Initialize engine version: 2018.4.2f1 (d6fb3630ea75) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 8172 MB Driver: 26.20.15002.61 Begin MonoManager ReloadAssembly - Completed reload, in 0.131 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.427700 ms WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [InControl] Joystick 3: "Saitek X45" (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Attempting to load default settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceModel: MS-7B79 (Micro-Star International Co., Ltd.) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceName: DESKTOP-0RTJQ4B (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: bad5c09f2acdf70166fd9ad2fcb134771c9531b8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 26591 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceName: Radeon RX 580 Series (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: ATI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4098 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 8172 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorCount: 16 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorFrequency: 3750 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorType: AMD Ryzen 7 2700 Eight-Core Processor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsSparseTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.systemMemorySize: 16330 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/libc Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] InvalidProtocolBufferException: Protocol message contained an invalid tag (zero). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) InvalidProtocolBufferException: Protocol message contained an invalid tag (zero). at Google.Protobuf.CodedInputStream.ReadTag () [0x0011b] in :0 at BattleTech.DataObjects.PlayerProfileDataContract.MergeFrom (Google.Protobuf.CodedInputStream input) [0x002dd] in <6e6a2842a1aa4571abb9707819294597>:0 at Google.Protobuf.MessageExtensions.MergeFrom (Google.Protobuf.IMessage message, System.Byte[] data) [0x00020] in :0 at Google.Protobuf.MessageParser.ParseFrom (System.Byte[] data) [0x00019] in :0 at BattleTech.Serialization.ProtobufSerialization.DeserializeClass (System.Byte[] data, System.Object existingInstance) [0x00024] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.Serialization.ProtobufSerialization.Deserialize[T] (System.Byte[] data, BattleTech.Serialization.SerializationTarget target, BattleTech.Serialization.TargetMaskOperation maskOperation, T existingInstance) [0x0000e] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.Serialization.Serializer.Deserialize[T] (System.Byte[] data, BattleTech.Serialization.SerializationTarget target, BattleTech.Serialization.TargetMaskOperation maskOperation, System.Object instance) [0x000d0] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.Save.ProfileManager.LoadSaveData () [0x000c3] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.GameInstance..ctor () [0x0019e] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UnityGameInstance.Reset () [0x00016] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UnityGameInstance.Awake () [0x00049] in <6e6a2842a1aa4571abb9707819294597>:0 UnityEngine.GameObject:SetActive(Boolean) ActivateAfterInit:ActivateAndClose() ActivateAfterInit:Update() (Filename: Line: 0) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.UI.UIManager.Awake () [0x000f3] in <6e6a2842a1aa4571abb9707819294597>:0 UnityEngine.GameObject:SetActive(Boolean) ActivateAfterInit:ActivateAndClose() ActivateAfterInit:Update() (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 11964. Total: 37.828500 ms (FindLiveObjects: 0.503800 ms CreateObjectMapping: 0.203800 ms MarkObjects: 37.041900 ms DeleteObjects: 0.078700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.LevelLoadRequestListener.Start () [0x0000e] in <6e6a2842a1aa4571abb9707819294597>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) Unity [ERROR] System.NullReferenceException: Object reference not set to an instance of an object at BattleTech.UnityGameInstance.b__51_0 (System.Boolean callbackSuccess, System.Net.IPAddress ipAddress) [0x00040] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.Network.NetworkUtilities+d__8.MoveNext () [0x000c9] in <6e6a2842a1aa4571abb9707819294597>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) System.NullReferenceException: Object reference not set to an instance of an object at BattleTech.UnityGameInstance.b__51_0 (System.Boolean callbackSuccess, System.Net.IPAddress ipAddress) [0x00040] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.Network.NetworkUtilities+d__8.MoveNext () [0x000c9] in <6e6a2842a1aa4571abb9707819294597>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 3.412100 ms Setting up 12 worker threads for Enlighten. Thread -> id: 530 -> priority: 1 Thread -> id: 3040 -> priority: 1 Thread -> id: 24c8 -> priority: 1 Thread -> id: 2a00 -> priority: 1 Thread -> id: 2a08 -> priority: 1 Thread -> id: 22c0 -> priority: 1 Thread -> id: 2a04 -> priority: 1 Thread -> id: 4bc0 -> priority: 1 Thread -> id: 1d8c -> priority: 1 Thread -> id: 1adc -> priority: 1 Thread -> id: 2360 -> priority: 1 Thread -> id: 3074 -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11426. Total: 38.806700 ms (FindLiveObjects: 0.672700 ms CreateObjectMapping: 0.222400 ms MarkObjects: 37.831100 ms DeleteObjects: 0.079700 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.089400 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11421. Total: 37.150000 ms (FindLiveObjects: 0.418500 ms CreateObjectMapping: 0.132100 ms MarkObjects: 36.552900 ms DeleteObjects: 0.046200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11422. Total: 35.161800 ms (FindLiveObjects: 0.444900 ms CreateObjectMapping: 0.154500 ms MarkObjects: 34.534500 ms DeleteObjects: 0.027500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.082000 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11450. Total: 34.749700 ms (FindLiveObjects: 0.410600 ms CreateObjectMapping: 0.136300 ms MarkObjects: 34.169600 ms DeleteObjects: 0.032900 ms) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at BattleTech.UI.UIManager.GetOrCreateAtNode (System.Type moduleType, System.String prefabName, BattleTech.UI.UIManager+UINode node, System.Boolean tryGet, System.Boolean resort) [0x00039] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.UIManager.CreateUIModule (System.Type moduleType, System.String prefabOverride, System.Boolean resort) [0x0000a] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.ModuleAutoLauncher.Launch () [0x00056] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.ModuleAutoLauncher+d__7.MoveNext () [0x00046] in <6e6a2842a1aa4571abb9707819294597>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9a6ceb7f013a4a599806f492fc789483>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) NullReferenceException: Object reference not set to an instance of an object at BattleTech.UI.UIManager.GetOrCreateAtNode (System.Type moduleType, System.String prefabName, BattleTech.UI.UIManager+UINode node, System.Boolean tryGet, System.Boolean resort) [0x00039] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.UIManager.CreateUIModule (System.Type moduleType, System.String prefabOverride, System.Boolean resort) [0x0000a] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.ModuleAutoLauncher.Launch () [0x00056] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.ModuleAutoLauncher+d__7.MoveNext () [0x00046] in <6e6a2842a1aa4571abb9707819294597>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9a6ceb7f013a4a599806f492fc789483>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at BattleTech.UI.UIManager.GetOrCreateAtNode (System.Type moduleType, System.String prefabName, BattleTech.UI.UIManager+UINode node, System.Boolean tryGet, System.Boolean resort) [0x00039] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.UIManager.CreatePopupModule (System.Type moduleType, System.String prefabOverride, System.Boolean resort) [0x0000a] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.ModuleAutoLauncher.Launch () [0x00078] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.UI.ModuleAutoLauncher+d__7.MoveNext () [0x00046] in <6e6a2842a1aa4571abb9707819294597>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9a6ceb7f013a4a599806f492fc789483>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at BattleTech.LevelLoader+d__21.MoveNext () [0x0033f] in <6e6a2842a1aa4571abb9707819294597>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9a6ceb7f013a4a599806f492fc789483>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at BattleTech.UnityGameInstance.ShutdownGame () [0x00019] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.OnGameShutdown.OnQuit () [0x00012] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.OnGameShutdown.OnApplicationQuit () [0x00000] in <6e6a2842a1aa4571abb9707819294597>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0) Uploading Crash Report Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at BattleTech.Network.Services.HBSServiceManager.get_Instance () [0x00005] in <6e6a2842a1aa4571abb9707819294597>:0 at BattleTech.Network.Services.HBSServiceManager.OnDestroy () [0x00000] in <6e6a2842a1aa4571abb9707819294597>:0 (Filename: <6e6a2842a1aa4571abb9707819294597> Line: 0)