Initialize engine version: 2018.4.2f1 (d6fb3630ea75) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics 5500 (ID=0x1616) Vendor: VRAM: 1008 MB Driver: 10.18.14.4029 Begin MonoManager ReloadAssembly - Completed reload, in 4.656 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.712655 ms WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Attempting to load default settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceModel: 20CM003WMS (LENOVO) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceName: XBA19356 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 1a269b0d33b552b9a019876b68f186a954ce95e4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 5654 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceName: Intel(R) HD Graphics 5500 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: Intel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 32902 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 1008 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 7 (6.1.0) 64bit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorCount: 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorFrequency: 2294 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorType: Intel(R) Core(TM) i5-5300U CPU @ 2.30GHz (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsSparseTextures: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.systemMemorySize: 7887 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/libc Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/libc.dll Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/libc Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library E:/gog games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting ThreadPool with 1 thread(s). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] IOException: Win32 IO returned 1251. Path: \\P100V031\AK10917$\WinData\My Games\BattleTech (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) IOException: Win32 IO returned 1251. Path: \\P100V031\AK10917$\WinData\My Games\BattleTech at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x0005e] in :0 at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in :0 at System.IO.DirectoryInfo.Create () [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo.Create() at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00036] in :0 at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in :0 at System.IO.DirectoryInfo.Create () [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo.Create() at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00036] in :0 at System.IO.Directory.CreateDirectory (System.String path) [0x0008f] in :0 at BattleTech.ModSupport.ModLoader.Init (System.Action callback) [0x00226] in <8ae34bafd4064ac19cc10687dd7b28c8>:0 at BattleTech.UnityGameInstance.Reset () [0x0011a] in <8ae34bafd4064ac19cc10687dd7b28c8>:0 at BattleTech.UnityGameInstance.Awake () [0x00049] in <8ae34bafd4064ac19cc10687dd7b28c8>:0 UnityEngine.GameObject:SetActive(Boolean) ActivateAfterInit:ActivateAndClose() ActivateAfterInit:Update() (Filename: Line: 0) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 12022. Total: 223.427284 ms (FindLiveObjects: 1.413707 ms CreateObjectMapping: 0.877766 ms MarkObjects: 220.995691 ms DeleteObjects: 0.139675 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12022. Total: 60.451592 ms (FindLiveObjects: 6.691011 ms CreateObjectMapping: 1.937600 ms MarkObjects: 51.756937 ms DeleteObjects: 0.065598 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 9.197574 ms Setting up 3 worker threads for Enlighten. Thread -> id: 32a8 -> priority: 1 Thread -> id: 300c -> priority: 1 Thread -> id: 33f0 -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11484. Total: 151.110014 ms (FindLiveObjects: 1.527500 ms CreateObjectMapping: 1.479305 ms MarkObjects: 147.950593 ms DeleteObjects: 0.149939 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.413670 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11479. Total: 52.230850 ms (FindLiveObjects: 0.731843 ms CreateObjectMapping: 0.450262 ms MarkObjects: 50.996534 ms DeleteObjects: 0.051318 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11480. Total: 95.925016 ms (FindLiveObjects: 1.555167 ms CreateObjectMapping: 0.593061 ms MarkObjects: 93.701373 ms DeleteObjects: 0.074523 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.567625 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11508. Total: 54.659320 ms (FindLiveObjects: 1.555167 ms CreateObjectMapping: 1.352571 ms MarkObjects: 51.675274 ms DeleteObjects: 0.075416 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17101. Total: 323.009732 ms (FindLiveObjects: 12.849650 ms CreateObjectMapping: 68.694646 ms MarkObjects: 241.393144 ms DeleteObjects: 0.071399 ms) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Initial => Connecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Achievements.GOG [ERROR] Galaxy Service is not installed properly or fails to start.c (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Connecting => Closed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SSE Closed... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Using Wide Video for Background (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Stopping ThreadPool (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Threadpool stopped (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Unity [ERROR] NullReferenceException: Object reference not set to an instance of an object (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at BattleTech.Network.Services.HBSServiceManager.get_Instance () [0x00005] in <8ae34bafd4064ac19cc10687dd7b28c8>:0 at BattleTech.Network.Services.HBSServiceManager.OnDestroy () [0x00000] in <8ae34bafd4064ac19cc10687dd7b28c8>:0 (Filename: <8ae34bafd4064ac19cc10687dd7b28c8> Line: 0)