Initialize engine version: 2018.4.2f1 (d6fb3630ea75) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07) Vendor: VRAM: 8020 MB Driver: 26.21.14.4112 Begin MonoManager ReloadAssembly - Completed reload, in 0.102 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.349599 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561197970980101 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Attempting to load default settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceModel: All Series (ASUS) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceName: STEN-GAMER (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: de6199b5e425c98847ee4f27a20920060b578f86 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 7943 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce RTX 2070 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 8020 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 7 (6.1.0) 64bit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorCount: 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorFrequency: 3506 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorType: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsSparseTextures: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.systemMemorySize: 16326 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting ThreadPool with 1 thread(s). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 12097. Total: 31.413655 ms (FindLiveObjects: 0.533598 ms CreateObjectMapping: 0.213206 ms MarkObjects: 30.578065 ms DeleteObjects: 0.088203 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12097. Total: 31.962733 ms (FindLiveObjects: 0.500011 ms CreateObjectMapping: 0.250298 ms MarkObjects: 31.164818 ms DeleteObjects: 0.046730 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading culture CULTURE_DE_DE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading culture CULTURE_RU_RU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading culture CULTURE_FR_FR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Priority from type PrewarmRequest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 1.530115 ms Setting up 3 worker threads for Enlighten. Thread -> id: b04 -> priority: 1 Thread -> id: 1278 -> priority: 1 Thread -> id: 15e8 -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11777. Total: 37.353038 ms (FindLiveObjects: 0.746220 ms CreateObjectMapping: 0.276583 ms MarkObjects: 36.234146 ms DeleteObjects: 0.095796 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.101346 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11776. Total: 35.423965 ms (FindLiveObjects: 0.406259 ms CreateObjectMapping: 0.204736 ms MarkObjects: 34.760107 ms DeleteObjects: 0.052571 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 6) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11795. Total: 36.067671 ms (FindLiveObjects: 0.570690 ms CreateObjectMapping: 0.257599 ms MarkObjects: 35.165490 ms DeleteObjects: 0.073308 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 6) UnloadTime: 0.148952 ms Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11841. Total: 36.918157 ms (FindLiveObjects: 0.427579 ms CreateObjectMapping: 0.163555 ms MarkObjects: 36.276496 ms DeleteObjects: 0.050235 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 6) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17427. Total: 57.703659 ms (FindLiveObjects: 0.640785 ms CreateObjectMapping: 0.370043 ms MarkObjects: 56.641136 ms DeleteObjects: 0.051403 ms) State Changed Initial => Connecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Connecting => Closed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SSE Closed... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Using Wide Video for Background (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 0 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 23 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 46 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MainMenu::OnPooled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Able to resume last save (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [CustomPortrait_1_2_ID_8] [PortraitSettings] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 653) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member RequiredToSpawnCompanyTags from type UpgradeDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member RequiredToSpawnCompanyTags from type UpgradeDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 3054 unused Assets to reduce memory usage. Loaded Objects now: 13138. Total: 82.174989 ms (FindLiveObjects: 0.537103 ms CreateObjectMapping: 0.337624 ms MarkObjects: 80.299072 ms DeleteObjects: 1.000898 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.315720 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13115. Total: 82.475814 ms (FindLiveObjects: 0.603985 ms CreateObjectMapping: 0.292647 ms MarkObjects: 81.523106 ms DeleteObjects: 0.055492 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.084990 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13110. Total: 79.698299 ms (FindLiveObjects: 0.473433 ms CreateObjectMapping: 0.271034 ms MarkObjects: 78.894836 ms DeleteObjects: 0.058705 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13111. Total: 79.657703 ms (FindLiveObjects: 0.528341 ms CreateObjectMapping: 0.284177 ms MarkObjects: 78.799623 ms DeleteObjects: 0.044978 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.087035 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 195062. Total: 421.415481 ms (FindLiveObjects: 8.782319 ms CreateObjectMapping: 9.429529 ms MarkObjects: 402.808181 ms DeleteObjects: 0.395161 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 203073. Total: 431.870733 ms (FindLiveObjects: 9.069124 ms CreateObjectMapping: 9.610024 ms MarkObjects: 412.863600 ms DeleteObjects: 0.327402 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Conditional SimGameCurtainConditional is complete. Clearing! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mood controller detected the game started! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No more conditionals. Closing! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 42.54799 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast43.28131 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast46.28248 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 48.29062 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading map name: [mapGeneral_capitolHill_uTech] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_capitolHill_uTech/mapGeneral_capitolHill_uTech.unity] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading encounter layer: [855f05c9-6202-487a-b52e-f965a0f33e17] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading contract override: [SimpleBattle_SecureBorders] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapMetaData - successfully loaded biomeskin urbanHighTech (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Spawner_PlayerLance (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) The referenced script (Unknown) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Please assign all Bones to the IK solver. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 21.745219 ms Unloading 1258 unused Assets to reduce memory usage. Loaded Objects now: 214528. Total: 557.425761 ms (FindLiveObjects: 11.303110 ms CreateObjectMapping: 13.120322 ms MarkObjects: 519.400104 ms DeleteObjects: 13.601933 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 1.299386 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214974. Total: 539.701366 ms (FindLiveObjects: 10.148295 ms CreateObjectMapping: 12.382281 ms MarkObjects: 516.820900 ms DeleteObjects: 0.349015 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 13) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214985. Total: 541.536395 ms (FindLiveObjects: 9.208438 ms CreateObjectMapping: 12.369138 ms MarkObjects: 519.636090 ms DeleteObjects: 0.322729 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 0.752353 ms Unloading 79875 unused Assets to reduce memory usage. Loaded Objects now: 515182. Total: 419.652884 ms (FindLiveObjects: 30.078346 ms CreateObjectMapping: 16.850544 ms MarkObjects: 348.346415 ms DeleteObjects: 24.376994 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 13) Unloading 1575 unused Assets to reduce memory usage. Loaded Objects now: 616512. Total: 771.202348 ms (FindLiveObjects: 29.910994 ms CreateObjectMapping: 12.157392 ms MarkObjects: 725.127157 ms DeleteObjects: 4.006513 ms) CombatHud.OnTriggerDialog (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -612.9 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) CombatHud.OnTriggerDialog (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -115.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Medium. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Medium. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -132.6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -808.92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -191.25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -869.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -37.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -48.75 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -126 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -37.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -37.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Highlander (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Stalker (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Awesome (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Schrek PPC Carrier (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Schrek PPC Carrier (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element noCars_titleText is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element noCars_titleText is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element noCars_titleText is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -127.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -180.75 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -140.25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -191.25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -124.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -216.75 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -123.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -123.6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -86.4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -216.75 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -284.4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Coroutine couldn't be started because the the game object 'WindZone' is inactive! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Coroutine couldn't be started because the the game object 'WindZone' is inactive! (Filename: Line: 783) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -114 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -114 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: -18 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -191.25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -124.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -124.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: -18 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -862.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -862.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -114 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -114 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -124.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -93.15 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -117 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -122.4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Small. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Medium. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Medium. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Unable to instantiate rubble urbMdlBldn_Rubble_Medium. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to instantiate rubble urbMdlBldn_Rubble_Medium. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -232.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foely_foely_long posted by: /chrPrfMech_bullsharkBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element noCars_titleText is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Cyclops (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Bull Shark (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Awesome (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Cyclops (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 654.496813 ms Unloading 2036 unused Assets to reduce memory usage. Loaded Objects now: 175700. Total: 712.494871 ms (FindLiveObjects: 13.086735 ms CreateObjectMapping: 8.400301 ms MarkObjects: 671.053834 ms DeleteObjects: 19.954000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 1.910089 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175695. Total: 688.288733 ms (FindLiveObjects: 12.547004 ms CreateObjectMapping: 7.352673 ms MarkObjects: 668.109261 ms DeleteObjects: 0.279212 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 13) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 175695. Total: 679.649233 ms (FindLiveObjects: 12.778317 ms CreateObjectMapping: 7.667516 ms MarkObjects: 658.934702 ms DeleteObjects: 0.268405 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 1.731346 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175707. Total: 678.452361 ms (FindLiveObjects: 12.124389 ms CreateObjectMapping: 7.293968 ms MarkObjects: 658.734639 ms DeleteObjects: 0.299364 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 13) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203604. Total: 734.094643 ms (FindLiveObjects: 13.800244 ms CreateObjectMapping: 8.888629 ms MarkObjects: 711.099980 ms DeleteObjects: 0.305497 ms) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 47297 unused Assets to reduce memory usage. Loaded Objects now: 75457. Total: 593.709266 ms (FindLiveObjects: 11.248786 ms CreateObjectMapping: 7.251619 ms MarkObjects: 557.612973 ms DeleteObjects: 17.595888 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.078295 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 75447. Total: 549.221727 ms (FindLiveObjects: 8.160225 ms CreateObjectMapping: 1.687537 ms MarkObjects: 539.001584 ms DeleteObjects: 0.372088 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.766372 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 75443. Total: 548.916521 ms (FindLiveObjects: 7.943223 ms CreateObjectMapping: 1.575969 ms MarkObjects: 539.257139 ms DeleteObjects: 0.139606 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 75443. Total: 547.139029 ms (FindLiveObjects: 7.394730 ms CreateObjectMapping: 1.605467 ms MarkObjects: 537.985499 ms DeleteObjects: 0.153333 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.988631 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 254137. Total: 861.351227 ms (FindLiveObjects: 17.913652 ms CreateObjectMapping: 12.258154 ms MarkObjects: 830.788934 ms DeleteObjects: 0.390195 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 262145. Total: 880.443935 ms (FindLiveObjects: 21.151748 ms CreateObjectMapping: 12.315690 ms MarkObjects: 846.520003 ms DeleteObjects: 0.455910 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mood controller detected the game started! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] SaveEntry Created (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_COMPLETED_CONTRACT checking to see if it replaces existing save entry (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] SaveEntry Processing (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 2274.978 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast2275.482 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting transition camera with times: 2277.822, 2278.822 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast2278.503 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Finished camera transition at time: 2278.824 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 2282.002 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting transition camera with times: 2308.863, 2308.873 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Finished camera transition at time: 2311.249 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepMarik (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepDavion (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepMarik (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting transition camera with times: 2331.398, 2332.398 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Finished camera transition at time: 2332.406 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hover begin in Texttooltip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting transition camera with times: 2374.363, 2375.363 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Finished camera transition at time: 2375.365 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) HBS Tooltip on UI Element obj-pip is set to ScriptDriven but no data has been set by a script! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SerializableReferenceContainer [ERROR] Duplicate GUID found in Reference Container: ID = commander GenNewGUID = True HadGUID = True NewObjType = BattleTech.Pilot OldObjType = BattleTech.Pilot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 2435.967 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast2436.47 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast2439.476 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 2441.478 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Stopping ThreadPool (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Threadpool stopped (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.Network.Services.HBSServiceManager.get_Instance () [0x00005] in :0 at BattleTech.Network.Services.HBSServiceManager.OnDestroy () [0x00000] in :0 (Filename: Line: 0) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.Rendering.UI.ElementManager.SubscribeMessages (System.Boolean subscribe) [0x00005] in :0 at BattleTech.Rendering.UI.ElementManager.OnDestroy () [0x00006] in :0 (Filename: Line: 0)