[systemsettings.cpp:197]: System memory: 2047MB [systemsettings.cpp:204]: CPU speed: 0MHz [systemsettings.cpp:209]: Number of processors: 2 [systemsettings.cpp:221]: CPU type: x86 [systemsettings.cpp:270]: OS: Windows 7 Service Pack 1 Build: 7601 [gfx_dx9.cpp:3953]: Loading settings for adapter -1, fullscreen=1, multisample=15 [gfx_dx9.cpp:3975]: Graphic Adapters: [gfx_dx9.cpp:3983]: 0: NVIDIA GeForce 8600 GT [gfx_dx9.cpp:4002]: Using Adapter [0] to check for multi-sampling support: [gfx_dx9.cpp:4020]: Using Adapter [0]: [gfx_dx9.cpp:4029]: Graphics device: NVIDIA GeForce 8600 GT [gfx_dx9.cpp:4030]: Graphics driver: nvd3dum.dll [gfx_dx9.cpp:4031]: Driver version: 4201 [gfx_dx9.cpp:4073]: Attempting to Create Device for Adapter 0 ... [gfx_dx9.cpp:4079]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [gfx_dx9.cpp:4125]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-4742-11CF-D973-0D201BC2D835} VendorId: 4318 DeviceId: 1026 SubSysId: 0 Revision: 161 DriverVersion.HighPart: 1376277 DriverVersion.LowPart: 856169 [gfx_dx9.cpp:4145]: Instancing supported. [gfx_dx9.cpp:4155]: Video memory amount: 243MB [gfx_dx9.cpp:4156]: MaxSimultaneousTextures: 8 [gfx_dx9.cpp:4157]: MaxVertexBlendMatrices: 4 [gfx_dx9.cpp:4158]: MaxVertexBlendMatrixIndex: 8 [gfx_dx9.cpp:4159]: MaxSimultaneousTextures: 8 [gfx_dx9.cpp:4160]: MaxTextureBlendStages: 8 [gfx_dx9.cpp:4161]: MaxTextureWidth: 8192 [gfx_dx9.cpp:4162]: MaxTextureHeight: 8192 [gfx_dx9.cpp:4165]: Vertex Shader version: 3.0 [gfx_dx9.cpp:4170]: Pixel Shader version: 3.0 [graphicssettings.cpp:154]: 2 samples supported. [graphicssettings.cpp:154]: 4 samples supported. [graphicssettings.cpp:154]: 8 samples supported. [graphicssettings.cpp:186]: Support for Anisotropic filtering found. [graphicssettings.cpp:189]: Max Anisotropic filtering supported: 16 [graphicssettings.cpp:190]: Anisotropic filtering set to: 4 [gfx_dx9.cpp:3953]: Loading settings for adapter -1, fullscreen=1, multisample=15 [gfx_dx9.cpp:3975]: Graphic Adapters: [gfx_dx9.cpp:3983]: 0: NVIDIA GeForce 8600 GT [gfx_dx9.cpp:4002]: Using Adapter [0] to check for multi-sampling support: [gfx_dx9.cpp:4020]: Using Adapter [0]: [gfx_dx9.cpp:4029]: Graphics device: NVIDIA GeForce 8600 GT [gfx_dx9.cpp:4030]: Graphics driver: nvd3dum.dll [gfx_dx9.cpp:4031]: Driver version: 4201 [gfx_dx9.cpp:4073]: Attempting to Create Device for Adapter 0 ... [gfx_dx9.cpp:4079]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [gfx_dx9.cpp:4125]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-4742-11CF-D973-0D201BC2D835} VendorId: 4318 DeviceId: 1026 SubSysId: 0 Revision: 161 DriverVersion.HighPart: 1376277 DriverVersion.LowPart: 856169 [gfx_dx9.cpp:4145]: Instancing supported. [gfx_dx9.cpp:4155]: Video memory amount: 243MB [gfx_dx9.cpp:4156]: MaxSimultaneousTextures: 8 [gfx_dx9.cpp:4157]: MaxVertexBlendMatrices: 4 [gfx_dx9.cpp:4158]: MaxVertexBlendMatrixIndex: 8 [gfx_dx9.cpp:4159]: MaxSimultaneousTextures: 8 [gfx_dx9.cpp:4160]: MaxTextureBlendStages: 8 [gfx_dx9.cpp:4161]: MaxTextureWidth: 8192 [gfx_dx9.cpp:4162]: MaxTextureHeight: 8192 [gfx_dx9.cpp:4165]: Vertex Shader version: 3.0 [gfx_dx9.cpp:4170]: Pixel Shader version: 3.0 [graphicssettings.cpp:154]: 2 samples supported. [graphicssettings.cpp:154]: 4 samples supported. [graphicssettings.cpp:154]: 8 samples supported. [graphicssettings.cpp:186]: Support for Anisotropic filtering found. [graphicssettings.cpp:189]: Max Anisotropic filtering supported: 16 [graphicssettings.cpp:190]: Anisotropic filtering set to: 4 [graphicssettings.cpp:737]: Not using multisampling. [graphics.cpp:811]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1000x600 [graphicssettings.cpp:696]: Usable res: 640 480 60 [graphicssettings.cpp:696]: Usable res: 640 480 72 [graphicssettings.cpp:696]: Usable res: 640 480 75 [graphicssettings.cpp:696]: Usable res: 720 480 56 [graphicssettings.cpp:696]: Usable res: 720 480 60 [graphicssettings.cpp:696]: Usable res: 720 480 72 [graphicssettings.cpp:696]: Usable res: 720 480 75 [graphicssettings.cpp:696]: Usable res: 720 576 56 [graphicssettings.cpp:696]: Usable res: 720 576 60 [graphicssettings.cpp:696]: Usable res: 720 576 72 [graphicssettings.cpp:696]: Usable res: 720 576 75 [graphicssettings.cpp:696]: Usable res: 800 600 56 [graphicssettings.cpp:696]: Usable res: 800 600 60 [graphicssettings.cpp:696]: Usable res: 800 600 72 [graphicssettings.cpp:696]: Usable res: 800 600 75 [graphicssettings.cpp:696]: Usable res: 1024 768 60 [graphicssettings.cpp:696]: Usable res: 1024 768 70 [graphicssettings.cpp:696]: Usable res: 1024 768 75 [graphicssettings.cpp:696]: Usable res: 1280 720 60 [graphicssettings.cpp:696]: Usable res: 1280 768 60 [graphicssettings.cpp:696]: Usable res: 1360 768 60 [graphics.cpp:844]: Done creating device. [graphicssettings.cpp:696]: Usable res: 640 480 60 [graphicssettings.cpp:696]: Usable res: 640 480 72 [graphicssettings.cpp:696]: Usable res: 640 480 75 [graphicssettings.cpp:696]: Usable res: 720 480 56 [graphicssettings.cpp:696]: Usable res: 720 480 60 [graphicssettings.cpp:696]: Usable res: 720 480 72 [graphicssettings.cpp:696]: Usable res: 720 480 75 [graphicssettings.cpp:696]: Usable res: 720 576 56 [graphicssettings.cpp:696]: Usable res: 720 576 60 [graphicssettings.cpp:696]: Usable res: 720 576 72 [graphicssettings.cpp:696]: Usable res: 720 576 75 [graphicssettings.cpp:696]: Usable res: 800 600 56 [graphicssettings.cpp:696]: Usable res: 800 600 60 [graphicssettings.cpp:696]: Usable res: 800 600 72 [graphicssettings.cpp:696]: Usable res: 800 600 75 [graphicssettings.cpp:696]: Usable res: 1024 768 60 [graphicssettings.cpp:696]: Usable res: 1024 768 70 [graphicssettings.cpp:696]: Usable res: 1024 768 75 [graphicssettings.cpp:696]: Usable res: 1280 720 60 [graphicssettings.cpp:696]: Usable res: 1280 768 60 [graphicssettings.cpp:696]: Usable res: 1360 768 60 [main.cpp:1623]: EU4 Version Dec 17 2018 : 15:11:40 [main.cpp:1632]: Creating application... [main.cpp:1684]: Initializing application... [main.cpp:1685]: Language: l_english [eu4application.cpp:485]: Initializing application... [eu4application.cpp:487]: Done initializing application [eu4application.cpp:493]: Loading cursor... [eu4application.cpp:566]: Done loading cursor [eu4application.cpp:568]: Initializing sound... [eu4application.cpp:587]: Done initializing sound [eu4application.cpp:589]: Initializing graphics... [graphicssettings.cpp:737]: Not using multisampling. [graphics.cpp:811]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1024x768 [graphicssettings.cpp:696]: Usable res: 640 480 60 [graphicssettings.cpp:696]: Usable res: 640 480 72 [graphicssettings.cpp:696]: Usable res: 640 480 75 [graphicssettings.cpp:696]: Usable res: 720 480 56 [graphicssettings.cpp:696]: Usable res: 720 480 60 [graphicssettings.cpp:696]: Usable res: 720 480 72 [graphicssettings.cpp:696]: Usable res: 720 480 75 [graphicssettings.cpp:696]: Usable res: 720 576 56 [graphicssettings.cpp:696]: Usable res: 720 576 60 [graphicssettings.cpp:696]: Usable res: 720 576 72 [graphicssettings.cpp:696]: Usable res: 720 576 75 [graphicssettings.cpp:696]: Usable res: 800 600 56 [graphicssettings.cpp:696]: Usable res: 800 600 60 [graphicssettings.cpp:696]: Usable res: 800 600 72 [graphicssettings.cpp:696]: Usable res: 800 600 75 [graphicssettings.cpp:696]: Usable res: 1024 768 60 [graphicssettings.cpp:696]: Usable res: 1024 768 70 [graphicssettings.cpp:696]: Usable res: 1024 768 75 [graphicssettings.cpp:696]: Usable res: 1280 720 60 [graphicssettings.cpp:696]: Usable res: 1280 768 60 [graphicssettings.cpp:696]: Usable res: 1360 768 60 [graphics.cpp:844]: Done creating device. [eu4application.cpp:725]: Done initializing graphics [main.cpp:1754]: Running application...