Initialize engine version: 2018.4.2f1 (d6fb3630ea75) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 26.21.14.4166 Begin MonoManager ReloadAssembly - Completed reload, in 3.133 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.813000 ms Steam [ERROR] [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Attempting to load default settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceModel: System Product Name (System manufacturer) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceName: DESKTOP-J7139B5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 722c9c33369bacb63430aaa04509ac468821926f (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 7298 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 4018 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorCount: 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorFrequency: 3192 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorType: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsSparseTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.systemMemorySize: 16324 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamRemoteStorage.GetFileCount () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Save.Core.SteamFileOperations.GetAllFiles (System.String directory, System.Boolean recursive, System.String extension) [0x00002] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamRemoteStorage.GetFileCount () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Save.Core.SteamFileOperations.GetAllFiles (System.String directory, System.Boolean recursive, System.String extension) [0x00002] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamRemoteStorage.GetFileCount () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Save.Core.SteamFileOperations.GetAllFiles (System.String directory, System.Boolean recursive, System.String extension) [0x00002] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamRemoteStorage.GetFileCount () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Save.Core.SteamFileOperations.GetAllFiles (System.String directory, System.Boolean recursive, System.String extension) [0x00002] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting ThreadPool with 1 thread(s). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamRemoteStorage.GetFileCount () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Save.Core.SteamFileOperations.GetAllFiles (System.String directory, System.Boolean recursive, System.String extension) [0x00002] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] InvalidOperationException: Steamworks is not initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamUser.GetSteamID () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportEvent (BattleTech.Common.Models.AnalyticsEventInfo info, System.Boolean post) [0x0009f] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.b__46_0 () [0x00012] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.TryLoad (System.Action onSuccess) [0x0005c] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionStart () [0x0002c] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.Init (BattleTech.Save.SaveManager saveManager, MessageCenter messageCenter, BattleTech.Save.ProfileManager profileManager) [0x00020] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.UnityGameInstance.Reset () [0x000ed] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.UnityGameInstance.Awake () [0x0003e] in <3a3b490f618743a4be67f60469483e7a>:0 UnityEngine.GameObject:SetActive(Boolean) ActivateAfterInit:ActivateAndClose() ActivateAfterInit:Update() (Filename: <562fc48f63ba4004ba9e445762c56e0b> Line: 0) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 12097. Total: 41.469700 ms (FindLiveObjects: 0.622300 ms CreateObjectMapping: 0.377900 ms MarkObjects: 40.411100 ms DeleteObjects: 0.057800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.969300 ms Setting up 3 worker threads for Enlighten. Thread -> id: 18d8 -> priority: 1 Thread -> id: 1bec -> priority: 1 Thread -> id: 29d0 -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11562. Total: 40.114600 ms (FindLiveObjects: 0.479100 ms CreateObjectMapping: 0.466800 ms MarkObjects: 39.105100 ms DeleteObjects: 0.063100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.110600 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11557. Total: 40.103800 ms (FindLiveObjects: 0.566700 ms CreateObjectMapping: 0.265500 ms MarkObjects: 39.240900 ms DeleteObjects: 0.030300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11558. Total: 39.816400 ms (FindLiveObjects: 0.508100 ms CreateObjectMapping: 0.372500 ms MarkObjects: 38.909400 ms DeleteObjects: 0.026000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.103200 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11586. Total: 39.297500 ms (FindLiveObjects: 0.408200 ms CreateObjectMapping: 0.208600 ms MarkObjects: 38.650900 ms DeleteObjects: 0.029400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17073. Total: 60.747700 ms (FindLiveObjects: 0.723200 ms CreateObjectMapping: 0.835900 ms MarkObjects: 59.137600 ms DeleteObjects: 0.050300 ms) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT: Delegate OnLoginUpdate - Standard for message type OnProfileLoginUpdate failed with exception Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamUser.GetSteamID () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportEvent (BattleTech.Common.Models.AnalyticsEventInfo info, System.Boolean post) [0x0009f] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.OnLoginUpdate (MessageCenterMessage message) [0x00034] in <3a3b490f618743a4be67f60469483e7a>:0 at MessageCenter.SendMessagesForType (MessageCenterMessageType messageType, MessageCenterMessage message) [0x00037] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Initial => Connecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Connecting => Closed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SSE Closed... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT: Delegate ReportSessionEndHandler - Standard for message type OnAppShutdown failed with exception Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00016] in <562fc48f63ba4004ba9e445762c56e0b>:0 at Steamworks.SteamUser.GetSteamID () [0x00000] in <562fc48f63ba4004ba9e445762c56e0b>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportEvent (BattleTech.Common.Models.AnalyticsEventInfo info, System.Boolean post) [0x0009f] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionEnd (System.Boolean isApplicationQuit, System.Nullable`1[T] endTimeOverride) [0x00047] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionEndHandler (MessageCenterMessage message) [0x00008] in <3a3b490f618743a4be67f60469483e7a>:0 at MessageCenter.SendMessagesForType (MessageCenterMessageType messageType, MessageCenterMessage message) [0x00037] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Stopping ThreadPool (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Threadpool stopped (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.Network.Services.HBSServiceManager.get_Instance () [0x00005] in <3a3b490f618743a4be67f60469483e7a>:0 at BattleTech.Network.Services.HBSServiceManager.OnDestroy () [0x00000] in <3a3b490f618743a4be67f60469483e7a>:0 (Filename: <3a3b490f618743a4be67f60469483e7a> Line: 0)