[23:58:47][gfx_dx9.cpp:4047]: Loading settings for adapter 0, fullscreen=0, multisample=15 [23:58:47][gfx_dx9.cpp:4069]: Graphic Adapters: [23:58:47][gfx_dx9.cpp:4077]: 0: NVIDIA GeForce GTX 1660 Ti [23:58:47][gfx_dx9.cpp:4096]: Using Adapter [0] to check for multi-sampling support: [23:58:47][gfx_dx9.cpp:4114]: Using Adapter [0]: [23:58:48][gfx_dx9.cpp:4120]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [23:58:48][gfx_dx9.cpp:4159]: Graphics device: NVIDIA GeForce GTX 1660 Ti [23:58:48][gfx_dx9.cpp:4160]: Graphics driver: nvldumdx.dll [23:58:48][gfx_dx9.cpp:4161]: Driver version: 5148 [23:58:48][gfx_dx9.cpp:4176]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-62D1-11CF-8467-E5281BC2D635} VendorId: 4318 DeviceId: 8593 SubSysId: 149622824 Revision: 161 DriverVersion.HighPart: 1769493 DriverVersion.LowPart: 922652 [23:58:48][gfx_dx9.cpp:4196]: Instancing supported. [23:58:48][gfx_dx9.cpp:4245]: Video memory amount: 4095MB [23:58:48][gfx_dx9.cpp:4246]: MaxSimultaneousTextures: 8 [23:58:48][gfx_dx9.cpp:4247]: MaxVertexBlendMatrices: 4 [23:58:48][gfx_dx9.cpp:4248]: MaxVertexBlendMatrixIndex: 8 [23:58:48][gfx_dx9.cpp:4249]: MaxSimultaneousTextures: 8 [23:58:48][gfx_dx9.cpp:4250]: MaxTextureBlendStages: 8 [23:58:48][gfx_dx9.cpp:4251]: MaxTextureWidth: 16384 [23:58:48][gfx_dx9.cpp:4252]: MaxTextureHeight: 16384 [23:58:48][gfx_dx9.cpp:4255]: Vertex Shader version: 3.0 [23:58:48][gfx_dx9.cpp:4260]: Pixel Shader version: 3.0 [23:58:48][graphicssettings.cpp:162]: 2 samples supported. [23:58:48][graphicssettings.cpp:162]: 4 samples supported. [23:58:48][graphicssettings.cpp:162]: 8 samples supported. [23:58:48][graphicssettings.cpp:194]: Support for Anisotropic filtering found. [23:58:48][graphicssettings.cpp:197]: Max Anisotropic filtering supported: 16 [23:58:48][graphicssettings.cpp:198]: Anisotropic filtering set to: 16 [23:59:05][gfx_dx9.cpp:4047]: Loading settings for adapter 0, fullscreen=0, multisample=15 [23:59:05][gfx_dx9.cpp:4069]: Graphic Adapters: [23:59:05][gfx_dx9.cpp:4077]: 0: NVIDIA GeForce GTX 1660 Ti [23:59:05][gfx_dx9.cpp:4096]: Using Adapter [0] to check for multi-sampling support: [23:59:05][gfx_dx9.cpp:4114]: Using Adapter [0]: [23:59:05][gfx_dx9.cpp:4120]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [23:59:05][gfx_dx9.cpp:4159]: Graphics device: NVIDIA GeForce GTX 1660 Ti [23:59:05][gfx_dx9.cpp:4160]: Graphics driver: nvldumdx.dll [23:59:05][gfx_dx9.cpp:4161]: Driver version: 5148 [23:59:05][gfx_dx9.cpp:4176]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-62D1-11CF-8467-E5281BC2D635} VendorId: 4318 DeviceId: 8593 SubSysId: 149622824 Revision: 161 DriverVersion.HighPart: 1769493 DriverVersion.LowPart: 922652 [23:59:05][gfx_dx9.cpp:4196]: Instancing supported. [23:59:06][gfx_dx9.cpp:4245]: Video memory amount: 4095MB [23:59:06][gfx_dx9.cpp:4246]: MaxSimultaneousTextures: 8 [23:59:06][gfx_dx9.cpp:4247]: MaxVertexBlendMatrices: 4 [23:59:06][gfx_dx9.cpp:4248]: MaxVertexBlendMatrixIndex: 8 [23:59:06][gfx_dx9.cpp:4249]: MaxSimultaneousTextures: 8 [23:59:06][gfx_dx9.cpp:4250]: MaxTextureBlendStages: 8 [23:59:06][gfx_dx9.cpp:4251]: MaxTextureWidth: 16384 [23:59:06][gfx_dx9.cpp:4252]: MaxTextureHeight: 16384 [23:59:06][gfx_dx9.cpp:4255]: Vertex Shader version: 3.0 [23:59:06][gfx_dx9.cpp:4260]: Pixel Shader version: 3.0 [23:59:06][graphicssettings.cpp:162]: 2 samples supported. [23:59:06][graphicssettings.cpp:162]: 4 samples supported. [23:59:06][graphicssettings.cpp:162]: 8 samples supported. [23:59:06][graphicssettings.cpp:194]: Support for Anisotropic filtering found. [23:59:06][graphicssettings.cpp:197]: Max Anisotropic filtering supported: 16 [23:59:06][graphicssettings.cpp:198]: Anisotropic filtering set to: 16 [23:59:06][pdx_audio_sdl.cpp:108]: [0] Audio device: Speakers/Headphones (3- Realtek(R) Audio) [23:59:06][pdx_audio_sdl.cpp:114]: [0] Audio driver: directsound [23:59:06][pdx_audio_sdl.cpp:114]: [1] Audio driver: winmm [23:59:06][pdx_audio_sdl.cpp:114]: [2] Audio driver: disk [23:59:06][pdx_audio_sdl.cpp:114]: [3] Audio driver: dummy [23:59:06][pdx_audio_sdl.cpp:139]: Current audio driver: directsound [23:59:06][pdx_audio_sdl.cpp:146]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [23:59:10][graphicssettings.cpp:747]: Using multisampling: 4 [23:59:10][graphics.cpp:795]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [23:59:10][graphicssettings.cpp:715]: Usable res: 320 200 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 320 200 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 320 240 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 320 240 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 400 300 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 400 300 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 512 384 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 512 384 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 640 400 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 640 400 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 640 480 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 640 480 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 800 600 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 800 600 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1024 768 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1024 768 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1152 864 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1152 864 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 600 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 600 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 720 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 720 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 768 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 768 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 800 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 800 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 960 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 960 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 1024 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1280 1024 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1360 768 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1360 768 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1366 768 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1366 768 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1400 1050 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1400 1050 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1440 900 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1440 900 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1600 900 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1600 900 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1680 1050 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1680 1050 60 [23:59:10][graphicssettings.cpp:715]: Usable res: 1920 1080 48 [23:59:10][graphicssettings.cpp:715]: Usable res: 1920 1080 60 [23:59:10][graphics.cpp:830]: Done creating device.