]: Writing game state members [13:58:02][gamestate.cpp:701]: wrote section provinces [13:58:02][gamestate.cpp:702]: written size 5.37 Mb (reserved 32.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.20 [13:58:02][gamestate.cpp:701]: wrote section deleted_characters [13:58:02][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.00 [13:58:02][gamestate.cpp:701]: wrote section living [13:58:02][gamestate.cpp:702]: written size 14.63 Mb (reserved 32.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.52 [13:58:02][gamestate.cpp:701]: wrote section dead_unprunable [13:58:02][gamestate.cpp:702]: written size 3.80 Mb (reserved 32.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.19 [13:58:02][gamestate.cpp:701]: wrote section characters [13:58:02][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.08 [13:58:02][gamestate.cpp:701]: wrote section character_lookup [13:58:02][gamestate.cpp:702]: written size 5.18 Mb (reserved 8.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.29 [13:58:02][gamestate.cpp:701]: wrote section armies [13:58:02][gamestate.cpp:702]: written size 9.83 Mb (reserved 16.00 Mb) [13:58:02][gamestate.cpp:705]: write task time: 0.37 [13:58:03][gamestate.cpp:410]: Savegame time 0.644486 [13:58:22][gamestate.cpp:2044]: February 915 [13:58:29][character_window.cpp:820]: Open character 16808207 [13:58:30][character_window.cpp:820]: Open character 39423 [13:58:38][gamestate.cpp:2044]: March 915 [13:58:39][character_window.cpp:820]: Open character 37783 [13:58:45][character_window.cpp:820]: Open character 16796608 [13:58:56][gamestate.cpp:2044]: April 915 [13:58:57][gamestate.cpp:759]: Writing game state members [13:58:57][gamestate.cpp:410]: Savegame time 0.000900 [13:58:57][gamestate.cpp:759]: Writing game state members [13:58:57][gamestate.cpp:701]: wrote section provinces [13:58:57][gamestate.cpp:702]: written size 5.37 Mb (reserved 32.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.21 [13:58:57][gamestate.cpp:701]: wrote section deleted_characters [13:58:57][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.00 [13:58:57][gamestate.cpp:701]: wrote section living [13:58:57][gamestate.cpp:702]: written size 14.65 Mb (reserved 32.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.43 [13:58:57][gamestate.cpp:701]: wrote section dead_unprunable [13:58:57][gamestate.cpp:702]: written size 3.81 Mb (reserved 32.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.18 [13:58:57][gamestate.cpp:701]: wrote section characters [13:58:57][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.08 [13:58:57][gamestate.cpp:701]: wrote section character_lookup [13:58:57][gamestate.cpp:702]: written size 5.22 Mb (reserved 8.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.28 [13:58:57][gamestate.cpp:701]: wrote section armies [13:58:57][gamestate.cpp:702]: written size 9.83 Mb (reserved 16.00 Mb) [13:58:57][gamestate.cpp:705]: write task time: 0.33 [13:58:57][gamestate.cpp:410]: Savegame time 0.544902 [13:59:14][gamestate.cpp:2044]: May 915 [13:59:17][gamestate.cpp:2044]: June 915 [13:59:20][gamestate.cpp:2044]: July 915 [13:59:20][gamestate.cpp:759]: Writing game state members [13:59:20][gamestate.cpp:410]: Savegame time 0.002816 [13:59:20][gamestate.cpp:759]: Writing game state members [13:59:20][gamestate.cpp:701]: wrote section provinces [13:59:20][gamestate.cpp:702]: written size 5.38 Mb (reserved 32.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.19 [13:59:20][gamestate.cpp:701]: wrote section deleted_characters [13:59:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.00 [13:59:20][gamestate.cpp:701]: wrote section living [13:59:20][gamestate.cpp:702]: written size 14.67 Mb (reserved 32.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.42 [13:59:20][gamestate.cpp:701]: wrote section dead_unprunable [13:59:20][gamestate.cpp:702]: written size 3.83 Mb (reserved 32.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.16 [13:59:20][gamestate.cpp:701]: wrote section characters [13:59:20][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.07 [13:59:20][gamestate.cpp:701]: wrote section character_lookup [13:59:20][gamestate.cpp:702]: written size 5.23 Mb (reserved 8.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.27 [13:59:20][gamestate.cpp:701]: wrote section armies [13:59:20][gamestate.cpp:702]: written size 9.86 Mb (reserved 16.00 Mb) [13:59:20][gamestate.cpp:705]: write task time: 0.33 [13:59:20][gamestate.cpp:410]: Savegame time 0.525268 [13:59:25][gamestate.cpp:2044]: August 915 [13:59:34][gamestate.cpp:2044]: September 915 [13:59:37][gamestate.cpp:2044]: October 915 [13:59:37][gamestate.cpp:759]: Writing game state members [13:59:37][gamestate.cpp:410]: Savegame time 0.002539 [13:59:37][gamestate.cpp:759]: Writing game state members [13:59:37][gamestate.cpp:701]: wrote section provinces [13:59:37][gamestate.cpp:702]: written size 5.39 Mb (reserved 32.00 Mb) [13:59:37][gamestate.cpp:705]: write task time: 0.20 [13:59:37][gamestate.cpp:701]: wrote section deleted_characters [13:59:37][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:59:37][gamestate.cpp:705]: write task time: 0.00 [13:59:38][gamestate.cpp:701]: wrote section living [13:59:38][gamestate.cpp:702]: written size 14.67 Mb (reserved 32.00 Mb) [13:59:38][gamestate.cpp:705]: write task time: 0.43 [13:59:38][gamestate.cpp:701]: wrote section dead_unprunable [13:59:38][gamestate.cpp:702]: written size 3.85 Mb (reserved 32.00 Mb) [13:59:38][gamestate.cpp:705]: write task time: 0.19 [13:59:38][gamestate.cpp:701]: wrote section characters [13:59:38][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [13:59:38][gamestate.cpp:705]: write task time: 0.09 [13:59:38][gamestate.cpp:701]: wrote section character_lookup [13:59:38][gamestate.cpp:702]: written size 5.28 Mb (reserved 8.00 Mb) [13:59:38][gamestate.cpp:705]: write task time: 0.29 [13:59:38][gamestate.cpp:701]: wrote section armies [13:59:38][gamestate.cpp:702]: written size 9.90 Mb (reserved 16.00 Mb) [13:59:38][gamestate.cpp:705]: write task time: 0.35 [13:59:38][gamestate.cpp:410]: Savegame time 0.536045 [13:59:48][character_window.cpp:820]: Open character 33182 [13:59:49][gamestate.cpp:2044]: November 915 [13:59:52][gamestate.cpp:2044]: December 915 [13:59:55][gamestate.cpp:2044]: January 916 [13:59:55][gamestate.cpp:759]: Writing game state members [13:59:55][gamestate.cpp:410]: Savegame time 0.001280 [13:59:55][gamestate.cpp:759]: Writing game state members [13:59:55][gamestate.cpp:701]: wrote section provinces [13:59:55][gamestate.cpp:702]: written size 5.40 Mb (reserved 32.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.19 [13:59:55][gamestate.cpp:701]: wrote section deleted_characters [13:59:55][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.00 [13:59:55][gamestate.cpp:701]: wrote section living [13:59:55][gamestate.cpp:702]: written size 14.70 Mb (reserved 32.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.44 [13:59:55][gamestate.cpp:701]: wrote section dead_unprunable [13:59:55][gamestate.cpp:702]: written size 3.86 Mb (reserved 32.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.19 [13:59:55][gamestate.cpp:701]: wrote section characters [13:59:55][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.07 [13:59:55][gamestate.cpp:701]: wrote section character_lookup [13:59:55][gamestate.cpp:702]: written size 5.28 Mb (reserved 8.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.28 [13:59:55][gamestate.cpp:701]: wrote section armies [13:59:55][gamestate.cpp:702]: written size 9.88 Mb (reserved 16.00 Mb) [13:59:55][gamestate.cpp:705]: write task time: 0.34 [13:59:56][gamestate.cpp:410]: Savegame time 0.589815 [14:00:00][gamestate.cpp:2044]: February 916 [14:00:00][character_window.cpp:820]: Open character 33182 [14:00:03][gamestate.cpp:2044]: March 916 [14:00:06][gamestate.cpp:2044]: April 916 [14:00:06][gamestate.cpp:759]: Writing game state members [14:00:06][gamestate.cpp:410]: Savegame time 0.001060 [14:00:06][gamestate.cpp:759]: Writing game state members [14:00:06][gamestate.cpp:701]: wrote section provinces [14:00:06][gamestate.cpp:702]: written size 5.40 Mb (reserved 32.00 Mb) [14:00:06][gamestate.cpp:705]: write task time: 0.21 [14:00:06][gamestate.cpp:701]: wrote section deleted_characters [14:00:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:00:06][gamestate.cpp:705]: write task time: 0.00 [14:00:07][gamestate.cpp:701]: wrote section living [14:00:07][gamestate.cpp:702]: written size 14.71 Mb (reserved 32.00 Mb) [14:00:07][gamestate.cpp:705]: write task time: 0.43 [14:00:07][gamestate.cpp:701]: wrote section dead_unprunable [14:00:07][gamestate.cpp:702]: written size 3.88 Mb (reserved 32.00 Mb) [14:00:07][gamestate.cpp:705]: write task time: 0.18 [14:00:07][gamestate.cpp:701]: wrote section characters [14:00:07][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:00:07][gamestate.cpp:705]: write task time: 0.07 [14:00:07][gamestate.cpp:701]: wrote section character_lookup [14:00:07][gamestate.cpp:702]: written size 5.27 Mb (reserved 8.00 Mb) [14:00:07][gamestate.cpp:705]: write task time: 0.27 [14:00:07][gamestate.cpp:701]: wrote section armies [14:00:07][gamestate.cpp:702]: written size 9.90 Mb (reserved 16.00 Mb) [14:00:07][gamestate.cpp:705]: write task time: 0.34 [14:00:07][gamestate.cpp:410]: Savegame time 0.540006 [14:00:11][gamestate.cpp:2044]: May 916 [14:00:17][gamestate.cpp:2044]: June 916 [14:00:20][gamestate.cpp:2044]: July 916 [14:00:20][gamestate.cpp:759]: Writing game state members [14:00:20][gamestate.cpp:410]: Savegame time 0.001041 [14:00:20][gamestate.cpp:759]: Writing game state members [14:00:20][gamestate.cpp:701]: wrote section provinces [14:00:20][gamestate.cpp:702]: written size 5.41 Mb (reserved 32.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.20 [14:00:20][gamestate.cpp:701]: wrote section deleted_characters [14:00:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.00 [14:00:20][gamestate.cpp:701]: wrote section living [14:00:20][gamestate.cpp:702]: written size 14.74 Mb (reserved 32.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.43 [14:00:20][gamestate.cpp:701]: wrote section dead_unprunable [14:00:20][gamestate.cpp:702]: written size 3.89 Mb (reserved 32.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.20 [14:00:20][gamestate.cpp:701]: wrote section characters [14:00:20][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.08 [14:00:20][gamestate.cpp:701]: wrote section character_lookup [14:00:20][gamestate.cpp:702]: written size 5.28 Mb (reserved 8.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.29 [14:00:20][gamestate.cpp:701]: wrote section armies [14:00:20][gamestate.cpp:702]: written size 9.92 Mb (reserved 16.00 Mb) [14:00:20][gamestate.cpp:705]: write task time: 0.34 [14:00:20][gamestate.cpp:410]: Savegame time 0.545352 [14:00:26][gamestate.cpp:2044]: August 916 [14:00:33][gamestate.cpp:2044]: September 916 [14:00:35][character_window.cpp:820]: Open character 33182 [14:00:50][gamestate.cpp:2044]: October 916 [14:00:51][gamestate.cpp:759]: Writing game state members [14:00:51][gamestate.cpp:410]: Savegame time 0.001050 [14:00:51][gamestate.cpp:759]: Writing game state members [14:00:51][gamestate.cpp:701]: wrote section provinces [14:00:51][gamestate.cpp:702]: written size 5.41 Mb (reserved 32.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.19 [14:00:51][gamestate.cpp:701]: wrote section deleted_characters [14:00:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.00 [14:00:51][gamestate.cpp:701]: wrote section living [14:00:51][gamestate.cpp:702]: written size 14.77 Mb (reserved 32.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.43 [14:00:51][gamestate.cpp:701]: wrote section dead_unprunable [14:00:51][gamestate.cpp:702]: written size 3.91 Mb (reserved 32.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.17 [14:00:51][gamestate.cpp:701]: wrote section characters [14:00:51][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.07 [14:00:51][gamestate.cpp:701]: wrote section character_lookup [14:00:51][gamestate.cpp:702]: written size 5.31 Mb (reserved 8.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.28 [14:00:51][gamestate.cpp:701]: wrote section armies [14:00:51][gamestate.cpp:702]: written size 9.92 Mb (reserved 16.00 Mb) [14:00:51][gamestate.cpp:705]: write task time: 0.34 [14:00:51][gamestate.cpp:410]: Savegame time 0.540074 [14:01:02][gamestate.cpp:2044]: November 916 [14:01:08][character_window.cpp:820]: Open character 16803742 [14:01:38][gamestate.cpp:2044]: December 916 [14:01:41][gamestate.cpp:2044]: January 917 [14:01:41][gamestate.cpp:759]: Writing game state members [14:01:41][gamestate.cpp:410]: Savegame time 0.001875 [14:01:41][gamestate.cpp:759]: Writing game state members [14:01:41][gamestate.cpp:701]: wrote section provinces [14:01:41][gamestate.cpp:702]: written size 5.41 Mb (reserved 32.00 Mb) [14:01:41][gamestate.cpp:705]: write task time: 0.21 [14:01:41][gamestate.cpp:701]: wrote section deleted_characters [14:01:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:01:41][gamestate.cpp:705]: write task time: 0.00 [14:01:42][gamestate.cpp:701]: wrote section living [14:01:42][gamestate.cpp:702]: written size 14.78 Mb (reserved 32.00 Mb) [14:01:42][gamestate.cpp:705]: write task time: 0.45 [14:01:42][gamestate.cpp:701]: wrote section dead_unprunable [14:01:42][gamestate.cpp:702]: written size 3.92 Mb (reserved 32.00 Mb) [14:01:42][gamestate.cpp:705]: write task time: 0.20 [14:01:42][gamestate.cpp:701]: wrote section characters [14:01:42][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [14:01:42][gamestate.cpp:705]: write task time: 0.09 [14:01:42][gamestate.cpp:701]: wrote section character_lookup [14:01:42][gamestate.cpp:702]: written size 5.36 Mb (reserved 8.00 Mb) [14:01:42][gamestate.cpp:705]: write task time: 0.27 [14:01:42][gamestate.cpp:701]: wrote section armies [14:01:42][gamestate.cpp:702]: written size 9.92 Mb (reserved 16.00 Mb) [14:01:42][gamestate.cpp:705]: write task time: 0.33 [14:01:42][gamestate.cpp:410]: Savegame time 0.565808 [14:01:46][gamestate.cpp:2044]: February 917 [14:01:47][character_window.cpp:820]: Open character 33182 [14:01:49][character_window.cpp:820]: Open character 33577902 [14:01:54][gamestate.cpp:2044]: March 917 [14:02:17][gamestate.cpp:2044]: April 917 [14:02:17][gamestate.cpp:759]: Writing game state members [14:02:17][gamestate.cpp:410]: Savegame time 0.001462 [14:02:17][gamestate.cpp:759]: Writing game state members [14:02:17][gamestate.cpp:701]: wrote section provinces [14:02:17][gamestate.cpp:702]: written size 5.42 Mb (reserved 32.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.20 [14:02:17][gamestate.cpp:701]: wrote section deleted_characters [14:02:17][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.00 [14:02:17][gamestate.cpp:701]: wrote section living [14:02:17][gamestate.cpp:702]: written size 14.82 Mb (reserved 32.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.43 [14:02:17][gamestate.cpp:701]: wrote section dead_unprunable [14:02:17][gamestate.cpp:702]: written size 3.94 Mb (reserved 32.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.18 [14:02:17][gamestate.cpp:701]: wrote section characters [14:02:17][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.08 [14:02:17][gamestate.cpp:701]: wrote section character_lookup [14:02:17][gamestate.cpp:702]: written size 5.41 Mb (reserved 8.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.27 [14:02:17][gamestate.cpp:701]: wrote section armies [14:02:17][gamestate.cpp:702]: written size 9.95 Mb (reserved 16.00 Mb) [14:02:17][gamestate.cpp:705]: write task time: 0.33 [14:02:17][gamestate.cpp:410]: Savegame time 0.545041 [14:02:22][character_window.cpp:820]: Open character 33182 [14:02:28][gamestate.cpp:2044]: May 917 [14:03:15][gamestate.cpp:2044]: June 917 [14:03:23][character_window.cpp:820]: Open character 33182 [14:03:40][gamestate.cpp:2044]: July 917 [14:03:40][gamestate.cpp:759]: Writing game state members [14:03:40][gamestate.cpp:410]: Savegame time 0.000999 [14:03:40][gamestate.cpp:759]: Writing game state members [14:03:40][gamestate.cpp:701]: wrote section provinces [14:03:40][gamestate.cpp:702]: written size 5.42 Mb (reserved 32.00 Mb) [14:03:40][gamestate.cpp:705]: write task time: 0.20 [14:03:40][gamestate.cpp:701]: wrote section deleted_characters [14:03:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:03:40][gamestate.cpp:705]: write task time: 0.00 [14:03:41][gamestate.cpp:701]: wrote section living [14:03:41][gamestate.cpp:702]: written size 14.83 Mb (reserved 32.00 Mb) [14:03:41][gamestate.cpp:705]: write task time: 0.44 [14:03:41][gamestate.cpp:701]: wrote section dead_unprunable [14:03:41][gamestate.cpp:702]: written size 3.97 Mb (reserved 32.00 Mb) [14:03:41][gamestate.cpp:705]: write task time: 0.19 [14:03:41][gamestate.cpp:701]: wrote section characters [14:03:41][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [14:03:41][gamestate.cpp:705]: write task time: 0.07 [14:03:41][gamestate.cpp:701]: wrote section character_lookup [14:03:41][gamestate.cpp:702]: written size 5.41 Mb (reserved 8.00 Mb) [14:03:41][gamestate.cpp:705]: write task time: 0.28 [14:03:41][gamestate.cpp:701]: wrote section armies [14:03:41][gamestate.cpp:702]: written size 9.88 Mb (reserved 16.00 Mb) [14:03:41][gamestate.cpp:705]: write task time: 0.35 [14:03:41][gamestate.cpp:410]: Savegame time 0.552320 [14:03:45][gamestate.cpp:2044]: August 917 [14:03:49][character_window.cpp:820]: Open character 16791831 [14:04:16][gamestate.cpp:2044]: September 917 [14:04:17][character_window.cpp:820]: Open character 33182 [14:04:18][character_window.cpp:820]: Open character 16796253 [14:04:26][gamestate.cpp:2044]: October 917 [14:04:27][gamestate.cpp:759]: Writing game state members [14:04:27][gamestate.cpp:410]: Savegame time 0.000942 [14:04:27][gamestate.cpp:759]: Writing game state members [14:04:27][gamestate.cpp:701]: wrote section provinces [14:04:27][gamestate.cpp:702]: written size 5.43 Mb (reserved 32.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.19 [14:04:27][gamestate.cpp:701]: wrote section deleted_characters [14:04:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.00 [14:04:27][gamestate.cpp:701]: wrote section living [14:04:27][gamestate.cpp:702]: written size 14.86 Mb (reserved 32.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.43 [14:04:27][gamestate.cpp:701]: wrote section dead_unprunable [14:04:27][gamestate.cpp:702]: written size 4.00 Mb (reserved 32.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.19 [14:04:27][gamestate.cpp:701]: wrote section characters [14:04:27][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.08 [14:04:27][gamestate.cpp:701]: wrote section character_lookup [14:04:27][gamestate.cpp:702]: written size 5.47 Mb (reserved 8.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.29 [14:04:27][gamestate.cpp:701]: wrote section armies [14:04:27][gamestate.cpp:702]: written size 9.97 Mb (reserved 16.00 Mb) [14:04:27][gamestate.cpp:705]: write task time: 0.34 [14:04:27][gamestate.cpp:410]: Savegame time 0.542938 [14:04:28][character_window.cpp:820]: Open character 37783 [14:04:47][gamestate.cpp:2044]: November 917 [14:05:04][gamestate.cpp:2044]: December 917 [14:05:26][gamestate.cpp:2044]: January 918 [14:05:26][gamestate.cpp:759]: Writing game state members [14:05:26][gamestate.cpp:410]: Savegame time 0.000990 [14:05:26][gamestate.cpp:759]: Writing game state members [14:05:27][gamestate.cpp:701]: wrote section provinces [14:05:27][gamestate.cpp:702]: written size 5.44 Mb (reserved 32.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.21 [14:05:27][gamestate.cpp:701]: wrote section deleted_characters [14:05:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.00 [14:05:27][gamestate.cpp:701]: wrote section living [14:05:27][gamestate.cpp:702]: written size 14.87 Mb (reserved 32.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.45 [14:05:27][gamestate.cpp:701]: wrote section dead_unprunable [14:05:27][gamestate.cpp:702]: written size 4.02 Mb (reserved 32.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.17 [14:05:27][gamestate.cpp:701]: wrote section characters [14:05:27][gamestate.cpp:702]: written size 1.45 Mb (reserved 4.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.08 [14:05:27][gamestate.cpp:701]: wrote section character_lookup [14:05:27][gamestate.cpp:702]: written size 5.48 Mb (reserved 8.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.29 [14:05:27][gamestate.cpp:701]: wrote section armies [14:05:27][gamestate.cpp:702]: written size 9.93 Mb (reserved 16.00 Mb) [14:05:27][gamestate.cpp:705]: write task time: 0.36 [14:05:27][gamestate.cpp:410]: Savegame time 0.565264 [14:05:37][gamestate.cpp:2044]: February 918 [14:05:45][gamestate.cpp:2044]: March 918 [14:05:54][gamestate.cpp:2044]: April 918 [14:05:54][gamestate.cpp:759]: Writing game state members [14:05:54][gamestate.cpp:410]: Savegame time 0.001274 [14:05:54][gamestate.cpp:759]: Writing game state members [14:05:54][gamestate.cpp:701]: wrote section provinces [14:05:54][gamestate.cpp:702]: written size 5.45 Mb (reserved 32.00 Mb) [14:05:54][gamestate.cpp:705]: write task time: 0.18 [14:05:54][gamestate.cpp:701]: wrote section deleted_characters [14:05:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:05:54][gamestate.cpp:705]: write task time: 0.00 [14:05:54][gamestate.cpp:701]: wrote section living [14:05:54][gamestate.cpp:702]: written size 14.89 Mb (reserved 32.00 Mb) [14:05:54][gamestate.cpp:705]: write task time: 0.45 [14:05:54][gamestate.cpp:701]: wrote section dead_unprunable [14:05:54][gamestate.cpp:702]: written size 4.04 Mb (reserved 32.00 Mb) [14:05:54][gamestate.cpp:705]: write task time: 0.18 [14:05:55][gamestate.cpp:701]: wrote section characters [14:05:55][gamestate.cpp:702]: written size 1.45 Mb (reserved 4.00 Mb) [14:05:55][gamestate.cpp:705]: write task time: 0.06 [14:05:55][gamestate.cpp:701]: wrote section character_lookup [14:05:55][gamestate.cpp:702]: written size 5.51 Mb (reserved 8.00 Mb) [14:05:55][gamestate.cpp:705]: write task time: 0.29 [14:05:55][gamestate.cpp:701]: wrote section armies [14:05:55][gamestate.cpp:702]: written size 9.93 Mb (reserved 16.00 Mb) [14:05:55][gamestate.cpp:705]: write task time: 0.36 [14:05:55][gamestate.cpp:410]: Savegame time 0.558890 [14:05:56][character_window.cpp:820]: Open character 37783 [14:06:32][gamestate.cpp:2044]: May 918 [14:06:35][gamestate.cpp:2044]: June 918 [14:06:38][gamestate.cpp:2044]: July 918 [14:06:38][gamestate.cpp:759]: Writing game state members [14:06:38][gamestate.cpp:410]: Savegame time 0.002415 [14:06:38][gamestate.cpp:759]: Writing game state members [14:06:38][gamestate.cpp:701]: wrote section provinces [14:06:38][gamestate.cpp:702]: written size 5.45 Mb (reserved 32.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.20 [14:06:38][gamestate.cpp:701]: wrote section deleted_characters [14:06:38][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.00 [14:06:38][gamestate.cpp:701]: wrote section living [14:06:38][gamestate.cpp:702]: written size 14.88 Mb (reserved 32.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.44 [14:06:38][gamestate.cpp:701]: wrote section dead_unprunable [14:06:38][gamestate.cpp:702]: written size 4.06 Mb (reserved 32.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.19 [14:06:38][gamestate.cpp:701]: wrote section characters [14:06:38][gamestate.cpp:702]: written size 1.46 Mb (reserved 4.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.08 [14:06:38][gamestate.cpp:701]: wrote section character_lookup [14:06:38][gamestate.cpp:702]: written size 5.50 Mb (reserved 8.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.29 [14:06:38][gamestate.cpp:701]: wrote section armies [14:06:38][gamestate.cpp:702]: written size 9.91 Mb (reserved 16.00 Mb) [14:06:38][gamestate.cpp:705]: write task time: 0.34 [14:06:38][gamestate.cpp:410]: Savegame time 0.553290 [14:06:48][gamestate.cpp:2044]: August 918 [14:07:11][gamestate.cpp:2044]: September 918 [14:07:15][character_window.cpp:820]: Open character 37783 [14:07:17][character_window.cpp:820]: Open character 33182 [14:07:18][character_window.cpp:820]: Open character 16810387 [14:07:20][character_window.cpp:820]: Open character 33182 [14:07:21][character_window.cpp:820]: Open character 16797954 [14:08:04][gamestate.cpp:2044]: October 918 [14:08:04][gamestate.cpp:759]: Writing game state members [14:08:04][gamestate.cpp:410]: Savegame time 0.001337 [14:08:04][gamestate.cpp:759]: Writing game state members [14:08:04][gamestate.cpp:701]: wrote section provinces [14:08:04][gamestate.cpp:702]: written size 5.45 Mb (reserved 32.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.20 [14:08:04][gamestate.cpp:701]: wrote section deleted_characters [14:08:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.00 [14:08:04][gamestate.cpp:701]: wrote section living [14:08:04][gamestate.cpp:702]: written size 14.89 Mb (reserved 32.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.44 [14:08:04][gamestate.cpp:701]: wrote section dead_unprunable [14:08:04][gamestate.cpp:702]: written size 4.08 Mb (reserved 32.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.18 [14:08:04][gamestate.cpp:701]: wrote section characters [14:08:04][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.07 [14:08:04][gamestate.cpp:701]: wrote section character_lookup [14:08:04][gamestate.cpp:702]: written size 5.49 Mb (reserved 8.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.28 [14:08:04][gamestate.cpp:701]: wrote section armies [14:08:04][gamestate.cpp:702]: written size 9.92 Mb (reserved 16.00 Mb) [14:08:04][gamestate.cpp:705]: write task time: 0.34 [14:08:04][gamestate.cpp:410]: Savegame time 0.560816 [14:08:09][gamestate.cpp:2044]: November 918 [14:08:12][gamestate.cpp:2044]: December 918 [14:08:15][gamestate.cpp:2044]: January 919 [14:08:15][gamestate.cpp:759]: Writing game state members [14:08:15][gamestate.cpp:410]: Savegame time 0.001367 [14:08:15][gamestate.cpp:759]: Writing game state members [14:08:15][gamestate.cpp:701]: wrote section provinces [14:08:15][gamestate.cpp:702]: written size 5.46 Mb (reserved 32.00 Mb) [14:08:15][gamestate.cpp:705]: write task time: 0.19 [14:08:15][gamestate.cpp:701]: wrote section deleted_characters [14:08:15][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:08:15][gamestate.cpp:705]: write task time: 0.00 [14:08:16][gamestate.cpp:701]: wrote section living [14:08:16][gamestate.cpp:702]: written size 14.91 Mb (reserved 32.00 Mb) [14:08:16][gamestate.cpp:705]: write task time: 0.43 [14:08:16][gamestate.cpp:701]: wrote section dead_unprunable [14:08:16][gamestate.cpp:702]: written size 4.09 Mb (reserved 32.00 Mb) [14:08:16][gamestate.cpp:705]: write task time: 0.19 [14:08:16][gamestate.cpp:701]: wrote section characters [14:08:16][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [14:08:16][gamestate.cpp:705]: write task time: 0.06 [14:08:16][gamestate.cpp:701]: wrote section character_lookup [14:08:16][gamestate.cpp:702]: written size 5.53 Mb (reserved 8.00 Mb) [14:08:16][gamestate.cpp:705]: write task time: 0.28 [14:08:16][gamestate.cpp:701]: wrote section armies [14:08:16][gamestate.cpp:702]: written size 9.96 Mb (reserved 16.00 Mb) [14:08:16][gamestate.cpp:705]: write task time: 0.34 [14:08:16][gamestate.cpp:410]: Savegame time 0.535845 [14:08:33][character_window.cpp:820]: Open character 37783 [14:08:36][gamestate.cpp:2044]: February 919 [14:08:55][gamestate.cpp:2044]: March 919 [14:09:34][gamestate.cpp:2044]: April 919 [14:09:34][gamestate.cpp:759]: Writing game state members [14:09:34][gamestate.cpp:410]: Savegame time 0.002768 [14:09:34][gamestate.cpp:759]: Writing game state members [14:09:34][gamestate.cpp:701]: wrote section provinces [14:09:34][gamestate.cpp:702]: written size 5.47 Mb (reserved 32.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.20 [14:09:34][gamestate.cpp:701]: wrote section deleted_characters [14:09:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.00 [14:09:34][gamestate.cpp:701]: wrote section living [14:09:34][gamestate.cpp:702]: written size 14.93 Mb (reserved 32.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.44 [14:09:34][gamestate.cpp:701]: wrote section dead_unprunable [14:09:34][gamestate.cpp:702]: written size 4.10 Mb (reserved 32.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.18 [14:09:34][gamestate.cpp:701]: wrote section characters [14:09:34][gamestate.cpp:702]: written size 1.47 Mb (reserved 4.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.09 [14:09:34][gamestate.cpp:701]: wrote section character_lookup [14:09:34][gamestate.cpp:702]: written size 5.56 Mb (reserved 8.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.30 [14:09:34][gamestate.cpp:701]: wrote section armies [14:09:34][gamestate.cpp:702]: written size 9.92 Mb (reserved 16.00 Mb) [14:09:34][gamestate.cpp:705]: write task time: 0.35 [14:09:35][gamestate.cpp:410]: Savegame time 0.557317 [14:09:53][gamestate.cpp:2044]: May 919 [14:09:57][character_window.cpp:820]: Open character 33182 [14:10:02][gamestate.cpp:2044]: June 919 [14:10:08][character_window.cpp:820]: Open character 33577902 [14:10:10][character_window.cpp:820]: Open character 45828 [14:10:11][gamestate.cpp:2044]: July 919 [14:10:11][gamestate.cpp:759]: Writing game state members [14:10:11][gamestate.cpp:410]: Savegame time 0.001043 [14:10:11][gamestate.cpp:759]: Writing game state members [14:10:11][gamestate.cpp:701]: wrote section provinces [14:10:11][gamestate.cpp:702]: written size 5.47 Mb (reserved 32.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.20 [14:10:11][gamestate.cpp:701]: wrote section deleted_characters [14:10:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.00 [14:10:11][gamestate.cpp:701]: wrote section living [14:10:11][gamestate.cpp:702]: written size 14.92 Mb (reserved 32.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.43 [14:10:11][character_window.cpp:820]: Open character 50350890 [14:10:11][gamestate.cpp:701]: wrote section dead_unprunable [14:10:11][gamestate.cpp:702]: written size 4.13 Mb (reserved 32.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.19 [14:10:11][gamestate.cpp:701]: wrote section characters [14:10:11][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.08 [14:10:11][gamestate.cpp:701]: wrote section character_lookup [14:10:11][gamestate.cpp:702]: written size 5.56 Mb (reserved 8.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.29 [14:10:11][gamestate.cpp:701]: wrote section armies [14:10:11][gamestate.cpp:702]: written size 9.94 Mb (reserved 16.00 Mb) [14:10:11][gamestate.cpp:705]: write task time: 0.34 [14:10:12][gamestate.cpp:410]: Savegame time 0.541404 [14:10:13][character_window.cpp:820]: Open character 45828 [14:10:15][character_window.cpp:820]: Open character 33577902 [14:10:16][character_window.cpp:820]: Open character 38390 [14:10:17][character_window.cpp:820]: Open character 33577902 [14:10:20][character_window.cpp:820]: Open character 33182 [14:10:22][gamestate.cpp:2044]: August 919 [14:10:23][character_window.cpp:820]: Open character 16796253 [14:10:31][gamestate.cpp:2044]: September 919 [14:10:39][gamestate.cpp:2044]: October 919 [14:10:39][gamestate.cpp:759]: Writing game state members [14:10:39][gamestate.cpp:410]: Savegame time 0.001547 [14:10:39][gamestate.cpp:759]: Writing game state members [14:10:40][gamestate.cpp:701]: wrote section provinces [14:10:40][gamestate.cpp:702]: written size 5.48 Mb (reserved 32.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.21 [14:10:40][gamestate.cpp:701]: wrote section deleted_characters [14:10:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.00 [14:10:40][gamestate.cpp:701]: wrote section living [14:10:40][gamestate.cpp:702]: written size 14.92 Mb (reserved 32.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.44 [14:10:40][gamestate.cpp:701]: wrote section dead_unprunable [14:10:40][gamestate.cpp:702]: written size 4.15 Mb (reserved 32.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.20 [14:10:40][gamestate.cpp:701]: wrote section characters [14:10:40][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.08 [14:10:40][gamestate.cpp:701]: wrote section character_lookup [14:10:40][gamestate.cpp:702]: written size 5.56 Mb (reserved 8.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.29 [14:10:40][gamestate.cpp:701]: wrote section armies [14:10:40][gamestate.cpp:702]: written size 9.95 Mb (reserved 16.00 Mb) [14:10:40][gamestate.cpp:705]: write task time: 0.35 [14:10:40][gamestate.cpp:410]: Savegame time 0.552692 [14:10:49][gamestate.cpp:2044]: November 919 [14:10:57][gamestate.cpp:2044]: December 919 [14:11:00][character_window.cpp:820]: Open character 37783 [14:11:07][gamestate.cpp:2044]: January 920 [14:11:07][gamestate.cpp:759]: Writing game state members [14:11:07][gamestate.cpp:410]: Savegame time 0.001279 [14:11:07][gamestate.cpp:759]: Writing game state members [14:11:07][gamestate.cpp:701]: wrote section provinces [14:11:07][gamestate.cpp:702]: written size 5.48 Mb (reserved 32.00 Mb) [14:11:07][gamestate.cpp:705]: write task time: 0.19 [14:11:07][gamestate.cpp:701]: wrote section deleted_characters [14:11:07][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:11:07][gamestate.cpp:705]: write task time: 0.00 [14:11:08][gamestate.cpp:701]: wrote section living [14:11:08][gamestate.cpp:702]: written size 14.95 Mb (reserved 32.00 Mb) [14:11:08][gamestate.cpp:705]: write task time: 0.44 [14:11:08][gamestate.cpp:701]: wrote section dead_unprunable [14:11:08][gamestate.cpp:702]: written size 4.16 Mb (reserved 32.00 Mb) [14:11:08][gamestate.cpp:705]: write task time: 0.18 [14:11:08][gamestate.cpp:701]: wrote section characters [14:11:08][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:11:08][gamestate.cpp:705]: write task time: 0.09 [14:11:08][gamestate.cpp:701]: wrote section character_lookup [14:11:08][gamestate.cpp:702]: written size 5.59 Mb (reserved 8.00 Mb) [14:11:08][gamestate.cpp:705]: write task time: 0.30 [14:11:08][gamestate.cpp:701]: wrote section armies [14:11:08][gamestate.cpp:702]: written size 9.95 Mb (reserved 16.00 Mb) [14:11:08][gamestate.cpp:705]: write task time: 0.36 [14:11:08][gamestate.cpp:410]: Savegame time 0.553729 [14:11:18][gamestate.cpp:2044]: February 920 [14:11:23][gamestate.cpp:2044]: March 920 [14:11:27][character_window.cpp:820]: Open character 16813313 [14:11:44][gamestate.cpp:2044]: April 920 [14:11:44][gamestate.cpp:759]: Writing game state members [14:11:44][gamestate.cpp:410]: Savegame time 0.000999 [14:11:44][gamestate.cpp:759]: Writing game state members [14:11:45][gamestate.cpp:701]: wrote section provinces [14:11:45][gamestate.cpp:702]: written size 5.49 Mb (reserved 32.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.21 [14:11:45][gamestate.cpp:701]: wrote section deleted_characters [14:11:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.00 [14:11:45][gamestate.cpp:701]: wrote section living [14:11:45][gamestate.cpp:702]: written size 14.97 Mb (reserved 32.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.44 [14:11:45][gamestate.cpp:701]: wrote section dead_unprunable [14:11:45][gamestate.cpp:702]: written size 4.18 Mb (reserved 32.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.20 [14:11:45][gamestate.cpp:701]: wrote section characters [14:11:45][gamestate.cpp:702]: written size 1.48 Mb (reserved 4.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.08 [14:11:45][gamestate.cpp:701]: wrote section character_lookup [14:11:45][gamestate.cpp:702]: written size 5.59 Mb (reserved 8.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.28 [14:11:45][gamestate.cpp:701]: wrote section armies [14:11:45][gamestate.cpp:702]: written size 9.98 Mb (reserved 16.00 Mb) [14:11:45][gamestate.cpp:705]: write task time: 0.34 [14:11:45][gamestate.cpp:410]: Savegame time 0.549738 [14:11:50][gamestate.cpp:2044]: May 920 [14:11:52][gamestate.cpp:2044]: June 920 [14:11:55][character_window.cpp:820]: Open character 16796608 [14:11:57][gamestate.cpp:2044]: July 920 [14:11:57][gamestate.cpp:759]: Writing game state members [14:11:57][gamestate.cpp:410]: Savegame time 0.001520 [14:11:57][gamestate.cpp:759]: Writing game state members [14:11:58][gamestate.cpp:701]: wrote section provinces [14:11:58][gamestate.cpp:702]: written size 5.49 Mb (reserved 32.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.20 [14:11:58][gamestate.cpp:701]: wrote section deleted_characters [14:11:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.00 [14:11:58][gamestate.cpp:701]: wrote section living [14:11:58][gamestate.cpp:702]: written size 14.96 Mb (reserved 32.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.44 [14:11:58][gamestate.cpp:701]: wrote section dead_unprunable [14:11:58][gamestate.cpp:702]: written size 4.19 Mb (reserved 32.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.20 [14:11:58][gamestate.cpp:701]: wrote section characters [14:11:58][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.08 [14:11:58][gamestate.cpp:701]: wrote section character_lookup [14:11:58][gamestate.cpp:702]: written size 5.60 Mb (reserved 8.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.30 [14:11:58][gamestate.cpp:701]: wrote section armies [14:11:58][gamestate.cpp:702]: written size 9.98 Mb (reserved 16.00 Mb) [14:11:58][gamestate.cpp:705]: write task time: 0.35 [14:11:58][gamestate.cpp:410]: Savegame time 0.565362 [14:12:08][gamestate.cpp:2044]: August 920 [14:12:14][character_window.cpp:820]: Open character 32498 [14:12:17][gamestate.cpp:2044]: September 920 [14:12:21][character_window.cpp:820]: Open character 16791890 [14:12:25][character_window.cpp:820]: Open character 44174 [14:12:26][gamestate.cpp:2044]: October 920 [14:12:26][gamestate.cpp:759]: Writing game state members [14:12:26][gamestate.cpp:410]: Savegame time 0.001006 [14:12:26][gamestate.cpp:759]: Writing game state members [14:12:26][gamestate.cpp:701]: wrote section provinces [14:12:26][gamestate.cpp:702]: written size 5.49 Mb (reserved 32.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.20 [14:12:26][gamestate.cpp:701]: wrote section deleted_characters [14:12:26][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.00 [14:12:26][gamestate.cpp:701]: wrote section living [14:12:26][gamestate.cpp:702]: written size 14.99 Mb (reserved 32.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.45 [14:12:26][gamestate.cpp:701]: wrote section dead_unprunable [14:12:26][gamestate.cpp:702]: written size 4.22 Mb (reserved 32.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.19 [14:12:26][gamestate.cpp:701]: wrote section characters [14:12:26][gamestate.cpp:702]: written size 1.50 Mb (reserved 4.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.06 [14:12:26][gamestate.cpp:701]: wrote section character_lookup [14:12:26][gamestate.cpp:702]: written size 5.58 Mb (reserved 8.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.29 [14:12:26][gamestate.cpp:701]: wrote section armies [14:12:26][gamestate.cpp:702]: written size 9.97 Mb (reserved 16.00 Mb) [14:12:26][gamestate.cpp:705]: write task time: 0.35 [14:12:27][gamestate.cpp:410]: Savegame time 0.555391 [14:12:28][character_window.cpp:820]: Open character 16791890 [14:12:30][character_window.cpp:820]: Open character 50354227 [14:12:37][gamestate.cpp:2044]: November 920 [14:12:45][gamestate.cpp:2044]: December 920 [14:12:49][character_window.cpp:820]: Open character 39000 [14:12:54][gamestate.cpp:2044]: January 921 [14:12:55][gamestate.cpp:759]: Writing game state members [14:12:55][gamestate.cpp:410]: Savegame time 0.001017 [14:12:55][gamestate.cpp:759]: Writing game state members [14:12:55][gamestate.cpp:701]: wrote section provinces [14:12:55][gamestate.cpp:702]: written size 5.50 Mb (reserved 32.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.18 [14:12:55][gamestate.cpp:701]: wrote section deleted_characters [14:12:55][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.00 [14:12:55][gamestate.cpp:701]: wrote section living [14:12:55][gamestate.cpp:702]: written size 14.99 Mb (reserved 32.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.45 [14:12:55][gamestate.cpp:701]: wrote section dead_unprunable [14:12:55][gamestate.cpp:702]: written size 4.23 Mb (reserved 32.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.20 [14:12:55][gamestate.cpp:701]: wrote section characters [14:12:55][gamestate.cpp:702]: written size 1.49 Mb (reserved 4.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.07 [14:12:55][gamestate.cpp:701]: wrote section character_lookup [14:12:55][gamestate.cpp:702]: written size 5.61 Mb (reserved 8.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.30 [14:12:55][gamestate.cpp:701]: wrote section armies [14:12:55][gamestate.cpp:702]: written size 9.96 Mb (reserved 16.00 Mb) [14:12:55][gamestate.cpp:705]: write task time: 0.35 [14:12:55][gamestate.cpp:410]: Savegame time 0.563676 [14:12:58][character_window.cpp:820]: Open character 32498 [14:13:04][character_window.cpp:820]: Open character 16791890 [14:13:05][character_window.cpp:820]: Open character 44174 [14:13:05][gamestate.cpp:2044]: February 921 [14:13:13][gamestate.cpp:2044]: March 921 [14:13:30][character_window.cpp:820]: Open character 37783 [14:13:31][gamestate.cpp:2044]: April 921 [14:13:32][gamestate.cpp:759]: Writing game state members [14:13:32][gamestate.cpp:410]: Savegame time 0.000889 [14:13:32][gamestate.cpp:759]: Writing game state members [14:13:32][gamestate.cpp:701]: wrote section provinces [14:13:32][gamestate.cpp:702]: written size 5.50 Mb (reserved 32.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.20 [14:13:32][gamestate.cpp:701]: wrote section deleted_characters [14:13:32][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.00 [14:13:32][gamestate.cpp:701]: wrote section living [14:13:32][gamestate.cpp:702]: written size 15.01 Mb (reserved 32.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.44 [14:13:32][gamestate.cpp:701]: wrote section dead_unprunable [14:13:32][gamestate.cpp:702]: written size 4.24 Mb (reserved 32.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.21 [14:13:32][gamestate.cpp:701]: wrote section characters [14:13:32][gamestate.cpp:702]: written size 1.50 Mb (reserved 4.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.08 [14:13:32][gamestate.cpp:701]: wrote section character_lookup [14:13:32][gamestate.cpp:702]: written size 5.62 Mb (reserved 8.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.30 [14:13:32][gamestate.cpp:701]: wrote section armies [14:13:32][gamestate.cpp:702]: written size 9.94 Mb (reserved 16.00 Mb) [14:13:32][gamestate.cpp:705]: write task time: 0.35 [14:13:32][gamestate.cpp:410]: Savegame time 0.566634 [14:13:42][gamestate.cpp:2044]: May 921 [14:13:46][gamestate.cpp:2044]: June 921 [14:13:49][gamestate.cpp:2044]: July 921 [14:13:49][gamestate.cpp:759]: Writing game state members [14:13:49][gamestate.cpp:410]: Savegame time 0.001133 [14:13:49][gamestate.cpp:759]: Writing game state members [14:13:49][gamestate.cpp:701]: wrote section provinces [14:13:49][gamestate.cpp:702]: written size 5.50 Mb (reserved 32.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.21 [14:13:49][gamestate.cpp:701]: wrote section deleted_characters [14:13:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.00 [14:13:49][gamestate.cpp:701]: wrote section living [14:13:49][gamestate.cpp:702]: written size 15.05 Mb (reserved 32.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.44 [14:13:49][gamestate.cpp:701]: wrote section dead_unprunable [14:13:49][gamestate.cpp:702]: written size 4.26 Mb (reserved 32.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.18 [14:13:49][gamestate.cpp:701]: wrote section characters [14:13:49][gamestate.cpp:702]: written size 1.50 Mb (reserved 4.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.07 [14:13:49][gamestate.cpp:701]: wrote section character_lookup [14:13:49][gamestate.cpp:702]: written size 5.63 Mb (reserved 8.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.30 [14:13:49][gamestate.cpp:701]: wrote section armies [14:13:49][gamestate.cpp:702]: written size 9.98 Mb (reserved 16.00 Mb) [14:13:49][gamestate.cpp:705]: write task time: 0.35 [14:13:50][gamestate.cpp:410]: Savegame time 0.544514 [14:13:54][gamestate.cpp:2044]: August 921 [14:13:57][gamestate.cpp:2044]: September 921 [14:14:02][gamestate.cpp:2044]: October 921 [14:14:02][gamestate.cpp:759]: Writing game state members [14:14:02][gamestate.cpp:410]: Savegame time 0.000897 [14:14:02][gamestate.cpp:759]: Writing game state members [14:14:02][gamestate.cpp:701]: wrote section provinces [14:14:02][gamestate.cpp:702]: written size 5.51 Mb (reserved 32.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.20 [14:14:02][gamestate.cpp:701]: wrote section deleted_characters [14:14:02][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.00 [14:14:02][gamestate.cpp:701]: wrote section living [14:14:02][gamestate.cpp:702]: written size 15.05 Mb (reserved 32.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.48 [14:14:02][gamestate.cpp:701]: wrote section dead_unprunable [14:14:02][gamestate.cpp:702]: written size 4.28 Mb (reserved 32.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.19 [14:14:02][gamestate.cpp:701]: wrote section characters [14:14:02][gamestate.cpp:702]: written size 1.51 Mb (reserved 4.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.08 [14:14:02][gamestate.cpp:701]: wrote section character_lookup [14:14:02][gamestate.cpp:702]: written size 5.66 Mb (reserved 8.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.31 [14:14:02][gamestate.cpp:701]: wrote section armies [14:14:02][gamestate.cpp:702]: written size 10.00 Mb (reserved 16.00 Mb) [14:14:02][gamestate.cpp:705]: write task time: 0.35 [14:14:02][gamestate.cpp:410]: Savegame time 0.611016 [14:14:07][gamestate.cpp:2044]: November 921 [14:14:10][gamestate.cpp:2044]: December 921 [14:14:13][gamestate.cpp:2044]: January 922 [14:14:13][gamestate.cpp:759]: Writing game state members [14:14:13][gamestate.cpp:410]: Savegame time 0.000910 [14:14:13][gamestate.cpp:759]: Writing game state members [14:14:14][gamestate.cpp:701]: wrote section provinces [14:14:14][gamestate.cpp:702]: written size 5.51 Mb (reserved 32.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.21 [14:14:14][gamestate.cpp:701]: wrote section deleted_characters [14:14:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.00 [14:14:14][gamestate.cpp:701]: wrote section living [14:14:14][gamestate.cpp:702]: written size 15.05 Mb (reserved 32.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.46 [14:14:14][gamestate.cpp:701]: wrote section dead_unprunable [14:14:14][gamestate.cpp:702]: written size 4.30 Mb (reserved 32.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.18 [14:14:14][gamestate.cpp:701]: wrote section characters [14:14:14][gamestate.cpp:702]: written size 1.51 Mb (reserved 4.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.09 [14:14:14][gamestate.cpp:701]: wrote section character_lookup [14:14:14][gamestate.cpp:702]: written size 5.68 Mb (reserved 8.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.31 [14:14:14][gamestate.cpp:701]: wrote section armies [14:14:14][gamestate.cpp:702]: written size 9.99 Mb (reserved 16.00 Mb) [14:14:14][gamestate.cpp:705]: write task time: 0.37 [14:14:14][gamestate.cpp:410]: Savegame time 0.578552 [14:14:19][gamestate.cpp:2044]: February 922 [14:14:22][gamestate.cpp:2044]: March 922 [14:14:27][gamestate.cpp:2044]: April 922 [14:14:27][gamestate.cpp:759]: Writing game state members [14:14:27][gamestate.cpp:410]: Savegame time 0.000919 [14:14:27][gamestate.cpp:759]: Writing game state members [14:14:27][gamestate.cpp:701]: wrote section provinces [14:14:27][gamestate.cpp:702]: written size 5.51 Mb (reserved 32.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.21 [14:14:27][gamestate.cpp:701]: wrote section deleted_characters [14:14:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.00 [14:14:27][gamestate.cpp:701]: wrote section living [14:14:27][gamestate.cpp:702]: written size 15.07 Mb (reserved 32.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.45 [14:14:27][gamestate.cpp:701]: wrote section dead_unprunable [14:14:27][gamestate.cpp:702]: written size 4.32 Mb (reserved 32.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.20 [14:14:27][gamestate.cpp:701]: wrote section characters [14:14:27][gamestate.cpp:702]: written size 1.52 Mb (reserved 4.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.07 [14:14:27][gamestate.cpp:701]: wrote section character_lookup [14:14:27][gamestate.cpp:702]: written size 5.68 Mb (reserved 8.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.29 [14:14:27][gamestate.cpp:701]: wrote section armies [14:14:27][gamestate.cpp:702]: written size 9.98 Mb (reserved 16.00 Mb) [14:14:27][gamestate.cpp:705]: write task time: 0.36 [14:14:27][gamestate.cpp:410]: Savegame time 0.559600 [14:14:32][gamestate.cpp:2044]: May 922 [14:14:35][gamestate.cpp:2044]: June 922 [14:14:39][gamestate.cpp:2044]: July 922 [14:14:39][gamestate.cpp:759]: Writing game state members [14:14:39][gamestate.cpp:410]: Savegame time 0.001099 [14:14:39][gamestate.cpp:759]: Writing game state members [14:14:39][gamestate.cpp:701]: wrote section provinces [14:14:39][gamestate.cpp:702]: written size 5.52 Mb (reserved 32.00 Mb) [14:14:39][gamestate.cpp:705]: write task time: 0.20 [14:14:39][gamestate.cpp:701]: wrote section deleted_characters [14:14:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:14:39][gamestate.cpp:705]: write task time: 0.00 [14:14:40][gamestate.cpp:701]: wrote section living [14:14:40][gamestate.cpp:702]: written size 15.08 Mb (reserved 32.00 Mb) [14:14:40][gamestate.cpp:705]: write task time: 0.44 [14:14:40][gamestate.cpp:701]: wrote section dead_unprunable [14:14:40][gamestate.cpp:702]: written size 4.35 Mb (reserved 32.00 Mb) [14:14:40][gamestate.cpp:705]: write task time: 0.20 [14:14:40][gamestate.cpp:701]: wrote section characters [14:14:40][gamestate.cpp:702]: written size 1.51 Mb (reserved 4.00 Mb) [14:14:40][gamestate.cpp:705]: write task time: 0.07 [14:14:40][gamestate.cpp:701]: wrote section character_lookup [14:14:40][gamestate.cpp:702]: written size 5.65 Mb (reserved 8.00 Mb) [14:14:40][gamestate.cpp:705]: write task time: 0.29 [14:14:40][gamestate.cpp:701]: wrote section armies [14:14:40][gamestate.cpp:702]: written size 9.97 Mb (reserved 16.00 Mb) [14:14:40][gamestate.cpp:705]: write task time: 0.34 [14:14:40][gamestate.cpp:410]: Savegame time 0.550187 [14:14:50][gamestate.cpp:2044]: August 922 [14:14:53][gamestate.cpp:2044]: September 922 [14:14:57][gamestate.cpp:2044]: October 922 [14:14:57][gamestate.cpp:759]: Writing game state members [14:14:57][gamestate.cpp:410]: Savegame time 0.000964 [14:14:57][gamestate.cpp:759]: Writing game state members [14:14:57][gamestate.cpp:701]: wrote section provinces [14:14:57][gamestate.cpp:702]: written size 5.52 Mb (reserved 32.00 Mb) [14:14:57][gamestate.cpp:705]: write task time: 0.20 [14:14:57][gamestate.cpp:701]: wrote section deleted_characters [14:14:57][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:14:57][gamestate.cpp:705]: write task time: 0.00 [14:14:58][gamestate.cpp:701]: wrote section living [14:14:58][gamestate.cpp:702]: written size 15.10 Mb (reserved 32.00 Mb) [14:14:58][gamestate.cpp:705]: write task time: 0.45 [14:14:58][gamestate.cpp:701]: wrote section dead_unprunable [14:14:58][gamestate.cpp:702]: written size 4.38 Mb (reserved 32.00 Mb) [14:14:58][gamestate.cpp:705]: write task time: 0.20 [14:14:58][gamestate.cpp:701]: wrote section characters [14:14:58][gamestate.cpp:702]: written size 1.52 Mb (reserved 4.00 Mb) [14:14:58][gamestate.cpp:705]: write task time: 0.07 [14:14:58][gamestate.cpp:701]: wrote section character_lookup [14:14:58][gamestate.cpp:702]: written size 5.64 Mb (reserved 8.00 Mb) [14:14:58][gamestate.cpp:705]: write task time: 0.30 [14:14:58][gamestate.cpp:701]: wrote section armies [14:14:58][gamestate.cpp:702]: written size 9.99 Mb (reserved 16.00 Mb) [14:14:58][gamestate.cpp:705]: write task time: 0.35 [14:14:58][gamestate.cpp:410]: Savegame time 0.553511 [14:15:02][gamestate.cpp:2044]: November 922 [14:15:05][gamestate.cpp:2044]: December 922 [14:15:09][gamestate.cpp:2044]: January 923 [14:15:09][gamestate.cpp:759]: Writing game state members [14:15:09][gamestate.cpp:410]: Savegame time 0.000883 [14:15:09][gamestate.cpp:759]: Writing game state members [14:15:09][gamestate.cpp:701]: wrote section provinces [14:15:09][gamestate.cpp:702]: written size 5.53 Mb (reserved 32.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.21 [14:15:09][gamestate.cpp:701]: wrote section deleted_characters [14:15:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.00 [14:15:09][gamestate.cpp:701]: wrote section living [14:15:09][gamestate.cpp:702]: written size 15.11 Mb (reserved 32.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.45 [14:15:09][gamestate.cpp:701]: wrote section dead_unprunable [14:15:09][gamestate.cpp:702]: written size 4.40 Mb (reserved 32.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.21 [14:15:09][gamestate.cpp:701]: wrote section characters [14:15:09][gamestate.cpp:702]: written size 1.53 Mb (reserved 4.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.09 [14:15:09][gamestate.cpp:701]: wrote section character_lookup [14:15:09][gamestate.cpp:702]: written size 5.66 Mb (reserved 8.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.30 [14:15:09][gamestate.cpp:701]: wrote section armies [14:15:09][gamestate.cpp:702]: written size 10.04 Mb (reserved 16.00 Mb) [14:15:09][gamestate.cpp:705]: write task time: 0.35 [14:15:09][gamestate.cpp:410]: Savegame time 0.556303 [14:15:13][gamestate.cpp:2044]: February 923 [14:15:15][gamestate.cpp:2044]: March 923 [14:15:18][gamestate.cpp:2044]: April 923 [14:15:20][gamestate.cpp:759]: Writing game state members [14:15:20][gamestate.cpp:410]: Savegame time 0.001771 [14:15:20][gamestate.cpp:759]: Writing game state members [14:15:20][gamestate.cpp:701]: wrote section provinces [14:15:20][gamestate.cpp:702]: written size 5.53 Mb (reserved 32.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.28 [14:15:20][gamestate.cpp:701]: wrote section deleted_characters [14:15:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.00 [14:15:20][gamestate.cpp:701]: wrote section living [14:15:20][gamestate.cpp:702]: written size 15.11 Mb (reserved 32.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.61 [14:15:20][gamestate.cpp:701]: wrote section dead_unprunable [14:15:20][gamestate.cpp:702]: written size 4.42 Mb (reserved 32.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.30 [14:15:20][gamestate.cpp:701]: wrote section characters [14:15:20][gamestate.cpp:702]: written size 1.53 Mb (reserved 4.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.17 [14:15:20][gamestate.cpp:701]: wrote section character_lookup [14:15:20][gamestate.cpp:702]: written size 5.67 Mb (reserved 8.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.36 [14:15:20][gamestate.cpp:701]: wrote section armies [14:15:20][gamestate.cpp:702]: written size 10.04 Mb (reserved 16.00 Mb) [14:15:20][gamestate.cpp:705]: write task time: 0.48 [14:15:20][gamestate.cpp:410]: Savegame time 0.741869 [14:15:24][character_window.cpp:820]: Open character 44174 [14:15:46][gamestate.cpp:2044]: May 923 [14:15:50][character_window.cpp:820]: Open character 38390 [14:16:08][gamestate.cpp:2044]: June 923 [14:16:12][gamestate.cpp:2044]: July 923 [14:16:12][gamestate.cpp:759]: Writing game state members [14:16:12][gamestate.cpp:410]: Savegame time 0.000881 [14:16:12][gamestate.cpp:759]: Writing game state members [14:16:13][gamestate.cpp:701]: wrote section provinces [14:16:13][gamestate.cpp:702]: written size 5.53 Mb (reserved 32.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.20 [14:16:13][gamestate.cpp:701]: wrote section deleted_characters [14:16:13][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.00 [14:16:13][gamestate.cpp:701]: wrote section living [14:16:13][gamestate.cpp:702]: written size 15.10 Mb (reserved 32.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.44 [14:16:13][gamestate.cpp:701]: wrote section dead_unprunable [14:16:13][gamestate.cpp:702]: written size 4.43 Mb (reserved 32.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.21 [14:16:13][gamestate.cpp:701]: wrote section characters [14:16:13][gamestate.cpp:702]: written size 1.54 Mb (reserved 4.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.07 [14:16:13][gamestate.cpp:701]: wrote section character_lookup [14:16:13][gamestate.cpp:702]: written size 5.63 Mb (reserved 8.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.30 [14:16:13][gamestate.cpp:701]: wrote section armies [14:16:13][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:16:13][gamestate.cpp:705]: write task time: 0.35 [14:16:13][gamestate.cpp:410]: Savegame time 0.550569 [14:16:22][character_window.cpp:820]: Open character 38390 [14:16:36][character_window.cpp:820]: Open character 33182 [14:16:39][gamestate.cpp:2044]: August 923 [14:16:55][gamestate.cpp:2044]: September 923 [14:17:00][gamestate.cpp:2044]: October 923 [14:17:00][gamestate.cpp:759]: Writing game state members [14:17:00][gamestate.cpp:410]: Savegame time 0.000929 [14:17:00][gamestate.cpp:759]: Writing game state members [14:17:00][gamestate.cpp:701]: wrote section provinces [14:17:00][gamestate.cpp:702]: written size 5.53 Mb (reserved 32.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.21 [14:17:00][gamestate.cpp:701]: wrote section deleted_characters [14:17:00][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.00 [14:17:00][gamestate.cpp:701]: wrote section living [14:17:00][gamestate.cpp:702]: written size 15.13 Mb (reserved 32.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.44 [14:17:00][gamestate.cpp:701]: wrote section dead_unprunable [14:17:00][gamestate.cpp:702]: written size 4.46 Mb (reserved 32.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.19 [14:17:00][gamestate.cpp:701]: wrote section characters [14:17:00][gamestate.cpp:702]: written size 1.54 Mb (reserved 4.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.09 [14:17:00][gamestate.cpp:701]: wrote section character_lookup [14:17:00][gamestate.cpp:702]: written size 5.62 Mb (reserved 8.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.31 [14:17:00][gamestate.cpp:701]: wrote section armies [14:17:00][gamestate.cpp:702]: written size 10.01 Mb (reserved 16.00 Mb) [14:17:00][gamestate.cpp:705]: write task time: 0.36 [14:17:00][gamestate.cpp:410]: Savegame time 0.555670 [14:17:06][gamestate.cpp:2044]: November 923 [14:17:09][gamestate.cpp:2044]: December 923 [14:17:12][gamestate.cpp:2044]: January 924 [14:17:12][gamestate.cpp:759]: Writing game state members [14:17:12][gamestate.cpp:410]: Savegame time 0.001328 [14:17:12][gamestate.cpp:759]: Writing game state members [14:17:12][gamestate.cpp:701]: wrote section provinces [14:17:12][gamestate.cpp:702]: written size 5.54 Mb (reserved 32.00 Mb) [14:17:12][gamestate.cpp:705]: write task time: 0.20 [14:17:12][gamestate.cpp:701]: wrote section deleted_characters [14:17:12][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:17:12][gamestate.cpp:705]: write task time: 0.00 [14:17:13][gamestate.cpp:701]: wrote section living [14:17:13][gamestate.cpp:702]: written size 15.15 Mb (reserved 32.00 Mb) [14:17:13][gamestate.cpp:705]: write task time: 0.45 [14:17:13][gamestate.cpp:701]: wrote section dead_unprunable [14:17:13][gamestate.cpp:702]: written size 4.47 Mb (reserved 32.00 Mb) [14:17:13][gamestate.cpp:705]: write task time: 0.18 [14:17:13][gamestate.cpp:701]: wrote section characters [14:17:13][gamestate.cpp:702]: written size 1.55 Mb (reserved 4.00 Mb) [14:17:13][gamestate.cpp:705]: write task time: 0.08 [14:17:13][gamestate.cpp:701]: wrote section character_lookup [14:17:13][gamestate.cpp:702]: written size 5.60 Mb (reserved 8.00 Mb) [14:17:13][gamestate.cpp:705]: write task time: 0.32 [14:17:13][gamestate.cpp:701]: wrote section armies [14:17:13][gamestate.cpp:702]: written size 10.05 Mb (reserved 16.00 Mb) [14:17:13][gamestate.cpp:705]: write task time: 0.35 [14:17:13][gamestate.cpp:410]: Savegame time 0.560012 [14:17:18][gamestate.cpp:2044]: February 924 [14:17:21][character_window.cpp:820]: Open character 33577203 [14:17:42][gamestate.cpp:2044]: March 924 [14:17:45][gamestate.cpp:2044]: April 924 [14:17:45][gamestate.cpp:759]: Writing game state members [14:17:45][gamestate.cpp:410]: Savegame time 0.002876 [14:17:45][gamestate.cpp:759]: Writing game state members [14:17:45][gamestate.cpp:701]: wrote section provinces [14:17:45][gamestate.cpp:702]: written size 5.55 Mb (reserved 32.00 Mb) [14:17:45][gamestate.cpp:705]: write task time: 0.20 [14:17:45][gamestate.cpp:701]: wrote section deleted_characters [14:17:45][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:17:45][gamestate.cpp:705]: write task time: 0.00 [14:17:46][gamestate.cpp:701]: wrote section living [14:17:46][gamestate.cpp:702]: written size 15.16 Mb (reserved 32.00 Mb) [14:17:46][gamestate.cpp:705]: write task time: 0.48 [14:17:46][gamestate.cpp:701]: wrote section dead_unprunable [14:17:46][gamestate.cpp:702]: written size 4.48 Mb (reserved 32.00 Mb) [14:17:46][gamestate.cpp:705]: write task time: 0.21 [14:17:46][gamestate.cpp:701]: wrote section characters [14:17:46][gamestate.cpp:702]: written size 1.56 Mb (reserved 4.00 Mb) [14:17:46][gamestate.cpp:705]: write task time: 0.08 [14:17:46][gamestate.cpp:701]: wrote section character_lookup [14:17:46][gamestate.cpp:702]: written size 5.63 Mb (reserved 8.00 Mb) [14:17:46][gamestate.cpp:705]: write task time: 0.30 [14:17:46][gamestate.cpp:701]: wrote section armies [14:17:46][gamestate.cpp:702]: written size 10.09 Mb (reserved 16.00 Mb) [14:17:46][gamestate.cpp:705]: write task time: 0.35 [14:17:46][gamestate.cpp:410]: Savegame time 0.592362 [14:17:54][gamestate.cpp:2044]: May 924 [14:17:57][gamestate.cpp:2044]: June 924 [14:18:00][gamestate.cpp:2044]: July 924 [14:18:00][gamestate.cpp:759]: Writing game state members [14:18:00][gamestate.cpp:410]: Savegame time 0.000992 [14:18:00][gamestate.cpp:759]: Writing game state members [14:18:00][gamestate.cpp:701]: wrote section provinces [14:18:00][gamestate.cpp:702]: written size 5.55 Mb (reserved 32.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.21 [14:18:00][gamestate.cpp:701]: wrote section deleted_characters [14:18:00][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.00 [14:18:00][gamestate.cpp:701]: wrote section living [14:18:00][gamestate.cpp:702]: written size 15.17 Mb (reserved 32.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.44 [14:18:00][gamestate.cpp:701]: wrote section dead_unprunable [14:18:00][gamestate.cpp:702]: written size 4.50 Mb (reserved 32.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.21 [14:18:00][gamestate.cpp:701]: wrote section characters [14:18:00][gamestate.cpp:702]: written size 1.56 Mb (reserved 4.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.08 [14:18:00][gamestate.cpp:701]: wrote section character_lookup [14:18:00][gamestate.cpp:702]: written size 5.64 Mb (reserved 8.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.29 [14:18:00][gamestate.cpp:701]: wrote section armies [14:18:00][gamestate.cpp:702]: written size 10.03 Mb (reserved 16.00 Mb) [14:18:00][gamestate.cpp:705]: write task time: 0.35 [14:18:00][gamestate.cpp:410]: Savegame time 0.550503 [14:18:06][gamestate.cpp:2044]: August 924 [14:18:18][character_window.cpp:820]: Open character 16818619 [14:18:19][gamestate.cpp:2044]: September 924 [14:18:36][gamestate.cpp:2044]: October 924 [14:18:36][gamestate.cpp:759]: Writing game state members [14:18:36][gamestate.cpp:410]: Savegame time 0.001161 [14:18:36][gamestate.cpp:759]: Writing game state members [14:18:37][gamestate.cpp:701]: wrote section provinces [14:18:37][gamestate.cpp:702]: written size 5.55 Mb (reserved 32.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.21 [14:18:37][gamestate.cpp:701]: wrote section deleted_characters [14:18:37][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.00 [14:18:37][gamestate.cpp:701]: wrote section living [14:18:37][gamestate.cpp:702]: written size 15.16 Mb (reserved 32.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.45 [14:18:37][gamestate.cpp:701]: wrote section dead_unprunable [14:18:37][gamestate.cpp:702]: written size 4.52 Mb (reserved 32.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.21 [14:18:37][gamestate.cpp:701]: wrote section characters [14:18:37][gamestate.cpp:702]: written size 1.57 Mb (reserved 4.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.09 [14:18:37][gamestate.cpp:701]: wrote section character_lookup [14:18:37][gamestate.cpp:702]: written size 5.63 Mb (reserved 8.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.31 [14:18:37][gamestate.cpp:701]: wrote section armies [14:18:37][gamestate.cpp:702]: written size 10.03 Mb (reserved 16.00 Mb) [14:18:37][gamestate.cpp:705]: write task time: 0.35 [14:18:37][gamestate.cpp:410]: Savegame time 0.563334 [14:18:42][gamestate.cpp:2044]: November 924 [14:18:52][gamestate.cpp:2044]: December 924 [14:18:55][gamestate.cpp:2044]: January 925 [14:18:56][gamestate.cpp:759]: Writing game state members [14:18:56][gamestate.cpp:410]: Savegame time 0.000855 [14:18:56][gamestate.cpp:759]: Writing game state members [14:18:56][gamestate.cpp:701]: wrote section provinces [14:18:56][gamestate.cpp:702]: written size 5.56 Mb (reserved 32.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.20 [14:18:56][gamestate.cpp:701]: wrote section deleted_characters [14:18:56][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.00 [14:18:56][gamestate.cpp:701]: wrote section living [14:18:56][gamestate.cpp:702]: written size 15.14 Mb (reserved 32.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.45 [14:18:56][gamestate.cpp:701]: wrote section dead_unprunable [14:18:56][gamestate.cpp:702]: written size 4.54 Mb (reserved 32.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.20 [14:18:56][gamestate.cpp:701]: wrote section characters [14:18:56][gamestate.cpp:702]: written size 1.58 Mb (reserved 4.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.08 [14:18:56][gamestate.cpp:701]: wrote section character_lookup [14:18:56][gamestate.cpp:702]: written size 5.66 Mb (reserved 8.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.30 [14:18:56][gamestate.cpp:701]: wrote section armies [14:18:56][gamestate.cpp:702]: written size 10.05 Mb (reserved 16.00 Mb) [14:18:56][gamestate.cpp:705]: write task time: 0.35 [14:18:56][gamestate.cpp:410]: Savegame time 0.555518 [14:19:02][gamestate.cpp:2044]: February 925 [14:19:05][gamestate.cpp:2044]: March 925 [14:19:08][gamestate.cpp:2044]: April 925 [14:19:08][gamestate.cpp:759]: Writing game state members [14:19:08][gamestate.cpp:410]: Savegame time 0.001308 [14:19:08][gamestate.cpp:759]: Writing game state members [14:19:09][gamestate.cpp:701]: wrote section provinces [14:19:09][gamestate.cpp:702]: written size 5.56 Mb (reserved 32.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.20 [14:19:09][gamestate.cpp:701]: wrote section deleted_characters [14:19:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.00 [14:19:09][gamestate.cpp:701]: wrote section living [14:19:09][gamestate.cpp:702]: written size 15.15 Mb (reserved 32.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.44 [14:19:09][gamestate.cpp:701]: wrote section dead_unprunable [14:19:09][gamestate.cpp:702]: written size 4.55 Mb (reserved 32.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.21 [14:19:09][gamestate.cpp:701]: wrote section characters [14:19:09][gamestate.cpp:702]: written size 1.58 Mb (reserved 4.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.08 [14:19:09][gamestate.cpp:701]: wrote section character_lookup [14:19:09][gamestate.cpp:702]: written size 5.66 Mb (reserved 8.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.31 [14:19:09][gamestate.cpp:701]: wrote section armies [14:19:09][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:19:09][gamestate.cpp:705]: write task time: 0.35 [14:19:09][gamestate.cpp:410]: Savegame time 0.549368 [14:19:14][gamestate.cpp:2044]: May 925 [14:19:17][gamestate.cpp:2044]: June 925 [14:19:20][gamestate.cpp:2044]: July 925 [14:19:20][gamestate.cpp:759]: Writing game state members [14:19:20][gamestate.cpp:410]: Savegame time 0.001189 [14:19:20][gamestate.cpp:759]: Writing game state members [14:19:21][gamestate.cpp:701]: wrote section provinces [14:19:21][gamestate.cpp:702]: written size 5.57 Mb (reserved 32.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.21 [14:19:21][gamestate.cpp:701]: wrote section deleted_characters [14:19:21][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.00 [14:19:21][gamestate.cpp:701]: wrote section living [14:19:21][gamestate.cpp:702]: written size 15.16 Mb (reserved 32.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.44 [14:19:21][gamestate.cpp:701]: wrote section dead_unprunable [14:19:21][gamestate.cpp:702]: written size 4.58 Mb (reserved 32.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.20 [14:19:21][gamestate.cpp:701]: wrote section characters [14:19:21][gamestate.cpp:702]: written size 1.58 Mb (reserved 4.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.08 [14:19:21][gamestate.cpp:701]: wrote section character_lookup [14:19:21][gamestate.cpp:702]: written size 5.68 Mb (reserved 8.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.30 [14:19:21][gamestate.cpp:701]: wrote section armies [14:19:21][gamestate.cpp:702]: written size 10.09 Mb (reserved 16.00 Mb) [14:19:21][gamestate.cpp:705]: write task time: 0.35 [14:19:21][gamestate.cpp:410]: Savegame time 0.562088 [14:19:26][gamestate.cpp:2044]: August 925 [14:19:36][gamestate.cpp:2044]: September 925 [14:19:39][gamestate.cpp:2044]: October 925 [14:19:39][gamestate.cpp:759]: Writing game state members [14:19:39][gamestate.cpp:410]: Savegame time 0.000797 [14:19:39][gamestate.cpp:759]: Writing game state members [14:19:39][gamestate.cpp:701]: wrote section provinces [14:19:39][gamestate.cpp:702]: written size 5.57 Mb (reserved 32.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.21 [14:19:39][gamestate.cpp:701]: wrote section deleted_characters [14:19:39][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.00 [14:19:39][gamestate.cpp:701]: wrote section living [14:19:39][gamestate.cpp:702]: written size 15.15 Mb (reserved 32.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.46 [14:19:39][gamestate.cpp:701]: wrote section dead_unprunable [14:19:39][gamestate.cpp:702]: written size 4.59 Mb (reserved 32.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.21 [14:19:39][gamestate.cpp:701]: wrote section characters [14:19:39][gamestate.cpp:702]: written size 1.59 Mb (reserved 4.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.07 [14:19:39][gamestate.cpp:701]: wrote section character_lookup [14:19:39][gamestate.cpp:702]: written size 5.67 Mb (reserved 8.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.30 [14:19:39][gamestate.cpp:701]: wrote section armies [14:19:39][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:19:39][gamestate.cpp:705]: write task time: 0.36 [14:19:39][gamestate.cpp:410]: Savegame time 0.573088 [14:19:44][gamestate.cpp:2044]: November 925 [14:19:47][gamestate.cpp:2044]: December 925 [14:19:50][gamestate.cpp:2044]: January 926 [14:19:51][gamestate.cpp:759]: Writing game state members [14:19:51][gamestate.cpp:410]: Savegame time 0.001919 [14:19:51][gamestate.cpp:759]: Writing game state members [14:19:51][gamestate.cpp:701]: wrote section provinces [14:19:51][gamestate.cpp:702]: written size 5.57 Mb (reserved 32.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.20 [14:19:51][gamestate.cpp:701]: wrote section deleted_characters [14:19:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.00 [14:19:51][gamestate.cpp:701]: wrote section living [14:19:51][gamestate.cpp:702]: written size 15.17 Mb (reserved 32.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.47 [14:19:51][gamestate.cpp:701]: wrote section dead_unprunable [14:19:51][gamestate.cpp:702]: written size 4.60 Mb (reserved 32.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.22 [14:19:51][gamestate.cpp:701]: wrote section characters [14:19:51][gamestate.cpp:702]: written size 1.59 Mb (reserved 4.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.08 [14:19:51][gamestate.cpp:701]: wrote section character_lookup [14:19:51][gamestate.cpp:702]: written size 5.69 Mb (reserved 8.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.30 [14:19:51][gamestate.cpp:701]: wrote section armies [14:19:51][gamestate.cpp:702]: written size 10.10 Mb (reserved 16.00 Mb) [14:19:51][gamestate.cpp:705]: write task time: 0.36 [14:19:51][gamestate.cpp:410]: Savegame time 0.595105 [14:19:57][gamestate.cpp:2044]: February 926 [14:20:00][gamestate.cpp:2044]: March 926 [14:20:03][gamestate.cpp:2044]: April 926 [14:20:03][gamestate.cpp:759]: Writing game state members [14:20:03][gamestate.cpp:410]: Savegame time 0.001264 [14:20:03][gamestate.cpp:759]: Writing game state members [14:20:03][gamestate.cpp:701]: wrote section provinces [14:20:03][gamestate.cpp:702]: written size 5.58 Mb (reserved 32.00 Mb) [14:20:03][gamestate.cpp:705]: write task time: 0.21 [14:20:03][gamestate.cpp:701]: wrote section deleted_characters [14:20:03][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:20:03][gamestate.cpp:705]: write task time: 0.00 [14:20:04][gamestate.cpp:701]: wrote section living [14:20:04][gamestate.cpp:702]: written size 15.16 Mb (reserved 32.00 Mb) [14:20:04][gamestate.cpp:705]: write task time: 0.46 [14:20:04][gamestate.cpp:701]: wrote section dead_unprunable [14:20:04][gamestate.cpp:702]: written size 4.62 Mb (reserved 32.00 Mb) [14:20:04][gamestate.cpp:705]: write task time: 0.21 [14:20:04][gamestate.cpp:701]: wrote section characters [14:20:04][gamestate.cpp:702]: written size 1.60 Mb (reserved 4.00 Mb) [14:20:04][gamestate.cpp:705]: write task time: 0.09 [14:20:04][gamestate.cpp:701]: wrote section character_lookup [14:20:04][gamestate.cpp:702]: written size 5.70 Mb (reserved 8.00 Mb) [14:20:04][gamestate.cpp:705]: write task time: 0.31 [14:20:04][gamestate.cpp:701]: wrote section armies [14:20:04][gamestate.cpp:702]: written size 10.13 Mb (reserved 16.00 Mb) [14:20:04][gamestate.cpp:705]: write task time: 0.36 [14:20:04][gamestate.cpp:410]: Savegame time 0.575178 [14:20:34][character_window.cpp:820]: Open character 16798007 [14:20:47][gamestate.cpp:2044]: May 926 [14:20:56][gamestate.cpp:2044]: June 926 [14:21:01][gamestate.cpp:2044]: July 926 [14:21:01][gamestate.cpp:759]: Writing game state members [14:21:01][gamestate.cpp:410]: Savegame time 0.001145 [14:21:01][gamestate.cpp:759]: Writing game state members [14:21:02][gamestate.cpp:701]: wrote section provinces [14:21:02][gamestate.cpp:702]: written size 5.58 Mb (reserved 32.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.20 [14:21:02][gamestate.cpp:701]: wrote section deleted_characters [14:21:02][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.00 [14:21:02][gamestate.cpp:701]: wrote section living [14:21:02][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.46 [14:21:02][gamestate.cpp:701]: wrote section dead_unprunable [14:21:02][gamestate.cpp:702]: written size 4.64 Mb (reserved 32.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.22 [14:21:02][gamestate.cpp:701]: wrote section characters [14:21:02][gamestate.cpp:702]: written size 1.60 Mb (reserved 4.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.10 [14:21:02][gamestate.cpp:701]: wrote section character_lookup [14:21:02][gamestate.cpp:702]: written size 5.70 Mb (reserved 8.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.30 [14:21:02][gamestate.cpp:701]: wrote section armies [14:21:02][gamestate.cpp:702]: written size 10.13 Mb (reserved 16.00 Mb) [14:21:02][gamestate.cpp:705]: write task time: 0.37 [14:21:02][gamestate.cpp:410]: Savegame time 0.570046 [14:21:07][gamestate.cpp:2044]: August 926 [14:21:10][gamestate.cpp:2044]: September 926 [14:21:22][gamestate.cpp:2044]: October 926 [14:21:22][gamestate.cpp:759]: Writing game state members [14:21:22][gamestate.cpp:410]: Savegame time 0.001053 [14:21:22][gamestate.cpp:759]: Writing game state members [14:21:22][gamestate.cpp:701]: wrote section provinces [14:21:22][gamestate.cpp:702]: written size 5.59 Mb (reserved 32.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.21 [14:21:22][gamestate.cpp:701]: wrote section deleted_characters [14:21:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.00 [14:21:22][gamestate.cpp:701]: wrote section living [14:21:22][gamestate.cpp:702]: written size 15.17 Mb (reserved 32.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.45 [14:21:22][gamestate.cpp:701]: wrote section dead_unprunable [14:21:22][gamestate.cpp:702]: written size 4.66 Mb (reserved 32.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.23 [14:21:22][gamestate.cpp:701]: wrote section characters [14:21:22][gamestate.cpp:702]: written size 1.61 Mb (reserved 4.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.09 [14:21:22][gamestate.cpp:701]: wrote section character_lookup [14:21:22][gamestate.cpp:702]: written size 5.69 Mb (reserved 8.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.32 [14:21:22][gamestate.cpp:701]: wrote section armies [14:21:22][gamestate.cpp:702]: written size 10.15 Mb (reserved 16.00 Mb) [14:21:22][gamestate.cpp:705]: write task time: 0.37 [14:21:23][gamestate.cpp:410]: Savegame time 0.565936 [14:21:28][gamestate.cpp:2044]: November 926 [14:21:31][gamestate.cpp:2044]: December 926 [14:21:34][gamestate.cpp:2044]: January 927 [14:21:35][gamestate.cpp:759]: Writing game state members [14:21:35][gamestate.cpp:410]: Savegame time 0.000845 [14:21:35][gamestate.cpp:759]: Writing game state members [14:21:35][gamestate.cpp:701]: wrote section provinces [14:21:35][gamestate.cpp:702]: written size 5.59 Mb (reserved 32.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.22 [14:21:35][gamestate.cpp:701]: wrote section deleted_characters [14:21:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.00 [14:21:35][gamestate.cpp:701]: wrote section living [14:21:35][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.45 [14:21:35][gamestate.cpp:701]: wrote section dead_unprunable [14:21:35][gamestate.cpp:702]: written size 4.67 Mb (reserved 32.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.22 [14:21:35][gamestate.cpp:701]: wrote section characters [14:21:35][gamestate.cpp:702]: written size 1.61 Mb (reserved 4.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.09 [14:21:35][gamestate.cpp:701]: wrote section character_lookup [14:21:35][gamestate.cpp:702]: written size 5.71 Mb (reserved 8.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.30 [14:21:35][gamestate.cpp:701]: wrote section armies [14:21:35][gamestate.cpp:702]: written size 10.15 Mb (reserved 16.00 Mb) [14:21:35][gamestate.cpp:705]: write task time: 0.36 [14:21:35][gamestate.cpp:410]: Savegame time 0.567505 [14:21:40][gamestate.cpp:2044]: February 927 [14:21:43][gamestate.cpp:2044]: March 927 [14:21:46][gamestate.cpp:2044]: April 927 [14:21:46][gamestate.cpp:759]: Writing game state members [14:21:46][gamestate.cpp:410]: Savegame time 0.000893 [14:21:46][gamestate.cpp:759]: Writing game state members [14:21:46][gamestate.cpp:701]: wrote section provinces [14:21:46][gamestate.cpp:702]: written size 5.59 Mb (reserved 32.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.22 [14:21:46][gamestate.cpp:701]: wrote section deleted_characters [14:21:46][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.00 [14:21:46][gamestate.cpp:701]: wrote section living [14:21:46][gamestate.cpp:702]: written size 15.17 Mb (reserved 32.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.45 [14:21:46][gamestate.cpp:701]: wrote section dead_unprunable [14:21:46][gamestate.cpp:702]: written size 4.70 Mb (reserved 32.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.22 [14:21:46][gamestate.cpp:701]: wrote section characters [14:21:46][gamestate.cpp:702]: written size 1.62 Mb (reserved 4.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.09 [14:21:46][gamestate.cpp:701]: wrote section character_lookup [14:21:46][gamestate.cpp:702]: written size 5.68 Mb (reserved 8.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.29 [14:21:46][gamestate.cpp:701]: wrote section armies [14:21:46][gamestate.cpp:702]: written size 10.11 Mb (reserved 16.00 Mb) [14:21:46][gamestate.cpp:705]: write task time: 0.35 [14:21:46][gamestate.cpp:410]: Savegame time 0.563793 [14:21:51][gamestate.cpp:2044]: May 927 [14:21:54][gamestate.cpp:2044]: June 927 [14:21:57][gamestate.cpp:2044]: July 927 [14:21:58][gamestate.cpp:759]: Writing game state members [14:21:58][gamestate.cpp:410]: Savegame time 0.002794 [14:21:58][gamestate.cpp:759]: Writing game state members [14:21:58][gamestate.cpp:701]: wrote section provinces [14:21:58][gamestate.cpp:702]: written size 5.60 Mb (reserved 32.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.20 [14:21:58][gamestate.cpp:701]: wrote section deleted_characters [14:21:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.00 [14:21:58][gamestate.cpp:701]: wrote section living [14:21:58][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.46 [14:21:58][gamestate.cpp:701]: wrote section dead_unprunable [14:21:58][gamestate.cpp:702]: written size 4.71 Mb (reserved 32.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.22 [14:21:58][gamestate.cpp:701]: wrote section characters [14:21:58][gamestate.cpp:702]: written size 1.62 Mb (reserved 4.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.08 [14:21:58][gamestate.cpp:701]: wrote section character_lookup [14:21:58][gamestate.cpp:702]: written size 5.67 Mb (reserved 8.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.31 [14:21:58][gamestate.cpp:701]: wrote section armies [14:21:58][gamestate.cpp:702]: written size 10.11 Mb (reserved 16.00 Mb) [14:21:58][gamestate.cpp:705]: write task time: 0.37 [14:21:58][gamestate.cpp:410]: Savegame time 0.577519 [14:22:04][character_window.cpp:820]: Open character 33577203 [14:22:07][gamestate.cpp:2044]: August 927 [14:22:10][gamestate.cpp:2044]: September 927 [14:22:13][gamestate.cpp:2044]: October 927 [14:22:13][gamestate.cpp:759]: Writing game state members [14:22:13][gamestate.cpp:410]: Savegame time 0.002044 [14:22:13][gamestate.cpp:759]: Writing game state members [14:22:14][gamestate.cpp:701]: wrote section provinces [14:22:14][gamestate.cpp:702]: written size 5.60 Mb (reserved 32.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.21 [14:22:14][gamestate.cpp:701]: wrote section deleted_characters [14:22:14][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.00 [14:22:14][gamestate.cpp:701]: wrote section living [14:22:14][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.46 [14:22:14][gamestate.cpp:701]: wrote section dead_unprunable [14:22:14][gamestate.cpp:702]: written size 4.73 Mb (reserved 32.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.25 [14:22:14][gamestate.cpp:701]: wrote section characters [14:22:14][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.09 [14:22:14][gamestate.cpp:701]: wrote section character_lookup [14:22:14][gamestate.cpp:702]: written size 5.69 Mb (reserved 8.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.33 [14:22:14][gamestate.cpp:701]: wrote section armies [14:22:14][gamestate.cpp:702]: written size 10.13 Mb (reserved 16.00 Mb) [14:22:14][gamestate.cpp:705]: write task time: 0.35 [14:22:14][gamestate.cpp:410]: Savegame time 0.577058 [14:22:19][gamestate.cpp:2044]: November 927 [14:22:21][character_window.cpp:820]: Open character 16791091 [14:22:25][gamestate.cpp:2044]: December 927 [14:22:28][gamestate.cpp:2044]: January 928 [14:22:28][gamestate.cpp:759]: Writing game state members [14:22:28][gamestate.cpp:410]: Savegame time 0.001264 [14:22:28][gamestate.cpp:759]: Writing game state members [14:22:28][gamestate.cpp:701]: wrote section provinces [14:22:28][gamestate.cpp:702]: written size 5.60 Mb (reserved 32.00 Mb) [14:22:28][gamestate.cpp:705]: write task time: 0.20 [14:22:28][gamestate.cpp:701]: wrote section deleted_characters [14:22:28][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:22:28][gamestate.cpp:705]: write task time: 0.00 [14:22:29][gamestate.cpp:701]: wrote section living [14:22:29][gamestate.cpp:702]: written size 15.17 Mb (reserved 32.00 Mb) [14:22:29][gamestate.cpp:705]: write task time: 0.45 [14:22:29][gamestate.cpp:701]: wrote section dead_unprunable [14:22:29][gamestate.cpp:702]: written size 4.75 Mb (reserved 32.00 Mb) [14:22:29][gamestate.cpp:705]: write task time: 0.22 [14:22:29][gamestate.cpp:701]: wrote section characters [14:22:29][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:22:29][gamestate.cpp:705]: write task time: 0.08 [14:22:29][gamestate.cpp:701]: wrote section character_lookup [14:22:29][gamestate.cpp:702]: written size 5.65 Mb (reserved 8.00 Mb) [14:22:29][gamestate.cpp:705]: write task time: 0.30 [14:22:29][gamestate.cpp:701]: wrote section armies [14:22:29][gamestate.cpp:702]: written size 10.13 Mb (reserved 16.00 Mb) [14:22:29][gamestate.cpp:705]: write task time: 0.36 [14:22:29][gamestate.cpp:410]: Savegame time 0.563186 [14:22:36][character_window.cpp:820]: Open character 16823220 [14:22:37][character_window.cpp:820]: Open character 33592808 [14:22:44][character_window.cpp:820]: Open character 16823220 [14:22:48][character_window.cpp:820]: Open character 16823220 [14:22:49][character_window.cpp:820]: Open character 33592808 [14:22:55][gamestate.cpp:2044]: February 928 [14:23:02][gamestate.cpp:2044]: March 928 [14:23:06][gamestate.cpp:2044]: April 928 [14:23:06][gamestate.cpp:759]: Writing game state members [14:23:06][gamestate.cpp:410]: Savegame time 0.001042 [14:23:06][gamestate.cpp:759]: Writing game state members [14:23:06][gamestate.cpp:701]: wrote section provinces [14:23:06][gamestate.cpp:702]: written size 5.60 Mb (reserved 32.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.21 [14:23:06][gamestate.cpp:701]: wrote section deleted_characters [14:23:06][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.00 [14:23:06][gamestate.cpp:701]: wrote section living [14:23:06][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.45 [14:23:06][gamestate.cpp:701]: wrote section dead_unprunable [14:23:06][gamestate.cpp:702]: written size 4.77 Mb (reserved 32.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.21 [14:23:06][gamestate.cpp:701]: wrote section characters [14:23:06][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.09 [14:23:06][gamestate.cpp:701]: wrote section character_lookup [14:23:06][gamestate.cpp:702]: written size 5.64 Mb (reserved 8.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.30 [14:23:06][gamestate.cpp:701]: wrote section armies [14:23:06][gamestate.cpp:702]: written size 10.06 Mb (reserved 16.00 Mb) [14:23:06][gamestate.cpp:705]: write task time: 0.36 [14:23:06][gamestate.cpp:410]: Savegame time 0.573066 [14:23:11][gamestate.cpp:2044]: May 928 [14:23:15][gamestate.cpp:2044]: June 928 [14:23:20][character_window.cpp:820]: Open character 33592808 [14:23:26][gamestate.cpp:2044]: July 928 [14:23:27][gamestate.cpp:759]: Writing game state members [14:23:27][gamestate.cpp:410]: Savegame time 0.002364 [14:23:27][gamestate.cpp:759]: Writing game state members [14:23:27][gamestate.cpp:701]: wrote section provinces [14:23:27][gamestate.cpp:702]: written size 5.60 Mb (reserved 32.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.22 [14:23:27][gamestate.cpp:701]: wrote section deleted_characters [14:23:27][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.00 [14:23:27][gamestate.cpp:701]: wrote section living [14:23:27][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.45 [14:23:27][gamestate.cpp:701]: wrote section dead_unprunable [14:23:27][gamestate.cpp:702]: written size 4.79 Mb (reserved 32.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.23 [14:23:27][gamestate.cpp:701]: wrote section characters [14:23:27][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.09 [14:23:27][gamestate.cpp:701]: wrote section character_lookup [14:23:27][gamestate.cpp:702]: written size 5.65 Mb (reserved 8.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.31 [14:23:27][gamestate.cpp:701]: wrote section armies [14:23:27][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:23:27][gamestate.cpp:705]: write task time: 0.36 [14:23:27][gamestate.cpp:410]: Savegame time 0.576946 [14:23:34][gamestate.cpp:2044]: August 928 [14:23:37][gamestate.cpp:2044]: September 928 [14:23:40][gamestate.cpp:2044]: October 928 [14:23:40][gamestate.cpp:759]: Writing game state members [14:23:40][gamestate.cpp:410]: Savegame time 0.001931 [14:23:40][gamestate.cpp:759]: Writing game state members [14:23:40][gamestate.cpp:701]: wrote section provinces [14:23:40][gamestate.cpp:702]: written size 5.61 Mb (reserved 32.00 Mb) [14:23:40][gamestate.cpp:705]: write task time: 0.19 [14:23:40][gamestate.cpp:701]: wrote section deleted_characters [14:23:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:23:40][gamestate.cpp:705]: write task time: 0.00 [14:23:41][gamestate.cpp:701]: wrote section living [14:23:41][gamestate.cpp:702]: written size 15.17 Mb (reserved 32.00 Mb) [14:23:41][gamestate.cpp:705]: write task time: 0.53 [14:23:41][gamestate.cpp:701]: wrote section dead_unprunable [14:23:41][gamestate.cpp:702]: written size 4.81 Mb (reserved 32.00 Mb) [14:23:41][gamestate.cpp:705]: write task time: 0.22 [14:23:41][gamestate.cpp:701]: wrote section characters [14:23:41][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:23:41][gamestate.cpp:705]: write task time: 0.07 [14:23:41][gamestate.cpp:701]: wrote section character_lookup [14:23:41][gamestate.cpp:702]: written size 5.68 Mb (reserved 8.00 Mb) [14:23:41][gamestate.cpp:705]: write task time: 0.29 [14:23:41][gamestate.cpp:701]: wrote section armies [14:23:41][gamestate.cpp:702]: written size 10.09 Mb (reserved 16.00 Mb) [14:23:41][gamestate.cpp:705]: write task time: 0.35 [14:23:41][gamestate.cpp:410]: Savegame time 0.653570 [14:23:46][gamestate.cpp:2044]: November 928 [14:23:49][gamestate.cpp:2044]: December 928 [14:24:29][character_window.cpp:820]: Open character 41478 [14:24:31][character_window.cpp:820]: Open character 48168 [14:24:34][character_window.cpp:820]: Open character 41478 [14:24:37][character_window.cpp:820]: Open character 48168 [14:24:42][gamestate.cpp:2044]: January 929 [14:24:44][gamestate.cpp:759]: Writing game state members [14:24:44][gamestate.cpp:410]: Savegame time 0.001000 [14:24:44][gamestate.cpp:759]: Writing game state members [14:24:44][gamestate.cpp:701]: wrote section provinces [14:24:44][gamestate.cpp:702]: written size 5.62 Mb (reserved 32.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.21 [14:24:44][gamestate.cpp:701]: wrote section deleted_characters [14:24:44][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.00 [14:24:44][gamestate.cpp:701]: wrote section living [14:24:44][gamestate.cpp:702]: written size 15.18 Mb (reserved 32.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.46 [14:24:44][gamestate.cpp:701]: wrote section dead_unprunable [14:24:44][gamestate.cpp:702]: written size 4.83 Mb (reserved 32.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.22 [14:24:44][gamestate.cpp:701]: wrote section characters [14:24:44][gamestate.cpp:702]: written size 1.64 Mb (reserved 4.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.08 [14:24:44][gamestate.cpp:701]: wrote section character_lookup [14:24:44][gamestate.cpp:702]: written size 5.69 Mb (reserved 8.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.31 [14:24:44][gamestate.cpp:701]: wrote section armies [14:24:44][gamestate.cpp:702]: written size 10.09 Mb (reserved 16.00 Mb) [14:24:44][gamestate.cpp:705]: write task time: 0.37 [14:24:44][gamestate.cpp:410]: Savegame time 0.572876 [14:24:51][character_window.cpp:820]: Open character 41478 [14:25:00][character_window.cpp:820]: Open character 44174 [14:25:02][character_window.cpp:820]: Open character 45828 [14:25:05][character_window.cpp:820]: Open character 44174 [14:25:14][character_window.cpp:820]: Open character 16796608 [14:25:17][character_window.cpp:820]: Open character 37783 [14:25:23][character_window.cpp:820]: Open character 16807509 [14:25:41][character_window.cpp:820]: Open character 33592808 [14:25:46][gamestate.cpp:2044]: February 929 [14:25:50][gamestate.cpp:2044]: March 929 [14:25:53][gamestate.cpp:2044]: April 929 [14:25:54][gamestate.cpp:759]: Writing game state members [14:25:54][gamestate.cpp:410]: Savegame time 0.003180 [14:25:54][gamestate.cpp:759]: Writing game state members [14:25:54][gamestate.cpp:701]: wrote section provinces [14:25:54][gamestate.cpp:702]: written size 5.62 Mb (reserved 32.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.22 [14:25:54][gamestate.cpp:701]: wrote section deleted_characters [14:25:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.00 [14:25:54][gamestate.cpp:701]: wrote section living [14:25:54][gamestate.cpp:702]: written size 15.21 Mb (reserved 32.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.45 [14:25:54][gamestate.cpp:701]: wrote section dead_unprunable [14:25:54][gamestate.cpp:702]: written size 4.85 Mb (reserved 32.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.21 [14:25:54][gamestate.cpp:701]: wrote section characters [14:25:54][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.09 [14:25:54][gamestate.cpp:701]: wrote section character_lookup [14:25:54][gamestate.cpp:702]: written size 5.69 Mb (reserved 8.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.31 [14:25:54][gamestate.cpp:701]: wrote section armies [14:25:54][gamestate.cpp:702]: written size 10.07 Mb (reserved 16.00 Mb) [14:25:54][gamestate.cpp:705]: write task time: 0.35 [14:25:54][gamestate.cpp:410]: Savegame time 0.559931 [14:25:59][gamestate.cpp:2044]: May 929 [14:26:02][gamestate.cpp:2044]: June 929 [14:26:18][character_window.cpp:820]: Open character 16797954 [14:27:22][character_window.cpp:820]: Open character 16791091 [14:27:35][character_window.cpp:820]: Open character 16796608 [14:27:43][gamestate.cpp:2044]: July 929 [14:27:47][gamestate.cpp:759]: Writing game state members [14:27:47][gamestate.cpp:410]: Savegame time 0.001180 [14:27:47][gamestate.cpp:759]: Writing game state members [14:27:48][gamestate.cpp:701]: wrote section provinces [14:27:48][gamestate.cpp:702]: written size 5.62 Mb (reserved 32.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.19 [14:27:48][gamestate.cpp:701]: wrote section deleted_characters [14:27:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.00 [14:27:48][gamestate.cpp:701]: wrote section living [14:27:48][gamestate.cpp:702]: written size 15.23 Mb (reserved 32.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.46 [14:27:48][gamestate.cpp:701]: wrote section dead_unprunable [14:27:48][gamestate.cpp:702]: written size 4.88 Mb (reserved 32.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.22 [14:27:48][gamestate.cpp:701]: wrote section characters [14:27:48][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.08 [14:27:48][gamestate.cpp:701]: wrote section character_lookup [14:27:48][gamestate.cpp:702]: written size 5.69 Mb (reserved 8.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.30 [14:27:48][gamestate.cpp:701]: wrote section armies [14:27:48][gamestate.cpp:702]: written size 10.09 Mb (reserved 16.00 Mb) [14:27:48][gamestate.cpp:705]: write task time: 0.36 [14:27:48][gamestate.cpp:410]: Savegame time 0.568459 [14:28:01][character_window.cpp:820]: Open character 16816064 [14:28:06][character_window.cpp:820]: Open character 16813313 [14:28:34][character_window.cpp:820]: Open character 16819494 [14:28:37][character_window.cpp:820]: Open character 41773 [14:28:42][character_window.cpp:820]: Open character 16819494 [14:28:46][character_window.cpp:820]: Open character 41773 [14:29:08][character_window.cpp:820]: Open character 41773 [14:29:12][character_window.cpp:820]: Open character 16791091 [14:29:12][gamestate.cpp:2044]: August 929 [14:29:23][character_window.cpp:820]: Open character 46389 [14:29:34][character_window.cpp:820]: Open character 37783 [14:29:39][character_window.cpp:820]: Open character 37783 [14:29:50][character_window.cpp:820]: Open character 48153 [14:30:23][gamestate.cpp:2044]: September 929 [14:30:30][character_window.cpp:820]: Open character 16815520 [14:31:03][character_window.cpp:820]: Open character 33592808 [14:31:06][gamestate.cpp:2044]: October 929 [14:31:06][gamestate.cpp:759]: Writing game state members [14:31:06][gamestate.cpp:410]: Savegame time 0.001630 [14:31:06][gamestate.cpp:759]: Writing game state members [14:31:07][gamestate.cpp:701]: wrote section provinces [14:31:07][gamestate.cpp:702]: written size 5.62 Mb (reserved 32.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.22 [14:31:07][gamestate.cpp:701]: wrote section deleted_characters [14:31:07][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.00 [14:31:07][gamestate.cpp:701]: wrote section living [14:31:07][gamestate.cpp:702]: written size 15.25 Mb (reserved 32.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.46 [14:31:07][gamestate.cpp:701]: wrote section dead_unprunable [14:31:07][gamestate.cpp:702]: written size 4.91 Mb (reserved 32.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.24 [14:31:07][gamestate.cpp:701]: wrote section characters [14:31:07][gamestate.cpp:702]: written size 1.63 Mb (reserved 4.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.12 [14:31:07][gamestate.cpp:701]: wrote section character_lookup [14:31:07][gamestate.cpp:702]: written size 5.70 Mb (reserved 8.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.33 [14:31:07][gamestate.cpp:701]: wrote section armies [14:31:07][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:31:07][gamestate.cpp:705]: write task time: 0.38 [14:31:07][gamestate.cpp:410]: Savegame time 0.587096 [14:31:22][gamestate.cpp:2044]: November 929 [14:31:28][gamestate.cpp:2044]: December 929 [14:31:31][gamestate.cpp:2044]: January 930 [14:31:32][gamestate.cpp:759]: Writing game state members [14:31:32][gamestate.cpp:410]: Savegame time 0.001497 [14:31:32][gamestate.cpp:759]: Writing game state members [14:31:32][gamestate.cpp:701]: wrote section provinces [14:31:32][gamestate.cpp:702]: written size 5.62 Mb (reserved 32.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.21 [14:31:32][gamestate.cpp:701]: wrote section deleted_characters [14:31:32][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.00 [14:31:32][gamestate.cpp:701]: wrote section living [14:31:32][gamestate.cpp:702]: written size 15.27 Mb (reserved 32.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.47 [14:31:32][gamestate.cpp:701]: wrote section dead_unprunable [14:31:32][gamestate.cpp:702]: written size 4.94 Mb (reserved 32.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.23 [14:31:32][gamestate.cpp:701]: wrote section characters [14:31:32][gamestate.cpp:702]: written size 1.64 Mb (reserved 4.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.09 [14:31:32][gamestate.cpp:701]: wrote section character_lookup [14:31:32][gamestate.cpp:702]: written size 5.71 Mb (reserved 8.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.31 [14:31:32][gamestate.cpp:701]: wrote section armies [14:31:32][gamestate.cpp:702]: written size 10.09 Mb (reserved 16.00 Mb) [14:31:32][gamestate.cpp:705]: write task time: 0.37 [14:31:32][gamestate.cpp:410]: Savegame time 0.595443 [14:31:38][gamestate.cpp:2044]: February 930 [14:31:42][gamestate.cpp:2044]: March 930 [14:31:51][gamestate.cpp:2044]: April 930 [14:31:54][character_window.cpp:820]: Open character 33592911 [14:32:00][gamestate.cpp:759]: Writing game state members [14:32:00][gamestate.cpp:410]: Savegame time 0.002854 [14:32:00][gamestate.cpp:759]: Writing game state members [14:32:00][gamestate.cpp:701]: wrote section provinces [14:32:00][gamestate.cpp:702]: written size 5.63 Mb (reserved 32.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.20 [14:32:00][gamestate.cpp:701]: wrote section deleted_characters [14:32:00][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.00 [14:32:00][gamestate.cpp:701]: wrote section living [14:32:00][gamestate.cpp:702]: written size 15.28 Mb (reserved 32.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.47 [14:32:00][gamestate.cpp:701]: wrote section dead_unprunable [14:32:00][gamestate.cpp:702]: written size 4.96 Mb (reserved 32.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.22 [14:32:00][gamestate.cpp:701]: wrote section characters [14:32:00][gamestate.cpp:702]: written size 1.64 Mb (reserved 4.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.09 [14:32:00][gamestate.cpp:701]: wrote section character_lookup [14:32:00][gamestate.cpp:702]: written size 5.73 Mb (reserved 8.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.31 [14:32:00][gamestate.cpp:701]: wrote section armies [14:32:00][gamestate.cpp:702]: written size 10.12 Mb (reserved 16.00 Mb) [14:32:00][gamestate.cpp:705]: write task time: 0.36 [14:32:00][gamestate.cpp:410]: Savegame time 0.614230 [14:32:05][gamestate.cpp:2044]: May 930 [14:32:08][gamestate.cpp:2044]: June 930 [14:32:12][gamestate.cpp:2044]: July 930 [14:32:12][gamestate.cpp:759]: Writing game state members [14:32:12][gamestate.cpp:410]: Savegame time 0.003411 [14:32:12][gamestate.cpp:759]: Writing game state members [14:32:12][gamestate.cpp:701]: wrote section provinces [14:32:12][gamestate.cpp:702]: written size 5.63 Mb (reserved 32.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.23 [14:32:12][gamestate.cpp:701]: wrote section deleted_characters [14:32:12][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.00 [14:32:12][gamestate.cpp:701]: wrote section living [14:32:12][gamestate.cpp:702]: written size 15.28 Mb (reserved 32.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.47 [14:32:12][gamestate.cpp:701]: wrote section dead_unprunable [14:32:12][gamestate.cpp:702]: written size 4.98 Mb (reserved 32.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.24 [14:32:12][gamestate.cpp:701]: wrote section characters [14:32:12][gamestate.cpp:702]: written size 1.64 Mb (reserved 4.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.09 [14:32:12][gamestate.cpp:701]: wrote section character_lookup [14:32:12][gamestate.cpp:702]: written size 5.74 Mb (reserved 8.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.31 [14:32:12][gamestate.cpp:701]: wrote section armies [14:32:12][gamestate.cpp:702]: written size 10.14 Mb (reserved 16.00 Mb) [14:32:12][gamestate.cpp:705]: write task time: 0.36 [14:32:12][gamestate.cpp:410]: Savegame time 0.604188 [14:32:18][gamestate.cpp:2044]: August 930 [14:32:21][gamestate.cpp:2044]: September 930 [14:32:30][character_window.cpp:820]: Open character 16793113 [14:32:33][gamestate.cpp:2044]: October 930 [14:32:34][gamestate.cpp:759]: Writing game state members [14:32:34][gamestate.cpp:410]: Savegame time 0.001331 [14:32:34][gamestate.cpp:759]: Writing game state members [14:32:34][gamestate.cpp:701]: wrote section provinces [14:32:34][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.21 [14:32:34][gamestate.cpp:701]: wrote section deleted_characters [14:32:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.00 [14:32:34][gamestate.cpp:701]: wrote section living [14:32:34][gamestate.cpp:702]: written size 15.31 Mb (reserved 32.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.47 [14:32:34][gamestate.cpp:701]: wrote section dead_unprunable [14:32:34][gamestate.cpp:702]: written size 5.02 Mb (reserved 32.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.22 [14:32:34][gamestate.cpp:701]: wrote section characters [14:32:34][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.08 [14:32:34][gamestate.cpp:701]: wrote section character_lookup [14:32:34][gamestate.cpp:702]: written size 5.74 Mb (reserved 8.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.31 [14:32:34][gamestate.cpp:701]: wrote section armies [14:32:34][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:32:34][gamestate.cpp:705]: write task time: 0.36 [14:32:34][gamestate.cpp:410]: Savegame time 0.583807 [14:32:44][gamestate.cpp:2044]: November 930 [14:32:53][gamestate.cpp:2044]: December 930 [14:32:56][gamestate.cpp:2044]: January 931 [14:32:56][gamestate.cpp:759]: Writing game state members [14:32:56][gamestate.cpp:410]: Savegame time 0.001477 [14:32:56][gamestate.cpp:759]: Writing game state members [14:32:57][gamestate.cpp:701]: wrote section provinces [14:32:57][gamestate.cpp:702]: written size 5.63 Mb (reserved 32.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.21 [14:32:57][gamestate.cpp:701]: wrote section deleted_characters [14:32:57][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.00 [14:32:57][gamestate.cpp:701]: wrote section living [14:32:57][gamestate.cpp:702]: written size 15.32 Mb (reserved 32.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.47 [14:32:57][gamestate.cpp:701]: wrote section dead_unprunable [14:32:57][gamestate.cpp:702]: written size 5.05 Mb (reserved 32.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.23 [14:32:57][gamestate.cpp:701]: wrote section characters [14:32:57][gamestate.cpp:702]: written size 1.64 Mb (reserved 4.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.09 [14:32:57][gamestate.cpp:701]: wrote section character_lookup [14:32:57][gamestate.cpp:702]: written size 5.76 Mb (reserved 8.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.31 [14:32:57][gamestate.cpp:701]: wrote section armies [14:32:57][gamestate.cpp:702]: written size 10.05 Mb (reserved 16.00 Mb) [14:32:57][gamestate.cpp:705]: write task time: 0.37 [14:32:57][gamestate.cpp:410]: Savegame time 0.601672 [14:33:02][gamestate.cpp:2044]: February 931 [14:33:05][gamestate.cpp:2044]: March 931 [14:33:08][gamestate.cpp:2044]: April 931 [14:33:08][gamestate.cpp:759]: Writing game state members [14:33:08][gamestate.cpp:410]: Savegame time 0.001694 [14:33:08][gamestate.cpp:759]: Writing game state members [14:33:09][gamestate.cpp:701]: wrote section provinces [14:33:09][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.20 [14:33:09][gamestate.cpp:701]: wrote section deleted_characters [14:33:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.00 [14:33:09][gamestate.cpp:701]: wrote section living [14:33:09][gamestate.cpp:702]: written size 15.32 Mb (reserved 32.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.46 [14:33:09][gamestate.cpp:701]: wrote section dead_unprunable [14:33:09][gamestate.cpp:702]: written size 5.07 Mb (reserved 32.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.24 [14:33:09][gamestate.cpp:701]: wrote section characters [14:33:09][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.09 [14:33:09][gamestate.cpp:701]: wrote section character_lookup [14:33:09][gamestate.cpp:702]: written size 5.80 Mb (reserved 8.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.32 [14:33:09][gamestate.cpp:701]: wrote section armies [14:33:09][gamestate.cpp:702]: written size 10.06 Mb (reserved 16.00 Mb) [14:33:09][gamestate.cpp:705]: write task time: 0.37 [14:33:09][gamestate.cpp:410]: Savegame time 0.583615 [14:33:15][gamestate.cpp:2044]: May 931 [14:33:24][gamestate.cpp:2044]: June 931 [14:33:45][gamestate.cpp:2044]: July 931 [14:33:45][gamestate.cpp:759]: Writing game state members [14:33:45][gamestate.cpp:410]: Savegame time 0.001955 [14:33:45][gamestate.cpp:759]: Writing game state members [14:33:46][gamestate.cpp:701]: wrote section provinces [14:33:46][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.21 [14:33:46][gamestate.cpp:701]: wrote section deleted_characters [14:33:46][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.00 [14:33:46][gamestate.cpp:701]: wrote section living [14:33:46][gamestate.cpp:702]: written size 15.33 Mb (reserved 32.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.46 [14:33:46][gamestate.cpp:701]: wrote section dead_unprunable [14:33:46][gamestate.cpp:702]: written size 5.08 Mb (reserved 32.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.21 [14:33:46][gamestate.cpp:701]: wrote section characters [14:33:46][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.08 [14:33:46][gamestate.cpp:701]: wrote section character_lookup [14:33:46][gamestate.cpp:702]: written size 5.80 Mb (reserved 8.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.31 [14:33:46][gamestate.cpp:701]: wrote section armies [14:33:46][gamestate.cpp:702]: written size 10.03 Mb (reserved 16.00 Mb) [14:33:46][gamestate.cpp:705]: write task time: 0.37 [14:33:46][gamestate.cpp:410]: Savegame time 0.583217 [14:33:57][character_window.cpp:820]: Open character 16796608 [14:34:08][character_window.cpp:820]: Open character 44174 [14:34:08][gamestate.cpp:2044]: August 931 [14:34:13][character_window.cpp:820]: Open character 41478 [14:34:14][character_window.cpp:820]: Open character 44174 [14:34:19][character_window.cpp:820]: Open character 41478 [14:34:29][gamestate.cpp:2044]: September 931 [14:34:31][character_window.cpp:820]: Open character 67122770 [14:34:47][gamestate.cpp:2044]: October 931 [14:34:47][gamestate.cpp:759]: Writing game state members [14:34:47][gamestate.cpp:410]: Savegame time 0.000987 [14:34:47][gamestate.cpp:759]: Writing game state members [14:34:47][gamestate.cpp:701]: wrote section provinces [14:34:47][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [14:34:47][gamestate.cpp:705]: write task time: 0.20 [14:34:47][gamestate.cpp:701]: wrote section deleted_characters [14:34:47][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:34:47][gamestate.cpp:705]: write task time: 0.00 [14:34:48][gamestate.cpp:701]: wrote section living [14:34:48][gamestate.cpp:702]: written size 15.34 Mb (reserved 32.00 Mb) [14:34:48][gamestate.cpp:705]: write task time: 0.49 [14:34:48][gamestate.cpp:701]: wrote section dead_unprunable [14:34:48][gamestate.cpp:702]: written size 5.10 Mb (reserved 32.00 Mb) [14:34:48][gamestate.cpp:705]: write task time: 0.28 [14:34:48][gamestate.cpp:701]: wrote section characters [14:34:48][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:34:48][gamestate.cpp:705]: write task time: 0.09 [14:34:48][gamestate.cpp:701]: wrote section character_lookup [14:34:48][gamestate.cpp:702]: written size 5.80 Mb (reserved 8.00 Mb) [14:34:48][gamestate.cpp:705]: write task time: 0.37 [14:34:48][gamestate.cpp:701]: wrote section armies [14:34:48][gamestate.cpp:702]: written size 10.02 Mb (reserved 16.00 Mb) [14:34:48][gamestate.cpp:705]: write task time: 0.37 [14:34:48][gamestate.cpp:410]: Savegame time 0.603781 [14:34:50][character_window.cpp:820]: Open character 37783 [14:35:07][gamestate.cpp:2044]: November 931 [14:35:07][character_window.cpp:820]: Open character 33567172 [14:35:43][character_window.cpp:820]: Open character 37783 [14:35:56][character_window.cpp:820]: Open character 16796253 [14:36:21][character_window.cpp:820]: Open character 33577203 [14:36:34][gamestate.cpp:2044]: December 931 [14:36:56][character_window.cpp:820]: Open character 16796608 [14:37:00][character_window.cpp:820]: Open character 33567172 [14:37:04][character_window.cpp:820]: Open character 37783 [14:37:49][gamestate.cpp:2044]: January 932 [14:37:51][gamestate.cpp:759]: Writing game state members [14:37:51][gamestate.cpp:410]: Savegame time 0.001518 [14:37:51][gamestate.cpp:759]: Writing game state members [14:37:51][gamestate.cpp:701]: wrote section provinces [14:37:51][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.21 [14:37:51][gamestate.cpp:701]: wrote section deleted_characters [14:37:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.00 [14:37:51][gamestate.cpp:701]: wrote section living [14:37:51][gamestate.cpp:702]: written size 15.35 Mb (reserved 32.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.46 [14:37:51][gamestate.cpp:701]: wrote section dead_unprunable [14:37:51][gamestate.cpp:702]: written size 5.12 Mb (reserved 32.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.24 [14:37:51][gamestate.cpp:701]: wrote section characters [14:37:51][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.08 [14:37:51][gamestate.cpp:701]: wrote section character_lookup [14:37:51][gamestate.cpp:702]: written size 5.83 Mb (reserved 8.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.32 [14:37:51][gamestate.cpp:701]: wrote section armies [14:37:51][gamestate.cpp:702]: written size 10.05 Mb (reserved 16.00 Mb) [14:37:51][gamestate.cpp:705]: write task time: 0.38 [14:37:51][gamestate.cpp:410]: Savegame time 0.583597 [14:38:52][character_window.cpp:820]: Open character 33182 [14:38:59][gamestate.cpp:2044]: February 932 [14:39:08][character_window.cpp:820]: Open character 16791091 [14:39:11][character_window.cpp:820]: Open character 50335471 [14:39:21][character_window.cpp:820]: Open character 33182 [14:39:27][character_window.cpp:820]: Open character 16810387 [14:39:30][character_window.cpp:820]: Open character 33182 [14:39:31][character_window.cpp:820]: Open character 33182 [14:39:32][character_window.cpp:820]: Open character 33577902 [14:39:36][character_window.cpp:820]: Open character 45828 [14:39:39][character_window.cpp:820]: Open character 33182 [14:39:40][character_window.cpp:820]: Open character 33577902 [14:39:41][character_window.cpp:820]: Open character 33570855 [14:39:42][character_window.cpp:820]: Open character 33577203 [14:39:58][gamestate.cpp:2044]: March 932 [14:40:10][character_window.cpp:820]: Open character 33577902 [14:40:11][character_window.cpp:820]: Open character 45828 [14:40:15][character_window.cpp:820]: Open character 33577902 [14:40:17][character_window.cpp:820]: Open character 33570855 [14:40:49][character_window.cpp:820]: Open character 50350890 [14:41:02][gamestate.cpp:2044]: April 932 [14:41:05][gamestate.cpp:759]: Writing game state members [14:41:05][gamestate.cpp:410]: Savegame time 0.001373 [14:41:05][gamestate.cpp:759]: Writing game state members [14:41:05][gamestate.cpp:701]: wrote section provinces [14:41:05][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.20 [14:41:05][gamestate.cpp:701]: wrote section deleted_characters [14:41:05][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.00 [14:41:05][gamestate.cpp:701]: wrote section living [14:41:05][gamestate.cpp:702]: written size 15.38 Mb (reserved 32.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.46 [14:41:05][gamestate.cpp:701]: wrote section dead_unprunable [14:41:05][gamestate.cpp:702]: written size 5.16 Mb (reserved 32.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.22 [14:41:05][gamestate.cpp:701]: wrote section characters [14:41:05][gamestate.cpp:702]: written size 1.66 Mb (reserved 4.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.07 [14:41:05][gamestate.cpp:701]: wrote section character_lookup [14:41:05][gamestate.cpp:702]: written size 5.81 Mb (reserved 8.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.33 [14:41:05][gamestate.cpp:701]: wrote section armies [14:41:05][gamestate.cpp:702]: written size 10.07 Mb (reserved 16.00 Mb) [14:41:05][gamestate.cpp:705]: write task time: 0.37 [14:41:05][gamestate.cpp:410]: Savegame time 0.581246 [14:41:23][character_window.cpp:820]: Open character 16789279 [14:41:34][character_window.cpp:820]: Open character 33182 [14:41:36][character_window.cpp:820]: Open character 16791091 [14:41:37][character_window.cpp:820]: Open character 16795612 [14:41:39][character_window.cpp:820]: Open character 16799495 [14:41:45][character_window.cpp:820]: Open character 41478 [14:41:49][character_window.cpp:820]: Open character 44174 [14:41:52][character_window.cpp:820]: Open character 45828 [14:41:59][character_window.cpp:820]: Open character 41478 [14:42:03][character_window.cpp:820]: Open character 37783 [14:42:07][gamestate.cpp:2044]: May 932 [14:42:12][character_window.cpp:820]: Open character 46389 [14:42:14][character_window.cpp:820]: Open character 33182 [14:42:16][gamestate.cpp:2044]: June 932 [14:42:24][gamestate.cpp:2044]: July 932 [14:42:25][gamestate.cpp:759]: Writing game state members [14:42:25][gamestate.cpp:410]: Savegame time 0.001057 [14:42:25][gamestate.cpp:759]: Writing game state members [14:42:25][gamestate.cpp:701]: wrote section provinces [14:42:25][gamestate.cpp:702]: written size 5.65 Mb (reserved 32.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.21 [14:42:25][gamestate.cpp:701]: wrote section deleted_characters [14:42:25][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.00 [14:42:25][gamestate.cpp:701]: wrote section living [14:42:25][gamestate.cpp:702]: written size 15.39 Mb (reserved 32.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.47 [14:42:25][gamestate.cpp:701]: wrote section dead_unprunable [14:42:25][gamestate.cpp:702]: written size 5.18 Mb (reserved 32.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.22 [14:42:25][gamestate.cpp:701]: wrote section characters [14:42:25][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.07 [14:42:25][gamestate.cpp:701]: wrote section character_lookup [14:42:25][gamestate.cpp:702]: written size 5.82 Mb (reserved 8.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.32 [14:42:25][gamestate.cpp:701]: wrote section armies [14:42:25][gamestate.cpp:702]: written size 10.06 Mb (reserved 16.00 Mb) [14:42:25][gamestate.cpp:705]: write task time: 0.36 [14:42:25][gamestate.cpp:410]: Savegame time 0.605890 [14:43:32][gamestate.cpp:2044]: August 932 [14:43:35][gamestate.cpp:2044]: September 932 [14:43:40][gamestate.cpp:2044]: October 932 [14:43:41][gamestate.cpp:759]: Writing game state members [14:43:41][gamestate.cpp:410]: Savegame time 0.001802 [14:43:41][gamestate.cpp:759]: Writing game state members [14:43:41][gamestate.cpp:701]: wrote section provinces [14:43:41][gamestate.cpp:702]: written size 5.65 Mb (reserved 32.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.22 [14:43:41][gamestate.cpp:701]: wrote section deleted_characters [14:43:41][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.00 [14:43:41][gamestate.cpp:701]: wrote section living [14:43:41][gamestate.cpp:702]: written size 15.40 Mb (reserved 32.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.47 [14:43:41][gamestate.cpp:701]: wrote section dead_unprunable [14:43:41][gamestate.cpp:702]: written size 5.20 Mb (reserved 32.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.23 [14:43:41][gamestate.cpp:701]: wrote section characters [14:43:41][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.08 [14:43:41][gamestate.cpp:701]: wrote section character_lookup [14:43:41][gamestate.cpp:702]: written size 5.85 Mb (reserved 8.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.31 [14:43:41][gamestate.cpp:701]: wrote section armies [14:43:41][gamestate.cpp:702]: written size 10.05 Mb (reserved 16.00 Mb) [14:43:41][gamestate.cpp:705]: write task time: 0.37 [14:43:41][gamestate.cpp:410]: Savegame time 0.588069 [14:44:03][character_window.cpp:820]: Open character 33182 [14:44:10][gamestate.cpp:2044]: November 932 [14:44:25][character_window.cpp:820]: Open character 16796608 [14:44:27][gamestate.cpp:2044]: December 932 [14:44:43][character_window.cpp:820]: Open character 16796608 [14:44:54][character_window.cpp:820]: Open character 33571977 [14:45:29][character_window.cpp:820]: Open character 16796608 [14:45:34][character_window.cpp:820]: Open character 33592808 [14:45:39][gamestate.cpp:2044]: January 933 [14:45:39][character_window.cpp:820]: Open character 33592911 [14:45:40][gamestate.cpp:759]: Writing game state members [14:45:40][gamestate.cpp:410]: Savegame time 0.001755 [14:45:40][gamestate.cpp:759]: Writing game state members [14:45:40][gamestate.cpp:701]: wrote section provinces [14:45:40][gamestate.cpp:702]: written size 5.65 Mb (reserved 32.00 Mb) [14:45:40][gamestate.cpp:705]: write task time: 0.21 [14:45:40][gamestate.cpp:701]: wrote section deleted_characters [14:45:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:45:40][gamestate.cpp:705]: write task time: 0.00 [14:45:41][gamestate.cpp:701]: wrote section living [14:45:41][gamestate.cpp:702]: written size 15.41 Mb (reserved 32.00 Mb) [14:45:41][gamestate.cpp:705]: write task time: 0.49 [14:45:41][gamestate.cpp:701]: wrote section dead_unprunable [14:45:41][gamestate.cpp:702]: written size 5.23 Mb (reserved 32.00 Mb) [14:45:41][gamestate.cpp:705]: write task time: 0.23 [14:45:41][gamestate.cpp:701]: wrote section characters [14:45:41][gamestate.cpp:702]: written size 1.64 Mb (reserved 4.00 Mb) [14:45:41][gamestate.cpp:705]: write task time: 0.09 [14:45:41][gamestate.cpp:701]: wrote section character_lookup [14:45:41][gamestate.cpp:702]: written size 5.86 Mb (reserved 8.00 Mb) [14:45:41][gamestate.cpp:705]: write task time: 0.35 [14:45:41][gamestate.cpp:701]: wrote section armies [14:45:41][gamestate.cpp:702]: written size 10.07 Mb (reserved 16.00 Mb) [14:45:41][gamestate.cpp:705]: write task time: 0.38 [14:45:41][gamestate.cpp:410]: Savegame time 0.623721 [14:45:42][character_window.cpp:820]: Open character 16796608 [14:45:56][character_window.cpp:820]: Open character 16796608 [14:46:06][character_window.cpp:820]: Open character 33182 [14:46:19][character_window.cpp:820]: Open character 16797954 [14:46:21][character_window.cpp:820]: Open character 50344683 [14:46:22][gamestate.cpp:2044]: February 933 [14:46:23][character_window.cpp:820]: Open character 16797954 [14:46:37][character_window.cpp:820]: Open character 33182 [14:46:48][character_window.cpp:820]: Open character 16797954 [14:46:49][character_window.cpp:820]: Open character 40667 [14:46:50][character_window.cpp:820]: Open character 16797954 [14:46:58][character_window.cpp:820]: Open character 33182 [14:47:01][character_window.cpp:820]: Open character 16797954 [14:47:08][character_window.cpp:820]: Open character 33577203 [14:47:45][gamestate.cpp:2044]: March 933 [14:47:48][character_window.cpp:820]: Open character 16797954 [14:48:05][character_window.cpp:820]: Open character 16796608 [14:48:40][character_window.cpp:820]: Open character 16797954 [14:48:45][character_window.cpp:820]: Open character 37783 [14:48:53][character_window.cpp:820]: Open character 33567172 [14:49:08][gamestate.cpp:2044]: April 933 [14:49:11][gamestate.cpp:759]: Writing game state members [14:49:11][gamestate.cpp:410]: Savegame time 0.003170 [14:49:11][gamestate.cpp:759]: Writing game state members [14:49:11][gamestate.cpp:701]: wrote section provinces [14:49:11][gamestate.cpp:702]: written size 5.65 Mb (reserved 32.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.22 [14:49:11][gamestate.cpp:701]: wrote section deleted_characters [14:49:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.00 [14:49:11][gamestate.cpp:701]: wrote section living [14:49:11][gamestate.cpp:702]: written size 15.41 Mb (reserved 32.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.47 [14:49:11][gamestate.cpp:701]: wrote section dead_unprunable [14:49:11][gamestate.cpp:702]: written size 5.25 Mb (reserved 32.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.24 [14:49:11][gamestate.cpp:701]: wrote section characters [14:49:11][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.09 [14:49:11][gamestate.cpp:701]: wrote section character_lookup [14:49:11][gamestate.cpp:702]: written size 5.86 Mb (reserved 8.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.31 [14:49:11][gamestate.cpp:701]: wrote section armies [14:49:11][gamestate.cpp:702]: written size 10.10 Mb (reserved 16.00 Mb) [14:49:11][gamestate.cpp:705]: write task time: 0.36 [14:49:11][gamestate.cpp:410]: Savegame time 0.590017 [14:49:23][character_window.cpp:820]: Open character 33182 [14:49:26][character_window.cpp:820]: Open character 33182 [14:49:32][character_window.cpp:820]: Open character 33577203 [14:49:34][character_window.cpp:820]: Open character 33182 [14:50:20][character_window.cpp:820]: Open character 33182 [14:50:27][character_window.cpp:820]: Open character 16797954 [14:50:44][gamestate.cpp:2044]: May 933 [14:50:58][character_window.cpp:820]: Open character 33579473 [14:51:03][character_window.cpp:820]: Open character 33182 [14:51:03][character_window.cpp:820]: Open character 33579473 [14:51:33][character_window.cpp:820]: Open character 33579473 [14:51:45][character_window.cpp:820]: Open character 16784383 [14:52:02][gamestate.cpp:2044]: June 933 [14:52:03][character_window.cpp:820]: Open character 33576359 [14:52:22][character_window.cpp:820]: Open character 16807741 [14:52:34][character_window.cpp:820]: Open character 47274 [14:52:41][character_window.cpp:820]: Open character 16803875 [14:52:42][character_window.cpp:820]: Open character 67123339 [14:52:47][character_window.cpp:820]: Open character 41478 [14:53:04][gamestate.cpp:2044]: July 933 [14:53:06][character_window.cpp:820]: Open character 33576359 [14:53:07][gamestate.cpp:759]: Writing game state members [14:53:07][gamestate.cpp:410]: Savegame time 0.001458 [14:53:07][gamestate.cpp:759]: Writing game state members [14:53:07][gamestate.cpp:701]: wrote section provinces [14:53:07][gamestate.cpp:702]: written size 5.65 Mb (reserved 32.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.22 [14:53:07][gamestate.cpp:701]: wrote section deleted_characters [14:53:07][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.00 [14:53:07][gamestate.cpp:701]: wrote section living [14:53:07][gamestate.cpp:702]: written size 15.44 Mb (reserved 32.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.51 [14:53:07][gamestate.cpp:701]: wrote section dead_unprunable [14:53:07][gamestate.cpp:702]: written size 5.29 Mb (reserved 32.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.23 [14:53:07][gamestate.cpp:701]: wrote section characters [14:53:07][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.09 [14:53:07][gamestate.cpp:701]: wrote section character_lookup [14:53:07][gamestate.cpp:702]: written size 5.86 Mb (reserved 8.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.31 [14:53:07][gamestate.cpp:701]: wrote section armies [14:53:07][gamestate.cpp:702]: written size 10.08 Mb (reserved 16.00 Mb) [14:53:07][gamestate.cpp:705]: write task time: 0.37 [14:53:07][gamestate.cpp:410]: Savegame time 0.626579 [14:53:09][character_window.cpp:820]: Open character 50345214 [14:53:11][character_window.cpp:820]: Open character 45907 [14:53:15][character_window.cpp:820]: Open character 50362736 [14:53:18][character_window.cpp:820]: Open character 33576359 [14:53:21][character_window.cpp:820]: Open character 33182 [14:53:40][character_window.cpp:820]: Open character 33575557 [14:54:09][character_window.cpp:820]: Open character 33564994 [14:54:18][gamestate.cpp:2044]: August 933 [14:54:30][character_window.cpp:820]: Open character 16796608 [14:54:54][character_window.cpp:820]: Open character 16797954 [14:55:25][gamestate.cpp:2044]: September 933 [14:55:26][character_window.cpp:820]: Open character 16797954 [14:55:29][character_window.cpp:820]: Open character 33182 [14:55:32][character_window.cpp:820]: Open character 33182 [14:56:27][gamestate.cpp:2044]: October 933 [14:56:29][gamestate.cpp:759]: Writing game state members [14:56:29][gamestate.cpp:410]: Savegame time 0.001240 [14:56:29][gamestate.cpp:759]: Writing game state members [14:56:30][gamestate.cpp:701]: wrote section provinces [14:56:30][gamestate.cpp:702]: written size 5.65 Mb (reserved 32.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.20 [14:56:30][gamestate.cpp:701]: wrote section deleted_characters [14:56:30][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.00 [14:56:30][gamestate.cpp:701]: wrote section living [14:56:30][gamestate.cpp:702]: written size 15.44 Mb (reserved 32.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.46 [14:56:30][gamestate.cpp:701]: wrote section dead_unprunable [14:56:30][gamestate.cpp:702]: written size 5.33 Mb (reserved 32.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.24 [14:56:30][gamestate.cpp:701]: wrote section characters [14:56:30][gamestate.cpp:702]: written size 1.65 Mb (reserved 4.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.08 [14:56:30][gamestate.cpp:701]: wrote section character_lookup [14:56:30][gamestate.cpp:702]: written size 5.86 Mb (reserved 8.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.33 [14:56:30][gamestate.cpp:701]: wrote section armies [14:56:30][gamestate.cpp:702]: written size 10.13 Mb (reserved 16.00 Mb) [14:56:30][gamestate.cpp:705]: write task time: 0.37 [14:56:30][gamestate.cpp:410]: Savegame time 0.603745 [14:56:34][character_window.cpp:820]: Open character 33588368 [14:56:43][character_window.cpp:820]: Open character 16797954 [14:57:14][character_window.cpp:820]: Open character 16797954 [14:57:24][character_window.cpp:820]: Open character 33182 [14:57:34][gamestate.cpp:2044]: November 933 [14:57:39][character_window.cpp:820]: Open character 33577203 [14:57:49][character_window.cpp:820]: Open character 16810387 [14:58:05][character_window.cpp:820]: Open character 16807502 [14:58:06][character_window.cpp:820]: Open character 16810387 [14:58:07][character_window.cpp:820]: Open character 67123470 [14:58:08][character_window.cpp:820]: Open character 33572561 [14:58:08][character_window.cpp:820]: Open character 47334 [14:58:11][character_window.cpp:820]: Open character 33182 [14:58:12][character_window.cpp:820]: Open character 33577902 [14:58:15][character_window.cpp:820]: Open character 33182 [14:58:37][gamestate.cpp:2044]: December 933 [14:58:45][character_window.cpp:820]: Open character 16816516 [14:58:46][character_window.cpp:820]: Open character 50350890 [14:59:25][character_window.cpp:820]: Open character 47274 [14:59:33][character_window.cpp:820]: Open character 47274 [14:59:40][character_window.cpp:820]: Open character 47274 [14:59:42][gamestate.cpp:2044]: January 934 [14:59:42][character_window.cpp:820]: Open character 16809856 [14:59:44][character_window.cpp:820]: Open character 47274 [14:59:44][gamestate.cpp:759]: Writing game state members [14:59:44][gamestate.cpp:410]: Savegame time 0.001896 [14:59:44][gamestate.cpp:759]: Writing game state members [14:59:44][gamestate.cpp:701]: wrote section provinces [14:59:44][gamestate.cpp:702]: written size 5.66 Mb (reserved 32.00 Mb) [14:59:44][gamestate.cpp:705]: write task time: 0.21 [14:59:44][gamestate.cpp:701]: wrote section deleted_characters [14:59:44][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [14:59:44][gamestate.cpp:705]: write task time: 0.00 [14:59:45][gamestate.cpp:701]: wrote section living [14:59:45][gamestate.cpp:702]: written size 15.47 Mb (reserved 32.00 Mb) [14:59:45][gamestate.cpp:705]: write task time: 0.47 [14:59:45][gamestate.cpp:701]: wrote section dead_unprunable [14:59:45][gamestate.cpp:702]: written size 5.35 Mb (reserved 32.00 Mb) [14:59:45][gamestate.cpp:705]: write task time: 0.24 [14:59:45][gamestate.cpp:701]: wrote section characters [14:59:45][gamestate.cpp:702]: written size 1.66 Mb (reserved 4.00 Mb) [14:59:45][gamestate.cpp:705]: write task time: 0.08 [14:59:45][gamestate.cpp:701]: wrote section character_lookup [14:59:45][gamestate.cpp:702]: written size 5.90 Mb (reserved 8.00 Mb) [14:59:45][gamestate.cpp:705]: write task time: 0.31 [14:59:45][gamestate.cpp:701]: wrote section armies [14:59:45][gamestate.cpp:702]: written size 10.12 Mb (reserved 16.00 Mb) [14:59:45][gamestate.cpp:705]: write task time: 0.36 [14:59:45][gamestate.cpp:410]: Savegame time 0.607032 [14:59:48][character_window.cpp:820]: Open character 41478 [14:59:51][character_window.cpp:820]: Open character 44174 [14:59:53][character_window.cpp:820]: Open character 45828 [14:59:57][character_window.cpp:820]: Open character 44174 [15:00:00][character_window.cpp:820]: Open character 45828 [15:00:09][gamestate.cpp:2044]: February 934 [15:00:33][gamestate.cpp:2044]: March 934 [15:00:35][character_window.cpp:820]: Open character 33182 [15:00:51][gamestate.cpp:2044]: April 934 [15:00:51][gamestate.cpp:759]: Writing game state members [15:00:51][gamestate.cpp:410]: Savegame time 0.001016 [15:00:51][gamestate.cpp:759]: Writing game state members [15:00:52][gamestate.cpp:701]: wrote section provinces [15:00:52][gamestate.cpp:702]: written size 5.66 Mb (reserved 32.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.22 [15:00:52][gamestate.cpp:701]: wrote section deleted_characters [15:00:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.00 [15:00:52][gamestate.cpp:701]: wrote section living [15:00:52][gamestate.cpp:702]: written size 15.49 Mb (reserved 32.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.46 [15:00:52][gamestate.cpp:701]: wrote section dead_unprunable [15:00:52][gamestate.cpp:702]: written size 5.37 Mb (reserved 32.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.24 [15:00:52][gamestate.cpp:701]: wrote section characters [15:00:52][gamestate.cpp:702]: written size 1.67 Mb (reserved 4.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.09 [15:00:52][gamestate.cpp:701]: wrote section character_lookup [15:00:52][gamestate.cpp:702]: written size 5.93 Mb (reserved 8.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.31 [15:00:52][gamestate.cpp:701]: wrote section armies [15:00:52][gamestate.cpp:702]: written size 10.20 Mb (reserved 16.00 Mb) [15:00:52][gamestate.cpp:705]: write task time: 0.36 [15:00:52][gamestate.cpp:410]: Savegame time 0.582832 [15:01:01][character_window.cpp:820]: Open character 33182 [15:01:05][character_window.cpp:820]: Open character 33592808 [15:01:09][character_window.cpp:820]: Open character 50362736 [15:01:10][character_window.cpp:820]: Open character 33592911 [16:08:36][character_window.cpp:820]: Open character 33182 [16:08:40][gamestate.cpp:2044]: May 934 [16:08:48][gamestate.cpp:2044]: June 934 [16:08:56][gamestate.cpp:2044]: July 934 [16:08:57][gamestate.cpp:759]: Writing game state members [16:08:57][gamestate.cpp:410]: Savegame time 0.001140 [16:08:57][gamestate.cpp:759]: Writing game state members [16:08:57][gamestate.cpp:701]: wrote section provinces [16:08:57][gamestate.cpp:702]: written size 5.68 Mb (reserved 32.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.21 [16:08:57][gamestate.cpp:701]: wrote section deleted_characters [16:08:57][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.00 [16:08:57][gamestate.cpp:701]: wrote section living [16:08:57][gamestate.cpp:702]: written size 15.51 Mb (reserved 32.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.45 [16:08:57][gamestate.cpp:701]: wrote section dead_unprunable [16:08:57][gamestate.cpp:702]: written size 5.39 Mb (reserved 32.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.23 [16:08:57][gamestate.cpp:701]: wrote section characters [16:08:57][gamestate.cpp:702]: written size 1.67 Mb (reserved 4.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.08 [16:08:57][gamestate.cpp:701]: wrote section character_lookup [16:08:57][gamestate.cpp:702]: written size 5.92 Mb (reserved 8.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.30 [16:08:57][gamestate.cpp:701]: wrote section armies [16:08:57][gamestate.cpp:702]: written size 10.24 Mb (reserved 16.00 Mb) [16:08:57][gamestate.cpp:705]: write task time: 0.35 [16:08:57][gamestate.cpp:410]: Savegame time 0.561658 [16:09:00][character_window.cpp:820]: Open character 50350890 [16:09:07][gamestate.cpp:2044]: August 934 [16:09:15][gamestate.cpp:2044]: September 934 [16:09:28][character_window.cpp:820]: Open character 33592808 [16:09:31][character_window.cpp:820]: Open character 50687 [16:09:33][gamestate.cpp:2044]: October 934 [16:09:34][gamestate.cpp:759]: Writing game state members [16:09:34][gamestate.cpp:410]: Savegame time 0.001174 [16:09:34][gamestate.cpp:759]: Writing game state members [16:09:34][gamestate.cpp:701]: wrote section provinces [16:09:34][gamestate.cpp:702]: written size 5.68 Mb (reserved 32.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.19 [16:09:34][gamestate.cpp:701]: wrote section deleted_characters [16:09:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.00 [16:09:34][gamestate.cpp:701]: wrote section living [16:09:34][gamestate.cpp:702]: written size 15.52 Mb (reserved 32.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.44 [16:09:34][gamestate.cpp:701]: wrote section dead_unprunable [16:09:34][gamestate.cpp:702]: written size 5.41 Mb (reserved 32.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.22 [16:09:34][gamestate.cpp:701]: wrote section characters [16:09:34][gamestate.cpp:702]: written size 1.68 Mb (reserved 4.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.10 [16:09:34][gamestate.cpp:701]: wrote section character_lookup [16:09:34][gamestate.cpp:702]: written size 5.90 Mb (reserved 8.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.30 [16:09:34][gamestate.cpp:701]: wrote section armies [16:09:34][gamestate.cpp:702]: written size 10.21 Mb (reserved 16.00 Mb) [16:09:34][gamestate.cpp:705]: write task time: 0.36 [16:09:34][gamestate.cpp:410]: Savegame time 0.562494 [16:09:38][character_window.cpp:820]: Open character 33571162 [16:10:01][gamestate.cpp:2044]: November 934 [16:10:09][character_window.cpp:820]: Open character 33182 [16:10:14][gamestate.cpp:2044]: December 934 [16:10:22][gamestate.cpp:2044]: January 935 [16:10:30][character_window.cpp:820]: Open character 33577902 [16:10:33][character_window.cpp:820]: Open character 38390 [16:10:34][character_window.cpp:820]: Open character 33577902 [16:11:08][gamestate.cpp:759]: Writing game state members [16:11:08][gamestate.cpp:410]: Savegame time 0.001382 [16:11:08][gamestate.cpp:759]: Writing game state members [16:11:08][gamestate.cpp:701]: wrote section provinces [16:11:08][gamestate.cpp:702]: written size 5.68 Mb (reserved 32.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.20 [16:11:08][gamestate.cpp:701]: wrote section deleted_characters [16:11:08][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.00 [16:11:08][gamestate.cpp:701]: wrote section living [16:11:08][gamestate.cpp:702]: written size 15.55 Mb (reserved 32.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.45 [16:11:08][gamestate.cpp:701]: wrote section dead_unprunable [16:11:08][gamestate.cpp:702]: written size 5.44 Mb (reserved 32.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.23 [16:11:08][gamestate.cpp:701]: wrote section characters [16:11:08][gamestate.cpp:702]: written size 1.68 Mb (reserved 4.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.09 [16:11:08][gamestate.cpp:701]: wrote section character_lookup [16:11:08][gamestate.cpp:702]: written size 5.93 Mb (reserved 8.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.31 [16:11:08][gamestate.cpp:701]: wrote section armies [16:11:08][gamestate.cpp:702]: written size 10.22 Mb (reserved 16.00 Mb) [16:11:08][gamestate.cpp:705]: write task time: 0.36 [16:11:08][gamestate.cpp:410]: Savegame time 0.551791 [16:11:17][character_window.cpp:820]: Open character 33570855 [16:11:19][character_window.cpp:820]: Open character 67141830 [16:11:19][character_window.cpp:820]: Open character 33570855 [16:11:20][character_window.cpp:820]: Open character 33577203 [16:11:20][gamestate.cpp:2044]: February 935 [16:11:33][character_window.cpp:820]: Open character 33182 [16:11:37][character_window.cpp:820]: Open character 33577203 [16:11:48][gamestate.cpp:2044]: March 935 [16:11:57][gamestate.cpp:2044]: April 935 [16:11:58][gamestate.cpp:759]: Writing game state members [16:11:58][gamestate.cpp:410]: Savegame time 0.001720 [16:11:58][gamestate.cpp:759]: Writing game state members [16:11:58][gamestate.cpp:701]: wrote section provinces [16:11:58][gamestate.cpp:702]: written size 5.68 Mb (reserved 32.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.21 [16:11:58][gamestate.cpp:701]: wrote section deleted_characters [16:11:58][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.00 [16:11:58][gamestate.cpp:701]: wrote section living [16:11:58][gamestate.cpp:702]: written size 15.55 Mb (reserved 32.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.45 [16:11:58][gamestate.cpp:701]: wrote section dead_unprunable [16:11:58][gamestate.cpp:702]: written size 5.46 Mb (reserved 32.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.24 [16:11:58][gamestate.cpp:701]: wrote section characters [16:11:58][gamestate.cpp:702]: written size 1.69 Mb (reserved 4.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.09 [16:11:58][gamestate.cpp:701]: wrote section character_lookup [16:11:58][gamestate.cpp:702]: written size 5.97 Mb (reserved 8.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.31 [16:11:58][gamestate.cpp:701]: wrote section armies [16:11:58][gamestate.cpp:702]: written size 10.27 Mb (reserved 16.00 Mb) [16:11:58][gamestate.cpp:705]: write task time: 0.36 [16:11:58][gamestate.cpp:410]: Savegame time 0.557209 [16:12:25][gamestate.cpp:2044]: May 935 [16:12:26][character_window.cpp:820]: Open character 33577902 [16:12:29][character_window.cpp:820]: Open character 33577203 [16:12:34][gamestate.cpp:2044]: June 935 [16:12:42][gamestate.cpp:2044]: July 935 [16:12:42][gamestate.cpp:759]: Writing game state members [16:12:42][gamestate.cpp:410]: Savegame time 0.001036 [16:12:42][gamestate.cpp:759]: Writing game state members [16:12:43][gamestate.cpp:701]: wrote section provinces [16:12:43][gamestate.cpp:702]: written size 5.69 Mb (reserved 32.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.20 [16:12:43][gamestate.cpp:701]: wrote section deleted_characters [16:12:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.00 [16:12:43][gamestate.cpp:701]: wrote section living [16:12:43][gamestate.cpp:702]: written size 15.60 Mb (reserved 32.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.45 [16:12:43][gamestate.cpp:701]: wrote section dead_unprunable [16:12:43][gamestate.cpp:702]: written size 5.49 Mb (reserved 32.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.23 [16:12:43][gamestate.cpp:701]: wrote section characters [16:12:43][gamestate.cpp:702]: written size 1.68 Mb (reserved 4.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.09 [16:12:43][gamestate.cpp:701]: wrote section character_lookup [16:12:43][gamestate.cpp:702]: written size 5.95 Mb (reserved 8.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.31 [16:12:43][gamestate.cpp:701]: wrote section armies [16:12:43][gamestate.cpp:702]: written size 10.35 Mb (reserved 16.00 Mb) [16:12:43][gamestate.cpp:705]: write task time: 0.37 [16:12:43][gamestate.cpp:410]: Savegame time 0.562449 [16:12:47][character_window.cpp:820]: Open character 16813313 [16:12:49][character_window.cpp:820]: Open character 33577203 [16:12:53][gamestate.cpp:2044]: August 935 [16:13:02][character_window.cpp:820]: Open character 44391 [16:13:02][gamestate.cpp:2044]: September 935 [16:13:09][character_window.cpp:820]: Open character 33577902 [16:13:22][character_window.cpp:820]: Open character 45828 [16:13:23][character_window.cpp:820]: Open character 50350890 [16:13:24][character_window.cpp:820]: Open character 33577203 [16:13:31][character_window.cpp:820]: Open character 38390 [16:13:37][character_window.cpp:820]: Open character 33577902 [16:13:41][character_window.cpp:820]: Open character 33577203 [16:13:57][character_window.cpp:820]: Open character 16813313 [16:14:02][character_window.cpp:820]: Open character 33577203 [16:14:21][character_window.cpp:820]: Open character 33577902 [16:14:24][character_window.cpp:820]: Open character 33570855 [16:14:26][character_window.cpp:820]: Open character 67141830 [16:14:27][character_window.cpp:820]: Open character 33577902 [16:14:29][character_window.cpp:820]: Open character 33577203 [16:14:53][character_window.cpp:820]: Open character 33577902 [16:15:14][character_window.cpp:820]: Open character 33577902 [16:15:17][gamestate.cpp:2044]: October 935 [16:15:17][gamestate.cpp:759]: Writing game state members [16:15:17][gamestate.cpp:410]: Savegame time 0.000963 [16:15:17][gamestate.cpp:759]: Writing game state members [16:15:17][gamestate.cpp:701]: wrote section provinces [16:15:17][gamestate.cpp:702]: written size 5.70 Mb (reserved 32.00 Mb) [16:15:17][gamestate.cpp:705]: write task time: 0.22 [16:15:17][gamestate.cpp:701]: wrote section deleted_characters [16:15:17][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:15:17][gamestate.cpp:705]: write task time: 0.00 [16:15:17][gamestate.cpp:701]: wrote section living [16:15:17][gamestate.cpp:702]: written size 15.60 Mb (reserved 32.00 Mb) [16:15:17][gamestate.cpp:705]: write task time: 0.44 [16:15:17][gamestate.cpp:701]: wrote section dead_unprunable [16:15:17][gamestate.cpp:702]: written size 5.52 Mb (reserved 32.00 Mb) [16:15:17][gamestate.cpp:705]: write task time: 0.24 [16:15:18][gamestate.cpp:701]: wrote section characters [16:15:18][gamestate.cpp:702]: written size 1.68 Mb (reserved 4.00 Mb) [16:15:18][gamestate.cpp:705]: write task time: 0.09 [16:15:18][gamestate.cpp:701]: wrote section character_lookup [16:15:18][gamestate.cpp:702]: written size 5.95 Mb (reserved 8.00 Mb) [16:15:18][gamestate.cpp:705]: write task time: 0.31 [16:15:18][gamestate.cpp:701]: wrote section armies [16:15:18][gamestate.cpp:702]: written size 10.33 Mb (reserved 16.00 Mb) [16:15:18][gamestate.cpp:705]: write task time: 0.36 [16:15:18][gamestate.cpp:410]: Savegame time 0.551784 [16:15:22][character_window.cpp:820]: Open character 33570855 [16:15:28][gamestate.cpp:2044]: November 935 [16:15:28][character_window.cpp:820]: Open character 33577902 [16:15:35][character_window.cpp:820]: Open character 33577203 [16:15:39][gamestate.cpp:2044]: December 935 [16:15:48][gamestate.cpp:2044]: January 936 [16:15:48][gamestate.cpp:759]: Writing game state members [16:15:48][gamestate.cpp:410]: Savegame time 0.001123 [16:15:48][gamestate.cpp:759]: Writing game state members [16:15:48][gamestate.cpp:701]: wrote section provinces [16:15:48][gamestate.cpp:702]: written size 5.70 Mb (reserved 32.00 Mb) [16:15:48][gamestate.cpp:705]: write task time: 0.22 [16:15:48][gamestate.cpp:701]: wrote section deleted_characters [16:15:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:15:48][gamestate.cpp:705]: write task time: 0.00 [16:15:49][gamestate.cpp:701]: wrote section living [16:15:49][gamestate.cpp:702]: written size 15.61 Mb (reserved 32.00 Mb) [16:15:49][gamestate.cpp:705]: write task time: 0.45 [16:15:49][gamestate.cpp:701]: wrote section dead_unprunable [16:15:49][gamestate.cpp:702]: written size 5.55 Mb (reserved 32.00 Mb) [16:15:49][gamestate.cpp:705]: write task time: 0.22 [16:15:49][gamestate.cpp:701]: wrote section characters [16:15:49][gamestate.cpp:702]: written size 1.69 Mb (reserved 4.00 Mb) [16:15:49][gamestate.cpp:705]: write task time: 0.10 [16:15:49][gamestate.cpp:701]: wrote section character_lookup [16:15:49][gamestate.cpp:702]: written size 5.94 Mb (reserved 8.00 Mb) [16:15:49][gamestate.cpp:705]: write task time: 0.30 [16:15:49][gamestate.cpp:701]: wrote section armies [16:15:49][gamestate.cpp:702]: written size 10.29 Mb (reserved 16.00 Mb) [16:15:49][gamestate.cpp:705]: write task time: 0.36 [16:15:49][gamestate.cpp:410]: Savegame time 0.559234 [16:15:59][gamestate.cpp:2044]: February 936 [16:16:06][gamestate.cpp:2044]: March 936 [16:16:11][character_window.cpp:820]: Open character 33586039 [16:16:15][gamestate.cpp:2044]: April 936 [16:16:15][gamestate.cpp:759]: Writing game state members [16:16:15][gamestate.cpp:410]: Savegame time 0.001240 [16:16:15][gamestate.cpp:759]: Writing game state members [16:16:15][character_window.cpp:820]: Open character 33586039 [16:16:15][gamestate.cpp:701]: wrote section provinces [16:16:15][gamestate.cpp:702]: written size 5.70 Mb (reserved 32.00 Mb) [16:16:15][gamestate.cpp:705]: write task time: 0.22 [16:16:15][gamestate.cpp:701]: wrote section deleted_characters [16:16:15][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:16:15][gamestate.cpp:705]: write task time: 0.00 [16:16:15][gamestate.cpp:701]: wrote section living [16:16:15][gamestate.cpp:702]: written size 15.63 Mb (reserved 32.00 Mb) [16:16:15][gamestate.cpp:705]: write task time: 0.47 [16:16:16][gamestate.cpp:701]: wrote section dead_unprunable [16:16:16][gamestate.cpp:702]: written size 5.57 Mb (reserved 32.00 Mb) [16:16:16][gamestate.cpp:705]: write task time: 0.26 [16:16:16][gamestate.cpp:701]: wrote section characters [16:16:16][gamestate.cpp:702]: written size 1.69 Mb (reserved 4.00 Mb) [16:16:16][gamestate.cpp:705]: write task time: 0.08 [16:16:16][gamestate.cpp:701]: wrote section character_lookup [16:16:16][gamestate.cpp:702]: written size 5.93 Mb (reserved 8.00 Mb) [16:16:16][gamestate.cpp:705]: write task time: 0.35 [16:16:16][gamestate.cpp:701]: wrote section armies [16:16:16][gamestate.cpp:702]: written size 10.30 Mb (reserved 16.00 Mb) [16:16:16][gamestate.cpp:705]: write task time: 0.39 [16:16:16][gamestate.cpp:410]: Savegame time 0.579046 [16:16:25][gamestate.cpp:2044]: May 936 [16:16:29][character_window.cpp:820]: Open character 33577902 [16:16:34][gamestate.cpp:2044]: June 936 [16:16:42][gamestate.cpp:2044]: July 936 [16:16:43][gamestate.cpp:759]: Writing game state members [16:16:43][gamestate.cpp:410]: Savegame time 0.000888 [16:16:43][gamestate.cpp:759]: Writing game state members [16:16:43][gamestate.cpp:701]: wrote section provinces [16:16:43][gamestate.cpp:702]: written size 5.70 Mb (reserved 32.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.21 [16:16:43][gamestate.cpp:701]: wrote section deleted_characters [16:16:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.00 [16:16:43][gamestate.cpp:701]: wrote section living [16:16:43][gamestate.cpp:702]: written size 15.62 Mb (reserved 32.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.44 [16:16:43][gamestate.cpp:701]: wrote section dead_unprunable [16:16:43][gamestate.cpp:702]: written size 5.59 Mb (reserved 32.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.24 [16:16:43][gamestate.cpp:701]: wrote section characters [16:16:43][gamestate.cpp:702]: written size 1.69 Mb (reserved 4.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.08 [16:16:43][gamestate.cpp:701]: wrote section character_lookup [16:16:43][gamestate.cpp:702]: written size 5.91 Mb (reserved 8.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.30 [16:16:43][gamestate.cpp:701]: wrote section armies [16:16:43][gamestate.cpp:702]: written size 10.27 Mb (reserved 16.00 Mb) [16:16:43][gamestate.cpp:705]: write task time: 0.36 [16:16:43][gamestate.cpp:410]: Savegame time 0.549509 [16:16:50][character_window.cpp:820]: Open character 33577902 [16:16:57][character_window.cpp:820]: Open character 16791091 [16:17:00][gamestate.cpp:2044]: August 936 [16:17:10][character_window.cpp:820]: Open character 33577902 [16:17:11][gamestate.cpp:2044]: September 936 [16:17:19][gamestate.cpp:2044]: October 936 [16:17:20][gamestate.cpp:759]: Writing game state members [16:17:20][gamestate.cpp:410]: Savegame time 0.001092 [16:17:20][gamestate.cpp:759]: Writing game state members [16:17:20][gamestate.cpp:701]: wrote section provinces [16:17:20][gamestate.cpp:702]: written size 5.71 Mb (reserved 32.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.21 [16:17:20][gamestate.cpp:701]: wrote section deleted_characters [16:17:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.00 [16:17:20][gamestate.cpp:701]: wrote section living [16:17:20][gamestate.cpp:702]: written size 15.63 Mb (reserved 32.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.45 [16:17:20][gamestate.cpp:701]: wrote section dead_unprunable [16:17:20][gamestate.cpp:702]: written size 5.64 Mb (reserved 32.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.23 [16:17:20][gamestate.cpp:701]: wrote section characters [16:17:20][gamestate.cpp:702]: written size 1.70 Mb (reserved 4.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.08 [16:17:20][gamestate.cpp:701]: wrote section character_lookup [16:17:20][gamestate.cpp:702]: written size 5.90 Mb (reserved 8.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.30 [16:17:20][gamestate.cpp:701]: wrote section armies [16:17:20][gamestate.cpp:702]: written size 10.30 Mb (reserved 16.00 Mb) [16:17:20][gamestate.cpp:705]: write task time: 0.37 [16:17:20][gamestate.cpp:410]: Savegame time 0.564554 [16:17:24][character_window.cpp:820]: Open character 33570855 [16:17:26][character_window.cpp:820]: Open character 33572561 [16:17:29][character_window.cpp:820]: Open character 33570855 [16:17:31][gamestate.cpp:2044]: November 936 [16:17:33][character_window.cpp:820]: Open character 33577203 [16:17:39][gamestate.cpp:2044]: December 936 [16:17:47][gamestate.cpp:2044]: January 937 [16:17:48][gamestate.cpp:759]: Writing game state members [16:17:48][gamestate.cpp:410]: Savegame time 0.000906 [16:17:48][gamestate.cpp:759]: Writing game state members [16:17:48][gamestate.cpp:701]: wrote section provinces [16:17:48][gamestate.cpp:702]: written size 5.71 Mb (reserved 32.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.22 [16:17:48][gamestate.cpp:701]: wrote section deleted_characters [16:17:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.00 [16:17:48][gamestate.cpp:701]: wrote section living [16:17:48][gamestate.cpp:702]: written size 15.65 Mb (reserved 32.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.44 [16:17:48][gamestate.cpp:701]: wrote section dead_unprunable [16:17:48][gamestate.cpp:702]: written size 5.66 Mb (reserved 32.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.24 [16:17:48][gamestate.cpp:701]: wrote section characters [16:17:48][gamestate.cpp:702]: written size 1.71 Mb (reserved 4.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.08 [16:17:48][gamestate.cpp:701]: wrote section character_lookup [16:17:48][gamestate.cpp:702]: written size 5.89 Mb (reserved 8.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.32 [16:17:48][gamestate.cpp:701]: wrote section armies [16:17:48][gamestate.cpp:702]: written size 10.32 Mb (reserved 16.00 Mb) [16:17:48][gamestate.cpp:705]: write task time: 0.36 [16:17:48][gamestate.cpp:410]: Savegame time 0.539550 [16:17:58][gamestate.cpp:2044]: February 937 [16:18:06][gamestate.cpp:2044]: March 937 [16:18:14][gamestate.cpp:2044]: April 937 [16:18:14][gamestate.cpp:759]: Writing game state members [16:18:14][gamestate.cpp:410]: Savegame time 0.001337 [16:18:14][gamestate.cpp:759]: Writing game state members [16:18:15][gamestate.cpp:701]: wrote section provinces [16:18:15][gamestate.cpp:702]: written size 5.71 Mb (reserved 32.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.22 [16:18:15][gamestate.cpp:701]: wrote section deleted_characters [16:18:15][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.00 [16:18:15][gamestate.cpp:701]: wrote section living [16:18:15][gamestate.cpp:702]: written size 15.65 Mb (reserved 32.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.44 [16:18:15][gamestate.cpp:701]: wrote section dead_unprunable [16:18:15][gamestate.cpp:702]: written size 5.68 Mb (reserved 32.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.22 [16:18:15][gamestate.cpp:701]: wrote section characters [16:18:15][gamestate.cpp:702]: written size 1.71 Mb (reserved 4.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.09 [16:18:15][gamestate.cpp:701]: wrote section character_lookup [16:18:15][gamestate.cpp:702]: written size 5.90 Mb (reserved 8.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.32 [16:18:15][gamestate.cpp:701]: wrote section armies [16:18:15][gamestate.cpp:702]: written size 10.29 Mb (reserved 16.00 Mb) [16:18:15][gamestate.cpp:705]: write task time: 0.36 [16:18:15][gamestate.cpp:410]: Savegame time 0.542435 [16:18:24][gamestate.cpp:2044]: May 937 [16:18:33][gamestate.cpp:2044]: June 937 [16:18:33][character_window.cpp:820]: Open character 33577203 [16:18:35][character_window.cpp:820]: Open character 48619 [16:18:39][character_window.cpp:820]: Open character 33577902 [16:18:41][gamestate.cpp:2044]: July 937 [16:18:42][gamestate.cpp:759]: Writing game state members [16:18:42][gamestate.cpp:410]: Savegame time 0.001681 [16:18:42][gamestate.cpp:759]: Writing game state members [16:18:42][gamestate.cpp:701]: wrote section provinces [16:18:42][gamestate.cpp:702]: written size 5.71 Mb (reserved 32.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.20 [16:18:42][gamestate.cpp:701]: wrote section deleted_characters [16:18:42][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.00 [16:18:42][gamestate.cpp:701]: wrote section living [16:18:42][gamestate.cpp:702]: written size 15.66 Mb (reserved 32.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.46 [16:18:42][gamestate.cpp:701]: wrote section dead_unprunable [16:18:42][gamestate.cpp:702]: written size 5.70 Mb (reserved 32.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.23 [16:18:42][gamestate.cpp:701]: wrote section characters [16:18:42][gamestate.cpp:702]: written size 1.72 Mb (reserved 4.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.07 [16:18:42][gamestate.cpp:701]: wrote section character_lookup [16:18:42][gamestate.cpp:702]: written size 5.91 Mb (reserved 8.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.32 [16:18:42][gamestate.cpp:701]: wrote section armies [16:18:42][gamestate.cpp:702]: written size 10.33 Mb (reserved 16.00 Mb) [16:18:42][gamestate.cpp:705]: write task time: 0.36 [16:18:42][gamestate.cpp:410]: Savegame time 0.568709 [16:18:53][gamestate.cpp:2044]: August 937 [16:19:12][gamestate.cpp:2044]: September 937 [16:19:21][gamestate.cpp:2044]: October 937 [16:19:21][gamestate.cpp:759]: Writing game state members [16:19:21][gamestate.cpp:410]: Savegame time 0.000947 [16:19:21][gamestate.cpp:759]: Writing game state members [16:19:21][gamestate.cpp:701]: wrote section provinces [16:19:21][gamestate.cpp:702]: written size 5.72 Mb (reserved 32.00 Mb) [16:19:21][gamestate.cpp:705]: write task time: 0.21 [16:19:21][gamestate.cpp:701]: wrote section deleted_characters [16:19:21][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:19:21][gamestate.cpp:705]: write task time: 0.00 [16:19:22][gamestate.cpp:701]: wrote section living [16:19:22][gamestate.cpp:702]: written size 15.66 Mb (reserved 32.00 Mb) [16:19:22][gamestate.cpp:705]: write task time: 0.46 [16:19:22][gamestate.cpp:701]: wrote section dead_unprunable [16:19:22][gamestate.cpp:702]: written size 5.72 Mb (reserved 32.00 Mb) [16:19:22][gamestate.cpp:705]: write task time: 0.25 [16:19:22][gamestate.cpp:701]: wrote section characters [16:19:22][gamestate.cpp:702]: written size 1.72 Mb (reserved 4.00 Mb) [16:19:22][gamestate.cpp:705]: write task time: 0.09 [16:19:22][gamestate.cpp:701]: wrote section character_lookup [16:19:22][gamestate.cpp:702]: written size 5.91 Mb (reserved 8.00 Mb) [16:19:22][gamestate.cpp:705]: write task time: 0.32 [16:19:22][gamestate.cpp:701]: wrote section armies [16:19:22][gamestate.cpp:702]: written size 10.32 Mb (reserved 16.00 Mb) [16:19:22][gamestate.cpp:705]: write task time: 0.36 [16:19:22][gamestate.cpp:410]: Savegame time 0.560634 [16:19:46][gamestate.cpp:2044]: November 937 [16:19:54][gamestate.cpp:2044]: December 937 [16:20:02][character_window.cpp:820]: Open character 51833 [16:20:24][gamestate.cpp:2044]: January 938 [16:20:24][gamestate.cpp:759]: Writing game state members [16:20:24][gamestate.cpp:410]: Savegame time 0.000966 [16:20:24][gamestate.cpp:759]: Writing game state members [16:20:24][gamestate.cpp:701]: wrote section provinces [16:20:24][gamestate.cpp:702]: written size 5.72 Mb (reserved 32.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.22 [16:20:24][gamestate.cpp:701]: wrote section deleted_characters [16:20:24][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.00 [16:20:24][gamestate.cpp:701]: wrote section living [16:20:24][gamestate.cpp:702]: written size 15.61 Mb (reserved 32.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.45 [16:20:24][gamestate.cpp:701]: wrote section dead_unprunable [16:20:24][gamestate.cpp:702]: written size 5.75 Mb (reserved 32.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.24 [16:20:24][gamestate.cpp:701]: wrote section characters [16:20:24][gamestate.cpp:702]: written size 1.73 Mb (reserved 4.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.09 [16:20:24][gamestate.cpp:701]: wrote section character_lookup [16:20:24][gamestate.cpp:702]: written size 5.87 Mb (reserved 8.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.32 [16:20:24][gamestate.cpp:701]: wrote section armies [16:20:24][gamestate.cpp:702]: written size 10.32 Mb (reserved 16.00 Mb) [16:20:24][gamestate.cpp:705]: write task time: 0.36 [16:20:24][gamestate.cpp:410]: Savegame time 0.555658 [16:20:34][character_window.cpp:820]: Open character 33577203 [16:20:35][character_window.cpp:820]: Open character 44992 [16:20:38][character_window.cpp:820]: Open character 33577203 [16:20:39][gamestate.cpp:2044]: February 938 [16:20:45][character_window.cpp:820]: Open character 33577203 [16:20:46][character_window.cpp:820]: Open character 44992 [16:20:47][gamestate.cpp:2044]: March 938 [16:20:48][character_window.cpp:820]: Open character 33577203 [16:20:56][gamestate.cpp:2044]: April 938 [16:20:56][gamestate.cpp:759]: Writing game state members [16:20:56][gamestate.cpp:410]: Savegame time 0.001026 [16:20:56][gamestate.cpp:759]: Writing game state members [16:20:56][gamestate.cpp:701]: wrote section provinces [16:20:56][gamestate.cpp:702]: written size 5.72 Mb (reserved 32.00 Mb) [16:20:56][gamestate.cpp:705]: write task time: 0.23 [16:20:56][gamestate.cpp:701]: wrote section deleted_characters [16:20:56][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:20:56][gamestate.cpp:705]: write task time: 0.00 [16:20:56][gamestate.cpp:701]: wrote section living [16:20:56][gamestate.cpp:702]: written size 15.61 Mb (reserved 32.00 Mb) [16:20:56][gamestate.cpp:705]: write task time: 0.46 [16:20:56][gamestate.cpp:701]: wrote section dead_unprunable [16:20:56][gamestate.cpp:702]: written size 5.77 Mb (reserved 32.00 Mb) [16:20:56][gamestate.cpp:705]: write task time: 0.23 [16:20:57][gamestate.cpp:701]: wrote section characters [16:20:57][gamestate.cpp:702]: written size 1.74 Mb (reserved 4.00 Mb) [16:20:57][gamestate.cpp:705]: write task time: 0.09 [16:20:57][gamestate.cpp:701]: wrote section character_lookup [16:20:57][gamestate.cpp:702]: written size 5.89 Mb (reserved 8.00 Mb) [16:20:57][gamestate.cpp:705]: write task time: 0.31 [16:20:57][gamestate.cpp:701]: wrote section armies [16:20:57][gamestate.cpp:702]: written size 10.28 Mb (reserved 16.00 Mb) [16:20:57][gamestate.cpp:705]: write task time: 0.38 [16:20:57][gamestate.cpp:410]: Savegame time 0.566940 [16:21:03][character_window.cpp:820]: Open character 33577203 [16:21:06][character_window.cpp:820]: Open character 33577902 [16:21:06][gamestate.cpp:2044]: May 938 [16:21:26][gamestate.cpp:2044]: June 938 [16:21:35][gamestate.cpp:2044]: July 938 [16:21:35][gamestate.cpp:759]: Writing game state members [16:21:35][gamestate.cpp:410]: Savegame time 0.000931 [16:21:35][gamestate.cpp:759]: Writing game state members [16:21:35][gamestate.cpp:701]: wrote section provinces [16:21:35][gamestate.cpp:702]: written size 5.72 Mb (reserved 32.00 Mb) [16:21:35][gamestate.cpp:705]: write task time: 0.22 [16:21:35][gamestate.cpp:701]: wrote section deleted_characters [16:21:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:21:35][gamestate.cpp:705]: write task time: 0.00 [16:21:36][gamestate.cpp:701]: wrote section living [16:21:36][gamestate.cpp:702]: written size 15.62 Mb (reserved 32.00 Mb) [16:21:36][gamestate.cpp:705]: write task time: 0.45 [16:21:36][gamestate.cpp:701]: wrote section dead_unprunable [16:21:36][gamestate.cpp:702]: written size 5.79 Mb (reserved 32.00 Mb) [16:21:36][gamestate.cpp:705]: write task time: 0.24 [16:21:36][gamestate.cpp:701]: wrote section characters [16:21:36][gamestate.cpp:702]: written size 1.75 Mb (reserved 4.00 Mb) [16:21:36][gamestate.cpp:705]: write task time: 0.08 [16:21:36][gamestate.cpp:701]: wrote section character_lookup [16:21:36][gamestate.cpp:702]: written size 5.86 Mb (reserved 8.00 Mb) [16:21:36][gamestate.cpp:705]: write task time: 0.32 [16:21:36][gamestate.cpp:701]: wrote section armies [16:21:36][gamestate.cpp:702]: written size 10.29 Mb (reserved 16.00 Mb) [16:21:36][gamestate.cpp:705]: write task time: 0.37 [16:21:36][gamestate.cpp:410]: Savegame time 0.561534 [16:21:38][character_window.cpp:820]: Open character 33577902 [16:21:46][gamestate.cpp:2044]: August 938 [16:21:55][gamestate.cpp:2044]: September 938 [16:22:01][character_window.cpp:820]: Open character 37783 [16:22:03][gamestate.cpp:2044]: October 938 [16:22:04][gamestate.cpp:759]: Writing game state members [16:22:04][gamestate.cpp:410]: Savegame time 0.000818 [16:22:04][gamestate.cpp:759]: Writing game state members [16:22:04][gamestate.cpp:701]: wrote section provinces [16:22:04][gamestate.cpp:702]: written size 5.73 Mb (reserved 32.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.22 [16:22:04][gamestate.cpp:701]: wrote section deleted_characters [16:22:04][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.00 [16:22:04][gamestate.cpp:701]: wrote section living [16:22:04][gamestate.cpp:702]: written size 15.62 Mb (reserved 32.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.45 [16:22:04][gamestate.cpp:701]: wrote section dead_unprunable [16:22:04][gamestate.cpp:702]: written size 5.81 Mb (reserved 32.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.23 [16:22:04][gamestate.cpp:701]: wrote section characters [16:22:04][gamestate.cpp:702]: written size 1.74 Mb (reserved 4.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.10 [16:22:04][gamestate.cpp:701]: wrote section character_lookup [16:22:04][gamestate.cpp:702]: written size 5.90 Mb (reserved 8.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.32 [16:22:04][gamestate.cpp:701]: wrote section armies [16:22:04][gamestate.cpp:702]: written size 10.32 Mb (reserved 16.00 Mb) [16:22:04][gamestate.cpp:705]: write task time: 0.37 [16:22:04][gamestate.cpp:410]: Savegame time 0.555531 [16:22:07][character_window.cpp:820]: Open character 33567172 [16:22:11][character_window.cpp:820]: Open character 37783 [16:22:14][gamestate.cpp:2044]: November 938 [16:22:24][gamestate.cpp:2044]: December 938 [16:22:34][gamestate.cpp:2044]: January 939 [16:22:34][gamestate.cpp:759]: Writing game state members [16:22:34][gamestate.cpp:410]: Savegame time 0.001158 [16:22:34][gamestate.cpp:759]: Writing game state members [16:22:34][gamestate.cpp:701]: wrote section provinces [16:22:34][gamestate.cpp:702]: written size 5.73 Mb (reserved 32.00 Mb) [16:22:34][gamestate.cpp:705]: write task time: 0.21 [16:22:34][gamestate.cpp:701]: wrote section deleted_characters [16:22:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:22:34][gamestate.cpp:705]: write task time: 0.00 [16:22:35][gamestate.cpp:701]: wrote section living [16:22:35][gamestate.cpp:702]: written size 15.64 Mb (reserved 32.00 Mb) [16:22:35][gamestate.cpp:705]: write task time: 0.46 [16:22:35][gamestate.cpp:701]: wrote section dead_unprunable [16:22:35][gamestate.cpp:702]: written size 5.83 Mb (reserved 32.00 Mb) [16:22:35][gamestate.cpp:705]: write task time: 0.24 [16:22:35][gamestate.cpp:701]: wrote section characters [16:22:35][gamestate.cpp:702]: written size 1.75 Mb (reserved 4.00 Mb) [16:22:35][gamestate.cpp:705]: write task time: 0.09 [16:22:35][gamestate.cpp:701]: wrote section character_lookup [16:22:35][gamestate.cpp:702]: written size 5.89 Mb (reserved 8.00 Mb) [16:22:35][gamestate.cpp:705]: write task time: 0.31 [16:22:35][gamestate.cpp:701]: wrote section armies [16:22:35][gamestate.cpp:702]: written size 10.32 Mb (reserved 16.00 Mb) [16:22:35][gamestate.cpp:705]: write task time: 0.36 [16:22:35][gamestate.cpp:410]: Savegame time 0.567595 [16:22:45][gamestate.cpp:2044]: February 939 [16:22:53][gamestate.cpp:2044]: March 939 [16:22:54][character_window.cpp:820]: Open character 33570855 [16:23:01][gamestate.cpp:2044]: April 939 [16:23:02][gamestate.cpp:759]: Writing game state members [16:23:02][gamestate.cpp:410]: Savegame time 0.000915 [16:23:02][gamestate.cpp:759]: Writing game state members [16:23:02][gamestate.cpp:701]: wrote section provinces [16:23:02][gamestate.cpp:702]: written size 5.73 Mb (reserved 32.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.21 [16:23:02][gamestate.cpp:701]: wrote section deleted_characters [16:23:02][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.00 [16:23:02][gamestate.cpp:701]: wrote section living [16:23:02][gamestate.cpp:702]: written size 15.65 Mb (reserved 32.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.45 [16:23:02][gamestate.cpp:701]: wrote section dead_unprunable [16:23:02][gamestate.cpp:702]: written size 5.85 Mb (reserved 32.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.25 [16:23:02][gamestate.cpp:701]: wrote section characters [16:23:02][gamestate.cpp:702]: written size 1.75 Mb (reserved 4.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.09 [16:23:02][gamestate.cpp:701]: wrote section character_lookup [16:23:02][gamestate.cpp:702]: written size 5.93 Mb (reserved 8.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.33 [16:23:02][gamestate.cpp:701]: wrote section armies [16:23:02][gamestate.cpp:702]: written size 10.30 Mb (reserved 16.00 Mb) [16:23:02][gamestate.cpp:705]: write task time: 0.37 [16:23:02][gamestate.cpp:410]: Savegame time 0.566624 [16:23:09][character_window.cpp:820]: Open character 33577902 [16:23:19][character_window.cpp:820]: Open character 67141830 [16:23:21][gamestate.cpp:2044]: May 939 [16:24:00][character_window.cpp:820]: Open character 33577203 [16:24:01][character_window.cpp:820]: Open character 44992 [16:24:02][gamestate.cpp:2044]: June 939 [16:24:04][character_window.cpp:820]: Open character 33577203 [16:24:09][character_window.cpp:820]: Open character 47274 [16:24:10][gamestate.cpp:2044]: July 939 [16:24:11][gamestate.cpp:759]: Writing game state members [16:24:11][gamestate.cpp:410]: Savegame time 0.001086 [16:24:11][gamestate.cpp:759]: Writing game state members [16:24:11][gamestate.cpp:701]: wrote section provinces [16:24:11][gamestate.cpp:702]: written size 5.74 Mb (reserved 32.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.20 [16:24:11][gamestate.cpp:701]: wrote section deleted_characters [16:24:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.00 [16:24:11][gamestate.cpp:701]: wrote section living [16:24:11][gamestate.cpp:702]: written size 15.67 Mb (reserved 32.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.44 [16:24:11][gamestate.cpp:701]: wrote section dead_unprunable [16:24:11][gamestate.cpp:702]: written size 5.88 Mb (reserved 32.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.24 [16:24:11][gamestate.cpp:701]: wrote section characters [16:24:11][gamestate.cpp:702]: written size 1.76 Mb (reserved 4.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.09 [16:24:11][gamestate.cpp:701]: wrote section character_lookup [16:24:11][gamestate.cpp:702]: written size 5.91 Mb (reserved 8.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.31 [16:24:11][gamestate.cpp:701]: wrote section armies [16:24:11][gamestate.cpp:702]: written size 10.33 Mb (reserved 16.00 Mb) [16:24:11][gamestate.cpp:705]: write task time: 0.36 [16:24:11][gamestate.cpp:410]: Savegame time 0.554373 [16:24:18][character_window.cpp:820]: Open character 47274 [16:24:21][gamestate.cpp:2044]: August 939 [16:24:26][character_window.cpp:820]: Open character 41478 [16:24:40][gamestate.cpp:2044]: September 939 [16:24:47][character_window.cpp:820]: Open character 40938 [16:24:49][gamestate.cpp:2044]: October 939 [16:24:49][gamestate.cpp:759]: Writing game state members [16:24:49][gamestate.cpp:410]: Savegame time 0.000960 [16:24:49][gamestate.cpp:759]: Writing game state members [16:24:49][gamestate.cpp:701]: wrote section provinces [16:24:49][gamestate.cpp:702]: written size 5.74 Mb (reserved 32.00 Mb) [16:24:49][gamestate.cpp:705]: write task time: 0.21 [16:24:49][gamestate.cpp:701]: wrote section deleted_characters [16:24:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [16:24:49][gamestate.cpp:705]: write task time: 0.00 [16:24:50][gamestate.cpp:701]: wrote section living [16:24:50][gamestate.cpp:702]: written size 15.67 Mb (reserved 32.00 Mb) [16:24:50][gamestate.cpp:705]: write task time: 0.44 [16:24:50][gamestate.cpp:701]: wrote section dead_unprunable [16:24:50][gamestate.cpp:702]: written size 5.90 Mb (reserved 32.00 Mb) [16:24:50][gamestate.cpp:705]: write task time: 0.24 [16:24:50][gamestate.cpp:701]: wrote section characters [16:24:50][gamestate.cpp:702]: written size 1.75 Mb (reserved 4.00 Mb) [16:24:50][gamestate.cpp:705]: write task time: 0.07 [16:24:50][gamestate.cpp:701]: wrote section character_lookup [16:24:50][gamestate.cpp:702]: written size 5.95 Mb (reserved 8.00 Mb) [16:24:50][gamestate.cpp:705]: write task time: 0.31 [16:24:50][gamestate.cpp:701]: wrote section armies [16:24:50][gamestate.cpp:702]: written size 10.38 Mb (reserved 16.00 Mb) [16:24:50][gamestate.cpp:705]: write task time: 0.36 [16:24:50][gamestate.cpp:410]: Savegame time 0.544598 [16:24:52][character_window.cpp:820]: Open character 48168